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51 Commits

Author SHA1 Message Date
Cameron Gutman 105c2c9eef Version 8.9 r2 2020-01-26 10:52:09 -08:00
Cameron Gutman b754d2de28 Fix crash with OSC disabled 2020-01-26 10:45:12 -08:00
Cameron Gutman f6425c7ec6 Version 8.9 2020-01-25 20:07:15 -08:00
Cameron Gutman e690c9b8c8 Fix build error due to Lollipop API 2020-01-19 15:46:47 -08:00
Cameron Gutman f87cbac77c Fix R3 button X position and move L3+R3 to the lower part of the screen 2020-01-18 23:14:51 -08:00
gotoAndDie 150bd313cf Increase usability of on-screen virtual controller (#782)
* Restore resize controls, Make buttons oval

* Create new default configuration

* Split Configuration Mode into separate Move and Resize modes
2020-01-18 23:13:07 -08:00
Cameron Gutman bc90cb894c Add German option to language picker and translate French option to French 2020-01-18 22:04:00 -08:00
Cameron Gutman c51a75a681 Merge branch 'translation-de' of https://github.com/uniqx/moonlight-android 2020-01-18 21:54:05 -08:00
bubuleur 68aa9bd12d Add French translation of arrays.xml 2020-01-18 21:51:21 -08:00
bubuleur 1fb6bf4d70 Update French (#768)
* Update French
2020-01-18 21:46:40 -08:00
Cameron Gutman b4df3658f1 Merge pull request #764 from ZerOri/master
Update strings.xml
2020-01-18 21:45:52 -08:00
Cameron Gutman 4efb4d9b24 Merge pull request #765 from ZerOri/patch-1
Update strings.xml
2020-01-18 21:45:29 -08:00
Cameron Gutman d61e893731 Centralize Discord invite links 2020-01-18 10:53:37 -08:00
Cameron Gutman 951e44728e Version 8.8.1 2020-01-03 22:05:58 -06:00
Cameron Gutman 8dcdf73222 Fix accidentally inverted condition for VUI parameter removal 2020-01-03 21:59:25 -06:00
Cameron Gutman 44c3b0af57 Version 8.8 2020-01-02 16:14:15 -06:00
Cameron Gutman 2b295400ac Avoid using RFI for HEVC on newer MediaTek SoCs 2020-01-02 16:13:19 -06:00
Cameron Gutman aa8d8e93d2 Whitelist newer Bravia devices for HEVC to minimize crashes 2019-12-31 12:59:20 -06:00
Cameron Gutman 89be7eac0e Update AGP to 3.5.3 2019-12-15 12:04:55 -08:00
Cameron Gutman f3847b932b Leave H.264 SPS VUI parameters in place on devices running API 26+ 2019-12-15 12:04:35 -08:00
Zero O 5e4f37532c Update strings.xml
Complete revision for cht translation according to the latest version
2019-12-05 19:40:58 +08:00
Zero O f3f5ca74a3 Update strings.xml
Complete revision for Chs translation
2019-12-05 19:31:12 +08:00
Cameron Gutman e50b7076a1 Version 8.7 2019-12-04 18:21:11 -08:00
Cameron Gutman 36ab5aa1b6 Update common-c to fix logic error in audio duration selection 2019-12-01 20:31:39 -08:00
Cameron Gutman a0a2b299d9 Merge pull request #758 from duchuule/hotfix1
fix bug where touch hitbox of analog stick is not full circle
2019-12-01 22:29:02 -06:00
Cameron Gutman 14d354fc29 Whitelist all C2 decoders for direct submit and HEVC 2019-12-01 20:20:57 -08:00
Cameron Gutman 342515f916 Force remote streaming optimizations if a VPN is active 2019-12-01 20:05:09 -08:00
Cameron Gutman 5f5944c237 Improve low bandwidth audio performance and fix RTSP issues with broken PMTUD 2019-11-30 22:14:32 -06:00
Cameron Gutman c025432ad6 Support 20 ms audio frames 2019-11-29 18:04:57 -06:00
Duc Le 171a6437fe fix bug where touch hitbox of analog stick is not full circle 2019-11-26 04:40:22 -06:00
Cameron Gutman 11b3648fac Fix auto-comment line breaks 2019-11-16 12:23:27 -08:00
Cameron Gutman d1fae89d6d Don't change level_idc for high refresh rate streams 2019-11-10 18:29:31 -08:00
Cameron Gutman 5c06848fe9 Version 8.6 2019-11-10 18:18:11 -08:00
Cameron Gutman b50e506e58 Attempt to fix line breaks in auto-comment response 2019-11-09 16:34:25 -08:00
Cameron Gutman 59fafa163d Add configuration for auto-comment bot 2019-11-09 15:00:13 -08:00
Cameron Gutman 22d84b5763 Bind to the underlying network when a VPN is connected 2019-11-09 12:57:54 -08:00
Cameron Gutman 6d186892a8 Fix errant touch events after a cancelled gesture 2019-11-09 11:23:50 -08:00
Cameron Gutman 88d6143897 Display a placeholder box art bitmap while loading box art 2019-11-05 00:19:58 -08:00
Cameron Gutman b729fba75e Update AGP to 3.5.2 2019-11-04 20:59:56 -08:00
Cameron Gutman c0d3f9fa48 Abort pairing if another pairing attempt is in progress 2019-11-04 20:27:05 -08:00
Cameron Gutman af5e7a0e33 Calculate FPS using the actual display refresh rate rather than the requested one 2019-11-04 20:22:12 -08:00
Cameron Gutman 371d96ea65 Fix VPN check on KitKat and below 2019-11-04 19:05:34 -08:00
Cameron Gutman e9e332ff85 Don't update the external IP address when connected to a VPN 2019-11-04 19:00:29 -08:00
Cameron Gutman e133ac2815 Version 8.5 2019-10-29 22:06:28 -07:00
Cameron Gutman 1dba5d147e Add a hack for massive video latency on Pixel 4 after display mode change 2019-10-29 21:38:06 -07:00
Cameron Gutman 1616c0b022 Fix codec capabilities on devices launching with Q and C2 codecs 2019-10-24 20:20:26 -07:00
Cameron Gutman bcee2cf0e3 Update moonlight-common-c submodule 2019-10-24 19:57:03 -07:00
Cameron Gutman 3e7ddab0e9 Blacklist 59 FPS on BRAVIA_ATV3 due to crash reports 2019-10-20 00:06:17 -07:00
Cameron Gutman 5da0177356 Convert tabs to spaces 2019-10-19 23:59:33 -07:00
Cameron Gutman 7e21638811 Don't double count USB attached Xbox One controllers 2019-10-16 19:26:24 -07:00
Michael Pöhn fdd4c0bbe1 german translation 2019-07-17 14:15:58 +02:00
63 changed files with 3976 additions and 3394 deletions
+4
View File
@@ -0,0 +1,4 @@
issuesOpened: >
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
Thank you, and happy streaming!
