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11 Commits

Author SHA1 Message Date
Cameron Gutman f0762a6213 Version 9.8.4 2021-03-21 21:51:54 -05:00
Cameron Gutman 04efec101e Sync Xbox driver VIDs with Linux 5.11 2021-03-20 18:49:34 -05:00
Cameron Gutman a6c69012cc Add Weblate link and badge 2021-03-20 18:15:40 -05:00
Cameron Gutman 0045c54d8e Reapply a portion of 1d3e42f that should not have been reverted 2021-03-20 11:11:12 -05:00
Cameron Gutman 45436c006f Cancel a pending drag timer before setting a new one 2021-03-20 11:04:34 -05:00
Cameron Gutman cc183c0da8 Cancel a pending timer before setting a new one 2021-03-20 10:59:47 -05:00
Cameron Gutman 523f1df98b Remove superfluous simulated shift key up/down events
Setting the shift modifier flag alone is sufficient for current GFE versions
2021-03-20 10:38:15 -05:00
Cameron Gutman 5843dff278 Apply new fix for #840 2021-03-20 10:24:06 -05:00
Cameron Gutman 7f24f47978 Revert "Use a global set of modifier flags rather than per-device flags"
This reverts commit 1d3e42f92e.
2021-03-20 10:08:58 -05:00
Cameron Gutman b1f9fd459e Update NDK to r22 2021-03-20 10:07:08 -05:00
Cameron Gutman 48988eb785 Update AGP to 4.1.3 2021-03-20 10:06:51 -05:00
9 changed files with 50 additions and 10 deletions
+2 -1
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@@ -1,6 +1,7 @@
# Moonlight Android
[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/232a8tadrrn8jv0k/branch/master?svg=true)](https://ci.appveyor.com/project/cgutman/moonlight-android/branch/master)
[![Translation Status](https://hosted.weblate.org/widgets/moonlight/-/moonlight-android/svg-badge.svg)](https://hosted.weblate.org/projects/moonlight/moonlight-android/)
[Moonlight for Android](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
@@ -9,7 +10,7 @@ whether in your own home or over the internet.
Moonlight also has a [PC client](https://github.com/moonlight-stream/moonlight-qt) and [iOS/tvOS client](https://github.com/moonlight-stream/moonlight-ios).
Check out [the Moonlight wiki](https://github.com/moonlight-stream/moonlight-docs/wiki) for more detailed project information, setup guide, or troubleshooting steps.
You can follow development on our [Discord server](https://moonlight-stream.org/discord) and help translate Moonlight into your language on [Weblate](https://hosted.weblate.org/projects/moonlight/moonlight-android/).
## Downloads
* [Google Play Store](https://play.google.com/store/apps/details?id=com.limelight)
+4 -2
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@@ -1,14 +1,16 @@
apply plugin: 'com.android.application'
android {
ndkVersion "22.0.7026061"
compileSdkVersion 30
defaultConfig {
minSdkVersion 16
targetSdkVersion 30
versionName "9.8.3"
versionCode = 254
versionName "9.8.4"
versionCode = 255
}
flavorDimensions "root"
+22 -6
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@@ -1000,6 +1000,26 @@ public class Game extends Activity implements SurfaceHolder.Callback,
return false;
}
// We cannot simply use modifierFlags for all key event processing, because
// some IMEs will not generate real key events for pressing Shift. Instead
// they will simply send key events with isShiftPressed() returning true,
// and we will need to send the modifier flag ourselves.
private byte getModifierState(KeyEvent event) {
// Start with the global modifier state to ensure we cover the case
// detailed in https://github.com/moonlight-stream/moonlight-android/issues/840
byte modifier = getModifierState();
if (event.isShiftPressed()) {
modifier |= KeyboardPacket.MODIFIER_SHIFT;
}
if (event.isCtrlPressed()) {
modifier |= KeyboardPacket.MODIFIER_CTRL;
}
if (event.isAltPressed()) {
modifier |= KeyboardPacket.MODIFIER_ALT;
}
return modifier;
}
private byte getModifierState() {
return (byte) modifierFlags;
}
@@ -1065,10 +1085,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
return false;
}
byte modifiers = getModifierState();
byte modifiers = getModifierState(event);
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_DOWN, modifiers);
}
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_DOWN, modifiers);
}
@@ -1129,14 +1148,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
return false;
}
byte modifiers = getModifierState();
byte modifiers = getModifierState(event);
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
}
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_UP, modifiers);
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_UP, getModifierState());
}
}
return true;
@@ -26,6 +26,7 @@ public class Xbox360Controller extends AbstractXboxController {
0x0f0d, // Hori
0x1038, // SteelSeries
0x11c9, // Nacon
0x1209, // Ardwiino
0x12ab, // Unknown
0x1430, // RedOctane
0x146b, // BigBen
@@ -34,7 +35,9 @@ public class Xbox360Controller extends AbstractXboxController {
0x162e, // Joytech
0x1689, // Razer Onza
0x1bad, // Harmonix
0x20d6, // PowerA
0x24c6, // PowerA
0x2f24, // GameSir
};
public static boolean canClaimDevice(UsbDevice device) {
@@ -21,7 +21,9 @@ public class XboxOneController extends AbstractXboxController {
0x0e6f, // Unknown
0x0f0d, // Hori
0x1532, // Razer Wildcat
0x20d6, // PowerA
0x24c6, // PowerA
0x2e24, // Hyperkin
};
private static final byte[] FW2015_INIT = {0x05, 0x20, 0x00, 0x01, 0x00};
@@ -147,6 +147,9 @@ public class RelativeTouchContext implements TouchContext {
}
private synchronized void startDragTimer() {
// Cancel any existing drag timers
cancelDragTimer();
dragTimer = new Timer(true);
dragTimer.schedule(new TimerTask() {
@Override
@@ -177,6 +177,15 @@ public class DigitalButton extends VirtualControllerElement {
listener.onClick();
}
if (timerLongClick != null) {
timerLongClick.cancel();
timerLongClick = null;
}
if (longClickTimerTask != null) {
longClickTimerTask.cancel();
longClickTimerTask = null;
}
timerLongClick = new Timer();
longClickTimerTask = new TimerLongClickTimerTask();
timerLongClick.schedule(longClickTimerTask, timerLongClickTimeout);
@@ -200,9 +209,11 @@ public class DigitalButton extends VirtualControllerElement {
// We may be called for a release without a prior click
if (timerLongClick != null) {
timerLongClick.cancel();
timerLongClick = null;
}
if (longClickTimerTask != null) {
longClickTimerTask.cancel();
longClickTimerTask = null;
}
}
+1 -1
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@@ -5,7 +5,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.2'
classpath 'com.android.tools.build:gradle:4.1.3'
}
}
@@ -0,0 +1,2 @@
- Fixed typing upper-case letters with the software keyboard
- Improved device compatibility with the built-in USB Xbox gamepad driver