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@@ -0,0 +1,48 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Follow the troubleshooting guide before reporting a bug
|
||||
|
||||
---
|
||||
**READ ME FIRST!**
|
||||
If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting
|
||||
|
||||
If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**Steps to reproduce**
|
||||
Any special steps that are required for the bug to appear.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots.
|
||||
|
||||
**Affected games**
|
||||
List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there.
|
||||
|
||||
**Other Moonlight clients**
|
||||
- Does the issue occur when using Moonlight on PC or iOS?
|
||||
|
||||
**Moonlight settings (please complete the following information)**
|
||||
- Have any settings been adjusted from defaults?
|
||||
- If so, which settings have been changed?
|
||||
- Does the problem still occur after reverting settings back to default?
|
||||
|
||||
**Gamepad-related issues (please complete if problem is gamepad-related)**
|
||||
- Do you have any gamepads connected to your host PC directly?
|
||||
- If gamepad input is not working, does it work if you use Moonlight's on-screen controls?
|
||||
- Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad?
|
||||
- Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
|
||||
|
||||
**Device details (please complete the following information)**
|
||||
- Android version: [e.g. Android 10]
|
||||
- Device model: [e.g. Samsung Galaxy S21]
|
||||
|
||||
**Server PC details (please complete the following information)**
|
||||
- OS: [e.g. Windows 10 1809]
|
||||
- GeForce Experience version: [e.g. 3.16.0.140]
|
||||
- Nvidia GPU driver: [e.g. 417.35]
|
||||
- Antivirus and firewall software: [e.g. Windows Defender and Windows Firewall]
|
||||
|
||||
**Additional context**
|
||||
Anything else you think may be relevant to the issue or special about your specific setup.
|
||||
@@ -0,0 +1 @@
|
||||
blank_issues_enabled: false
|
||||
@@ -0,0 +1,17 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
@@ -1,4 +1,4 @@
|
||||
issuesOpened: >
|
||||
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://discord.gg/MySTSdq) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
|
||||
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
|
||||
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
|
||||
Thank you, and happy streaming!
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*.ap_
|
||||
*.aab
|
||||
output.json
|
||||
output-metadata.json
|
||||
out/
|
||||
|
||||
# files for the dex VM
|
||||
|
||||
-15
@@ -1,15 +0,0 @@
|
||||
language: android
|
||||
dist: trusty
|
||||
|
||||
git:
|
||||
depth: 1
|
||||
|
||||
android:
|
||||
components:
|
||||
- tools
|
||||
- platform-tools
|
||||
- build-tools-29.0.1
|
||||
- android-29
|
||||
|
||||
install:
|
||||
- yes | sdkmanager "ndk-bundle"
|
||||
@@ -1,56 +1,28 @@
|
||||
# Moonlight Android
|
||||
|
||||
[](https://travis-ci.org/moonlight-stream/moonlight-android)
|
||||
[](https://ci.appveyor.com/project/cgutman/moonlight-android/branch/master)
|
||||
[](https://hosted.weblate.org/projects/moonlight/moonlight-android/)
|
||||
|
||||
[Moonlight](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
|
||||
We reverse engineered the Shield streaming software and created a version that can be run on any Android device.
|
||||
[Moonlight for Android](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
|
||||
|
||||
Moonlight will allow you to stream your full collection of games from your Windows PC to your Android device,
|
||||
Moonlight for Android will allow you to stream your full collection of games from your Windows PC to your Android device,
|
||||
whether in your own home or over the internet.
|
||||
|
||||
Check our [wiki](https://github.com/moonlight-stream/moonlight-docs/wiki) for more detailed information or a troubleshooting guide.
|
||||
Moonlight also has a [PC client](https://github.com/moonlight-stream/moonlight-qt) and [iOS/tvOS client](https://github.com/moonlight-stream/moonlight-ios).
|
||||
|
||||
## Features
|
||||
You can follow development on our [Discord server](https://moonlight-stream.org/discord) and help translate Moonlight into your language on [Weblate](https://hosted.weblate.org/projects/moonlight/moonlight-android/).
|
||||
|
||||
* Streams any of your games from your PC to your Android device
|
||||
* Full gamepad support for MOGA, Xbox 360, PS3, OUYA, and Shield
|
||||
* Automatically finds GameStream-compatible PCs on your network
|
||||
|
||||
## Installation
|
||||
|
||||
* Download and install Moonlight for Android from
|
||||
[Google Play](https://play.google.com/store/apps/details?id=com.limelight), [F-Droid](https://f-droid.org/packages/com.limelight/), [Amazon App Store](http://www.amazon.com/gp/product/B00JK4MFN2), or directly from the [releases page](https://github.com/moonlight-stream/moonlight-android/releases)
|
||||
* Download [GeForce Experience](http://www.geforce.com/geforce-experience) and install on your Windows PC
|
||||
|
||||
## Requirements
|
||||
|
||||
* [GameStream compatible](http://shield.nvidia.com/play-pc-games/) computer with an NVIDIA GeForce GTX 600 series or higher desktop or mobile GPU (GT-series and AMD GPUs not supported)
|
||||
* Android device running 4.1 (Jelly Bean) or higher
|
||||
* High-end wireless router (802.11n dual-band recommended)
|
||||
|
||||
## Usage
|
||||
|
||||
* Turn on GameStream in the GFE settings
|
||||
* If you are connecting from outside the same network, turn on internet
|
||||
streaming
|
||||
* When on the same network as your PC, open Moonlight and tap on your PC in the list
|
||||
* Accept the pairing confirmation on your PC and add the PIN if needed
|
||||
* Tap your PC again to view the list of apps to stream
|
||||
* Play games!
|
||||
|
||||
## Contribute
|
||||
|
||||
This project is being actively developed at [XDA Developers](http://forum.xda-developers.com/showthread.php?t=2505510)
|
||||
|
||||
1. Fork us
|
||||
2. Write code
|
||||
3. Send Pull Requests
|
||||
## Downloads
|
||||
* [Google Play Store](https://play.google.com/store/apps/details?id=com.limelight)
|
||||
* [Amazon App Store](https://www.amazon.com/gp/product/B00JK4MFN2)
|
||||
* [F-Droid](https://f-droid.org/packages/com.limelight)
|
||||
* [APK](https://github.com/moonlight-stream/moonlight-android/releases)
|
||||
|
||||
## Building
|
||||
* Install Android Studio and the Android NDK
|
||||
* Run ‘git submodule update --init --recursive’ from within moonlight-android/
|
||||
* In moonlight-android/, create a file called ‘local.properties’. Add an ‘ndk.dir=’ property to the local.properties file and set it equal to your NDK directory.
|
||||
* Build the APK using Android Studio
|
||||
* Build the APK using Android Studio or gradle
|
||||
|
||||
## Authors
|
||||
|
||||
|
||||
+10
-9
@@ -1,14 +1,16 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 29
|
||||
ndkVersion "22.1.7171670"
|
||||
|
||||
compileSdkVersion 30
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 29
|
||||
targetSdkVersion 30
|
||||
|
||||
versionName "8.8.1"
|
||||
versionCode = 209
|
||||
versionName "9.8.5"
|
||||
versionCode = 256
|
||||
}
|
||||
|
||||
flavorDimensions "root"
|
||||
@@ -65,7 +67,6 @@ android {
|
||||
applicationIdSuffix ".debug"
|
||||
|
||||
minifyEnabled true
|
||||
useProguard false
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
release {
|
||||
@@ -114,10 +115,10 @@ android {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'org.bouncycastle:bcprov-jdk15on:1.62'
|
||||
implementation 'org.bouncycastle:bcpkix-jdk15on:1.62'
|
||||
implementation 'org.bouncycastle:bcprov-jdk15on:1.66'
|
||||
implementation 'org.bouncycastle:bcpkix-jdk15on:1.66'
|
||||
implementation 'org.jcodec:jcodec:0.2.3'
|
||||
implementation 'com.squareup.okhttp3:okhttp:3.12.3'
|
||||
implementation 'com.squareup.okio:okio:1.17.4'
|
||||
implementation 'com.squareup.okhttp3:okhttp:3.12.12'
|
||||
implementation 'com.squareup.okio:okio:1.17.5'
|
||||
implementation 'org.jmdns:jmdns:3.5.5'
|
||||
}
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:roundIcon="@mipmap/ic_launcher"
|
||||
android:installLocation="auto"
|
||||
android:gwpAsanMode="always"
|
||||
android:theme="@style/AppTheme">
|
||||
<provider
|
||||
android:name=".PosterContentProvider"
|
||||
@@ -63,6 +64,7 @@
|
||||
|
||||
<activity
|
||||
android:name=".PcView"
|
||||
android:exported="true"
|
||||
android:resizeableActivity="true"
|
||||
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
|
||||
<intent-filter>
|
||||
@@ -120,10 +122,20 @@
|
||||
android:resizeableActivity="true"
|
||||
android:launchMode="singleTask"
|
||||
android:excludeFromRecents="true"
|
||||
android:theme="@style/StreamTheme">
|
||||
android:theme="@style/StreamTheme"
|
||||
android:preferMinimalPostProcessing="true">
|
||||
<meta-data
|
||||
android:name="android.support.PARENT_ACTIVITY"
|
||||
android:value="com.limelight.AppView" />
|
||||
|
||||
<!-- Special metadata for NVIDIA Shield devices to prevent input buffering
|
||||
and most importantly, opt out of mouse acceleration while streaming -->
|
||||
<meta-data
|
||||
android:name="com.nvidia.immediateInput"
|
||||
android:value="true" />
|
||||
<meta-data
|
||||
android:name="com.nvidia.rawCursorInput"
|
||||
android:value="true" />
|
||||
</activity>
|
||||
|
||||
<service
|
||||
|
||||
@@ -2,6 +2,7 @@ package com.limelight;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.StringReader;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
||||
import com.limelight.computers.ComputerManagerListener;
|
||||
@@ -26,6 +27,7 @@ import android.app.Service;
|
||||
import android.content.ComponentName;
|
||||
import android.content.Intent;
|
||||
import android.content.ServiceConnection;
|
||||
import android.content.SharedPreferences;
|
||||
import android.content.res.Configuration;
|
||||
import android.graphics.Bitmap;
|
||||
import android.graphics.drawable.BitmapDrawable;
|
||||
@@ -59,17 +61,22 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
private int lastRunningAppId;
|
||||
private boolean suspendGridUpdates;
|
||||
private boolean inForeground;
|
||||
private boolean showHiddenApps;
|
||||
private HashSet<Integer> hiddenAppIds = new HashSet<>();
|
||||
|
||||
private final static int START_OR_RESUME_ID = 1;
|
||||
private final static int QUIT_ID = 2;
|
||||
private final static int CANCEL_ID = 3;
|
||||
private final static int START_WITH_QUIT = 4;
|
||||
private final static int VIEW_DETAILS_ID = 5;
|
||||
private final static int CREATE_SHORTCUT_ID = 6;
|
||||
private final static int HIDE_APP_ID = 7;
|
||||
|
||||
public final static String HIDDEN_APPS_PREF_FILENAME = "HiddenApps";
|
||||
|
||||
public final static String NAME_EXTRA = "Name";
|
||||
public final static String UUID_EXTRA = "UUID";
|
||||
public final static String NEW_PAIR_EXTRA = "NewPair";
|
||||
public final static String SHOW_HIDDEN_APPS_EXTRA = "ShowHiddenApps";
|
||||
|
||||
private ComputerManagerService.ComputerManagerBinder managerBinder;
|
||||
private final ServiceConnection serviceConnection = new ServiceConnection() {
|
||||
@@ -98,13 +105,16 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
try {
|
||||
appGridAdapter = new AppGridAdapter(AppView.this,
|
||||
PreferenceConfiguration.readPreferences(AppView.this),
|
||||
computer, localBinder.getUniqueId());
|
||||
computer, localBinder.getUniqueId(),
|
||||
showHiddenApps);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
finish();
|
||||
return;
|
||||
}
|
||||
|
||||
appGridAdapter.updateHiddenApps(hiddenAppIds, true);
|
||||
|
||||
// Now make the binder visible. We must do this after appGridAdapter
|
||||
// is set to prevent us from reaching updateUiWithServerinfo() and
|
||||
// touching the appGridAdapter prior to initialization.
|
||||
@@ -285,8 +295,14 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
|
||||
UiHelper.notifyNewRootView(this);
|
||||
|
||||
showHiddenApps = getIntent().getBooleanExtra(SHOW_HIDDEN_APPS_EXTRA, false);
|
||||
uuidString = getIntent().getStringExtra(UUID_EXTRA);
|
||||
|
||||
SharedPreferences hiddenAppsPrefs = getSharedPreferences(HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE);
|
||||
for (String hiddenAppIdStr : hiddenAppsPrefs.getStringSet(uuidString, new HashSet<String>())) {
|
||||
hiddenAppIds.add(Integer.parseInt(hiddenAppIdStr));
|
||||
}
|
||||
|
||||
String computerName = getIntent().getStringExtra(NAME_EXTRA);
|
||||
|
||||
TextView label = findViewById(R.id.appListText);
|
||||
@@ -298,6 +314,21 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
Service.BIND_AUTO_CREATE);
|
||||
}
|
||||
|
||||
private void updateHiddenApps(boolean hideImmediately) {
|
||||
HashSet<String> hiddenAppIdStringSet = new HashSet<>();
|
||||
|
||||
for (Integer hiddenAppId : hiddenAppIds) {
|
||||
hiddenAppIdStringSet.add(hiddenAppId.toString());
|
||||
}
|
||||
|
||||
getSharedPreferences(HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE)
|
||||
.edit()
|
||||
.putStringSet(uuidString, hiddenAppIdStringSet)
|
||||
.apply();
|
||||
|
||||
appGridAdapter.updateHiddenApps(hiddenAppIds, hideImmediately);
|
||||
}
|
||||
|
||||
private void populateAppGridWithCache() {
|
||||
try {
|
||||
// Try to load from cache
|
||||
@@ -355,9 +386,12 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
@Override
|
||||
public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) {
|
||||
super.onCreateContextMenu(menu, v, menuInfo);
|
||||
|
||||
|
||||
AdapterContextMenuInfo info = (AdapterContextMenuInfo) menuInfo;
|
||||
AppObject selectedApp = (AppObject) appGridAdapter.getItem(info.position);
|
||||
|
||||
menu.setHeaderTitle(selectedApp.app.getAppName());
|
||||
|
||||
if (lastRunningAppId != 0) {
|
||||
if (lastRunningAppId == selectedApp.app.getAppId()) {
|
||||
menu.add(Menu.NONE, START_OR_RESUME_ID, 1, getResources().getString(R.string.applist_menu_resume));
|
||||
@@ -365,10 +399,17 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
}
|
||||
else {
|
||||
menu.add(Menu.NONE, START_WITH_QUIT, 1, getResources().getString(R.string.applist_menu_quit_and_start));
|
||||
menu.add(Menu.NONE, CANCEL_ID, 2, getResources().getString(R.string.applist_menu_cancel));
|
||||
}
|
||||
}
|
||||
menu.add(Menu.NONE, VIEW_DETAILS_ID, 3, getResources().getString(R.string.applist_menu_details));
|
||||
|
||||
// Only show the hide checkbox if this is not the currently running app or it's already hidden
|
||||
if (lastRunningAppId != selectedApp.app.getAppId() || selectedApp.isHidden) {
|
||||
MenuItem hideAppItem = menu.add(Menu.NONE, HIDE_APP_ID, 3, getResources().getString(R.string.applist_menu_hide_app));
|
||||
hideAppItem.setCheckable(true);
|
||||
hideAppItem.setChecked(selectedApp.isHidden);
|
||||
}
|
||||
|
||||
menu.add(Menu.NONE, VIEW_DETAILS_ID, 4, getResources().getString(R.string.applist_menu_details));
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||
// Only add an option to create shortcut if box art is loaded
|
||||
@@ -379,7 +420,7 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
BitmapDrawable drawable = (BitmapDrawable)appImageView.getDrawable();
|
||||
if (drawable != null && drawable.getBitmap() != null) {
|
||||
// We have a bitmap loaded too
|
||||
menu.add(Menu.NONE, CREATE_SHORTCUT_ID, 4, getResources().getString(R.string.applist_menu_scut));
|
||||
menu.add(Menu.NONE, CREATE_SHORTCUT_ID, 5, getResources().getString(R.string.applist_menu_scut));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -430,12 +471,20 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
}, null);
|
||||
return true;
|
||||
|
||||
case CANCEL_ID:
|
||||
case VIEW_DETAILS_ID:
|
||||
Dialog.displayDialog(AppView.this, getResources().getString(R.string.title_details), app.app.toString(), false);
|
||||
return true;
|
||||
|
||||
case VIEW_DETAILS_ID:
|
||||
Dialog.displayDialog(AppView.this, getResources().getString(R.string.title_details),
|
||||
getResources().getString(R.string.applist_details_id) + " " + app.app.getAppId(), false);
|
||||
case HIDE_APP_ID:
|
||||
if (item.isChecked()) {
|
||||
// Transitioning hidden to shown
|
||||
hiddenAppIds.remove(app.app.getAppId());
|
||||
}
|
||||
else {
|
||||
// Transitioning shown to hidden
|
||||
hiddenAppIds.add(app.app.getAppId());
|
||||
}
|
||||
updateHiddenApps(false);
|
||||
return true;
|
||||
|
||||
case CREATE_SHORTCUT_ID:
|
||||
@@ -517,6 +566,12 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
if (!foundExistingApp) {
|
||||
// This app must be new
|
||||
appGridAdapter.addApp(new AppObject(app));
|
||||
|
||||
// We could have a leftover shortcut from last time this PC was paired
|
||||
// or if this app was removed then added again. Enable those shortcuts
|
||||
// again if present.
|
||||
shortcutHelper.enableAppShortcut(computer, app);
|
||||
|
||||
updated = true;
|
||||
}
|
||||
}
|
||||
@@ -559,9 +614,8 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
|
||||
@Override
|
||||
public int getAdapterFragmentLayoutId() {
|
||||
return PreferenceConfiguration.readPreferences(this).listMode ?
|
||||
R.layout.list_view : (PreferenceConfiguration.readPreferences(AppView.this).smallIconMode ?
|
||||
R.layout.app_grid_view_small : R.layout.app_grid_view);
|
||||
return PreferenceConfiguration.readPreferences(AppView.this).smallIconMode ?
|
||||
R.layout.app_grid_view_small : R.layout.app_grid_view;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -586,9 +640,10 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
|
||||
listView.requestFocus();
|
||||
}
|
||||
|
||||
public class AppObject {
|
||||
public static class AppObject {
|
||||
public final NvApp app;
|
||||
public boolean isRunning;
|
||||
public boolean isHidden;
|
||||
|
||||
public AppObject(NvApp app) {
|
||||
if (app == null) {
|
||||
|
||||
@@ -6,9 +6,11 @@ import com.limelight.binding.input.ControllerHandler;
|
||||
import com.limelight.binding.input.KeyboardTranslator;
|
||||
import com.limelight.binding.input.capture.InputCaptureManager;
|
||||
import com.limelight.binding.input.capture.InputCaptureProvider;
|
||||
import com.limelight.binding.input.TouchContext;
|
||||
import com.limelight.binding.input.touch.AbsoluteTouchContext;
|
||||
import com.limelight.binding.input.touch.RelativeTouchContext;
|
||||
import com.limelight.binding.input.driver.UsbDriverService;
|
||||
import com.limelight.binding.input.evdev.EvdevListener;
|
||||
import com.limelight.binding.input.touch.TouchContext;
|
||||
import com.limelight.binding.input.virtual_controller.VirtualController;
|
||||
import com.limelight.binding.video.CrashListener;
|
||||
import com.limelight.binding.video.MediaCodecDecoderRenderer;
|
||||
@@ -28,6 +30,7 @@ import com.limelight.ui.GameGestures;
|
||||
import com.limelight.ui.StreamView;
|
||||
import com.limelight.utils.Dialog;
|
||||
import com.limelight.utils.NetHelper;
|
||||
import com.limelight.utils.ServerHelper;
|
||||
import com.limelight.utils.ShortcutHelper;
|
||||
import com.limelight.utils.SpinnerDialog;
|
||||
import com.limelight.utils.UiHelper;
|
||||
@@ -43,6 +46,7 @@ import android.content.Intent;
|
||||
import android.content.ServiceConnection;
|
||||
import android.content.SharedPreferences;
|
||||
import android.content.pm.ActivityInfo;
|
||||
import android.content.pm.PackageManager;
|
||||
import android.content.res.Configuration;
|
||||
import android.graphics.Point;
|
||||
import android.graphics.Rect;
|
||||
@@ -60,6 +64,7 @@ import android.view.Display;
|
||||
import android.view.InputDevice;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.Surface;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.View;
|
||||
import android.view.View.OnGenericMotionListener;
|
||||
@@ -73,6 +78,7 @@ import android.widget.TextView;
|
||||
import android.widget.Toast;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.lang.reflect.Field;
|
||||
import java.security.cert.CertificateException;
|
||||
import java.security.cert.CertificateFactory;
|
||||
import java.security.cert.X509Certificate;
|
||||
@@ -84,8 +90,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
OnSystemUiVisibilityChangeListener, GameGestures, StreamView.InputCallbacks,
|
||||
PerfOverlayListener
|
||||
{
|
||||
private int lastMouseX = Integer.MIN_VALUE;
|
||||
private int lastMouseY = Integer.MIN_VALUE;
|
||||
private int lastButtonState = 0;
|
||||
|
||||
// Only 2 touches are supported
|
||||
@@ -95,6 +99,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
private static final int REFERENCE_HORIZ_RES = 1280;
|
||||
private static final int REFERENCE_VERT_RES = 720;
|
||||
|
||||
private static final int STYLUS_DOWN_DEAD_ZONE_DELAY = 100;
|
||||
private static final int STYLUS_DOWN_DEAD_ZONE_RADIUS = 20;
|
||||
|
||||
private static final int STYLUS_UP_DEAD_ZONE_DELAY = 150;
|
||||
private static final int STYLUS_UP_DEAD_ZONE_RADIUS = 50;
|
||||
|
||||
private static final int THREE_FINGER_TAP_THRESHOLD = 300;
|
||||
|
||||
private ControllerHandler controllerHandler;
|
||||
@@ -116,6 +126,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
private boolean grabbedInput = true;
|
||||
private boolean grabComboDown = false;
|
||||
private StreamView streamView;
|
||||
private long lastAbsTouchUpTime = 0;
|
||||
private long lastAbsTouchDownTime = 0;
|
||||
private float lastAbsTouchUpX, lastAbsTouchUpY;
|
||||
private float lastAbsTouchDownX, lastAbsTouchDownY;
|
||||
|
||||
private boolean isHidingOverlays;
|
||||
private TextView notificationOverlayView;
|
||||
@@ -200,11 +214,17 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
prefConfig = PreferenceConfiguration.readPreferences(this);
|
||||
tombstonePrefs = Game.this.getSharedPreferences("DecoderTombstone", 0);
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && prefConfig.stretchVideo) {
|
||||
if (prefConfig.stretchVideo) {
|
||||
// Allow the activity to layout under notches if the fill-screen option
|
||||
// was turned on by the user
|
||||
getWindow().getAttributes().layoutInDisplayCutoutMode =
|
||||
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
getWindow().getAttributes().layoutInDisplayCutoutMode =
|
||||
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
|
||||
}
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
getWindow().getAttributes().layoutInDisplayCutoutMode =
|
||||
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
|
||||
}
|
||||
}
|
||||
|
||||
// Listen for events on the game surface
|
||||
@@ -226,7 +246,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
streamView.setOnCapturedPointerListener(new View.OnCapturedPointerListener() {
|
||||
@Override
|
||||
public boolean onCapturedPointer(View view, MotionEvent motionEvent) {
|
||||
return handleMotionEvent(motionEvent);
|
||||
return handleMotionEvent(view, motionEvent);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -398,6 +418,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
// Hopefully, we can get rid of this once someone comes up with a better way
|
||||
// to track the state of the pipeline and time frames.
|
||||
int roundedRefreshRate = Math.round(displayRefreshRate);
|
||||
int chosenFrameRate = prefConfig.fps;
|
||||
if (!prefConfig.disableFrameDrop || prefConfig.unlockFps) {
|
||||
if (Build.DEVICE.equals("coral") || Build.DEVICE.equals("flame")) {
|
||||
// HACK: Pixel 4 (XL) ignores the preferred display mode and lowers refresh rate,
|
||||
@@ -423,8 +444,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
// Use the old rendering strategy on these broken devices
|
||||
decoderRenderer.enableLegacyFrameDropRendering();
|
||||
} else {
|
||||
prefConfig.fps = roundedRefreshRate - 1;
|
||||
LimeLog.info("Adjusting FPS target for screen to " + prefConfig.fps);
|
||||
chosenFrameRate = roundedRefreshRate - 1;
|
||||
LimeLog.info("Adjusting FPS target for screen to " + chosenFrameRate);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -436,7 +457,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
StreamConfiguration config = new StreamConfiguration.Builder()
|
||||
.setResolution(prefConfig.width, prefConfig.height)
|
||||
.setRefreshRate(prefConfig.fps)
|
||||
.setLaunchRefreshRate(prefConfig.fps)
|
||||
.setRefreshRate(chosenFrameRate)
|
||||
.setApp(new NvApp(appName != null ? appName : "app", appId, willStreamHdr))
|
||||
.setBitrate(prefConfig.bitrate)
|
||||
.setEnableSops(prefConfig.enableSops)
|
||||
@@ -450,9 +472,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
.setEnableHdr(willStreamHdr)
|
||||
.setAttachedGamepadMask(gamepadMask)
|
||||
.setClientRefreshRateX100((int)(displayRefreshRate * 100))
|
||||
.setAudioConfiguration(prefConfig.enable51Surround ?
|
||||
MoonBridge.AUDIO_CONFIGURATION_51_SURROUND :
|
||||
MoonBridge.AUDIO_CONFIGURATION_STEREO)
|
||||
.setAudioConfiguration(prefConfig.audioConfiguration)
|
||||
.build();
|
||||
|
||||
// Initialize the connection
|
||||
@@ -464,9 +484,14 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
// Initialize touch contexts
|
||||
for (int i = 0; i < touchContextMap.length; i++) {
|
||||
touchContextMap[i] = new TouchContext(conn, i,
|
||||
REFERENCE_HORIZ_RES, REFERENCE_VERT_RES,
|
||||
streamView);
|
||||
if (!prefConfig.touchscreenTrackpad) {
|
||||
touchContextMap[i] = new AbsoluteTouchContext(conn, i, streamView);
|
||||
}
|
||||
else {
|
||||
touchContextMap[i] = new RelativeTouchContext(conn, i,
|
||||
REFERENCE_HORIZ_RES, REFERENCE_VERT_RES,
|
||||
streamView);
|
||||
}
|
||||
}
|
||||
|
||||
// Use sustained performance mode on N+ to ensure consistent
|
||||
@@ -573,6 +598,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
|
||||
// We can't guarantee the state of modifiers keys which may have
|
||||
// lifted while focus was not on us. Clear the modifier state.
|
||||
this.modifierFlags = 0;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||
// Capture is lost when focus is lost, so it must be requested again
|
||||
// when focus is regained.
|
||||
@@ -592,60 +621,87 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isRefreshRateGoodMatch(float refreshRate) {
|
||||
return refreshRate >= prefConfig.fps &&
|
||||
Math.round(refreshRate) % prefConfig.fps <= 3;
|
||||
}
|
||||
|
||||
private float prepareDisplayForRendering() {
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
|
||||
float displayRefreshRate;
|
||||
|
||||
// On M, we can explicitly set the optimal display mode
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
Display.Mode bestMode = display.getMode();
|
||||
boolean isNativeResolutionStream = PreferenceConfiguration.isNativeResolution(prefConfig.width, prefConfig.height);
|
||||
boolean refreshRateIsGood = isRefreshRateGoodMatch(bestMode.getRefreshRate());
|
||||
for (Display.Mode candidate : display.getSupportedModes()) {
|
||||
boolean refreshRateOk = candidate.getRefreshRate() >= bestMode.getRefreshRate();
|
||||
boolean resolutionOk = candidate.getPhysicalWidth() >= bestMode.getPhysicalWidth() &&
|
||||
candidate.getPhysicalHeight() >= bestMode.getPhysicalHeight() &&
|
||||
candidate.getPhysicalWidth() <= 4096;
|
||||
boolean refreshRateReduced = candidate.getRefreshRate() < bestMode.getRefreshRate();
|
||||
boolean resolutionReduced = candidate.getPhysicalWidth() < bestMode.getPhysicalWidth() ||
|
||||
candidate.getPhysicalHeight() < bestMode.getPhysicalHeight();
|
||||
boolean resolutionFitsStream = candidate.getPhysicalWidth() >= prefConfig.width &&
|
||||
candidate.getPhysicalHeight() >= prefConfig.height;
|
||||
|
||||
LimeLog.info("Examining display mode: "+candidate.getPhysicalWidth()+"x"+
|
||||
candidate.getPhysicalHeight()+"x"+candidate.getRefreshRate());
|
||||
|
||||
// On non-4K streams, we force the resolution to never change
|
||||
if (prefConfig.width < 3840) {
|
||||
if (candidate.getPhysicalWidth() > 4096 && prefConfig.width <= 4096) {
|
||||
// Avoid resolutions options above 4K to be safe
|
||||
continue;
|
||||
}
|
||||
|
||||
// On non-4K streams, we force the resolution to never change unless it's above
|
||||
// 60 FPS, which may require a resolution reduction due to HDMI bandwidth limitations,
|
||||
// or it's a native resolution stream.
|
||||
if (prefConfig.width < 3840 && prefConfig.fps <= 60 && !isNativeResolutionStream) {
|
||||
if (display.getMode().getPhysicalWidth() != candidate.getPhysicalWidth() ||
|
||||
display.getMode().getPhysicalHeight() != candidate.getPhysicalHeight()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Ensure the frame rate stays around 60 Hz for <= 60 FPS streams
|
||||
if (prefConfig.fps <= 60) {
|
||||
if (candidate.getRefreshRate() >= 63) {
|
||||
// Make sure the resolution doesn't regress unless if it's over 60 FPS
|
||||
// where we may need to reduce resolution to achieve the desired refresh rate.
|
||||
if (resolutionReduced && !(prefConfig.fps > 60 && resolutionFitsStream)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (refreshRateIsGood) {
|
||||
// We have a good matching refresh rate, so we're looking for equal or greater
|
||||
// that is also a good matching refresh rate for our stream frame rate.
|
||||
if (refreshRateReduced || !isRefreshRateGoodMatch(candidate.getRefreshRate())) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure the refresh rate doesn't regress
|
||||
if (!refreshRateOk) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Make sure the resolution doesn't regress
|
||||
if (!resolutionOk) {
|
||||
continue;
|
||||
else if (!isRefreshRateGoodMatch(candidate.getRefreshRate())) {
|
||||
// We didn't have a good match and this match isn't good either, so just don't
|
||||
// reduce the refresh rate.
|
||||
if (refreshRateReduced) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
// We didn't have a good match and this match is good. Prefer this refresh rate
|
||||
// even if it reduces the refresh rate. Lowering the refresh rate can be beneficial
|
||||
// when streaming a 60 FPS stream on a 90 Hz device. We want to select 60 Hz to
|
||||
// match the frame rate even if the active display mode is 90 Hz.
|
||||
}
|
||||
|
||||
bestMode = candidate;
|
||||
refreshRateIsGood = isRefreshRateGoodMatch(candidate.getRefreshRate());
|
||||
}
|
||||
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
|
||||
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
|
||||
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
|
||||
displayRefreshRate = bestMode.getRefreshRate();
|
||||
}
|
||||
// On L, we can at least tell the OS that we want a refresh rate
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
float bestRefreshRate = display.getRefreshRate();
|
||||
for (float candidate : display.getSupportedRefreshRates()) {
|
||||
if (candidate > bestRefreshRate) {
|
||||
LimeLog.info("Examining refresh rate: "+candidate);
|
||||
LimeLog.info("Examining refresh rate: "+candidate);
|
||||
|
||||
if (candidate > bestRefreshRate) {
|
||||
// Ensure the frame rate stays around 60 Hz for <= 60 FPS streams
|
||||
if (prefConfig.fps <= 60) {
|
||||
if (candidate >= 63) {
|
||||
@@ -658,10 +714,17 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
|
||||
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
|
||||
displayRefreshRate = bestRefreshRate;
|
||||
}
|
||||
else {
|
||||
// Otherwise, the active display refresh rate is just
|
||||
// whatever is currently in use.
|
||||
displayRefreshRate = display.getRefreshRate();
|
||||
}
|
||||
|
||||
// Enable HDMI ALLM (game mode) on Android R
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
windowLayoutParams.preferMinimalPostProcessing = true;
|
||||
}
|
||||
|
||||
// Apply the display mode change
|
||||
@@ -698,9 +761,18 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
|
||||
}
|
||||
|
||||
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
|
||||
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
|
||||
return getWindowManager().getDefaultDisplay().getRefreshRate();
|
||||
if (getPackageManager().hasSystemFeature(PackageManager.FEATURE_TELEVISION) ||
|
||||
getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
|
||||
// TVs may take a few moments to switch refresh rates, and we can probably assume
|
||||
// it will be eventually activated.
|
||||
// TODO: Improve this
|
||||
return displayRefreshRate;
|
||||
}
|
||||
else {
|
||||
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
|
||||
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
|
||||
return getWindowManager().getDefaultDisplay().getRefreshRate();
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressLint("InlinedApi")
|
||||
@@ -809,34 +881,36 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
displayedFailureDialog = true;
|
||||
stopConnection();
|
||||
|
||||
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
|
||||
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
|
||||
String message = null;
|
||||
if (averageEndToEndLat > 0) {
|
||||
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
|
||||
if (averageDecoderLat > 0) {
|
||||
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
|
||||
if (prefConfig.enableLatencyToast) {
|
||||
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
|
||||
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
|
||||
String message = null;
|
||||
if (averageEndToEndLat > 0) {
|
||||
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
|
||||
if (averageDecoderLat > 0) {
|
||||
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
|
||||
}
|
||||
}
|
||||
else if (averageDecoderLat > 0) {
|
||||
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
|
||||
}
|
||||
}
|
||||
else if (averageDecoderLat > 0) {
|
||||
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
|
||||
}
|
||||
|
||||
// Add the video codec to the post-stream toast
|
||||
if (message != null) {
|
||||
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
|
||||
message += " [H.265 HDR]";
|
||||
// Add the video codec to the post-stream toast
|
||||
if (message != null) {
|
||||
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
|
||||
message += " [H.265 HDR]";
|
||||
}
|
||||
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
|
||||
message += " [H.265]";
|
||||
}
|
||||
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
|
||||
message += " [H.264]";
|
||||
}
|
||||
}
|
||||
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
|
||||
message += " [H.265]";
|
||||
}
|
||||
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
|
||||
message += " [H.264]";
|
||||
}
|
||||
}
|
||||
|
||||
if (message != null) {
|
||||
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
|
||||
if (message != null) {
|
||||
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
|
||||
}
|
||||
}
|
||||
|
||||
// Clear the tombstone count if we terminated normally
|
||||
@@ -926,8 +1000,14 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
return false;
|
||||
}
|
||||
|
||||
private static byte getModifierState(KeyEvent event) {
|
||||
byte modifier = 0;
|
||||
// We cannot simply use modifierFlags for all key event processing, because
|
||||
// some IMEs will not generate real key events for pressing Shift. Instead
|
||||
// they will simply send key events with isShiftPressed() returning true,
|
||||
// and we will need to send the modifier flag ourselves.
|
||||
private byte getModifierState(KeyEvent event) {
|
||||
// Start with the global modifier state to ensure we cover the case
|
||||
// detailed in https://github.com/moonlight-stream/moonlight-android/issues/840
|
||||
byte modifier = getModifierState();
|
||||
if (event.isShiftPressed()) {
|
||||
modifier |= KeyboardPacket.MODIFIER_SHIFT;
|
||||
}
|
||||
@@ -959,11 +1039,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
// Handle a synthetic back button event that some Android OS versions
|
||||
// create as a result of a right-click. This event WILL repeat if
|
||||
// the right mouse button is held down, so we ignore those.
|
||||
if (!prefConfig.mouseNavButtons &&
|
||||
(event.getSource() == InputDevice.SOURCE_MOUSE ||
|
||||
if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
|
||||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
|
||||
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
||||
|
||||
// Send the right mouse button event if mouse back and forward
|
||||
// are disabled. If they are enabled, handleMotionEvent() will take
|
||||
// care of this.
|
||||
if (!prefConfig.mouseNavButtons) {
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
// Always return true, otherwise the back press will be propagated
|
||||
// up to the parent and finish the activity.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -987,6 +1075,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
return true;
|
||||
}
|
||||
|
||||
// Eat repeat down events
|
||||
if (event.getRepeatCount() > 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Pass through keyboard input if we're not grabbing
|
||||
if (!grabbedInput) {
|
||||
return false;
|
||||
@@ -995,7 +1088,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
byte modifiers = getModifierState(event);
|
||||
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
|
||||
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
|
||||
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_DOWN, modifiers);
|
||||
}
|
||||
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_DOWN, modifiers);
|
||||
}
|
||||
@@ -1017,11 +1109,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
// Handle a synthetic back button event that some Android OS versions
|
||||
// create as a result of a right-click.
|
||||
if (!prefConfig.mouseNavButtons &&
|
||||
(event.getSource() == InputDevice.SOURCE_MOUSE ||
|
||||
if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
|
||||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
|
||||
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
||||
|
||||
// Send the right mouse button event if mouse back and forward
|
||||
// are disabled. If they are enabled, handleMotionEvent() will take
|
||||
// care of this.
|
||||
if (!prefConfig.mouseNavButtons) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
|
||||
// Always return true, otherwise the back press will be propagated
|
||||
// up to the parent and finish the activity.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1053,9 +1153,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
modifiers |= KeyboardPacket.MODIFIER_SHIFT;
|
||||
}
|
||||
conn.sendKeyboardInput(translated, KeyboardPacket.KEY_UP, modifiers);
|
||||
if (KeyboardTranslator.needsShift(event.getKeyCode())) {
|
||||
conn.sendKeyboardInput((short) 0x8010, KeyboardPacket.KEY_UP, getModifierState(event));
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -1079,7 +1176,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
|
||||
// Returns true if the event was consumed
|
||||
private boolean handleMotionEvent(MotionEvent event) {
|
||||
// NB: View is only present if called from a view callback
|
||||
private boolean handleMotionEvent(View view, MotionEvent event) {
|
||||
// Pass through keyboard input if we're not grabbing
|
||||
if (!grabbedInput) {
|
||||
return false;
|
||||
@@ -1093,17 +1191,39 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
else if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0 ||
|
||||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE)
|
||||
{
|
||||
// This case is for mice
|
||||
// This case is for mice and non-finger touch devices
|
||||
if (event.getSource() == InputDevice.SOURCE_MOUSE ||
|
||||
event.getSource() == InputDevice.SOURCE_TOUCHPAD ||
|
||||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE ||
|
||||
(event.getPointerCount() >= 1 &&
|
||||
event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE))
|
||||
(event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE ||
|
||||
event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS ||
|
||||
event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER)))
|
||||
{
|
||||
int changedButtons = event.getButtonState() ^ lastButtonState;
|
||||
|
||||
// Ignore mouse input if we're not capturing from our input source
|
||||
if (!inputCaptureProvider.isCapturingActive()) {
|
||||
return false;
|
||||
// We return true here because otherwise the events may end up causing
|
||||
// Android to synthesize d-pad events.
|
||||
return true;
|
||||
}
|
||||
|
||||
// Always update the position before sending any button events. If we're
|
||||
// dealing with a stylus without hover support, our position might be
|
||||
// significantly different than before.
|
||||
if (inputCaptureProvider.eventHasRelativeMouseAxes(event)) {
|
||||
// Send the deltas straight from the motion event
|
||||
short deltaX = (short)inputCaptureProvider.getRelativeAxisX(event);
|
||||
short deltaY = (short)inputCaptureProvider.getRelativeAxisY(event);
|
||||
|
||||
if (deltaX != 0 || deltaY != 0) {
|
||||
conn.sendMouseMove(deltaX, deltaY);
|
||||
}
|
||||
}
|
||||
else if (view != null) {
|
||||
// Otherwise send absolute position
|
||||
updateMousePosition(view, event);
|
||||
}
|
||||
|
||||
if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
|
||||
@@ -1111,13 +1231,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
byte vScrollClicks = (byte) event.getAxisValue(MotionEvent.AXIS_VSCROLL);
|
||||
conn.sendMouseScroll(vScrollClicks);
|
||||
}
|
||||
else if (event.getActionMasked() == MotionEvent.ACTION_HOVER_ENTER ||
|
||||
event.getActionMasked() == MotionEvent.ACTION_HOVER_EXIT) {
|
||||
// On some devices (Galaxy S8 without Oreo pointer capture), we can
|
||||
// get spurious ACTION_HOVER_ENTER events when right clicking with
|
||||
// incorrect X and Y coordinates. Just eat this event without processing it.
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((changedButtons & MotionEvent.BUTTON_PRIMARY) != 0) {
|
||||
if ((event.getButtonState() & MotionEvent.BUTTON_PRIMARY) != 0) {
|
||||
@@ -1128,8 +1241,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if ((changedButtons & MotionEvent.BUTTON_SECONDARY) != 0) {
|
||||
if ((event.getButtonState() & MotionEvent.BUTTON_SECONDARY) != 0) {
|
||||
// Mouse secondary or stylus primary is right click (stylus down is left click)
|
||||
if ((changedButtons & (MotionEvent.BUTTON_SECONDARY | MotionEvent.BUTTON_STYLUS_PRIMARY)) != 0) {
|
||||
if ((event.getButtonState() & (MotionEvent.BUTTON_SECONDARY | MotionEvent.BUTTON_STYLUS_PRIMARY)) != 0) {
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
else {
|
||||
@@ -1137,8 +1251,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if ((changedButtons & MotionEvent.BUTTON_TERTIARY) != 0) {
|
||||
if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
|
||||
// Mouse tertiary or stylus secondary is middle click
|
||||
if ((changedButtons & (MotionEvent.BUTTON_TERTIARY | MotionEvent.BUTTON_STYLUS_SECONDARY)) != 0) {
|
||||
if ((event.getButtonState() & (MotionEvent.BUTTON_TERTIARY | MotionEvent.BUTTON_STYLUS_SECONDARY)) != 0) {
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_MIDDLE);
|
||||
}
|
||||
else {
|
||||
@@ -1166,36 +1281,58 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
// Get relative axis values if we can
|
||||
if (inputCaptureProvider.eventHasRelativeMouseAxes(event)) {
|
||||
// Send the deltas straight from the motion event
|
||||
conn.sendMouseMove((short) inputCaptureProvider.getRelativeAxisX(event),
|
||||
(short) inputCaptureProvider.getRelativeAxisY(event));
|
||||
// Handle stylus presses
|
||||
if (event.getPointerCount() == 1 && event.getActionIndex() == 0) {
|
||||
if (event.getActionMasked() == MotionEvent.ACTION_DOWN) {
|
||||
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
|
||||
lastAbsTouchDownTime = SystemClock.uptimeMillis();
|
||||
lastAbsTouchDownX = event.getX(0);
|
||||
lastAbsTouchDownY = event.getY(0);
|
||||
|
||||
// We have to also update the position Android thinks the cursor is at
|
||||
// in order to avoid jumping when we stop moving or click.
|
||||
lastMouseX = (int)event.getX();
|
||||
lastMouseY = (int)event.getY();
|
||||
}
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
|
||||
// We get a normal (non-relative) MotionEvent when starting pointer capture to synchronize the
|
||||
// location of the cursor with our app. We don't want this, so we must discard this event.
|
||||
lastMouseX = (int)event.getX();
|
||||
lastMouseY = (int)event.getY();
|
||||
}
|
||||
else {
|
||||
// Don't process the history. We just want the current position now.
|
||||
updateMousePosition((int)event.getX(), (int)event.getY());
|
||||
// Stylus is left click
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
|
||||
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
|
||||
lastAbsTouchDownTime = SystemClock.uptimeMillis();
|
||||
lastAbsTouchDownX = event.getX(0);
|
||||
lastAbsTouchDownY = event.getY(0);
|
||||
|
||||
// Eraser is right click
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
}
|
||||
else if (event.getActionMasked() == MotionEvent.ACTION_UP || event.getActionMasked() == MotionEvent.ACTION_CANCEL) {
|
||||
if (event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS) {
|
||||
lastAbsTouchUpTime = SystemClock.uptimeMillis();
|
||||
lastAbsTouchUpX = event.getX(0);
|
||||
lastAbsTouchUpY = event.getY(0);
|
||||
|
||||
// Stylus is left click
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
||||
} else if (event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER) {
|
||||
lastAbsTouchUpTime = SystemClock.uptimeMillis();
|
||||
lastAbsTouchUpX = event.getX(0);
|
||||
lastAbsTouchUpY = event.getY(0);
|
||||
|
||||
// Eraser is right click
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastButtonState = event.getButtonState();
|
||||
}
|
||||
// This case is for touch-based input devices
|
||||
// This case is for fingers
|
||||
else
|
||||
{
|
||||
if (virtualController != null &&
|
||||
virtualController.getControllerMode() == VirtualController.ControllerMode.Configuration) {
|
||||
// Ignore presses when the virtual controller is in configuration mode
|
||||
(virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons ||
|
||||
virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)) {
|
||||
// Ignore presses when the virtual controller is being configured
|
||||
return true;
|
||||
}
|
||||
|
||||
if (view == null && !prefConfig.touchscreenTrackpad) {
|
||||
// Absolute touch events should be dropped outside our view.
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1228,7 +1365,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
{
|
||||
case MotionEvent.ACTION_POINTER_DOWN:
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
context.touchDownEvent(eventX, eventY);
|
||||
for (TouchContext touchContext : touchContextMap) {
|
||||
touchContext.setPointerCount(event.getPointerCount());
|
||||
}
|
||||
context.touchDownEvent(eventX, eventY, true);
|
||||
break;
|
||||
case MotionEvent.ACTION_POINTER_UP:
|
||||
case MotionEvent.ACTION_UP:
|
||||
@@ -1241,9 +1381,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
context.touchUpEvent(eventX, eventY);
|
||||
for (TouchContext touchContext : touchContextMap) {
|
||||
touchContext.setPointerCount(event.getPointerCount() - 1);
|
||||
}
|
||||
if (actionIndex == 0 && event.getPointerCount() > 1 && !context.isCancelled()) {
|
||||
// The original secondary touch now becomes primary
|
||||
context.touchDownEvent((int)event.getX(1), (int)event.getY(1));
|
||||
context.touchDownEvent((int)event.getX(1), (int)event.getY(1), false);
|
||||
}
|
||||
break;
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
@@ -1275,6 +1418,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
case MotionEvent.ACTION_CANCEL:
|
||||
for (TouchContext aTouchContext : touchContextMap) {
|
||||
aTouchContext.cancelTouch();
|
||||
aTouchContext.setPointerCount(0);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@@ -1292,48 +1436,67 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
@Override
|
||||
public boolean onTouchEvent(MotionEvent event) {
|
||||
return handleMotionEvent(event) || super.onTouchEvent(event);
|
||||
return handleMotionEvent(null, event) || super.onTouchEvent(event);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotionEvent(MotionEvent event) {
|
||||
return handleMotionEvent(event) || super.onGenericMotionEvent(event);
|
||||
return handleMotionEvent(null, event) || super.onGenericMotionEvent(event);
|
||||
|
||||
}
|
||||
|
||||
private void updateMousePosition(int eventX, int eventY) {
|
||||
// Send a mouse move if we already have a mouse location
|
||||
// and the mouse coordinates change
|
||||
if (lastMouseX != Integer.MIN_VALUE &&
|
||||
lastMouseY != Integer.MIN_VALUE &&
|
||||
!(lastMouseX == eventX && lastMouseY == eventY))
|
||||
private void updateMousePosition(View view, MotionEvent event) {
|
||||
// X and Y are already relative to the provided view object
|
||||
float eventX = event.getX(0);
|
||||
float eventY = event.getY(0);
|
||||
|
||||
if (event.getPointerCount() == 1 && event.getActionIndex() == 0 &&
|
||||
(event.getToolType(0) == MotionEvent.TOOL_TYPE_ERASER ||
|
||||
event.getToolType(0) == MotionEvent.TOOL_TYPE_STYLUS))
|
||||
{
|
||||
int deltaX = eventX - lastMouseX;
|
||||
int deltaY = eventY - lastMouseY;
|
||||
switch (event.getActionMasked()) {
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
case MotionEvent.ACTION_HOVER_ENTER:
|
||||
case MotionEvent.ACTION_HOVER_EXIT:
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
if (SystemClock.uptimeMillis() - lastAbsTouchUpTime <= STYLUS_UP_DEAD_ZONE_DELAY &&
|
||||
Math.sqrt(Math.pow(eventX - lastAbsTouchUpX, 2) + Math.pow(eventY - lastAbsTouchUpY, 2)) <= STYLUS_UP_DEAD_ZONE_RADIUS) {
|
||||
// Enforce a small deadzone between touch up and hover or touch down to allow more precise double-clicking
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
// Scale the deltas if the device resolution is different
|
||||
// than the stream resolution
|
||||
deltaX = (int)Math.round((double)deltaX * (REFERENCE_HORIZ_RES / (double)streamView.getWidth()));
|
||||
deltaY = (int)Math.round((double)deltaY * (REFERENCE_VERT_RES / (double)streamView.getHeight()));
|
||||
|
||||
conn.sendMouseMove((short)deltaX, (short)deltaY);
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
case MotionEvent.ACTION_UP:
|
||||
if (SystemClock.uptimeMillis() - lastAbsTouchDownTime <= STYLUS_DOWN_DEAD_ZONE_DELAY &&
|
||||
Math.sqrt(Math.pow(eventX - lastAbsTouchDownX, 2) + Math.pow(eventY - lastAbsTouchDownY, 2)) <= STYLUS_DOWN_DEAD_ZONE_RADIUS) {
|
||||
// Enforce a small deadzone between touch down and move or touch up to allow more precise double-clicking
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Update pointer location for delta calculation next time
|
||||
lastMouseX = eventX;
|
||||
lastMouseY = eventY;
|
||||
// We may get values slightly outside our view region on ACTION_HOVER_ENTER and ACTION_HOVER_EXIT.
|
||||
// Normalize these to the view size. We can't just drop them because we won't always get an event
|
||||
// right at the boundary of the view, so dropping them would result in our cursor never really
|
||||
// reaching the sides of the screen.
|
||||
eventX = Math.min(Math.max(eventX, 0), view.getWidth());
|
||||
eventY = Math.min(Math.max(eventY, 0), view.getHeight());
|
||||
|
||||
conn.sendMousePosition((short)eventX, (short)eventY, (short)view.getWidth(), (short)view.getHeight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
return handleMotionEvent(event);
|
||||
public boolean onGenericMotion(View view, MotionEvent event) {
|
||||
return handleMotionEvent(view, event);
|
||||
}
|
||||
|
||||
@SuppressLint("ClickableViewAccessibility")
|
||||
@Override
|
||||
public boolean onTouch(View v, MotionEvent event) {
|
||||
return handleMotionEvent(event);
|
||||
public boolean onTouch(View view, MotionEvent event) {
|
||||
return handleMotionEvent(view, event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1372,7 +1535,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
|
||||
@Override
|
||||
public void stageFailed(final String stage, final long errorCode) {
|
||||
public void stageFailed(final String stage, final int portFlags, final int errorCode) {
|
||||
// Perform a connection test if the failure could be due to a blocked port
|
||||
// This does network I/O, so don't do it on the main thread.
|
||||
final int portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER, 443, portFlags);
|
||||
|
||||
runOnUiThread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
@@ -1387,18 +1554,33 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
// If video initialization failed and the surface is still valid, display extra information for the user
|
||||
if (stage.contains("video") && streamView.getHolder().getSurface().isValid()) {
|
||||
Toast.makeText(Game.this, "Video decoder failed to initialize. Your device may not support the selected resolution.", Toast.LENGTH_LONG).show();
|
||||
Toast.makeText(Game.this, getResources().getText(R.string.video_decoder_init_failed), Toast.LENGTH_LONG).show();
|
||||
}
|
||||
|
||||
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_error_title),
|
||||
getResources().getString(R.string.conn_error_msg) + " " + stage, true);
|
||||
String dialogText = getResources().getString(R.string.conn_error_msg) + " " + stage +" (error "+errorCode+")";
|
||||
|
||||
if (portFlags != 0) {
|
||||
dialogText += "\n\n" + getResources().getString(R.string.check_ports_msg) + "\n" +
|
||||
MoonBridge.stringifyPortFlags(portFlags, "\n");
|
||||
}
|
||||
|
||||
if (portTestResult != MoonBridge.ML_TEST_RESULT_INCONCLUSIVE && portTestResult != 0) {
|
||||
dialogText += "\n\n" + getResources().getString(R.string.nettest_text_blocked);
|
||||
}
|
||||
|
||||
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_error_title), dialogText, true);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void connectionTerminated(final long errorCode) {
|
||||
public void connectionTerminated(final int errorCode) {
|
||||
// Perform a connection test if the failure could be due to a blocked port
|
||||
// This does network I/O, so don't do it on the main thread.
|
||||
final int portFlags = MoonBridge.getPortFlagsFromTerminationErrorCode(errorCode);
|
||||
final int portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER,443, portFlags);
|
||||
|
||||
runOnUiThread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
@@ -1415,9 +1597,40 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
// Display the error dialog if it was an unexpected termination.
|
||||
// Otherwise, just finish the activity immediately.
|
||||
if (errorCode != 0) {
|
||||
if (errorCode != MoonBridge.ML_ERROR_GRACEFUL_TERMINATION) {
|
||||
String message;
|
||||
|
||||
if (portTestResult != MoonBridge.ML_TEST_RESULT_INCONCLUSIVE && portTestResult != 0) {
|
||||
// If we got a blocked result, that supersedes any other error message
|
||||
message = getResources().getString(R.string.nettest_text_blocked);
|
||||
}
|
||||
else {
|
||||
switch (errorCode) {
|
||||
case MoonBridge.ML_ERROR_NO_VIDEO_TRAFFIC:
|
||||
message = getResources().getString(R.string.no_video_received_error);
|
||||
break;
|
||||
|
||||
case MoonBridge.ML_ERROR_NO_VIDEO_FRAME:
|
||||
message = getResources().getString(R.string.no_frame_received_error);
|
||||
break;
|
||||
|
||||
case MoonBridge.ML_ERROR_UNEXPECTED_EARLY_TERMINATION:
|
||||
message = getResources().getString(R.string.early_termination_error);
|
||||
break;
|
||||
|
||||
default:
|
||||
message = getResources().getString(R.string.conn_terminated_msg);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (portFlags != 0) {
|
||||
message += "\n\n" + getResources().getString(R.string.check_ports_msg) + "\n" +
|
||||
MoonBridge.stringifyPortFlags(portFlags, "\n");
|
||||
}
|
||||
|
||||
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_terminated_title),
|
||||
getResources().getString(R.string.conn_terminated_msg), true);
|
||||
message, true);
|
||||
}
|
||||
else {
|
||||
finish();
|
||||
@@ -1537,6 +1750,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
surfaceCreated = true;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
// Tell the OS about our frame rate to allow it to adapt the display refresh rate appropriately
|
||||
holder.getSurface().setFrameRate(prefConfig.fps, Surface.FRAME_RATE_COMPATIBILITY_FIXED_SOURCE);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -109,7 +109,6 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
}
|
||||
}
|
||||
|
||||
private final static int APP_LIST_ID = 1;
|
||||
private final static int PAIR_ID = 2;
|
||||
private final static int UNPAIR_ID = 3;
|
||||
private final static int WOL_ID = 4;
|
||||
@@ -117,6 +116,8 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
private final static int RESUME_ID = 6;
|
||||
private final static int QUIT_ID = 7;
|
||||
private final static int VIEW_DETAILS_ID = 8;
|
||||
private final static int FULL_APP_LIST_ID = 9;
|
||||
private final static int TEST_NETWORK_ID = 10;
|
||||
|
||||
private void initializeViews() {
|
||||
setContentView(R.layout.activity_pc_view);
|
||||
@@ -316,15 +317,32 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
AdapterContextMenuInfo info = (AdapterContextMenuInfo) menuInfo;
|
||||
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(info.position);
|
||||
|
||||
// Add a header with PC status details
|
||||
menu.clearHeader();
|
||||
String headerTitle = computer.details.name + " - ";
|
||||
switch (computer.details.state)
|
||||
{
|
||||
case ONLINE:
|
||||
headerTitle += getResources().getString(R.string.pcview_menu_header_online);
|
||||
break;
|
||||
case OFFLINE:
|
||||
menu.setHeaderIcon(R.drawable.ic_pc_offline);
|
||||
headerTitle += getResources().getString(R.string.pcview_menu_header_offline);
|
||||
break;
|
||||
case UNKNOWN:
|
||||
headerTitle += getResources().getString(R.string.pcview_menu_header_unknown);
|
||||
break;
|
||||
}
|
||||
|
||||
menu.setHeaderTitle(headerTitle);
|
||||
|
||||
// Inflate the context menu
|
||||
if (computer.details.state == ComputerDetails.State.OFFLINE ||
|
||||
computer.details.state == ComputerDetails.State.UNKNOWN) {
|
||||
menu.add(Menu.NONE, WOL_ID, 1, getResources().getString(R.string.pcview_menu_send_wol));
|
||||
menu.add(Menu.NONE, DELETE_ID, 2, getResources().getString(R.string.pcview_menu_delete_pc));
|
||||
}
|
||||
else if (computer.details.pairState != PairState.PAIRED) {
|
||||
menu.add(Menu.NONE, PAIR_ID, 1, getResources().getString(R.string.pcview_menu_pair_pc));
|
||||
menu.add(Menu.NONE, DELETE_ID, 2, getResources().getString(R.string.pcview_menu_delete_pc));
|
||||
}
|
||||
else {
|
||||
if (computer.details.runningGameId != 0) {
|
||||
@@ -332,13 +350,12 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
menu.add(Menu.NONE, QUIT_ID, 2, getResources().getString(R.string.applist_menu_quit));
|
||||
}
|
||||
|
||||
menu.add(Menu.NONE, APP_LIST_ID, 3, getResources().getString(R.string.pcview_menu_app_list));
|
||||
|
||||
// FIXME: We used to be able to unpair here but it's been broken since GFE 2.1.x, so I've replaced
|
||||
// it with delete which actually work
|
||||
menu.add(Menu.NONE, DELETE_ID, 4, getResources().getString(R.string.pcview_menu_delete_pc));
|
||||
menu.add(Menu.NONE, FULL_APP_LIST_ID, 4, getResources().getString(R.string.pcview_menu_app_list));
|
||||
}
|
||||
menu.add(Menu.NONE, VIEW_DETAILS_ID, 5, getResources().getString(R.string.pcview_menu_details));
|
||||
|
||||
menu.add(Menu.NONE, TEST_NETWORK_ID, 5, getResources().getString(R.string.pcview_menu_test_network));
|
||||
menu.add(Menu.NONE, DELETE_ID, 6, getResources().getString(R.string.pcview_menu_delete_pc));
|
||||
menu.add(Menu.NONE, VIEW_DETAILS_ID, 7, getResources().getString(R.string.pcview_menu_details));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -442,7 +459,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
|
||||
if (toastSuccess) {
|
||||
// Open the app list after a successful pairing attempt
|
||||
doAppList(computer, true);
|
||||
doAppList(computer, true, false);
|
||||
}
|
||||
else {
|
||||
// Start polling again if we're still in the foreground
|
||||
@@ -541,7 +558,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
}).start();
|
||||
}
|
||||
|
||||
private void doAppList(ComputerDetails computer, boolean newlyPaired) {
|
||||
private void doAppList(ComputerDetails computer, boolean newlyPaired, boolean showHiddenGames) {
|
||||
if (computer.state == ComputerDetails.State.OFFLINE) {
|
||||
Toast.makeText(PcView.this, getResources().getString(R.string.error_pc_offline), Toast.LENGTH_SHORT).show();
|
||||
return;
|
||||
@@ -555,6 +572,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
i.putExtra(AppView.NAME_EXTRA, computer.name);
|
||||
i.putExtra(AppView.UUID_EXTRA, computer.uuid);
|
||||
i.putExtra(AppView.NEW_PAIR_EXTRA, newlyPaired);
|
||||
i.putExtra(AppView.SHOW_HIDDEN_APPS_EXTRA, showHiddenGames);
|
||||
startActivity(i);
|
||||
}
|
||||
|
||||
@@ -592,8 +610,8 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
}, null);
|
||||
return true;
|
||||
|
||||
case APP_LIST_ID:
|
||||
doAppList(computer.details, false);
|
||||
case FULL_APP_LIST_ID:
|
||||
doAppList(computer.details, false, true);
|
||||
return true;
|
||||
|
||||
case RESUME_ID:
|
||||
@@ -625,6 +643,10 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
Dialog.displayDialog(PcView.this, getResources().getString(R.string.title_details), computer.details.toString(), false);
|
||||
return true;
|
||||
|
||||
case TEST_NETWORK_ID:
|
||||
ServerHelper.doNetworkTest(PcView.this);
|
||||
return true;
|
||||
|
||||
default:
|
||||
return super.onContextItemSelected(item);
|
||||
}
|
||||
@@ -635,6 +657,12 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
|
||||
new DiskAssetLoader(this).deleteAssetsForComputer(details.uuid);
|
||||
|
||||
// Delete hidden games preference value
|
||||
getSharedPreferences(AppView.HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE)
|
||||
.edit()
|
||||
.remove(details.uuid)
|
||||
.apply();
|
||||
|
||||
for (int i = 0; i < pcGridAdapter.getCount(); i++) {
|
||||
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(i);
|
||||
|
||||
@@ -692,9 +720,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
|
||||
@Override
|
||||
public int getAdapterFragmentLayoutId() {
|
||||
return PreferenceConfiguration.readPreferences(this).listMode ?
|
||||
R.layout.list_view : (PreferenceConfiguration.readPreferences(this).smallIconMode ?
|
||||
R.layout.pc_grid_view_small : R.layout.pc_grid_view);
|
||||
return R.layout.pc_grid_view;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -713,7 +739,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
// Pair an unpaired machine by default
|
||||
doPair(computer.details);
|
||||
} else {
|
||||
doAppList(computer.details, false);
|
||||
doAppList(computer.details, false, false);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -721,7 +747,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
|
||||
registerForContextMenu(listView);
|
||||
}
|
||||
|
||||
public class ComputerObject {
|
||||
public static class ComputerObject {
|
||||
public ComputerDetails details;
|
||||
|
||||
public ComputerObject(ComputerDetails details) {
|
||||
|
||||
@@ -64,25 +64,46 @@ public class AndroidAudioRenderer implements AudioRenderer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int setup(int audioConfiguration, int sampleRate, int samplesPerFrame) {
|
||||
public int setup(MoonBridge.AudioConfiguration audioConfiguration, int sampleRate, int samplesPerFrame) {
|
||||
int channelConfig;
|
||||
int bytesPerFrame;
|
||||
|
||||
switch (audioConfiguration)
|
||||
switch (audioConfiguration.channelCount)
|
||||
{
|
||||
case MoonBridge.AUDIO_CONFIGURATION_STEREO:
|
||||
case 2:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
|
||||
bytesPerFrame = 2 * samplesPerFrame * 2;
|
||||
break;
|
||||
case MoonBridge.AUDIO_CONFIGURATION_51_SURROUND:
|
||||
case 4:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_QUAD;
|
||||
break;
|
||||
case 6:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
|
||||
bytesPerFrame = 6 * samplesPerFrame * 2;
|
||||
break;
|
||||
case 8:
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
// AudioFormat.CHANNEL_OUT_7POINT1_SURROUND isn't available until Android 6.0,
|
||||
// yet the CHANNEL_OUT_SIDE_LEFT and CHANNEL_OUT_SIDE_RIGHT constants were added
|
||||
// in 5.0, so just hardcode the constant so we can work on Lollipop.
|
||||
channelConfig = 0x000018fc; // AudioFormat.CHANNEL_OUT_7POINT1_SURROUND
|
||||
}
|
||||
else {
|
||||
// On KitKat and lower, creation of the AudioTrack will fail if we specify
|
||||
// CHANNEL_OUT_SIDE_LEFT or CHANNEL_OUT_SIDE_RIGHT. That leaves us with
|
||||
// the old CHANNEL_OUT_7POINT1 which uses left-of-center and right-of-center
|
||||
// speakers instead of side-left and side-right. This non-standard layout
|
||||
// is probably not what the user wants, but we don't really have a choice.