+2 -2
View File
@@ -7,8 +7,8 @@ android {
minSdkVersion 16
targetSdkVersion 29
versionName "8.4.1"
versionCode = 203
versionName "8.9"
versionCode = 211
}
flavorDimensions "root"
+48 -27
View File
@@ -27,6 +27,7 @@ import com.limelight.preferences.PreferenceConfiguration;
import com.limelight.ui.GameGestures;
import com.limelight.ui.StreamView;
import com.limelight.utils.Dialog;
import com.limelight.utils.NetHelper;
import com.limelight.utils.ShortcutHelper;
import com.limelight.utils.SpinnerDialog;
import com.limelight.utils.UiHelper;
@@ -397,28 +398,42 @@ public class Game extends Activity implements SurfaceHolder.Callback,
// Hopefully, we can get rid of this once someone comes up with a better way
// to track the state of the pipeline and time frames.
int roundedRefreshRate = Math.round(displayRefreshRate);
if ((!prefConfig.disableFrameDrop || prefConfig.unlockFps) && prefConfig.fps >= roundedRefreshRate) {
if (prefConfig.unlockFps) {
// Use frame drops when rendering above the screen frame rate
decoderRenderer.enableLegacyFrameDropRendering();
LimeLog.info("Using drop mode for FPS > Hz");
if (!prefConfig.disableFrameDrop || prefConfig.unlockFps) {
if (Build.DEVICE.equals("coral") || Build.DEVICE.equals("flame")) {
// HACK: Pixel 4 (XL) ignores the preferred display mode and lowers refresh rate,
// causing frame pacing issues. See https://issuetracker.google.com/issues/143401475
// To work around this, use frame drop mode if we want to stream at >= 60 FPS.
if (prefConfig.fps >= 60) {
LimeLog.info("Using Pixel 4 rendering hack");
decoderRenderer.enableLegacyFrameDropRendering();
}
}
else if (roundedRefreshRate <= 49) {
// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
decoderRenderer.enableLegacyFrameDropRendering();
LimeLog.info("Bogus refresh rate: "+roundedRefreshRate);
}
// HACK: Avoid crashing on some MTK devices
else if (roundedRefreshRate == 50 && decoderRenderer.is49FpsBlacklisted()) {
// Use the old rendering strategy on these broken devices
decoderRenderer.enableLegacyFrameDropRendering();
}
else {
prefConfig.fps = roundedRefreshRate - 1;
LimeLog.info("Adjusting FPS target for screen to "+prefConfig.fps);
else if (prefConfig.fps >= roundedRefreshRate) {
if (prefConfig.unlockFps) {
// Use frame drops when rendering above the screen frame rate
decoderRenderer.enableLegacyFrameDropRendering();
LimeLog.info("Using drop mode for FPS > Hz");
} else if (roundedRefreshRate <= 49) {
// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
decoderRenderer.enableLegacyFrameDropRendering();
LimeLog.info("Bogus refresh rate: " + roundedRefreshRate);
}
// HACK: Avoid crashing on some MTK devices
else if (decoderRenderer.isBlacklistedForFrameRate(roundedRefreshRate - 1)) {
// Use the old rendering strategy on these broken devices
decoderRenderer.enableLegacyFrameDropRendering();
} else {
prefConfig.fps = roundedRefreshRate - 1;
LimeLog.info("Adjusting FPS target for screen to " + prefConfig.fps);
}
}
}
boolean vpnActive = NetHelper.isActiveNetworkVpn(this);
if (vpnActive) {
LimeLog.info("Detected active network is a VPN");
}
StreamConfiguration config = new StreamConfiguration.Builder()
.setResolution(prefConfig.width, prefConfig.height)
.setRefreshRate(prefConfig.fps)
@@ -426,8 +441,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
.setBitrate(prefConfig.bitrate)
.setEnableSops(prefConfig.enableSops)
.enableLocalAudioPlayback(prefConfig.playHostAudio)
.setMaxPacketSize(1392)
.setRemoteConfiguration(StreamConfiguration.STREAM_CFG_AUTO)
.setMaxPacketSize(vpnActive ? 1024 : 1392) // Lower MTU on VPN
.setRemoteConfiguration(vpnActive ? // Use remote optimizations on VPN
StreamConfiguration.STREAM_CFG_REMOTE :
StreamConfiguration.STREAM_CFG_AUTO)
.setHevcBitratePercentageMultiplier(75)
.setHevcSupported(decoderRenderer.isHevcSupported())
.setEnableHdr(willStreamHdr)
@@ -578,7 +595,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
private float prepareDisplayForRendering() {
Display display = getWindowManager().getDefaultDisplay();
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
float displayRefreshRate;
// On M, we can explicitly set the optimal display mode
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
@@ -622,7 +638,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
displayRefreshRate = bestMode.getRefreshRate();
}
// On L, we can at least tell the OS that we want a refresh rate
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
@@ -643,12 +658,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
displayRefreshRate = bestRefreshRate;
}
else {
// Otherwise, the active display refresh rate is just
// whatever is currently in use.
displayRefreshRate = display.getRefreshRate();
}
// Apply the display mode change
@@ -685,7 +698,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
}
return displayRefreshRate;
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
return getWindowManager().getDefaultDisplay().getRefreshRate();
}
@SuppressLint("InlinedApi")
@@ -1179,8 +1194,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
else
{
if (virtualController != null &&
virtualController.getControllerMode() == VirtualController.ControllerMode.Configuration) {
// Ignore presses when the virtual controller is in configuration mode
(virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons ||
virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)) {
// Ignore presses when the virtual controller is being configured
return true;
}
@@ -1257,6 +1273,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
}
break;
case MotionEvent.ACTION_CANCEL:
for (TouchContext aTouchContext : touchContextMap) {
aTouchContext.cancelTouch();
}
break;
default:
return false;
}
+16 -16
View File
@@ -5,21 +5,21 @@ import java.util.logging.FileHandler;
import java.util.logging.Logger;
public class LimeLog {
private static final Logger LOGGER = Logger.getLogger(LimeLog.class.getName());
private static final Logger LOGGER = Logger.getLogger(LimeLog.class.getName());
public static void info(String msg) {
LOGGER.info(msg);
}
public static void warning(String msg) {
LOGGER.warning(msg);
}
public static void severe(String msg) {
LOGGER.severe(msg);
}
public static void setFileHandler(String fileName) throws IOException {
LOGGER.addHandler(new FileHandler(fileName));
}
public static void info(String msg) {
LOGGER.info(msg);
}
public static void warning(String msg) {
LOGGER.warning(msg);
}
public static void severe(String msg) {
LOGGER.severe(msg);
}
public static void setFileHandler(String fileName) throws IOException {
LOGGER.addHandler(new FileHandler(fileName));
}
}
@@ -14,10 +14,10 @@ public class AndroidAudioRenderer implements AudioRenderer {
private AudioTrack track;
private AudioTrack createAudioTrack(int channelConfig, int bufferSize, boolean lowLatency) {
private AudioTrack createAudioTrack(int channelConfig, int sampleRate, int bufferSize, boolean lowLatency) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
return new AudioTrack(AudioManager.STREAM_MUSIC,
48000,
sampleRate,
channelConfig,
AudioFormat.ENCODING_PCM_16BIT,
bufferSize,
@@ -28,7 +28,7 @@ public class AndroidAudioRenderer implements AudioRenderer {
.setUsage(AudioAttributes.USAGE_GAME);
AudioFormat format = new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(48000)
.setSampleRate(sampleRate)
.setChannelMask(channelConfig)
.build();
@@ -64,7 +64,7 @@ public class AndroidAudioRenderer implements AudioRenderer {
}
@Override
public int setup(int audioConfiguration) {
public int setup(int audioConfiguration, int sampleRate, int samplesPerFrame) {
int channelConfig;
int bytesPerFrame;
@@ -72,11 +72,11 @@ public class AndroidAudioRenderer implements AudioRenderer {
{
case MoonBridge.AUDIO_CONFIGURATION_STEREO:
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
bytesPerFrame = 2 * 240 * 2;
bytesPerFrame = 2 * samplesPerFrame * 2;
break;
case MoonBridge.AUDIO_CONFIGURATION_51_SURROUND:
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
bytesPerFrame = 6 * 240 * 2;
bytesPerFrame = 6 * samplesPerFrame * 2;
break;
default:
LimeLog.severe("Decoder returned unhandled channel count");
@@ -122,7 +122,7 @@ public class AndroidAudioRenderer implements AudioRenderer {
case 1:
case 3:
// Try the larger buffer size
bufferSize = Math.max(AudioTrack.getMinBufferSize(48000,
bufferSize = Math.max(AudioTrack.getMinBufferSize(sampleRate,
channelConfig,
AudioFormat.ENCODING_PCM_16BIT),
bytesPerFrame * 2);
@@ -135,13 +135,13 @@ public class AndroidAudioRenderer implements AudioRenderer {
throw new IllegalStateException();
}
// Skip low latency options if hardware sample rate isn't 48000Hz
if (AudioTrack.getNativeOutputSampleRate(AudioManager.STREAM_MUSIC) != 48000 && lowLatency) {
// Skip low latency options if hardware sample rate doesn't match the content
if (AudioTrack.getNativeOutputSampleRate(AudioManager.STREAM_MUSIC) != sampleRate && lowLatency) {
continue;
}
try {
track = createAudioTrack(channelConfig, bufferSize, lowLatency);
track = createAudioTrack(channelConfig, sampleRate, bufferSize, lowLatency);
track.play();
// Successfully created working AudioTrack. We're done here.