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LimeLog.severe("Decoder returned unhandled channel count");
|
||||
return -1;
|
||||
}
|
||||
|
||||
LimeLog.info("Audio channel config: "+String.format("0x%X", channelConfig));
|
||||
|
||||
bytesPerFrame = audioConfiguration.channelCount * samplesPerFrame * 2;
|
||||
|
||||
// We're not supposed to request less than the minimum
|
||||
// buffer size for our buffer, but it appears that we can
|
||||
// do this on many devices and it lowers audio latency.
|
||||
|
||||
@@ -102,9 +102,7 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
|
||||
LimeLog.warning("Corrupted certificate");
|
||||
return false;
|
||||
} catch (NoSuchAlgorithmException e) {
|
||||
// Should never happen
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
throw new RuntimeException(e);
|
||||
} catch (InvalidKeySpecException e) {
|
||||
// May happen if the key is corrupt
|
||||
LimeLog.warning("Corrupted key");
|
||||
@@ -124,10 +122,8 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
|
||||
KeyPairGenerator keyPairGenerator = KeyPairGenerator.getInstance("RSA", bcProvider);
|
||||
keyPairGenerator.initialize(2048);
|
||||
keyPair = keyPairGenerator.generateKeyPair();
|
||||
} catch (NoSuchAlgorithmException e1) {
|
||||
// Should never happen
|
||||
e1.printStackTrace();
|
||||
return false;
|
||||
} catch (NoSuchAlgorithmException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
Date now = new Date();
|
||||
@@ -152,8 +148,6 @@ public class AndroidCryptoProvider implements LimelightCryptoProvider {
|
||||
cert = new JcaX509CertificateConverter().setProvider(bcProvider).getCertificate(certBuilder.build(sigGen));
|
||||
key = (RSAPrivateKey) keyPair.getPrivate();
|
||||
} catch (Exception e) {
|
||||
// Nothing should go wrong here
|
||||
e.printStackTrace();
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.limelight.binding.input;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Context;
|
||||
import android.hardware.input.InputManager;
|
||||
import android.hardware.usb.UsbDevice;
|
||||
@@ -51,7 +52,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
private final SparseArray<UsbDeviceContext> usbDeviceContexts = new SparseArray<>();
|
||||
|
||||
private final NvConnection conn;
|
||||
private final Context activityContext;
|
||||
private final Activity activityContext;
|
||||
private final double stickDeadzone;
|
||||
private final InputDeviceContext defaultContext = new InputDeviceContext();
|
||||
private final GameGestures gestures;
|
||||
@@ -61,7 +62,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
private final PreferenceConfiguration prefConfig;
|
||||
private short currentControllers, initialControllers;
|
||||
|
||||
public ControllerHandler(Context activityContext, NvConnection conn, GameGestures gestures, PreferenceConfiguration prefConfig) {
|
||||
public ControllerHandler(Activity activityContext, NvConnection conn, GameGestures gestures, PreferenceConfiguration prefConfig) {
|
||||
this.activityContext = activityContext;
|
||||
this.conn = conn;
|
||||
this.gestures = gestures;
|
||||
@@ -106,8 +107,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
defaultContext.rightStickDeadzoneRadius = (float) stickDeadzone;
|
||||
defaultContext.leftTriggerAxis = MotionEvent.AXIS_BRAKE;
|
||||
defaultContext.rightTriggerAxis = MotionEvent.AXIS_GAS;
|
||||
defaultContext.hatXAxis = MotionEvent.AXIS_HAT_X;
|
||||
defaultContext.hatYAxis = MotionEvent.AXIS_HAT_Y;
|
||||
defaultContext.controllerNumber = (short) 0;
|
||||
defaultContext.assignedControllerNumber = true;
|
||||
defaultContext.external = false;
|
||||
|
||||
// Some devices (GPD XD) have a back button which sends input events
|
||||
// with device ID == 0. This hits the default context which would normally
|
||||
@@ -146,6 +150,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if (context != null) {
|
||||
LimeLog.info("Removed controller: "+context.name+" ("+deviceId+")");
|
||||
releaseControllerNumber(context);
|
||||
context.destroy();
|
||||
inputDeviceContexts.remove(deviceId);
|
||||
}
|
||||
}
|
||||
@@ -160,10 +165,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
public void stop() {
|
||||
for (int i = 0; i < inputDeviceContexts.size(); i++) {
|
||||
InputDeviceContext deviceContext = inputDeviceContexts.valueAt(i);
|
||||
deviceContext.destroy();
|
||||
}
|
||||
|
||||
if (deviceContext.vibrator != null) {
|
||||
deviceContext.vibrator.cancel();
|
||||
}
|
||||
for (int i = 0; i < usbDeviceContexts.size(); i++) {
|
||||
UsbDeviceContext deviceContext = usbDeviceContexts.valueAt(i);
|
||||
deviceContext.destroy();
|
||||
}
|
||||
|
||||
deviceVibrator.cancel();
|
||||
@@ -189,6 +196,28 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
return true;
|
||||
}
|
||||
|
||||
// HACK for https://issuetracker.google.com/issues/163120692
|
||||
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
|
||||
if (device.getId() == -1) {
|
||||
// This "virtual" device could be input from any of the attached devices.
|
||||
// Look to see if any gamepads are connected.
|
||||
int[] ids = InputDevice.getDeviceIds();
|
||||
for (int id : ids) {
|
||||
InputDevice dev = InputDevice.getDevice(id);
|
||||
if (dev == null) {
|
||||
// This device was removed during enumeration
|
||||
continue;
|
||||
}
|
||||
|
||||
// If there are any gamepad devices connected, we'll
|
||||
// report that this virtual device is a gamepad.
|
||||
if (hasJoystickAxes(dev) || hasGamepadButtons(dev)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise, we'll try anything that claims to be a non-alphabetic keyboard
|
||||
return device.getKeyboardType() != InputDevice.KEYBOARD_TYPE_ALPHABETIC;
|
||||
}
|
||||
@@ -264,9 +293,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
InputDeviceContext devContext = (InputDeviceContext) context;
|
||||
|
||||
LimeLog.info(devContext.name+" ("+context.id+") needs a controller number assigned");
|
||||
if (devContext.name != null &&
|
||||
(devContext.name.contains("gpio-keys") || // This is the back button on Shield portable consoles
|
||||
devContext.name.contains("joy_key"))) { // These are the gamepad buttons on the Archos Gamepad 2
|
||||
if (!devContext.external) {
|
||||
LimeLog.info("Built-in buttons hardcoded as controller 0");
|
||||
context.controllerNumber = 0;
|
||||
}
|
||||
@@ -327,6 +354,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
context.id = device.getControllerId();
|
||||
context.device = device;
|
||||
context.external = true;
|
||||
|
||||
context.vendorId = device.getVendorId();
|
||||
context.productId = device.getProductId();
|
||||
|
||||
context.leftStickDeadzoneRadius = (float) stickDeadzone;
|
||||
context.rightStickDeadzoneRadius = (float) stickDeadzone;
|
||||
@@ -343,6 +374,17 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
return true;
|
||||
}
|
||||
|
||||
String deviceName = dev.getName();
|
||||
if (deviceName.contains("gpio") || // This is the back button on Shield portable consoles
|
||||
deviceName.contains("joy_key") || // These are the gamepad buttons on the Archos Gamepad 2
|
||||
deviceName.contains("keypad") || // These are gamepad buttons on the XPERIA Play
|
||||
deviceName.equalsIgnoreCase("NVIDIA Corporation NVIDIA Controller v01.01") || // Gamepad on Shield Portable
|
||||
deviceName.equalsIgnoreCase("NVIDIA Corporation NVIDIA Controller v01.02")) // Gamepad on Shield Portable (?)
|
||||
{
|
||||
LimeLog.info(dev.getName()+" is internal by hardcoded mapping");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
|
||||
// Landroid/view/InputDevice;->isExternal()Z is officially public on Android Q
|
||||
return dev.isExternal();
|
||||
@@ -376,9 +418,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
|
||||
// Classify this device as a remote by name if it has no joystick axes
|
||||
if (getMotionRangeForJoystickAxis(dev, MotionEvent.AXIS_X) == null &&
|
||||
getMotionRangeForJoystickAxis(dev, MotionEvent.AXIS_Y) == null &&
|
||||
devName.toLowerCase().contains("remote")) {
|
||||
if (!hasJoystickAxes(dev) && devName.toLowerCase().contains("remote")) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -401,11 +441,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
// Note that we are explicitly NOT excluding the current device we're examining here,
|
||||
// since the other gamepad buttons may be on our current device and that's fine.
|
||||
boolean[] keys = currentDev.hasKeys(KeyEvent.KEYCODE_BUTTON_SELECT, KeyEvent.KEYCODE_BUTTON_A);
|
||||
if (keys[0]) {
|
||||
if (currentDev.hasKeys(KeyEvent.KEYCODE_BUTTON_SELECT)[0]) {
|
||||
foundInternalSelect = true;
|
||||
}
|
||||
if (keys[1]) {
|
||||
|
||||
// We don't check KEYCODE_BUTTON_A here, since the Shield Android TV has a
|
||||
// virtual mouse device that claims to have KEYCODE_BUTTON_A. Instead, we rely
|
||||
// on the SOURCE_GAMEPAD flag to be set on gamepad devices.
|
||||
if (hasGamepadButtons(currentDev)) {
|
||||
foundInternalGamepad = true;
|
||||
}
|
||||
}
|
||||
@@ -417,8 +460,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
// c) have an internal gamepad but no internal select button (NVIDIA SHIELD Portable)
|
||||
return !foundInternalGamepad || foundInternalSelect;
|
||||
}
|
||||
|
||||
return false;
|
||||
else {
|
||||
// For external devices, we want to pass through the back button if the device
|
||||
// has no gamepad axes or gamepad buttons.
|
||||
return !hasJoystickAxes(dev) && !hasGamepadButtons(dev);
|
||||
}
|
||||
}
|
||||
|
||||
private InputDeviceContext createInputDeviceContextForDevice(InputDevice dev) {
|
||||
@@ -426,7 +472,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
String devName = dev.getName();
|
||||
|
||||
LimeLog.info("Creating controller context for device: "+devName);
|
||||
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
LimeLog.info("Vendor ID: "+dev.getVendorId());
|
||||
LimeLog.info("Product ID: "+dev.getProductId());
|
||||
}
|
||||
@@ -434,11 +480,25 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
context.name = devName;
|
||||
context.id = dev.getId();
|
||||
context.external = isExternal(dev);
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
context.vendorId = dev.getVendorId();
|
||||
context.productId = dev.getProductId();
|
||||
}
|
||||
|
||||
if (dev.getVibrator().hasVibrator()) {
|
||||
context.vibrator = dev.getVibrator();
|
||||
}
|
||||
|
||||
// Detect if the gamepad has Mode and Select buttons according to the Android key layouts.
|
||||
// We do this first because other codepaths below may override these defaults.
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
boolean[] buttons = dev.hasKeys(KeyEvent.KEYCODE_BUTTON_MODE, KeyEvent.KEYCODE_BUTTON_SELECT, KeyEvent.KEYCODE_BACK, 0);
|
||||
context.hasMode = buttons[0];
|
||||
context.hasSelect = buttons[1] || buttons[2];
|
||||
}
|
||||
|
||||
context.leftStickXAxis = MotionEvent.AXIS_X;
|
||||
context.leftStickYAxis = MotionEvent.AXIS_Y;
|
||||
if (getMotionRangeForJoystickAxis(dev, context.leftStickXAxis) != null &&
|
||||
@@ -476,7 +536,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
InputDevice.MotionRange rxRange = getMotionRangeForJoystickAxis(dev, MotionEvent.AXIS_RX);
|
||||
InputDevice.MotionRange ryRange = getMotionRangeForJoystickAxis(dev, MotionEvent.AXIS_RY);
|
||||
if (rxRange != null && ryRange != null && devName != null) {
|
||||
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
if (dev.getVendorId() == 0x054c) { // Sony
|
||||
if (dev.hasKeys(KeyEvent.KEYCODE_BUTTON_C)[0]) {
|
||||
LimeLog.info("Detected non-standard DualShock 4 mapping");
|
||||
@@ -497,6 +557,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
// The old DS4 driver uses RX and RY for triggers
|
||||
context.leftTriggerAxis = MotionEvent.AXIS_RX;
|
||||
context.rightTriggerAxis = MotionEvent.AXIS_RY;
|
||||
|
||||
// DS4 has Select and Mode buttons (possibly mapped non-standard)
|
||||
context.hasSelect = true;
|
||||
context.hasMode = true;
|
||||
}
|
||||
else {
|
||||
// If it's not a non-standard DS4 controller, it's probably an Xbox controller or
|
||||
@@ -571,13 +635,15 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
|
||||
// The ADT-1 controller needs a similar fixup to the ASUS Gamepad
|
||||
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
// The device name provided is just "Gamepad" which is pretty useless, so we
|
||||
// use VID/PID instead
|
||||
if (dev.getVendorId() == 0x18d1 && dev.getProductId() == 0x2c40) {
|
||||
context.backIsStart = true;
|
||||
context.modeIsSelect = true;
|
||||
context.triggerDeadzone = 0.30f;
|
||||
context.hasSelect = true;
|
||||
context.hasMode = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -590,11 +656,13 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if (devName.contains("ASUS Gamepad")) {
|
||||
// We can only do this check on KitKat or higher, but it doesn't matter since ATV
|
||||
// is Android 5.0 anyway
|
||||
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
boolean[] hasStartKey = dev.hasKeys(KeyEvent.KEYCODE_BUTTON_START, KeyEvent.KEYCODE_MENU, 0);
|
||||
if (!hasStartKey[0] && !hasStartKey[1]) {
|
||||
context.backIsStart = true;
|
||||
context.modeIsSelect = true;
|
||||
context.hasSelect = true;
|
||||
context.hasMode = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -603,14 +671,26 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
context.triggerDeadzone = 0.30f;
|
||||
}
|
||||
// SHIELD controllers will use small stick deadzones
|
||||
else if (devName.contains("SHIELD")) {
|
||||
else if (devName.contains("SHIELD") || devName.contains("NVIDIA Controller")) {
|
||||
context.leftStickDeadzoneRadius = 0.07f;
|
||||
context.rightStickDeadzoneRadius = 0.07f;
|
||||
|
||||
// The big Nvidia button on the Shield controllers acts like a Search button. It
|
||||
// summons the Google Assistant on the Shield TV. On my Pixel 4, it seems to do
|
||||
// nothing, so we can hijack it to act like a mode button.
|
||||
if (devName.contains("NVIDIA Controller v01.03") || devName.contains("NVIDIA Controller v01.04")) {
|
||||
context.searchIsMode = true;
|
||||
context.hasMode = true;
|
||||
}
|
||||
}
|
||||
// The Serval has a couple of unknown buttons that are start and select. It also has
|
||||
// a back button which we want to ignore since there's already a select button.
|
||||
else if (devName.contains("Razer Serval")) {
|
||||
context.isServal = true;
|
||||
|
||||
// Serval has Select and Mode buttons (possibly mapped non-standard)
|
||||
context.hasMode = true;
|
||||
context.hasSelect = true;
|
||||
}
|
||||
// The Xbox One S Bluetooth controller has some mappings that need fixing up.
|
||||
// However, Microsoft released a firmware update with no change to VID/PID
|
||||
@@ -621,6 +701,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
else if (devName.equals("Xbox Wireless Controller")) {
|
||||
if (gasRange == null) {
|
||||
context.isNonStandardXboxBtController = true;
|
||||
|
||||
// Xbox One S has Select and Mode buttons (possibly mapped non-standard)
|
||||
context.hasMode = true;
|
||||
context.hasSelect = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -643,6 +727,13 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
return null;
|
||||
}
|
||||
|
||||
// HACK for https://issuetracker.google.com/issues/163120692
|
||||
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
|
||||
if (event.getDeviceId() == -1) {
|
||||
return defaultContext;
|
||||
}
|
||||
}
|
||||
|
||||
// Return the existing context if it exists
|
||||
InputDeviceContext context = inputDeviceContexts.get(event.getDeviceId());
|
||||
if (context != null) {
|
||||
@@ -799,6 +890,46 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
}
|
||||
|
||||
// Override mode button for 8BitDo controllers
|
||||
if (context.vendorId == 0x2dc8 && event.getScanCode() == 306) {
|
||||
return KeyEvent.KEYCODE_BUTTON_MODE;
|
||||
}
|
||||
|
||||
// This mapping was adding in Android 10, then changed based on
|
||||
// kernel changes (adding hid-nintendo) in Android 11. If we're
|
||||
// on anything newer than Pie, just use the built-in mapping.
|
||||
if ((context.vendorId == 0x057e && context.productId == 0x2009 && Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) || // Switch Pro controller
|
||||
(context.vendorId == 0x0f0d && context.productId == 0x00c1)) { // HORIPAD for Switch
|
||||
switch (event.getScanCode()) {
|
||||
case 0x130:
|
||||
return KeyEvent.KEYCODE_BUTTON_A;
|
||||
case 0x131:
|
||||
return KeyEvent.KEYCODE_BUTTON_B;
|
||||
case 0x132:
|
||||
return KeyEvent.KEYCODE_BUTTON_X;
|
||||
case 0x133:
|
||||
return KeyEvent.KEYCODE_BUTTON_Y;
|
||||
case 0x134:
|
||||
return KeyEvent.KEYCODE_BUTTON_L1;
|
||||
case 0x135:
|
||||
return KeyEvent.KEYCODE_BUTTON_R1;
|
||||
case 0x136:
|
||||
return KeyEvent.KEYCODE_BUTTON_L2;
|
||||
case 0x137:
|
||||
return KeyEvent.KEYCODE_BUTTON_R2;
|
||||
case 0x138:
|
||||
return KeyEvent.KEYCODE_BUTTON_SELECT;
|
||||
case 0x139:
|
||||
return KeyEvent.KEYCODE_BUTTON_START;
|
||||
case 0x13A:
|
||||
return KeyEvent.KEYCODE_BUTTON_THUMBL;
|
||||
case 0x13B:
|
||||
return KeyEvent.KEYCODE_BUTTON_THUMBR;
|
||||
case 0x13D:
|
||||
return KeyEvent.KEYCODE_BUTTON_MODE;
|
||||
}
|
||||
}
|
||||
|
||||
if (context.usesLinuxGamepadStandardFaceButtons) {
|
||||
// Android's Generic.kl swaps BTN_NORTH and BTN_WEST
|
||||
switch (event.getScanCode()) {
|
||||
@@ -887,19 +1018,25 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
return KeyEvent.KEYCODE_BUTTON_MODE;
|
||||
}
|
||||
}
|
||||
else if (context.vendorId == 0x0b05 && // ASUS
|
||||
(context.productId == 0x7900 || // Kunai - USB
|
||||
context.productId == 0x7902)) // Kunai - Bluetooth
|
||||
{
|
||||
// ROG Kunai has special M1-M4 buttons that are accessible via the
|
||||
// joycon-style detachable controllers that we should map to Start
|
||||
// and Select.
|
||||
switch (event.getScanCode()) {
|
||||
case 264:
|
||||
case 266:
|
||||
return KeyEvent.KEYCODE_BUTTON_START;
|
||||
|
||||
if (context.hatXAxis != -1 && context.hatYAxis != -1) {
|
||||
switch (event.getKeyCode()) {
|
||||
// These are duplicate dpad events for hat input
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
case KeyEvent.KEYCODE_DPAD_CENTER:
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
return 0;
|
||||
case 265:
|
||||
case 267:
|
||||
return KeyEvent.KEYCODE_BUTTON_SELECT;
|
||||
}
|
||||
}
|
||||
else if (context.hatXAxis == -1 &&
|
||||
|
||||
if (context.hatXAxis == -1 &&
|
||||
context.hatYAxis == -1 &&
|
||||
/* FIXME: There's no good way to know for sure if xpad is bound
|
||||
to this device, so we won't use the name to validate if these
|
||||
@@ -953,10 +1090,29 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
// Emulate the select button with mode
|
||||
return KeyEvent.KEYCODE_BUTTON_SELECT;
|
||||
}
|
||||
else if (context.searchIsMode && keyCode == KeyEvent.KEYCODE_SEARCH) {
|
||||
// Emulate the mode button with search
|
||||
return KeyEvent.KEYCODE_BUTTON_MODE;
|
||||
}
|
||||
|
||||
return keyCode;
|
||||
}
|
||||
|
||||
private int handleFlipFaceButtons(int keyCode) {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
return KeyEvent.KEYCODE_BUTTON_B;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
return KeyEvent.KEYCODE_BUTTON_A;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
return KeyEvent.KEYCODE_BUTTON_Y;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
return KeyEvent.KEYCODE_BUTTON_X;
|
||||
default:
|
||||
return keyCode;
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2d populateCachedVector(float x, float y) {
|
||||
// Reinitialize our cached Vector2d object
|
||||
inputVector.initialize(x, y);
|
||||
@@ -1030,17 +1186,21 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
context.inputMap &= ~(ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG);
|
||||
if (hatX < -0.5) {
|
||||
context.inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
context.hatXAxisUsed = true;
|
||||
}
|
||||
else if (hatX > 0.5) {
|
||||
context.inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
context.hatXAxisUsed = true;
|
||||
}
|
||||
|
||||
context.inputMap &= ~(ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG);
|
||||
if (hatY < -0.5) {
|
||||
context.inputMap |= ControllerPacket.UP_FLAG;
|
||||
context.hatYAxisUsed = true;
|
||||
}
|
||||
else if (hatY > 0.5) {
|
||||
context.inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
context.hatYAxisUsed = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1218,6 +1378,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
|
||||
int keyCode = handleRemapping(context, event);
|
||||
|
||||
if (prefConfig.flipFaceButtons) {
|
||||
keyCode = handleFlipFaceButtons(keyCode);
|
||||
}
|
||||
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
@@ -1255,15 +1420,31 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
context.inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
if (context.hatXAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
if (context.hatXAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
if (context.hatYAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
if (context.hatYAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
@@ -1347,6 +1528,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
|
||||
sendControllerInputPacket(context);
|
||||
|
||||
if (context.pendingExit && context.inputMap == 0) {
|
||||
// All buttons from the quit combo are lifted. Finish the activity now.
|
||||
activityContext.finish();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1357,12 +1544,18 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
}
|
||||
|
||||
int keyCode = handleRemapping(context, event);
|
||||
|
||||
if (prefConfig.flipFaceButtons) {
|
||||
keyCode = handleFlipFaceButtons(keyCode);
|
||||
}
|
||||
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_MODE:
|
||||
context.hasMode = true;
|
||||
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
@@ -1374,18 +1567,35 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
context.hasSelect = true;
|
||||
context.inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
if (context.hatXAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
if (context.hatXAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
if (context.hatYAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
if (context.hatYAxisUsed) {
|
||||
// Suppress this duplicate event if we have a hat
|
||||
return true;
|
||||
}
|
||||
context.inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
@@ -1431,30 +1641,50 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
return false;
|
||||
}
|
||||
|
||||
// Start+Back+LB+RB is the quit combo
|
||||
if (context.inputMap == (ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG |
|
||||
ControllerPacket.LB_FLAG | ControllerPacket.RB_FLAG)) {
|
||||
// Wait for the combo to lift and then finish the activity
|
||||
context.pendingExit = true;
|
||||
}
|
||||
|
||||
// Start+LB acts like select for controllers with one button
|
||||
if ((context.inputMap & ControllerPacket.PLAY_FLAG) != 0 &&
|
||||
((context.inputMap & ControllerPacket.LB_FLAG) != 0 ||
|
||||
SystemClock.uptimeMillis() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
|
||||
{
|
||||
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG);
|
||||
context.inputMap |= ControllerPacket.BACK_FLAG;
|
||||
if (!context.hasSelect) {
|
||||
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG) ||
|
||||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
|
||||
SystemClock.uptimeMillis() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
|
||||
{
|
||||
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG);
|
||||
context.inputMap |= ControllerPacket.BACK_FLAG;
|
||||
|
||||
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SELECT;
|
||||
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SELECT;
|
||||
}
|
||||
}
|
||||
|
||||
// We detect select+start or start+RB as the special button combo
|
||||
if (((context.inputMap & ControllerPacket.RB_FLAG) != 0 ||
|
||||
(SystemClock.uptimeMillis() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS) ||
|
||||
(context.inputMap & ControllerPacket.BACK_FLAG) != 0) &&
|
||||
(context.inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
context.inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG);
|
||||
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
// If there is a physical select button, we'll use Start+Select as the special button combo
|
||||
// otherwise we'll use Start+RB.
|
||||
if (!context.hasMode) {
|
||||
if (context.hasSelect) {
|
||||
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.BACK_FLAG)) {
|
||||
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.BACK_FLAG);
|
||||
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
|
||||
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
|
||||
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG) ||
|
||||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
|
||||
SystemClock.uptimeMillis() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
|
||||
{
|
||||
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG);
|
||||
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
|
||||
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// We don't need to send repeat key down events, but the platform
|
||||
// sends us events that claim to be repeats but they're from different
|
||||
// devices, so we just send them all and deal with some duplicates.
|
||||
@@ -1525,6 +1755,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if (context != null) {
|
||||
LimeLog.info("Removed controller: "+controller.getControllerId());
|
||||
releaseControllerNumber(context);
|
||||
context.destroy();
|
||||
usbDeviceContexts.remove(controller.getControllerId());
|
||||
}
|
||||
}
|
||||
@@ -1535,8 +1766,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
usbDeviceContexts.put(controller.getControllerId(), context);
|
||||
}
|
||||
|
||||
class GenericControllerContext {
|
||||
static class GenericControllerContext {
|
||||
public int id;
|
||||
public boolean external;
|
||||
|
||||
public int vendorId;
|
||||
public int productId;
|
||||
|
||||
public float leftStickDeadzoneRadius;
|
||||
public float rightStickDeadzoneRadius;
|
||||
@@ -1557,6 +1792,13 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
public boolean mouseEmulationActive;
|
||||
public Timer mouseEmulationTimer;
|
||||
public short mouseEmulationLastInputMap;
|
||||
|
||||
public void destroy() {
|
||||
if (mouseEmulationTimer != null) {
|
||||
mouseEmulationTimer.cancel();
|
||||
mouseEmulationTimer = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class InputDeviceContext extends GenericControllerContext {
|
||||
@@ -1576,6 +1818,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
public int hatXAxis = -1;
|
||||
public int hatYAxis = -1;
|
||||
public boolean hatXAxisUsed, hatYAxisUsed;
|
||||
|
||||
public boolean isNonStandardDualShock4;
|
||||
public boolean usesLinuxGamepadStandardFaceButtons;
|
||||
@@ -1583,10 +1826,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
public boolean isServal;
|
||||
public boolean backIsStart;
|
||||
public boolean modeIsSelect;
|
||||
public boolean searchIsMode;
|
||||
public boolean ignoreBack;
|
||||
public boolean hasJoystickAxes;
|
||||
public boolean pendingExit;
|
||||
|
||||
public int emulatingButtonFlags = 0;
|
||||
public boolean hasSelect;
|
||||
public boolean hasMode;
|
||||
|
||||
// Used for OUYA bumper state tracking since they force all buttons
|
||||
// up when the OUYA button goes down. We watch the last time we get
|
||||
@@ -1597,9 +1844,25 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
public long lastRbUpTime = 0;
|
||||
|
||||
public long startDownTime = 0;
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
super.destroy();
|
||||
|
||||
if (vibrator != null) {
|
||||
vibrator.cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class UsbDeviceContext extends GenericControllerContext {
|
||||
public AbstractController device;
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
super.destroy();
|
||||
|
||||
// Nothing for now
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+21
-13
@@ -1,17 +1,22 @@
|
||||
package com.limelight.binding.input.capture;
|
||||
|
||||
import android.annotation.TargetApi;
|
||||
import android.app.Activity;
|
||||
import android.os.Build;
|
||||
import android.view.InputDevice;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.View;
|
||||
|
||||
@TargetApi(Build.VERSION_CODES.O)
|
||||
public class AndroidNativePointerCaptureProvider extends InputCaptureProvider {
|
||||
|
||||
// We extend AndroidPointerIconCaptureProvider because we want to also get the
|
||||
// pointer icon hiding behavior over our stream view just in case pointer capture
|
||||
// is unavailable on this system (ex: DeX, ChromeOS)
|
||||
@TargetApi(Build.VERSION_CODES.O)
|
||||
public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptureProvider {
|
||||
private View targetView;
|
||||
|
||||
public AndroidNativePointerCaptureProvider(View targetView) {
|
||||
public AndroidNativePointerCaptureProvider(Activity activity, View targetView) {
|
||||
super(activity, targetView);
|
||||
this.targetView = targetView;
|
||||
}
|
||||
|
||||
@@ -31,30 +36,33 @@ public class AndroidNativePointerCaptureProvider extends InputCaptureProvider {
|
||||
targetView.releasePointerCapture();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCapturingActive() {
|
||||
return targetView.hasPointerCapture();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
|
||||
return event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE;
|
||||
// SOURCE_MOUSE_RELATIVE is how SOURCE_MOUSE appears when our view has pointer capture.
|
||||
// SOURCE_TOUCHPAD will have relative axes populated iff our view has pointer capture.
|
||||
// See https://developer.android.com/reference/android/view/View#requestPointerCapture()
|
||||
return event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE ||
|
||||
(event.getSource() == InputDevice.SOURCE_TOUCHPAD && targetView.hasPointerCapture());
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getRelativeAxisX(MotionEvent event) {
|
||||
float x = event.getX();
|
||||
int axis = (event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) ?
|
||||
MotionEvent.AXIS_X : MotionEvent.AXIS_RELATIVE_X;
|
||||
float x = event.getAxisValue(axis);
|
||||
for (int i = 0; i < event.getHistorySize(); i++) {
|
||||
x += event.getHistoricalX(i);
|
||||
x += event.getHistoricalAxisValue(axis, i);
|
||||
}
|
||||
return x;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getRelativeAxisY(MotionEvent event) {
|
||||
float y = event.getY();
|
||||
int axis = (event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) ?
|
||||
MotionEvent.AXIS_Y : MotionEvent.AXIS_RELATIVE_Y;
|
||||
float y = event.getAxisValue(axis);
|
||||
for (int i = 0; i < event.getHistorySize(); i++) {
|
||||
y += event.getHistoricalY(i);
|
||||
y += event.getHistoricalAxisValue(axis, i);
|
||||
}
|
||||
return y;
|
||||
}
|
||||
|
||||
+5
-30
@@ -7,55 +7,30 @@ import android.os.Build;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.PointerIcon;
|
||||
import android.view.View;
|
||||
import android.view.ViewGroup;
|
||||
|
||||
@TargetApi(Build.VERSION_CODES.N)
|
||||
public class AndroidPointerIconCaptureProvider extends InputCaptureProvider {
|
||||
private ViewGroup rootViewGroup;
|
||||
private View targetView;
|
||||
private Context context;
|
||||
|
||||
public AndroidPointerIconCaptureProvider(Activity activity) {
|
||||
public AndroidPointerIconCaptureProvider(Activity activity, View targetView) {
|
||||
this.context = activity;
|
||||
this.rootViewGroup = (ViewGroup) activity.getWindow().getDecorView();
|
||||
this.targetView = targetView;
|
||||
}
|
||||
|
||||
public static boolean isCaptureProviderSupported() {
|
||||
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.N;
|
||||
}
|
||||
|
||||
private void setPointerIconOnAllViews(PointerIcon icon) {
|
||||
for (int i = 0; i < rootViewGroup.getChildCount(); i++) {
|
||||
View view = rootViewGroup.getChildAt(i);
|
||||
view.setPointerIcon(icon);
|
||||
}
|
||||
rootViewGroup.setPointerIcon(icon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableCapture() {
|
||||
super.enableCapture();
|
||||
setPointerIconOnAllViews(PointerIcon.getSystemIcon(context, PointerIcon.TYPE_NULL));
|
||||
targetView.setPointerIcon(PointerIcon.getSystemIcon(context, PointerIcon.TYPE_NULL));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void disableCapture() {
|
||||
super.disableCapture();
|
||||
setPointerIconOnAllViews(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X) != 0 ||
|
||||
event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y) != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getRelativeAxisX(MotionEvent event) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getRelativeAxisY(MotionEvent event) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
|
||||
targetView.setPointerIcon(null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ public class InputCaptureManager {
|
||||
public static InputCaptureProvider getInputCaptureProvider(Activity activity, EvdevListener rootListener) {
|
||||
if (AndroidNativePointerCaptureProvider.isCaptureProviderSupported()) {
|
||||
LimeLog.info("Using Android O+ native mouse capture");
|
||||
return new AndroidNativePointerCaptureProvider(activity.findViewById(R.id.surfaceView));
|
||||
return new AndroidNativePointerCaptureProvider(activity, activity.findViewById(R.id.surfaceView));
|
||||
}
|
||||
// LineageOS implemented broken NVIDIA capture extensions, so avoid using them on root builds.
|
||||
// See https://github.com/LineageOS/android_frameworks_base/commit/d304f478a023430f4712dbdc3ee69d9ad02cebd3
|
||||
@@ -28,7 +28,7 @@ public class InputCaptureManager {
|
||||
// Android N's native capture can't capture over system UI elements
|
||||
// so we want to only use it if there's no other option.
|
||||
LimeLog.info("Using Android N+ pointer hiding");
|
||||
return new AndroidPointerIconCaptureProvider(activity);
|
||||
return new AndroidPointerIconCaptureProvider(activity, activity.findViewById(R.id.surfaceView));
|
||||
}
|
||||
else {
|
||||
LimeLog.info("Mouse capture not available");
|
||||
|
||||
@@ -75,8 +75,10 @@ public class ShieldCaptureProvider extends InputCaptureProvider {
|
||||
|
||||
@Override
|
||||
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
|
||||
return event.getAxisValue(AXIS_RELATIVE_X) != 0 ||
|
||||
event.getAxisValue(AXIS_RELATIVE_Y) != 0;
|
||||
// All mouse events should use relative axes, even if they are zero. This avoids triggering
|
||||
// cursor jumps if we get an event with no associated motion, like ACTION_DOWN or ACTION_UP.
|
||||
return event.getPointerCount() == 1 && event.getActionIndex() == 0 &&
|
||||
event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -3,6 +3,8 @@ package com.limelight.binding.input.driver;
|
||||
public abstract class AbstractController {
|
||||
|
||||
private final int deviceId;
|
||||
private final int vendorId;
|
||||
private final int productId;
|
||||
|
||||
private UsbDriverListener listener;
|
||||
|
||||
@@ -15,6 +17,14 @@ public abstract class AbstractController {
|
||||
return deviceId;
|
||||
}
|
||||
|
||||
public int getVendorId() {
|
||||
return vendorId;
|
||||
}
|
||||
|
||||
public int getProductId() {
|
||||
return productId;
|
||||
}
|
||||
|
||||
protected void setButtonFlag(int buttonFlag, int data) {
|
||||
if (data != 0) {
|
||||
buttonFlags |= buttonFlag;
|
||||
@@ -32,9 +42,11 @@ public abstract class AbstractController {
|
||||
public abstract boolean start();
|
||||
public abstract void stop();
|
||||
|
||||
public AbstractController(int deviceId, UsbDriverListener listener) {
|
||||
public AbstractController(int deviceId, UsbDriverListener listener, int vendorId, int productId) {
|
||||
this.deviceId = deviceId;
|
||||
this.listener = listener;
|
||||
this.vendorId = vendorId;
|
||||
this.productId = productId;
|
||||
}
|
||||
|
||||
public abstract void rumble(short lowFreqMotor, short highFreqMotor);
|
||||
|
||||
@@ -22,7 +22,7 @@ public abstract class AbstractXboxController extends AbstractController {
|
||||
protected UsbEndpoint inEndpt, outEndpt;
|
||||
|
||||
public AbstractXboxController(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
|
||||
super(deviceId, listener);
|
||||
super(deviceId, listener, device.getVendorId(), device.getProductId());
|
||||
this.device = device;
|
||||
this.connection = connection;
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ public class Xbox360Controller extends AbstractXboxController {
|
||||
0x0f0d, // Hori
|
||||
0x1038, // SteelSeries
|
||||
0x11c9, // Nacon
|
||||
0x1209, // Ardwiino
|
||||
0x12ab, // Unknown
|
||||
0x1430, // RedOctane
|
||||
0x146b, // BigBen
|
||||
@@ -33,8 +34,11 @@ public class Xbox360Controller extends AbstractXboxController {
|
||||
0x15e4, // Numark
|
||||
0x162e, // Joytech
|
||||
0x1689, // Razer Onza
|
||||
0x1949, // Lab126 (Amazon Luna)
|
||||
0x1bad, // Harmonix
|
||||
0x20d6, // PowerA
|
||||
0x24c6, // PowerA
|
||||
0x2f24, // GameSir
|
||||
};
|
||||
|
||||
public static boolean canClaimDevice(UsbDevice device) {
|
||||
@@ -66,8 +70,8 @@ public class Xbox360Controller extends AbstractXboxController {
|
||||
|
||||
@Override
|
||||
protected boolean handleRead(ByteBuffer buffer) {
|
||||
if (buffer.limit() < 14) {
|
||||
LimeLog.severe("Read too small: "+buffer.limit());
|
||||
if (buffer.remaining() < 14) {
|
||||
LimeLog.severe("Read too small: "+buffer.remaining());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,10 +21,13 @@ public class XboxOneController extends AbstractXboxController {
|
||||
0x0e6f, // Unknown
|
||||
0x0f0d, // Hori
|
||||
0x1532, // Razer Wildcat
|
||||
0x20d6, // PowerA
|
||||
0x24c6, // PowerA
|
||||
0x2e24, // Hyperkin
|
||||
};
|
||||
|
||||
private static final byte[] FW2015_INIT = {0x05, 0x20, 0x00, 0x01, 0x00};
|
||||
private static final byte[] ONE_S_INIT = {0x05, 0x20, 0x00, 0x0f, 0x06};
|
||||
private static final byte[] HORI_INIT = {0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
|
||||
0x00, 0x00, 0x00, (byte)0x80, 0x00};
|
||||
private static final byte[] PDP_INIT1 = {0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14};
|
||||
@@ -38,6 +41,8 @@ public class XboxOneController extends AbstractXboxController {
|
||||
new InitPacket(0x0e6f, 0x0165, HORI_INIT),
|
||||
new InitPacket(0x0f0d, 0x0067, HORI_INIT),
|
||||
new InitPacket(0x0000, 0x0000, FW2015_INIT),
|
||||
new InitPacket(0x045e, 0x02ea, ONE_S_INIT),
|
||||
new InitPacket(0x045e, 0x0b00, ONE_S_INIT),
|
||||
new InitPacket(0x0e6f, 0x0000, PDP_INIT1),
|
||||
new InitPacket(0x0e6f, 0x0000, PDP_INIT2),
|
||||
new InitPacket(0x24c6, 0x541a, RUMBLE_INIT1),
|
||||
@@ -98,11 +103,21 @@ public class XboxOneController extends AbstractXboxController {
|
||||
switch (buffer.get())
|
||||
{
|
||||
case 0x20:
|
||||
if (buffer.remaining() < 17) {
|
||||
LimeLog.severe("XBone button/axis read too small: "+buffer.remaining());
|
||||
return false;
|
||||
}
|
||||
|
||||
buffer.position(buffer.position()+3);
|
||||
processButtons(buffer);
|
||||
return true;
|
||||
|
||||
case 0x07:
|
||||
if (buffer.remaining() < 4) {
|
||||
LimeLog.severe("XBone mode read too small: "+buffer.remaining());
|
||||
return false;
|
||||
}
|
||||
|
||||
// The Xbox One S controller needs acks for mode reports otherwise
|
||||
// it retransmits them forever.
|
||||
if (buffer.get() == 0x30) {
|
||||
|
||||
@@ -0,0 +1,272 @@
|
||||
package com.limelight.binding.input.touch;
|
||||
|
||||
import android.os.SystemClock;
|
||||
import android.view.View;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.MouseButtonPacket;
|
||||
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
public class AbsoluteTouchContext implements TouchContext {
|
||||
private int lastTouchDownX = 0;
|
||||
private int lastTouchDownY = 0;
|
||||
private long lastTouchDownTime = 0;
|
||||
private int lastTouchUpX = 0;
|
||||
private int lastTouchUpY = 0;
|
||||
private long lastTouchUpTime = 0;
|
||||
private int lastTouchLocationX = 0;
|
||||
private int lastTouchLocationY = 0;
|
||||
private boolean cancelled;
|
||||
private boolean confirmedLongPress;
|
||||
private boolean confirmedTap;
|
||||
private Timer longPressTimer;
|
||||
private Timer tapDownTimer;
|
||||
private float accumulatedScrollDelta;
|
||||
|
||||
private final NvConnection conn;
|
||||
private final int actionIndex;
|
||||
private final View targetView;
|
||||
|
||||
private static final int SCROLL_SPEED_DIVISOR = 20;
|
||||
|
||||
private static final int LONG_PRESS_TIME_THRESHOLD = 650;
|
||||
private static final int LONG_PRESS_DISTANCE_THRESHOLD = 30;
|
||||
|
||||
private static final int DOUBLE_TAP_TIME_THRESHOLD = 250;
|
||||
private static final int DOUBLE_TAP_DISTANCE_THRESHOLD = 60;
|
||||
|
||||
private static final int TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD = 100;
|
||||
private static final int TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD = 20;
|
||||
|
||||
public AbsoluteTouchContext(NvConnection conn, int actionIndex, View view)
|
||||
{
|
||||
this.conn = conn;
|
||||
this.actionIndex = actionIndex;
|
||||
this.targetView = view;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getActionIndex()
|
||||
{
|
||||
return actionIndex;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
|
||||
{
|
||||
if (!isNewFinger) {
|
||||
// We don't handle finger transitions for absolute mode
|
||||
return true;
|
||||
}
|
||||
|
||||
lastTouchLocationX = lastTouchDownX = eventX;
|
||||
lastTouchLocationY = lastTouchDownY = eventY;
|
||||
lastTouchDownTime = SystemClock.uptimeMillis();
|
||||
cancelled = confirmedTap = confirmedLongPress = false;
|
||||
accumulatedScrollDelta = 0;
|
||||
|
||||
if (actionIndex == 0) {
|
||||
// Start the timers
|
||||
startTapDownTimer();
|
||||
startLongPressTimer();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean distanceExceeds(int deltaX, int deltaY, double limit) {
|
||||
return Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2)) > limit;
|
||||
}
|
||||
|
||||
private void updatePosition(int eventX, int eventY) {
|
||||
// We may get values slightly outside our view region on ACTION_HOVER_ENTER and ACTION_HOVER_EXIT.
|
||||
// Normalize these to the view size. We can't just drop them because we won't always get an event
|
||||
// right at the boundary of the view, so dropping them would result in our cursor never really
|
||||
// reaching the sides of the screen.
|
||||
eventX = Math.min(Math.max(eventX, 0), targetView.getWidth());
|
||||
eventY = Math.min(Math.max(eventY, 0), targetView.getHeight());
|
||||
|
||||
conn.sendMousePosition((short)eventX, (short)eventY, (short)targetView.getWidth(), (short)targetView.getHeight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void touchUpEvent(int eventX, int eventY)
|
||||
{
|
||||
if (cancelled) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (actionIndex == 0) {
|
||||
// Cancel the timers
|
||||
cancelLongPressTimer();
|
||||
cancelTapDownTimer();
|
||||
|
||||
// Raise the mouse buttons that we currently have down
|
||||
if (confirmedLongPress) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
else if (confirmedTap) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
||||
}
|
||||
else {
|
||||
// If we get here, this means that the tap completed within the touch down
|
||||
// deadzone time. We'll need to send the touch down and up events now at the
|
||||
// original touch down position.
|
||||
tapConfirmed();
|
||||
try {
|
||||
// FIXME: Sleeping on the main thread sucks
|
||||
Thread.sleep(50);
|
||||
} catch (InterruptedException ignored) {}
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
||||
}
|
||||
}
|
||||
|
||||
lastTouchLocationX = lastTouchUpX = eventX;
|
||||
lastTouchLocationY = lastTouchUpY = eventY;
|
||||
lastTouchUpTime = SystemClock.uptimeMillis();
|
||||
}
|
||||
|
||||
private synchronized void startLongPressTimer() {
|
||||
longPressTimer = new Timer(true);
|
||||
longPressTimer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (AbsoluteTouchContext.this) {
|
||||
// Check if someone cancelled us
|
||||
if (longPressTimer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Uncancellable now
|
||||
longPressTimer = null;
|
||||
|
||||
// This timer should have already expired, but cancel it just in case
|
||||
cancelTapDownTimer();
|
||||
|
||||
// Switch from a left click to a right click after a long press
|
||||
confirmedLongPress = true;
|
||||
if (confirmedTap) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
||||
}
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
}
|
||||
}, LONG_PRESS_TIME_THRESHOLD);
|
||||
}
|
||||
|
||||
private synchronized void cancelLongPressTimer() {
|
||||
if (longPressTimer != null) {
|
||||
longPressTimer.cancel();
|
||||
longPressTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private synchronized void startTapDownTimer() {
|
||||
tapDownTimer = new Timer(true);
|
||||
tapDownTimer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (AbsoluteTouchContext.this) {
|
||||
// Check if someone cancelled us
|
||||
if (tapDownTimer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Uncancellable now
|
||||
tapDownTimer = null;
|
||||
|
||||
// Start our tap
|
||||
tapConfirmed();
|
||||
}
|
||||
}
|
||||
}, TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD);
|
||||
}
|
||||
|
||||
private synchronized void cancelTapDownTimer() {
|
||||
if (tapDownTimer != null) {
|
||||
tapDownTimer.cancel();
|
||||
tapDownTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void tapConfirmed() {
|
||||
if (confirmedTap || confirmedLongPress) {
|
||||
return;
|
||||
}
|
||||
|
||||
confirmedTap = true;
|
||||
cancelTapDownTimer();
|
||||
|
||||
// Left button down at original position
|
||||
if (lastTouchDownTime - lastTouchUpTime > DOUBLE_TAP_TIME_THRESHOLD ||
|
||||
distanceExceeds(lastTouchDownX - lastTouchUpX, lastTouchDownY - lastTouchUpY, DOUBLE_TAP_DISTANCE_THRESHOLD)) {
|
||||
// Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
|
||||
updatePosition(lastTouchDownX, lastTouchDownY);
|
||||
}
|
||||
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchMoveEvent(int eventX, int eventY)
|
||||
{
|
||||
if (cancelled) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (actionIndex == 0) {
|
||||
if (distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, LONG_PRESS_DISTANCE_THRESHOLD)) {
|
||||
// Moved too far since touch down. Cancel the long press timer.
|
||||
cancelLongPressTimer();
|
||||
}
|
||||
|
||||
// Ignore motion within the deadzone period after touch down
|
||||
if (confirmedTap || distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD)) {
|
||||
tapConfirmed();
|
||||
updatePosition(eventX, eventY);
|
||||
}
|
||||
}
|
||||
else if (actionIndex == 1) {
|
||||
accumulatedScrollDelta += (eventY - lastTouchLocationY) / (float)SCROLL_SPEED_DIVISOR;
|
||||
if ((short)accumulatedScrollDelta != 0) {
|
||||
conn.sendMouseHighResScroll((short)accumulatedScrollDelta);
|
||||
accumulatedScrollDelta -= (short)accumulatedScrollDelta;
|
||||
}
|
||||
}
|
||||
|
||||
lastTouchLocationX = eventX;
|
||||
lastTouchLocationY = eventY;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cancelTouch() {
|
||||
cancelled = true;
|
||||
|
||||
// Cancel the timers
|
||||
cancelLongPressTimer();
|
||||
cancelTapDownTimer();
|
||||
|
||||
// Raise the mouse buttons
|
||||
if (confirmedLongPress) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
|
||||
}
|
||||
else if (confirmedTap) {
|
||||
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPointerCount(int pointerCount) {
|
||||
if (actionIndex == 0 && pointerCount > 1) {
|
||||
cancelTouch();
|
||||
}
|
||||
}
|
||||
}
|
||||
+77
-19
@@ -1,5 +1,6 @@
|
||||
package com.limelight.binding.input;
|
||||
package com.limelight.binding.input.touch;
|
||||
|
||||
import android.os.SystemClock;
|
||||
import android.view.View;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
@@ -8,7 +9,7 @@ import com.limelight.nvstream.input.MouseButtonPacket;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
public class TouchContext {
|
||||
public class RelativeTouchContext implements TouchContext {
|
||||
private int lastTouchX = 0;
|
||||
private int lastTouchY = 0;
|
||||
private int originalTouchX = 0;
|
||||
@@ -17,9 +18,12 @@ public class TouchContext {
|
||||
private boolean cancelled;
|
||||
private boolean confirmedMove;
|
||||
private boolean confirmedDrag;
|
||||
private boolean confirmedScroll;
|
||||
private Timer dragTimer;
|
||||
private double distanceMoved;
|
||||
private double xFactor, yFactor;
|
||||
private int pointerCount;
|
||||
private int maxPointerCountInGesture;
|
||||
|
||||
private final NvConnection conn;
|
||||
private final int actionIndex;
|
||||
@@ -32,8 +36,10 @@ public class TouchContext {
|
||||
private static final int TAP_TIME_THRESHOLD = 250;
|
||||
private static final int DRAG_TIME_THRESHOLD = 650;
|
||||
|
||||
public TouchContext(NvConnection conn, int actionIndex,
|
||||
int referenceWidth, int referenceHeight, View view)
|
||||
private static final int SCROLL_SPEED_DIVISOR = 20;
|
||||
|
||||
public RelativeTouchContext(NvConnection conn, int actionIndex,
|
||||
int referenceWidth, int referenceHeight, View view)
|
||||
{
|
||||
this.conn = conn;
|
||||
this.actionIndex = actionIndex;
|
||||
@@ -42,6 +48,7 @@ public class TouchContext {
|
||||
this.targetView = view;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getActionIndex()
|
||||
{
|
||||
return actionIndex;
|
||||
@@ -57,8 +64,18 @@ public class TouchContext {
|
||||
|
||||
private boolean isTap()
|
||||
{
|
||||
long timeDelta = System.currentTimeMillis() - originalTouchTime;
|
||||
if (confirmedDrag || confirmedMove || confirmedScroll) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// If this input wasn't the last finger down, do not report
|
||||
// a tap. This ensures we don't report duplicate taps for each
|
||||
// finger on a multi-finger tap gesture
|
||||
if (actionIndex + 1 != maxPointerCountInGesture) {
|
||||
return false;
|
||||
}
|
||||
|
||||
long timeDelta = SystemClock.uptimeMillis() - originalTouchTime;
|
||||
return isWithinTapBounds(lastTouchX, lastTouchY) && timeDelta <= TAP_TIME_THRESHOLD;
|
||||
}
|
||||
|
||||
@@ -72,7 +89,8 @@ public class TouchContext {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean touchDownEvent(int eventX, int eventY)
|
||||
@Override
|
||||
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
|
||||
{
|
||||
// Get the view dimensions to scale inputs on this touch
|
||||
xFactor = referenceWidth / (double)targetView.getWidth();
|
||||
@@ -80,18 +98,23 @@ public class TouchContext {
|
||||
|
||||
originalTouchX = lastTouchX = eventX;
|
||||
originalTouchY = lastTouchY = eventY;
|
||||
originalTouchTime = System.currentTimeMillis();
|
||||
cancelled = confirmedDrag = confirmedMove = false;
|
||||
distanceMoved = 0;
|
||||
|
||||
if (actionIndex == 0) {
|
||||
// Start the timer for engaging a drag
|
||||
startDragTimer();
|
||||
if (isNewFinger) {
|
||||
maxPointerCountInGesture = pointerCount;
|
||||
originalTouchTime = SystemClock.uptimeMillis();
|
||||
cancelled = confirmedDrag = confirmedMove = confirmedScroll = false;
|
||||
distanceMoved = 0;
|
||||
|
||||
if (actionIndex == 0) {
|
||||
// Start the timer for engaging a drag
|
||||
startDragTimer();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void touchUpEvent(int eventX, int eventY)
|
||||
{
|
||||
if (cancelled) {
|
||||
@@ -124,11 +147,14 @@ public class TouchContext {
|
||||
}
|
||||
|
||||
private synchronized void startDragTimer() {
|
||||
// Cancel any existing drag timers
|
||||
cancelDragTimer();
|
||||
|
||||
dragTimer = new Timer(true);
|
||||
dragTimer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (TouchContext.this) {
|
||||
synchronized (RelativeTouchContext.this) {
|
||||
// Check if someone already set move
|
||||
if (confirmedMove) {
|
||||
return;
|
||||
@@ -179,20 +205,33 @@ public class TouchContext {
|
||||
}
|
||||
}
|
||||
|
||||
private void checkForConfirmedScroll() {
|
||||
// Enter scrolling mode if we've already left the tap zone
|
||||
// and we have 2 fingers on screen. Leave scroll mode if
|
||||
// we no longer have 2 fingers on screen
|
||||
confirmedScroll = (actionIndex == 0 && pointerCount == 2 && confirmedMove);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean touchMoveEvent(int eventX, int eventY)
|
||||
{
|
||||
if (cancelled) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (eventX != lastTouchX || eventY != lastTouchY)
|
||||
{
|
||||
checkForConfirmedMove(eventX, eventY);
|
||||
checkForConfirmedScroll();
|
||||
|
||||
// We only send moves and drags for the primary touch point
|
||||
if (actionIndex == 0) {
|
||||
checkForConfirmedMove(eventX, eventY);
|
||||
|
||||
int deltaX = eventX - lastTouchX;
|
||||
int deltaY = eventY - lastTouchY;
|
||||
|
||||
// Scale the deltas based on the factors passed to our constructor
|
||||
deltaX = (int)Math.round((double)Math.abs(deltaX) * xFactor);
|
||||
deltaY = (int)Math.round((double)Math.abs(deltaY) * yFactor);
|
||||
deltaX = (int) Math.round((double) Math.abs(deltaX) * xFactor);
|
||||
deltaY = (int) Math.round((double) Math.abs(deltaY) * yFactor);
|
||||
|
||||
// Fix up the signs
|
||||
if (eventX < lastTouchX) {
|
||||
@@ -202,6 +241,16 @@ public class TouchContext {
|
||||
deltaY = -deltaY;
|
||||
}
|
||||
|
||||
if (pointerCount == 2) {
|
||||
if (confirmedScroll) {
|
||||
deltaY /= SCROLL_SPEED_DIVISOR;
|
||||
|
||||
conn.sendMouseHighResScroll((short) deltaY);
|
||||
}
|
||||
} else {
|
||||
conn.sendMouseMove((short) deltaX, (short) deltaY);
|
||||
}
|
||||
|
||||
// If the scaling factor ended up rounding deltas to zero, wait until they are
|
||||
// non-zero to update lastTouch that way devices that report small touch events often
|
||||
// will work correctly
|
||||
@@ -211,8 +260,6 @@ public class TouchContext {
|
||||
if (deltaY != 0) {
|
||||
lastTouchY = eventY;
|
||||
}
|
||||
|
||||
conn.sendMouseMove((short)deltaX, (short)deltaY);
|
||||
}
|
||||
else {
|
||||
lastTouchX = eventX;
|
||||
@@ -223,6 +270,7 @@ public class TouchContext {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void cancelTouch() {
|
||||
cancelled = true;
|
||||
|
||||
@@ -235,7 +283,17 @@ public class TouchContext {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPointerCount(int pointerCount) {
|
||||
this.pointerCount = pointerCount;
|
||||
|
||||
if (pointerCount > maxPointerCountInGesture) {
|
||||
maxPointerCountInGesture = pointerCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.limelight.binding.input.touch;
|
||||
|
||||
public interface TouchContext {
|
||||
int getActionIndex();
|
||||
void setPointerCount(int pointerCount);
|
||||
boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger);
|
||||
boolean touchMoveEvent(int eventX, int eventY);
|
||||
void touchUpEvent(int eventX, int eventY);
|
||||
void cancelTouch();
|
||||
boolean isCancelled();
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import android.content.Context;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Color;
|
||||
import android.graphics.Paint;
|
||||
import android.os.SystemClock;
|
||||
import android.view.MotionEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -210,7 +211,7 @@ public class AnalogStick extends VirtualControllerElement {
|
||||
@Override
|
||||
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
|
||||
// calculate new radius sizes depending
|
||||
radius_complete = getPercent(getCorrectWidth() / 2, 100);
|
||||
radius_complete = getPercent(getCorrectWidth() / 2, 100) - 2 * getDefaultStrokeWidth();
|
||||
radius_dead_zone = getPercent(getCorrectWidth() / 2, 30);
|
||||
radius_analog_stick = getPercent(getCorrectWidth() / 2, 20);
|
||||
|
||||
@@ -270,7 +271,7 @@ public class AnalogStick extends VirtualControllerElement {
|
||||
// We also release the deadzone if the user keeps the stick pressed for a bit to allow
|
||||
// them to make precise movements.
|
||||
stick_state = (stick_state == STICK_STATE.MOVED_ACTIVE ||
|
||||
System.currentTimeMillis() - timeLastClick > timeoutDeadzone ||
|
||||
SystemClock.uptimeMillis() - timeLastClick > timeoutDeadzone ||
|
||||
movement_radius > radius_dead_zone) ?
|
||||
STICK_STATE.MOVED_ACTIVE : STICK_STATE.MOVED_IN_DEAD_ZONE;
|
||||
|
||||
@@ -311,7 +312,7 @@ public class AnalogStick extends VirtualControllerElement {
|
||||
stick_state = STICK_STATE.MOVED_IN_DEAD_ZONE;
|
||||
// check for double click
|
||||
if (lastClickState == CLICK_STATE.SINGLE &&
|
||||
timeLastClick + timeoutDoubleClick > System.currentTimeMillis()) {
|
||||
timeLastClick + timeoutDoubleClick > SystemClock.uptimeMillis()) {
|
||||
click_state = CLICK_STATE.DOUBLE;
|
||||
notifyOnDoubleClick();
|
||||
} else {
|
||||
@@ -319,7 +320,7 @@ public class AnalogStick extends VirtualControllerElement {
|
||||
notifyOnClick();
|
||||
}
|
||||
// reset last click timestamp
|
||||
timeLastClick = System.currentTimeMillis();
|
||||
timeLastClick = SystemClock.uptimeMillis();
|
||||
// set item pressed and update
|
||||
setPressed(true);
|
||||
break;
|
||||
|
||||
+20
-3
@@ -8,6 +8,7 @@ import android.content.Context;
|
||||
import android.graphics.Canvas;
|
||||
import android.graphics.Color;
|
||||
import android.graphics.Paint;
|
||||
import android.graphics.RectF;
|
||||
import android.graphics.drawable.Drawable;
|
||||
import android.view.MotionEvent;
|
||||
|
||||
@@ -60,6 +61,7 @@ public class DigitalButton extends VirtualControllerElement {
|
||||
private TimerLongClickTimerTask longClickTimerTask = null;
|
||||
|
||||
private final Paint paint = new Paint();
|
||||
private final RectF rect = new RectF();
|
||||
|
||||
private int layer;
|
||||
private DigitalButton movingButton = null;
|
||||
@@ -144,14 +146,18 @@ public class DigitalButton extends VirtualControllerElement {
|
||||
// set transparent background
|
||||
canvas.drawColor(Color.TRANSPARENT);
|
||||
|
||||
paint.setTextSize(getPercent(getWidth(), 30));
|
||||
paint.setTextSize(getPercent(getWidth(), 25));
|
||||
paint.setTextAlign(Paint.Align.CENTER);
|
||||
paint.setStrokeWidth(getDefaultStrokeWidth());
|
||||
|
||||
paint.setColor(isPressed() ? pressedColor : getDefaultColor());
|
||||
paint.setStyle(Paint.Style.STROKE);
|
||||
canvas.drawRect(paint.getStrokeWidth(), paint.getStrokeWidth(),
|
||||
getWidth() - paint.getStrokeWidth(), getHeight() - paint.getStrokeWidth(), paint);
|
||||
|
||||
rect.left = rect.top = paint.getStrokeWidth();
|
||||
rect.right = getWidth() - rect.left;
|
||||
rect.bottom = getHeight() - rect.top;
|
||||
|
||||
canvas.drawOval(rect, paint);
|
||||
|
||||
if (icon != -1) {
|
||||
Drawable d = getResources().getDrawable(icon);
|
||||
@@ -171,6 +177,15 @@ public class DigitalButton extends VirtualControllerElement {
|
||||
listener.onClick();
|
||||
}
|
||||
|
||||
if (timerLongClick != null) {
|
||||
timerLongClick.cancel();
|
||||
timerLongClick = null;
|
||||
}
|
||||
if (longClickTimerTask != null) {
|
||||
longClickTimerTask.cancel();
|
||||
longClickTimerTask = null;
|
||||
}
|
||||
|
||||
timerLongClick = new Timer();
|
||||
longClickTimerTask = new TimerLongClickTimerTask();
|
||||
timerLongClick.schedule(longClickTimerTask, timerLongClickTimeout);
|
||||
@@ -194,9 +209,11 @@ public class DigitalButton extends VirtualControllerElement {
|
||||
// We may be called for a release without a prior click
|
||||
if (timerLongClick != null) {
|
||||
timerLongClick.cancel();
|
||||
timerLongClick = null;
|
||||
}
|
||||
if (longClickTimerTask != null) {
|
||||
longClickTimerTask.cancel();
|
||||
longClickTimerTask = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+18
-6
@@ -22,7 +22,7 @@ import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
public class VirtualController {
|
||||
public class ControllerInputContext {
|
||||
public static class ControllerInputContext {
|
||||
public short inputMap = 0x0000;
|
||||
public byte leftTrigger = 0x00;
|
||||
public byte rightTrigger = 0x00;
|
||||
@@ -34,7 +34,8 @@ public class VirtualController {
|
||||
|
||||
public enum ControllerMode {
|
||||
Active,
|
||||
Configuration
|
||||
MoveButtons,
|
||||
ResizeButtons
|
||||
}
|
||||
|
||||
private static final boolean _PRINT_DEBUG_INFORMATION = false;
|
||||
@@ -72,13 +73,16 @@ public class VirtualController {
|
||||
public void onClick(View v) {
|
||||
String message;
|
||||
|
||||
if (currentMode == ControllerMode.Configuration) {
|
||||
if (currentMode == ControllerMode.Active){
|
||||
currentMode = ControllerMode.MoveButtons;
|
||||
message = "Entering configuration mode (Move buttons)";
|
||||
} else if (currentMode == ControllerMode.MoveButtons) {
|
||||
currentMode = ControllerMode.ResizeButtons;
|
||||
message = "Entering configuration mode (Resize buttons)";
|
||||
} else {
|
||||
currentMode = ControllerMode.Active;
|
||||
VirtualControllerConfigurationLoader.saveProfile(VirtualController.this, context);
|
||||
message = "Exiting configuration mode";
|
||||
} else {
|
||||
currentMode = ControllerMode.Configuration;
|
||||
message = "Entering configuration mode";
|
||||
}
|
||||
|
||||
Toast.makeText(context, message, Toast.LENGTH_SHORT).show();
|
||||
@@ -90,6 +94,7 @@ public class VirtualController {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
public void hide() {
|
||||
@@ -120,6 +125,13 @@ public class VirtualController {
|
||||
elements.clear();
|
||||
}
|
||||
|
||||
public void setOpacity(int opacity) {
|
||||
for (VirtualControllerElement element : elements) {
|
||||
element.setOpacity(opacity);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void addElement(VirtualControllerElement element, int x, int y, int width, int height) {
|
||||
elements.add(element);
|
||||
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(width, height);
|
||||
|
||||
+113
-71
@@ -24,6 +24,11 @@ public class VirtualControllerConfigurationLoader {
|
||||
return (int) (((float) total / (float) 100) * (float) percent);
|
||||
}
|
||||
|
||||
// The default controls are specified using a grid of 128*72 cells at 16:9
|
||||
private static int screenScale(int units, int height) {
|
||||
return (int) (((float) height / (float) 72) * (float) units);
|
||||
}
|
||||
|
||||
private static DigitalPad createDigitalPad(
|
||||
final VirtualController controller,
|
||||
final Context context) {
|
||||
@@ -145,149 +150,186 @@ public class VirtualControllerConfigurationLoader {
|
||||
return new RightAnalogStick(controller, context);
|
||||
}
|
||||
|
||||
private static final int BUTTON_BASE_X = 65;
|
||||
private static final int BUTTON_BASE_Y = 5;
|
||||
private static final int BUTTON_WIDTH = getPercent(30, 33);
|
||||
private static final int BUTTON_HEIGHT = getPercent(40, 33);
|
||||
|
||||
private static final int TRIGGER_L_BASE_X = 1;
|
||||
private static final int TRIGGER_R_BASE_X = 92;
|
||||
private static final int TRIGGER_DISTANCE = 23;
|
||||
private static final int TRIGGER_BASE_Y = 31;
|
||||
private static final int TRIGGER_WIDTH = 12;
|
||||
private static final int TRIGGER_HEIGHT = 9;
|
||||
|
||||
// Face buttons are defined based on the Y button (button number 9)
|
||||
private static final int BUTTON_BASE_X = 106;
|
||||
private static final int BUTTON_BASE_Y = 1;
|
||||
private static final int BUTTON_SIZE = 10;
|
||||
|
||||
private static final int DPAD_BASE_X = 4;
|
||||
private static final int DPAD_BASE_Y = 41;
|
||||
private static final int DPAD_SIZE = 30;
|
||||
|
||||
private static final int ANALOG_L_BASE_X = 6;
|
||||
private static final int ANALOG_L_BASE_Y = 4;
|
||||
private static final int ANALOG_R_BASE_X = 98;
|
||||
private static final int ANALOG_R_BASE_Y = 42;
|
||||
private static final int ANALOG_SIZE = 26;
|
||||
|
||||
private static final int L3_R3_BASE_Y = 60;
|
||||
|
||||
private static final int START_X = 83;
|
||||
private static final int BACK_X = 34;
|
||||
private static final int START_BACK_Y = 64;
|
||||
private static final int START_BACK_WIDTH = 12;
|
||||
private static final int START_BACK_HEIGHT = 7;
|
||||
|
||||
public static void createDefaultLayout(final VirtualController controller, final Context context) {
|
||||
|
||||
DisplayMetrics screen = context.getResources().getDisplayMetrics();
|
||||
PreferenceConfiguration config = PreferenceConfiguration.readPreferences(context);
|
||||
|
||||
// Displace controls on the right by this amount of pixels to account for different aspect ratios
|
||||
int rightDisplacement = screen.widthPixels - screen.heightPixels * 16 / 9;
|
||||
|
||||
int height = screen.heightPixels;
|
||||
|
||||
// NOTE: Some of these getPercent() expressions seem like they can be combined
|
||||
// into a single call. Due to floating point rounding, this isn't actually possible.
|
||||
|
||||
if (!config.onlyL3R3)
|
||||
{
|
||||
controller.addElement(createDigitalPad(controller, context),
|
||||
getPercent(5, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels),
|
||||
getPercent(30, screen.widthPixels),
|
||||
getPercent(40, screen.heightPixels)
|
||||
screenScale(DPAD_BASE_X, height),
|
||||
screenScale(DPAD_BASE_Y, height),
|
||||
screenScale(DPAD_SIZE, height),
|
||||
screenScale(DPAD_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_A,
|
||||
ControllerPacket.A_FLAG, 0, 1, "A", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
!config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1,
|
||||
!config.flipFaceButtons ? "A" : "B", -1, controller, context),
|
||||
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
|
||||
screenScale(BUTTON_BASE_Y + 2 * BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_B,
|
||||
ControllerPacket.B_FLAG, 0, 1, "B", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1,
|
||||
config.flipFaceButtons ? "A" : "B", -1, controller, context),
|
||||
screenScale(BUTTON_BASE_X + BUTTON_SIZE, height) + rightDisplacement,
|
||||
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_X,
|
||||
ControllerPacket.X_FLAG, 0, 1, "X", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
!config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1,
|
||||
!config.flipFaceButtons ? "X" : "Y", -1, controller, context),
|
||||
screenScale(BUTTON_BASE_X - BUTTON_SIZE, height) + rightDisplacement,
|
||||
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_Y,
|
||||
ControllerPacket.Y_FLAG, 0, 1, "Y", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1,
|
||||
config.flipFaceButtons ? "X" : "Y", -1, controller, context),
|
||||
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
|
||||
screenScale(BUTTON_BASE_Y, height),
|
||||
screenScale(BUTTON_SIZE, height),
|
||||
screenScale(BUTTON_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createLeftTrigger(
|
||||
0, "LT", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
1, "LT", -1, controller, context),
|
||||
screenScale(TRIGGER_L_BASE_X, height),
|
||||
screenScale(TRIGGER_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createRightTrigger(
|
||||
0, "RT", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
1, "RT", -1, controller, context),
|
||||
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
|
||||
screenScale(TRIGGER_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_LB,
|
||||
ControllerPacket.LB_FLAG, 0, 1, "LB", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
screenScale(TRIGGER_L_BASE_X + TRIGGER_DISTANCE, height),
|
||||
screenScale(TRIGGER_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_RB,
|
||||
ControllerPacket.RB_FLAG, 0, 1, "RB", -1, controller, context),
|
||||
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
screenScale(TRIGGER_R_BASE_X, height) + rightDisplacement,
|
||||
screenScale(TRIGGER_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createLeftStick(controller, context),
|
||||
getPercent(5, screen.widthPixels),
|
||||
getPercent(50, screen.heightPixels),
|
||||
getPercent(40, screen.widthPixels),
|
||||
getPercent(50, screen.heightPixels)
|
||||
screenScale(ANALOG_L_BASE_X, height),
|
||||
screenScale(ANALOG_L_BASE_Y, height),
|
||||
screenScale(ANALOG_SIZE, height),
|
||||
screenScale(ANALOG_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createRightStick(controller, context),
|
||||
getPercent(55, screen.widthPixels),
|
||||
getPercent(50, screen.heightPixels),
|
||||
getPercent(40, screen.widthPixels),
|
||||
getPercent(50, screen.heightPixels)
|
||||
screenScale(ANALOG_R_BASE_X, height) + rightDisplacement,
|
||||
screenScale(ANALOG_R_BASE_Y, height),
|
||||
screenScale(ANALOG_SIZE, height),
|
||||
screenScale(ANALOG_SIZE, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_BACK,
|
||||
ControllerPacket.BACK_FLAG, 0, 2, "BACK", -1, controller, context),
|
||||
getPercent(40, screen.widthPixels),
|
||||
getPercent(90, screen.heightPixels),
|
||||
getPercent(10, screen.widthPixels),
|
||||
getPercent(10, screen.heightPixels)
|
||||
screenScale(BACK_X, height),
|
||||
screenScale(START_BACK_Y, height),
|
||||
screenScale(START_BACK_WIDTH, height),
|
||||
screenScale(START_BACK_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_START,
|
||||
ControllerPacket.PLAY_FLAG, 0, 3, "START", -1, controller, context),
|
||||
getPercent(40, screen.widthPixels) + getPercent(10, screen.widthPixels),
|
||||
getPercent(90, screen.heightPixels),
|
||||
getPercent(10, screen.widthPixels),
|
||||
getPercent(10, screen.heightPixels)
|
||||
screenScale(START_X, height) + rightDisplacement,
|
||||
screenScale(START_BACK_Y, height),
|
||||
screenScale(START_BACK_WIDTH, height),
|
||||
screenScale(START_BACK_HEIGHT, height)
|
||||
);
|
||||
}
|
||||
else {
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_LSB,
|
||||
ControllerPacket.LS_CLK_FLAG, 0, 1, "L3", -1, controller, context),
|
||||
getPercent(2, screen.widthPixels),
|
||||
getPercent(80, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
screenScale(TRIGGER_L_BASE_X, height),
|
||||
screenScale(L3_R3_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
|
||||
controller.addElement(createDigitalButton(
|
||||
VirtualControllerElement.EID_RSB,
|
||||
ControllerPacket.RS_CLK_FLAG, 0, 1, "R3", -1, controller, context),
|
||||
getPercent(89, screen.widthPixels),
|
||||
getPercent(80, screen.heightPixels),
|
||||
getPercent(BUTTON_WIDTH, screen.widthPixels),
|
||||
getPercent(BUTTON_HEIGHT, screen.heightPixels)
|
||||
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
|
||||
screenScale(L3_R3_BASE_Y, height),
|
||||
screenScale(TRIGGER_WIDTH, height),
|
||||
screenScale(TRIGGER_HEIGHT, height)
|
||||
);
|
||||
}
|
||||
|
||||
controller.setOpacity(config.oscOpacity);
|
||||
}
|
||||
|
||||
public static void saveProfile(final VirtualController controller,
|
||||
@@ -325,4 +367,4 @@ public class VirtualControllerConfigurationLoader {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+21
-4
@@ -43,7 +43,8 @@ public abstract class VirtualControllerElement extends View {
|
||||
|
||||
private int normalColor = 0xF0888888;
|
||||
protected int pressedColor = 0xF00000FF;
|
||||
private int configNormalColor = 0xF0FF0000;
|
||||
private int configMoveColor = 0xF0FF0000;
|
||||
private int configResizeColor = 0xF0FF00FF;
|
||||
private int configSelectedColor = 0xF000FF00;
|
||||
|
||||
protected int startSize_x;
|
||||
@@ -156,8 +157,12 @@ public abstract class VirtualControllerElement extends View {
|
||||
}
|
||||
|
||||
protected int getDefaultColor() {
|
||||
return (virtualController.getControllerMode() == VirtualController.ControllerMode.Configuration) ?
|
||||
configNormalColor : normalColor;
|
||||
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
|
||||
return configMoveColor;
|
||||
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
|
||||
return configResizeColor;
|
||||
else
|
||||
return normalColor;
|
||||
}
|
||||
|
||||
protected int getDefaultStrokeWidth() {
|
||||
@@ -230,7 +235,10 @@ public abstract class VirtualControllerElement extends View {
|
||||
startSize_x = getWidth();
|
||||
startSize_y = getHeight();
|
||||
|
||||
actionEnableMove();
|
||||
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
|
||||
actionEnableMove();
|
||||
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
|
||||
actionEnableResize();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -287,6 +295,15 @@ public abstract class VirtualControllerElement extends View {
|
||||
invalidate();
|
||||
}
|
||||
|
||||
|
||||
public void setOpacity(int opacity) {
|
||||
int hexOpacity = opacity * 255 / 100;
|
||||
this.normalColor = (hexOpacity << 24) | (normalColor & 0x00FFFFFF);
|
||||
this.pressedColor = (hexOpacity << 24) | (pressedColor & 0x00FFFFFF);
|
||||
|
||||
invalidate();
|
||||
}
|
||||
|
||||
protected final float getPercent(float value, float percent) {
|
||||
return value / 100 * percent;
|
||||
}
|
||||
|
||||
@@ -20,6 +20,7 @@ import android.media.MediaFormat;
|
||||
import android.media.MediaCodec.BufferInfo;
|
||||
import android.media.MediaCodec.CodecException;
|
||||
import android.os.Build;
|
||||
import android.os.SystemClock;
|
||||
import android.util.Range;
|
||||
import android.view.SurfaceHolder;
|
||||
|
||||
@@ -45,6 +46,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
private Thread rendererThread;
|
||||
private boolean needsSpsBitstreamFixup, isExynos4;
|
||||
private boolean adaptivePlayback, directSubmit;
|
||||
private boolean lowLatency;
|
||||
private boolean constrainedHighProfile;
|
||||
private boolean refFrameInvalidationAvc, refFrameInvalidationHevc;
|
||||
private boolean refFrameInvalidationActive;
|
||||
@@ -60,6 +62,10 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
private boolean legacyFrameDropRendering = false;
|
||||
private PerfOverlayListener perfListener;
|
||||
|
||||
private MediaFormat inputFormat;
|
||||
private MediaFormat outputFormat;
|
||||
private MediaFormat configuredFormat;
|
||||
|
||||
private boolean needsBaselineSpsHack;
|
||||
private SeqParameterSet savedSps;
|
||||
|
||||
@@ -104,8 +110,10 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (!MediaCodecHelper.decoderIsWhitelistedForHevc(decoderInfo.getName(), meteredNetwork)) {
|
||||
LimeLog.info("Found HEVC decoder, but it's not whitelisted - "+decoderInfo.getName());
|
||||
|
||||
// HDR implies HEVC forced on, since HEVCMain10HDR10 is required for HDR
|
||||
if (prefs.videoFormat == PreferenceConfiguration.FORCE_H265_ON || requestedHdr) {
|
||||
// HDR implies HEVC forced on, since HEVCMain10HDR10 is required for HDR.
|
||||
// > 4K streaming also requires HEVC, so force it on there too.
|
||||
if (prefs.videoFormat == PreferenceConfiguration.FORCE_H265_ON || requestedHdr ||
|
||||
prefs.width > 4096 || prefs.height > 4096) {
|
||||
LimeLog.info("Forcing H265 enabled despite non-whitelisted decoder");
|
||||
}
|
||||
else {
|
||||
@@ -161,7 +169,6 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// shared between AVC and HEVC decoders on the same device.
|
||||
if (avcDecoder != null) {
|
||||
directSubmit = MediaCodecHelper.decoderCanDirectSubmit(avcDecoder.getName());
|
||||
adaptivePlayback = MediaCodecHelper.decoderSupportsAdaptivePlayback(avcDecoder);
|
||||
refFrameInvalidationAvc = MediaCodecHelper.decoderSupportsRefFrameInvalidationAvc(avcDecoder.getName(), prefs.height);
|
||||
refFrameInvalidationHevc = MediaCodecHelper.decoderSupportsRefFrameInvalidationHevc(avcDecoder.getName());
|
||||
|
||||
@@ -245,6 +252,11 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (width > 4096 || height > 4096) {
|
||||
LimeLog.severe("> 4K streaming only supported on HEVC");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// These fixups only apply to H264 decoders
|
||||
needsSpsBitstreamFixup = MediaCodecHelper.decoderNeedsSpsBitstreamRestrictions(selectedDecoderName);
|
||||
needsBaselineSpsHack = MediaCodecHelper.decoderNeedsBaselineSpsHack(selectedDecoderName);
|
||||
@@ -264,6 +276,9 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
}
|
||||
|
||||
refFrameInvalidationActive = refFrameInvalidationAvc;
|
||||
|
||||
lowLatency = MediaCodecHelper.decoderSupportsLowLatency(avcDecoder, mimeType);
|
||||
adaptivePlayback = MediaCodecHelper.decoderSupportsAdaptivePlayback(avcDecoder, mimeType);
|
||||
}
|
||||
else if ((videoFormat & MoonBridge.VIDEO_FORMAT_MASK_H265) != 0) {
|
||||
mimeType = "video/hevc";
|
||||
@@ -275,6 +290,9 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
}
|
||||
|
||||
refFrameInvalidationActive = refFrameInvalidationHevc;
|
||||
|
||||
lowLatency = MediaCodecHelper.decoderSupportsLowLatency(hevcDecoder, mimeType);
|
||||
adaptivePlayback = MediaCodecHelper.decoderSupportsAdaptivePlayback(hevcDecoder, mimeType);
|
||||
}
|
||||
else {
|
||||
// Unknown format
|
||||
@@ -293,6 +311,14 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
|
||||
MediaFormat videoFormat = MediaFormat.createVideoFormat(mimeType, width, height);
|
||||
|
||||
// Avoid setting KEY_FRAME_RATE on Lollipop and earlier to reduce compatibility risk
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
// We use prefs.fps instead of redrawRate here because the low latency hack in Game.java
|
||||
// may leave us with an odd redrawRate value like 59 or 49 which might cause the decoder
|
||||
// to puke. To be safe, we'll use the unmodified value.
|
||||
videoFormat.setInteger(MediaFormat.KEY_FRAME_RATE, prefs.fps);
|
||||
}
|
||||
|
||||
// Adaptive playback can also be enabled by the whitelist on pre-KitKat devices
|
||||
// so we don't fill these pre-KitKat
|
||||
if (adaptivePlayback && Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
@@ -300,16 +326,39 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
videoFormat.setInteger(MediaFormat.KEY_MAX_HEIGHT, height);
|
||||
}
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
// Operate at maximum rate to lower latency as much as possible on
|
||||
// some Qualcomm platforms. We could also set KEY_PRIORITY to 0 (realtime)
|
||||
// but that will actually result in the decoder crashing if it can't satisfy
|
||||
// our (ludicrous) operating rate requirement.
|
||||
videoFormat.setInteger(MediaFormat.KEY_OPERATING_RATE, Short.MAX_VALUE);
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R && lowLatency) {
|
||||
videoFormat.setInteger(MediaFormat.KEY_LOW_LATENCY, 1);
|
||||
}
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
// Set the Qualcomm vendor low latency extension if the Android R option is unavailable
|
||||
if (MediaCodecHelper.decoderSupportsQcomVendorLowLatency(selectedDecoderName)) {
|
||||
// MediaCodec supports vendor-defined format keys using the "vendor.<extension name>.<parameter name>" syntax.
|
||||
// These allow access to functionality that is not exposed through documented MediaFormat.KEY_* values.
|
||||
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/common/inc/vidc_vendor_extensions.h;l=67
|
||||
//
|
||||
// Examples of Qualcomm's vendor extensions for Snapdragon 845:
|
||||
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/vdec/src/omx_vdec_extensions.hpp
|
||||
// https://cs.android.com/android/_/android/platform/hardware/qcom/sm8150/media/+/0621ceb1c1b19564999db8293574a0e12952ff6c
|
||||
videoFormat.setInteger("vendor.qti-ext-dec-low-latency.enable", 1);
|
||||
}
|
||||
|
||||
if (MediaCodecHelper.decoderSupportsMaxOperatingRate(selectedDecoderName)) {
|
||||
videoFormat.setInteger(MediaFormat.KEY_OPERATING_RATE, Short.MAX_VALUE);
|
||||
}
|
||||
}
|
||||
|
||||
configuredFormat = videoFormat;
|
||||
LimeLog.info("Configuring with format: "+configuredFormat);
|
||||
|
||||
try {
|
||||
videoDecoder.configure(videoFormat, renderTarget.getSurface(), null, 0);
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
// This will contain the actual accepted input format attributes
|
||||
inputFormat = videoDecoder.getInputFormat();
|
||||
LimeLog.info("Input format: "+inputFormat);
|
||||
}
|
||||
|
||||
videoDecoder.setVideoScalingMode(MediaCodec.VIDEO_SCALING_MODE_SCALE_TO_FIT);
|
||||
|
||||
if (USE_FRAME_RENDER_TIME && Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
@@ -334,6 +383,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
|
||||
legacyInputBuffers = videoDecoder.getInputBuffers();
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
return -5;
|
||||
@@ -368,7 +418,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
//
|
||||
if (initialException != null) {
|
||||
// This isn't the first time we've had an exception processing video
|
||||
if (System.currentTimeMillis() - initialExceptionTimestamp >= EXCEPTION_REPORT_DELAY_MS) {
|
||||
if (SystemClock.uptimeMillis() - initialExceptionTimestamp >= EXCEPTION_REPORT_DELAY_MS) {
|
||||
// It's been over 3 seconds and we're still getting exceptions. Throw the original now.
|
||||
if (!reportedCrash) {
|
||||
reportedCrash = true;
|
||||
@@ -385,7 +435,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
else {
|
||||
initialException = new RendererException(this, e);
|
||||
}
|
||||
initialExceptionTimestamp = System.currentTimeMillis();
|
||||
initialExceptionTimestamp = SystemClock.uptimeMillis();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -445,7 +495,8 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
break;
|
||||
case MediaCodec.INFO_OUTPUT_FORMAT_CHANGED:
|
||||
LimeLog.info("Output format changed");
|
||||
LimeLog.info("New output Format: " + videoDecoder.getOutputFormat());
|
||||
outputFormat = videoDecoder.getOutputFormat();
|
||||
LimeLog.info("New output format: " + outputFormat);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -587,14 +638,14 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
|
||||
int frameNumber, long receiveTimeMs) {
|
||||
int frameNumber, long receiveTimeMs, long enqueueTimeMs) {
|
||||
if (stopping) {
|
||||
// Don't bother if we're stopping
|
||||
return MoonBridge.DR_OK;
|
||||
}
|
||||
|
||||
if (lastFrameNumber == 0) {
|
||||
activeWindowVideoStats.measurementStartTimestamp = System.currentTimeMillis();
|
||||
activeWindowVideoStats.measurementStartTimestamp = SystemClock.uptimeMillis();
|
||||
} else if (frameNumber != lastFrameNumber && frameNumber != lastFrameNumber + 1) {
|
||||
// We can receive the same "frame" multiple times if it's an IDR frame.
|
||||
// In that case, each frame start NALU is submitted independently.
|
||||
@@ -606,7 +657,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
lastFrameNumber = frameNumber;
|
||||
|
||||
// Flip stats windows roughly every second
|
||||
if (System.currentTimeMillis() >= activeWindowVideoStats.measurementStartTimestamp + 1000) {
|
||||
if (SystemClock.uptimeMillis() >= activeWindowVideoStats.measurementStartTimestamp + 1000) {
|
||||
if (prefs.enablePerfOverlay) {
|
||||
VideoStats lastTwo = new VideoStats();
|
||||
lastTwo.add(lastWindowVideoStats);
|
||||
@@ -639,7 +690,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
globalVideoStats.add(activeWindowVideoStats);
|
||||
lastWindowVideoStats.copy(activeWindowVideoStats);
|
||||
activeWindowVideoStats.clear();
|
||||
activeWindowVideoStats.measurementStartTimestamp = System.currentTimeMillis();
|
||||
activeWindowVideoStats.measurementStartTimestamp = SystemClock.uptimeMillis();
|
||||
}
|
||||
|
||||
activeWindowVideoStats.totalFramesReceived++;
|
||||
@@ -648,11 +699,13 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
int inputBufferIndex;
|
||||
ByteBuffer buf;
|
||||
|
||||
long timestampUs = System.nanoTime() / 1000;
|
||||
long timestampUs = enqueueTimeMs * 1000;
|
||||
|
||||
if (!FRAME_RENDER_TIME_ONLY) {
|
||||
// Count time from first packet received to decode start
|
||||
activeWindowVideoStats.totalTimeMs += (timestampUs / 1000) - receiveTimeMs;
|
||||
// Count time from first packet received to enqueue time as receive time
|
||||
// We will count DU queue time as part of decoding, because it is directly
|
||||
// caused by a slow decoder.
|
||||
activeWindowVideoStats.totalTimeMs += enqueueTimeMs - receiveTimeMs;
|
||||
}
|
||||
|
||||
if (timestampUs <= lastTimestampUs) {
|
||||
@@ -1018,12 +1071,31 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
str += "HEVC Decoder: "+((renderer.hevcDecoder != null) ? renderer.hevcDecoder.getName():"(none)")+"\n";
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && renderer.avcDecoder != null) {
|
||||
Range<Integer> avcWidthRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getSupportedWidths();
|
||||
str += "AVC supported width range: "+avcWidthRange.getLower()+" - "+avcWidthRange.getUpper()+"\n";
|
||||
str += "AVC supported width range: "+avcWidthRange+"\n";
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
try {
|
||||
Range<Double> avcFpsRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
|
||||
str += "AVC achievable FPS range: "+avcFpsRange+"\n";
|
||||
} catch (IllegalArgumentException e) {
|
||||
str += "AVC achievable FPS range: UNSUPPORTED!\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && renderer.hevcDecoder != null) {
|
||||
Range<Integer> hevcWidthRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getSupportedWidths();
|
||||
str += "HEVC supported width range: "+hevcWidthRange.getLower()+" - "+hevcWidthRange.getUpper()+"\n";
|
||||
str += "HEVC supported width range: "+hevcWidthRange+"\n";
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
try {
|
||||
Range<Double> hevcFpsRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
|
||||
str += "HEVC achievable FPS range: " + hevcFpsRange + "\n";
|
||||
} catch (IllegalArgumentException e) {
|
||||
str += "HEVC achievable FPS range: UNSUPPORTED!\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
str += "Configured format: "+renderer.configuredFormat+"\n";
|
||||
str += "Input format: "+renderer.inputFormat+"\n";
|
||||
str += "Output format: "+renderer.outputFormat+"\n";
|
||||
str += "Adaptive playback: "+renderer.adaptivePlayback+"\n";
|
||||
str += "GL Renderer: "+renderer.glRenderer+"\n";
|
||||
str += "Build fingerprint: "+Build.FINGERPRINT+"\n";
|
||||
@@ -1031,6 +1103,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
str += "Consecutive crashes: "+renderer.consecutiveCrashCount+"\n";
|
||||
str += "RFI active: "+renderer.refFrameInvalidationActive+"\n";
|
||||
str += "Using modern SPS patching: "+(Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)+"\n";
|
||||
str += "Low latency mode: "+renderer.lowLatency+"\n";
|
||||
str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
|
||||
str += "FPS target: "+renderer.refreshRate+"\n";
|
||||
str += "Bitrate: "+renderer.prefs.bitrate+" Kbps \n";
|
||||
|
||||
@@ -38,8 +38,12 @@ public class MediaCodecHelper {
|
||||
private static final List<String> refFrameInvalidationHevcPrefixes;
|
||||
private static final List<String> blacklisted49FpsDecoderPrefixes;
|
||||
private static final List<String> blacklisted59FpsDecoderPrefixes;
|
||||
private static final List<String> qualcommDecoderPrefixes;
|
||||
|
||||
public static final boolean IS_EMULATOR = Build.HARDWARE.equals("ranchu") || Build.HARDWARE.equals("cheets");
|
||||
|
||||
private static boolean isLowEndSnapdragon = false;
|
||||
private static boolean isAdreno620 = false;
|
||||
private static boolean initialized = false;
|
||||
|
||||
static {
|
||||
@@ -76,7 +80,7 @@ public class MediaCodecHelper {
|
||||
|
||||
// Blacklist software decoders that don't support H264 high profile,
|
||||
// but exclude the official AOSP and CrOS emulator from this restriction.
|
||||
if (!Build.HARDWARE.equals("ranchu") && !Build.HARDWARE.equals("cheets")) {
|
||||
if (!IS_EMULATOR) {
|
||||
blacklistedDecoderPrefixes.add("omx.google");
|
||||
blacklistedDecoderPrefixes.add("AVCDecoder");
|
||||
}
|
||||
@@ -122,7 +126,7 @@ public class MediaCodecHelper {
|
||||
whitelistedHevcDecoders = new LinkedList<>();
|
||||
|
||||
// Allow software HEVC decoding in the official AOSP emulator
|
||||
if (Build.HARDWARE.equals("ranchu") && Build.BRAND.equals("google")) {
|
||||
if (Build.HARDWARE.equals("ranchu")) {
|
||||
whitelistedHevcDecoders.add("omx.google");
|
||||
}
|
||||
|
||||
@@ -151,9 +155,15 @@ public class MediaCodecHelper {
|
||||
whitelistedHevcDecoders.add("omx.mtk");
|
||||
}
|
||||
|
||||
// Amlogic requires 1 reference frame for HEVC to avoid hanging. Since it's been years
|
||||
// since GFE added support for maxNumReferenceFrames, we'll just enable all Amlogic SoCs
|
||||
// running Android 9 or later. HEVC is much lower latency than H.264 on Sabrina (S905X2).
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
whitelistedHevcDecoders.add("omx.amlogic");
|
||||
}
|
||||
|
||||
// These theoretically have good HEVC decoding capabilities (potentially better than
|
||||
// their AVC decoders), but haven't been tested enough
|
||||
//whitelistedHevcDecoders.add("omx.amlogic");
|
||||
//whitelistedHevcDecoders.add("omx.rk");
|
||||
|
||||
// Let's see if HEVC decoders are finally stable with C2
|
||||
@@ -189,6 +199,13 @@ public class MediaCodecHelper {
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
qualcommDecoderPrefixes = new LinkedList<>();
|
||||
|
||||
qualcommDecoderPrefixes.add("omx.qcom");
|
||||
qualcommDecoderPrefixes.add("c2.qti");
|
||||
}
|
||||
|
||||
private static boolean isPowerVR(String glRenderer) {
|
||||
return glRenderer.toLowerCase().contains("powervr");
|
||||
}
|
||||
@@ -223,19 +240,23 @@ public class MediaCodecHelper {
|
||||
return modelNumber.charAt(1) == '0';
|
||||
}
|
||||
|
||||
private static int getAdrenoRendererModelNumber(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return -1;
|
||||
}
|
||||
|
||||
return Integer.parseInt(modelNumber);
|
||||
}
|
||||
|
||||
// This is a workaround for some broken devices that report
|
||||
// only GLES 3.0 even though the GPU is an Adreno 4xx series part.
|
||||
// An example of such a device is the Huawei Honor 5x with the
|
||||
// Snapdragon 616 SoC (Adreno 405).
|
||||
private static boolean isGLES31SnapdragonRenderer(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return false;
|
||||
}
|
||||
|
||||
// Snapdragon 4xx and higher support GLES 3.1
|
||||
return modelNumber.charAt(0) >= '4';
|
||||
return getAdrenoRendererModelNumber(glRenderer) >= 400;
|
||||
}
|
||||
|
||||
public static void initialize(Context context, String glRenderer) {
|
||||
@@ -250,6 +271,7 @@ public class MediaCodecHelper {
|
||||
LimeLog.info("OpenGL ES version: "+configInfo.reqGlEsVersion);
|
||||
|
||||
isLowEndSnapdragon = isLowEndSnapdragonRenderer(glRenderer);
|
||||
isAdreno620 = getAdrenoRendererModelNumber(glRenderer) == 620;
|
||||
|
||||
// Tegra K1 and later can do reference frame invalidation properly
|
||||
if (configInfo.reqGlEsVersion >= 0x30000) {
|
||||
@@ -330,7 +352,38 @@ public class MediaCodecHelper {
|
||||
return System.nanoTime() / 1000000L;
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo) {
|
||||
public static boolean decoderSupportsLowLatency(MediaCodecInfo decoderInfo, String mimeType) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
try {
|
||||
if (decoderInfo.getCapabilitiesForType(mimeType).isFeatureSupported(CodecCapabilities.FEATURE_LowLatency)) {
|
||||
LimeLog.info("Low latency decoding mode supported (FEATURE_LowLatency)");
|
||||
return true;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// Tolerate buggy codecs
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsMaxOperatingRate(String decoderName) {
|
||||
// Operate at maximum rate to lower latency as much as possible on
|
||||
// some Qualcomm platforms. We could also set KEY_PRIORITY to 0 (realtime)
|
||||
// but that will actually result in the decoder crashing if it can't satisfy
|
||||
// our (ludicrous) operating rate requirement. This seems to cause reliable
|
||||
// crashes on the Xiaomi Mi 10 lite 5G and Redmi K30i 5G on Android 10, so
|
||||
// we'll disable it on Snapdragon 765G and all non-Qualcomm devices to be safe.
|
||||
//
|
||||
// NB: Even on Android 10, this optimization still provides significant
|
||||
// performance gains on Pixel 2.
|
||||
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.M &&
|
||||
isDecoderInList(qualcommDecoderPrefixes, decoderName) &&
|
||||
!isAdreno620;
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo, String mimeType) {
|
||||
// Possibly enable adaptive playback on KitKat and above
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
if (isDecoderInList(blacklistedAdaptivePlaybackPrefixes, decoderInfo.getName())) {
|
||||
@@ -339,7 +392,7 @@ public class MediaCodecHelper {
|
||||
}
|
||||
|
||||
try {
|
||||
if (decoderInfo.getCapabilitiesForType("video/avc").
|
||||
if (decoderInfo.getCapabilitiesForType(mimeType).
|
||||
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
|
||||
{
|
||||
// This will make getCapabilities() return that adaptive playback is supported
|
||||
@@ -348,12 +401,20 @@ public class MediaCodecHelper {
|
||||
}
|
||||
} catch (Exception e) {
|
||||
// Tolerate buggy codecs
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsQcomVendorLowLatency(String decoderName) {
|
||||
// MediaCodec vendor extension support was introduced in Android 8.0:
|
||||
// https://cs.android.com/android/_/android/platform/frameworks/av/+/01c10f8cdcd58d1e7025f426a72e6e75ba5d7fc2
|
||||
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.O &&
|
||||
isDecoderInList(qualcommDecoderPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderNeedsConstrainedHighProfile(String decoderName) {
|
||||
return isDecoderInList(constrainedHighProfilePrefixes, decoderName);
|
||||
}
|
||||
@@ -527,7 +588,7 @@ public class MediaCodecHelper {
|
||||
private static boolean isCodecBlacklisted(MediaCodecInfo codecInfo) {
|
||||
// Use the new isSoftwareOnly() function on Android Q
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
|
||||
if (codecInfo.isSoftwareOnly()) {
|
||||
if (!IS_EMULATOR && codecInfo.isSoftwareOnly()) {
|
||||
LimeLog.info("Skipping software-only decoder: "+codecInfo.getName());
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.limelight.binding.video;
|
||||
|
||||
import android.os.SystemClock;
|
||||
|
||||
class VideoStats {
|
||||
|
||||
long decoderTimeMs;
|
||||
@@ -24,7 +26,7 @@ class VideoStats {
|
||||
this.measurementStartTimestamp = other.measurementStartTimestamp;
|
||||
}
|
||||
|
||||
assert other.measurementStartTimestamp <= this.measurementStartTimestamp;
|
||||
assert other.measurementStartTimestamp >= this.measurementStartTimestamp;
|
||||
}
|
||||
|
||||
void copy(VideoStats other) {
|
||||
@@ -50,7 +52,7 @@ class VideoStats {
|
||||
}
|
||||
|
||||
VideoStatsFps getFps() {
|
||||
float elapsed = (System.currentTimeMillis() - this.measurementStartTimestamp) / (float) 1000;
|
||||
float elapsed = (SystemClock.uptimeMillis() - this.measurementStartTimestamp) / (float) 1000;
|
||||
|
||||
VideoStatsFps fps = new VideoStatsFps();
|
||||
if (elapsed > 0) {
|
||||
|
||||
@@ -4,8 +4,10 @@ import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.io.StringReader;
|
||||
import java.net.Inet4Address;
|
||||
import java.net.InetAddress;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.Socket;
|
||||
import java.net.UnknownHostException;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
@@ -38,6 +40,7 @@ import android.net.NetworkCapabilities;
|
||||
import android.os.Binder;
|
||||
import android.os.Build;
|
||||
import android.os.IBinder;
|
||||
import android.os.SystemClock;
|
||||
|
||||
import org.xmlpull.v1.XmlPullParserException;
|
||||
|
||||
@@ -134,6 +137,18 @@ public class ComputerManagerService extends Service {
|
||||
dbManager.updateComputer(existingComputer);
|
||||
}
|
||||
else {
|
||||
try {
|
||||
// If the active address is a site-local address (RFC 1918),
|
||||
// then use STUN to populate the external address field if
|
||||
// it's not set already.
|
||||
if (details.remoteAddress == null) {
|
||||
InetAddress addr = InetAddress.getByName(details.activeAddress);
|
||||
if (addr.isSiteLocalAddress()) {
|
||||
populateExternalAddress(details);
|
||||
}
|
||||
}
|
||||
} catch (UnknownHostException ignored) {}
|
||||
|
||||
dbManager.updateComputer(details);
|
||||
}
|
||||
}
|
||||
@@ -162,7 +177,7 @@ public class ComputerManagerService extends Service {
|
||||
LimeLog.warning(tuple.computer.name + " is offline (try " + offlineCount + ")");
|
||||
offlineCount++;
|
||||
} else {
|
||||
tuple.lastSuccessfulPollMs = System.currentTimeMillis();
|
||||
tuple.lastSuccessfulPollMs = SystemClock.elapsedRealtime();
|
||||
offlineCount = 0;
|
||||
}
|
||||
}
|
||||
@@ -193,7 +208,7 @@ public class ComputerManagerService extends Service {
|
||||
synchronized (pollingTuples) {
|
||||
for (PollingTuple tuple : pollingTuples) {
|
||||
// Enforce the poll data TTL
|
||||
if (System.currentTimeMillis() - tuple.lastSuccessfulPollMs > POLL_DATA_TTL_MS) {
|
||||
if (SystemClock.elapsedRealtime() - tuple.lastSuccessfulPollMs > POLL_DATA_TTL_MS) {
|
||||
LimeLog.info("Timing out polled state for "+tuple.computer.name);
|
||||
tuple.computer.state = ComputerDetails.State.UNKNOWN;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ package com.limelight.grid;
|
||||
|
||||
import android.content.Context;
|
||||
import android.graphics.BitmapFactory;
|
||||
import android.view.View;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.ProgressBar;
|
||||
import android.widget.TextView;
|
||||
@@ -16,8 +17,12 @@ import com.limelight.grid.assets.NetworkAssetLoader;
|
||||
import com.limelight.nvstream.http.ComputerDetails;
|
||||
import com.limelight.preferences.PreferenceConfiguration;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
|
||||
@@ -27,23 +32,49 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
|
||||
|
||||
private final ComputerDetails computer;
|
||||
private final String uniqueId;
|
||||
private final boolean showHiddenApps;
|
||||
|
||||
private CachedAppAssetLoader loader;
|
||||
private Set<Integer> hiddenAppIds = new HashSet<>();
|
||||
private ArrayList<AppView.AppObject> allApps = new ArrayList<>();
|
||||
|
||||
public AppGridAdapter(Context context, PreferenceConfiguration prefs, ComputerDetails computer, String uniqueId) {
|
||||
public AppGridAdapter(Context context, PreferenceConfiguration prefs, ComputerDetails computer, String uniqueId, boolean showHiddenApps) {
|
||||
super(context, getLayoutIdForPreferences(prefs));
|
||||
|
||||
this.computer = computer;
|
||||
this.uniqueId = uniqueId;
|
||||
this.showHiddenApps = showHiddenApps;
|
||||
|
||||
updateLayoutWithPreferences(context, prefs);
|
||||
}
|
||||
|
||||
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
|
||||
if (prefs.listMode) {
|
||||
return R.layout.simple_row;
|
||||
public void updateHiddenApps(Set<Integer> newHiddenAppIds, boolean hideImmediately) {
|
||||
this.hiddenAppIds.clear();
|
||||
this.hiddenAppIds.addAll(newHiddenAppIds);
|
||||
|
||||
if (hideImmediately) {
|
||||
// Reconstruct the itemList with the new hidden app set
|
||||
itemList.clear();
|
||||
for (AppView.AppObject app : allApps) {
|
||||
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
|
||||
|
||||
if (!app.isHidden || showHiddenApps) {
|
||||
itemList.add(app);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (prefs.smallIconMode) {
|
||||
else {
|
||||
// Just update the isHidden state to show the correct UI indication
|
||||
for (AppView.AppObject app : allApps) {
|
||||
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
|
||||
}
|
||||
}
|
||||
|
||||
notifyDataSetChanged();
|
||||
}
|
||||
|
||||
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
|
||||
if (prefs.smallIconMode) {
|
||||
return R.layout.app_grid_item_small;
|
||||
}
|
||||
else {
|
||||
@@ -90,8 +121,8 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
|
||||
loader.freeCacheMemory();
|
||||
}
|
||||
|
||||
private void sortList() {
|
||||
Collections.sort(itemList, new Comparator<AppView.AppObject>() {
|
||||
private static void sortList(List<AppView.AppObject> list) {
|
||||
Collections.sort(list, new Comparator<AppView.AppObject>() {
|
||||
@Override
|
||||
public int compare(AppView.AppObject lhs, AppView.AppObject rhs) {
|
||||
return lhs.app.getAppName().toLowerCase().compareTo(rhs.app.getAppName().toLowerCase());
|
||||
@@ -100,43 +131,54 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
|
||||
}
|
||||
|
||||
public void addApp(AppView.AppObject app) {
|
||||
// Queue a request to fetch this bitmap into cache
|
||||
loader.queueCacheLoad(app.app);
|
||||
// Update hidden state
|
||||
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
|
||||
|
||||
// Add the app to our sorted list
|
||||
itemList.add(app);
|
||||
sortList();
|
||||
// Always add the app to the all apps list
|
||||
allApps.add(app);
|
||||
sortList(allApps);
|
||||
|
||||
// Add the app to the adapter data if it's not hidden
|
||||
if (showHiddenApps || !app.isHidden) {
|
||||
// Queue a request to fetch this bitmap into cache
|
||||
loader.queueCacheLoad(app.app);
|
||||
|
||||
// Add the app to our sorted list
|
||||
itemList.add(app);
|
||||
sortList(itemList);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeApp(AppView.AppObject app) {
|
||||
itemList.remove(app);
|
||||
allApps.remove(app);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean populateImageView(ImageView imgView, ProgressBar prgView, AppView.AppObject obj) {
|
||||
public void clear() {
|
||||
super.clear();
|
||||
allApps.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, AppView.AppObject obj) {
|
||||
// Let the cached asset loader handle it
|
||||
loader.populateImageView(obj.app, imgView, prgView);
|
||||
return true;
|
||||
}
|
||||
loader.populateImageView(obj.app, imgView, txtView);
|
||||
|
||||
@Override
|
||||
public boolean populateTextView(TextView txtView, AppView.AppObject obj) {
|
||||
// Select the text view so it starts marquee mode
|
||||
txtView.setSelected(true);
|
||||
|
||||
// Return false to use the app's toString method
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean populateOverlayView(ImageView overlayView, AppView.AppObject obj) {
|
||||
if (obj.isRunning) {
|
||||
// Show the play button overlay
|
||||
overlayView.setImageResource(R.drawable.ic_play);
|
||||
return true;
|
||||
overlayView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
else {
|
||||
overlayView.setVisibility(View.GONE);
|
||||
}
|
||||
|
||||
// No overlay
|
||||
return false;
|
||||
if (obj.isHidden) {
|
||||
parentView.setAlpha(0.40f);
|
||||
}
|
||||
else {
|
||||
parentView.setAlpha(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ import android.widget.ProgressBar;
|
||||
import android.widget.TextView;
|
||||
|
||||
import com.limelight.R;
|
||||
import com.limelight.preferences.PreferenceConfiguration;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -55,9 +54,7 @@ public abstract class GenericGridAdapter<T> extends BaseAdapter {
|
||||
return i;
|
||||
}
|
||||
|
||||
public abstract boolean populateImageView(ImageView imgView, ProgressBar prgView, T obj);
|
||||
public abstract boolean populateTextView(TextView txtView, T obj);
|
||||
public abstract boolean populateOverlayView(ImageView overlayView, T obj);
|
||||
public abstract void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, T obj);
|
||||
|
||||
@Override
|
||||
public View getView(int i, View convertView, ViewGroup viewGroup) {
|
||||
@@ -70,22 +67,7 @@ public abstract class GenericGridAdapter<T> extends BaseAdapter {
|
||||
TextView txtView = convertView.findViewById(R.id.grid_text);
|
||||
ProgressBar prgView = convertView.findViewById(R.id.grid_spinner);
|
||||
|
||||
if (imgView != null) {
|
||||
if (!populateImageView(imgView, prgView, itemList.get(i))) {
|
||||
imgView.setImageBitmap(null);
|
||||
}
|
||||
}
|
||||
if (!populateTextView(txtView, itemList.get(i))) {
|
||||
txtView.setText(itemList.get(i).toString());
|
||||
}
|
||||
if (overlayView != null) {
|
||||
if (!populateOverlayView(overlayView, itemList.get(i))) {
|
||||
overlayView.setVisibility(View.INVISIBLE);
|
||||
}
|
||||
else {
|
||||
overlayView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
}
|
||||
populateView(convertView, imgView, prgView, txtView, overlayView, itemList.get(i));
|
||||
|
||||
return convertView;
|
||||
}
|
||||
|
||||
@@ -22,15 +22,7 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
|
||||
}
|
||||
|
||||
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
|
||||
if (prefs.listMode) {
|
||||
return R.layout.simple_row;
|
||||
}
|
||||
else if (prefs.smallIconMode) {
|
||||
return R.layout.pc_grid_item_small;
|
||||
}
|
||||
else {
|
||||
return R.layout.pc_grid_item;
|
||||
}
|
||||
return R.layout.pc_grid_item;
|
||||
}
|
||||
|
||||
public void updateLayoutWithPreferences(Context context, PreferenceConfiguration prefs) {
|
||||
@@ -57,7 +49,8 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean populateImageView(ImageView imgView, ProgressBar prgView, PcView.ComputerObject obj) {
|
||||
public void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, PcView.ComputerObject obj) {
|
||||
imgView.setImageResource(R.drawable.ic_computer);
|
||||
if (obj.details.state == ComputerDetails.State.ONLINE) {
|
||||
imgView.setAlpha(1.0f);
|
||||
}
|
||||
@@ -72,12 +65,7 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
|
||||
prgView.setVisibility(View.INVISIBLE);
|
||||
}
|
||||
|
||||
imgView.setImageResource(R.drawable.ic_computer);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean populateTextView(TextView txtView, PcView.ComputerObject obj) {
|
||||
txtView.setText(obj.details.name);
|
||||
if (obj.details.state == ComputerDetails.State.ONLINE) {
|
||||
txtView.setAlpha(1.0f);
|
||||
}
|
||||
@@ -85,16 +73,10 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
|
||||
txtView.setAlpha(0.4f);
|
||||
}
|
||||
|
||||
// Return false to use the computer's toString method
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean populateOverlayView(ImageView overlayView, PcView.ComputerObject obj) {
|
||||
if (obj.details.state == ComputerDetails.State.OFFLINE) {
|
||||
overlayView.setImageResource(R.drawable.ic_pc_offline);
|
||||
overlayView.setAlpha(0.4f);
|
||||
return true;
|
||||
overlayView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
// We must check if the status is exactly online and unpaired
|
||||
// to avoid colliding with the loading spinner when status is unknown
|
||||
@@ -102,8 +84,10 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
|
||||
obj.details.pairState == PairingManager.PairState.NOT_PAIRED) {
|
||||
overlayView.setImageResource(R.drawable.ic_lock);
|
||||
overlayView.setAlpha(1.0f);
|
||||
return true;
|
||||
overlayView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
else {
|
||||
overlayView.setVisibility(View.GONE);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,9 +6,12 @@ import android.graphics.drawable.BitmapDrawable;
|
||||
import android.graphics.drawable.Drawable;
|
||||
import android.os.AsyncTask;
|
||||
import android.view.View;
|
||||
import android.view.animation.Animation;
|
||||
import android.view.animation.AnimationUtils;
|
||||
import android.widget.ImageView;
|
||||
import android.widget.ProgressBar;
|
||||
import android.widget.TextView;
|
||||
|
||||
import com.limelight.R;
|
||||
import com.limelight.nvstream.http.ComputerDetails;
|
||||
import com.limelight.nvstream.http.NvApp;
|
||||
|
||||
@@ -89,7 +92,7 @@ public class CachedAppAssetLoader {
|
||||
memoryLoader.clearCache();
|
||||
}
|
||||
|
||||
private Bitmap doNetworkAssetLoad(LoaderTuple tuple, LoaderTask task) {
|
||||
private ScaledBitmap doNetworkAssetLoad(LoaderTuple tuple, LoaderTask task) {
|
||||
// Try 3 times
|
||||
for (int i = 0; i < 3; i++) {
|
||||
// Check again whether we've been cancelled or the image view is gone
|
||||
@@ -110,7 +113,7 @@ public class CachedAppAssetLoader {
|
||||
// If there's a task associated with this load, we should return the bitmap
|
||||
if (task != null) {
|
||||
// If the cached bitmap is valid, return it. Otherwise, we'll try the load again
|
||||
Bitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
|
||||
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
|
||||
if (bmp != null) {
|
||||
return bmp;
|
||||
}
|
||||
@@ -132,29 +135,29 @@ public class CachedAppAssetLoader {
|
||||
return null;
|
||||
}
|
||||
|
||||
private class LoaderTask extends AsyncTask<LoaderTuple, Void, Bitmap> {
|
||||
private class LoaderTask extends AsyncTask<LoaderTuple, Void, ScaledBitmap> {
|
||||
private final WeakReference<ImageView> imageViewRef;
|
||||
private final WeakReference<ProgressBar> progressViewRef;
|
||||
private final WeakReference<TextView> textViewRef;
|
||||
private final boolean diskOnly;
|
||||
|
||||
private LoaderTuple tuple;
|
||||
|
||||
public LoaderTask(ImageView imageView, ProgressBar prgView, boolean diskOnly) {
|
||||
public LoaderTask(ImageView imageView, TextView textView, boolean diskOnly) {
|
||||
this.imageViewRef = new WeakReference<>(imageView);
|
||||
this.progressViewRef = new WeakReference<>(prgView);
|
||||
this.textViewRef = new WeakReference<>(textView);
|
||||
this.diskOnly = diskOnly;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Bitmap doInBackground(LoaderTuple... params) {
|
||||
protected ScaledBitmap doInBackground(LoaderTuple... params) {
|
||||
tuple = params[0];
|
||||
|
||||
// Check whether it has been cancelled or the views are gone
|
||||
if (isCancelled() || imageViewRef.get() == null || progressViewRef.get() == null) {
|
||||
if (isCancelled() || imageViewRef.get() == null || textViewRef.get() == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Bitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
|
||||
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
|
||||
if (bmp == null) {
|
||||
if (!diskOnly) {
|
||||
// Try to load the asset from the network
|
||||
@@ -183,45 +186,61 @@ public class CachedAppAssetLoader {
|
||||
|
||||
// If the current loader task for this view isn't us, do nothing
|
||||
final ImageView imageView = imageViewRef.get();
|
||||
final ProgressBar prgView = progressViewRef.get();
|
||||
final TextView textView = textViewRef.get();
|
||||
if (getLoaderTask(imageView) == this) {
|
||||
// Now display the progress bar since we have to hit the network
|
||||
if (prgView != null) {
|
||||
prgView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
|
||||
// Set off another loader task on the network executor. This time our AsyncDrawable
|
||||
// will use the app image placeholder bitmap, rather than an empty bitmap.