@@ -170,14 +170,14 @@ public class AndroidAudioRenderer implements AudioRenderer {
@Override
public void playDecodedAudio(short[] audioData) {
// Only queue up to 40 ms of pending audio data in addition to what AudioTrack is buffering for us.
if (MoonBridge.getPendingAudioFrames() < 8) {
if (MoonBridge.getPendingAudioDuration() < 40) {
// This will block until the write is completed. That can cause a backlog
// of pending audio data, so we do the above check to be able to bound
// latency at 40 ms in that situation.
track.write(audioData, 0, audioData.length);
}
else {
LimeLog.info("Too many pending audio frames: " + MoonBridge.getPendingAudioFrames());
LimeLog.info("Too much pending audio data: " + MoonBridge.getPendingAudioDuration() +" ms");
}
}
@@ -215,9 +215,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
if (PreferenceConfiguration.readPreferences(context).usbDriver) {
UsbManager usbManager = (UsbManager) context.getSystemService(Context.USB_SERVICE);
for (UsbDevice dev : usbManager.getDeviceList().values()) {
// We explicitly ask not to claim devices that appear as InputDevices
// We explicitly check not to claim devices that appear as InputDevices
// otherwise we will double count them.
if (UsbDriverService.shouldClaimDevice(dev, false)) {
if (UsbDriverService.shouldClaimDevice(dev, false) &&
!UsbDriverService.isRecognizedInputDevice(dev)) {
LimeLog.info("Counting UsbDevice: "+dev.getDeviceName());
mask |= 1 << count++;
}
@@ -8,290 +8,290 @@ import android.view.KeyEvent;
* @author Cameron Gutman
*/
public class KeyboardTranslator {
/**
* GFE's prefix for every key code
*/
private static final short KEY_PREFIX = (short) 0x80;
public static final int VK_0 = 48;
public static final int VK_9 = 57;
public static final int VK_A = 65;
public static final int VK_Z = 90;
public static final int VK_NUMPAD0 = 96;
/**
* GFE's prefix for every key code
*/
private static final short KEY_PREFIX = (short) 0x80;
public static final int VK_0 = 48;
public static final int VK_9 = 57;
public static final int VK_A = 65;
public static final int VK_Z = 90;
public static final int VK_NUMPAD0 = 96;
public static final int VK_BACK_SLASH = 92;
public static final int VK_CAPS_LOCK = 20;
public static final int VK_CLEAR = 12;
public static final int VK_COMMA = 44;
public static final int VK_BACK_SPACE = 8;
public static final int VK_EQUALS = 61;
public static final int VK_ESCAPE = 27;
public static final int VK_F1 = 112;
public static final int VK_END = 35;
public static final int VK_HOME = 36;
public static final int VK_NUM_LOCK = 144;
public static final int VK_PAGE_UP = 33;
public static final int VK_PAGE_DOWN = 34;
public static final int VK_PLUS = 521;
public static final int VK_CLOSE_BRACKET = 93;
public static final int VK_SCROLL_LOCK = 145;
public static final int VK_SEMICOLON = 59;
public static final int VK_SLASH = 47;
public static final int VK_SPACE = 32;
public static final int VK_PRINTSCREEN = 154;
public static final int VK_TAB = 9;
public static final int VK_LEFT = 37;
public static final int VK_RIGHT = 39;
public static final int VK_UP = 38;
public static final int VK_DOWN = 40;
public static final int VK_BACK_QUOTE = 192;
public static final int VK_QUOTE = 222;
public static final int VK_PAUSE = 19;
public static final int VK_CLEAR = 12;
public static final int VK_COMMA = 44;
public static final int VK_BACK_SPACE = 8;
public static final int VK_EQUALS = 61;
public static final int VK_ESCAPE = 27;
public static final int VK_F1 = 112;
public static final int VK_END = 35;
public static final int VK_HOME = 36;
public static final int VK_NUM_LOCK = 144;
public static final int VK_PAGE_UP = 33;
public static final int VK_PAGE_DOWN = 34;
public static final int VK_PLUS = 521;
public static final int VK_CLOSE_BRACKET = 93;
public static final int VK_SCROLL_LOCK = 145;
public static final int VK_SEMICOLON = 59;
public static final int VK_SLASH = 47;
public static final int VK_SPACE = 32;
public static final int VK_PRINTSCREEN = 154;
public static final int VK_TAB = 9;
public static final int VK_LEFT = 37;
public static final int VK_RIGHT = 39;
public static final int VK_UP = 38;
public static final int VK_DOWN = 40;
public static final int VK_BACK_QUOTE = 192;
public static final int VK_QUOTE = 222;
public static final int VK_PAUSE = 19;
public static boolean needsShift(int keycode) {
switch (keycode)
{
case KeyEvent.KEYCODE_AT:
case KeyEvent.KEYCODE_POUND:
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_STAR:
return true;
public static boolean needsShift(int keycode) {
switch (keycode)
{
case KeyEvent.KEYCODE_AT:
case KeyEvent.KEYCODE_POUND:
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_STAR:
return true;
default:
return false;
}
}
default:
return false;
}
}
/**
* Translates the given keycode and returns the GFE keycode
* @param keycode the code to be translated
* @return a GFE keycode for the given keycode
*/
public static short translate(int keycode) {
int translated;
// This is a poor man's mapping between Android key codes
// and Windows VK_* codes. For all defined VK_ codes, see:
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
if (keycode >= KeyEvent.KEYCODE_0 &&
keycode <= KeyEvent.KEYCODE_9) {
translated = (keycode - KeyEvent.KEYCODE_0) + VK_0;
}
else if (keycode >= KeyEvent.KEYCODE_A &&
keycode <= KeyEvent.KEYCODE_Z) {
translated = (keycode - KeyEvent.KEYCODE_A) + VK_A;
}
else if (keycode >= KeyEvent.KEYCODE_NUMPAD_0 &&
keycode <= KeyEvent.KEYCODE_NUMPAD_9) {
translated = (keycode - KeyEvent.KEYCODE_NUMPAD_0) + VK_NUMPAD0;
}
else if (keycode >= KeyEvent.KEYCODE_F1 &&
keycode <= KeyEvent.KEYCODE_F12) {
translated = (keycode - KeyEvent.KEYCODE_F1) + VK_F1;
}
else {
switch (keycode) {
case KeyEvent.KEYCODE_ALT_LEFT:
translated = 0xA4;
break;
/**
* Translates the given keycode and returns the GFE keycode
* @param keycode the code to be translated
* @return a GFE keycode for the given keycode
*/
public static short translate(int keycode) {
int translated;
// This is a poor man's mapping between Android key codes
// and Windows VK_* codes. For all defined VK_ codes, see:
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
if (keycode >= KeyEvent.KEYCODE_0 &&
keycode <= KeyEvent.KEYCODE_9) {
translated = (keycode - KeyEvent.KEYCODE_0) + VK_0;
}
else if (keycode >= KeyEvent.KEYCODE_A &&
keycode <= KeyEvent.KEYCODE_Z) {
translated = (keycode - KeyEvent.KEYCODE_A) + VK_A;
}
else if (keycode >= KeyEvent.KEYCODE_NUMPAD_0 &&
keycode <= KeyEvent.KEYCODE_NUMPAD_9) {
translated = (keycode - KeyEvent.KEYCODE_NUMPAD_0) + VK_NUMPAD0;
}
else if (keycode >= KeyEvent.KEYCODE_F1 &&
keycode <= KeyEvent.KEYCODE_F12) {
translated = (keycode - KeyEvent.KEYCODE_F1) + VK_F1;
}
else {
switch (keycode) {
case KeyEvent.KEYCODE_ALT_LEFT:
translated = 0xA4;
break;
case KeyEvent.KEYCODE_ALT_RIGHT:
translated = 0xA5;
break;
case KeyEvent.KEYCODE_BACKSLASH:
translated = 0xdc;
break;
case KeyEvent.KEYCODE_CAPS_LOCK:
translated = VK_CAPS_LOCK;
break;
case KeyEvent.KEYCODE_CLEAR:
translated = VK_CLEAR;
break;
case KeyEvent.KEYCODE_COMMA:
translated = 0xbc;
break;
case KeyEvent.KEYCODE_CTRL_LEFT:
translated = 0xA2;
break;
case KeyEvent.KEYCODE_ALT_RIGHT:
translated = 0xA5;
break;
case KeyEvent.KEYCODE_BACKSLASH:
translated = 0xdc;
break;
case KeyEvent.KEYCODE_CAPS_LOCK:
translated = VK_CAPS_LOCK;
break;
case KeyEvent.KEYCODE_CLEAR:
translated = VK_CLEAR;
break;
case KeyEvent.KEYCODE_COMMA:
translated = 0xbc;
break;
case KeyEvent.KEYCODE_CTRL_LEFT:
translated = 0xA2;
break;
case KeyEvent.KEYCODE_CTRL_RIGHT:
translated = 0xA3;
break;
case KeyEvent.KEYCODE_DEL:
translated = VK_BACK_SPACE;
break;
case KeyEvent.KEYCODE_ENTER:
translated = 0x0d;
break;
case KeyEvent.KEYCODE_CTRL_RIGHT:
translated = 0xA3;
break;
case KeyEvent.KEYCODE_DEL:
translated = VK_BACK_SPACE;
break;
case KeyEvent.KEYCODE_ENTER:
translated = 0x0d;
break;
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_EQUALS:
translated = 0xbb;
break;
case KeyEvent.KEYCODE_ESCAPE:
translated = VK_ESCAPE;
break;
case KeyEvent.KEYCODE_FORWARD_DEL:
translated = 0x2e;
break;
case KeyEvent.KEYCODE_INSERT:
translated = 0x2d;
break;
case KeyEvent.KEYCODE_LEFT_BRACKET:
translated = 0xdb;
break;
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_EQUALS:
translated = 0xbb;
break;
case KeyEvent.KEYCODE_ESCAPE:
translated = VK_ESCAPE;
break;
case KeyEvent.KEYCODE_FORWARD_DEL:
translated = 0x2e;
break;
case KeyEvent.KEYCODE_INSERT:
translated = 0x2d;
break;
case KeyEvent.KEYCODE_LEFT_BRACKET:
translated = 0xdb;
break;
case KeyEvent.KEYCODE_META_LEFT:
translated = 0x5b;
break;
case KeyEvent.KEYCODE_META_LEFT:
translated = 0x5b;
break;
case KeyEvent.KEYCODE_META_RIGHT:
translated = 0x5c;
break;
case KeyEvent.KEYCODE_META_RIGHT:
translated = 0x5c;
break;
case KeyEvent.KEYCODE_MINUS:
translated = 0xbd;
break;
case KeyEvent.KEYCODE_MOVE_END:
translated = VK_END;