|
||||
LoaderTask task = new LoaderTask(imageView, prgView, false);
|
||||
LoaderTask task = new LoaderTask(imageView, textView, false);
|
||||
AsyncDrawable asyncDrawable = new AsyncDrawable(imageView.getResources(), noAppImageBitmap, task);
|
||||
imageView.setVisibility(View.VISIBLE);
|
||||
imageView.setImageDrawable(asyncDrawable);
|
||||
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
|
||||
imageView.setVisibility(View.VISIBLE);
|
||||
textView.setVisibility(View.VISIBLE);
|
||||
task.executeOnExecutor(networkExecutor, tuple);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onPostExecute(Bitmap bitmap) {
|
||||
protected void onPostExecute(final ScaledBitmap bitmap) {
|
||||
// Do nothing if cancelled
|
||||
if (isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
final ImageView imageView = imageViewRef.get();
|
||||
final ProgressBar prgView = progressViewRef.get();
|
||||
final TextView textView = textViewRef.get();
|
||||
if (getLoaderTask(imageView) == this) {
|
||||
// Set the bitmap
|
||||
// Fade in the box art
|
||||
if (bitmap != null) {
|
||||
imageView.setImageBitmap(bitmap);
|
||||
}
|
||||
// Show the text if it's a placeholder
|
||||
textView.setVisibility(isBitmapPlaceholder(bitmap) ? View.VISIBLE : View.GONE);
|
||||
|
||||
// Hide the progress bar
|
||||
if (prgView != null) {
|
||||
prgView.setVisibility(View.INVISIBLE);
|
||||
}
|
||||
if (imageView.getVisibility() == View.VISIBLE) {
|
||||
// Fade out the placeholder first
|
||||
Animation fadeOutAnimation = AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadeout);
|
||||
fadeOutAnimation.setAnimationListener(new Animation.AnimationListener() {
|
||||
@Override
|
||||
public void onAnimationStart(Animation animation) {}
|
||||
|
||||
// Show the view
|
||||
imageView.setVisibility(View.VISIBLE);
|
||||
@Override
|
||||
public void onAnimationEnd(Animation animation) {
|
||||
// Fade in the new box art
|
||||
imageView.setImageBitmap(bitmap.bitmap);
|
||||
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAnimationRepeat(Animation animation) {}
|
||||
});
|
||||
imageView.startAnimation(fadeOutAnimation);
|
||||
}
|
||||
else {
|
||||
// View is invisible already, so just fade in the new art
|
||||
imageView.setImageBitmap(bitmap.bitmap);
|
||||
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
|
||||
imageView.setVisibility(View.VISIBLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -299,7 +318,13 @@ public class CachedAppAssetLoader {
|
||||
});
|
||||
}
|
||||
|
||||
public boolean populateImageView(NvApp app, ImageView imgView, ProgressBar prgView) {
|
||||
private boolean isBitmapPlaceholder(ScaledBitmap bitmap) {
|
||||
return (bitmap == null) ||
|
||||
(bitmap.originalWidth == 130 && bitmap.originalHeight == 180) || // GFE 2.0
|
||||
(bitmap.originalWidth == 628 && bitmap.originalHeight == 888); // GFE 3.0
|
||||
}
|
||||
|
||||
public boolean populateImageView(NvApp app, ImageView imgView, TextView textView) {
|
||||
LoaderTuple tuple = new LoaderTuple(computer, app);
|
||||
|
||||
// If there's already a task in progress for this view,
|
||||
@@ -309,22 +334,26 @@ public class CachedAppAssetLoader {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Hide the progress bar always on initial load
|
||||
prgView.setVisibility(View.INVISIBLE);
|
||||
// Always set the name text so we have it if needed later
|
||||
textView.setText(app.getAppName());
|
||||
|
||||
// First, try the memory cache in the current context
|
||||
Bitmap bmp = memoryLoader.loadBitmapFromCache(tuple);
|
||||
ScaledBitmap bmp = memoryLoader.loadBitmapFromCache(tuple);
|
||||
if (bmp != null) {
|
||||
// Show the bitmap immediately
|
||||
imgView.setVisibility(View.VISIBLE);
|
||||
imgView.setImageBitmap(bmp);
|
||||
imgView.setImageBitmap(bmp.bitmap);
|
||||
|
||||
// Show the text if it's a placeholder bitmap
|
||||
textView.setVisibility(isBitmapPlaceholder(bmp) ? View.VISIBLE : View.GONE);
|
||||
return true;
|
||||
}
|
||||
|
||||
// If it's not in memory, create an async task to load it. This task will be attached
|
||||
// via AsyncDrawable to this view.
|
||||
final LoaderTask task = new LoaderTask(imgView, prgView, true);
|
||||
final LoaderTask task = new LoaderTask(imgView, textView, true);
|
||||
final AsyncDrawable asyncDrawable = new AsyncDrawable(imgView.getResources(), placeholderBitmap, task);
|
||||
textView.setVisibility(View.INVISIBLE);
|
||||
imgView.setVisibility(View.INVISIBLE);
|
||||
imgView.setImageDrawable(asyncDrawable);
|
||||
|
||||
@@ -333,7 +362,7 @@ public class CachedAppAssetLoader {
|
||||
return false;
|
||||
}
|
||||
|
||||
public class LoaderTuple {
|
||||
public static class LoaderTuple {
|
||||
public final ComputerDetails computer;
|
||||
public final NvApp app;
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ public class DiskAssetLoader {
|
||||
return inSampleSize;
|
||||
}
|
||||
|
||||
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
|
||||
public ScaledBitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
|
||||
File file = getFile(tuple.computer.uuid, tuple.app.getAppId());
|
||||
|
||||
// Don't bother with anything if it doesn't exist
|
||||
@@ -110,27 +110,33 @@ public class DiskAssetLoader {
|
||||
bmp = BitmapFactory.decodeFile(file.getAbsolutePath(), options);
|
||||
if (bmp != null) {
|
||||
LimeLog.info("Tuple "+tuple+" decoded from disk cache with sample size: "+options.inSampleSize);
|
||||
return new ScaledBitmap(decodeOnlyOptions.outWidth, decodeOnlyOptions.outHeight, bmp);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// On P, we can get a bitmap back in one step with ImageDecoder
|
||||
final ScaledBitmap scaledBitmap = new ScaledBitmap();
|
||||
try {
|
||||
bmp = ImageDecoder.decodeBitmap(ImageDecoder.createSource(file), new ImageDecoder.OnHeaderDecodedListener() {
|
||||
scaledBitmap.bitmap = ImageDecoder.decodeBitmap(ImageDecoder.createSource(file), new ImageDecoder.OnHeaderDecodedListener() {
|
||||
@Override
|
||||
public void onHeaderDecoded(ImageDecoder imageDecoder, ImageDecoder.ImageInfo imageInfo, ImageDecoder.Source source) {
|
||||
scaledBitmap.originalWidth = imageInfo.getSize().getWidth();
|
||||
scaledBitmap.originalHeight = imageInfo.getSize().getHeight();
|
||||
|
||||
imageDecoder.setTargetSize(STANDARD_ASSET_WIDTH, STANDARD_ASSET_HEIGHT);
|
||||
if (isLowRamDevice) {
|
||||
imageDecoder.setMemorySizePolicy(ImageDecoder.MEMORY_POLICY_LOW_RAM);
|
||||
}
|
||||
}
|
||||
});
|
||||
return scaledBitmap;
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return bmp;
|
||||
return null;
|
||||
}
|
||||
|
||||
public File getFile(String computerUuid, int appId) {
|
||||
|
||||
@@ -1,37 +1,74 @@
|
||||
package com.limelight.grid.assets;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
import android.util.LruCache;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
|
||||
import java.lang.ref.SoftReference;
|
||||
import java.util.HashMap;
|
||||
|
||||
public class MemoryAssetLoader {
|
||||
private static final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
|
||||
private static final LruCache<String, Bitmap> memoryCache = new LruCache<String, Bitmap>(maxMemory / 16) {
|
||||
private static final LruCache<String, ScaledBitmap> memoryCache = new LruCache<String, ScaledBitmap>(maxMemory / 16) {
|
||||
@Override
|
||||
protected int sizeOf(String key, Bitmap bitmap) {
|
||||
protected int sizeOf(String key, ScaledBitmap bitmap) {
|
||||
// Sizeof returns kilobytes
|
||||
return bitmap.getByteCount() / 1024;
|
||||
return bitmap.bitmap.getByteCount() / 1024;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void entryRemoved(boolean evicted, String key, ScaledBitmap oldValue, ScaledBitmap newValue) {
|
||||
super.entryRemoved(evicted, key, oldValue, newValue);
|
||||
|
||||
if (evicted) {
|
||||
// Keep a soft reference around to the bitmap as long as we can
|
||||
evictionCache.put(key, new SoftReference<>(oldValue));
|
||||
}
|
||||
}
|
||||
};
|
||||
private static final HashMap<String, SoftReference<ScaledBitmap>> evictionCache = new HashMap<>();
|
||||
|
||||
private static String constructKey(CachedAppAssetLoader.LoaderTuple tuple) {
|
||||
return tuple.computer.uuid+"-"+tuple.app.getAppId();
|
||||
}
|
||||
|
||||
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple) {
|
||||
Bitmap bmp = memoryCache.get(constructKey(tuple));
|
||||
public ScaledBitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple) {
|
||||
final String key = constructKey(tuple);
|
||||
|
||||
ScaledBitmap bmp = memoryCache.get(key);
|
||||
if (bmp != null) {
|
||||
LimeLog.info("Memory cache hit for tuple: "+tuple);
|
||||
LimeLog.info("LRU cache hit for tuple: "+tuple);
|
||||
return bmp;
|
||||
}
|
||||
return bmp;
|
||||
|
||||
SoftReference<ScaledBitmap> bmpRef = evictionCache.get(key);
|
||||
if (bmpRef != null) {
|
||||
bmp = bmpRef.get();
|
||||
if (bmp != null) {
|
||||
LimeLog.info("Eviction cache hit for tuple: "+tuple);
|
||||
|
||||
// Put this entry back into the LRU cache
|
||||
evictionCache.remove(key);
|
||||
memoryCache.put(key, bmp);
|
||||
|
||||
return bmp;
|
||||
}
|
||||
else {
|
||||
// The data is gone, so remove the dangling SoftReference now
|
||||
evictionCache.remove(key);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public void populateCache(CachedAppAssetLoader.LoaderTuple tuple, Bitmap bitmap) {
|
||||
public void populateCache(CachedAppAssetLoader.LoaderTuple tuple, ScaledBitmap bitmap) {
|
||||
memoryCache.put(constructKey(tuple), bitmap);
|
||||
}
|
||||
|
||||
public void clearCache() {
|
||||
// We must evict first because that will push all items into the eviction cache
|
||||
memoryCache.evictAll();
|
||||
evictionCache.clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
package com.limelight.grid.assets;
|
||||
|
||||
import android.graphics.Bitmap;
|
||||
|
||||
public class ScaledBitmap {
|
||||
public int originalWidth;
|
||||
public int originalHeight;
|
||||
|
||||
public Bitmap bitmap;
|
||||
|
||||
public ScaledBitmap() {}
|
||||
|
||||
public ScaledBitmap(int originalWidth, int originalHeight, Bitmap bitmap) {
|
||||
this.originalWidth = originalWidth;
|
||||
this.originalHeight = originalHeight;
|
||||
this.bitmap = bitmap;
|
||||
}
|
||||
}
|
||||
@@ -17,7 +17,6 @@ public class ConnectionContext {
|
||||
public String serverGfeVersion;
|
||||
|
||||
public int negotiatedWidth, negotiatedHeight;
|
||||
public int negotiatedFps;
|
||||
public boolean negotiatedHdr;
|
||||
|
||||
public int videoCapabilities;
|
||||
|
||||
@@ -43,25 +43,26 @@ public class NvConnection {
|
||||
this.context = new ConnectionContext();
|
||||
this.context.streamConfig = config;
|
||||
this.context.serverCert = serverCert;
|
||||
try {
|
||||
// This is unique per connection
|
||||
this.context.riKey = generateRiAesKey();
|
||||
} catch (NoSuchAlgorithmException e) {
|
||||
// Should never happen
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
this.context.riKeyId = generateRiKeyId();
|
||||
|
||||
// This is unique per connection
|
||||
this.context.riKey = generateRiAesKey();
|
||||
context.riKeyId = generateRiKeyId();
|
||||
|
||||
this.isMonkey = ActivityManager.isUserAMonkey();
|
||||
}
|
||||
|
||||
private static SecretKey generateRiAesKey() throws NoSuchAlgorithmException {
|
||||
KeyGenerator keyGen = KeyGenerator.getInstance("AES");
|
||||
|
||||
// RI keys are 128 bits
|
||||
keyGen.init(128);
|
||||
|
||||
return keyGen.generateKey();
|
||||
private static SecretKey generateRiAesKey() {
|
||||
try {
|
||||
KeyGenerator keyGen = KeyGenerator.getInstance("AES");
|
||||
|
||||
// RI keys are 128 bits
|
||||
keyGen.init(128);
|
||||
|
||||
return keyGen.generateKey();
|
||||
} catch (NoSuchAlgorithmException e) {
|
||||
e.printStackTrace();
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
private static int generateRiKeyId() {
|
||||
@@ -114,20 +115,28 @@ public class NvConnection {
|
||||
//
|
||||
|
||||
// Check for a supported stream resolution
|
||||
if (context.streamConfig.getHeight() >= 2160 && !h.supports4K(serverInfo)) {
|
||||
if ((context.streamConfig.getWidth() > 4096 || context.streamConfig.getHeight() > 4096) &&
|
||||
(h.getServerCodecModeSupport(serverInfo) & 0x200) == 0) {
|
||||
context.connListener.displayMessage("Your host PC does not support streaming at resolutions above 4K.");
|
||||
return false;
|
||||
}
|
||||
else if ((context.streamConfig.getWidth() > 4096 || context.streamConfig.getHeight() > 4096) &&
|
||||
!context.streamConfig.getHevcSupported()) {
|
||||
context.connListener.displayMessage("Your streaming device must support H.265 to stream at resolutions above 4K.");
|
||||
return false;
|
||||
}
|
||||
else if (context.streamConfig.getHeight() >= 2160 && !h.supports4K(serverInfo)) {
|
||||
// Client wants 4K but the server can't do it
|
||||
context.connListener.displayTransientMessage("You must update GeForce Experience to stream in 4K. The stream will be 1080p.");
|
||||
|
||||
// Lower resolution to 1080p
|
||||
context.negotiatedWidth = 1920;
|
||||
context.negotiatedHeight = 1080;
|
||||
context.negotiatedFps = context.streamConfig.getRefreshRate();
|
||||
}
|
||||
else {
|
||||
// Take what the client wanted
|
||||
context.negotiatedWidth = context.streamConfig.getWidth();
|
||||
context.negotiatedHeight = context.streamConfig.getHeight();
|
||||
context.negotiatedFps = context.streamConfig.getRefreshRate();
|
||||
}
|
||||
|
||||
//
|
||||
@@ -232,14 +241,19 @@ public class NvConnection {
|
||||
|
||||
try {
|
||||
if (!startApp()) {
|
||||
context.connListener.stageFailed(appName, 0);
|
||||
context.connListener.stageFailed(appName, 0, 0);
|
||||
return;
|
||||
}
|
||||
context.connListener.stageComplete(appName);
|
||||
} catch (GfeHttpResponseException e) {
|
||||
e.printStackTrace();
|
||||
context.connListener.displayMessage(e.getMessage());
|
||||
context.connListener.stageFailed(appName, 0, e.getErrorCode());
|
||||
return;
|
||||
} catch (XmlPullParserException | IOException e) {
|
||||
e.printStackTrace();
|
||||
context.connListener.displayMessage(e.getMessage());
|
||||
context.connListener.stageFailed(appName, 0);
|
||||
context.connListener.stageFailed(appName, MoonBridge.ML_PORT_FLAG_TCP_47984 | MoonBridge.ML_PORT_FLAG_TCP_47989, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -252,7 +266,7 @@ public class NvConnection {
|
||||
connectionAllowed.acquire();
|
||||
} catch (InterruptedException e) {
|
||||
context.connListener.displayMessage(e.getMessage());
|
||||
context.connListener.stageFailed(appName, 0);
|
||||
context.connListener.stageFailed(appName, 0, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -263,9 +277,9 @@ public class NvConnection {
|
||||
int ret = MoonBridge.startConnection(context.serverAddress,
|
||||
context.serverAppVersion, context.serverGfeVersion,
|
||||
context.negotiatedWidth, context.negotiatedHeight,
|
||||
context.negotiatedFps, context.streamConfig.getBitrate(),
|
||||
context.streamConfig.getRefreshRate(), context.streamConfig.getBitrate(),
|
||||
context.streamConfig.getMaxPacketSize(),
|
||||
context.streamConfig.getRemote(), context.streamConfig.getAudioConfiguration(),
|
||||
context.streamConfig.getRemote(), context.streamConfig.getAudioConfiguration().toInt(),
|
||||
context.streamConfig.getHevcSupported(),
|
||||
context.negotiatedHdr,
|
||||
context.streamConfig.getHevcBitratePercentageMultiplier(),
|
||||
@@ -289,6 +303,13 @@ public class NvConnection {
|
||||
MoonBridge.sendMouseMove(deltaX, deltaY);
|
||||
}
|
||||
}
|
||||
|
||||
public void sendMousePosition(short x, short y, short referenceWidth, short referenceHeight)
|
||||
{
|
||||
if (!isMonkey) {
|
||||
MoonBridge.sendMousePosition(x, y, referenceWidth, referenceHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public void sendMouseButtonDown(final byte mouseButton)
|
||||
{
|
||||
@@ -339,6 +360,12 @@ public class NvConnection {
|
||||
}
|
||||
}
|
||||
|
||||
public void sendMouseHighResScroll(final short scrollAmount) {
|
||||
if (!isMonkey) {
|
||||
MoonBridge.sendMouseHighResScroll(scrollAmount);
|
||||
}
|
||||
}
|
||||
|
||||
public static String findExternalAddressForMdns(String stunHostname, int stunPort) {
|
||||
return MoonBridge.findExternalAddressIP4(stunHostname, stunPort);
|
||||
}
|
||||
|
||||
@@ -3,10 +3,10 @@ package com.limelight.nvstream;
|
||||
public interface NvConnectionListener {
|
||||
void stageStarting(String stage);
|
||||
void stageComplete(String stage);
|
||||
void stageFailed(String stage, long errorCode);
|
||||
void stageFailed(String stage, int portFlags, int errorCode);
|
||||
|
||||
void connectionStarted();
|
||||
void connectionTerminated(long errorCode);
|
||||
void connectionTerminated(int errorCode);
|
||||
void connectionStatusUpdate(int connectionStatus);
|
||||
|
||||
void displayMessage(String message);
|
||||
|
||||
@@ -9,16 +9,11 @@ public class StreamConfiguration {
|
||||
public static final int STREAM_CFG_LOCAL = 0;
|
||||
public static final int STREAM_CFG_REMOTE = 1;
|
||||
public static final int STREAM_CFG_AUTO = 2;
|
||||
|
||||
private static final int CHANNEL_COUNT_STEREO = 2;
|
||||
private static final int CHANNEL_COUNT_5_1 = 6;
|
||||
|
||||
private static final int CHANNEL_MASK_STEREO = 0x3;
|
||||
private static final int CHANNEL_MASK_5_1 = 0xFC;
|
||||
|
||||
private NvApp app;
|
||||
private int width, height;
|
||||
private int refreshRate;
|
||||
private int launchRefreshRate;
|
||||
private int clientRefreshRateX100;
|
||||
private int bitrate;
|
||||
private boolean sops;
|
||||
@@ -26,9 +21,7 @@ public class StreamConfiguration {
|
||||
private boolean playLocalAudio;
|
||||
private int maxPacketSize;
|
||||
private int remote;
|
||||
private int audioChannelMask;
|
||||
private int audioChannelCount;
|
||||
private int audioConfiguration;
|
||||
private MoonBridge.AudioConfiguration audioConfiguration;
|
||||
private boolean supportsHevc;
|
||||
private int hevcBitratePercentageMultiplier;
|
||||
private boolean enableHdr;
|
||||
@@ -57,6 +50,11 @@ public class StreamConfiguration {
|
||||
config.refreshRate = refreshRate;
|
||||
return this;
|
||||
}
|
||||
|
||||
public StreamConfiguration.Builder setLaunchRefreshRate(int refreshRate) {
|
||||
config.launchRefreshRate = refreshRate;
|
||||
return this;
|
||||
}
|
||||
|
||||
public StreamConfiguration.Builder setBitrate(int bitrate) {
|
||||
config.bitrate = bitrate;
|
||||
@@ -113,21 +111,8 @@ public class StreamConfiguration {
|
||||
return this;
|
||||
}
|
||||
|
||||
public StreamConfiguration.Builder setAudioConfiguration(int audioConfig) {
|
||||
if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_STEREO) {
|
||||
config.audioChannelCount = CHANNEL_COUNT_STEREO;
|
||||
config.audioChannelMask = CHANNEL_MASK_STEREO;
|
||||
}
|
||||
else if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_51_SURROUND) {
|
||||
config.audioChannelCount = CHANNEL_COUNT_5_1;
|
||||
config.audioChannelMask = CHANNEL_MASK_5_1;
|
||||
}
|
||||
else {
|
||||
throw new IllegalArgumentException("Invalid audio configuration");
|
||||
}
|
||||
|
||||
public StreamConfiguration.Builder setAudioConfiguration(MoonBridge.AudioConfiguration audioConfig) {
|
||||
config.audioConfiguration = audioConfig;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -147,13 +132,13 @@ public class StreamConfiguration {
|
||||
this.width = 1280;
|
||||
this.height = 720;
|
||||
this.refreshRate = 60;
|
||||
this.launchRefreshRate = 60;
|
||||
this.bitrate = 10000;
|
||||
this.maxPacketSize = 1024;
|
||||
this.remote = STREAM_CFG_AUTO;
|
||||
this.sops = true;
|
||||
this.enableAdaptiveResolution = false;
|
||||
this.audioChannelCount = CHANNEL_COUNT_STEREO;
|
||||
this.audioChannelMask = CHANNEL_MASK_STEREO;
|
||||
this.audioConfiguration = MoonBridge.AUDIO_CONFIGURATION_STEREO;
|
||||
this.supportsHevc = false;
|
||||
this.enableHdr = false;
|
||||
this.attachedGamepadMask = 0;
|
||||
@@ -170,6 +155,10 @@ public class StreamConfiguration {
|
||||
public int getRefreshRate() {
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
public int getLaunchRefreshRate() {
|
||||
return launchRefreshRate;
|
||||
}
|
||||
|
||||
public int getBitrate() {
|
||||
return bitrate;
|
||||
@@ -198,16 +187,8 @@ public class StreamConfiguration {
|
||||
public int getRemote() {
|
||||
return remote;
|
||||
}
|
||||
|
||||
public int getAudioChannelCount() {
|
||||
return audioChannelCount;
|
||||
}
|
||||
|
||||
public int getAudioChannelMask() {
|
||||
return audioChannelMask;
|
||||
}
|
||||
|
||||
public int getAudioConfiguration() {
|
||||
public MoonBridge.AudioConfiguration getAudioConfiguration() {
|
||||
return audioConfiguration;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
package com.limelight.nvstream.av.audio;
|
||||
|
||||
import com.limelight.nvstream.jni.MoonBridge;
|
||||
|
||||
public interface AudioRenderer {
|
||||
int setup(int audioConfiguration, int sampleRate, int samplesPerFrame);
|
||||
int setup(MoonBridge.AudioConfiguration audioConfiguration, int sampleRate, int samplesPerFrame);
|
||||
|
||||
void start();
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ public abstract class VideoDecoderRenderer {
|
||||
// This is called once for each frame-start NALU. This means it will be called several times
|
||||
// for an IDR frame which contains several parameter sets and the I-frame data.
|
||||
public abstract int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
|
||||
int frameNumber, long receiveTimeMs);
|
||||
int frameNumber, long receiveTimeMs, long enqueueTimeMs);
|
||||
|
||||
public abstract void cleanup();
|
||||
|
||||
|
||||
@@ -69,9 +69,9 @@ public class ComputerDetails {
|
||||
@Override
|
||||
public String toString() {
|
||||
StringBuilder str = new StringBuilder();
|
||||
str.append("Name: ").append(name).append("\n");
|
||||
str.append("State: ").append(state).append("\n");
|
||||
str.append("Active Address: ").append(activeAddress).append("\n");
|
||||
str.append("Name: ").append(name).append("\n");
|
||||
str.append("UUID: ").append(uuid).append("\n");
|
||||
str.append("Local Address: ").append(localAddress).append("\n");
|
||||
str.append("Remote Address: ").append(remoteAddress).append("\n");
|
||||
|
||||
@@ -58,4 +58,13 @@ public class NvApp {
|
||||
public boolean isInitialized() {
|
||||
return this.initialized;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
StringBuilder str = new StringBuilder();
|
||||
str.append("Name: ").append(appName).append("\n");
|
||||
str.append("HDR: ").append(hdrSupported ? "Yes" : "No").append("\n");
|
||||
str.append("ID: ").append(appId).append("\n");
|
||||
return str.toString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,26 @@
|
||||
package com.limelight.nvstream.http;
|
||||
|
||||
import android.os.Build;
|
||||
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.Reader;
|
||||
import java.io.StringReader;
|
||||
import java.net.InetAddress;
|
||||
import java.net.MalformedURLException;
|
||||
import java.net.Socket;
|
||||
import java.net.URI;
|
||||
import java.net.URISyntaxException;
|
||||
import java.security.KeyManagementException;
|
||||
import java.security.KeyStore;
|
||||
import java.security.KeyStoreException;
|
||||
import java.security.NoSuchAlgorithmException;
|
||||
import java.security.Principal;
|
||||
import java.security.PrivateKey;
|
||||
import java.security.SecureRandom;
|
||||
import java.security.cert.Certificate;
|
||||
import java.security.cert.CertificateException;
|
||||
import java.security.cert.X509Certificate;
|
||||
import java.util.LinkedList;
|
||||
@@ -24,11 +30,16 @@ import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import javax.net.ssl.HostnameVerifier;
|
||||
import javax.net.ssl.HttpsURLConnection;
|
||||
import javax.net.ssl.KeyManager;
|
||||
import javax.net.ssl.SSLContext;
|
||||
import javax.net.ssl.SSLHandshakeException;
|
||||
import javax.net.ssl.SSLPeerUnverifiedException;
|
||||
import javax.net.ssl.SSLSession;
|
||||
import javax.net.ssl.SSLSocket;
|
||||
import javax.net.ssl.SSLSocketFactory;
|
||||
import javax.net.ssl.TrustManager;
|
||||
import javax.net.ssl.TrustManagerFactory;
|
||||
import javax.net.ssl.X509KeyManager;
|
||||
import javax.net.ssl.X509TrustManager;
|
||||
|
||||
@@ -42,7 +53,6 @@ import com.limelight.nvstream.ConnectionContext;
|
||||
import com.limelight.nvstream.http.PairingManager.PairState;
|
||||
|
||||
import okhttp3.ConnectionPool;
|
||||
import okhttp3.Handshake;
|
||||
import okhttp3.OkHttpClient;
|
||||
import okhttp3.Request;
|
||||
import okhttp3.Response;
|
||||
@@ -66,34 +76,36 @@ public class NvHTTP {
|
||||
|
||||
private OkHttpClient httpClient;
|
||||
private OkHttpClient httpClientWithReadTimeout;
|
||||
|
||||
|
||||
private X509TrustManager defaultTrustManager;
|
||||
private X509TrustManager trustManager;
|
||||
private X509KeyManager keyManager;
|
||||
private X509Certificate serverCert;
|
||||
|
||||
void setServerCert(X509Certificate serverCert) {
|
||||
this.serverCert = serverCert;
|
||||
|
||||
trustManager = new X509TrustManager() {
|
||||
public X509Certificate[] getAcceptedIssuers() {
|
||||
return new X509Certificate[0];
|
||||
}
|
||||
public void checkClientTrusted(X509Certificate[] certs, String authType) {
|
||||
throw new IllegalStateException("Should never be called");
|
||||
}
|
||||
public void checkServerTrusted(X509Certificate[] certs, String authType) throws CertificateException {
|
||||
// Check the server certificate if we've paired to this host
|
||||
if (!certs[0].equals(NvHTTP.this.serverCert)) {
|
||||
throw new CertificateException("Certificate mismatch");
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void initializeHttpState(final X509Certificate serverCert, final LimelightCryptoProvider cryptoProvider) {
|
||||
// Set up TrustManager
|
||||
setServerCert(serverCert);
|
||||
private static X509TrustManager getDefaultTrustManager() {
|
||||
try {
|
||||
TrustManagerFactory tmf = TrustManagerFactory.getInstance(TrustManagerFactory.getDefaultAlgorithm());
|
||||
tmf.init((KeyStore) null);
|
||||
|
||||
for (TrustManager tm : tmf.getTrustManagers()) {
|
||||
if (tm instanceof X509TrustManager) {
|
||||
return (X509TrustManager) tm;
|
||||
}
|
||||
}
|
||||
} catch (NoSuchAlgorithmException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (KeyStoreException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
throw new IllegalStateException("No X509 trust manager found");
|
||||
}
|
||||
|
||||
private void initializeHttpState(final LimelightCryptoProvider cryptoProvider) {
|
||||
keyManager = new X509KeyManager() {
|
||||
public String chooseClientAlias(String[] keyTypes,
|
||||
Principal[] issuers, Socket socket) { return "Limelight-RSA"; }
|
||||
@@ -109,9 +121,51 @@ public class NvHTTP {
|
||||
public String[] getServerAliases(String keyType, Principal[] issuers) { return null; }
|
||||
};
|
||||
|
||||
// Ignore differences between given hostname and certificate hostname
|
||||
defaultTrustManager = getDefaultTrustManager();
|
||||
trustManager = new X509TrustManager() {
|
||||
public X509Certificate[] getAcceptedIssuers() {
|
||||
return new X509Certificate[0];
|
||||
}
|
||||
public void checkClientTrusted(X509Certificate[] certs, String authType) {
|
||||
throw new IllegalStateException("Should never be called");
|
||||
}
|
||||
public void checkServerTrusted(X509Certificate[] certs, String authType) throws CertificateException {
|
||||
try {
|
||||
// Try the default trust manager first to allow pairing with certificates
|
||||
// that chain up to a trusted root CA. This will raise CertificateException
|
||||
// if the certificate is not trusted (expected for GFE's self-signed certs).
|
||||
defaultTrustManager.checkServerTrusted(certs, authType);
|
||||
} catch (CertificateException e) {
|
||||
// Check the server certificate if we've paired to this host
|
||||
if (certs.length == 1 && NvHTTP.this.serverCert != null) {
|
||||
if (!certs[0].equals(NvHTTP.this.serverCert)) {
|
||||
throw new CertificateException("Certificate mismatch");
|
||||
}
|
||||
}
|
||||
else {
|
||||
// The cert chain doesn't look like a self-signed cert or we don't have
|
||||
// a certificate pinned, so re-throw the original validation error.
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
HostnameVerifier hv = new HostnameVerifier() {
|
||||
public boolean verify(String hostname, SSLSession session) { return true; }
|
||||
public boolean verify(String hostname, SSLSession session) {
|
||||
try {
|
||||
Certificate[] certificates = session.getPeerCertificates();
|
||||
if (certificates.length == 1 && certificates[0].equals(NvHTTP.this.serverCert)) {
|
||||
// Allow any hostname if it's our pinned cert
|
||||
return true;
|
||||
}
|
||||
} catch (SSLPeerUnverifiedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
// Fall back to default HostnameVerifier for validating CA-issued certs
|
||||
return HttpsURLConnection.getDefaultHostnameVerifier().verify(hostname, session);
|
||||
}
|
||||
};
|
||||
|
||||
httpClient = new OkHttpClient.Builder()
|
||||
@@ -131,7 +185,9 @@ public class NvHTTP {
|
||||
// started by other Moonlight clients.
|
||||
this.uniqueId = "0123456789ABCDEF";
|
||||
|
||||
initializeHttpState(serverCert, cryptoProvider);
|
||||
this.serverCert = serverCert;
|
||||
|
||||
initializeHttpState(cryptoProvider);
|
||||
|
||||
try {
|
||||
// The URI constructor takes care of escaping IPv6 literals
|
||||
@@ -171,7 +227,7 @@ public class NvHTTP {
|
||||
break;
|
||||
case (XmlPullParser.TEXT):
|
||||
if (currentTag.peek().equals(tagname)) {
|
||||
return xpp.getText().trim();
|
||||
return xpp.getText();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -186,9 +242,20 @@ public class NvHTTP {
|
||||
}
|
||||
|
||||
private static void verifyResponseStatus(XmlPullParser xpp) throws GfeHttpResponseException {
|
||||
int statusCode = Integer.parseInt(xpp.getAttributeValue(XmlPullParser.NO_NAMESPACE, "status_code"));
|
||||
// We use Long.parseLong() because in rare cases GFE can send back a status code of
|
||||
// 0xFFFFFFFF, which will cause Integer.parseInt() to throw a NumberFormatException due
|
||||
// to exceeding Integer.MAX_VALUE. We'll get the desired error code of -1 by just casting
|
||||
// the resulting long into an int.
|
||||
int statusCode = (int)Long.parseLong(xpp.getAttributeValue(XmlPullParser.NO_NAMESPACE, "status_code"));
|
||||
if (statusCode != 200) {
|
||||
throw new GfeHttpResponseException(statusCode, xpp.getAttributeValue(XmlPullParser.NO_NAMESPACE, "status_message"));
|
||||
String statusMsg = xpp.getAttributeValue(XmlPullParser.NO_NAMESPACE, "status_message");
|
||||
if (statusCode == -1 && "Invalid".equals(statusMsg)) {
|
||||
// Special case handling an audio capture error which GFE doesn't
|
||||
// provide any useful status message for.
|
||||
statusCode = 418;
|
||||
statusMsg = "Missing audio capture device. Reinstall GeForce Experience.";
|
||||
}
|
||||
throw new GfeHttpResponseException(statusCode, statusMsg);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -259,11 +326,7 @@ public class NvHTTP {
|
||||
// This has some extra logic to always report unpaired if the pinned cert isn't there
|
||||
details.pairState = getPairState(serverInfo);
|
||||
|
||||
try {
|
||||
details.runningGameId = getCurrentGame(serverInfo);
|
||||
} catch (NumberFormatException e) {
|
||||
details.runningGameId = 0;
|
||||
}
|
||||
details.runningGameId = getCurrentGame(serverInfo);
|
||||
|
||||
// We could reach it so it's online
|
||||
details.state = ComputerDetails.State.ONLINE;
|
||||
@@ -279,24 +342,21 @@ public class NvHTTP {
|
||||
try {
|
||||
SSLContext sc = SSLContext.getInstance("TLS");
|
||||
sc.init(new KeyManager[] { keyManager }, new TrustManager[] { trustManager }, new SecureRandom());
|
||||
return client.newBuilder().sslSocketFactory(sc.getSocketFactory(), trustManager).build();
|
||||
|
||||
// TLS 1.2 is not enabled by default prior to Android 5.0, so we'll need a custom
|
||||
// SSLSocketFactory in order to connect to GFE 3.20.4 which requires TLSv1.2 or later.
|
||||
// We don't just always use TLSv12SocketFactory because explicitly specifying TLS versions
|
||||
// prevents later TLS versions from being negotiated even if client and server otherwise
|
||||
// support them.
|
||||
return client.newBuilder().sslSocketFactory(
|
||||
Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP ?
|
||||
sc.getSocketFactory() : new TLSv12SocketFactory(sc),
|
||||
trustManager).build();
|
||||
} catch (NoSuchAlgorithmException | KeyManagementException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
public X509Certificate getCertificateIfTrusted() {
|
||||
try {
|
||||
Response resp = httpClient.newCall(new Request.Builder().url(baseUrlHttps).get().build()).execute();
|
||||
Handshake handshake = resp.handshake();
|
||||
if (handshake != null) {
|
||||
return (X509Certificate)handshake.peerCertificates().get(0);
|
||||
}
|
||||
} catch (IOException ignored) {}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Read timeout should be enabled for any HTTP query that requires no outside action
|
||||
// on the GFE server. Examples of queries that DO require outside action are launch, resume, and quit.
|
||||
// The initial pair query does require outside action (user entering a PIN) but subsequent pairing
|
||||
@@ -305,10 +365,6 @@ public class NvHTTP {
|
||||
Request request = new Request.Builder().url(url).get().build();
|
||||
Response response;
|
||||
|
||||
if (serverCert == null && !url.startsWith(baseUrlHttp)) {
|
||||
throw new IllegalStateException("Attempted HTTPS fetch without pinned cert");
|
||||
}
|
||||
|
||||
if (enableReadTimeout) {
|
||||
response = performAndroidTlsHack(httpClientWithReadTimeout).newCall(request).execute();
|
||||
}
|
||||
@@ -331,7 +387,7 @@ public class NvHTTP {
|
||||
throw new FileNotFoundException(url);
|
||||
}
|
||||
else {
|
||||
throw new IOException("HTTP request failed: "+response.code());
|
||||
throw new GfeHttpResponseException(response.code(), response.message());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -368,11 +424,6 @@ public class NvHTTP {
|
||||
}
|
||||
|
||||
public PairingManager.PairState getPairState(String serverInfo) throws IOException, XmlPullParserException {
|
||||
// If we don't have a server cert, we can't be paired even if the host thinks we are
|
||||
if (serverCert == null) {
|
||||
return PairState.NOT_PAIRED;
|
||||
}
|
||||
|
||||
if (!NvHTTP.getXmlString(serverInfo, "PairStatus").equals("1")) {
|
||||
return PairState.NOT_PAIRED;
|
||||
}
|
||||
@@ -383,11 +434,7 @@ public class NvHTTP {
|
||||
public long getMaxLumaPixelsH264(String serverInfo) throws XmlPullParserException, IOException {
|
||||
String str = getXmlString(serverInfo, "MaxLumaPixelsH264");
|
||||
if (str != null) {
|
||||
try {
|
||||
return Long.parseLong(str);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
return Long.parseLong(str);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
@@ -396,11 +443,7 @@ public class NvHTTP {
|
||||
public long getMaxLumaPixelsHEVC(String serverInfo) throws XmlPullParserException, IOException {
|
||||
String str = getXmlString(serverInfo, "MaxLumaPixelsHEVC");
|
||||
if (str != null) {
|
||||
try {
|
||||
return Long.parseLong(str);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
return Long.parseLong(str);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
@@ -417,11 +460,7 @@ public class NvHTTP {
|
||||
public long getServerCodecModeSupport(String serverInfo) throws XmlPullParserException, IOException {
|
||||
String str = getXmlString(serverInfo, "ServerCodecModeSupport");
|
||||
if (str != null) {
|
||||
try {
|
||||
return Long.parseLong(str);
|
||||
} catch (NumberFormatException e) {
|
||||
return 0;
|
||||
}
|
||||
return Long.parseLong(str);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
@@ -518,11 +557,11 @@ public class NvHTTP {
|
||||
case (XmlPullParser.TEXT):
|
||||
NvApp app = appList.getLast();
|
||||
if (currentTag.peek().equals("AppTitle")) {
|
||||
app.setAppName(xpp.getText().trim());
|
||||
app.setAppName(xpp.getText());
|
||||
} else if (currentTag.peek().equals("ID")) {
|
||||
app.setAppId(xpp.getText().trim());
|
||||
app.setAppId(xpp.getText());
|
||||
} else if (currentTag.peek().equals("IsHdrSupported")) {
|
||||
app.setHdrSupported(xpp.getText().trim().equals("1"));
|
||||
app.setHdrSupported(xpp.getText().equals("1"));
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -577,36 +616,23 @@ public class NvHTTP {
|
||||
}
|
||||
|
||||
public int getServerMajorVersion(String serverInfo) throws XmlPullParserException, IOException {
|
||||
int[] appVersionQuad = getServerAppVersionQuad(serverInfo);
|
||||
if (appVersionQuad != null) {
|
||||
return appVersionQuad[0];
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
return getServerAppVersionQuad(serverInfo)[0];
|
||||
}
|
||||
|
||||
public int[] getServerAppVersionQuad(String serverInfo) throws XmlPullParserException, IOException {
|
||||
try {
|
||||
String serverVersion = getServerVersion(serverInfo);
|
||||
if (serverVersion == null) {
|
||||
LimeLog.warning("Missing server version field");
|
||||
return null;
|
||||
}
|
||||
String[] serverVersionSplit = serverVersion.split("\\.");
|
||||
if (serverVersionSplit.length != 4) {
|
||||
LimeLog.warning("Malformed server version field");
|
||||
return null;
|
||||
}
|
||||
int[] ret = new int[serverVersionSplit.length];
|
||||
for (int i = 0; i < ret.length; i++) {
|
||||
ret[i] = Integer.parseInt(serverVersionSplit[i]);
|
||||
}
|
||||
return ret;
|
||||
} catch (NumberFormatException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
String serverVersion = getServerVersion(serverInfo);
|
||||
if (serverVersion == null) {
|
||||
throw new IllegalArgumentException("Missing server version field");
|
||||
}
|
||||
String[] serverVersionSplit = serverVersion.split("\\.");
|
||||
if (serverVersionSplit.length != 4) {
|
||||
throw new IllegalArgumentException("Malformed server version field: "+serverVersion);
|
||||
}
|
||||
int[] ret = new int[serverVersionSplit.length];
|
||||
for (int i = 0; i < ret.length; i++) {
|
||||
ret[i] = Integer.parseInt(serverVersionSplit[i]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
final private static char[] hexArray = "0123456789ABCDEF".toCharArray();
|
||||
@@ -622,9 +648,10 @@ public class NvHTTP {
|
||||
|
||||
public boolean launchApp(ConnectionContext context, int appId, boolean enableHdr) throws IOException, XmlPullParserException {
|
||||
// Using an FPS value over 60 causes SOPS to default to 720p60,
|
||||
// so force it to 60 when starting. This won't impact our ability
|
||||
// to get > 60 FPS while actually streaming though.
|
||||
int fps = context.negotiatedFps > 60 ? 60 : context.negotiatedFps;
|
||||
// so force it to 0 to ensure the correct resolution is set. We
|
||||
// used to use 60 here but that locked the frame rate to 60 FPS
|
||||
// on GFE 3.20.3.
|
||||
int fps = context.streamConfig.getLaunchRefreshRate() > 60 ? 0 : context.streamConfig.getLaunchRefreshRate();
|
||||
|
||||
// Using an unsupported resolution (not 720p, 1080p, or 4K) causes
|
||||
// GFE to force SOPS to 720p60. This is fine for < 720p resolutions like
|
||||
@@ -648,7 +675,7 @@ public class NvHTTP {
|
||||
"&rikeyid="+context.riKeyId +
|
||||
(!enableHdr ? "" : "&hdrMode=1&clientHdrCapVersion=0&clientHdrCapSupportedFlagsInUint32=0&clientHdrCapMetaDataId=NV_STATIC_METADATA_TYPE_1&clientHdrCapDisplayData=0x0x0x0x0x0x0x0x0x0x0") +
|
||||
"&localAudioPlayMode=" + (context.streamConfig.getPlayLocalAudio() ? 1 : 0) +
|
||||
"&surroundAudioInfo=" + ((context.streamConfig.getAudioChannelMask() << 16) + context.streamConfig.getAudioChannelCount()) +
|
||||
"&surroundAudioInfo=" + context.streamConfig.getAudioConfiguration().getSurroundAudioInfo() +
|
||||
(context.streamConfig.getAttachedGamepadMask() != 0 ? "&remoteControllersBitmap=" + context.streamConfig.getAttachedGamepadMask() : "") +
|
||||
(context.streamConfig.getAttachedGamepadMask() != 0 ? "&gcmap=" + context.streamConfig.getAttachedGamepadMask() : ""),
|
||||
false);
|
||||
@@ -660,7 +687,7 @@ public class NvHTTP {
|
||||
String xmlStr = openHttpConnectionToString(baseUrlHttps + "/resume?" + buildUniqueIdUuidString() +
|
||||
"&rikey="+bytesToHex(context.riKey.getEncoded()) +
|
||||
"&rikeyid="+context.riKeyId +
|
||||
"&surroundAudioInfo=" + ((context.streamConfig.getAudioChannelMask() << 16) + context.streamConfig.getAudioChannelCount()),
|
||||
"&surroundAudioInfo=" + context.streamConfig.getAudioConfiguration().getSurroundAudioInfo(),
|
||||
false);
|
||||
String resume = getXmlString(xmlStr, "resume");
|
||||
return Integer.parseInt(resume) != 0;
|
||||
@@ -683,4 +710,62 @@ public class NvHTTP {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Based on example code from https://blog.dev-area.net/2015/08/13/android-4-1-enable-tls-1-1-and-tls-1-2/
|
||||
private static class TLSv12SocketFactory extends SSLSocketFactory {
|
||||
private SSLSocketFactory internalSSLSocketFactory;
|
||||
|
||||
public TLSv12SocketFactory(SSLContext context) {
|
||||
internalSSLSocketFactory = context.getSocketFactory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getDefaultCipherSuites() {
|
||||
return internalSSLSocketFactory.getDefaultCipherSuites();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getSupportedCipherSuites() {
|
||||
return internalSSLSocketFactory.getSupportedCipherSuites();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket() throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket(Socket s, String host, int port, boolean autoClose) throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(s, host, port, autoClose));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket(String host, int port) throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket(String host, int port, InetAddress localHost, int localPort) throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port, localHost, localPort));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket(InetAddress host, int port) throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(host, port));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Socket createSocket(InetAddress address, int port, InetAddress localAddress, int localPort) throws IOException {
|
||||
return enableTLSv12OnSocket(internalSSLSocketFactory.createSocket(address, port, localAddress, localPort));
|
||||
}
|
||||
|
||||
private Socket enableTLSv12OnSocket(Socket socket) {
|
||||
if (socket instanceof SSLSocket) {
|
||||
// TLS 1.2 is not enabled by default prior to Android 5.0. We must enable it
|
||||
// explicitly to ensure we can communicate with GFE 3.20.4 which blocks TLS 1.0.
|
||||
((SSLSocket)socket).setEnabledProtocols(new String[] {"TLSv1.2"});
|
||||
}
|
||||
return socket;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,6 @@ import java.security.*;
|
||||
import java.security.cert.*;
|
||||
import java.util.Arrays;
|
||||
import java.util.Locale;
|
||||
import java.util.Random;
|
||||
|
||||
public class PairingManager {
|
||||
|
||||
@@ -55,6 +54,10 @@ public class PairingManager {
|
||||
|
||||
private static byte[] hexToBytes(String s) {
|
||||
int len = s.length();
|
||||
if (len % 2 != 0) {
|
||||
throw new IllegalArgumentException("Illegal string length: "+len);
|
||||
}
|
||||
|
||||
byte[] data = new byte[len / 2];
|
||||
for (int i = 0; i < len; i += 2) {
|
||||
data[i / 2] = (byte) ((Character.digit(s.charAt(i), 16) << 4)
|
||||
@@ -74,7 +77,7 @@ public class PairingManager {
|
||||
return (X509Certificate)cf.generateCertificate(new ByteArrayInputStream(certBytes));
|
||||
} catch (CertificateException e) {
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -168,7 +171,7 @@ public class PairingManager {
|
||||
}
|
||||
|
||||
public static String generatePinString() {
|
||||
Random r = new Random();
|
||||
SecureRandom r = new SecureRandom();
|
||||
return String.format((Locale)null, "%d%d%d%d",
|
||||
r.nextInt(10), r.nextInt(10),
|
||||
r.nextInt(10), r.nextInt(10));
|
||||
@@ -314,9 +317,8 @@ public class PairingManager {
|
||||
return md.digest(data);
|
||||
}
|
||||
catch (NoSuchAlgorithmException e) {
|
||||
// Shouldn't ever happen
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -332,9 +334,8 @@ public class PairingManager {
|
||||
return md.digest(data);
|
||||
}
|
||||
catch (NoSuchAlgorithmException e) {
|
||||
// Shouldn't ever happen
|
||||
e.printStackTrace();
|
||||
return null;
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,8 +7,9 @@ import com.limelight.nvstream.av.video.VideoDecoderRenderer;
|
||||
public class MoonBridge {
|
||||
/* See documentation in Limelight.h for information about these functions and constants */
|
||||
|
||||
public static final int AUDIO_CONFIGURATION_STEREO = 0;
|
||||
public static final int AUDIO_CONFIGURATION_51_SURROUND = 1;
|
||||
public static final AudioConfiguration AUDIO_CONFIGURATION_STEREO = new AudioConfiguration(2, 0x3);
|
||||
public static final AudioConfiguration AUDIO_CONFIGURATION_51_SURROUND = new AudioConfiguration(6, 0x3F);
|
||||
public static final AudioConfiguration AUDIO_CONFIGURATION_71_SURROUND = new AudioConfiguration(8, 0x63F);
|
||||
|
||||
public static final int VIDEO_FORMAT_H264 = 0x0001;
|
||||
public static final int VIDEO_FORMAT_H265 = 0x0100;
|
||||
@@ -32,6 +33,30 @@ public class MoonBridge {
|
||||
public static final int CONN_STATUS_OKAY = 0;
|
||||
public static final int CONN_STATUS_POOR = 1;
|
||||
|
||||
public static final int ML_ERROR_GRACEFUL_TERMINATION = 0;
|
||||
public static final int ML_ERROR_NO_VIDEO_TRAFFIC = -100;
|
||||
public static final int ML_ERROR_NO_VIDEO_FRAME = -101;
|
||||
public static final int ML_ERROR_UNEXPECTED_EARLY_TERMINATION = -102;
|
||||
|
||||
public static final int ML_PORT_INDEX_TCP_47984 = 0;
|
||||
public static final int ML_PORT_INDEX_TCP_47989 = 1;
|
||||
public static final int ML_PORT_INDEX_TCP_48010 = 2;
|
||||
public static final int ML_PORT_INDEX_UDP_47998 = 8;
|
||||
public static final int ML_PORT_INDEX_UDP_47999 = 9;
|
||||
public static final int ML_PORT_INDEX_UDP_48000 = 10;
|
||||
public static final int ML_PORT_INDEX_UDP_48010 = 11;
|
||||
|
||||
public static final int ML_PORT_FLAG_ALL = 0xFFFFFFFF;
|
||||
public static final int ML_PORT_FLAG_TCP_47984 = 0x0001;
|
||||
public static final int ML_PORT_FLAG_TCP_47989 = 0x0002;
|
||||
public static final int ML_PORT_FLAG_TCP_48010 = 0x0004;
|
||||
public static final int ML_PORT_FLAG_UDP_47998 = 0x0100;
|
||||
public static final int ML_PORT_FLAG_UDP_47999 = 0x0200;
|
||||
public static final int ML_PORT_FLAG_UDP_48000 = 0x0400;
|
||||
public static final int ML_PORT_FLAG_UDP_48010 = 0x0800;
|
||||
|
||||
public static final int ML_TEST_RESULT_INCONCLUSIVE = 0xFFFFFFFF;
|
||||
|
||||
private static AudioRenderer audioRenderer;
|
||||
private static VideoDecoderRenderer videoRenderer;
|
||||
private static NvConnectionListener connectionListener;
|
||||
@@ -45,6 +70,57 @@ public class MoonBridge {
|
||||
return slices << 24;
|
||||
}
|
||||
|
||||
public static class AudioConfiguration {
|
||||
public final int channelCount;
|
||||
public final int channelMask;
|
||||
|
||||
public AudioConfiguration(int channelCount, int channelMask) {
|
||||
this.channelCount = channelCount;
|
||||
this.channelMask = channelMask;
|
||||
}
|
||||
|
||||
// Creates an AudioConfiguration from the integer value returned by moonlight-common-c
|
||||
// See CHANNEL_COUNT_FROM_AUDIO_CONFIGURATION() and CHANNEL_MASK_FROM_AUDIO_CONFIGURATION()
|
||||
// in Limelight.h
|
||||
private AudioConfiguration(int audioConfiguration) {
|
||||
// Check the magic byte before decoding to make sure we got something that's actually
|
||||
// a MAKE_AUDIO_CONFIGURATION()-based value and not something else like an older version
|
||||
// hardcoded AUDIO_CONFIGURATION value from an earlier version of moonlight-common-c.
|
||||
if ((audioConfiguration & 0xFF) != 0xCA) {
|
||||
throw new IllegalArgumentException("Audio configuration has invalid magic byte!");
|
||||
}
|
||||
|
||||
this.channelCount = (audioConfiguration >> 8) & 0xFF;
|
||||
this.channelMask = (audioConfiguration >> 16) & 0xFFFF;
|
||||
}
|
||||
|
||||
// See SURROUNDAUDIOINFO_FROM_AUDIO_CONFIGURATION() in Limelight.h
|
||||
public int getSurroundAudioInfo() {
|
||||
return channelMask << 16 | channelCount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj instanceof AudioConfiguration) {
|
||||
AudioConfiguration that = (AudioConfiguration)obj;
|
||||
return this.toInt() == that.toInt();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return toInt();
|
||||
}
|
||||
|
||||
// Returns the integer value expected by moonlight-common-c
|
||||
// See MAKE_AUDIO_CONFIGURATION() in Limelight.h
|
||||
public int toInt() {
|
||||
return ((channelMask) << 16) | (channelCount << 8) | 0xCA;
|
||||
}
|
||||
}
|
||||
|
||||
public static int bridgeDrSetup(int videoFormat, int width, int height, int redrawRate) {
|
||||
if (videoRenderer != null) {
|
||||
return videoRenderer.setup(videoFormat, width, height, redrawRate);
|
||||
@@ -73,11 +149,11 @@ public class MoonBridge {
|
||||
}
|
||||
|
||||
public static int bridgeDrSubmitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength,
|
||||
int decodeUnitType,
|
||||
int frameNumber, long receiveTimeMs) {
|
||||
int decodeUnitType, int frameNumber,
|
||||
long receiveTimeMs, long enqueueTimeMs) {
|
||||
if (videoRenderer != null) {
|
||||
return videoRenderer.submitDecodeUnit(decodeUnitData, decodeUnitLength,
|
||||
decodeUnitType, frameNumber, receiveTimeMs);
|
||||
decodeUnitType, frameNumber, receiveTimeMs, enqueueTimeMs);
|
||||
}
|
||||
else {
|
||||
return DR_OK;
|
||||
@@ -86,7 +162,7 @@ public class MoonBridge {
|
||||
|
||||
public static int bridgeArInit(int audioConfiguration, int sampleRate, int samplesPerFrame) {
|
||||
if (audioRenderer != null) {
|
||||
return audioRenderer.setup(audioConfiguration, sampleRate, samplesPerFrame);
|
||||
return audioRenderer.setup(new AudioConfiguration(audioConfiguration), sampleRate, samplesPerFrame);
|
||||
}
|
||||
else {
|
||||
return -1;
|
||||
@@ -129,9 +205,9 @@ public class MoonBridge {
|
||||
}
|
||||
}
|
||||
|
||||
public static void bridgeClStageFailed(int stage, long errorCode) {
|
||||
public static void bridgeClStageFailed(int stage, int errorCode) {
|
||||
if (connectionListener != null) {
|
||||
connectionListener.stageFailed(getStageName(stage), errorCode);
|
||||
connectionListener.stageFailed(getStageName(stage), getPortFlagsFromStage(stage), errorCode);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,7 +217,7 @@ public class MoonBridge {
|
||||
}
|
||||
}
|
||||
|
||||
public static void bridgeClConnectionTerminated(long errorCode) {
|
||||
public static void bridgeClConnectionTerminated(int errorCode) {
|
||||
if (connectionListener != null) {
|
||||
connectionListener.connectionTerminated(errorCode);
|
||||
}
|
||||
@@ -187,6 +263,8 @@ public class MoonBridge {
|
||||
|
||||
public static native void sendMouseMove(short deltaX, short deltaY);
|
||||
|
||||
public static native void sendMousePosition(short x, short y, short referenceWidth, short referenceHeight);
|
||||
|
||||
public static native void sendMouseButton(byte buttonEvent, byte mouseButton);
|
||||
|
||||
public static native void sendMultiControllerInput(short controllerNumber,
|
||||
@@ -204,6 +282,8 @@ public class MoonBridge {
|
||||
|
||||
public static native void sendMouseScroll(byte scrollClicks);
|
||||
|
||||
public static native void sendMouseHighResScroll(short scrollAmount);
|
||||
|
||||
public static native String getStageName(int stage);
|
||||
|
||||
public static native String findExternalAddressIP4(String stunHostName, int stunPort);
|
||||
@@ -212,5 +292,13 @@ public class MoonBridge {
|
||||
|
||||
public static native int getPendingVideoFrames();
|
||||
|
||||
public static native int testClientConnectivity(String testServerHostName, int referencePort, int testFlags);
|
||||
|
||||
public static native int getPortFlagsFromStage(int stage);
|
||||
|
||||
public static native int getPortFlagsFromTerminationErrorCode(int errorCode);
|
||||
|
||||
public static native String stringifyPortFlags(int portFlags, String separator);
|
||||
|
||||
public static native void init();
|
||||
}
|
||||
|
||||
@@ -11,8 +11,9 @@ import com.limelight.nvstream.http.ComputerDetails;
|
||||
|
||||
public class WakeOnLanSender {
|
||||
private static final int[] PORTS_TO_TRY = new int[] {
|
||||
7, 9, // Standard WOL ports
|
||||
47998, 47999, 48000, 48002, 48010 // Ports opened by GFE
|
||||
9, // Standard WOL port (privileged port)
|
||||
47998, 47999, 48000, 48002, 48010, // Ports opened by GFE
|
||||
47009, // Port opened by Moonlight Internet Hosting Tool for WoL (non-privileged port)
|
||||
};
|
||||
|
||||
public static void sendWolPacket(ComputerDetails computer) throws IOException {
|
||||
|
||||
@@ -15,7 +15,9 @@ import com.limelight.computers.ComputerManagerService;
|
||||
import com.limelight.R;
|
||||
import com.limelight.nvstream.http.ComputerDetails;
|
||||
import com.limelight.nvstream.http.NvHTTP;
|
||||
import com.limelight.nvstream.jni.MoonBridge;
|
||||
import com.limelight.utils.Dialog;
|
||||
import com.limelight.utils.ServerHelper;
|
||||
import com.limelight.utils.SpinnerDialog;
|
||||
import com.limelight.utils.UiHelper;
|
||||
|
||||
@@ -97,6 +99,7 @@ public class AddComputerManually extends Activity {
|
||||
private void doAddPc(String host) {
|
||||
boolean wrongSiteLocal = false;
|
||||
boolean success;
|
||||
int portTestResult;
|
||||
|
||||
SpinnerDialog dialog = SpinnerDialog.displayDialog(this, getResources().getString(R.string.title_add_pc),
|
||||
getResources().getString(R.string.msg_add_pc), false);
|
||||
@@ -104,12 +107,6 @@ public class AddComputerManually extends Activity {
|
||||
try {
|
||||
ComputerDetails details = new ComputerDetails();
|
||||
details.manualAddress = host;
|
||||
|
||||
try {
|
||||
NvHTTP http = new NvHTTP(host, managerBinder.getUniqueId(), null, PlatformBinding.getCryptoProvider(this));
|
||||
details.serverCert = http.getCertificateIfTrusted();
|
||||
} catch (IOException ignored) {}
|
||||
|
||||
success = managerBinder.addComputerBlocking(details);
|
||||
} catch (IllegalArgumentException e) {
|
||||
// This can be thrown from OkHttp if the host fails to canonicalize to a valid name.
|
||||
@@ -120,6 +117,14 @@ public class AddComputerManually extends Activity {
|
||||
if (!success){
|
||||
wrongSiteLocal = isWrongSubnetSiteLocalAddress(host);
|
||||
}
|
||||
if (!success && !wrongSiteLocal) {
|
||||
// Run the test before dismissing the spinner because it can take a few seconds.
|
||||
portTestResult = MoonBridge.testClientConnectivity(ServerHelper.CONNECTION_TEST_SERVER, 443,
|
||||
MoonBridge.ML_PORT_FLAG_TCP_47984 | MoonBridge.ML_PORT_FLAG_TCP_47989);
|
||||
} else {
|
||||
// Don't bother with the test if we succeeded or the IP address was bogus
|
||||
portTestResult = MoonBridge.ML_TEST_RESULT_INCONCLUSIVE;
|
||||
}
|
||||
|
||||
dialog.dismiss();
|
||||
|
||||
@@ -127,7 +132,14 @@ public class AddComputerManually extends Activity {
|
||||
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title), getResources().getString(R.string.addpc_wrong_sitelocal), false);
|
||||
}
|
||||
else if (!success) {
|
||||
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title), getResources().getString(R.string.addpc_fail), false);
|
||||
String dialogText;
|
||||
if (portTestResult != MoonBridge.ML_TEST_RESULT_INCONCLUSIVE && portTestResult != 0) {
|
||||
dialogText = getResources().getString(R.string.nettest_text_blocked);
|
||||
}
|
||||
else {
|
||||
dialogText = getResources().getString(R.string.addpc_fail);
|
||||
}
|
||||
Dialog.displayDialog(this, getResources().getString(R.string.conn_error_title), dialogText, false);
|
||||
}
|
||||
else {
|
||||
AddComputerManually.this.runOnUiThread(new Runnable() {
|
||||
|
||||
@@ -6,9 +6,11 @@ import android.content.pm.PackageManager;
|
||||
import android.os.Build;
|
||||
import android.preference.PreferenceManager;
|
||||
|
||||
import com.limelight.nvstream.jni.MoonBridge;
|
||||
|
||||
public class PreferenceConfiguration {
|
||||
private static final String LEGACY_RES_FPS_PREF_STRING = "list_resolution_fps";
|
||||
|
||||
private static final String LEGACY_ENABLE_51_SURROUND_PREF_STRING = "checkbox_51_surround";
|
||||
|
||||
static final String RESOLUTION_PREF_STRING = "list_resolution";
|
||||
static final String FPS_PREF_STRING = "list_fps";
|
||||
@@ -19,11 +21,11 @@ public class PreferenceConfiguration {
|
||||
private static final String DISABLE_TOASTS_PREF_STRING = "checkbox_disable_warnings";
|
||||
private static final String HOST_AUDIO_PREF_STRING = "checkbox_host_audio";
|
||||
private static final String DEADZONE_PREF_STRING = "seekbar_deadzone";
|
||||
private static final String OSC_OPACITY_PREF_STRING = "seekbar_osc_opacity";
|
||||
private static final String LANGUAGE_PREF_STRING = "list_languages";
|
||||
private static final String LIST_MODE_PREF_STRING = "checkbox_list_mode";
|
||||
private static final String SMALL_ICONS_PREF_STRING = "checkbox_small_icon_mode";
|
||||
private static final String MULTI_CONTROLLER_PREF_STRING = "checkbox_multi_controller";
|
||||
private static final String ENABLE_51_SURROUND_PREF_STRING = "checkbox_51_surround";
|
||||
static final String AUDIO_CONFIG_PREF_STRING = "list_audio_config";
|
||||
private static final String USB_DRIVER_PREF_SRING = "checkbox_usb_driver";
|
||||
private static final String VIDEO_FORMAT_PREF_STRING = "video_format";
|
||||
private static final String ONSCREEN_CONTROLLER_PREF_STRING = "checkbox_show_onscreen_controls";
|
||||
@@ -38,18 +40,20 @@ public class PreferenceConfiguration {
|
||||
static final String UNLOCK_FPS_STRING = "checkbox_unlock_fps";
|
||||
private static final String VIBRATE_OSC_PREF_STRING = "checkbox_vibrate_osc";
|
||||
private static final String VIBRATE_FALLBACK_PREF_STRING = "checkbox_vibrate_fallback";
|
||||
private static final String FLIP_FACE_BUTTONS_PREF_STRING = "checkbox_flip_face_buttons";
|
||||
private static final String TOUCHSCREEN_TRACKPAD_PREF_STRING = "checkbox_touchscreen_trackpad";
|
||||
private static final String LATENCY_TOAST_PREF_STRING = "checkbox_enable_post_stream_toast";
|
||||
|
||||
static final String DEFAULT_RESOLUTION = "720p";
|
||||
static final String DEFAULT_RESOLUTION = "1280x720";
|
||||
static final String DEFAULT_FPS = "60";
|
||||
private static final boolean DEFAULT_STRETCH = false;
|
||||
private static final boolean DEFAULT_SOPS = true;
|
||||
private static final boolean DEFAULT_DISABLE_TOASTS = false;
|
||||
private static final boolean DEFAULT_HOST_AUDIO = false;
|
||||
private static final int DEFAULT_DEADZONE = 15;
|
||||
private static final int DEFAULT_OPACITY = 90;
|
||||
public static final String DEFAULT_LANGUAGE = "default";
|
||||
private static final boolean DEFAULT_LIST_MODE = false;
|
||||
private static final boolean DEFAULT_MULTI_CONTROLLER = true;
|
||||
private static final boolean DEFAULT_ENABLE_51_SURROUND = false;
|
||||
private static final boolean DEFAULT_USB_DRIVER = true;
|
||||
private static final String DEFAULT_VIDEO_FORMAT = "auto";
|
||||
private static final boolean ONSCREEN_CONTROLLER_DEFAULT = false;
|
||||
@@ -64,83 +68,119 @@ public class PreferenceConfiguration {
|
||||
private static final boolean DEFAULT_UNLOCK_FPS = false;
|
||||
private static final boolean DEFAULT_VIBRATE_OSC = true;
|
||||
private static final boolean DEFAULT_VIBRATE_FALLBACK = false;
|
||||
private static final boolean DEFAULT_FLIP_FACE_BUTTONS = false;
|
||||
private static final boolean DEFAULT_TOUCHSCREEN_TRACKPAD = true;
|
||||
private static final String DEFAULT_AUDIO_CONFIG = "2"; // Stereo
|
||||
private static final boolean DEFAULT_LATENCY_TOAST = false;
|
||||
|
||||
public static final int FORCE_H265_ON = -1;
|
||||
public static final int AUTOSELECT_H265 = 0;
|
||||
public static final int FORCE_H265_OFF = 1;
|
||||
|
||||
public static final String RES_360P = "640x360";
|
||||
public static final String RES_480P = "854x480";
|
||||
public static final String RES_720P = "1280x720";
|
||||
public static final String RES_1080P = "1920x1080";
|
||||
public static final String RES_1440P = "2560x1440";
|
||||
public static final String RES_4K = "3840x2160";
|
||||
public static final String RES_NATIVE = "Native";
|
||||
|
||||
public int width, height, fps;
|
||||
public int bitrate;
|
||||
public int videoFormat;
|
||||
public int deadzonePercentage;
|
||||
public int oscOpacity;
|
||||
public boolean stretchVideo, enableSops, playHostAudio, disableWarnings;
|
||||
public String language;
|
||||
public boolean listMode, smallIconMode, multiController, enable51Surround, usbDriver;
|
||||
public boolean smallIconMode, multiController, usbDriver, flipFaceButtons;
|
||||
public boolean onscreenController;
|
||||
public boolean onlyL3R3;
|
||||
public boolean disableFrameDrop;
|
||||
public boolean enableHdr;
|
||||
public boolean enablePip;
|
||||
public boolean enablePerfOverlay;
|
||||
public boolean enableLatencyToast;
|
||||
public boolean bindAllUsb;
|
||||
public boolean mouseEmulation;
|
||||
public boolean mouseNavButtons;
|
||||
public boolean unlockFps;
|
||||
public boolean vibrateOsc;
|
||||
public boolean vibrateFallbackToDevice;
|
||||
public boolean touchscreenTrackpad;
|
||||
public MoonBridge.AudioConfiguration audioConfiguration;
|
||||
|
||||
private static int getHeightFromResolutionString(String resString) {
|
||||
public static boolean isNativeResolution(int width, int height) {
|
||||
// It's not a native resolution if it matches an existing resolution option
|
||||
if (width == 640 && height == 360) {
|
||||
return false;
|
||||
}
|
||||
else if (width == 854 && height == 480) {
|
||||
return false;
|
||||
}
|
||||
else if (width == 1280 && height == 720) {
|
||||
return false;
|
||||
}
|
||||
else if (width == 1920 && height == 1080) {
|
||||
return false;
|
||||
}
|
||||
else if (width == 2560 && height == 1440) {
|
||||
return false;
|
||||
}
|
||||
else if (width == 3840 && height == 2160) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static String convertFromLegacyResolutionString(String resString) {
|
||||
if (resString.equalsIgnoreCase("360p")) {
|
||||
return 360;
|
||||
return RES_360P;
|
||||
}
|
||||
else if (resString.equalsIgnoreCase("480p")) {
|
||||
return 480;
|
||||
return RES_480P;
|
||||
}
|
||||
else if (resString.equalsIgnoreCase("720p")) {
|
||||
return 720;
|
||||
return RES_720P;
|
||||
}
|
||||
else if (resString.equalsIgnoreCase("1080p")) {
|
||||
return 1080;
|
||||
return RES_1080P;
|
||||
}
|
||||
else if (resString.equalsIgnoreCase("1440p")) {
|
||||
return 1440;
|
||||
return RES_1440P;
|
||||
}
|
||||
else if (resString.equalsIgnoreCase("4K")) {
|
||||
return 2160;
|
||||
return RES_4K;
|
||||
}
|
||||
else {
|
||||
// Should be unreachable
|
||||
return 720;
|
||||
return RES_720P;
|
||||
}
|
||||
}
|
||||
|
||||
private static int getWidthFromResolutionString(String resString) {
|
||||
int height = getHeightFromResolutionString(resString);
|
||||
if (height == 480) {
|
||||
// This isn't an exact 16:9 resolution
|
||||
return 854;
|
||||
}
|
||||
else {
|
||||
return (height * 16) / 9;
|
||||
}
|
||||
return Integer.parseInt(resString.split("x")[0]);
|
||||
}
|
||||
|
||||
private static int getHeightFromResolutionString(String resString) {
|
||||
return Integer.parseInt(resString.split("x")[1]);
|
||||
}
|
||||
|
||||
private static String getResolutionString(int width, int height) {
|
||||
switch (height) {
|
||||
case 360:
|
||||
return "360p";
|
||||
return RES_360P;
|
||||
case 480:
|
||||
return "480p";
|
||||
return RES_480P;
|
||||
default:
|
||||
case 720:
|
||||
return "720p";
|
||||
return RES_720P;
|
||||
case 1080:
|
||||
return "1080p";
|
||||
return RES_1080P;
|
||||
case 1440:
|
||||
return "1440p";
|
||||
return RES_1440P;
|
||||
case 2160:
|
||||
return "4K";
|
||||
|
||||
return RES_4K;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -244,6 +284,15 @@ public class PreferenceConfiguration {
|
||||
PreferenceConfiguration config = new PreferenceConfiguration();
|
||||
|
||||
// Migrate legacy preferences to the new locations
|
||||
if (prefs.contains(LEGACY_ENABLE_51_SURROUND_PREF_STRING)) {
|
||||
if (prefs.getBoolean(LEGACY_ENABLE_51_SURROUND_PREF_STRING, false)) {
|
||||
prefs.edit()
|
||||
.remove(LEGACY_ENABLE_51_SURROUND_PREF_STRING)
|
||||
.putString(AUDIO_CONFIG_PREF_STRING, "51")
|
||||
.apply();
|
||||
}
|
||||
}
|
||||
|
||||
String str = prefs.getString(LEGACY_RES_FPS_PREF_STRING, null);
|
||||
if (str != null) {
|
||||
if (str.equals("360p30")) {
|
||||
@@ -302,21 +351,47 @@ public class PreferenceConfiguration {
|
||||
else {
|
||||
// Use the new preference location
|
||||
String resStr = prefs.getString(RESOLUTION_PREF_STRING, PreferenceConfiguration.DEFAULT_RESOLUTION);
|
||||
|
||||
// Convert legacy resolution strings to the new style
|
||||
if (!resStr.contains("x")) {
|
||||
resStr = PreferenceConfiguration.convertFromLegacyResolutionString(resStr);
|
||||
prefs.edit().putString(RESOLUTION_PREF_STRING, resStr).apply();
|
||||
}
|
||||
|
||||
config.width = PreferenceConfiguration.getWidthFromResolutionString(resStr);
|
||||
config.height = PreferenceConfiguration.getHeightFromResolutionString(resStr);
|
||||
config.fps = Integer.parseInt(prefs.getString(FPS_PREF_STRING, PreferenceConfiguration.DEFAULT_FPS));
|
||||
}
|
||||
|
||||
if (!prefs.contains(SMALL_ICONS_PREF_STRING)) {
|
||||
// We need to write small icon mode's default to disk for the settings page to display
|
||||
// the current state of the option properly
|
||||
prefs.edit().putBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context)).apply();
|
||||
}
|
||||
|
||||
// This must happen after the preferences migration to ensure the preferences are populated
|
||||
config.bitrate = prefs.getInt(BITRATE_PREF_STRING, prefs.getInt(BITRATE_PREF_OLD_STRING, 0) * 1000);
|
||||
if (config.bitrate == 0) {
|
||||
config.bitrate = getDefaultBitrate(context);
|
||||
}
|
||||
|
||||
String audioConfig = prefs.getString(AUDIO_CONFIG_PREF_STRING, DEFAULT_AUDIO_CONFIG);
|
||||
if (audioConfig.equals("71")) {
|
||||
config.audioConfiguration = MoonBridge.AUDIO_CONFIGURATION_71_SURROUND;
|
||||
}
|
||||
else if (audioConfig.equals("51")) {
|
||||
config.audioConfiguration = MoonBridge.AUDIO_CONFIGURATION_51_SURROUND;
|
||||
}
|
||||
else /* if (audioConfig.equals("2")) */ {
|
||||
config.audioConfiguration = MoonBridge.AUDIO_CONFIGURATION_STEREO;
|
||||
}
|
||||
|
||||
config.videoFormat = getVideoFormatValue(context);
|
||||
|
||||
config.deadzonePercentage = prefs.getInt(DEADZONE_PREF_STRING, DEFAULT_DEADZONE);
|
||||
|
||||
config.oscOpacity = prefs.getInt(OSC_OPACITY_PREF_STRING, DEFAULT_OPACITY);
|
||||
|
||||
config.language = prefs.getString(LANGUAGE_PREF_STRING, DEFAULT_LANGUAGE);
|
||||
|
||||
// Checkbox preferences
|
||||
@@ -324,10 +399,8 @@ public class PreferenceConfiguration {
|
||||
config.enableSops = prefs.getBoolean(SOPS_PREF_STRING, DEFAULT_SOPS);
|
||||
config.stretchVideo = prefs.getBoolean(STRETCH_PREF_STRING, DEFAULT_STRETCH);
|
||||
config.playHostAudio = prefs.getBoolean(HOST_AUDIO_PREF_STRING, DEFAULT_HOST_AUDIO);
|
||||
config.listMode = prefs.getBoolean(LIST_MODE_PREF_STRING, DEFAULT_LIST_MODE);
|
||||
config.smallIconMode = prefs.getBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context));
|
||||
config.multiController = prefs.getBoolean(MULTI_CONTROLLER_PREF_STRING, DEFAULT_MULTI_CONTROLLER);
|
||||
config.enable51Surround = prefs.getBoolean(ENABLE_51_SURROUND_PREF_STRING, DEFAULT_ENABLE_51_SURROUND);
|
||||
config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER);
|
||||
config.onscreenController = prefs.getBoolean(ONSCREEN_CONTROLLER_PREF_STRING, ONSCREEN_CONTROLLER_DEFAULT);
|
||||
config.onlyL3R3 = prefs.getBoolean(ONLY_L3_R3_PREF_STRING, ONLY_L3_R3_DEFAULT);
|
||||
@@ -341,6 +414,9 @@ public class PreferenceConfiguration {
|
||||
config.unlockFps = prefs.getBoolean(UNLOCK_FPS_STRING, DEFAULT_UNLOCK_FPS);
|
||||
config.vibrateOsc = prefs.getBoolean(VIBRATE_OSC_PREF_STRING, DEFAULT_VIBRATE_OSC);
|
||||
config.vibrateFallbackToDevice = prefs.getBoolean(VIBRATE_FALLBACK_PREF_STRING, DEFAULT_VIBRATE_FALLBACK);
|
||||
config.flipFaceButtons = prefs.getBoolean(FLIP_FACE_BUTTONS_PREF_STRING, DEFAULT_FLIP_FACE_BUTTONS);
|
||||
config.touchscreenTrackpad = prefs.getBoolean(TOUCHSCREEN_TRACKPAD_PREF_STRING, DEFAULT_TOUCHSCREEN_TRACKPAD);
|
||||
config.enableLatencyToast = prefs.getBoolean(LATENCY_TOAST_PREF_STRING, DEFAULT_LATENCY_TOAST);
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.preference.DialogPreference;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.Gravity;
|
||||
import android.view.View;
|
||||
import android.view.View.OnClickListener;
|
||||
@@ -13,6 +14,8 @@ import android.widget.LinearLayout;
|
||||
import android.widget.SeekBar;
|
||||
import android.widget.TextView;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
// Based on a Stack Overflow example: http://stackoverflow.com/questions/1974193/slider-on-my-preferencescreen
|
||||
public class SeekBarPreference extends DialogPreference
|
||||
{
|
||||
@@ -29,6 +32,8 @@ public class SeekBarPreference extends DialogPreference
|
||||
private final int maxValue;
|
||||
private final int minValue;
|
||||
private final int stepSize;
|
||||
private final int keyStepSize;
|
||||
private final int divisor;
|
||||
private int currentValue;
|
||||
|
||||
public SeekBarPreference(Context context, AttributeSet attrs) {
|
||||
@@ -58,6 +63,8 @@ public class SeekBarPreference extends DialogPreference
|
||||
maxValue = attrs.getAttributeIntValue(ANDROID_SCHEMA_URL, "max", 100);
|
||||
minValue = attrs.getAttributeIntValue(SEEKBAR_SCHEMA_URL, "min", 1);
|
||||
stepSize = attrs.getAttributeIntValue(SEEKBAR_SCHEMA_URL, "step", 1);
|
||||
divisor = attrs.getAttributeIntValue(SEEKBAR_SCHEMA_URL, "divisor", 1);
|
||||
keyStepSize = attrs.getAttributeIntValue(SEEKBAR_SCHEMA_URL, "keyStep", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -78,6 +85,8 @@ public class SeekBarPreference extends DialogPreference
|
||||
valueText = new TextView(context);
|
||||
valueText.setGravity(Gravity.CENTER_HORIZONTAL);
|
||||
valueText.setTextSize(32);
|
||||
// Default text for value; hides bug where OnSeekBarChangeListener isn't called when opacity is 0%
|
||||
valueText.setText("0%");
|
||||
params = new LinearLayout.LayoutParams(
|
||||
LinearLayout.LayoutParams.MATCH_PARENT,
|
||||
LinearLayout.LayoutParams.WRAP_CONTENT);
|
||||
@@ -98,7 +107,14 @@ public class SeekBarPreference extends DialogPreference
|
||||
return;
|
||||
}
|
||||
|
||||
String t = String.valueOf(value);
|
||||
String t;
|
||||
if (divisor != 1) {
|
||||
float floatValue = roundedValue / (float)divisor;
|
||||
t = String.format((Locale)null, "%.1f", floatValue);
|
||||
}
|
||||
else {
|
||||
t = String.valueOf(value);
|
||||
}
|
||||
valueText.setText(suffix == null ? t : t.concat(suffix.length() > 1 ? " "+suffix : suffix));
|
||||
}
|
||||
|
||||
@@ -116,6 +132,9 @@ public class SeekBarPreference extends DialogPreference
|
||||
}
|
||||
|
||||
seekBar.setMax(maxValue);
|
||||
if (keyStepSize != 0) {
|
||||
seekBar.setKeyProgressIncrement(keyStepSize);
|
||||
}
|
||||
seekBar.setProgress(currentValue);
|
||||
|
||||
return layout;
|
||||
@@ -125,6 +144,9 @@ public class SeekBarPreference extends DialogPreference
|
||||
protected void onBindDialogView(View v) {
|
||||
super.onBindDialogView(v);
|
||||
seekBar.setMax(maxValue);
|
||||
if (keyStepSize != 0) {
|
||||
seekBar.setKeyProgressIncrement(keyStepSize);
|
||||
}
|
||||
seekBar.setProgress(currentValue);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package com.limelight.preferences;
|
||||
|
||||
import android.content.Context;
|
||||
import android.content.Intent;
|
||||
import android.content.SharedPreferences;
|
||||
import android.media.MediaCodecInfo;
|
||||
@@ -7,6 +8,7 @@ import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.app.Activity;
|
||||
import android.os.Handler;
|
||||
import android.os.Vibrator;
|
||||
import android.preference.ListPreference;
|
||||
import android.preference.Preference;
|
||||
import android.preference.PreferenceCategory;
|
||||
@@ -23,8 +25,11 @@ import com.limelight.LimeLog;
|
||||
import com.limelight.PcView;
|
||||
import com.limelight.R;
|
||||
import com.limelight.binding.video.MediaCodecHelper;
|
||||
import com.limelight.utils.Dialog;
|
||||
import com.limelight.utils.UiHelper;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
public class StreamSettings extends Activity {
|
||||
private PreferenceConfiguration previousPrefs;
|
||||
|
||||
@@ -54,9 +59,7 @@ public class StreamSettings extends Activity {
|
||||
|
||||
// Check for changes that require a UI reload to take effect
|
||||
PreferenceConfiguration newPrefs = PreferenceConfiguration.readPreferences(this);
|
||||
if (newPrefs.listMode != previousPrefs.listMode ||
|
||||
newPrefs.smallIconMode != previousPrefs.smallIconMode ||
|
||||
!newPrefs.language.equals(previousPrefs.language)) {
|
||||
if (!newPrefs.language.equals(previousPrefs.language)) {
|
||||
// Restart the PC view to apply UI changes
|
||||
Intent intent = new Intent(this, PcView.class);
|
||||
intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TASK | Intent.FLAG_ACTIVITY_NEW_TASK);
|
||||
@@ -65,6 +68,7 @@ public class StreamSettings extends Activity {
|
||||
}
|
||||
|
||||
public static class SettingsFragment extends PreferenceFragment {
|
||||
private int nativeResolutionStartIndex = Integer.MAX_VALUE;
|
||||
|
||||
private void setValue(String preferenceKey, String value) {
|
||||
ListPreference pref = (ListPreference) findPreference(preferenceKey);
|
||||
@@ -72,6 +76,37 @@ public class StreamSettings extends Activity {
|
||||
pref.setValue(value);
|
||||
}
|
||||
|
||||
private void addNativeResolutionEntry(int nativeWidth, int nativeHeight) {
|
||||
ListPreference pref = (ListPreference) findPreference(PreferenceConfiguration.RESOLUTION_PREF_STRING);
|
||||
|
||||
String newName = getResources().getString(R.string.resolution_prefix_native) + " ("+nativeWidth+"x"+nativeHeight+")";
|
||||
String newValue = nativeWidth+"x"+nativeHeight;
|
||||
|
||||
CharSequence[] values = pref.getEntryValues();
|
||||
|
||||
// Check if the native resolution is already present
|
||||
for (CharSequence value : values) {
|
||||
if (newValue.equals(value.toString())) {
|
||||
// It is present in the default list, so don't add it again
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CharSequence[] newEntries = Arrays.copyOf(pref.getEntries(), pref.getEntries().length + 1);
|
||||
CharSequence[] newValues = Arrays.copyOf(values, values.length + 1);
|
||||
|
||||
// Add the new native option
|
||||
newEntries[newEntries.length - 1] = newName;
|
||||
newValues[newValues.length - 1] = newValue;
|
||||
|
||||
pref.setEntries(newEntries);
|
||||
pref.setEntryValues(newValues);
|
||||
|
||||
if (newValues.length - 1 < nativeResolutionStartIndex) {
|
||||
nativeResolutionStartIndex = newValues.length - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void removeValue(String preferenceKey, String value, Runnable onMatched) {
|
||||
int matchingCount = 0;
|
||||
|
||||
@@ -108,8 +143,6 @@ public class StreamSettings extends Activity {
|
||||
pref.setEntryValues(entryValues);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void resetBitrateToDefault(SharedPreferences prefs, String res, String fps) {
|
||||
if (res == null) {
|
||||
res = prefs.getString(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.DEFAULT_RESOLUTION);
|
||||
@@ -141,18 +174,42 @@ public class StreamSettings extends Activity {
|
||||
// hide on-screen controls category on non touch screen devices
|
||||
if (!getActivity().getPackageManager().
|
||||
hasSystemFeature("android.hardware.touchscreen")) {
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_onscreen_controls");
|
||||
screen.removePreference(category);
|
||||
{
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_onscreen_controls");
|
||||
screen.removePreference(category);
|
||||
}
|
||||
|
||||
{
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_input_settings");
|
||||
category.removePreference(findPreference("checkbox_touchscreen_trackpad"));
|
||||
}
|
||||
}
|
||||
|
||||
// Remove PiP mode on devices pre-Oreo
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
|
||||
// Remove PiP mode on devices pre-Oreo, where the feature is not available (some low RAM devices),
|
||||
// and on Fire OS where it violates the Amazon App Store guidelines for some reason.
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O ||
|
||||
!getActivity().getPackageManager().hasSystemFeature("android.software.picture_in_picture") ||
|
||||
getActivity().getPackageManager().hasSystemFeature("com.amazon.software.fireos")) {
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_basic_settings");
|
||||
(PreferenceCategory) findPreference("category_ui_settings");
|
||||
category.removePreference(findPreference("checkbox_enable_pip"));
|
||||
}
|
||||
|
||||
// Remove the vibration options if the device can't vibrate
|
||||
if (!((Vibrator)getActivity().getSystemService(Context.VIBRATOR_SERVICE)).hasVibrator()) {
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_input_settings");
|
||||
category.removePreference(findPreference("checkbox_vibrate_fallback"));
|
||||
|
||||
// The entire OSC category may have already been removed by the touchscreen check above
|
||||
category = (PreferenceCategory) findPreference("category_onscreen_controls");
|
||||
if (category != null) {
|
||||
category.removePreference(findPreference("checkbox_vibrate_osc"));
|
||||
}
|
||||
}
|
||||
|
||||
int maxSupportedFps = 0;
|
||||
|
||||
// Hide non-supported resolution/FPS combinations
|
||||
@@ -176,6 +233,8 @@ public class StreamSettings extends Activity {
|
||||
int width = Math.max(candidate.getPhysicalWidth(), candidate.getPhysicalHeight());
|
||||
int height = Math.min(candidate.getPhysicalWidth(), candidate.getPhysicalHeight());
|
||||
|
||||
addNativeResolutionEntry(width, height);
|
||||
|
||||
if ((width >= 3840 || height >= 2160) && maxSupportedResW < 3840) {
|
||||
maxSupportedResW = 3840;
|
||||
}
|
||||
@@ -241,33 +300,33 @@ public class StreamSettings extends Activity {
|
||||
if (maxSupportedResW != 0) {
|
||||
if (maxSupportedResW < 3840) {
|
||||
// 4K is unsupported
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "4K", new Runnable() {
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_4K, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1440p");
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1440P);
|
||||
resetBitrateToDefault(prefs, null, null);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (maxSupportedResW < 2560) {
|
||||
// 1440p is unsupported
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1440p", new Runnable() {
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1440P, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1080p");
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1080P);
|
||||
resetBitrateToDefault(prefs, null, null);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (maxSupportedResW < 1920) {
|
||||
// 1080p is unsupported
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1080p", new Runnable() {
|
||||
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1080P, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "720p");
|
||||
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_720P);
|
||||
resetBitrateToDefault(prefs, null, null);
|
||||
}
|
||||
});
|
||||
@@ -275,6 +334,12 @@ public class StreamSettings extends Activity {
|
||||
// Never remove 720p
|
||||
}
|
||||
}
|
||||
else {
|
||||
Display display = getActivity().getWindowManager().getDefaultDisplay();
|
||||
int width = Math.max(display.getWidth(), display.getHeight());
|
||||
int height = Math.min(display.getWidth(), display.getHeight());
|
||||
addNativeResolutionEntry(width, height);
|
||||
}
|
||||
|
||||
if (!PreferenceConfiguration.readPreferences(this.getActivity()).unlockFps) {
|
||||
// We give some extra room in case the FPS is rounded down
|
||||
@@ -302,12 +367,24 @@ public class StreamSettings extends Activity {
|
||||
// Never remove 30 FPS or 60 FPS
|
||||
}
|
||||
|
||||
// Android L introduces proper 7.1 surround sound support. Remove the 7.1 option
|
||||
// for earlier versions of Android to prevent AudioTrack initialization issues.
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
|
||||
LimeLog.info("Excluding 7.1 surround sound option based on OS");
|
||||
removeValue(PreferenceConfiguration.AUDIO_CONFIG_PREF_STRING, "71", new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
setValue(PreferenceConfiguration.AUDIO_CONFIG_PREF_STRING, "51");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Android L introduces the drop duplicate behavior of releaseOutputBuffer()
|
||||
// that the unlock FPS option relies on to not massively increase latency.
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
|
||||
LimeLog.info("Excluding unlock FPS toggle based on OS");
|
||||
PreferenceCategory category =
|
||||
(PreferenceCategory) findPreference("category_basic_settings");
|
||||
(PreferenceCategory) findPreference("category_advanced_settings");
|
||||
category.removePreference(findPreference("checkbox_unlock_fps"));
|
||||
}
|
||||
else {
|
||||
@@ -372,6 +449,25 @@ public class StreamSettings extends Activity {
|
||||
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
|
||||
String valueStr = (String) newValue;
|
||||
|
||||
// Detect if this value is the native resolution option
|
||||
CharSequence[] values = ((ListPreference)preference).getEntryValues();
|
||||
boolean isNativeRes = true;
|
||||
for (int i = 0; i < values.length; i++) {
|
||||
// Look for a match prior to the start of the native resolution entries
|
||||
if (valueStr.equals(values[i].toString()) && i < nativeResolutionStartIndex) {
|
||||
isNativeRes = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If this is native resolution, show the warning dialog
|
||||
if (isNativeRes) {
|
||||
Dialog.displayDialog(getActivity(),
|
||||
getResources().getString(R.string.title_native_res_dialog),
|
||||
getResources().getString(R.string.text_native_res_dialog),
|
||||
false);
|
||||
}
|
||||
|
||||
// Write the new bitrate value
|
||||
resetBitrateToDefault(prefs, valueStr, null);
|
||||
|
||||
|
||||
@@ -3,41 +3,22 @@ package com.limelight.utils;
|
||||
import android.content.Context;
|
||||
import android.content.Intent;
|
||||
import android.content.pm.PackageManager;
|
||||
import android.content.pm.ResolveInfo;
|
||||
import android.net.Uri;
|
||||
|
||||
import com.limelight.HelpActivity;
|
||||
|
||||
public class HelpLauncher {
|
||||
|
||||
private static boolean isKnownBrowser(Context context, Intent i) {
|
||||
ResolveInfo resolvedActivity = context.getPackageManager().resolveActivity(i, PackageManager.MATCH_DEFAULT_ONLY);
|
||||
if (resolvedActivity == null) {
|
||||
// No browser
|
||||
return false;
|
||||
}
|
||||
|
||||
String name = resolvedActivity.activityInfo.name;
|
||||
if (name == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
name = name.toLowerCase();
|
||||
return name.contains("chrome") || name.contains("firefox");
|
||||
}
|
||||
|
||||
private static void launchUrl(Context context, String url) {
|
||||
// Try to launch the default browser
|
||||
try {
|
||||
Intent i = new Intent(Intent.ACTION_VIEW);
|
||||
i.setData(Uri.parse(url));
|
||||
|
||||
// Several Android TV devices will lie and say they do have a browser
|
||||
// even though the OS just shows an error dialog if we try to use it. We need to
|
||||
// be a bit more clever on these devices and detect if the browser is a legitimate
|
||||
// browser or just a fake error message activity.
|
||||
if (!context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK) ||
|
||||
isKnownBrowser(context, i)) {
|
||||
// Several Android TV devices will lie and say they do have a browser even though the OS
|
||||
// just shows an error dialog if we try to use it. We used to try to be clever and check
|
||||
// the package name of the resolved intent, but it's not worth it anymore with Android 11's
|
||||
// package visibility changes. We'll just always use the WebView on Android TV.
|
||||
if (!context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
|
||||
context.startActivity(i);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@ import android.widget.Toast;
|
||||
|
||||
import com.limelight.AppView;
|
||||
import com.limelight.Game;
|
||||
import com.limelight.PcView;
|
||||
import com.limelight.R;
|
||||
import com.limelight.ShortcutTrampoline;
|
||||
import com.limelight.binding.PlatformBinding;
|
||||
@@ -14,6 +15,7 @@ import com.limelight.nvstream.http.ComputerDetails;
|
||||
import com.limelight.nvstream.http.GfeHttpResponseException;
|
||||
import com.limelight.nvstream.http.NvApp;
|
||||
import com.limelight.nvstream.http.NvHTTP;
|
||||
import com.limelight.nvstream.jni.MoonBridge;
|
||||
|
||||
import org.xmlpull.v1.XmlPullParserException;
|
||||
|
||||
@@ -23,6 +25,8 @@ import java.net.UnknownHostException;
|
||||
import java.security.cert.CertificateEncodingException;
|
||||
|
||||
public class ServerHelper {
|
||||
public static final String CONNECTION_TEST_SERVER = "android.conntest.moonlight-stream.org";
|
||||
|
||||
public static String getCurrentAddressFromComputer(ComputerDetails computer) {
|
||||
return computer.activeAddress;
|
||||
}
|
||||
@@ -76,6 +80,38 @@ public class ServerHelper {
|
||||
parent.startActivity(createStartIntent(parent, app, computer, managerBinder));
|
||||
}
|
||||
|
||||
public static void doNetworkTest(final Activity parent) {
|
||||
new Thread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
SpinnerDialog spinnerDialog = SpinnerDialog.displayDialog(parent,
|
||||
parent.getResources().getString(R.string.nettest_title_waiting),
|
||||
parent.getResources().getString(R.string.nettest_text_waiting),
|
||||
false);
|
||||
|
||||
int ret = MoonBridge.testClientConnectivity(CONNECTION_TEST_SERVER, 443, MoonBridge.ML_PORT_FLAG_ALL);
|
||||
spinnerDialog.dismiss();
|
||||
|
||||
String dialogSummary;
|
||||
if (ret == MoonBridge.ML_TEST_RESULT_INCONCLUSIVE) {
|
||||
dialogSummary = parent.getResources().getString(R.string.nettest_text_inconclusive);
|
||||
}
|
||||
else if (ret == 0) {
|
||||
dialogSummary = parent.getResources().getString(R.string.nettest_text_success);
|
||||
}
|
||||
else {
|
||||
dialogSummary = parent.getResources().getString(R.string.nettest_text_failure);
|
||||
dialogSummary += MoonBridge.stringifyPortFlags(ret, "\n");
|
||||
}
|
||||
|
||||
Dialog.displayDialog(parent,
|
||||
parent.getResources().getString(R.string.nettest_title_done),
|
||||
dialogSummary,
|
||||
false);
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
public static void doQuit(final Activity parent,
|
||||
final ComputerDetails computer,
|
||||
final NvApp app,
|
||||
|
||||
@@ -192,4 +192,13 @@ public class ShortcutHelper {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void enableAppShortcut(ComputerDetails computer, NvApp app) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N_MR1) {
|
||||
String id = getShortcutIdForGame(computer, app);
|
||||
if (getInfoForId(id) != null) {
|
||||
sm.enableShortcuts(Collections.singletonList(id));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,8 +77,18 @@ public class TvChannelHelper {
|
||||
return;
|
||||
}
|
||||
|
||||
Uri channelUri = context.getContentResolver().insert(
|
||||
TvContract.Channels.CONTENT_URI, builder.toContentValues());
|
||||
Uri channelUri;
|
||||
|
||||
try {
|
||||
channelUri = context.getContentResolver().insert(
|
||||
TvContract.Channels.CONTENT_URI, builder.toContentValues());
|
||||
} catch (IllegalArgumentException e) {
|
||||
// This can happen on HarmonyOS devices which report to
|
||||
// support Leanback APIs, yet don't implement this URI
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
|
||||
if (channelUri != null) {
|
||||
long id = ContentUris.parseId(channelUri);
|
||||
updateChannelIcon(id);
|
||||
@@ -144,8 +154,15 @@ public class TvChannelHelper {
|
||||
return;
|
||||
}
|
||||
|
||||
context.getContentResolver().insert(TvContract.PreviewPrograms.CONTENT_URI,
|
||||
builder.toContentValues());
|
||||
try {
|
||||
context.getContentResolver().insert(TvContract.PreviewPrograms.CONTENT_URI,
|
||||
builder.toContentValues());
|
||||
} catch (IllegalArgumentException e) {
|
||||
// This can happen on HarmonyOS devices which report to
|
||||
// support Leanback APIs, yet don't implement this URI
|
||||
e.printStackTrace();
|
||||
return;
|
||||
}
|
||||
|
||||
TvContract.requestChannelBrowsable(context, channelId);
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@ LOCAL_MODULE := moonlight-core
|
||||
LOCAL_SRC_FILES := moonlight-common-c/src/AudioStream.c \
|
||||
moonlight-common-c/src/ByteBuffer.c \
|
||||
moonlight-common-c/src/Connection.c \
|
||||
moonlight-common-c/src/ConnectionTester.c \
|
||||
moonlight-common-c/src/ControlStream.c \
|
||||
moonlight-common-c/src/FakeCallbacks.c \
|
||||
moonlight-common-c/src/InputStream.c \
|
||||
|
||||
@@ -79,7 +79,7 @@ Java_com_limelight_nvstream_jni_MoonBridge_init(JNIEnv *env, jclass clazz) {
|
||||
BridgeDrStartMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrStart", "()V");
|
||||
BridgeDrStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrStop", "()V");
|
||||
BridgeDrCleanupMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrCleanup", "()V");
|
||||
BridgeDrSubmitDecodeUnitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrSubmitDecodeUnit", "([BIIIJ)I");
|
||||
BridgeDrSubmitDecodeUnitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrSubmitDecodeUnit", "([BIIIJJ)I");
|
||||
BridgeArInitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArInit", "(III)I");
|
||||
BridgeArStartMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStart", "()V");
|
||||
BridgeArStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStop", "()V");
|
||||
@@ -87,9 +87,9 @@ Java_com_limelight_nvstream_jni_MoonBridge_init(JNIEnv *env, jclass clazz) {
|
||||
BridgeArPlaySampleMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArPlaySample", "([S)V");
|
||||
BridgeClStageStartingMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClStageStarting", "(I)V");
|
||||
BridgeClStageCompleteMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClStageComplete", "(I)V");
|
||||
BridgeClStageFailedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClStageFailed", "(IJ)V");
|
||||
BridgeClStageFailedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClStageFailed", "(II)V");
|
||||
BridgeClConnectionStartedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionStarted", "()V");
|
||||
BridgeClConnectionTerminatedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionTerminated", "(J)V");
|
||||
BridgeClConnectionTerminatedMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionTerminated", "(I)V");
|
||||
BridgeClRumbleMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClRumble", "(SSS)V");
|
||||
BridgeClConnectionStatusUpdateMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeClConnectionStatusUpdate", "(I)V");
|
||||
}
|
||||
@@ -98,12 +98,9 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int err;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSetupMethod, videoFormat, width, height, redrawRate);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// This is called on a Java thread, so it's safe to return
|
||||
return -1;
|
||||
}
|
||||
else if (err != 0) {
|
||||
@@ -119,20 +116,12 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
|
||||
void BridgeDrStart(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStartMethod);
|
||||
}
|
||||
|
||||
void BridgeDrStop(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStopMethod);
|
||||
}
|
||||
|
||||
@@ -141,10 +130,6 @@ void BridgeDrCleanup(void) {
|
||||
|
||||
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrCleanupMethod);
|
||||
}
|
||||
|
||||
@@ -152,10 +137,6 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int ret;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
// Increase the size of our frame data buffer if our frame won't fit
|
||||
if ((*env)->GetArrayLength(env, DecodedFrameBuffer) < decodeUnit->fullLength) {
|
||||
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
|
||||
@@ -176,8 +157,11 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
|
||||
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
|
||||
DecodedFrameBuffer, currentEntry->length, currentEntry->bufferType,
|
||||
decodeUnit->frameNumber, decodeUnit->receiveTimeMs);
|
||||
decodeUnit->frameNumber, (jlong)decodeUnit->receiveTimeMs,
|
||||
(jlong)decodeUnit->enqueueTimeMs);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return DR_OK;
|
||||
}
|
||||
else if (ret != DR_OK) {
|
||||
@@ -192,22 +176,27 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
currentEntry = currentEntry->next;
|
||||
}
|
||||
|
||||
return (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
|
||||
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
|
||||
DecodedFrameBuffer, offset, BUFFER_TYPE_PICDATA,
|
||||
decodeUnit->frameNumber,
|
||||
decodeUnit->receiveTimeMs);
|
||||
(jlong)decodeUnit->receiveTimeMs, (jlong)decodeUnit->enqueueTimeMs);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return DR_OK;
|
||||
}
|
||||
else {
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int flags) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int err;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeArInitMethod, audioConfiguration, opusConfig->sampleRate, opusConfig->samplesPerFrame);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// This is called on a Java thread, so it's safe to return
|
||||
err = -1;
|
||||
}
|
||||
if (err == 0) {
|
||||
@@ -233,20 +222,12 @@ int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusCon
|
||||
void BridgeArStart(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStartMethod);
|
||||
}
|
||||
|
||||
void BridgeArStop(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStopMethod);
|
||||
}
|
||||
|
||||
@@ -257,21 +238,13 @@ void BridgeArCleanup() {
|
||||
|
||||
(*env)->DeleteGlobalRef(env, DecodedAudioBuffer);
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArCleanupMethod);
|
||||
}
|
||||
|
||||
void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
jshort* decodedData = (*env)->GetShortArrayElements(env, DecodedAudioBuffer, 0);
|
||||
jshort* decodedData = (*env)->GetPrimitiveArrayCritical(env, DecodedAudioBuffer, NULL);
|
||||
|
||||
int decodeLen = opus_multistream_decode(Decoder,
|
||||
(const unsigned char*)sampleData,
|
||||
@@ -280,85 +253,77 @@ void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
|
||||
OpusConfig.samplesPerFrame,
|
||||
0);
|
||||
if (decodeLen > 0) {
|
||||
// We must release the array elements first to ensure the data is copied before the callback
|
||||
(*env)->ReleaseShortArrayElements(env, DecodedAudioBuffer, decodedData, 0);
|
||||
// We must release the array elements before making further JNI calls
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, DecodedAudioBuffer, decodedData, 0);
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArPlaySampleMethod, DecodedAudioBuffer);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// We can abort here to avoid the copy back since no data was modified
|
||||
(*env)->ReleaseShortArrayElements(env, DecodedAudioBuffer, decodedData, JNI_ABORT);
|
||||
(*env)->ReleasePrimitiveArrayCritical(env, DecodedAudioBuffer, decodedData, JNI_ABORT);
|
||||
}
|
||||
}
|
||||
|
||||
void BridgeClStageStarting(int stage) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageStartingMethod, stage);
|
||||
}
|
||||
|
||||
void BridgeClStageComplete(int stage) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageCompleteMethod, stage);
|
||||
}
|
||||
|
||||
void BridgeClStageFailed(int stage, long errorCode) {
|
||||
void BridgeClStageFailed(int stage, int errorCode) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageFailedMethod, stage, errorCode);
|
||||
}
|
||||
|
||||
void BridgeClConnectionStarted(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStartedMethod, NULL);
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStartedMethod);
|
||||
}
|
||||
|
||||
void BridgeClConnectionTerminated(long errorCode) {
|
||||
void BridgeClConnectionTerminated(int errorCode) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionTerminatedMethod, errorCode);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
}
|
||||
|
||||
void BridgeClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
// The seemingly redundant short casts are required in order to convert the unsigned short to a signed short.
|
||||
// If we leave it as an unsigned short, CheckJNI will fail when the value exceeds 32767. The cast itself is
|
||||
// fine because the Java code treats the value as unsigned even though it's stored in a signed type.
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClRumbleMethod, controllerNumber, (short)lowFreqMotor, (short)highFreqMotor);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClRumbleMethod, controllerNumber, lowFreqMotor, highFreqMotor);
|
||||
}
|
||||
|
||||
void BridgeClConnectionStatusUpdate(int connectionStatus) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
|
||||
}
|
||||
|
||||
void BridgeClLogMessage(const char* format, ...) {
|
||||
|
||||
Submodule app/src/main/jni/moonlight-core/moonlight-common-c updated: f5ae5df5d0...b528867466
@@ -10,6 +10,12 @@ Java_com_limelight_nvstream_jni_MoonBridge_sendMouseMove(JNIEnv *env, jclass cla
|
||||
LiSendMouseMoveEvent(deltaX, deltaY);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_sendMousePosition(JNIEnv *env, jclass clazz,
|
||||
jshort x, jshort y, jshort referenceWidth, jshort referenceHeight) {
|
||||
LiSendMousePositionEvent(x, y, referenceWidth, referenceHeight);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_sendMouseButton(JNIEnv *env, jclass clazz, jbyte buttonEvent, jbyte mouseButton) {
|
||||
LiSendMouseButtonEvent(buttonEvent, mouseButton);
|
||||
@@ -43,6 +49,11 @@ Java_com_limelight_nvstream_jni_MoonBridge_sendMouseScroll(JNIEnv *env, jclass c
|
||||
LiSendScrollEvent(scrollClicks);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_sendMouseHighResScroll(JNIEnv *env, jclass clazz, jshort scrollAmount) {
|
||||
LiSendHighResScrollEvent(scrollAmount);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_stopConnection(JNIEnv *env, jclass clazz) {
|
||||
LiStopConnection();
|
||||
@@ -90,4 +101,37 @@ Java_com_limelight_nvstream_jni_MoonBridge_getPendingAudioDuration(JNIEnv *env,
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_getPendingVideoFrames(JNIEnv *env, jclass clazz) {
|
||||
return LiGetPendingVideoFrames();
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_testClientConnectivity(JNIEnv *env, jclass clazz, jstring testServerHostName, jint referencePort, jint testFlags) {
|
||||
int ret;
|
||||
const char* testServerHostNameStr = (*env)->GetStringUTFChars(env, testServerHostName, NULL);
|
||||
|
||||
ret = LiTestClientConnectivity(testServerHostNameStr, (unsigned short)referencePort, testFlags);
|
||||
|
||||
(*env)->ReleaseStringUTFChars(env, testServerHostName, testServerHostNameStr);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_getPortFlagsFromStage(JNIEnv *env, jclass clazz, jint stage) {
|
||||
return LiGetPortFlagsFromStage(stage);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_getPortFlagsFromTerminationErrorCode(JNIEnv *env, jclass clazz, jint errorCode) {
|
||||
return LiGetPortFlagsFromTerminationErrorCode(errorCode);
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_com_limelight_nvstream_jni_MoonBridge_stringifyPortFlags(JNIEnv *env, jclass clazz, jint portFlags, jstring separator) {
|
||||
const char* separatorStr = (*env)->GetStringUTFChars(env, separator, NULL);
|
||||
char outputBuffer[512];
|
||||
|
||||
LiStringifyPortFlags(portFlags, separatorStr, outputBuffer, sizeof(outputBuffer));
|
||||
|
||||
(*env)->ReleaseStringUTFChars(env, separator, separatorStr);
|
||||
return (*env)->NewStringUTF(env, outputBuffer);
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<alpha
|
||||
android:fromAlpha="0.0"
|
||||
android:toAlpha="1.0"
|
||||
android:interpolator="@android:anim/accelerate_interpolator"
|
||||
android:duration="100"/>
|
||||
</set>
|
||||
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<alpha
|
||||
android:fromAlpha="1.0"
|
||||
android:toAlpha="0.0"
|
||||
android:interpolator="@android:anim/accelerate_interpolator"
|
||||
android:duration="100"/>
|
||||
</set>
|
||||
@@ -1,49 +1,29 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="20dp">
|
||||
<RelativeLayout
|
||||
android:id="@+id/grid_image_layout"
|
||||
android:layout_width="150dp"
|
||||
android:layout_height="200dp"
|
||||
android:padding="10dp">
|
||||
<ImageView
|
||||
android:id="@+id/grid_image"
|
||||
android:cropToPadding="false"
|
||||
android:scaleType="fitXY"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
</ImageView>
|
||||
<ImageView
|
||||
android:id="@+id/grid_overlay"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content">
|
||||
<ImageView
|
||||
android:id="@+id/grid_image"
|
||||
android:cropToPadding="false"
|
||||
android:scaleType="fitXY"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_width="150dp"
|
||||
android:layout_height="175dp">
|
||||
</ImageView>
|
||||
<ProgressBar
|
||||
android:id="@+id/grid_spinner"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_centerVertical="true"
|
||||
android:layout_width="75dp"
|
||||
android:layout_height="75dp"
|
||||
android:indeterminate="true">
|
||||
</ProgressBar>
|
||||
<ImageView
|
||||
android:id="@+id/grid_overlay"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_centerVertical="true"
|
||||
android:layout_width="50dp"
|
||||
android:layout_height="50dp">
|
||||
</ImageView>
|
||||
</RelativeLayout>
|
||||
android:layout_marginTop="10dp"
|
||||
android:layout_width="50dp"
|
||||
android:layout_height="50dp">
|
||||
</ImageView>
|
||||
<TextView
|
||||
android:id="@+id/grid_text"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_below="@id/grid_image_layout"
|
||||
android:layout_marginTop="10dp"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_below="@id/grid_overlay"
|
||||
android:layout_margin="5dp"
|
||||
android:gravity="center"
|
||||
android:singleLine="true"
|
||||
android:ellipsize="marquee"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:scrollHorizontally="true"
|
||||
android:textSize="18sp" >
|
||||
android:textSize="18sp">
|
||||
</TextView>
|
||||
</RelativeLayout>
|
||||
@@ -1,49 +1,29 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="10dp">
|
||||
<RelativeLayout
|
||||
android:id="@+id/grid_image_layout"
|
||||
android:layout_width="100dp"
|
||||
android:layout_height="133dp"
|
||||
android:padding="5dp">
|
||||
<ImageView
|
||||
android:id="@+id/grid_image"
|
||||
android:cropToPadding="false"
|
||||
android:scaleType="fitXY"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
</ImageView>
|
||||
<ImageView
|
||||
android:id="@+id/grid_overlay"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content">
|
||||
<ImageView
|
||||
android:id="@+id/grid_image"
|
||||
android:cropToPadding="false"
|
||||
android:scaleType="fitXY"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_width="100dp"
|
||||
android:layout_height="117dp">
|
||||
</ImageView>
|
||||
<ProgressBar
|
||||
android:id="@+id/grid_spinner"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_centerVertical="true"
|
||||
android:layout_width="50dp"
|
||||
android:layout_height="50dp"
|
||||
android:indeterminate="true">
|
||||
</ProgressBar>
|
||||
<ImageView
|
||||
android:id="@+id/grid_overlay"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_centerVertical="true"
|
||||
android:layout_width="33dp"
|
||||
android:layout_height="33dp">
|
||||
</ImageView>
|
||||
</RelativeLayout>
|
||||
android:layout_marginTop="10dp"
|
||||
android:layout_width="33dp"
|
||||
android:layout_height="33dp">
|
||||
</ImageView>
|
||||
<TextView
|
||||
android:id="@+id/grid_text"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_below="@id/grid_image_layout"
|
||||
android:layout_marginTop="10dp"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_height="match_parent"
|
||||
android:layout_below="@id/grid_overlay"
|
||||
android:layout_margin="5dp"
|
||||
android:gravity="center"
|
||||
android:singleLine="true"
|
||||
android:ellipsize="marquee"
|
||||
android:marqueeRepeatLimit="marquee_forever"
|
||||
android:scrollHorizontally="true"
|
||||
android:textSize="14sp" >
|
||||
android:textSize="14sp">
|
||||
</TextView>
|
||||
</RelativeLayout>
|
||||
@@ -4,7 +4,7 @@
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="fill_parent"
|
||||
android:numColumns="auto_fit"
|
||||
android:columnWidth="160dp"
|
||||
android:columnWidth="150dp"
|
||||
android:stretchMode="spacingWidthUniform"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="fill_parent"
|
||||
android:numColumns="auto_fit"
|
||||
android:columnWidth="105dp"
|
||||
android:columnWidth="100dp"
|
||||
android:stretchMode="spacingWidthUniform"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true"
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<ListView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:id="@+id/fragmentView"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:fastScrollEnabled="true"
|
||||
android:longClickable="false"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true"
|
||||
android:stackFromBottom="false"
|
||||
android:clipToPadding="false"/>
|
||||
@@ -1,42 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:padding="15dp">
|
||||
<RelativeLayout
|
||||
android:id="@+id/grid_image_layout"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content">
|
||||
<ImageView
|
||||
android:id="@+id/grid_image"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_width="75dp"
|
||||
android:layout_height="75dp">
|
||||
</ImageView>
|
||||
<ImageView
|
||||
android:id="@+id/grid_overlay"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_marginTop="16dp"
|
||||
android:layout_width="33dp"
|
||||
android:layout_height="33dp">
|
||||
</ImageView>
|
||||
<ProgressBar
|
||||
android:id="@+id/grid_spinner"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:layout_marginTop="16dp"
|
||||
android:layout_width="33dp"
|
||||
android:layout_height="33dp"
|
||||
android:indeterminate="true">
|
||||
</ProgressBar>
|
||||
</RelativeLayout>
|
||||
<TextView
|
||||
android:id="@+id/grid_text"
|
||||
android:layout_width="75dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_below="@id/grid_image_layout"
|
||||
android:layout_marginTop="10dp"
|
||||
android:layout_centerHorizontal="true"
|
||||
android:gravity="center"
|
||||
android:textSize="14sp" >
|
||||
</TextView>
|
||||
</RelativeLayout>
|
||||
@@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:id="@+id/fragmentView"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="fill_parent"
|
||||
android:numColumns="auto_fit"
|
||||
android:columnWidth="105dp"
|
||||
android:stretchMode="spacingWidthUniform"
|
||||
android:focusable="true"
|
||||
android:focusableInTouchMode="true"
|
||||
android:nextFocusLeft="@id/settingsButton"
|
||||
android:clipToPadding="false"
|
||||
android:gravity="center"/>
|
||||
@@ -1,15 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="fill_parent"
|
||||
android:padding="10dp"
|
||||
android:layout_height="wrap_content">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/grid_text"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textIsSelectable="false"
|
||||
android:textSize="16sp" >
|
||||
</TextView>
|
||||
|
||||
</LinearLayout>
|
||||
@@ -0,0 +1,2 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources></resources>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string-array name="decoder_names">
|
||||
<item>Decoder automatisch auswählen</item>
|
||||
<item>Software Decodierung erzwingen</item>
|
||||
<item>Hardware Decodierung erzwingen</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_format_names">
|
||||
<item>Verwende H.265 so fern stabile Unterstützung vorhanden ist</item>
|
||||
<item>Immer H.265 verwenden (könnte Crashes verursachen)</item>
|
||||
<item>Nie H.265 verwenden</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
@@ -0,0 +1,225 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="app_label" translatable="false">Moonlight</string>
|
||||
<string name="app_label_root" translatable="false">Moonlight (Root)</string>
|
||||
<!-- Shortcut strings -->
|
||||
<string name="scut_deleted_pc">Host gelöscht</string>
|
||||
<string name="scut_not_paired">Host nicht gekoppelt</string>
|
||||
<string name="scut_pc_not_found">Host nicht gefunden</string>
|
||||
<string name="scut_invalid_uuid">Angegebener Host ist ungültig</string>
|
||||
<string name="scut_invalid_app_id">Angegebene App ist unzulässig</string>
|
||||
<!-- Help strings -->
|
||||
<string name="help_loading_title">Hilfsanzeige</string>
|
||||
<string name="help_loading_msg">Hilfe wird geladen…</string>
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">Alle Apps anzeigen</string>
|
||||
<string name="pcview_menu_pair_pc">Mit Host koppeln</string>
|
||||
<string name="pcview_menu_unpair_pc">Kopplung trennen</string>
|
||||
<string name="pcview_menu_send_wol">Wake-On-LAN Anfrage senden</string>
|
||||
<string name="pcview_menu_delete_pc">Host löschen</string>
|
||||
<string name="pcview_menu_test_network">Netzwerkverbindung testen</string>
|
||||
<string name="pcview_menu_details">Details anzeigen</string>
|
||||
<!-- Network test strings -->
|
||||
<string name="nettest_title_waiting">Netzwerkverbindung wird getestet</string>
|
||||
<string name="nettest_text_waiting">Moonlight testet Ihre Netzwerkverbindung, um festzustellen, ob NVIDIA GameStream blockiert ist.
|
||||
\n
|
||||
\nDies kann einige Sekunden dauern…</string>
|
||||
<string name="nettest_title_done">Netzwerktest abgeschlossen</string>
|
||||
<string name="nettest_text_success">Dein Netzwerk scheint Moonlight nicht zu blockieren. Wenn du weiterhin Probleme mit der Verbindung hast, überprüfe die Firewall-Einstellungen deines Hosts
|
||||
\n
|
||||
\nWenn du versuchst, über das Internet zu streamen, installiere das Moonlight Internet Hosting Tool auf deinem Host und führe den mitgelieferten Internet-Streaming-Tester aus, um die Internetverbindung des Hosts zu überprüfen.</string>
|
||||
<string name="nettest_text_inconclusive">Der Netzwerktest konnte nicht durchgeführt werden, da keiner der Verbindungstestserver von Moonlight erreichbar war. Überprüfe deine Internetverbindung oder versuche es später noch einmal.</string>
|
||||
<string name="nettest_text_failure">Die aktuelle Netzwerkverbindung deines Geräts scheint Moonlight zu blockieren. Das Streaming über das Internet funktioniert möglicherweise nicht, während du mit diesem Netzwerk verbunden bist.