break;
case KeyEvent.KEYCODE_MOVE_HOME:
translated = VK_HOME;
break;
case KeyEvent.KEYCODE_NUM_LOCK:
translated = VK_NUM_LOCK;
break;
case KeyEvent.KEYCODE_PAGE_DOWN:
translated = VK_PAGE_DOWN;
break;
case KeyEvent.KEYCODE_PAGE_UP:
translated = VK_PAGE_UP;
break;
case KeyEvent.KEYCODE_PERIOD:
translated = 0xbe;
break;
case KeyEvent.KEYCODE_RIGHT_BRACKET:
translated = 0xdd;
break;
case KeyEvent.KEYCODE_SCROLL_LOCK:
translated = VK_SCROLL_LOCK;
break;
case KeyEvent.KEYCODE_SEMICOLON:
translated = 0xba;
break;
case KeyEvent.KEYCODE_SHIFT_LEFT:
translated = 0xA0;
break;
case KeyEvent.KEYCODE_MINUS:
translated = 0xbd;
break;
case KeyEvent.KEYCODE_MOVE_END:
translated = VK_END;
break;
case KeyEvent.KEYCODE_MOVE_HOME:
translated = VK_HOME;
break;
case KeyEvent.KEYCODE_NUM_LOCK:
translated = VK_NUM_LOCK;
break;
case KeyEvent.KEYCODE_PAGE_DOWN:
translated = VK_PAGE_DOWN;
break;
case KeyEvent.KEYCODE_PAGE_UP:
translated = VK_PAGE_UP;
break;
case KeyEvent.KEYCODE_PERIOD:
translated = 0xbe;
break;
case KeyEvent.KEYCODE_RIGHT_BRACKET:
translated = 0xdd;
break;
case KeyEvent.KEYCODE_SCROLL_LOCK:
translated = VK_SCROLL_LOCK;
break;
case KeyEvent.KEYCODE_SEMICOLON:
translated = 0xba;
break;
case KeyEvent.KEYCODE_SHIFT_LEFT:
translated = 0xA0;
break;
case KeyEvent.KEYCODE_SHIFT_RIGHT:
translated = 0xA1;
break;
case KeyEvent.KEYCODE_SLASH:
translated = 0xbf;
break;
case KeyEvent.KEYCODE_SPACE:
translated = VK_SPACE;
break;
case KeyEvent.KEYCODE_SYSRQ:
// Android defines this as SysRq/PrntScrn
translated = VK_PRINTSCREEN;
break;
case KeyEvent.KEYCODE_TAB:
translated = VK_TAB;
break;
case KeyEvent.KEYCODE_DPAD_LEFT:
translated = VK_LEFT;
break;
case KeyEvent.KEYCODE_DPAD_RIGHT:
translated = VK_RIGHT;
break;
case KeyEvent.KEYCODE_DPAD_UP:
translated = VK_UP;
break;
case KeyEvent.KEYCODE_DPAD_DOWN:
translated = VK_DOWN;
break;
case KeyEvent.KEYCODE_GRAVE:
translated = VK_BACK_QUOTE;
break;
case KeyEvent.KEYCODE_APOSTROPHE:
translated = 0xde;
break;
case KeyEvent.KEYCODE_BREAK:
translated = VK_PAUSE;
break;
case KeyEvent.KEYCODE_SHIFT_RIGHT:
translated = 0xA1;
break;
case KeyEvent.KEYCODE_SLASH:
translated = 0xbf;
break;
case KeyEvent.KEYCODE_SPACE:
translated = VK_SPACE;
break;
case KeyEvent.KEYCODE_SYSRQ:
// Android defines this as SysRq/PrntScrn
translated = VK_PRINTSCREEN;
break;
case KeyEvent.KEYCODE_TAB:
translated = VK_TAB;
break;
case KeyEvent.KEYCODE_DPAD_LEFT:
translated = VK_LEFT;
break;
case KeyEvent.KEYCODE_DPAD_RIGHT:
translated = VK_RIGHT;
break;
case KeyEvent.KEYCODE_DPAD_UP:
translated = VK_UP;
break;
case KeyEvent.KEYCODE_DPAD_DOWN:
translated = VK_DOWN;
break;
case KeyEvent.KEYCODE_GRAVE:
translated = VK_BACK_QUOTE;
break;
case KeyEvent.KEYCODE_APOSTROPHE:
translated = 0xde;
break;
case KeyEvent.KEYCODE_BREAK:
translated = VK_PAUSE;
break;
case KeyEvent.KEYCODE_NUMPAD_DIVIDE:
translated = 0x6F;
break;
case KeyEvent.KEYCODE_NUMPAD_DIVIDE:
translated = 0x6F;
break;
case KeyEvent.KEYCODE_NUMPAD_MULTIPLY:
translated = 0x6A;
break;
case KeyEvent.KEYCODE_NUMPAD_MULTIPLY:
translated = 0x6A;
break;
case KeyEvent.KEYCODE_NUMPAD_SUBTRACT:
translated = 0x6D;
break;
case KeyEvent.KEYCODE_NUMPAD_SUBTRACT:
translated = 0x6D;
break;
case KeyEvent.KEYCODE_NUMPAD_ADD:
translated = 0x6B;
break;
case KeyEvent.KEYCODE_NUMPAD_ADD:
translated = 0x6B;
break;
case KeyEvent.KEYCODE_NUMPAD_DOT:
translated = 0x6E;
break;
case KeyEvent.KEYCODE_NUMPAD_DOT:
translated = 0x6E;
break;
case KeyEvent.KEYCODE_AT:
translated = 2 + VK_0;
break;
case KeyEvent.KEYCODE_AT:
translated = 2 + VK_0;
break;
case KeyEvent.KEYCODE_POUND:
translated = 3 + VK_0;
break;
case KeyEvent.KEYCODE_POUND:
translated = 3 + VK_0;
break;
case KeyEvent.KEYCODE_STAR:
translated = 8 + VK_0;
break;
case KeyEvent.KEYCODE_STAR:
translated = 8 + VK_0;
break;
default:
System.out.println("No key for "+keycode);
return 0;
}
}
return (short) ((KEY_PREFIX << 8) | translated);
}
default:
System.out.println("No key for "+keycode);
return 0;
}
}
return (short) ((KEY_PREFIX << 8) | translated);
}
}
@@ -166,7 +166,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
}
}
private static boolean isRecognizedInputDevice(UsbDevice device) {
public static boolean isRecognizedInputDevice(UsbDevice device) {
// On KitKat and later, we can determine if this VID and PID combo
// matches an existing input device and defer to the built-in controller
// support in that case. Prior to KitKat, we'll always return true to be safe.