|
||||
\n
|
||||
\nFolgende Netzwerkports wurden blockiert:
|
||||
\n</string>
|
||||
<string name="nettest_text_blocked">Die aktuelle Netzwerkverbindung deines Geräts blockiert Moonlight. Das Streaming über das Internet funktioniert möglicherweise nicht, während du mit diesem Netzwerk verbunden bist.</string>
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Koppeln…</string>
|
||||
<string name="pair_pc_offline">Host ist offline</string>
|
||||
<string name="pair_pc_ingame">Auf dem Host ist bereits eine App aktiv. Du musst die App vor dem koppeln beenden.</string>
|
||||
<string name="pair_pairing_title">Koppeln</string>
|
||||
<string name="pair_pairing_msg">Bitte gebe folgenden PIN auf deinem Host ein:</string>
|
||||
<string name="pair_incorrect_pin">PIN inkorrekt</string>
|
||||
<string name="pair_fail">Koppeln fehlgeschlagen</string>
|
||||
<string name="pair_already_in_progress">Koppeln bereits im Gange</string>
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online">Host ist online</string>
|
||||
<string name="wol_no_mac">Host konnte nicht aufgeweckt werden, da GFE keine MAC-Adresse gesendet hat</string>
|
||||
<string name="wol_waking_pc">Host wird aufgeweckt…</string>
|
||||
<string name="wol_waking_msg">Es kann einige Momente dauern deinen Host aufzuwecken. Sollte dies fehlschlagen, stelle bitte sicher, dass Wake-On-LAN korrekt konfiguriert ist.</string>
|
||||
<string name="wol_fail">Senden der Wake-On-LAN Pakete ist fehlgeschlagen</string>
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing">Trenne Kopplung…</string>
|
||||
<string name="unpair_success">Kopplung erfolgreich getrennt</string>
|
||||
<string name="unpair_fail">Trennung der Kopplung fehlgeschlagen</string>
|
||||
<string name="unpair_error">Gerät wurde nicht gekoppelt</string>
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline">Host ist offline</string>
|
||||
<string name="error_manager_not_running">Der ComputerManager Dienst läuft nicht. Bitte warte ein paar Sekunden oder starte die App neu.</string>
|
||||
<string name="error_unknown_host">Hostname konnte nicht aufgelöst werden</string>
|
||||
<string name="error_404">GFE ist auf einen HTTP 404 Fehler gestoßen. Stelle sicher, dass die GPU deines Hosts unterstützt wird. Die Verwendung von Remote-Desktop Software kann ebenso diesen Fehler verursachen. Starte deinen Host neu oder installiere GFE neu.</string>
|
||||
<string name="title_decoding_error">Video Dekodierer ist abgestürzt</string>
|
||||
<string name="message_decoding_error">Moonlight ist wegen einer Inkompatibilität zu dem Video Dekodierer deines Gerätes abgestürzt. Stelle sicher, dass die GeForce Experience Version auf deinem Host auf dem neuesten Stand ist. Sollten weiterin Abstürze auftreten, versuche deine Streaming Einstellungen zu ändern.</string>
|
||||
<string name="title_decoding_reset">Video Einstellungen zurücksetzen</string>
|
||||
<string name="message_decoding_reset">Der Video Dekodierer deines Geräts ist wiederholt mit den ausgewählten Einstellungen abgestürzt. Deine Streamingeinstellungen wurden zurückgesetzt.</string>
|
||||
<string name="error_usb_prohibited">USB Zugriff ist administrativ unterbunden. Bitte überprüfen sie ihre Knox oder MDM Einstellungen.</string>
|
||||
<string name="unable_to_pin_shortcut">Deine momentane Launcher App ünterstützt das erstellen angehefteter Shortcuts nicht.</string>
|
||||
<string name="video_decoder_init_failed">Der Video Dekodierer konnte nicht initialisiert werden. Dein Gerät unterstützt möglicherweise die gewählte Auflösung oder Framerate nicht.</string>
|
||||
<string name="no_video_received_error">Kein Video vom Host empfangen.</string>
|
||||
<string name="no_frame_received_error">Deine Netzwerkverbindung funktioniert nicht gut. Reduziere die Einstellung der Videobitrate oder benutze eine schnellere Verbindung.</string>
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Verbindung herstellen</string>
|
||||
<string name="conn_establishing_msg">Verbindung starten</string>
|
||||
<string name="conn_metered">Warnung: Das Datentransfervolumen deiner Netzwerkverbindung ist limitiert!</string>
|
||||
<string name="conn_client_latency">Durchschnittliche Frame-Dekodierungslatenz:</string>
|
||||
<string name="conn_client_latency_hw">Hardware-Dekodierungslatenz:</string>
|
||||
<string name="conn_hardware_latency">Durchschnittliche Hardware-Dekodierungslatenz:</string>
|
||||
<string name="conn_starting">Starten</string>
|
||||
<string name="conn_error_title">Verbindungsfehler</string>
|
||||
<string name="conn_error_msg">Start fehlgeschlagen</string>
|
||||
<string name="conn_terminated_title">Verbindung beendet</string>
|
||||
<string name="conn_terminated_msg">Die Verbindung wurde beendet</string>
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint">IP-Adresse des GeForce Host</string>
|
||||
<string name="searching_pc">Suche nach Hosts auf denen GeForce Experience aktiv ist…
|
||||
\n
|
||||
\nStelle sicher, dass GameStream in den GeForce Experience SHIELD-Einstellungen aktiviert ist.</string>
|
||||
<string name="yes">Ja</string>
|
||||
<string name="no">Nein</string>
|
||||
<string name="lost_connection">Verbindung zum Host verloren</string>
|
||||
<string name="title_details">Details</string>
|
||||
<string name="help">Hilfe</string>
|
||||
<string name="delete_pc_msg">Bist du sicher, dass du diesen Host löschen möchtest\?</string>
|
||||
<string name="slow_connection_msg">Langsame Verbindung zum Host
|
||||
\nReduziere die Bitrate</string>
|
||||
<string name="poor_connection_msg">Sehr langsame Verbindung zum Host</string>
|
||||
<string name="perf_overlay_text">Videodimensionen: %1$s
|
||||
\nDecoder: %2$s
|
||||
\nGeschätzte Host Bildwiederholrate: %3$.2f FPS
|
||||
\nBildwiederholrate der Netzwerkübertragung: %4$.2f FPS
|
||||
\nWiedergabe-Bildwiederholungsrate: %5$.2f FPS
|
||||
\nWegen Netzwerkübertragung ausgelassene Frames: %6$.2f%%
|
||||
\nDurchschnittliche Übertragungsdauer: %7$.2f ms
|
||||
\nDurchschnittliche Dekodierungszeit: %8$.2f ms</string>
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_connect_msg">Verbinde mit Host…</string>
|
||||
<string name="applist_menu_resume">Sitzung wiederherstellen</string>
|
||||
<string name="applist_menu_quit">Sitzung beenden</string>
|
||||
<string name="applist_menu_quit_and_start">Aktuelle App beenden und starten</string>
|
||||
<string name="applist_menu_cancel">Abbrechen</string>
|
||||
<string name="applist_menu_details">Details anzeigen</string>
|
||||
<string name="applist_menu_scut">Shortcut erstellen</string>
|
||||
<string name="applist_menu_tv_channel">Zu Kanal hinzufügen</string>
|
||||
<string name="applist_menu_hide_app">App ausblenden</string>
|
||||
<string name="applist_refresh_title">App Liste</string>
|
||||
<string name="applist_refresh_msg">Apps aktualisieren…</string>
|
||||
<string name="applist_refresh_error_title">Fehler</string>
|
||||
<string name="applist_refresh_error_msg">Die App-Liste konnte nicht geladen werden</string>
|
||||
<string name="applist_quit_app">Beenden</string>
|
||||
<string name="applist_quit_success">Erfolgreich beendet</string>
|
||||
<string name="applist_quit_fail">Beenden fehlgeschlagen</string>
|
||||
<string name="applist_quit_confirmation">Bist du sicher, dass du die laufende App schließen möchtest\? Ungespeicherte Daten gehen verloren.</string>
|
||||
<string name="applist_details_id">App ID:</string>
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc">Host manuell hinzufügen</string>
|
||||
<string name="msg_add_pc">Verbinde zum Host…</string>
|
||||
<string name="addpc_fail">Verbindung fehlgeschlagen. Stelle sicher, dass die benötigten Ports von deiner Firewall nicht gesperrt sind.</string>
|
||||
<string name="addpc_success">Host erfolgreich hinzugefügt</string>
|
||||
<string name="addpc_unknown_host">Auflösen der Hostadresse fehlgeschlagen. Stelle sicher, dass die Adresse keine Tippfehler beinhaltet.</string>
|
||||
<string name="addpc_enter_ip">Du musst eine IP-Adresse eingeben</string>
|
||||
<string name="addpc_wrong_sitelocal">Diese Adresse sieht falsch aus. Du musst die öffentliche IP-Adresse deines Routers benutzen, um übers Internet zu Streamen.</string>
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings">Allgemeine Einstellungen</string>
|
||||
<string name="title_resolution_list">Videoauflösung</string>
|
||||
<string name="summary_resolution_list">Erhöhen für klarere Bilder. Reduzieren für flüssigere Darstellung auf langsameren Geräten und Netzwerken.</string>
|
||||
<string name="title_fps_list">Video Framerate</string>
|
||||
<string name="summary_fps_list">Erhöhen für einen gleichmäßigeren Video-Stream. Verringern um auf langsameren Geräten eine bessere Performance zu erzielen.</string>
|
||||
<string name="title_seekbar_bitrate">Video Bitrate</string>
|
||||
<string name="summary_seekbar_bitrate">Erhöhen für einen schärferen Video-Stream. Verringern um auf langsameren Geräten eine bessere Performance zu erzielen.</string>
|
||||
<string name="suffix_seekbar_bitrate_mbps">Mbps</string>
|
||||
<string name="title_checkbox_stretch_video">Video auf Vollbildschirm strecken</string>
|
||||
<string name="category_audio_settings">Audio Einstellungen</string>
|
||||
<string name="title_audio_config_list">Surround Sound Konfiguration </string>
|
||||
<string name="summary_audio_config_list">Aktivieren von 5.1- oder 7.1-Surround-Sound für Heimkinosysteme</string>
|
||||
<string name="category_input_settings">Controller Einstellungen</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Touchscreen als Trackpad</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">Wenn aktiviert, verhält sich der Touchscreen wie ein Trackpad. Wenn es deaktiviert ist, steuert der Touchscreen den Mauszeiger direkt.</string>
|
||||
<string name="title_checkbox_multi_controller">Automatische Controller Erkennung</string>
|
||||
<string name="summary_checkbox_multi_controller">Abwählen dieser Option erzwingt dass immer ein Controller präsent ist</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Vibrationsemulation aktivieren</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Lässt das Gerät vibrieren falls der Controller keine Vibration unterstützt</string>
|
||||
<string name="title_seekbar_deadzone">Deadzone des Analogsticks</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Xbox 360/One Controller Treiber</string>
|
||||
<string name="summary_checkbox_xb1_driver">Aktiviert den eingebauten USB Treiber für Geräte die keine Xbox-Controller Unterstützung haben</string>
|
||||
<string name="title_checkbox_usb_bind_all">Android Controller Unterstützung überschreiben</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Erzwingt die Verwendung von Moonlights USB Treiber für alle Xbox kompatiblen Controller</string>
|
||||
<string name="title_checkbox_mouse_emulation">Maus Emulation via Controller</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Langes gedrückt halten der Start-Taste wechselt in den Maus Modus</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Vor- und Zurück-Tasten aktivieren</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Aktivierung dieser Option kann auf fehleranfälligen Geräten Rechts-Clicks verunmöglichen</string>
|
||||
<string name="title_checkbox_flip_face_buttons">Tasten umkehren</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Kehrt die Tasten A/B und X/Y für Controller und Bildschirmsteuerung um</string>
|
||||
<string name="category_on_screen_controls_settings">On-Screen-Controller Einstellungen</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">On-Screen-Controller einblenden</string>
|
||||
<string name="summary_checkbox_show_onscreen_controls">Blendet einen virtuellen Controller als Overlay auf dem Touchscreen ein</string>
|
||||
<string name="title_checkbox_vibrate_osc">Vibrationen aktivieren</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Vibrieren als haptisches Feedback für den On-Screen-Controller</string>
|
||||
<string name="title_only_l3r3">Nur L3 und R3 einblenden</string>
|
||||
<string name="summary_only_l3r3">Alle virtuellen Tasten außer L3 und R3 ausblenden</string>
|
||||
<string name="title_reset_osc">Gespeichertes On-Screen-Controller Layout zurücksetzen</string>
|
||||
<string name="summary_reset_osc">Größe und Position der On-Screen-Controllertasten zurücksetzen</string>
|
||||
<string name="dialog_title_reset_osc">Layout zurücksetzen</string>
|
||||
<string name="dialog_text_reset_osc">Bist du sicher, dass du das gespeicherte On-Screen-Controllertsten Layout löschen willst\?</string>
|
||||
<string name="toast_reset_osc_success">On-Screen-Controller wurde zurückgesetzt</string>
|
||||
<string name="title_osc_opacity">Transparenz der On-Screen-Controllertasten ändern</string>
|
||||
<string name="summary_osc_opacity">On-Screen-Controllertasten auf dem Bildschirm mehr/weniger transparent machen</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="dialog_title_osc_opacity">Transparenz ändern</string>
|
||||
<string name="category_ui_settings">UI Einstellungen</string>
|
||||
<string name="title_checkbox_enable_pip">Aktivieren des Bild-in-Bild Modus</string>
|
||||
<string name="summary_checkbox_enable_pip">Ermöglicht die Anzeige (aber nicht die Steuerung) des Streams während des Multitasking</string>
|
||||
<string name="title_language_list">Sprache</string>
|
||||
<string name="summary_language_list">Sprache die Moonlight verwenden soll</string>
|
||||
<string name="title_checkbox_small_icon_mode">Verwende kleine Cover</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Verwende kleine Cover in der Rasteransicht, um mehr gleichzeitig anzeigen zu können</string>
|
||||
<string name="category_host_settings">Host Einstellungen</string>
|
||||
<string name="title_checkbox_enable_sops">Spieleinstellungen optimieren</string>
|
||||
<string name="summary_checkbox_enable_sops">GFE erlauben, die Spieleinstellungen für ein optimales Streaming zu ändern</string>
|
||||
<string name="title_checkbox_host_audio">Audio auf dem Host wiedergeben</string>
|
||||
<string name="summary_checkbox_host_audio">Audio auf dem Host und auf diesem Gerät wiedergeben</string>
|
||||
<string name="category_advanced_settings">Erweiterte Einstellungen</string>
|
||||
<string name="title_disable_frame_drop">Nie Frames Überspringen</string>
|
||||
<string name="title_unlock_fps">Alle möglichen Framerates freischalten</string>
|
||||
<string name="summary_unlock_fps">Streaming mit 90 oder 120 FPS kann die Latenz auf High-End-Geräten verringern, kann aber bei Geräten, die dies nicht unterstützen, zu stottern oder Instabilität führen</string>
|
||||
<string name="title_checkbox_disable_warnings">Warnhinweise deaktivieren</string>
|
||||
<string name="summary_checkbox_disable_warnings">On-Screen Warnmeldungen während des Streaming deaktivieren</string>
|
||||
<string name="summary_disable_frame_drop">Kann das Mikro-Ruckeln auf einigen Geräten reduzieren, allerdings erhöht dies gleichzeitig die Latenz</string>
|
||||
<string name="title_video_format">H265 Einstellungen ändern</string>
|
||||
<string name="summary_video_format">H265 verringert die Video-Bandbreitenanforderung, funktioniert allerdings nur auf sehr neuen Geräten</string>
|
||||
<string name="title_enable_hdr">HDR aktivieren (experimentell)</string>
|
||||
<string name="summary_enable_hdr">HDR-Streaming sofern dies von der Host-GPU unterstützt wird. HDR erfordert eine GPU der GTX 1000 Serie oder neuer.</string>
|
||||
<string name="title_enable_perf_overlay">Performance Overlay aktivieren</string>
|
||||
<string name="summary_enable_perf_overlay">Leistungsmerkmale während des Streamens in Echtzeit einblenden</string>
|
||||
<string name="title_enable_post_stream_toast">Zeige Latenz-Informationen nach dem Streaming</string>
|
||||
<string name="summary_enable_post_stream_toast">Anzeige einer Informationsmeldung über die Latenz nach dem Ende des Streams</string>
|
||||
<string name="resolution_prefix_native">Nativ</string>
|
||||
<string name="text_native_res_dialog">Native Auflösungsmodi werden von GeForce Experience nicht offiziell unterstützt, daher wird es die Auflösung deines Host-Displays nicht selbst einstellen. Du musst sie manuell im Spiel setzen.
|
||||
\n
|
||||
\nWenn du eine benutzerdefinierte Auflösung in der NVIDIA Systemsteuerung erstellst, um die Auflösung deines Geräts anzupassen, stelle bitte sicher, dass du die Warnung von NVIDIA bezüglich möglicher Monitorschäden, PC-Instabilität und anderer potenzieller Probleme gelesen und verstanden hast.
|
||||
\n
|
||||
\nWir sind nicht verantwortlich für Probleme, die aus der Erstellung einer angepassten Auflösung auf deinem PC resultieren.
|
||||
\n
|
||||
\nSchließlich kann es sein, dass dein Gerät oder dein Host das Streaming in nativer Auflösung nicht unterstützt. Wenn es auf deinem Gerät nicht funktioniert, hast du leider Pech gehabt.</string>
|
||||
<string name="title_native_res_dialog">Native Auflösungswarnung</string>
|
||||
<string name="check_ports_msg">Überprüfe deine Firewall und Portweiterleitungsregeln für folgende(n) Port(s):</string>
|
||||
<string name="early_termination_error">Beim Starten des Streams auf deinem Host ist etwas schief gelaufen.
|
||||
\n
|
||||
\nStelle sicher, dass du keine DRM-geschützten Inhalte auf deinem Host geöffnet hast. Du kannst auch versuchen, deinen Host neu zu starten.
|
||||
\n
|
||||
\nWenn das Problem weiterhin besteht, versuche deinen GPU-Treiber und GeForce Experience neu zu installieren.</string>
|
||||
<string name="pcview_menu_header_unknown">Aktualisiere</string>
|
||||
<string name="pcview_menu_header_offline">Offline</string>
|
||||
<string name="pcview_menu_header_online">Online</string>
|
||||
</resources>
|
||||
@@ -88,14 +88,11 @@
|
||||
<string name="summary_resolution_list">Establecer unos valores demasiado altos puede causar lag o cierres inesperados</string>
|
||||
<string name="title_seekbar_bitrate">Seleccionar bitrate de vídeo</string>
|
||||
<string name="summary_seekbar_bitrate">Usa bitrate bajo para reducir "parpadeo". Incrementa el bitrate para mayor calidad de imagen.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">Ajustar vídeo a pantalla completa</string>
|
||||
<string name="title_checkbox_disable_warnings">Desactivar mensajes de advertencia</string>
|
||||
<string name="summary_checkbox_disable_warnings">Desactivar mensajes de advertencia en pantalla durante la transmisión</string>
|
||||
|
||||
<string name="category_audio_settings">Configuración de audio</string>
|
||||
<string name="title_checkbox_51_surround">Activar sonido 5.1 surround</string>
|
||||
<string name="summary_checkbox_51_surround">Desmarcar si experimentas problemas de audio. Requiere GFE 2.7 o superior.</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">Soporte para múltiples mandos</string>
|
||||
<string name="summary_checkbox_multi_controller">Si no está marcado, todos los mandos aparecen como uno solo</string>
|
||||
@@ -113,8 +110,6 @@
|
||||
<string name="category_ui_settings">Configuración de la interfaz</string>
|
||||
<string name="title_language_list">Idioma</string>
|
||||
<string name="summary_language_list">Idioma a usar por Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Usar listas en lugar de cuadrículas</string>
|
||||
<string name="summary_checkbox_list_mode">Mostrar aplicaciones y PCs en listas en lugar de el cuadrículas</string>
|
||||
<string name="title_checkbox_small_icon_mode">Usar iconos pequeños</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Usar iconos pequeños en las entradas de cuadrículas para permitir más entradas en la pantalla</string>
|
||||
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string-array name="fps_names">
|
||||
<item>30 IPS</item>
|
||||
<item>60 IPS</item>
|
||||
<item>90 IPS</item>
|
||||
<item>120 IPS</item>
|
||||
</string-array>
|
||||
<string-array name="audio_config_names">
|
||||
<item>Stéréo</item>
|
||||
<item>Son surround 5.1</item>
|
||||
<item>Son surround 7.1</item>
|
||||
</string-array>
|
||||
<string-array name="decoder_names">
|
||||
<item>Sélection automatique du décodeur</item>
|
||||
<item>Contraindre le décodage logiciel</item>
|
||||
<item>Contraindre le décodage matériel</item>
|
||||
</string-array>
|
||||
<string-array name="video_format_names">
|
||||
<item>Utiliser H.265 uniquement s\'il est stable</item>
|
||||
<item>Utilisez toujours H.265 (mais il peut planter)</item>
|
||||
<item>N\'utilisez jamais H.265</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
@@ -1,17 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Shortcut strings -->
|
||||
<string name="scut_deleted_pc">PC supprimé</string>
|
||||
<string name="scut_not_paired">PC non appairé</string>
|
||||
<string name="scut_pc_not_found">PC non trouvé</string>
|
||||
<string name="scut_invalid_uuid">Le PC fourni n\'est pas valide</string>
|
||||
<string name="scut_invalid_app_id">L\'application fournie n\'est pas valide</string>
|
||||
|
||||
<!-- Help strings -->
|
||||
<string name="help_loading_title">Visionneuse d\'aide</string>
|
||||
<string name="help_loading_msg">Chargement de la page d\'aide…</string>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">Afficher la liste des jeux</string>
|
||||
<string name="pcview_menu_pair_pc">Appairer avec PC</string>
|
||||
@@ -19,7 +16,14 @@
|
||||
<string name="pcview_menu_send_wol">Envoyer la requête Wake-On-LAN</string>
|
||||
<string name="pcview_menu_delete_pc">Supprimer PC</string>
|
||||
<string name="pcview_menu_details">Voir les détails</string>
|
||||
|
||||
<!-- Network test strings -->
|
||||
<string name="nettest_title_waiting">Test de la connexion réseau</string>
|
||||
<string name="nettest_text_waiting">Moonlight teste votre connexion réseau pour déterminer si NVIDIA GameStream est bloqué.\n\nCela peut prendre quelques secondes.</string>
|
||||
<string name="nettest_title_done">Test du réseau terminé</string>
|
||||
<string name="nettest_text_success">Votre réseau ne semble pas bloquer Moonlight. Si vous avez encore de la difficulté à vous connecter, vérifiez les paramètres du pare-feu de votre PC.\n\nSi vous essayez de diffuser sur Internet, installez l\'outil d\'hébergement Internet Moonlight sur votre PC et exécutez le testeur de streaming Internet inclus pour vérifier la connexion Internet de votre PC.</string>
|
||||
<string name="nettest_text_inconclusive">Le test réseau n’a pas pu être effectué car aucun des serveurs de test de connexion Moonlight n’était accessible. Vérifiez votre connexion Internet ou réessayez plus tard.</string>
|
||||
<string name="nettest_text_failure">La connexion réseau actuelle de votre appareil semble bloquer Moonlight. Le streaming sur Internet peut ne pas fonctionner lorsqu’il est connecté à ce réseau.\n\nLes ports réseau suivants ont été bloqués:\n</string>
|
||||
<string name="nettest_text_blocked">La connexion réseau actuelle de votre appareil bloque Moonlight. Le streaming sur Internet peut ne pas fonctionner lorsqu’il est connecté à ce réseau.</string>
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Appariement…</string>
|
||||
<string name="pair_pc_offline">L\'ordinateur est hors ligne</string>
|
||||
@@ -29,7 +33,6 @@
|
||||
<string name="pair_incorrect_pin">Code PIN incorrect</string>
|
||||
<string name="pair_fail">Échec de l\'appariement</string>
|
||||
<string name="pair_already_in_progress">Appariement déjà en cours</string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online">L\'ordinateur est en ligne</string>
|
||||
<string name="wol_no_mac">Impossible de réveiller le PC car GFE n\'a pas envoyé d\'adresse MAC</string>
|
||||
@@ -38,13 +41,11 @@
|
||||
Si ce n\'est pas le cas, assurez-vous qu\'il est correctement configuré pour Wake-On-LAN.
|
||||
</string>
|
||||
<string name="wol_fail">Échec de l\'envoi des paquets Wake-On-LAN</string>
|
||||
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing">Désappariage…</string>
|
||||
<string name="unpair_success">Désapparié avec succès</string>
|
||||
<string name="unpair_fail">Échec de désappariement</string>
|
||||
<string name="unpair_error">Le périphérique n\'a pas été appareillé</string>
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline">L\'ordinateur est déconnecté</string>
|
||||
<string name="error_manager_not_running">Le service ComputerManager n\'est pas en cours d\'exécution. Veuillez patienter quelques secondes ou redémarrer l\'application.</string>
|
||||
@@ -53,12 +54,11 @@
|
||||
L\'utilisation d\'un logiciel de bureau à distance peut également provoquer cette erreur. Essayez de redémarrer votre machine ou de réinstaller GFE.
|
||||
</string>
|
||||
<string name="title_decoding_error">Le décodeur vidéo s\'est écrasé</string>
|
||||
<string name="message_decoding_error">Moonlight s\'est écrasé en raison d\'une incompatibilité avec le décodeur vidéo de cet appareil. Assurez-vous que GeForce Experience soit mis à jour vers la dernière version sur votre PC. Essayez de régler les paramètres de diffusion si les plantages continuent.</string>
|
||||
<string name="message_decoding_error">Moonlight s\'est arrêté en raison d\'une incompatibilité avec le décodeur vidéo de cet appareil. Assurez-vous que GeForce Experience soit mis à jour vers la dernière version sur votre PC. Essayez de régler les paramètres de diffusion si les plantages continuent.</string>
|
||||
<string name="title_decoding_reset">Paramètres vidéo réinitialiser</string>
|
||||
<string name="message_decoding_reset">Le décodeur vidéo de votre appareil continue de planter avec les paramètres de diffusion sélectionnés. Vos paramètres de diffusion ont été réinitialisés par défaut.</string>
|
||||
<string name="error_usb_prohibited">L\'accès USB est interdit par votre appareil. Vérifiez vos paramètres Knox ou MDM.</string>
|
||||
<string name="unable_to_pin_shortcut">Votre lanceur actuel ne permet pas de créer des raccourcis épinglés.</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Établissement de la connexion</string>
|
||||
<string name="conn_establishing_msg">Démarrage de la connection</string>
|
||||
@@ -71,7 +71,6 @@
|
||||
<string name="conn_error_msg">Impossible de démarrer</string>
|
||||
<string name="conn_terminated_title">Connexion terminée</string>
|
||||
<string name="conn_terminated_msg">La connexion a été interrompue</string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint">Adresse IP de GeForce PC</string>
|
||||
<string name="searching_pc">Recherche de PC avec GameStream en cours…\n\n
|
||||
@@ -85,7 +84,6 @@
|
||||
<string name="slow_connection_msg">Connexion lente au PC\nRéduisez votre débit</string>
|
||||
<string name="poor_connection_msg">Mauvaise connexion au PC</string>
|
||||
<string name="perf_overlay_text">Video dimensions: %1$s\nDécodeur: %2$s\nEstimation de la fréquence d\'images de l\'ordinateur hôte: %3$.2f FPS\nFréquence d\'images entrantes du réseau: %4$.2f FPS\nTaux de rendu: %5$.2f FPS\nImages envoyé par votre connexion réseau: %6$.2f%%\nTemps moyen de réception: %7$.2f ms\nTemps de décodage moyen: %8$.2f ms</string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_connect_msg">Connexion au PC…</string>
|
||||
<string name="applist_menu_resume">Reprise de la session</string>
|
||||
@@ -104,7 +102,6 @@
|
||||
<string name="applist_quit_fail">Échec de la fermeture</string>
|
||||
<string name="applist_quit_confirmation">Voulez-vous vraiment quitter l\'application en cours d\'exécution? Toutes les données non enregistrées seront perdues.</string>
|
||||
<string name="applist_details_id">ID app:</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc">Ajouter un PC manuellement</string>
|
||||
<string name="msg_add_pc">Connexion au PC…</string>
|
||||
@@ -113,7 +110,6 @@
|
||||
<string name="addpc_unknown_host">Impossible de résoudre l\'adresse du PC. Assurez-vous que vous n\'avez pas fait une faute de frappe dans l\'adresse.</string>
|
||||
<string name="addpc_enter_ip">Vous devez entrer une adresse IP</string>
|
||||
<string name="addpc_wrong_sitelocal">Cette adresse ne semble pas correcte. Vous devez utiliser l\'adresse IP publique de votre routeur pour la diffusion en continu sur Internet..</string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings">Paramètres de base</string>
|
||||
<string name="title_resolution_list">Résolution vidéo</string>
|
||||
@@ -122,24 +118,20 @@
|
||||
<string name="summary_fps_list">Augmenter pour un flux vidéo plus lisse. Diminution pour de meilleures performances sur les périphériques bas de gamme.</string>
|
||||
<string name="title_seekbar_bitrate">Sélectionnez le bitrate vidéo à obtenir</string>
|
||||
<string name="summary_seekbar_bitrate">Bitrate inférieur pour réduire la saccade. Augmentez le bitrate pour augmenter la qualité de l\'image.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_unlock_fps">Débloquer tous les taux d\'images possibles</string>
|
||||
<string name="summary_unlock_fps">La diffusion en continu à 90 ou 120 FPS peut réduire la latence sur les périphériques haut de gamme, mais peut provoquer des retards ou des blocages sur les périphériques qui ne peuvent \pas le prendre en charge</string>
|
||||
<string name="title_checkbox_stretch_video">Étirez la vidéo en plein écran</string>
|
||||
<string name="title_checkbox_disable_warnings">Désactiver les messages d\'avertissement</string>
|
||||
<string name="summary_checkbox_disable_warnings">Désactiver les messages d\'avertissement de connexion à l\'écran pendant le streaming</string>
|
||||
<string name="title_checkbox_enable_pip">Activer le mode observateur dans l\'image</string>
|
||||
<string name="summary_checkbox_enable_pip">Permet de visualiser le flux (sans le contrôleur) tout en multitâche</string>
|
||||
|
||||
<string name="category_audio_settings">Paramètres audio</string>
|
||||
<string name="title_checkbox_51_surround">Activer son surround 5.1</string>
|
||||
<string name="summary_checkbox_51_surround">Décochez si vous rencontrez des problèmes audio. Nécessite GFE 2.7 ou supérieur.</string>
|
||||
|
||||
<string name="title_audio_config_list">Configuration son surround</string>
|
||||
<string name="summary_audio_config_list">Activer le son surround 5.1 ou 7.1 pour les systèmes home cinéma</string>
|
||||
<string name="category_input_settings">Paramètres d\'entrée</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Utilisez l\'écran tactile comme trackpad</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">S\'il est activé, l\'écran tactile agit comme un trackpad. S\'il est désactivé, l\'écran tactile contrôle directement le curseur de la souris.</string>
|
||||
<string name="title_checkbox_multi_controller">Prise en charge de plusieurs contrôleurs</string>
|
||||
<string name="summary_checkbox_multi_controller">Lorsqu\'elle n\'est pas cochée, tous les contrôleurs sont regroupés</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Emuler le support vibration</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Vibre votre appareil pour émuler une vibration si votre manette ne le prend pas en charge</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Emuler support vibration de secours</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Emuler des tremblements si votre manette ne le prend pas en charge</string>
|
||||
<string name="title_seekbar_deadzone">Régler la zone morte du stick analogique</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Pilote de contrôleur Xbox 360/One</string>
|
||||
@@ -148,14 +140,15 @@
|
||||
<string name="summary_checkbox_usb_bind_all">Force le pilote USB de Moonlight à prendre en charge tous les gamepads Xbox pris en charge</string>
|
||||
<string name="title_checkbox_mouse_emulation">Emulation de la souris via le gamepad</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Appuyez longuement sur le bouton Start pour faire basculer la manette de jeu en mode souris.</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Activer les boutons de souris arrière et avant</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">L\'activation de cette option peut entraîner un clic droit sur certains périphériques.</string>
|
||||
|
||||
<string name="title_checkbox_mouse_nav_buttons">Activer les boutons de la souris arrière et avant</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">L\' activation de cette option peut entraîner un clic droit sur certains périphériques.</string>
|
||||
<string name="title_checkbox_flip_face_buttons">Boutons de face inversé</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Commute les boutons de face A/B et X/Y pour les manettes de jeu et les commandes à l\'écran</string>
|
||||
<string name="category_on_screen_controls_settings">Paramètres des contrôles à l\'écran</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">Afficher les commandes à l\'écran</string>
|
||||
<string name="summary_checkbox_show_onscreen_controls">Afficher la superposition du contrôleur virtuel sur l\'écran tactile</string>
|
||||
<string name="title_checkbox_vibrate_osc">Activer les vibrations</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Vibre votre appareil pour émuler les vibrations des commandes à l\'écran</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Emuler des tremblements des commandes à l\'écran</string>
|
||||
<string name="title_only_l3r3">Montre seulement L3 et R3</string>
|
||||
<string name="summary_only_l3r3">Cacher tout sauf L3 et R3</string>
|
||||
<string name="title_reset_osc">Effacer la disposition des commandes à l\'écran sauvegardée</string>
|
||||
@@ -163,23 +156,25 @@
|
||||
<string name="dialog_title_reset_osc">Réinitialiser la mise en page</string>
|
||||
<string name="dialog_text_reset_osc">Êtes-vous sûr de vouloir supprimer la disposition des commandes à l\'écran que vous avez sauvegardée?</string>
|
||||
<string name="toast_reset_osc_success">Les contrôles à l\'écran sont réinitialisés</string>
|
||||
|
||||
<string name="title_osc_opacity">Modifier l\'opacité des contrôles à l\'écran</string>
|
||||
<string name="summary_osc_opacity">Rendre les contrôles à l\'écran plus/moins transparents</string>
|
||||
<string name="dialog_title_osc_opacity">Modifiez l\'opacité</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="category_ui_settings">Paramètres de l\'interface utilisateur</string>
|
||||
<string name="title_language_list">Langue</string>
|
||||
<string name="summary_language_list">Langue à utiliser pour Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Utiliser des listes au lieu des grilles</string>
|
||||
<string name="summary_checkbox_list_mode">Afficher les applications et les PC en listes au lieu de grilles</string>
|
||||
<string name="title_checkbox_small_icon_mode">Utiliser des petites icônes</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Utilisez les petites icônes dans les éléments de la grille pour permettre plus d\'éléments à l\'écran</string>
|
||||
|
||||
<string name="category_host_settings">Paramètres de l\'hôte</string>
|
||||
<string name="title_checkbox_enable_sops">Optimiser les paramètres de jeu</string>
|
||||
<string name="summary_checkbox_enable_sops">Autoriser GFE à modifier les paramètres de jeu pour une diffusion optimale</string>
|
||||
<string name="title_checkbox_host_audio">Jouer l\'audio sur le PC</string>
|
||||
<string name="summary_checkbox_host_audio">Lire l\'audio de l\'ordinateur et de ce périphérique</string>
|
||||
|
||||
<string name="category_advanced_settings">Réglages avancés</string>
|
||||
<string name="title_disable_frame_drop">Désactiver la suppression d\'image</string>
|
||||
<string name="title_unlock_fps">Débloquez toutes les fréquences d\'images possibles</string>
|
||||
<string name="summary_unlock_fps">Le streaming à 90 ou 120 FPS peut réduire la latence sur les appareils haut de gamme, mais peut entraîner un décalage ou une instabilité sur les appareils qui ne peuvent pas le prendre en charge</string>
|
||||
<string name="summary_checkbox_disable_warnings">Désactiver les messages d\'avertissement de connexion à l\'écran pendant la diffusion</string>
|
||||
<string name="title_disable_frame_drop">Ne jamais laisser tomber les frames</string>
|
||||
<string name="summary_disable_frame_drop">Peut réduire les micro-saccades sur certains appareils, mais peut augmenter la latence</string>
|
||||
<string name="title_video_format">Modifier les paramètres H.265</string>
|
||||
<string name="summary_video_format">H.265 réduit les besoins en bande passante vidéo mais nécessite un périphérique très récent</string>
|
||||
@@ -187,5 +182,12 @@
|
||||
<string name="summary_enable_hdr">Diffuser du HDR lorsque le jeu et le processeur graphique du PC le prennent en charge. HDR nécessite un GPU série GTX 1000 ou une version ultérieure.</string>
|
||||
<string name="title_enable_perf_overlay">Activer la superposition de performance</string>
|
||||
<string name="summary_enable_perf_overlay">Afficher une superposition à l\'écran avec des informations de performance en temps réel pendant la lecture en continu</string>
|
||||
|
||||
</resources>
|
||||
<string name="title_enable_post_stream_toast">Afficher le message de latence après la diffusion en continu</string>
|
||||
<string name="summary_enable_post_stream_toast">Afficher un message d’informations de latence après la fin du flux</string>
|
||||
<string name="no_video_received_error">Aucune vidéo reçue depuis l\'hôte.</string>
|
||||
<string name="video_decoder_init_failed">Le décodeur vidéo n\'a pas pu démarrer. Vérifiez que votre appareil supporte la résolution ou la fréquence d\'images choisie.</string>
|
||||
<string name="pcview_menu_test_network">Tester la connection réseau</string>
|
||||
<string name="pcview_menu_header_unknown">Actualisation</string>
|
||||
<string name="pcview_menu_header_offline">Hors ligne</string>
|
||||
<string name="pcview_menu_header_online">En ligne</string>
|
||||
</resources>
|
||||
@@ -105,7 +105,6 @@
|
||||
<string name="summary_resolution_list">Valori troppo elevati possono causare lag o crash</string>
|
||||
<string name="title_seekbar_bitrate">Velocità di trasmissione video</string>
|
||||
<string name="summary_seekbar_bitrate">Abbassa la velocità di trasmissione per ridurre lo stuttering; alzala per migliorare la qualità dell\'immagine</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">Forza video a schermo intero</string>
|
||||
<string name="title_checkbox_disable_warnings">Disabilita messaggi di warning</string>
|
||||
<string name="summary_checkbox_disable_warnings">Disabilita i messaggi di warning sullo schermo durante lo streaming</string>
|
||||
@@ -113,8 +112,6 @@
|
||||
<string name="summary_checkbox_enable_pip">Permette di osservare (ma non di controllare) la stream in multitasking</string>
|
||||
|
||||
<string name="category_audio_settings">Impostazioni audio</string>
|
||||
<string name="title_checkbox_51_surround">Abilita l\'audio 5.1 surround</string>
|
||||
<string name="summary_checkbox_51_surround">Se riscontri problemi, disabilitalo. Richiede GFE 2.7 o versioni sucessive.</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">Supporto a più controller</string>
|
||||
<string name="summary_checkbox_multi_controller">Quando disabilitato, tutti i controller appaiono come uno solo</string>
|
||||
@@ -141,8 +138,6 @@
|
||||
<string name="category_ui_settings">Impostazioni dell\'interfaccia</string>
|
||||
<string name="title_language_list">Lingua</string>
|
||||
<string name="summary_language_list">Lingua da usare in Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Usa lista invece della griglia</string>
|
||||
<string name="summary_checkbox_list_mode">Visualizza le applicazioni e i PC in una lista invece di una griglia</string>
|
||||
<string name="title_checkbox_small_icon_mode">Usa icone piccole</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Usa icone piccole nella griglia per avere più oggetti a schermo</string>
|
||||
|
||||
@@ -159,5 +154,6 @@
|
||||
<string name="summary_video_format">H.265 riduce i requisiti di larghezza di banda video ma richiede un dispositivo molto recente</string>
|
||||
<string name="title_enable_hdr">Abilita HDR (sperimentale)</string>
|
||||
<string name="summary_enable_hdr">Utilizza l\'HDR quando il gioco e la scheda video del PC lo supportano. L\'HDR richiede una scheda video serie GTX 1000 o sucessive.</string>
|
||||
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -84,14 +84,11 @@
|
||||
<string name="summary_resolution_list">品質が高いほどラグとクラッシュが発生しやすくなります</string>
|
||||
<string name="title_seekbar_bitrate">映像のビットレート</string>
|
||||
<string name="summary_seekbar_bitrate">ビットレートを低くすればカクつきが抑制され、高くすれば画質が向上します</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">映像を全画面に拡大</string>
|
||||
<string name="title_checkbox_disable_warnings">警告を無効化</string>
|
||||
<string name="summary_checkbox_disable_warnings">ストリーミング中に画面に警告メッセージを表示しない</string>
|
||||
|
||||
<string name="category_audio_settings">音声</string>
|
||||
<string name="title_checkbox_51_surround">5.1chサラウンド</string>
|
||||
<string name="summary_checkbox_51_surround">音声に問題が生じる場合はチェックを外してください。バージョン2.7以降のGFEが必要です</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">複数のゲームコントローラ</string>
|
||||
<string name="summary_checkbox_multi_controller">チェックを外すと、全てのゲームコントローラが単一の物として認識されます</string>
|
||||
@@ -107,8 +104,6 @@
|
||||
<string name="category_ui_settings">インターフェース</string>
|
||||
<string name="title_language_list">言語</string>
|
||||
<string name="summary_language_list">Moonlightで使用する言語</string>
|
||||
<string name="title_checkbox_list_mode">リストメニュー</string>
|
||||
<string name="summary_checkbox_list_mode">ゲームをグリッドではなく、リストで表示します</string>
|
||||
<string name="title_checkbox_small_icon_mode">小さなアイコン</string>
|
||||
<string name="summary_checkbox_small_icon_mode">グリッドで小さなアイコンを使用します</string>
|
||||
|
||||
@@ -121,5 +116,18 @@
|
||||
<string name="category_advanced_settings">高度な設定</string>
|
||||
<string name="title_video_format">H.265</string>
|
||||
<string name="summary_video_format">H.265は動画に必要な帯域幅を圧縮します。この機能にはなるべく新しいデバイスが必要です</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="dialog_title_osc_opacity">透過率</string>
|
||||
<string name="title_osc_opacity">透過率</string>
|
||||
<string name="summary_osc_opacity">オンスクリーンコントローラの透過率を調整します</string>
|
||||
<string name="title_only_l3r3">L3 と R3 のみ表示します</string>
|
||||
<string name="summary_only_l3r3">L3 と R3 以外のボタンを表示しない</string>
|
||||
<string name="title_reset_osc">オンスクリーンコントローラをデフォルトに戻します</string>
|
||||
<string name="summary_reset_osc">サイズやレイアウトを戻します</string>
|
||||
<string name="dialog_title_reset_osc">デフォルトに戻します</string>
|
||||
<string name="dialog_text_reset_osc">本当にデフォルトに戻しますか?</string>
|
||||
<string name="toast_reset_osc_success">オンスクリーンコントローラをデフォルトに戻しました</string>
|
||||
<string name="title_checkbox_vibrate_osc">振動</string>
|
||||
<string name="summary_checkbox_vibrate_osc">コントローラの振動を真似します</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -99,14 +99,11 @@
|
||||
<string name="summary_resolution_list">세팅 값이 자신의 PC 성능보다 너무 높으면 렉이나 깨짐을 유발할 수 있습니다.</string>
|
||||
<string name="title_seekbar_bitrate">비트레이트 타겟 지정</string>
|
||||
<string name="summary_seekbar_bitrate">낮은 비트레이트는 끊김을 줄이고, 높은 비트레이트는 품질을 높입니다.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">전체 화면으로 렌더링 스크린 늘이기</string>
|
||||
<string name="title_checkbox_disable_warnings">경고 메세지 끄기</string>
|
||||
<string name="summary_checkbox_disable_warnings">화면 상의 연결 경고 메세지를 스트리밍 중에 비활성화합니다.</string>
|
||||
|
||||
<string name="category_audio_settings">오디오 설정</string>
|
||||
<string name="title_checkbox_51_surround">5.1 서라운드 사운드 활성화</string>
|
||||
<string name="summary_checkbox_51_surround">오디오 문제가 발생한다면 체크를 해제하세요. GFE 2.7이나 그 이상 버전이 필요합니다.</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">다중 컨트롤러 지원</string>
|
||||
<string name="summary_checkbox_multi_controller">이 옵션을 선택하지 않으면 모든 컨트롤러가 하나로 표시됩니다</string>
|
||||
@@ -122,8 +119,6 @@
|
||||
<string name="category_ui_settings">UI 설정</string>
|
||||
<string name="title_language_list">언어</string>
|
||||
<string name="summary_language_list">Moonlight에서 사용할 언어를 선택합니다.</string>
|
||||
<string name="title_checkbox_list_mode">그리드(바둑판) 대신 리스트 뷰 사용</string>
|
||||
<string name="summary_checkbox_list_mode">그리드 대신 리스트로 앱과 PC를 표시합니다.</string>
|
||||
<string name="title_checkbox_small_icon_mode">작은 아이콘 사용</string>
|
||||
<string name="summary_checkbox_small_icon_mode">더 많이 표시하기 위해 그리드 표시에서 작은 아이콘을 사용합니다.</string>
|
||||
|
||||
@@ -136,5 +131,6 @@
|
||||
<string name="category_advanced_settings">고급 설정</string>
|
||||
<string name="title_video_format">H.265 설정 변경</string>
|
||||
<string name="summary_video_format">H.265는 비디오 대역폭 요구사항을 낮춰주지만 최신 장치가 필요합니다.</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -0,0 +1,210 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string name="title_checkbox_multi_controller">Automatisk oppdaging av spillkontroller</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Bruk denne pekeskjermen som pekeflate</string>
|
||||
<string name="title_checkbox_stretch_video">Strekk video til hele skjermen</string>
|
||||
<string name="title_seekbar_bitrate">Video-bitrate</string>
|
||||
<string name="title_fps_list">Videobilderammetakt</string>
|
||||
<string name="applist_quit_confirmation">Er du sikker på at du vil avslutte det kjørende programmet\? All ulagret data vil gå tapt.</string>
|
||||
<string name="applist_refresh_msg">Gjenoppfrisker programmer …</string>
|
||||
<string name="perf_overlay_text">Videooppløsning: %1$s
|
||||
\nDekoder: %2$s
|
||||
\nAntatt bilderammetakt på verts-PC: %3$.2f BPS
|
||||
\nInnkommende bilderammetakt fra nettverket: %4$.2f BPS
|
||||
\nOpptegningsbilderammetakt: %5$.2f BPS
|
||||
\nBilderammer droppet av din nettverkstilknytning: %6$.2f%%
|
||||
\nGjennomsnittlig mottakstid: %7$.2f ms
|
||||
\nGjennomsnittlig dekodingstid: %8$.2f ms</string>
|
||||
<string name="lost_connection">Mistet tilknytning til PC</string>
|
||||
<string name="searching_pc">Søker etter PC-er med GameStream kjørende …
|
||||
\n
|
||||
\nForsikre deg om at GameStream er påslått i GeForce Experience SHEILD-innstillingene.</string>
|
||||
<string name="conn_starting">Starter</string>
|
||||
<string name="conn_hardware_latency">Gjennomsnittlig latens for maskinvarerammedekoding:</string>
|
||||
<string name="conn_client_latency_hw">maskinvaredekoderlatens:</string>
|
||||
<string name="conn_client_latency">Gjennomsnittlig latens for bilderammedekoding:</string>
|
||||
<string name="check_ports_msg">Sjekk om din brannmur og portvideresendingsreglene for port(ene):</string>
|
||||
<string name="early_termination_error">Noe gikk galt på din verts-PC under oppstart av strømmen.
|
||||
\n
|
||||
\nForsikre deg om at du ikke har noe DRM-beskyttet innhold åpent på din PC. Du kan også prøve å starte din verts-PC på ny.
|
||||
\n
|
||||
\nHvis problemet vedvarer, kan du prøve å reinstallere skjermkortsdriverne og GeForce Experience.</string>
|
||||
<string name="no_frame_received_error">Din nettverkstilkobling fungerer ikke så godt. Reduser videobitraten fra dens innstilling, eller prøv en raskere tilknytning.</string>
|
||||
<string name="no_video_received_error">Fikk ingen video fra verten.</string>
|
||||
<string name="unable_to_pin_shortcut">Din nåværende oppstarter tillater ikke opprettelse av festede snarveier.</string>
|
||||
<string name="title_decoding_error">Videodekoderen krasjet</string>
|
||||
<string name="error_unknown_host">Klarte ikke å utlede vertsadresse</string>
|
||||
<string name="unpair_error">Enheten ble ikke parret</string>
|
||||
<string name="unpair_fail">Klarte ikke å oppheve parring</string>
|
||||
<string name="unpair_success">Parring opphevet</string>
|
||||
<string name="unpairing">Opphever parring …</string>
|
||||
<string name="wol_fail">Klarte ikke å sende Wake-On-LAN-pakker</string>
|
||||
<string name="wol_waking_msg">Det kan ta et par sekunder før PC-en din våkner. Hvis den ikke gjør det må du sjekke at den er satt opp riktig for Wake-On-LAN.</string>
|
||||
<string name="wol_no_mac">Kunne ikke vekke opp PC fordi GFE ikke sendte en MAC-adresse</string>
|
||||
<string name="pair_already_in_progress">Parring allerede underveis</string>
|
||||
<string name="pair_fail">Parring mislyktes</string>
|
||||
<string name="pair_pairing_msg">Skriv inn følgende PIN på mål-PC-en:</string>
|
||||
<string name="pair_pairing_title">Parring</string>
|
||||
<string name="pair_pc_ingame">Datamaskinen er for øyeblikket i et spill. Du må lukke spillet før parring.</string>
|
||||
<string name="pairing">Parrer …</string>
|
||||
<string name="nettest_title_done">Nettverkstest fullført</string>
|
||||
<string name="title_seekbar_deadzone">Dødsonejustering for analogstikke</string>
|
||||
<string name="title_checkbox_xb1_driver">Driver for Xbox 360/One USB-spillkontroller</string>
|
||||
<string name="title_video_format">Endre H.265-innstillinger</string>
|
||||
<string name="title_disable_frame_drop">Aldri forkast bilderammer</string>
|
||||
<string name="title_checkbox_disable_warnings">Skru av advarselsmeldinger</string>
|
||||
<string name="title_unlock_fps">Lås opp alle mulige bilderammetakter</string>
|
||||
<string name="category_advanced_settings">Avanserte innstillinger</string>
|
||||
<string name="title_checkbox_host_audio">Spill lyd på PC</string>
|
||||
<string name="title_checkbox_enable_sops">Optimaliser spillinnstillinger</string>
|
||||
<string name="category_host_settings">Vertsinnstillinger</string>
|
||||
<string name="summary_language_list">Språk brukt i Moonlight</string>
|
||||
<string name="title_language_list">Språk</string>
|
||||
<string name="category_ui_settings">Grensesnittsinnstillinger</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="dialog_title_osc_opacity">Endre dekkevne</string>
|
||||
<string name="dialog_title_reset_osc">Tilbakestill oppsett</string>
|
||||
<string name="summary_only_l3r3">Skjul alle virtuelle knapper unntatt L3 og R3</string>
|
||||
<string name="title_only_l3r3">Kun vis L3 og R3</string>
|
||||
<string name="title_checkbox_vibrate_osc">Skru på vibrering</string>
|
||||
<string name="title_checkbox_mouse_emulation">Museemulering via spillkontroller</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="category_input_settings">Inndatainnstillinger</string>
|
||||
<string name="title_audio_config_list">Kringlydsoppsett</string>
|
||||
<string name="category_audio_settings">Lydinnstillinger</string>
|
||||
<string name="title_resolution_list">Videooppløsning</string>
|
||||
<string name="category_basic_settings">Grunnleggende innstillinger</string>
|
||||
<string name="addpc_enter_ip">Du må skrive inn en IP-adresse</string>
|
||||
<string name="addpc_success">Datamaskin tillagt</string>
|
||||
<string name="msg_add_pc">Kobler til PC-en …</string>
|
||||
<string name="title_add_pc">Legg til PC manuelt</string>
|
||||
<string name="applist_details_id">Program-ID:</string>
|
||||
<string name="applist_quit_fail">Klarte ikke å avslutte</string>
|
||||
<string name="applist_quit_success">Avsluttet</string>
|
||||
<string name="applist_quit_app">Avslutter …</string>
|
||||
<string name="applist_refresh_error_msg">Klarte ikke å hente programliste</string>
|
||||
<string name="applist_refresh_error_title">Feil</string>
|
||||
<string name="applist_refresh_title">Programliste</string>
|
||||
<string name="applist_menu_hide_app">Skjul prgram</string>
|
||||
<string name="applist_menu_tv_channel">Legg til i kanal</string>
|
||||
<string name="applist_menu_scut">Opprett snarvei</string>
|
||||
<string name="applist_menu_details">Vis detaljer</string>
|
||||
<string name="applist_menu_cancel">Avbryt</string>
|
||||
<string name="applist_menu_quit_and_start">Avslutt nåværende spill og start</string>
|
||||
<string name="applist_menu_quit">Avslutt økt</string>
|
||||
<string name="applist_menu_resume">Fortsett økt</string>
|
||||
<string name="applist_connect_msg">Kobler til PC …</string>
|
||||
<string name="poor_connection_msg">Dårlig tilknytning til PC</string>
|
||||
<string name="slow_connection_msg">Vis tilkobling til PC
|
||||
\nReduser bitraten din</string>
|
||||
<string name="delete_pc_msg">Er du sikker på at du vil slette denne PC-en\?</string>
|
||||
<string name="help">Hjelp</string>
|
||||
<string name="title_details">Detaljer</string>
|
||||
<string name="no">Nei</string>
|
||||
<string name="yes">Ja</string>
|
||||
<string name="ip_hint">IP-adresse for GeForce PC</string>
|
||||
<string name="conn_terminated_msg">Tilkoblingen ble avsluttet</string>
|
||||
<string name="conn_terminated_title">Tilkobling avsluttet</string>
|
||||
<string name="conn_error_msg">Klarte ikke å starte</string>
|
||||
<string name="conn_error_title">Tilkoblingsfeil</string>
|
||||
<string name="conn_metered">Advarsel: Din aktive nettverkstilknytning er kvotebasert.</string>
|
||||
<string name="conn_establishing_msg">Starter tilkobling</string>
|
||||
<string name="conn_establishing_title">Etablerer tilkobling</string>
|
||||
<string name="error_pc_offline">Datamaskinen er frakoblet</string>
|
||||
<string name="wol_waking_pc">Vekker opp PC …</string>
|
||||
<string name="wol_pc_online">Datamaskinen er tilkoblet</string>
|
||||
<string name="pair_incorrect_pin">Feil PIN</string>
|
||||
<string name="pair_pc_offline">Datamaskinen er frakoblet</string>
|
||||
<string name="nettest_title_waiting">Testing av nettverkstilkobling</string>
|
||||
<string name="pcview_menu_details">Vis detaljer</string>
|
||||
<string name="pcview_menu_test_network">Test nettverkstilkobling</string>
|
||||
<string name="pcview_menu_delete_pc">Slett PC</string>
|
||||
<string name="pcview_menu_send_wol">Send Wake-On-LAN-forespørsel</string>
|
||||
<string name="pcview_menu_app_list">Vis alle programmer</string>
|
||||
<string name="pcview_menu_header_unknown">Oppdaterer</string>
|
||||
<string name="pcview_menu_header_offline">Frakoblet</string>
|
||||
<string name="pcview_menu_header_online">Tilkoblet</string>
|
||||
<string name="help_loading_msg">Laster inn hjelpeside …</string>
|
||||
<string name="help_loading_title">Hjelpeviser</string>
|
||||
<string name="scut_invalid_app_id">Angitt program er ikke gyldig</string>
|
||||
<string name="scut_invalid_uuid">Angitt PC er ikke gyldig</string>
|
||||
<string name="scut_pc_not_found">PC ikke funnet</string>
|
||||
<string name="scut_deleted_pc">PC slettet</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Å lang-trykke «Start»-knappen veksler spillkontroller til musemodus</string>
|
||||
<string name="title_checkbox_usb_bind_all">Overstyr systemspesifikk kontrollerstøtte</string>
|
||||
<string name="summary_checkbox_xb1_driver">Skrur på en innebygd USB-driver for enheter uten systemspesifikk Xbox-kontrollerstøtte</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Vibrerer din kontroller for å emulere vibrasjon, hvis din kontroller støtter det</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Vibrasjonsemulering</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">Får pekeskjermen til å oppføre seg som en pekeflate. Ellers kontrolleres pekeskjermen musen direkte.</string>
|
||||
<string name="title_decoding_reset">Tilbakestilling av videoinnstillinger</string>
|
||||
<string name="message_decoding_error">Moonlight har krasjet som følge av inkompabilitet med denne enhetens videodekoder. Forsikre deg om at GeForce Experience er oppdatert til seneste versjon på din PC. Prøv å justere strømmingsinnstillingene hvis problemet vedvarer.</string>
|
||||
<string name="error_404">GFE returnerte en HTTP-404-feil. Forsikre deg om at PC-en kjører et støttet skjermkort. Bruk av fjernskrivebordsprogramvare kan også forårsake denne feilen. Prøv å starte maskinen på ny, eller å reinstallere GFE.</string>
|
||||
<string name="error_manager_not_running">ComputerManager-tjenesten kjører ikke. Vent noen sekunder eller start programmet på ny.</string>
|
||||
<string name="nettest_text_blocked">Nettverkstilkoblingen på din enhet ser ut til å blokkere Moonlight. Strømming over Internett vil muligens ikke fungere tilkoblet gjennom dette nettverket.</string>
|
||||
<string name="nettest_text_failure">Nettverkstilkoblingen på din enhet ser ut til å blokkere Moonlight. Strømming over Internett vil muligens ikke fungere når tilkoblet gjennom dette nettverket.
|
||||
\n
|
||||
\nFølgende nettverksporter ble blokkert:
|
||||
\n</string>
|
||||
<string name="nettest_text_inconclusive">Nettverkstesten kunne ikke utføres fordi ingen av Moonlight sine tilkoblingstesttjenere kunne nås. Sjekk din tilkobling til Internett og prøv igjen senere.</string>
|
||||
<string name="summary_enable_perf_overlay">Viser ytelsesinfo i sanntid under strømming</string>
|
||||
<string name="title_enable_perf_overlay">Vis ytelsesstatistikk under strømming</string>
|
||||
<string name="summary_enable_hdr">Strøm HDR når spillet og PC-ens skjermkort støtter det. HDR krever GTX 1000-eller nyere.</string>
|
||||
<string name="summary_checkbox_enable_pip">Tillater strømmen å vises (men ikke kontrolleres) under fleroppgaveløsning</string>
|
||||
<string name="title_checkbox_enable_pip">Skru på bilde-i-bilde-observatørmodus</string>
|
||||
<string name="title_reset_osc">Tøm lagret oppsett for innstillingskontroller som vises på skjermen</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Vibrerer din enhet for innstillingskontroller som vises på skjermen</string>
|
||||
<string name="summary_checkbox_show_onscreen_controls">Vis virtuelle innstillingskontroller for innstillinger i overleggslag på pekeskjermen</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">Vis innstillingskontroller på skjermen</string>
|
||||
<string name="category_on_screen_controls_settings">Innstillinger for innstillingskontroller som vises på skjermen</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Bruk Moonlight sin USB-driver for alle støttede spillkontrollere, selv når systemspesifikk kontrollerstøtte er tilgjengelig</string>
|
||||
<string name="summary_audio_config_list">Skru på for 5,1- eller 7,1-kringlyd for hjemmekinosystemer</string>
|
||||
<string name="summary_seekbar_bitrate">Øk for bedret bildekvalitet. Senk for bedre ytelse på trege tilkoblinger.</string>
|
||||
<string name="summary_fps_list">Øk for jevnere videostrøm. Senk for bedre ytelse på trege enheter.</string>
|
||||
<string name="video_decoder_init_failed">Klarte ikke å starte videodekoder. Enheten din støtter kanskje ikke valgt oppløsning eller bilderammetakt.</string>
|
||||
<string name="error_usb_prohibited">USB-tilgang har blitt forbudt av din enhetsadministrator. Sjekk dine Knox- eller MDM-innstillinger.</string>
|
||||
<string name="message_decoding_reset">Strømmingsinnstilinger tilbakestilt til forvalg som følge av at enhetens videodekoder fortsatte å krasje.</string>
|
||||
<string name="summary_resolution_list">Øk for å forbedre bildeklarhet. Senk for bedre ytelse på svakere enheter og tregere nettverk.</string>
|
||||
<string name="addpc_wrong_sitelocal">Den adressen ser ikke riktig ut. Du må bruke den offentlige IP-adressen for ruteren din for strømming over Internett.</string>
|
||||
<string name="addpc_unknown_host">Kunne ikke utlede adresse tilhørende PC. Forsikre deg om at du ikke har skrevet den inn feil.</string>
|
||||
<string name="addpc_fail">Kunne ikke koble til angitt datamaskin. Forsikre deg om at påkrevde porter er tillatt gjennom brannmuren.</string>
|
||||
<string name="summary_enable_post_stream_toast">Vis en informasjonsmelding om latens etter at strømmen sluttføres</string>
|
||||
<string name="title_enable_post_stream_toast">Vis latensmelding etter strømming</string>
|
||||
<string name="title_enable_hdr">Skru på HDR (eksperimentelt)</string>
|
||||
<string name="summary_video_format">H.265 senker båndbreddekravene, men krever en nyere enhet</string>
|
||||
<string name="summary_disable_frame_drop">Kan redusere mikro-hakking på noen enheter, men kan øke latens</string>
|
||||
<string name="summary_checkbox_disable_warnings">Skru av visning av tilkoblingsadvarsler på skjermen under strømming</string>
|
||||
<string name="summary_unlock_fps">Strømming i 90 eller 120 BPS kan redusere latens på flaggskipsenheter, men kan forårsake forsinkelser eller ustabilitet på enheter som ikke klarer det.</string>
|
||||
<string name="summary_checkbox_host_audio">Spill lyd fra datamaskinen og denne enheten</string>
|
||||
<string name="summary_checkbox_enable_sops">Tillat GFE å endre spill-innstillinger for optimal strømming</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Mindre bilder for omslagskunst i programrutenettet lar deg se flere programmer på skjermen</string>
|
||||
<string name="title_checkbox_small_icon_mode">Bruk liten omslagskunst</string>
|
||||
<string name="summary_osc_opacity">Gjør innstillingskontroller som vises på skjermen mer/mindre gjennomsiktige</string>
|
||||
<string name="title_osc_opacity">Endre dekkevne for innstillingskontroller som vises på skjermen</string>
|
||||
<string name="toast_reset_osc_success">Innstillingskontroller som vises på skjermen tilbakestilt til forvalg</string>
|
||||
<string name="dialog_text_reset_osc">Er du sikker på at du vil slette oppsettet ditt for innstillingskontroller som vises på skjermen\?</string>
|
||||
<string name="summary_reset_osc">Tilbakestiller alle innstillingskontroller som vises på skjermen til forvalgt størrelse og posisjon</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Å skru på dette ødelegger for høyreklikking på noen enheter</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Skru på museknapper for forover og tilbake</string>
|
||||
<string name="suffix_seekbar_bitrate_mbps">Mbps</string>
|
||||
<string name="nettest_text_success">Det ser ikke ut til at nettverket ditt blokkerer Moonlight. Hvis du fremdeles har problemer bør du sjekke PC-ens brannmursinnstillinger.