@@ -293,12 +293,12 @@ public class AnalogStick extends VirtualControllerElement {
movement_radius = getMovementRadius(relative_x, relative_y);
movement_angle = getAngle(relative_x, relative_y);
// chop radius if out of outer circle and already pressed
// pass touch event to parent if out of outer circle
if (movement_radius > radius_complete && !isPressed())
return false;
// chop radius if out of outer circle or near the edge
if (movement_radius > (radius_complete - radius_analog_stick)) {
// not pressed already, so ignore event from outer circle
if (!isPressed()) {
return false;
}
movement_radius = radius_complete - radius_analog_stick;
}
@@ -8,6 +8,7 @@ import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.view.MotionEvent;
@@ -60,6 +61,7 @@ public class DigitalButton extends VirtualControllerElement {
private TimerLongClickTimerTask longClickTimerTask = null;
private final Paint paint = new Paint();
private final RectF rect = new RectF();
private int layer;
private DigitalButton movingButton = null;
@@ -144,14 +146,18 @@ public class DigitalButton extends VirtualControllerElement {
// set transparent background
canvas.drawColor(Color.TRANSPARENT);
paint.setTextSize(getPercent(getWidth(), 30));
paint.setTextSize(getPercent(getWidth(), 25));
paint.setTextAlign(Paint.Align.CENTER);
paint.setStrokeWidth(getDefaultStrokeWidth());
paint.setColor(isPressed() ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(paint.getStrokeWidth(), paint.getStrokeWidth(),
getWidth() - paint.getStrokeWidth(), getHeight() - paint.getStrokeWidth(), paint);
rect.left = rect.top = paint.getStrokeWidth();
rect.right = getWidth() - rect.left;
rect.bottom = getHeight() - rect.top;
canvas.drawOval(rect, paint);
if (icon != -1) {
Drawable d = getResources().getDrawable(icon);
@@ -34,7 +34,8 @@ public class VirtualController {
public enum ControllerMode {
Active,
Configuration
MoveButtons,
ResizeButtons
}
private static final boolean _PRINT_DEBUG_INFORMATION = false;
@@ -72,13 +73,16 @@ public class VirtualController {
public void onClick(View v) {
String message;
if (currentMode == ControllerMode.Configuration) {
if (currentMode == ControllerMode.Active){
currentMode = ControllerMode.MoveButtons;
message = "Entering configuration mode (Move buttons)";
} else if (currentMode == ControllerMode.MoveButtons) {
currentMode = ControllerMode.ResizeButtons;
message = "Entering configuration mode (Resize buttons)";
} else {
currentMode = ControllerMode.Active;
VirtualControllerConfigurationLoader.saveProfile(VirtualController.this, context);
message = "Exiting configuration mode";
} else {
currentMode = ControllerMode.Configuration;
message = "Entering configuration mode";
}
Toast.makeText(context, message, Toast.LENGTH_SHORT).show();
@@ -90,6 +94,7 @@ public class VirtualController {
}
}
});
}
public void hide() {
@@ -24,6 +24,11 @@ public class VirtualControllerConfigurationLoader {
return (int) (((float) total / (float) 100) * (float) percent);
}
// The default controls are specified using a grid of 128*72 cells at 16:9
private static int screenScale(int units, int height) {
return (int) (((float) height / (float) 72) * (float) units);
}
private static DigitalPad createDigitalPad(
final VirtualController controller,
final Context context) {
@@ -145,147 +150,178 @@ public class VirtualControllerConfigurationLoader {
return new RightAnalogStick(controller, context);
}
private static final int BUTTON_BASE_X = 65;
private static final int BUTTON_BASE_Y = 5;
private static final int BUTTON_WIDTH = getPercent(30, 33);
private static final int BUTTON_HEIGHT = getPercent(40, 33);
private static final int TRIGGER_L_BASE_X = 1;
private static final int TRIGGER_R_BASE_X = 92;
private static final int TRIGGER_DISTANCE = 23;
private static final int TRIGGER_BASE_Y = 31;
private static final int TRIGGER_WIDTH = 12;
private static final int TRIGGER_HEIGHT = 9;
// Face buttons are defined based on the Y button (button number 9)
private static final int BUTTON_BASE_X = 106;
private static final int BUTTON_BASE_Y = 1;
private static final int BUTTON_SIZE = 10;
private static final int DPAD_BASE_X = 4;
private static final int DPAD_BASE_Y = 41;
private static final int DPAD_SIZE = 30;
private static final int ANALOG_L_BASE_X = 4;
private static final int ANALOG_L_BASE_Y = 1;
private static final int ANALOG_R_BASE_X = 96;
private static final int ANALOG_R_BASE_Y = 42;
private static final int ANALOG_SIZE = 28;
private static final int L3_R3_BASE_Y = 60;
private static final int START_X = 83;
private static final int BACK_X = 34;
private static final int START_BACK_Y = 64;
private static final int START_BACK_WIDTH = 12;
private static final int START_BACK_HEIGHT = 7;
public static void createDefaultLayout(final VirtualController controller, final Context context) {
DisplayMetrics screen = context.getResources().getDisplayMetrics();
PreferenceConfiguration config = PreferenceConfiguration.readPreferences(context);
// Displace controls on the right by this amount of pixels to account for different aspect ratios
int rightDisplacement = screen.widthPixels - screen.heightPixels * 16 / 9;
int height = screen.heightPixels;
// NOTE: Some of these getPercent() expressions seem like they can be combined
// into a single call. Due to floating point rounding, this isn't actually possible.