|
||||
\n
|
||||
\nHvis du prøver å strømme over Internett, kan du installere Moonlight Internett-vertstjeningsverktøyet på din PC og kjøre den inkluderte Internett-strømmingstesteren for å sjekke PC-ens tilkobling til Internett.</string>
|
||||
<string name="nettest_text_waiting">Moonlight tester din nettverksforbindelse for å fastsette hvorvidt NVIDIA GameStream er blokkert.
|
||||
\n
|
||||
\nDette kan ta noen sekunder …</string>
|
||||
<string name="pcview_menu_unpair_pc">Opphev parring</string>
|
||||
<string name="pcview_menu_pair_pc">Parr med PC</string>
|
||||
<string name="scut_not_paired">PC ikke parret</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Veksler A/B og X/Y-knapper for spillkontrollere, og innstillingskontroller som vises på skjermen</string>
|
||||
<string name="text_native_res_dialog">Innebygd oppløsningsmodus støttes ikke offisielt av GeForce Experience, så det vil ikke sette skjermoppløsning for verten på egenhånd. Du vil måtte sette det manuelt inne i spillet.
|
||||
\n
|
||||
\nHvis du velger å opprette en egendefinert oppløsning i NVIDIA-kontrollpanelet for å samsvare med enhetsoppløsningen må du forsikre deg om at du har lest og forstått NVIDIA sin advarsel om mulig skjermskade, PC-instabilitet, og andre potensielle problemer.
|
||||
\n
|
||||
\nVi er ikke ansvarlige for noen problemer som oppstår ved å lage en egendefinert oppløsning på din PC.
|
||||
\n
|
||||
\nDet kan hende din enhet eller verts-PC ikke støtter strømming i egentlig oppløsning. Hvis det ikke fungerer på din enhet er det dessverre ingenting du kan gjøre.</string>
|
||||
<string name="summary_checkbox_multi_controller">Å fjerne dette valget påtvinger tilkoblet spillkontroller</string>
|
||||
<string name="resolution_prefix_native">Innebygd</string>
|
||||
<string name="title_native_res_dialog">Advarsel om innebygd oppløsning</string>
|
||||
<string name="title_checkbox_flip_face_buttons">Veksle diamantknapper</string>
|
||||
</resources>
|
||||
@@ -88,14 +88,11 @@
|
||||
<string name="summary_resolution_list">Te hoge instellingen kunnen crashes en haperingen veroorzaken.</string>
|
||||
<string name="title_seekbar_bitrate">Selecteer doel video bitsnelheid</string>
|
||||
<string name="summary_seekbar_bitrate">Verlaag bitsnelheid om haperingen te verminderen. Verhoog de bitsnelheid voor een betere videokwaliteit.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">Rek video uit tot volledig scherm</string>
|
||||
<string name="title_checkbox_disable_warnings">Verberg waarschuwingsberichten</string>
|
||||
<string name="summary_checkbox_disable_warnings">Verberg on-screen verbindingswaarschuwingen tijdens het streamen</string>
|
||||
|
||||
<string name="category_audio_settings">Geluidsinstellingen</string>
|
||||
<string name="title_checkbox_51_surround">Gebruik 5.1 surround sound</string>
|
||||
<string name="summary_checkbox_51_surround">Gebruik dit niet als er problemen zijn met de audio. Vereist GFE 2.7 of hoger.</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">Multi-gamepad support</string>
|
||||
<string name="summary_checkbox_multi_controller">Wanneer uitgevinkt, alle controllers verschijnen als één.</string>
|
||||
@@ -111,8 +108,6 @@
|
||||
<string name="category_ui_settings">UI Installingen</string>
|
||||
<string name="title_language_list">Taal</string>
|
||||
<string name="summary_language_list">Taal te gebruiken in Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Gebruik lijsten in plaats van kolommen</string>
|
||||
<string name="summary_checkbox_list_mode">Display apps and PCs in lists instead of grids</string>
|
||||
<string name="title_checkbox_small_icon_mode">Gebruik kleine iconen</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Gebruik kleine iconen in kolom onderdelen zodat meer items tegelijk zichtbaar worden.</string>
|
||||
|
||||
@@ -125,5 +120,6 @@
|
||||
<string name="category_advanced_settings">Geavanceerde Instellingen</string>
|
||||
<string name="title_video_format">Verander H.265 instellingen</string>
|
||||
<string name="summary_video_format">H.265 verlaagt video bandbreedte vereisten maar benodigdt een recent apparaat.</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string-array name="audio_config_names">
|
||||
<item>Stereo</item>
|
||||
<item>Sunet Surround 5.1</item>
|
||||
<item>Sunet Surround 7.1</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="decoder_names">
|
||||
<item>Auto-selectează decodorul</item>
|
||||
<item>Forțează decodarea Software</item>
|
||||
<item>Forțează decodarea Hardware</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_format_names">
|
||||
<item>Folosește H.265 doar dacă e stabil</item>
|
||||
<item>Folosește H.265 mereu (se poate bloca)</item>
|
||||
<item>Nu folosi H.265</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
@@ -0,0 +1,190 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Shortcut strings -->
|
||||
<string name="scut_deleted_pc">PC șters</string>
|
||||
<string name="scut_not_paired">PC neîmperecheat</string>
|
||||
<string name="scut_pc_not_found">PC negăsit</string>
|
||||
<string name="scut_invalid_uuid">PC-ul este invalid</string>
|
||||
<string name="scut_invalid_app_id">Aplicația este invalidă</string>
|
||||
|
||||
<!-- Help strings -->
|
||||
<string name="help_loading_title">Ajutor</string>
|
||||
<string name="help_loading_msg">Se încarcă pagina de ajutor…</string>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">Vezi lista de jocuri</string>
|
||||
<string name="pcview_menu_pair_pc">Împerechează PC-ul</string>
|
||||
<string name="pcview_menu_unpair_pc">Desperechează</string>
|
||||
<string name="pcview_menu_send_wol">Trimite o cerere Wake-On-LAN</string>
|
||||
<string name="pcview_menu_delete_pc">Șterge PC</string>
|
||||
<string name="pcview_menu_details">Vezi detalii</string>
|
||||
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Se împerechează…</string>
|
||||
<string name="pair_pc_offline">PC-ul nu este accesibil</string>
|
||||
<string name="pair_pc_ingame">PC-ul rulează un joc acum. Trebuie să închizi jocul pentru a-l putea împerechea.</string>
|
||||
<string name="pair_pairing_title">Se împerechează</string>
|
||||
<string name="pair_pairing_msg">Te rugăm să introduci urmatorul PIN în PC-ul pe care îl împerechezi:</string>
|
||||
<string name="pair_incorrect_pin">PIN-ul este greșit</string>
|
||||
<string name="pair_fail">Împerecherea a eșuat</string>
|
||||
<string name="pair_already_in_progress">Împerecherea este deja în curs</string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online">PC-ul este accesibil</string>
|
||||
<string name="wol_no_mac">Nu s-a putut porni PC-ul deoarece GFE nu a comunicat o adresa MAC</string>
|
||||
<string name="wol_waking_pc">Se pornește PC-ul…</string>
|
||||
<string name="wol_waking_msg">Poate dura puțin până PC-ul pornește. Dacă nu pornește, verifică dacă este configurat corect pentru Wake-On-LAN.</string>
|
||||
<string name="wol_fail">Nu s-au putut trimite pachetele Wake-On-LAN</string>
|
||||
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing">Desperecherechere…</string>
|
||||
<string name="unpair_success">Desperecherechere efectuată cu succes</string>
|
||||
<string name="unpair_fail">Desperecherea a eșuat</string>
|
||||
<string name="unpair_error">Dispozitivul nu este împerecheat</string>
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline">PC-ul este inaccesibil</string>
|
||||
<string name="error_manager_not_running">Serviciul ComputerManager nu este pornit. Te rugăm să aștepți câteva secunde sau să repornești aplicația.</string>
|
||||
<string name="error_unknown_host">Nu am putut identifica hostul</string>
|
||||
<string name="error_404">GFE a returnat un cod de eroare HTTP 404. Asigură-te ca PC-ul are o placa video suportată.
|
||||
Este posibil sa apară această eroare daca folosești o alta aplicație de remote desktop. Încearcă să repornești PC-ul sau să reinstalezi GFE.
|
||||
</string>
|
||||
<string name="title_decoding_error">Decodorul video s-a închis în mod neașteptat</string>
|
||||
<string name="message_decoding_error">Moonlight s-a închis în mod neașteptat datorită unei incompatibilități cu decodorul video al acestui dispozitiv. Asigură-te ca folosești ultima versiune de GFE. Dacă problema persistă, ajustează setările de streaming.</string>
|
||||
<string name="title_decoding_reset">Resetează setările video</string>
|
||||
<string name="message_decoding_reset">Decodorul video al acestui dispozitiv continuă să se blocheze folosind setările video curente. Au fost resetate cele implicite.</string>
|
||||
<string name="error_usb_prohibited">Accesul USB este interzis de către administratorul dispozitivului. Verifică setarile Knox sau MDM.</string>
|
||||
<string name="unable_to_pin_shortcut">Launcher-ul tău curent nu permite crearea de scurtături fixate.</string>
|
||||
<string name="video_decoder_init_failed">Inițializarea decodorului video a eșuat. Este posibil ca acest dispozitiv să nu suporte rezoluția sau rata cadrelor selectată.</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Se stabilește conexiunea</string>
|
||||
<string name="conn_establishing_msg">Se pornește conexiunea</string>
|
||||
<string name="conn_metered">Atenție: Conexiunea ta curentă este contorizată!</string>
|
||||
<string name="conn_client_latency">Latența medie a decodării cadrelor:</string>
|
||||
<string name="conn_client_latency_hw">latența decodorului hardware:</string>
|
||||
<string name="conn_hardware_latency">Latența medie a decodării cadrelor (hardware):</string>
|
||||
<string name="conn_starting">Se pornește</string>
|
||||
<string name="conn_error_title">Eroare la conectare</string>
|
||||
<string name="conn_error_msg">Pornirea a eșuat</string>
|
||||
<string name="conn_terminated_title">Conexiunea închisă</string>
|
||||
<string name="conn_terminated_msg">Conexiunea a fost terminată</string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint">Adresa IP a PC-ului cu GFE</string>
|
||||
<string name="searching_pc">Se caută PC-uri cu GameStream activat…\n\n
|
||||
Asigură-te ca GameStream este activat în setările Geforce Experience SHIELD.</string>
|
||||
<string name="yes">Da</string>
|
||||
<string name="no">Nu</string>
|
||||
<string name="lost_connection">S-a pierdut conexiunea catre PC</string>
|
||||
<string name="title_details">Detalii</string>
|
||||
<string name="help">Ajutor</string>
|
||||
<string name="delete_pc_msg">Sigur dorești să ștergi acest PC?</string>
|
||||
<string name="slow_connection_msg">Conexiune inceată catre PC\nRedu rata de biți</string>
|
||||
<string name="poor_connection_msg">Conexiune slabă catre PC</string>
|
||||
<string name="perf_overlay_text">Dimensiunile video: %1$s\nDecodor: %2$s\nRata cadrelor estimata PC: %3$.2f FPS\nRata cadrelor primite din rețea: %4$.2f FPS\nRata de afisare a cadrelor: %5$.2f FPS\nCadre pierdute de rețea: %6$.2f%%\nTimpul mediu de primire: %7$.2f ms\nTimpul mediu de decodare: %8$.2f ms</string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_connect_msg">Se conectează la PC…</string>
|
||||
<string name="applist_menu_resume">Continuă Sesiunea</string>
|
||||
<string name="applist_menu_quit">Închide Sesiunea</string>
|
||||
<string name="applist_menu_quit_and_start">Închide Jocul Curent si Pornește</string>
|
||||
<string name="applist_menu_cancel">Anulează</string>
|
||||
<string name="applist_menu_details">Vezi detalii</string>
|
||||
<string name="applist_menu_scut">Creează o scurtătură</string>
|
||||
<string name="applist_menu_tv_channel">Adaugă la canal</string>
|
||||
<string name="applist_refresh_title">Lista de aplicații</string>
|
||||
<string name="applist_refresh_msg">Reîmprospătare aplicații…</string>
|
||||
<string name="applist_refresh_error_title">Eroare</string>
|
||||
<string name="applist_refresh_error_msg">Nu s-a putut obține lista de aplicații</string>
|
||||
<string name="applist_quit_app">Închidere în curs</string>
|
||||
<string name="applist_quit_success">Închis cu succes</string>
|
||||
<string name="applist_quit_fail">Nu s-a putut închide lista</string>
|
||||
<string name="applist_quit_confirmation">Sigur dorești să închizi aplicația curentă? Toate datele nesalvate vor fi pierdute.</string>
|
||||
<string name="applist_details_id">ID-ul aplicației:</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc">Adaugă PC manual</string>
|
||||
<string name="msg_add_pc">Conectare în curs…</string>
|
||||
<string name="addpc_fail">Nu s-a putut efectua conectarea la adresa introdusă. Asigurăte ca porturile nu sunt blocate in firewall.</string>
|
||||
<string name="addpc_success">PC adăugat cu succes</string>
|
||||
<string name="addpc_unknown_host">Nu am putut identifica adresa PC-ului. Asigură-te că ai introdus-o corect.</string>
|
||||
<string name="addpc_enter_ip">Trebuie să introduci o adresa IP</string>
|
||||
<string name="addpc_wrong_sitelocal">Adresa introdusă nu pare corectă. Pentru conectare prin Internet, este nevoie de adresa publică a routerului.</string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings">Setări de bază</string>
|
||||
<string name="title_resolution_list">Rezolutia video</string>
|
||||
<string name="summary_resolution_list">Crește-o pentru a îmbunătăți claritatea imaginii. Descrește-o pentru dispozitive neperformante sau conexiune slabă.</string>
|
||||
<string name="title_fps_list">Rata cadrelor</string>
|
||||
<string name="summary_fps_list">Crește-o pentru a îmbunătăți fluiditatea imaginilor. Descrește-o pentru dispozitive neperformante sau conexiune slabă.</string>
|
||||
<string name="title_seekbar_bitrate">Rata de biți</string>
|
||||
<string name="summary_seekbar_bitrate">Crește-o pentru a îmbunătăți calitatea imaginilor. Descrește-o pentru dispozitive neperformante sau conexiune slabă.</string>
|
||||
<string name="title_unlock_fps">Deblochează toate ratele de cadre posibile</string>
|
||||
<string name="summary_unlock_fps">Fluxul video de rate mai mari poate reduce latența folosind dispozitive performante, dar poate introduce erori daca nu sunt suportate.</string>
|
||||
<string name="title_checkbox_stretch_video">Întindeți video pe ecranul complet</string>
|
||||
<string name="title_checkbox_disable_warnings">Dezactivează mesajele de avertizare</string>
|
||||
<string name="summary_checkbox_disable_warnings">Dezactivează mesajele de avertizare privind rețeaua în timpul conexiunii</string>
|
||||
<string name="title_checkbox_enable_pip">Activează modul Picture-In-Picture</string>
|
||||
<string name="summary_checkbox_enable_pip">Permite vizualizarea (dar nu și controlul) când efectuezi multitasking</string>
|
||||
|
||||
<string name="category_audio_settings">Setări Audio</string>
|
||||
<string name="title_audio_config_list">Configurarea sunetului surround</string>
|
||||
<string name="summary_audio_config_list">Activeaza sunetul 5.1 sau 7.1 pentru sisteme home-theater</string>
|
||||
|
||||
<string name="category_input_settings">Setări de control</string>
|
||||
<string name="title_checkbox_multi_controller">Detectează automat prezența controllerelor.</string>
|
||||
<string name="summary_checkbox_multi_controller">Dezactivarea acestei opțiuni implică prezența constantă a unui controller</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Simuleaza efectul de vibratie</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Dacă controllerul nu suportă vibrații, va vibra dispozitivul în schimb.</string>
|
||||
<string name="title_seekbar_deadzone">Zona moartă a stickului analogic</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Driver pentru controllerele de Xbox 360/One</string>
|
||||
<string name="summary_checkbox_xb1_driver">Activează un driver USB pentru dispozitivele fără suport nativ pentru controllere Xbox</string>
|
||||
<string name="title_checkbox_usb_bind_all">Inlocuiește driverul implicit pentru controllere</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Forțează driverul USB Moonlight să preia toate controllerele Xbox suportate</string>
|
||||
<string name="title_checkbox_mouse_emulation">Simulează mouse cu controllerul</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Apăsarea lungă pe butonul Start schimba modul de operare a controllerului în modul mouse.</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Activează butoanele de înainte și înapoi ale mousului</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Această opțiune poate afecta click dreapta pentru unele dispozitive problematice.</string>
|
||||
|
||||
<string name="category_on_screen_controls_settings">Setări ale controalelor pe ecran</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">Afișează controale pe ecran</string>
|
||||
<string name="summary_checkbox_show_onscreen_controls">Afișează un controller virtual pe ecran</string>
|
||||
<string name="title_checkbox_vibrate_osc">Activează vibrațiile</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Dispozitivul va vibra asemănător unui controller</string>
|
||||
<string name="title_only_l3r3">Afișează doar L3 si R3</string>
|
||||
<string name="summary_only_l3r3">Ascunde toate butoanele în afară de L3 and R3</string>
|
||||
<string name="title_reset_osc">Șterge schema salvată a controalelor</string>
|
||||
<string name="summary_reset_osc">Resetează toate controalele de pe ecran la poziția și dimensiunea implicită</string>
|
||||
<string name="dialog_title_reset_osc">Resetarea schemei de controale</string>
|
||||
<string name="dialog_text_reset_osc">Sigur dorești să ștergi schema salvată a controalelor de pe ecran?</string>
|
||||
<string name="toast_reset_osc_success">Controalele de pe ecran au fost resetate la setarile implicite</string>
|
||||
<string name="title_osc_opacity">Modifică opacitatea controalelor de pe ecran</string>
|
||||
<string name="summary_osc_opacity">Ajustează gradul de transparență al controalelor de pe ecran</string>
|
||||
<string name="dialog_title_osc_opacity">Modifică opacitatea</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
<string name="category_ui_settings">Setari UI</string>
|
||||
<string name="title_language_list">Limba (Language)</string>
|
||||
<string name="summary_language_list">Limba folosită de către Moonlight</string>
|
||||
<string name="title_checkbox_small_icon_mode">Folosește iconițe mici</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Iconițele folosite în grile vor fi mici pentru a încăpea mai multe odata</string>
|
||||
|
||||
<string name="category_host_settings">Setările PC-ului gazdă</string>
|
||||
<string name="title_checkbox_enable_sops">Optimizarea setărilor de joc</string>
|
||||
<string name="summary_checkbox_enable_sops">Permite GFE să modifice setările jocurilor pentru experiența optimă</string>
|
||||
<string name="title_checkbox_host_audio">Redă audio si pe PC</string>
|
||||
<string name="summary_checkbox_host_audio">Sunetul se va auzi atat pe acest dispozitiv cât și pe PC</string>
|
||||
|
||||
<string name="category_advanced_settings">Setări avansate</string>
|
||||
<string name="title_disable_frame_drop">Nu pierde cadre intenționat</string>
|
||||
<string name="summary_disable_frame_drop">Poate să reducă micro-stuttering pe anumite device-uri, dar s-ar putea să crească latența</string>
|
||||
<string name="title_video_format">Modifica setările H.265</string>
|
||||
<string name="summary_video_format">H.265 funcționează cu o conexiune mai slaba, dar necesită un dispozitiv recent, performant</string>
|
||||
<string name="title_enable_hdr">Activează HDR (Experimental)</string>
|
||||
<string name="summary_enable_hdr">Folosește HDR daca aplicația si placa video suportă. Necesită o placa video seria GTX 1000 sau mai nouă.</string>
|
||||
<string name="title_enable_perf_overlay">Activează statisticile de performanță</string>
|
||||
<string name="summary_enable_perf_overlay">Afișează în timp real statisticile de performanță ale conexiunii.</string>
|
||||
|
||||
</resources>
|
||||
@@ -1,5 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string-array name="audio_config_names">
|
||||
<item>Стерео</item>
|
||||
<item>5.1 Объёмный звук</item>
|
||||
<item>7.1 Объёмный звук</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="decoder_names">
|
||||
<item>Автоматический выбор декодера</item>
|
||||
<item>Принудительное программное декодирование</item>
|
||||
|
||||
@@ -1,13 +1,18 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">Посмотреть список игр</string>
|
||||
<string name="pcview_menu_pair_pc">Создать пару с PC</string>
|
||||
<string name="pcview_menu_unpair_pc">Разорвать пару</string>
|
||||
<string name="pcview_menu_send_wol">Отправить Wake-On-LAN запрос</string>
|
||||
<string name="pcview_menu_delete_pc">Удалить PC</string>
|
||||
|
||||
<!-- Network test strings -->
|
||||
<string name="nettest_title_waiting">Тестирование Сетевого Подключения</string>
|
||||
<string name="nettest_text_waiting">Moonlight тестирует ваше сетевое подключение, чтобы определить, заблокирован ли NVIDIA GameStream.\n\nЭто может занять некоторое время…</string>
|
||||
<string name="nettest_title_done">Тестирование Подключения Завершено</string>
|
||||
<string name="nettest_text_success">Ваша сеть не блокирует Moonlight. Если у вас всё ещё есть проблемы с соединением, проверьте настройки брандмауэра на компьютере.\n\nЕсли вы пытаетесь транслировать через интернет, установите Moonlight Internet Hosting Tool на ваш компьютер и запустите установленный Internet Streaming Tester, чтобы проверить Интернет-соединение на вашем компьютере.</string>
|
||||
<string name="nettest_text_inconclusive">Тестирование подключения не может быть выполнено, потому что сервера тестирования подключения Moonlight не доступны. Проверьте ваше Интернет-соединение или повторите попытку позже.</string>
|
||||
<string name="nettest_text_failure">Похоже, что текущее сетевое подключение вашего устройства блокирует Moonlight. Трансляция через Интернет может не работать при подключении к этой сети.\n\nСледующие сетевые порты были заблокированы:\n</string>
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Создание пары…</string>
|
||||
<string name="pair_pc_offline">Компьютер выключен или находится не в сети</string>
|
||||
@@ -16,7 +21,6 @@
|
||||
<string name="pair_pairing_msg">Пожалуйста введите этот PIN на PC:</string>
|
||||
<string name="pair_incorrect_pin">Неправильный PIN</string>
|
||||
<string name="pair_fail">Создание пары не удалось</string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online">Компьютер в сети</string>
|
||||
<string name="wol_no_mac">Невозможно разбудить PC потому что GFE не отправило MAC адрес</string>
|
||||
@@ -25,13 +29,11 @@
|
||||
Если этого не происходит, удостоверьтесь что Wake-On-LAN настроен правильно.
|
||||
</string>
|
||||
<string name="wol_fail">Ошибка при отправке Wake-On-LAN пакетов</string>
|
||||
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing">Разрыв пары…</string>
|
||||
<string name="unpair_success">Разрыв пары закончился успешно</string>
|
||||
<string name="unpair_fail">Разрыв пары не удался</string>
|
||||
<string name="unpair_error">Устройство не было спарено</string>
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline">Компьютер выключен или находится не в сети</string>
|
||||
<string name="error_manager_not_running">Сервис ComputerManager не запущен. Пожалуйста, подождите несколько секунд или перезапустите приложение.</string>
|
||||
@@ -39,7 +41,6 @@
|
||||
<string name="error_404">GFE вернул ошибку HTTP 404. Убедитесь что Ваш PC использует поддерживаемый GPU.
|
||||
Использование программ для удалённого доступа также может вызывать эту ошибку. Попробуйте перезагрузить компьютер или переустановить GFE.
|
||||
</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Создание соединения</string>
|
||||
<string name="conn_establishing_msg">Подключение</string>
|
||||
@@ -52,7 +53,6 @@
|
||||
<string name="conn_error_msg">Запуск не удался</string>
|
||||
<string name="conn_terminated_title">Соединение прекращено</string>
|
||||
<string name="conn_terminated_msg">Подключение было прервано</string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint">IP-адрес компьютера с GeForce</string>
|
||||
<string name="searching_pc">Поиск компьютеров с запущенным GameStream…\n\n
|
||||
@@ -60,7 +60,6 @@
|
||||
<string name="yes">Да</string>
|
||||
<string name="no">Нет</string>
|
||||
<string name="lost_connection">Потеряно соединение с PC</string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_menu_resume">Возобновить сессию</string>
|
||||
<string name="applist_menu_quit">Выйти из сессии</string>
|
||||
@@ -75,7 +74,6 @@
|
||||
<string name="applist_quit_success">Выход произошёл успешно из</string>
|
||||
<string name="applist_quit_fail">Ошибка при выходе</string>
|
||||
<string name="applist_quit_confirmation">Вы уверены, что хотите выйти из запущенного приложения? Все несохраненные данные будут потеряны.</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc">Добавление PC вручную</string>
|
||||
<string name="msg_add_pc">Соединение с PC…</string>
|
||||
@@ -83,43 +81,36 @@
|
||||
<string name="addpc_success">Компьютер добавлен успешно</string>
|
||||
<string name="addpc_unknown_host">Не удалось найти PC по указанному адресу. Убедитесь, что Вы не совершили ошибок во время его написания.</string>
|
||||
<string name="addpc_enter_ip">Вы должны ввести IP адрес</string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings">Общие Настройки</string>
|
||||
<string name="title_resolution_list">Выберите разрешение и частоту кадров</string>
|
||||
<string name="summary_resolution_list">Выбор слишком высокого значеня для своего устройства может вызвать тормоза или вылеты</string>
|
||||
<string name="title_seekbar_bitrate">Выберите битрейт видео</string>
|
||||
<string name="summary_seekbar_bitrate">Низкий битрейт уменьшит зависания. Увеличение битрейта улучшит качество изображения.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_checkbox_stretch_video">Растягивать видео на весь экран</string>
|
||||
<string name="title_checkbox_disable_warnings">Отключить сообщения с предупреждениями</string>
|
||||
<string name="summary_checkbox_disable_warnings">Выключить экранные предупреждения о соединении во время трансляции</string>
|
||||
|
||||
<string name="category_audio_settings">Аудио Настройки</string>
|
||||
<string name="title_checkbox_51_surround">Включить объёмный звук 5.1</string>
|
||||
<string name="summary_checkbox_51_surround">Отключите, если появляются аудио проблемы. Требуется GFE 2.7 или выше.</string>
|
||||
|
||||
<string name="title_audio_config_list">Настройка объёмного звука</string>
|
||||
<string name="summary_audio_config_list">Включить объёмный звук 5.1 или 7.1 для систем домашнего кинотеатра</string>
|
||||
<string name="title_checkbox_multi_controller">Поддержка нескольких контроллеров</string>
|
||||
<string name="summary_checkbox_multi_controller">Когда отключена, все контроллеры определяются как один</string>
|
||||
<string name="title_seekbar_deadzone">Регулировать мертвую зону аналогового стика</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Драйвер контроллеров Xbox 360/One</string>
|
||||
<string name="summary_checkbox_xb1_driver">Включить встроенный USB драйвер для устройств без собственной поддержки контроллеров Xbox</string>
|
||||
|
||||
<string name="title_checkbox_flip_face_buttons">Перевернуть кнопки A/B и X/Y</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Меняет местами кнопки A/B и X/Y на геймпадах и экранных кнопках</string>
|
||||
<string name="category_ui_settings">Настройки Интерфейса</string>
|
||||
<string name="title_language_list">Язык</string>
|
||||
<string name="summary_language_list">Язык, который будет использоваться в Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Использовать списки вместо сеток</string>
|
||||
<string name="summary_checkbox_list_mode">Выводить приложения и компьютеры списком, вместо использования сетки</string>
|
||||
<string name="title_checkbox_small_icon_mode">Использовать маленькие иконки</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Использовать маленькие иконки в сетке для отображения большего числа элементов на экране</string>
|
||||
|
||||
<string name="category_host_settings">Настройки Хоста</string>
|
||||
<string name="title_checkbox_enable_sops">Оптимизировать игровые настройки</string>
|
||||
<string name="summary_checkbox_enable_sops">Разрешить GFE изменять настройки игр для оптимальной трансляции</string>
|
||||
<string name="title_checkbox_host_audio">Проигрывать звук на PC</string>
|
||||
<string name="summary_checkbox_host_audio">Проигрывать звук на компьютере и текущем устройстве</string>
|
||||
|
||||
<string name="category_advanced_settings">Расширенные Настройки</string>
|
||||
<string name="title_video_format">Изменить настройки H.265</string>
|
||||
<string name="summary_video_format">H.265 снижает требования к пропускной способности, но требует очень нового устройства</string>
|
||||
@@ -128,6 +119,8 @@
|
||||
<string name="summary_checkbox_show_onscreen_controls">Отображать оверлей виртуального контроллера на сенсорном экране</string>
|
||||
<string name="title_only_l3r3">Показывать только L3 и R3</string>
|
||||
<string name="summary_only_l3r3">Скрывать все экранные кнопки кроме L3 и R3</string>
|
||||
<string name="summary_osc_opacity">Сделать экранные кнопки более/менее прозрачными</string>
|
||||
<string name="dialog_title_osc_opacity">Изменить прозрачность</string>
|
||||
<string name="scut_deleted_pc">PC удален</string>
|
||||
<string name="scut_not_paired">PC не сопряжен</string>
|
||||
<string name="help_loading_title">Просмотр Помощи</string>
|
||||
@@ -156,12 +149,15 @@
|
||||
<string name="summary_disable_frame_drop">Может уменьшить микрозависания на некоторых устройствах, но также увеличить задержку</string>
|
||||
<string name="title_enable_hdr">Включить HDR (Экспериментально)</string>
|
||||
<string name="summary_enable_hdr">Транслировать в HDR если игра и GPU компьютера поддерживают это. HDR требует видеокарты GTX 1000 серии или более новой.</string>
|
||||
|
||||
<string name="title_enable_post_stream_toast">Показывать отчёт о задержке после трансляции</string>
|
||||
<string name="summary_enable_post_stream_toast">Отобразить сообщение с информацией о задержке после окончания трансляции.</string>
|
||||
<string name="title_checkbox_vibrate_osc">Включить вибрацию</string>
|
||||
<string name="title_fps_list">Частота кадров</string>
|
||||
<string name="applist_menu_details">Детали</string>
|
||||
<string name="applist_menu_scut">Создать ярлык</string>
|
||||
<string name="category_input_settings">Настройки ввода</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Использовать сенсор как тачпад</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">Если включено, сенсор выступает в роли тачпада. Если отключено, сенсор напрямую контролирует курсор мыши.</string>
|
||||
<string name="delete_pc_msg">Вы уверены что хотите удалить этот PC?</string>
|
||||
<string name="pcview_menu_details">Детали</string>
|
||||
<string name="poor_connection_msg">Слабое соединение с PC</string>
|
||||
@@ -183,4 +179,11 @@
|
||||
<string name="summary_fps_list">Увеличение для более плавного видео потока. Уменьшите для лучшей производительности на более слабых устройствах.</string>
|
||||
<string name="scut_invalid_uuid">Указанный PC недействителен</string>
|
||||
<string name="scut_invalid_app_id">Указанное приложение недействительно</string>
|
||||
</resources>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="suffix_seekbar_bitrate_mbps">Мб/с</string>
|
||||
<string name="applist_menu_hide_app">Скрыть приложение</string>
|
||||
<string name="pcview_menu_test_network">Тестовое подключение к сети</string>
|
||||
<string name="pcview_menu_header_unknown">Обновление</string>
|
||||
<string name="pcview_menu_header_offline">Оффлайн</string>
|
||||
<string name="pcview_menu_header_online">Онлайн</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<string-array name="decoder_names">
|
||||
<item>Автоматичний вибір декодера</item>
|
||||
<item>Примусове програмне декодування</item>
|
||||
<item>Примусове апаратне декодування</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_format_names">
|
||||
<item>Використовувати H.265 тільки якщо безпечно</item>
|
||||
<item>Завжди використовувати H.265 якщо доступно</item>
|
||||
<item>Ніколи не використовувати H.265</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
@@ -0,0 +1,194 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">Подивитися список ігор</string>
|
||||
<string name="pcview_menu_pair_pc">Створити пару з ПК</string>
|
||||
<string name="pcview_menu_unpair_pc">Розірвати пару</string>
|
||||
<string name="pcview_menu_send_wol">Надіслати Wake-On-LAN запит</string>
|
||||
<string name="pcview_menu_delete_pc">Видалити ПК</string>
|
||||
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Створення пари…</string>
|
||||
<string name="pair_pc_offline">Комп\'ютер вимкнений або знаходиться не в мережі</string>
|
||||
<string name="pair_pc_ingame">Комп\'ютер в даний момент знаходиться в грі. Ви повинні закрити гру перед створенням пари.</string>
|
||||
<string name="pair_pairing_title">Створення пари</string>
|
||||
<string name="pair_pairing_msg">Будь ласка, введіть цей PIN на ПК:</string>
|
||||
<string name="pair_incorrect_pin">Неправильний PIN</string>
|
||||
<string name="pair_fail">Створення пари не вдалося</string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online">Комп\'ютер в мережі</string>
|
||||
<string name="wol_no_mac">Неможливо розбудити ПК бо GFE не відправили MAC адреса</string>
|
||||
<string name="wol_waking_pc">Пробудження ПК…</string>
|
||||
<string name="wol_waking_msg">Пробудження ПК може зайняти кілька секунд.
|
||||
Якщо цього не відбувається, упевніться що Wake-On-LAN налаштований правильно.
|
||||
</string>
|
||||
<string name="wol_fail">Помилка при відправці Wake-On-LAN пакетів</string>
|
||||
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing">Розрив пари…</string>
|
||||
<string name="unpair_success">Розрив пари закінчився успішно</string>
|
||||
<string name="unpair_fail">Розрив пари не вдався</string>
|
||||
<string name="unpair_error">Пристрій не було спарено</string>
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline">Комп\'ютер вимкнений або знаходиться не в мережі</string>
|
||||
<string name="error_manager_not_running">Сервіс ComputerManager не запущено. Будь ласка, зачекайте кілька секунд або запустіть програму.</string>
|
||||
<string name="error_unknown_host">Неможливо знайти хост</string>
|
||||
<string name="error_404">GFE повернув помилку HTTP 404. Переконайтеся що Ваш ПК використовує підтримуваний GPU.
|
||||
Використання програм для віддаленого доступу також може викликати цю помилку. Спробуйте перезавантажити комп\'ютер або перевстановити GFE.
|
||||
</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Створення з\'єднання</string>
|
||||
<string name="conn_establishing_msg">Підключення</string>
|
||||
<string name="conn_metered">Увага: Відбувається вимір Вашого мережевого з\'єднання!</string>
|
||||
<string name="conn_client_latency">Середня затримка декодування кадру:</string>
|
||||
<string name="conn_client_latency_hw">затримка апаратного декодування:</string>
|
||||
<string name="conn_hardware_latency">Середня затримка апаратного декодування:</string>
|
||||
<string name="conn_starting">Запуск</string>
|
||||
<string name="conn_error_title">Помилка з\'єднання</string>
|
||||
<string name="conn_error_msg">Запуск не вдався</string>
|
||||
<string name="conn_terminated_title">З\'єднання припинено</string>
|
||||
<string name="conn_terminated_msg">Підключення було перервано</string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint">IP-адреса комп\'ютера з GeForce</string>
|
||||
<string name="searching_pc">Пошук комп\'ютерів із запущеним GameStream…\n\n
|
||||
Переконайтеся що GameStream увімкнений в налаштуваннях GeForce Experience в розділі SHIELD.</string>
|
||||
<string name="yes">Так</string>
|
||||
<string name="no">Ні</string>
|
||||
<string name="lost_connection">З\'єднання втрачено з ПК</string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_menu_resume">Відновити сесію</string>
|
||||
<string name="applist_menu_quit">Вийти з сесії</string>
|
||||
<string name="applist_menu_quit_and_start">Вийти з поточної гри і запустити</string>
|
||||
<string name="applist_menu_cancel">Скасування</string>
|
||||
<string name="applist_menu_tv_channel">Додати на канал</string>
|
||||
<string name="applist_refresh_title">Список додатків</string>
|
||||
<string name="applist_refresh_msg">Оновлення додатків…</string>
|
||||
<string name="applist_refresh_error_title">Помилка</string>
|
||||
<string name="applist_refresh_error_msg">Помилка при отриманні списку додатків</string>
|
||||
<string name="applist_quit_app">Вихід з</string>
|
||||
<string name="applist_quit_success">Вихід відбувся успішно з</string>
|
||||
<string name="applist_quit_fail">Помилка при виході</string>
|
||||
<string name="applist_quit_confirmation">Ви впевнені, що хочете вийти з запущеного додатку? Усі незбережені дані будуть втрачені.</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc">Додавання ПК вручну</string>
|
||||
<string name="msg_add_pc">З\'єднання з ПК…</string>
|
||||
<string name="addpc_fail">Неможливо підключитися до вибраного комп\'ютера. Переконайтеся, що необхідні порти дозволені в налаштуваннях брандмауера.</string>
|
||||
<string name="addpc_success">Комп\'ютер доданий успішно</string>
|
||||
<string name="addpc_unknown_host">Неможливо знайти ПК за вказаною адресою. Переконайтеся, що Ви не зробили помилок під час його написання.</string>
|
||||
<string name="addpc_enter_ip">Ви повинні ввести IP адресу</string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings">Загальні Налаштування</string>
|
||||
<string name="title_resolution_list">Виберіть розширення і частоту кадрів</string>
|
||||
<string name="summary_resolution_list">Вибір занадто високого значеня для свого пристрою може викликати гальма або вильоти</string>
|
||||
<string name="title_seekbar_bitrate">Виберіть бітрейт відео</string>
|
||||
<string name="summary_seekbar_bitrate">Низький бітрейт зменшить зависання. Збільшення бітрейта поліпшить якість зображення.</string>
|
||||
<string name="title_checkbox_stretch_video">Розтягувати відео на весь екран</string>
|
||||
<string name="title_checkbox_disable_warnings">Відключити повідомлення з попередженнями</string>
|
||||
<string name="summary_checkbox_disable_warnings">Вимкнути екранні попередження про з\'єднання під час трансляції</string>
|
||||
|
||||
<string name="category_audio_settings">Аудіо Налаштування</string>
|
||||
<string name="title_audio_config_list">Конфігурація об\'ємного звуку</string>
|
||||
<string name="summary_audio_config_list">Увімкнути 5.1 або 7.1 об\'ємний звук для систем домашнього кінотеатру</string>
|
||||
|
||||
<string name="title_checkbox_multi_controller">Підтримка декількох контролерів</string>
|
||||
<string name="summary_checkbox_multi_controller">Коли вимкнено, всі контролери визначаються як один</string>
|
||||
<string name="title_seekbar_deadzone">Регулювати мертву зону аналогового стіку</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Драйвер контролерів Xbox 360/One</string>
|
||||
<string name="summary_checkbox_xb1_driver">Увімкнути вбудований USB драйвер для пристроїв без власної підтримки контролерів Xbox</string>
|
||||
|
||||
<string name="category_ui_settings">Налаштування інтерфейсу</string>
|
||||
<string name="title_language_list">Мова</string>
|
||||
<string name="summary_language_list">Мова, яка буде використовуватися в Moonlight</string>
|
||||
<string name="title_checkbox_small_icon_mode">Використовувати маленькі іконки</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Використовувати маленькі іконки в сітці для відображення більшої кількості елементів на екрані</string>
|
||||
|
||||
<string name="category_host_settings">Налаштування Хоста</string>
|
||||
<string name="title_checkbox_enable_sops">Оптимізувати ігрові налаштування</string>
|
||||
<string name="summary_checkbox_enable_sops">Дозволити GFE змінювати налаштування ігор для оптимальної трансляції</string>
|
||||
<string name="title_checkbox_host_audio">Програвати звук на ПК</string>
|
||||
<string name="summary_checkbox_host_audio">Програвати звук на комп\'ютері і поточному пристрої</string>
|
||||
|
||||
<string name="category_advanced_settings">Розширені Налаштування</string>
|
||||
<string name="title_video_format">Змінити налаштування H.265</string>
|
||||
<string name="summary_video_format">H.265 знижує вимоги до пропускної здатності, але вимагає дуже нового пристрою</string>
|
||||
<string name="category_on_screen_controls_settings">Налаштування дисплею з кнопками</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">Показувати екранні кнопки</string>
|
||||
<string name="summary_checkbox_show_onscreen_controls">Відображати оверлей віртуального контролера на сенсорному екрані</string>
|
||||
<string name="title_only_l3r3">Показувати тільки L3 і R3</string>
|
||||
<string name="summary_only_l3r3">Приховувати всі екранні кнопки крім L3 і R3</string>
|
||||
<string name="scut_deleted_pc">ПК видалений</string>
|
||||
<string name="scut_not_paired">ПК не сполучений</string>
|
||||
<string name="help_loading_title">Перегляд Допомоги</string>
|
||||
<string name="help_loading_msg">Завантаження сторінки допомоги…</string>
|
||||
<string name="pair_already_in_progress">Сполучення вже в процесі</string>
|
||||
<string name="help">Допомога</string>
|
||||
<string name="applist_connect_msg">Підключення до ПК…</string>
|
||||
<string name="title_decoding_error">Збій відео декодера</string>
|
||||
<string name="message_decoding_error">Стався збій Moonlight через проблеми з відео декодером даного пристрою. Спробуйте змінити налаштування трансляції якщо збої будуть продовжуватися.</string>
|
||||
<string name="title_decoding_reset">Відео Налаштування Скинуті</string>
|
||||
<string name="message_decoding_reset">Відео декодер Вашого пристрою давав збої з вибраними налаштуваннями. Налаштування трансляції були скинуті до значень за замовчуванням.</string>
|
||||
<string name="error_usb_prohibited">USB доступ заборонений адміністратором пристрою. Перевірте налаштування Knox або MDM.</string>
|
||||
<string name="addpc_wrong_sitelocal">Адреса вказана невірно. Ви повинні ввести публічну IP-адресу Вашого роутера для передачі через інтернет.</string>
|
||||
<string name="title_checkbox_enable_pip">Увімкнути перегляд у режимі \"Картинка в картинці\"</string>
|
||||
<string name="summary_checkbox_enable_pip">Дозволяє переглядати трансляцію (але не керувати нею) під час роботи в інших додатках</string>
|
||||
<string name="title_checkbox_usb_bind_all">Відхилити підтримку контролерів Android</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Змушує USB драйвер Moonlight взяти на себе роботу з усіма підтримуваними Xbox геймпадами</string>
|
||||
<string name="title_checkbox_mouse_emulation">Емуляція миші на геймпаді</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Довге натиснення кнопки Start перемкне геймпад в режим миші</string>
|
||||
<string name="title_reset_osc">Скинути схему розташування екранних кнопок</string>
|
||||
<string name="summary_reset_osc">Повертає всі екранні елементи керування до їх розташуванням за замовчуванням</string>
|
||||
<string name="dialog_title_reset_osc">Скинути Схему</string>
|
||||
<string name="dialog_text_reset_osc">Ви впевнені що хочете видалити збережену схему розташування кнопок?</string>
|
||||
<string name="toast_reset_osc_success">Екранні елементи керування повернуті до положень за замовчуванням</string>
|
||||
<string name="title_disable_frame_drop">Ніколи не пропускати кадри</string>
|
||||
<string name="summary_disable_frame_drop">Може зменшити мікрозависання на деяких пристроях, але також збільшити затримку</string>
|
||||
<string name="title_enable_hdr">Увімкнути HDR (Експериментально)</string>
|
||||
<string name="summary_enable_hdr">Транслювати в HDR якщо гра і GPU комп\'ютера підтримують це. HDR вимагає відеокарти GTX 1000 серії або більш нової.</string>
|
||||
|
||||
<string name="title_checkbox_vibrate_osc">Увімкнути вібрацію</string>
|
||||
<string name="title_fps_list">Частота кадрів</string>
|
||||
<string name="applist_menu_details">Деталі</string>
|
||||
<string name="applist_menu_scut">Створити ярлик</string>
|
||||
<string name="category_input_settings">Налаштування введення</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Використовувати сенсорний екран як трекпад</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">Якщо увімкнено, сенсорний екран працює як трекпад. Якщо його вимкнено, сенсорний екран безпосередньо керує курсором миші.</string>
|
||||
<string name="delete_pc_msg">Ви впевнені що хочете видалити цей ПК?</string>
|
||||
<string name="pcview_menu_details">Деталі</string>
|
||||
<string name="poor_connection_msg">Слабке з\'єднання з ПК</string>
|
||||
<string name="title_details">Деталі</string>
|
||||
<string name="title_enable_perf_overlay">Увімкнути відображення статистики</string>
|
||||
<string name="title_unlock_fps">Розблокувати всі можливі частоти оновлення</string>
|
||||
<string name="applist_details_id">ID додатку:</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Емуляція вібровіддачі</string>
|
||||
<string name="summary_checkbox_vibrate_osc">Вібрація пристрою для емуляції вібровіддачі при екранному управлінні</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Вібрувати пристрій для емуляції вібровіддачі для геймпадов без підтримки вібрації</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Включення цієї опції може привести до неправильної роботи правої кнопки миші на деяких пристроях</string>
|
||||
<string name="title_checkbox_flip_face_buttons">Відкідні кнопки</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Перемикає лицьові кнопки A/B і X/Y для геймпадів та екранних елементів керування</string>
|
||||
<string name="scut_pc_not_found">ПК не знайдено</string>
|
||||
<string name="unable_to_pin_shortcut">Поточний лаунчер не дозволяє створювати закріплені ярлики</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Увімкнути кнопки вперед і назад для миші</string>
|
||||
<string name="slow_connection_msg">Повільне підключення до ПК\nЗменшити бітрейт</string>
|
||||
<string name="summary_unlock_fps">Трансляція зі швидкістю 90 або 120 кадрів в секунду може зменшити затримку на пристроях високого класу, але може викликати затримки або збій на пристроях без підтримки цього функціоналу</string>
|
||||
<string name="summary_enable_perf_overlay">Відображення накладення на екрані з інформацією про продуктивність під час трансляції в режимі реального часу</string>
|
||||
<string name="perf_overlay_text">Розширення відео: %1$s\nДекодер: %2$s\nРозрахункова частота кадрів ПК-хоста: %3$.2f FPS\nВхідна частота кадрів з мережі: %4$.2f FPS\nЧастота кадрів під час рендерінгу: %5$.2f FPS\nВідкинутих кадрів вашою мережею: %6$.2f%%\nСередній час отримання: %7$.2f ms\nСередній час декодування: %8$.2f ms</string>
|
||||
<string name="summary_fps_list">Збільшення для більш плавного відео потоку. Зменшіть для кращої продуктивності на більш слабких пристроях.</string>
|
||||
<string name="scut_invalid_uuid">Зазначений ПК недійсний</string>
|
||||
<string name="scut_invalid_app_id">Зазначений додаток недійсне</string>
|
||||
<string name="title_osc_opacity">Змінити непрозорість екранних елементів керування</string>
|
||||
<string name="summary_osc_opacity">Зробити екранні елементи керування більш/менш прозорими</string>
|
||||
<string name="dialog_title_osc_opacity">Зміна непрозорості</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="title_enable_post_stream_toast">Показувати затримку після трансляції</string>
|
||||
<string name="summary_enable_post_stream_toast">Вивести інформаційне повідомлення про затримку після закінчення потоку</string>
|
||||
|
||||
</resources>
|
||||
@@ -1,15 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<resources>
|
||||
<string-array name="decoder_names">
|
||||
<string-array name="decoder_names">
|
||||
<item>自动选择解码器</item>
|
||||
<item>强制软解</item>
|
||||
<item>强制硬解</item>
|
||||
</string-array>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_format_names">
|
||||
<string-array name="video_format_names">
|
||||
<item>如果稳定才使用H.265</item>
|
||||
<item>强制使用H.265(不稳定)</item>
|
||||
<item>不使用H.265</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="audio_config_names">
|
||||
<item>立体声</item>
|
||||
<item>5.1环绕声</item>
|
||||
<item>7.1环绕声</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Shortcut strings -->
|
||||
<string name="scut_deleted_pc"> 电脑已删除 </string>
|
||||
<string name="scut_not_paired"> 电脑没有配对成功 </string>
|
||||
<string name="scut_not_paired"> 电脑未配对 </string>
|
||||
<string name="scut_pc_not_found"> 电脑未找到 </string>
|
||||
<string name="scut_invalid_uuid"> 提供的电脑无效 </string>
|
||||
<string name="scut_invalid_app_id"> 提供的App无效 </string>
|
||||
|
||||
<!-- Help strings -->
|
||||
<string name="help_loading_title"> 帮助查看器 </string>
|
||||
<string name="help_loading_msg"> 加载帮助页面中…… </string>
|
||||
<string name="help_loading_title"> 查看帮助 </string>
|
||||
<string name="help_loading_msg"> 正在加载帮助页面…… </string>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list"> 浏览游戏列表 </string>
|
||||
@@ -14,23 +18,24 @@
|
||||
<string name="pcview_menu_unpair_pc"> 取消配对 </string>
|
||||
<string name="pcview_menu_send_wol"> 发送 Wake-On-LAN 请求 </string>
|
||||
<string name="pcview_menu_delete_pc"> 删除电脑 </string>
|
||||
<string name="pcview_menu_details"> 查看详情 </string>
|
||||
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing"> 配对中…… </string>
|
||||
<string name="pair_pc_offline"> 电脑离线中 </string>
|
||||
<string name="pair_pc_ingame"> 电脑正在游戏中,你必须在配对之前先退出游戏 </string>
|
||||
<string name="pair_pc_ingame"> 电脑正在游戏中,在配对之前你必须先退出游戏 </string>
|
||||
<string name="pair_pairing_title"> 配对中 </string>
|
||||
<string name="pair_pairing_msg"> 请在目标电脑上输入以下的PIN码: </string>
|
||||
<string name="pair_pairing_msg"> 请在目标电脑上输入以下PIN码: </string>
|
||||
<string name="pair_incorrect_pin"> PIN码错误 </string>
|
||||
<string name="pair_fail"> 配对失败 </string>
|
||||
<string name="pair_already_in_progress"> 已经在配对中,请稍等 </string>
|
||||
<string name="pair_already_in_progress"> 配对中,请稍候 </string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online"> 电脑在线中 </string>
|
||||
<string name="wol_no_mac"> 由于GeForce Experience没有发送MAC地址过来因此无法唤醒电脑 </string>
|
||||
<string name="wol_no_mac"> 无法唤醒电脑因为GFE没有返回MAC地址 </string>
|
||||
<string name="wol_waking_pc"> 唤醒电脑中…… </string>
|
||||
<string name="wol_waking_msg"> 远程唤醒电脑需要一些时间\n\n
|
||||
如果电脑没有唤醒,请确保Wake-On-LAN的设置无误
|
||||
<string name="wol_waking_msg"> 唤醒电脑需要一些时间\n
|
||||
如果电脑没有唤醒,请确保Wake-On-LAN设置无误
|
||||
</string>
|
||||
<string name="wol_fail"> 无法发送Wake-On-LAN数据包 </string>
|
||||
|
||||
@@ -42,40 +47,54 @@
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline"> 电脑离线中 </string>
|
||||
<string name="error_manager_not_running">ComputerManager服务不在运行中\n\n请稍等几秒或者直接重启Moonlight</string>
|
||||
<string name="error_unknown_host"> 无法解析电脑地址 </string>
|
||||
<string name="error_404"> GeForce Experience返回了HTTP 404 错误。确保你的显卡支持GAMESTREAM\n\n
|
||||
使用远程控制软件同样会引起此错误,请尝试重启电脑或者重新安装GeForce Experience
|
||||
<string name="error_manager_not_running"> ComputerManager服务未运行。\n请稍等几秒或重启App </string>
|
||||
<string name="error_unknown_host"> 无法解析主机地址 </string>
|
||||
<string name="error_404"> GFE返回了HTTP 404 错误,确保你的电脑显卡支持串流。\n
|
||||
使用远程桌面软件同样会引起此错误,请尝试重启电脑或重装GFE
|
||||
</string>
|
||||
<string name="title_decoding_error"> 视频解码器崩溃 </string>
|
||||
<string name="message_decoding_error"> 由于与该设备的视频解码器不兼容,Moonlight已崩溃。确保你电脑上的GFE已更新至最新版本,如果崩溃继续,请尝试调整串流设置。 </string>
|
||||
<string name="title_decoding_reset"> 重置视频设置 </string>
|
||||
<string name="message_decoding_reset"> 由于设备的视频解码器在你选择的串流设置上持续崩溃,已重置你的串流设置。 </string>
|
||||
<string name="error_usb_prohibited"> 设备管理员已禁止USB访问。请检查您的Knox或MDM设置。 </string>
|
||||
<string name="unable_to_pin_shortcut"> 您当前的桌面启动器不允许创建长按子菜单。 </string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title"> 建立连接中 </string>
|
||||
<string name="conn_establishing_msg"> 启动连接中 </string>
|
||||
<string name="conn_metered"> 警告: 你正在使用移动网络,继续使用将会产生大量流量费用! </string>
|
||||
<string name="conn_client_latency"> 每帧解码平均延迟:</string>
|
||||
<string name="conn_client_latency_hw"> 硬解码器延迟:</string>
|
||||
<string name="conn_hardware_latency"> 硬解码器平均延迟:</string>
|
||||
<string name="conn_metered"> 警告:你正在使用移动网络连接! </string>
|
||||
<string name="conn_client_latency"> 平均每帧解码延迟:</string>
|
||||
<string name="conn_client_latency_hw"> 硬件解码器延迟:</string>
|
||||
<string name="conn_hardware_latency"> 硬件解码器平均延迟:</string>
|
||||
<string name="conn_starting"> 启动中…… </string>
|
||||
<string name="conn_error_title"> 连接错误 </string>
|
||||
<string name="conn_error_msg"> 启动失败 </string>
|
||||
<string name="conn_terminated_title"> 连接被终结 </string>
|
||||
<string name="conn_terminated_title"> 连接终结 </string>
|
||||
<string name="conn_terminated_msg"> 连接已被终结 </string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint"> 串流电脑的IP地址 </string>
|
||||
<string name="searching_pc"> 正在搜寻运行着GAMESTREAM的电脑…… \n\n
|
||||
确保GeForce Experience里面SHIELD选项里面的GAMESTREAM开关是开着的 </string>
|
||||
<string name="yes"> 是 </string>
|
||||
<string name="no"> 否 </string>
|
||||
<string name="lost_connection"> 失去了与电脑的连接 </string>
|
||||
<string name="help">帮助</string>
|
||||
<string name="searching_pc"> 正在搜寻运行GAMESTREAM的电脑…… \n
|
||||
请确保GFE SHIELD设置里的GAMESTREAM已开启。 </string>
|
||||
<string name="yes"> 确定 </string>
|
||||
<string name="no"> 取消 </string>
|
||||
<string name="lost_connection"> 与电脑失去连接 </string>
|
||||
<string name="title_details"> 详情 </string>
|
||||
<string name="help"> 帮助 </string>
|
||||
<string name="delete_pc_msg"> 你确定要删除这台电脑? </string>
|
||||
<string name="slow_connection_msg"> 与电脑连接过慢 \n 请降低码率 </string>
|
||||
<string name="poor_connection_msg"> 与电脑连接不良 </string>
|
||||
<string name="perf_overlay_text"> 视频分辨率: %1$s\n解码器: %2$s\n估计主机帧数: %3$.2f FPS\n网络接收帧数: %4$.2f FPS\n渲染帧数: %5$.2f FPS\n网络丢失帧: %6$.2f%%\n平均接收时间: %7$.2f ms\n平均解码时间: %8$.2f ms </string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_connect_msg"> 连接到电脑中…… </string>
|
||||
<string name="applist_connect_msg"> 正在连接电脑…… </string>
|
||||
<string name="applist_menu_resume"> 恢复串流 </string>
|
||||
<string name="applist_menu_quit"> 退出串流 </string>
|
||||
<string name="applist_menu_quit_and_start"> 退出当前游戏并开始这个游戏 </string>
|
||||
<string name="applist_menu_cancel"> 取消 </string>
|
||||
<string name="applist_menu_details"> 查看详情 </string>
|
||||
<string name="applist_menu_scut"> 创建快捷方式 </string>
|
||||
<string name="applist_menu_tv_channel"> 添加到频道 </string>
|
||||
<string name="applist_refresh_title"> 游戏列表 </string>
|
||||
<string name="applist_refresh_msg"> 刷新中…… </string>
|
||||
<string name="applist_refresh_error_title"> 错误 </string>
|
||||
@@ -83,81 +102,98 @@
|
||||
<string name="applist_quit_app"> 退出中 </string>
|
||||
<string name="applist_quit_success"> 成功退出串流 </string>
|
||||
<string name="applist_quit_fail"> 退出串流失败 </string>
|
||||
<string name="applist_quit_confirmation"> 您确定要退出当前游戏?\n\n所有未保存的数据将丢失 </string>
|
||||
<string name="applist_quit_confirmation"> 您确定要退出当前游戏?\n所有未保存的数据将丢失。 </string>
|
||||
<string name="applist_details_id">App ID:</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc"> 手动添加电脑 </string>
|
||||
<string name="msg_add_pc"> 连接到电脑中…… </string>
|
||||
<string name="addpc_fail"> 无法连接到指定的电脑。请确保指定的端口没有被防火墙阻止 </string>
|
||||
<string name="msg_add_pc"> 正在连接电脑…… </string>
|
||||
<string name="addpc_fail"> 无法连接至指定电脑。请确保所需端口没有被防火墙阻止 </string>
|
||||
<string name="addpc_success"> 成功添加电脑 </string>
|
||||
<string name="addpc_unknown_host"> 无法解析电脑的IP地址,请确保IP地址输入无误 </string>
|
||||
<string name="addpc_enter_ip"> 请输入一个IP地址! </string>
|
||||
<string name="addpc_wrong_sitelocal"> 该地址似乎不正确。 您必须使用路由器的公共IP地址通过Internet进行串流。 </string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings"> 基本设置 </string>
|
||||
<string name="title_resolution_list"> 选择目标分辨率和帧数 </string>
|
||||
<string name="summary_resolution_list"> 过高的设定会引起串流卡顿甚至软件闪退 </string>
|
||||
<string name="title_seekbar_bitrate"> 选择目标视频码率 </string>
|
||||
<string name="summary_seekbar_bitrate"> 低码率减少卡顿,高码率提高画质 </string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_resolution_list"> 视频分辨率 </string>
|
||||
<string name="summary_resolution_list"> 高分辨率提升图像清晰度。 \n 低分辨率提升在低端设备和较慢网络中的串流体验。 </string>
|
||||
<string name="title_fps_list"> 视频帧数 </string>
|
||||
<string name="summary_fps_list"> 高帧数提升视频流流畅度。 \n 低帧数提升在低端设备中的串流体验。</string>
|
||||
<string name="title_seekbar_bitrate"> 视频码率 </string>
|
||||
<string name="summary_seekbar_bitrate"> 高码率提升图像质量。 \n 低码率提升在较慢网络中的串流体验。 </string>
|
||||
<string name="title_unlock_fps"> 解锁所有可用帧数 </string>
|
||||
<string name="summary_unlock_fps"> 以90或120帧串流可能会减少在高端设备上的网络延迟,但会在不支持的设备上造成卡顿或崩溃。 </string>
|
||||
<string name="title_checkbox_stretch_video"> 将画面拉伸至全屏 </string>
|
||||
<string name="title_checkbox_disable_warnings"> 禁用错误提示 </string>
|
||||
<string name="summary_checkbox_disable_warnings"> 串流过程中禁用连接错误提示 </string>
|
||||
<string name="summary_checkbox_disable_warnings"> 串流中禁用连接错误提示 </string>
|
||||
<string name="title_checkbox_enable_pip">启用画中画观察模式</string>
|
||||
<string name="summary_checkbox_enable_pip">允许多任务时观看串流画面(但不操作)</string>
|
||||
|
||||
<string name="category_audio_settings"> 音频设置 </string>
|
||||
<string name="title_checkbox_51_surround"> 启用 5.1 环绕音效 </string>
|
||||
<string name="summary_checkbox_51_surround"> 如果你的声音听起来有问题请禁用。\n\n需要GeForce Experience 2.7 或更高版本 </string>
|
||||
<string name="title_audio_config_list"> 环绕声设置 </string>
|
||||
<string name="summary_audio_config_list"> 为家庭影院系统启用5.1或7.1环绕声 </string>
|
||||
|
||||
<string name="title_checkbox_multi_controller"> 启用多手柄支持 </string>
|
||||
<string name="summary_checkbox_multi_controller"> 如果禁用,所有手柄将会认作一个手柄 </string>
|
||||
<string name="category_input_settings">输入设置</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">将触控屏作为触控板使用</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">如果启用,则将触控屏作为触控板使用。 如果禁止,则触控屏直接控制鼠标光标</string>
|
||||
<string name="title_checkbox_multi_controller"> 自动检测手柄 </string>
|
||||
<string name="summary_checkbox_multi_controller"> 禁用此项所有手柄将视为一个手柄 </string>
|
||||
<string name="title_checkbox_vibrate_fallback"> 用设备震动模拟游戏震动效果 </string>
|
||||
<string name="summary_checkbox_vibrate_fallback"> 如果你的手柄不支持震动,则震动设备以模拟游戏震动效果 </string>
|
||||
<string name="title_seekbar_deadzone"> 调整摇杆死区 </string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Xbox 360/One 手柄驱动 </string>
|
||||
<string name="summary_checkbox_xb1_driver"> 若要在那些没有原生Xbox手柄驱动的设备上使用Xbox手柄,请勾上此复选框 </string>
|
||||
<string name="summary_checkbox_xb1_driver"> 为缺少原生Xbox手柄支持的设备启用内置USB驱动 </string>
|
||||
<string name="title_checkbox_usb_bind_all"> 覆盖安卓手柄支持 </string>
|
||||
<string name="summary_checkbox_usb_bind_all"> 强制Moonlight的USB驱动接管所有受支持的Xbox手柄 </string>
|
||||
<string name="title_checkbox_mouse_emulation"> 通过手柄模拟鼠标 </string>
|
||||
<string name="summary_checkbox_mouse_emulation"> 长按开始键将手柄切换为鼠标模式 </string>
|
||||
<string name="title_checkbox_mouse_nav_buttons"> 启用前进后退鼠标键 </string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons"> 在一些支持不佳的设备上启用此项可能会使其右键失效 </string>
|
||||
<string name="title_checkbox_flip_face_buttons"> 反转技能键 </string>
|
||||
<string name="summary_checkbox_flip_face_buttons"> 为手柄和虚拟手柄调转A/B和X/Y技能键 </string>
|
||||
|
||||
<string name="category_on_screen_controls_settings"> 触屏设置 </string>
|
||||
<string name="title_checkbox_show_onscreen_controls"> 启用虚拟手柄 </string>
|
||||
<string name="summary_checkbox_show_onscreen_controls"> 将在串流画面上显示一层虚拟手柄 </string>
|
||||
<string name="category_on_screen_controls_settings"> 屏幕控制按钮设置 </string>
|
||||
<string name="title_checkbox_show_onscreen_controls"> 显示屏幕控制按钮 </string>
|
||||
<string name="summary_checkbox_show_onscreen_controls"> 在触摸屏上显示一层虚拟手柄 </string>
|
||||
<string name="title_checkbox_vibrate_osc"> 启用震动 </string>
|
||||
<string name="summary_checkbox_vibrate_osc"> 使用屏幕控制按钮时震动设备以模拟游戏震动效果 </string>
|
||||
<string name="title_only_l3r3"> 只显示L3和R3 </string>
|
||||
<string name="summary_only_l3r3"> 隐藏除L3和R3外的所有虚拟按钮 </string>
|
||||
<string name="title_reset_osc"> 重置已保存的屏幕控制按钮布局 </string>
|
||||
<string name="summary_reset_osc"> 重置所有屏幕控制按钮为默认大小和位置 </string>
|
||||
<string name="dialog_title_reset_osc"> 重置按钮布局 </string>
|
||||
<string name="dialog_text_reset_osc"> 你确定要删除所保存的屏幕按钮布局吗? </string>
|
||||
<string name="toast_reset_osc_success"> 屏幕按钮布局已经重置 </string>
|
||||
|
||||
<string name="category_ui_settings"> 界面设置 </string>
|
||||
<string name="title_language_list">语言</string>
|
||||
<string name="summary_language_list"> 请选择您希望Moonlight使用的语言 </string>
|
||||
<string name="title_checkbox_list_mode"> 使用列表代替图标 </string>
|
||||
<string name="summary_checkbox_list_mode"> 将以列表来显示电脑和游戏 </string>
|
||||
<string name="title_language_list"> 语言 </string>
|
||||
<string name="summary_language_list"> 选择Moonlight显示的语言 </string>
|
||||
<string name="title_checkbox_small_icon_mode"> 使用小图标 </string>
|
||||
<string name="summary_checkbox_small_icon_mode"> 使用小图标以在屏幕上显示更多项目 </string>
|
||||
|
||||
<string name="category_host_settings"> 主机设置 </string>
|
||||
<string name="title_checkbox_enable_sops"> 优化游戏设置 </string>
|
||||
<string name="summary_checkbox_enable_sops"> 允许GeForce Experience为最佳串流效果自动更改游戏设置 </string>
|
||||
<string name="title_checkbox_host_audio"> 将声音输出到电脑上 </string>
|
||||
<string name="summary_checkbox_host_audio"> 将在电脑和本设备同时输出声音 </string>
|
||||
<string name="summary_checkbox_enable_sops"> 允许GFE为最佳串流效果自动更改游戏设置 </string>
|
||||
<string name="title_checkbox_host_audio"> 在电脑上播放声音 </string>
|
||||
<string name="summary_checkbox_host_audio"> 在电脑和本设备同时输出声音 </string>
|
||||
|
||||
<string name="category_advanced_settings"> 高级设置 </string>
|
||||
<string name="title_video_format"> H.265设置 </string>
|
||||
<string name="summary_video_format">H.265能降低带宽需求,但是需要设备支持 </string>
|
||||
<string name="applist_menu_scut">创建快捷方式</string>
|
||||
<string name="category_input_settings">输入设置</string>
|
||||
<string name="applist_menu_details">查看详情</string>
|
||||
<string name="dialog_text_reset_osc">你确定要删除所保存的按钮布局吗?</string>
|
||||
<string name="dialog_title_reset_osc">重置按钮布局</string>
|
||||
<string name="delete_pc_msg">你确定要删除这台电脑?</string>
|
||||
<string name="pcview_menu_details">查看详情</string>
|
||||
<string name="scut_pc_not_found">电脑无法找到</string>
|
||||
<string name="toast_reset_osc_success">按钮布局已经重置</string>
|
||||
<string name="title_fps_list">视频帧数</string>
|
||||
<string name="title_unlock_fps">解锁所有可用帧数</string>
|
||||
<string name="title_only_l3r3">只显示[L3]和[R3]</string>
|
||||
<string name="title_reset_osc">重置已经保存的触摸按钮布局</string>
|
||||
<string name="title_disable_frame_drop">永不掉帧</string>
|
||||
<string name="title_enable_hdr">启用 HDR (实验)</string>
|
||||
<string name="title_checkbox_vibrate_osc">启动震动</string>
|
||||
<string name="title_details">详情</string>
|
||||
<string name="title_decoding_reset">重置视频设置</string>
|
||||
<string name="title_checkbox_mouse_emulation">通过手柄模拟鼠标</string>
|
||||
<string name="summary_only_l3r3">隐藏所有虚拟按钮除了L3和R3</string>
|
||||
<string name="title_enable_perf_overlay">启用性能信息</string>
|
||||
<string name="summary_enable_perf_overlay">在串流中显示实时性能信息</string>
|
||||
<string name="perf_overlay_text">视频分辨率: %1$s\n解码器: %2$s\n估计主机帧数: %3$.2f FPS\n网络接收帧数: %4$.2f FPS\n渲染帧数: %5$.2f FPS\n网络丢失帧: %6$.2f%%\n平均接收时间: %7$.2f ms\n平均解码时间: %8$.2f ms</string>
|
||||
<string name="title_disable_frame_drop"> 永不掉帧 </string>
|
||||
<string name="summary_disable_frame_drop"> 可能会减少在一些设备上的卡顿,但会增加延迟 </string>
|
||||
<string name="title_video_format"> 更改H.265设置 </string>
|
||||
<string name="summary_video_format">H.265能降低视频带宽需求,但需要较新的设备才能支持</string>
|
||||
<string name="title_enable_hdr"> 启用 HDR (实验) </string>
|
||||
<string name="summary_enable_hdr"> 当游戏和显卡支持时以HDR模式串流。 HDR需要GTX 1000系列或更高规格显卡。 </string>
|
||||
<string name="title_enable_perf_overlay"> 启用性能信息 </string>
|
||||
<string name="summary_enable_perf_overlay"> 在串流中显示实时性能信息 </string>
|
||||
<string name="title_enable_post_stream_toast">串流完毕显示延迟信息</string>
|
||||
<string name="summary_enable_post_stream_toast">串流结束后显示延迟信息</string>
|
||||
<string name="title_osc_opacity">更改屏幕按钮透明度</string>
|
||||
<string name="dialog_title_osc_opacity">透明度</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="summary_osc_opacity">令屏幕按钮变得更透明/更不透明</string>
|
||||
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -1,15 +1,21 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<resources>
|
||||
<string-array name="decoder_names">
|
||||
<string-array name="decoder_names">
|
||||
<item>自動選擇解碼器</item>
|
||||
<item>強制軟解</item>
|
||||
<item>強制硬解</item>
|
||||
</string-array>
|
||||
</string-array>
|
||||
|
||||
<string-array name="video_format_names">
|
||||
<string-array name="video_format_names">
|
||||
<item>如果穩定才使用H.265</item>
|
||||
<item>強制使用H.265(不穩定)</item>
|
||||
<item>不使用H.265</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="audio_config_names">
|
||||
<item>身歷聲</item>
|
||||
<item>5.1環繞聲</item>
|
||||
<item>7.1環繞聲</item>
|
||||
</string-array>
|
||||
</resources>
|
||||
|
||||
@@ -1,38 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Shortcut strings -->
|
||||
<string name="scut_deleted_pc"> 電腦已刪除 </string>
|
||||
<string name="scut_not_paired"> 電腦沒有配對成功 </string>
|
||||
<string name="scut_not_paired"> 電腦未配對 </string>
|
||||
<string name="scut_pc_not_found"> 電腦未找到 </string>
|
||||
<string name="scut_invalid_uuid"> 提供的電腦無效 </string>
|
||||
<string name="scut_invalid_app_id"> 提供的App無效 </string>
|
||||
|
||||
<!-- Help strings -->
|
||||
<string name="help_loading_title"> 幫助查看器 </string>
|
||||
<string name="help_loading_msg"> 載入幫助頁面中…… </string>
|
||||
<string name="help_loading_title"> 查看幫助 </string>
|
||||
<string name="help_loading_msg"> 正在載入説明頁面…… </string>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list"> 瀏覽遊戲列表 </string>
|
||||
<string name="pcview_menu_app_list"> 流覽遊戲列表 </string>
|
||||
<string name="pcview_menu_pair_pc"> 和電腦配對 </string>
|
||||
<string name="pcview_menu_unpair_pc"> 取消配對 </string>
|
||||
<string name="pcview_menu_send_wol"> 發送 Wake-On-LAN 請求 </string>
|
||||
<string name="pcview_menu_delete_pc"> 刪除電腦 </string>
|
||||
<string name="pcview_menu_details"> 查看詳情 </string>
|
||||
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing"> 配對中…… </string>
|
||||
<string name="pair_pc_offline"> 電腦離線中 </string>
|
||||
<string name="pair_pc_ingame"> 電腦正在遊戲中,你必須在配對之前先退出遊戲 </string>
|
||||
<string name="pair_pc_ingame"> 電腦正在遊戲中,在配對之前你必須先退出遊戲 </string>
|
||||
<string name="pair_pairing_title"> 配對中 </string>
|
||||
<string name="pair_pairing_msg"> 請在目標電腦上輸入以下的PIN碼: </string>
|
||||
<string name="pair_pairing_msg"> 請在目標電腦上輸入以下PIN碼: </string>
|
||||
<string name="pair_incorrect_pin"> PIN碼錯誤 </string>
|
||||
<string name="pair_fail"> 配對失敗 </string>
|
||||
<string name="pair_already_in_progress"> 已經在配對中,請稍等 </string>
|
||||
<string name="pair_already_in_progress"> 配對中,請稍候 </string>
|
||||
|
||||
<!-- WOL messages -->
|
||||
<string name="wol_pc_online"> 電腦在線中 </string>
|
||||
<string name="wol_no_mac"> 由於GeForce Experience沒有發送MAC地址過來因此無法喚醒電腦 </string>
|
||||
<string name="wol_pc_online"> 電腦線上中 </string>
|
||||
<string name="wol_no_mac"> 無法喚醒電腦因為GFE沒有返回MAC地址 </string>
|
||||
<string name="wol_waking_pc"> 喚醒電腦中…… </string>
|
||||
<string name="wol_waking_msg"> 遠程喚醒電腦需要一些時間\n\n
|
||||
如果電腦沒有喚醒,請確保Wake-On-LAN的設置無誤
|
||||
<string name="wol_waking_msg"> 喚醒電腦需要一些時間\n
|
||||
如果電腦沒有喚醒,請確保Wake-On-LAN設置無誤
|
||||
</string>
|
||||
<string name="wol_fail"> 無法發送Wake-On-LAN數據包 </string>
|
||||
<string name="wol_fail"> 無法發送Wake-On-LAN資料包 </string>
|
||||
|
||||
<!-- Unpair messages -->
|
||||
<string name="unpairing"> 取消配對中…… </string>
|
||||
@@ -42,40 +47,54 @@
|
||||
|
||||
<!-- Errors -->
|
||||
<string name="error_pc_offline"> 電腦離線中 </string>
|
||||
<string name="error_manager_not_running">ComputerManager服務不在運行中\n\n請稍等幾秒或者直接重啟Moonlight</string>
|
||||
<string name="error_unknown_host"> 無法解析電腦地址 </string>
|
||||
<string name="error_404"> GeForce Experience返回了HTTP 404 錯誤。確保你的顯卡支持GAMESTREAM\n\n
|
||||
使用遠程控制軟體同樣會引起此錯誤,請嘗試重啟電腦或者重新安裝GeForce Experience
|
||||
<string name="error_manager_not_running"> ComputerManager服務未運行。\n請稍等幾秒或重啟App </string>
|
||||
<string name="error_unknown_host"> 無法解析主機位址 </string>
|
||||
<string name="error_404"> GFE返回了HTTP 404 錯誤,確保你的電腦顯卡支援串流。\n
|
||||
使用遠端桌面軟體同樣會引起此錯誤,請嘗試重啟電腦或重裝GFE
|
||||
</string>
|
||||
<string name="title_decoding_error"> 視頻解碼器崩潰 </string>
|
||||
<string name="message_decoding_error"> 由於與該設備的視頻解碼器不相容,Moonlight已崩潰。確保你電腦上的GFE已更新至最新版本,如果崩潰繼續,請嘗試調整串流設置。 </string>
|
||||
<string name="title_decoding_reset"> 重置視頻設置 </string>
|
||||
<string name="message_decoding_reset"> 由於設備的視頻解碼器在你選擇的串流設置上持續崩潰,已重置你的串流設置。 </string>
|
||||
<string name="error_usb_prohibited"> 設備管理員已禁止USB訪問。請檢查您的Knox或MDM設置。 </string>
|
||||
<string name="unable_to_pin_shortcut"> 您當前的桌面啟動器不允許創建長按子功能表。 </string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title"> 建立連接中 </string>
|
||||
<string name="conn_establishing_msg"> 啟動連接中 </string>
|
||||
<string name="conn_metered"> 警告: 你正在使用移動網路,繼續使用將會產生大量流量費用! </string>
|
||||
<string name="conn_client_latency"> 每幀解碼平均延遲:</string>
|
||||
<string name="conn_client_latency_hw"> 硬解碼器延遲:</string>
|
||||
<string name="conn_hardware_latency"> 硬解碼器平均延遲:</string>
|
||||
<string name="conn_metered"> 警告:你正在使用移動網路連接! </string>
|
||||
<string name="conn_client_latency"> 平均每幀解碼延遲:</string>
|
||||
<string name="conn_client_latency_hw"> 硬體解碼器延遲:</string>
|
||||
<string name="conn_hardware_latency"> 硬體解碼器平均延遲:</string>
|
||||
<string name="conn_starting"> 啟動中…… </string>
|
||||
<string name="conn_error_title"> 連接錯誤 </string>
|
||||
<string name="conn_error_msg"> 啟動失敗 </string>
|
||||
<string name="conn_terminated_title"> 連接被終結 </string>
|
||||
<string name="conn_terminated_title"> 連接終結 </string>
|
||||
<string name="conn_terminated_msg"> 連接已被終結 </string>
|
||||
|
||||
<!-- General strings -->
|
||||
<string name="ip_hint"> 串流電腦的IP地址 </string>
|
||||
<string name="searching_pc"> 正在搜尋運行著GAMESTREAM的電腦…… \n\n
|
||||
確保GeForce Experience裡面SHIELD選項裡面的GAMESTREAM開關是開著的 </string>
|
||||
<string name="yes"> 是 </string>
|
||||
<string name="no"> 否 </string>
|
||||
<string name="lost_connection"> 失去了與電腦的連接 </string>
|
||||
<string name="help">幫助</string>
|
||||
<string name="searching_pc"> 正在搜尋運行GAMESTREAM的電腦…… \n
|
||||
請確保GFE SHIELD設置裡的GAMESTREAM已開啟。 </string>
|
||||
<string name="yes"> 確定 </string>
|
||||
<string name="no"> 取消 </string>
|
||||
<string name="lost_connection"> 與電腦失去連接 </string>
|
||||
<string name="title_details"> 詳情 </string>
|
||||
<string name="help"> 幫助 </string>
|
||||
<string name="delete_pc_msg"> 你確定要刪除這台電腦? </string>
|
||||
<string name="slow_connection_msg"> 與電腦連接過慢 \n 請降低碼率 </string>
|
||||
<string name="poor_connection_msg"> 與電腦連接不良 </string>
|
||||
<string name="perf_overlay_text"> 視頻解析度: %1$s\n解碼器: %2$s\n估計主機幀數: %3$.2f FPS\n網路接收幀數: %4$.2f FPS\n渲染幀數: %5$.2f FPS\n網路丟失幀: %6$.2f%%\n平均接收時間: %7$.2f ms\n平均解碼時間: %8$.2f ms </string>
|
||||
|
||||
<!-- AppList activity -->
|
||||
<string name="applist_connect_msg"> 連接到電腦中…… </string>
|
||||
<string name="applist_connect_msg"> 正在連接電腦…… </string>
|
||||
<string name="applist_menu_resume"> 恢復串流 </string>
|
||||
<string name="applist_menu_quit"> 退出串流 </string>
|
||||
<string name="applist_menu_quit_and_start"> 退出當前遊戲並開始這個遊戲 </string>
|
||||
<string name="applist_menu_cancel"> 取消 </string>
|
||||
<string name="applist_menu_details"> 查看詳情 </string>
|
||||
<string name="applist_menu_scut"> 創建快捷方式 </string>
|
||||
<string name="applist_menu_tv_channel"> 添加到頻道 </string>
|
||||
<string name="applist_refresh_title"> 遊戲列表 </string>
|
||||
<string name="applist_refresh_msg"> 刷新中…… </string>
|
||||
<string name="applist_refresh_error_title"> 錯誤 </string>
|
||||
@@ -83,85 +102,98 @@
|
||||
<string name="applist_quit_app"> 退出中 </string>
|
||||
<string name="applist_quit_success"> 成功退出串流 </string>
|
||||
<string name="applist_quit_fail"> 退出串流失敗 </string>
|
||||
<string name="applist_quit_confirmation"> 您確定要退出當前遊戲?\n\n所有未保存的數據將丟失 </string>
|
||||
<string name="applist_quit_confirmation"> 您確定要退出當前遊戲?\n所有未保存的資料將丟失。 </string>
|
||||
<string name="applist_details_id">App ID:</string>
|
||||
|
||||
<!-- Add computer manually activity -->
|
||||
<string name="title_add_pc"> 手動添加電腦 </string>
|
||||
<string name="msg_add_pc"> 連接到電腦中…… </string>
|
||||
<string name="addpc_fail"> 無法連接到指定的電腦。請確保指定的埠沒有被防火牆阻止 </string>
|
||||
<string name="msg_add_pc"> 正在連接電腦…… </string>
|
||||
<string name="addpc_fail"> 無法連接至指定電腦。請確保所需埠沒有被防火牆阻止 </string>
|
||||
<string name="addpc_success"> 成功添加電腦 </string>
|
||||
<string name="addpc_unknown_host"> 無法解析電腦的IP地址,請確保IP地址輸入無誤 </string>
|
||||
<string name="addpc_enter_ip"> 請輸入一個IP地址! </string>
|
||||
<string name="addpc_unknown_host"> 無法解析電腦的IP位址,請確保IP位址輸入無誤 </string>
|
||||
<string name="addpc_enter_ip"> 請輸入一個IP位址! </string>
|
||||
<string name="addpc_wrong_sitelocal"> 該位址似乎不正確。 您必須使用路由器的公共IP位址通過Internet進行串流。 </string>
|
||||
|
||||
<!-- Preferences -->
|
||||
<string name="category_basic_settings"> 基本設置 </string>
|
||||
<string name="title_resolution_list"> 選擇目標解析度和幀數 </string>
|
||||
<string name="summary_resolution_list"> 過高的設定會引起串流卡頓甚至軟體閃退 </string>
|
||||
<string name="title_fps_list">影像幀數</string>
|
||||
<string name="summary_fps_list">增加以提供更流暢的影像串流. 減少以在較低的配備上獲得較好的效能.</string>
|
||||
<string name="title_seekbar_bitrate"> 選擇目標影像碼率 </string>
|
||||
<string name="summary_seekbar_bitrate"> 低碼率減少卡頓,高碼率提高畫質 </string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_unlock_fps">解鎖所有可使用的幀率</string>
|
||||
<string name="summary_unlock_fps">串流於90或120幀下可以減少高級配備的延遲, 但可能導致無法支持的配備出現延遲或崩潰</string>
|
||||
<string name="title_resolution_list"> 視頻解析度 </string>
|
||||
<string name="summary_resolution_list"> 高解析度提升圖像清晰度。 \n 低解析度提升在低端設備和較慢網路中的串流體驗。 </string>
|
||||
<string name="title_fps_list"> 視頻幀數 </string>
|
||||
<string name="summary_fps_list"> 高幀數提升視頻流流暢度。 \n 低幀數提升在低端設備中的串流體驗。</string>
|
||||
<string name="title_seekbar_bitrate"> 視頻碼率 </string>
|
||||
<string name="summary_seekbar_bitrate"> 高碼率提升圖像品質。 \n 低碼率提升在較慢網路中的串流體驗。 </string>
|
||||
<string name="title_unlock_fps"> 解鎖所有可用幀數 </string>
|
||||
<string name="summary_unlock_fps"> 以90或120幀串流可能會減少在高端設備上的網路延遲,但會在不支援的設備上造成卡頓或崩潰。 </string>
|
||||
<string name="title_checkbox_stretch_video"> 將畫面拉伸至全屏 </string>
|
||||
<string name="title_checkbox_disable_warnings"> 禁用錯誤提示 </string>
|
||||
<string name="summary_checkbox_disable_warnings"> 串流過程中禁用連接錯誤提示 </string>
|
||||
<string name="title_checkbox_enable_pip">啟用子母畫面</string>
|
||||
<string name="summary_checkbox_enable_pip">當多工處理時, 允許觀看串流畫面(無法控制)</string>
|
||||
<string name="summary_checkbox_disable_warnings"> 串流中禁用連接錯誤提示 </string>
|
||||
<string name="title_checkbox_enable_pip">啟用畫中畫觀察模式</string>
|
||||
<string name="summary_checkbox_enable_pip">允許多工時觀看串流畫面(但不操作)</string>
|
||||
|
||||
<string name="category_audio_settings"> 音頻設置 </string>
|
||||
<string name="title_checkbox_51_surround"> 啟用 5.1 環繞音效 </string>
|
||||
<string name="summary_checkbox_51_surround"> 如果你的聲音聽起來有問題請禁用。\n\n需要GeForce Experience 2.7 或更高版本 </string>
|
||||
<string name="category_audio_settings"> 音訊設置 </string>
|
||||
<string name="title_audio_config_list"> 環繞聲設置 </string>
|
||||
<string name="summary_audio_config_list"> 為家庭劇院系統啟用5.1或7.1環繞聲 </string>
|
||||
|
||||
<string name="category_input_settings">輸入設定</string>
|
||||
<string name="title_checkbox_multi_controller"> 啟用多手柄支持 </string>
|
||||
<string name="summary_checkbox_multi_controller"> 如果禁用,所有手柄將會認作一個手柄 </string>
|
||||
<string name="title_checkbox_vibrate_fallback">以手機模擬手柄震動</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">當手柄不支援震動時, 以手機來模擬</string>
|
||||
<string name="title_seekbar_deadzone"> 調整手柄死區 </string>
|
||||
<string name="category_input_settings"> 輸入設置 </string>
|
||||
<string name="title_checkbox_touchscreen_trackpad"> 將觸控屏作為觸控板使用 </string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad"> 如果啟用,則將觸控屏作為觸控板使用。 如果禁止,則觸控屏直接控制滑鼠游標 </string>
|
||||
<string name="title_checkbox_multi_controller"> 自動檢測手柄 </string>
|
||||
<string name="summary_checkbox_multi_controller"> 禁用此項所有手柄將視為一個手柄 </string>
|
||||
<string name="title_checkbox_vibrate_fallback"> 用設備震動類比遊戲震動效果 </string>
|
||||
<string name="summary_checkbox_vibrate_fallback"> 如果你的手柄不支援震動,則震動設備以類比遊戲震動效果 </string>
|
||||
<string name="title_seekbar_deadzone"> 調整搖杆死區 </string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Xbox 360/One 手柄驅動 </string>
|
||||
<string name="summary_checkbox_xb1_driver"> 若要在那些沒有原生Xbox手柄驅動的設備上使用Xbox手柄,請勾上此複選框 </string>
|
||||
<string name="title_checkbox_usb_bind_all">覆蓋Android控制器支援</string>
|
||||
<string name="summary_checkbox_usb_bind_all">強制 Moonlight USB驅動程式接管所有支持的Xbox手柄</string>
|
||||
<string name="title_checkbox_mouse_emulation">透過手柄模擬滑鼠</string>
|
||||
<string name="summary_checkbox_mouse_emulation">長按 [Start] 鍵將會切換至滑鼠模式</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Enable back and forward mouse buttons</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Enabling this option may break right clicking on some buggy devices</string>
|
||||
<string name="summary_checkbox_xb1_driver"> 為缺少原生Xbox手柄支援的設備啟用內置USB驅動 </string>
|
||||
<string name="title_checkbox_usb_bind_all"> 覆蓋安卓手柄支援 </string>
|
||||
<string name="summary_checkbox_usb_bind_all"> 強制Moonlight的USB驅動接管所有受支持的Xbox手柄 </string>
|
||||
<string name="title_checkbox_mouse_emulation"> 通過手柄類比滑鼠 </string>
|
||||
<string name="summary_checkbox_mouse_emulation"> 長按開始鍵將手柄切換為滑鼠模式 </string>
|
||||
<string name="title_checkbox_mouse_nav_buttons"> 啟用前進後退滑鼠鍵 </string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons"> 在一些支援不佳的設備上啟用此項可能會使其右鍵失效 </string>
|
||||
<string name="title_checkbox_flip_face_buttons">反轉技能鍵</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">為手柄和虛擬手柄調轉A/B和X/Y技能鍵</string>
|
||||
|
||||
<string name="category_on_screen_controls_settings"> 觸控設置 </string>
|
||||
<string name="title_checkbox_show_onscreen_controls"> 啟用虛擬手柄 </string>
|
||||
<string name="summary_checkbox_show_onscreen_controls"> 將在串流畫面上顯示一層虛擬手柄 </string>
|
||||
<string name="title_checkbox_vibrate_osc">啟用震動</string>
|
||||
<string name="summary_checkbox_vibrate_osc">在手機上模擬搖桿震動</string>
|
||||
<string name="title_only_l3r3">只顯示[L3]及[R3]</string>
|
||||
<string name="summary_only_l3r3">隱藏所有虛擬按鈕除了L3和R3</string>
|
||||
<string name="title_reset_osc">重設已經保存的觸控按鈕布局</string>
|
||||
<string name="summary_reset_osc">將所有觸控按鈕重設為默認之大小和位置</string>
|
||||
<string name="dialog_title_reset_osc">重設按鈕布局</string>
|
||||
<string name="dialog_text_reset_osc">你確定要刪除所保存的按鈕布局嗎?</string>
|
||||
<string name="toast_reset_osc_success">按鈕布局已經重設</string>
|
||||
<string name="category_on_screen_controls_settings"> 螢幕控制按鈕設置 </string>
|
||||
<string name="title_checkbox_show_onscreen_controls"> 顯示幕幕控制按鈕 </string>
|
||||
<string name="summary_checkbox_show_onscreen_controls"> 在觸控式螢幕上顯示一層虛擬手柄 </string>
|
||||
<string name="title_checkbox_vibrate_osc"> 啟用震動 </string>
|
||||
<string name="summary_checkbox_vibrate_osc"> 使用螢幕控制按鈕時震動設備以類比遊戲震動效果 </string>
|
||||
<string name="title_only_l3r3"> 只顯示L3和R3 </string>
|
||||
<string name="summary_only_l3r3"> 隱藏除L3和R3外的所有虛擬按鈕 </string>
|
||||
<string name="title_reset_osc"> 重置已保存的螢幕控制按鈕佈局 </string>
|
||||
<string name="summary_reset_osc"> 重置所有螢幕控制按鈕為預設大小和位置 </string>
|
||||
<string name="dialog_title_reset_osc"> 重新開機按鈕佈局 </string>
|
||||
<string name="dialog_text_reset_osc"> 你確定要刪除所保存的螢幕按鈕佈局嗎? </string>
|
||||
<string name="toast_reset_osc_success"> 螢幕按鈕佈局已經重置 </string>
|
||||
|
||||
<string name="category_ui_settings"> 界面設置 </string>
|
||||
<string name="title_language_list">語言</string>
|
||||
<string name="summary_language_list"> 請選擇您希望Moonlight使用的語言 </string>
|
||||
<string name="title_checkbox_list_mode"> 使用列表代替圖標 </string>
|
||||
<string name="summary_checkbox_list_mode"> 將以列表來顯示電腦和遊戲 </string>
|
||||
<string name="title_checkbox_small_icon_mode"> 使用小圖標 </string>
|
||||
<string name="summary_checkbox_small_icon_mode"> 使用小圖標以在屏幕上顯示更多項目 </string>
|
||||
<string name="category_ui_settings"> 介面設置 </string>
|
||||
<string name="title_language_list"> 語言 </string>
|
||||
<string name="summary_language_list"> 選擇Moonlight顯示的語言 </string>
|
||||
<string name="title_checkbox_small_icon_mode"> 使用小圖示 </string>
|
||||
<string name="summary_checkbox_small_icon_mode"> 使用小圖示以在螢幕上顯示更多專案 </string>
|
||||
|
||||
<string name="category_host_settings"> 主機設置 </string>
|
||||
<string name="title_checkbox_enable_sops"> 優化遊戲設置 </string>
|
||||
<string name="summary_checkbox_enable_sops"> 允許GeForce Experience為最佳串流效果自動更改遊戲設置 </string>
|
||||
<string name="title_checkbox_host_audio"> 將聲音輸出到電腦上 </string>
|
||||
<string name="summary_checkbox_host_audio"> 將在電腦和本設備同時輸出聲音 </string>
|
||||
<string name="summary_checkbox_enable_sops"> 允許GFE為最佳串流效果自動更改遊戲設置 </string>
|
||||
<string name="title_checkbox_host_audio"> 在電腦上播放聲音 </string>
|
||||
<string name="summary_checkbox_host_audio"> 在電腦和本設備同時輸出聲音 </string>
|
||||
|
||||
<string name="category_advanced_settings"> 高級設置 </string>
|
||||
<string name="title_disable_frame_drop">永遠不掉幀</string>
|
||||
<string name="summary_disable_frame_drop">在一些手機上可能可以減少micro-stuttering, 但可能導致延遲</string>
|
||||
<string name="title_video_format"> H.265設置 </string>
|
||||
<string name="summary_video_format">H.265能降低頻寬需求,但是需要設備支持 </string>
|
||||
<string name="title_enable_hdr">啟用 HDR (實驗中)</string>
|
||||
<string name="summary_enable_hdr">啟用 HDR 當遊戲與電腦的顯示卡支援時. HDR 需要 GTX 1000 系列之顯示卡或更高.</string>
|
||||
<string name="title_disable_frame_drop"> 永不掉幀 </string>
|
||||
<string name="summary_disable_frame_drop"> 可能會減少在一些設備上的卡頓,但會增加延遲 </string>
|
||||
<string name="title_video_format"> 更改H.265設置 </string>
|
||||
<string name="summary_video_format">H.265能降低視頻頻寬需求,但需要較新的設備才能支援</string>
|
||||
<string name="title_enable_hdr"> 啟用 HDR (實驗) </string>
|
||||
<string name="summary_enable_hdr"> 當遊戲和顯卡支援時以HDR模式串流。 HDR需要GTX 1000系列或更高規格顯卡。 </string>
|
||||
<string name="title_enable_perf_overlay"> 啟用性能資訊 </string>
|
||||
<string name="summary_enable_perf_overlay"> 在串流中顯示即時性能資訊 </string>
|
||||
<string name="title_enable_post_stream_toast">串流完畢顯示延遲資訊</string>
|
||||
<string name="summary_enable_post_stream_toast">串流結束後顯示延遲資訊</string>
|
||||
<string name="title_osc_opacity">更改屏幕按鈕透明度</string>
|
||||
<string name="dialog_title_osc_opacity">透明度</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="summary_osc_opacity">令屏幕按钮變得更透明/更不透明</string>
|
||||
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -8,13 +8,15 @@
|
||||
<item>1440p</item>
|
||||
<item>4K</item>
|
||||
</string-array>
|
||||
|
||||
<!-- Keep this in sync with PreferenceConfiguration.isNativeResolution()! -->
|
||||
<string-array name="resolution_values" translatable="false">
|
||||
<item>360p</item>
|
||||
<item>480p</item>
|
||||
<item>720p</item>
|
||||
<item>1080p</item>
|
||||
<item>1440p</item>
|
||||
<item>4K</item>
|
||||
<item>640x360</item>
|
||||
<item>854x480</item>
|
||||
<item>1280x720</item>
|
||||
<item>1920x1080</item>
|
||||
<item>2560x1440</item>
|
||||
<item>3840x2160</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="fps_names">
|
||||
@@ -30,31 +32,50 @@
|
||||
<item>120</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="audio_config_names">
|
||||
<item>Stereo</item>
|
||||
<item>5.1 Surround Sound</item>
|
||||
<item>7.1 Surround Sound</item>
|
||||
</string-array>
|
||||
<string-array name="audio_config_values" translatable="false">
|
||||
<item>2</item>
|
||||
<item>51</item>
|
||||
<item>71</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="language_names" translatable="false">
|
||||
<item>Default</item>
|
||||
<item>English</item>
|
||||
<item>Italiano</item>
|
||||
<item>日本語</item>
|
||||
<item>Русский</item>
|
||||
<item>Nederlands</item>
|
||||
<item>中文(简体)</item>
|
||||
<item>中文(繁體)</item>
|
||||
<item>Korean</item>
|
||||
<item>Español</item>
|
||||
<item>French</item>
|
||||
<item>Default</item>
|
||||
<item>English</item>
|
||||
<item>Italiano</item>
|
||||
<item>日本語</item>
|
||||
<item>Русский</item>
|
||||
<item>Nederlands</item>
|
||||
<item>中文(简体)</item>
|
||||
<item>中文(繁體)</item>
|
||||
<item>Korean</item>
|
||||
<item>Español</item>
|
||||
<item>Français</item>
|
||||
<item>Deutsch</item>
|
||||
<item>Română</item>
|
||||
<item>Українська</item>
|
||||
<item>Norwegian Bokmål</item>
|
||||
</string-array>
|
||||
<string-array name="language_values" translatable="false">
|
||||
<item>default</item>
|
||||
<item>en</item>
|
||||
<item>it</item>
|
||||
<item>ja</item>
|
||||
<item>ru</item>
|
||||
<item>nl</item>
|
||||
<item>zh-CN</item>
|
||||
<item>zh-TW</item>
|
||||
<item>ko</item>
|
||||
<item>es</item>
|
||||
<item>fr</item>
|
||||
<item>default</item>
|
||||
<item>en</item>
|
||||
<item>it</item>
|
||||
<item>ja</item>
|
||||
<item>ru</item>
|
||||
<item>nl</item>
|
||||
<item>zh-CN</item>
|
||||
<item>zh-TW</item>
|
||||
<item>ko</item>
|
||||
<item>es</item>
|
||||
<item>fr</item>
|
||||
<item>de</item>
|
||||
<item>ro</item>
|
||||
<item>uk</item>
|
||||
<item>nb-NO</item>
|
||||
</string-array>
|
||||
|
||||
<string-array name="decoder_names">
|
||||
|
||||
@@ -15,13 +15,26 @@
|
||||
<string name="help_loading_msg">Loading help page…</string>
|
||||
|
||||
<!-- PC view menu entries -->
|
||||
<string name="pcview_menu_app_list">View Game List</string>
|
||||
<string name="pcview_menu_header_online">Online</string>
|
||||
<string name="pcview_menu_header_offline">Offline</string>
|
||||
<string name="pcview_menu_header_unknown">Refreshing</string>
|
||||
<string name="pcview_menu_app_list">View All Apps</string>
|
||||
<string name="pcview_menu_pair_pc">Pair with PC</string>
|
||||
<string name="pcview_menu_unpair_pc">Unpair</string>
|
||||
<string name="pcview_menu_send_wol">Send Wake-On-LAN request</string>
|
||||
<string name="pcview_menu_delete_pc">Delete PC</string>
|
||||
<string name="pcview_menu_test_network">Test Network Connection</string>
|
||||
<string name="pcview_menu_details">View Details</string>
|
||||
|
||||
<!-- Network test strings -->
|
||||
<string name="nettest_title_waiting">Testing Network Connection</string>
|
||||
<string name="nettest_text_waiting">Moonlight is testing your network connection to determine if NVIDIA GameStream is blocked.\n\nThis may take a few seconds…</string>
|
||||
<string name="nettest_title_done">Network Test Complete</string>
|
||||
<string name="nettest_text_success">Your network does not appear to be blocking Moonlight. If you still have trouble connecting, check your PC\'s firewall settings.\n\nIf you are trying to stream over the Internet, install the Moonlight Internet Hosting Tool on your PC and run the included Internet Streaming Tester to check your PC\'s Internet connection.</string>
|
||||
<string name="nettest_text_inconclusive">The network test could not be performed because none of Moonlight\'s connection testing servers were reachable. Check your Internet connection or try again later.</string>
|
||||
<string name="nettest_text_failure">Your device\'s current network connection seems to be blocking Moonlight. Streaming over the Internet may not work while connected to this network.\n\nThe following network ports were blocked:\n</string>
|
||||
<string name="nettest_text_blocked">Your device\'s current network connection is blocking Moonlight. Streaming over the Internet may not work while connected to this network.</string>
|
||||
|
||||
<!-- Pair messages -->
|
||||
<string name="pairing">Pairing…</string>
|
||||
<string name="pair_pc_offline">Computer is offline</string>
|
||||
@@ -60,6 +73,11 @@
|
||||
<string name="message_decoding_reset">Your device\'s video decoder continues to crash at your selected streaming settings. Your streaming settings have been reset to default.</string>
|
||||
<string name="error_usb_prohibited">USB access is prohibited by your device administrator. Check your Knox or MDM settings.</string>
|
||||
<string name="unable_to_pin_shortcut">Your current launcher does not allow for creating pinned shortcuts.</string>
|
||||
<string name="video_decoder_init_failed">Video decoder failed to initialize. Your device may not support the selected resolution or frame rate.</string>
|
||||
<string name="no_video_received_error">No video received from host.</string>
|
||||
<string name="no_frame_received_error">Your network connection isn\'t performing well. Reduce your video bitrate setting or try a faster connection.</string>
|
||||
<string name="early_termination_error">Something went wrong on your host PC when starting the stream.\n\nMake sure you don\'t have any DRM-protected content open on your host PC. You can also try restarting your host PC.\n\nIf the issue persists, try reinstalling your GPU drivers and GeForce Experience.</string>
|
||||
<string name="check_ports_msg">Check your firewall and port forwarding rules for port(s):</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Establishing Connection</string>
|
||||
@@ -97,6 +115,7 @@
|
||||
<string name="applist_menu_details">View Details</string>
|
||||
<string name="applist_menu_scut">Create Shortcut</string>
|
||||
<string name="applist_menu_tv_channel">Add to Channel</string>
|
||||
<string name="applist_menu_hide_app">Hide App</string>
|
||||
<string name="applist_refresh_title">App List</string>
|
||||
<string name="applist_refresh_msg">Refreshing apps…</string>
|
||||
<string name="applist_refresh_error_title">Error</string>
|
||||
@@ -120,38 +139,39 @@
|
||||
<string name="category_basic_settings">Basic Settings</string>
|
||||
<string name="title_resolution_list">Video resolution</string>
|
||||
<string name="summary_resolution_list">Increase to improve image clarity. Decrease for better performance on lower end devices and slower networks.</string>
|
||||
<string name="title_native_res_dialog">Native Resolution Warning</string>
|
||||
<string name="text_native_res_dialog">Native resolution modes are not officially supported by GeForce Experience, so it will not set your host display resolution itself. You will need to set it manually while in game.\n\nIf you choose to create a custom resolution in NVIDIA Control Panel to match your device resolution, please ensure you have read and understood NVIDIA\'s warning regarding possible monitor damage, PC instability, and other potential problems.\n\nWe are not responsible for any problems resulting from creating a custom resolution on your PC.\n\nFinally, your device or host PC may not support streaming at native resolution. If it doesn\'t work on your device, you\'re just out of luck unfortunately.</string>
|
||||
<string name="title_fps_list">Video frame rate</string>
|
||||
<string name="summary_fps_list">Increase for a smoother video stream. Decrease for better performance on lower end devices.</string>
|
||||
<string name="title_seekbar_bitrate">Video bitrate</string>
|
||||
<string name="summary_seekbar_bitrate">Increase for better image quality. Decrease to improve performance on slower connections.</string>
|
||||
<string name="suffix_seekbar_bitrate">Kbps</string>
|
||||
<string name="title_unlock_fps">Unlock all possible frame rates</string>
|
||||
<string name="summary_unlock_fps">Streaming at 90 or 120 FPS may reduce latency on high-end devices but can cause lag or crashes on devices that can\'t support it</string>
|
||||
<string name="suffix_seekbar_bitrate_mbps">Mbps</string>
|
||||
<string name="title_checkbox_stretch_video">Stretch video to full-screen</string>
|
||||
<string name="title_checkbox_disable_warnings">Disable warning messages</string>
|
||||
<string name="summary_checkbox_disable_warnings">Disable on-screen connection warning messages while streaming</string>
|
||||
<string name="title_checkbox_enable_pip">Enable Picture-in-Picture observer mode</string>
|
||||
<string name="summary_checkbox_enable_pip">Allows the stream to be viewed (but not controlled) while multitasking</string>
|
||||
<string name="resolution_prefix_native">Native</string>
|
||||
|
||||
<string name="category_audio_settings">Audio Settings</string>
|
||||
<string name="title_checkbox_51_surround">Enable 5.1 surround sound</string>
|
||||
<string name="summary_checkbox_51_surround">Uncheck if you experience audio issues. Requires GFE 2.7 or higher.</string>
|
||||
<string name="title_audio_config_list">Surround sound configuration</string>
|
||||
<string name="summary_audio_config_list">Enable 5.1 or 7.1 surround sound for home-theater systems</string>
|
||||
|
||||
<string name="category_input_settings">Input Settings</string>
|
||||
<string name="title_checkbox_touchscreen_trackpad">Use the touchscreen as a trackpad</string>
|
||||
<string name="summary_checkbox_touchscreen_trackpad">If enabled, the touchscreen acts like a trackpad. If disabled, the touchscreen directly controls the mouse cursor.</string>
|
||||
<string name="title_checkbox_multi_controller">Automatic gamepad presence detection</string>
|
||||
<string name="summary_checkbox_multi_controller">Unchecking this option forces a gamepad to always be present</string>
|
||||
<string name="title_checkbox_vibrate_fallback">Emulate rumble support with vibration</string>
|
||||
<string name="summary_checkbox_vibrate_fallback">Vibrates your device to emulate rumble if your gamepad does not support it</string>
|
||||
<string name="title_seekbar_deadzone">Adjust analog stick deadzone</string>
|
||||
<string name="suffix_seekbar_deadzone">%</string>
|
||||
<string name="title_checkbox_xb1_driver">Xbox 360/One controller driver</string>
|
||||
<string name="title_checkbox_xb1_driver">Xbox 360/One USB gamepad driver</string>
|
||||
<string name="summary_checkbox_xb1_driver">Enables a built-in USB driver for devices without native Xbox controller support</string>
|
||||
<string name="title_checkbox_usb_bind_all">Override Android controller support</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Forces Moonlight\'s USB driver to take over all supported Xbox gamepads</string>
|
||||
<string name="title_checkbox_usb_bind_all">Override native Xbox gamepad support</string>
|
||||
<string name="summary_checkbox_usb_bind_all">Use Moonlight\'s USB driver for all supported gamepads, even if native Xbox controller support is present</string>
|
||||
<string name="title_checkbox_mouse_emulation">Mouse emulation via gamepad</string>
|
||||
<string name="summary_checkbox_mouse_emulation">Long pressing the Start button will switch the gamepad into mouse mode</string>
|
||||
<string name="title_checkbox_mouse_nav_buttons">Enable back and forward mouse buttons</string>
|
||||
<string name="summary_checkbox_mouse_nav_buttons">Enabling this option may break right clicking on some buggy devices</string>
|
||||
<string name="title_checkbox_flip_face_buttons">Flip face buttons</string>
|
||||
<string name="summary_checkbox_flip_face_buttons">Switches the face buttons A/B and X/Y for gamepads and the on-screen controls</string>
|
||||
|
||||
<string name="category_on_screen_controls_settings">On-screen Controls Settings</string>
|
||||
<string name="title_checkbox_show_onscreen_controls">Show on-screen controls</string>
|
||||
@@ -165,14 +185,18 @@
|
||||
<string name="dialog_title_reset_osc">Reset Layout</string>
|
||||
<string name="dialog_text_reset_osc">Are you sure you want to delete your saved on-screen controls layout?</string>
|
||||
<string name="toast_reset_osc_success">On-screen controls reset to default</string>
|
||||
<string name="title_osc_opacity">Change opacity of on-screen controls</string>
|
||||
<string name="summary_osc_opacity">Make the on-screen controls more/less transparent</string>
|
||||
<string name="dialog_title_osc_opacity">Change opacity</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
<string name="category_ui_settings">UI Settings</string>
|
||||
<string name="title_checkbox_enable_pip">Enable Picture-in-Picture observer mode</string>
|
||||
<string name="summary_checkbox_enable_pip">Allows the stream to be viewed (but not controlled) while multitasking</string>
|
||||
<string name="title_language_list">Language</string>
|
||||
<string name="summary_language_list">Language to use for Moonlight</string>
|
||||
<string name="title_checkbox_list_mode">Use lists instead of grids</string>
|
||||
<string name="summary_checkbox_list_mode">Display apps and PCs in lists instead of grids</string>
|
||||
<string name="title_checkbox_small_icon_mode">Use small icons</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Use small icons in grid items to allow more items on screen</string>
|
||||
<string name="title_checkbox_small_icon_mode">Use small box art</string>
|
||||
<string name="summary_checkbox_small_icon_mode">Smaller box art in the app grid allows more apps to be visible on screen</string>
|
||||
|
||||
<string name="category_host_settings">Host Settings</string>
|
||||
<string name="title_checkbox_enable_sops">Optimize game settings</string>
|
||||
@@ -181,13 +205,19 @@
|
||||
<string name="summary_checkbox_host_audio">Play audio from the computer and this device</string>
|
||||
|
||||
<string name="category_advanced_settings">Advanced Settings</string>
|
||||
<string name="title_unlock_fps">Unlock all possible frame rates</string>
|
||||
<string name="summary_unlock_fps">Streaming at 90 or 120 FPS may reduce latency on high-end devices but can cause lag or instability on devices that can\'t support it</string>
|
||||
<string name="title_checkbox_disable_warnings">Disable warning messages</string>
|
||||
<string name="summary_checkbox_disable_warnings">Disable on-screen connection warning messages while streaming</string>
|
||||
<string name="title_disable_frame_drop">Never drop frames</string>
|
||||
<string name="summary_disable_frame_drop">May reduce micro-stuttering on some devices, but can increase latency</string>
|
||||
<string name="title_video_format">Change H.265 settings</string>
|
||||
<string name="summary_video_format">H.265 lowers video bandwidth requirements but requires a very recent device</string>
|
||||
<string name="summary_video_format">H.265 lowers video bandwidth requirements but requires a newer device</string>
|
||||
<string name="title_enable_hdr">Enable HDR (Experimental)</string>
|
||||
<string name="summary_enable_hdr">Stream HDR when the game and PC GPU support it. HDR requires a GTX 1000 series GPU or later.</string>
|
||||
<string name="title_enable_perf_overlay">Enable performance overlay</string>
|
||||
<string name="summary_enable_perf_overlay">Display an on-screen overlay with real-time performance information while streaming</string>
|
||||
<string name="title_enable_perf_overlay">Show performance stats while streaming</string>
|
||||
<string name="summary_enable_perf_overlay">Display real-time stream performance information while streaming</string>
|
||||
<string name="title_enable_post_stream_toast">Show latency message after streaming</string>
|
||||
<string name="summary_enable_post_stream_toast">Display a latency information message after the stream ends</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
android:summary="@string/summary_resolution_list"
|
||||
android:entries="@array/resolution_names"
|
||||
android:entryValues="@array/resolution_values"
|
||||
android:defaultValue="720p" />
|
||||
android:defaultValue="1280x720" />
|
||||
<ListPreference
|
||||
android:key="list_fps"
|
||||
android:title="@string/title_fps_list"
|
||||
@@ -22,40 +22,40 @@
|
||||
android:key="seekbar_bitrate_kbps"
|
||||
android:dialogMessage="@string/summary_seekbar_bitrate"
|
||||
seekbar:min="500"
|
||||
android:max="150000"
|
||||
seekbar:step="500"
|
||||
android:max="100000"
|
||||
seekbar:keyStep="1000"
|
||||
seekbar:divisor="1000"
|
||||
android:summary="@string/summary_seekbar_bitrate"
|
||||
android:text="@string/suffix_seekbar_bitrate"
|
||||
android:text="@string/suffix_seekbar_bitrate_mbps"
|
||||
android:title="@string/title_seekbar_bitrate" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_unlock_fps"
|
||||
android:title="@string/title_unlock_fps"
|
||||
android:summary="@string/summary_unlock_fps"
|
||||
android:defaultValue="false" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_stretch_video"
|
||||
android:title="@string/title_checkbox_stretch_video"
|
||||
android:defaultValue="false" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_enable_pip"
|
||||
android:title="@string/title_checkbox_enable_pip"
|
||||
android:summary="@string/summary_checkbox_enable_pip"
|
||||
android:defaultValue="false" />
|
||||
</PreferenceCategory>
|
||||
<PreferenceCategory android:title="@string/category_audio_settings">
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_51_surround"
|
||||
android:title="@string/title_checkbox_51_surround"
|
||||
android:summary="@string/summary_checkbox_51_surround"
|
||||
android:defaultValue="false" />
|
||||
<ListPreference
|
||||
android:key="list_audio_config"
|
||||
android:title="@string/title_audio_config_list"
|
||||
android:summary="@string/summary_audio_config_list"
|
||||
android:entries="@array/audio_config_names"
|
||||
android:entryValues="@array/audio_config_values"
|
||||
android:defaultValue="2" />
|
||||
</PreferenceCategory>
|
||||
<PreferenceCategory android:title="@string/category_input_settings">
|
||||
<PreferenceCategory android:title="@string/category_input_settings"
|
||||
android:key="category_input_settings">
|
||||
<!--com.limelight.preferences.SeekBarPreference
|
||||
android:key="seekbar_deadzone"
|
||||
android:defaultValue="15"
|
||||
android:max="50"
|
||||
android:text="@string/suffix_seekbar_deadzone"
|
||||
android:title="@string/title_seekbar_deadzone"/-->
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_touchscreen_trackpad"
|
||||
android:title="@string/title_checkbox_touchscreen_trackpad"
|
||||
android:summary="@string/summary_checkbox_touchscreen_trackpad"
|
||||
android:defaultValue="true" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_multi_controller"
|
||||
android:title="@string/title_checkbox_multi_controller"
|
||||
@@ -87,6 +87,11 @@
|
||||
android:title="@string/title_checkbox_vibrate_fallback"
|
||||
android:summary="@string/summary_checkbox_vibrate_fallback"
|
||||
android:defaultValue="false" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_flip_face_buttons"
|
||||
android:title="@string/title_checkbox_flip_face_buttons"
|
||||
android:summary="@string/summary_checkbox_flip_face_buttons"
|
||||
android:defaultValue="false" />
|
||||
</PreferenceCategory>
|
||||
<PreferenceCategory android:title="@string/category_on_screen_controls_settings"
|
||||
android:key="category_onscreen_controls">
|
||||
@@ -107,6 +112,17 @@
|
||||
android:key="checkbox_only_show_L3R3"
|
||||
android:summary="@string/summary_only_l3r3"
|
||||
android:title="@string/title_only_l3r3" />
|
||||
<com.limelight.preferences.SeekBarPreference
|
||||
android:key="seekbar_osc_opacity"
|
||||
android:dependency="checkbox_show_onscreen_controls"
|
||||
android:dialogMessage="@string/summary_osc_opacity"
|
||||
seekbar:min="0"
|
||||
seekbar:step="1"
|
||||
android:max="100"
|
||||
android:defaultValue="90"
|
||||
android:summary="@string/summary_osc_opacity"
|
||||
android:text="@string/suffix_osc_opacity"
|
||||
android:title="@string/dialog_title_osc_opacity" />
|
||||
<com.limelight.preferences.ConfirmDeleteOscPreference
|
||||
android:title="@string/title_reset_osc"
|
||||
android:summary="@string/summary_reset_osc"
|
||||
@@ -129,7 +145,13 @@
|
||||
android:summary="@string/summary_checkbox_host_audio"
|
||||
android:defaultValue="false" />
|
||||
</PreferenceCategory>
|
||||
<PreferenceCategory android:title="@string/category_ui_settings">
|
||||
<PreferenceCategory android:title="@string/category_ui_settings"
|
||||
android:key="category_ui_settings">
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_enable_pip"
|
||||
android:title="@string/title_checkbox_enable_pip"
|
||||
android:summary="@string/summary_checkbox_enable_pip"
|
||||
android:defaultValue="false" />
|
||||
<ListPreference
|
||||
android:key="list_languages"
|
||||
android:title="@string/title_language_list"
|
||||
@@ -141,14 +163,14 @@
|
||||
android:key="checkbox_small_icon_mode"
|
||||
android:title="@string/title_checkbox_small_icon_mode"
|
||||
android:summary="@string/summary_checkbox_small_icon_mode" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_list_mode"
|
||||
android:title="@string/title_checkbox_list_mode"
|
||||
android:summary="@string/summary_checkbox_list_mode"
|
||||
android:defaultValue="false" />
|
||||
</PreferenceCategory>
|
||||
<PreferenceCategory android:title="@string/category_advanced_settings"
|
||||
android:key="category_advanced_settings">
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_unlock_fps"
|
||||
android:title="@string/title_unlock_fps"
|
||||
android:summary="@string/summary_unlock_fps"
|
||||
android:defaultValue="false" />
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_disable_warnings"
|
||||
android:title="@string/title_checkbox_disable_warnings"
|
||||
@@ -176,5 +198,10 @@
|
||||
android:title="@string/title_enable_perf_overlay"
|
||||
android:summary="@string/summary_enable_perf_overlay"
|
||||
android:defaultValue="false"/>
|
||||
<CheckBoxPreference
|
||||
android:key="checkbox_enable_post_stream_toast"
|
||||
android:title="@string/title_enable_post_stream_toast"
|
||||
android:summary="@string/summary_enable_post_stream_toast"
|
||||
android:defaultValue="false"/>
|
||||
</PreferenceCategory>
|
||||
</PreferenceScreen>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user