if (!config.onlyL3R3)
{
controller.addElement(createDigitalPad(controller, context),
getPercent(5, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(30, screen.widthPixels),
getPercent(40, screen.heightPixels)
screenScale(DPAD_BASE_X, height),
screenScale(DPAD_BASE_Y, height),
screenScale(DPAD_SIZE, height),
screenScale(DPAD_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_A,
ControllerPacket.A_FLAG, 0, 1, "A", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + 2 * BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_B,
ControllerPacket.B_FLAG, 0, 1, "B", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(BUTTON_BASE_X + BUTTON_SIZE, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_X,
ControllerPacket.X_FLAG, 0, 1, "X", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(BUTTON_BASE_X - BUTTON_SIZE, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_Y,
ControllerPacket.Y_FLAG, 0, 1, "Y", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createLeftTrigger(
0, "LT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_L_BASE_X, height),
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createRightTrigger(
0, "RT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_LB,
ControllerPacket.LB_FLAG, 0, 1, "LB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_L_BASE_X + TRIGGER_DISTANCE, height),
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_RB,
ControllerPacket.RB_FLAG, 0, 1, "RB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_R_BASE_X, height) + rightDisplacement,
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createLeftStick(controller, context),
getPercent(5, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
screenScale(ANALOG_L_BASE_X, height),
screenScale(ANALOG_L_BASE_Y, height),
screenScale(ANALOG_SIZE, height),
screenScale(ANALOG_SIZE, height)
);
controller.addElement(createRightStick(controller, context),
getPercent(55, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
screenScale(ANALOG_R_BASE_X, height) + rightDisplacement,
screenScale(ANALOG_R_BASE_Y, height),
screenScale(ANALOG_SIZE, height),
screenScale(ANALOG_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_BACK,
ControllerPacket.BACK_FLAG, 0, 2, "BACK", -1, controller, context),
getPercent(40, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
screenScale(BACK_X, height),
screenScale(START_BACK_Y, height),
screenScale(START_BACK_WIDTH, height),
screenScale(START_BACK_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_START,
ControllerPacket.PLAY_FLAG, 0, 3, "START", -1, controller, context),
getPercent(40, screen.widthPixels) + getPercent(10, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
screenScale(START_X, height) + rightDisplacement,
screenScale(START_BACK_Y, height),
screenScale(START_BACK_WIDTH, height),
screenScale(START_BACK_HEIGHT, height)
);
}
else {
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_LSB,
ControllerPacket.LS_CLK_FLAG, 0, 1, "L3", -1, controller, context),
getPercent(2, screen.widthPixels),
getPercent(80, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_L_BASE_X, height),
screenScale(L3_R3_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_RSB,
ControllerPacket.RS_CLK_FLAG, 0, 1, "R3", -1, controller, context),
getPercent(89, screen.widthPixels),
getPercent(80, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
screenScale(L3_R3_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
}
}
@@ -306,7 +342,7 @@ public class VirtualControllerConfigurationLoader {
prefEditor.apply();
}
public static void loadFromPreferences(final VirtualController controller, final Context context) {
public static void loadFromPreferences(final VirtualController controller, final Context context) {
SharedPreferences pref = context.getSharedPreferences(OSC_PREFERENCE, Activity.MODE_PRIVATE);
for (VirtualControllerElement element : controller.getElements()) {
@@ -324,5 +360,5 @@ public class VirtualControllerConfigurationLoader {
}
}
}
}
}
}
@@ -43,7 +43,8 @@ public abstract class VirtualControllerElement extends View {
private int normalColor = 0xF0888888;
protected int pressedColor = 0xF00000FF;
private int configNormalColor = 0xF0FF0000;
private int configMoveColor = 0xF0FF0000;
private int configResizeColor = 0xF0FF00FF;
private int configSelectedColor = 0xF000FF00;
protected int startSize_x;
@@ -112,34 +113,34 @@ public abstract class VirtualControllerElement extends View {
/*
protected void actionShowNormalColorChooser() {
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog)
{}
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog)
{}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
normalColor = color;
invalidate();
}
});
colorDialog.show();
}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
normalColor = color;
invalidate();
}
});
colorDialog.show();
}
protected void actionShowPressedColorChooser() {
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog) {
}
protected void actionShowPressedColorChooser() {
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog) {
}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
pressedColor = color;
invalidate();
}
});
colorDialog.show();
}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
pressedColor = color;
invalidate();
}
});
colorDialog.show();
}
*/
protected void actionEnableMove() {
@@ -156,8 +157,12 @@ public abstract class VirtualControllerElement extends View {
}
protected int getDefaultColor() {
return (virtualController.getControllerMode() == VirtualController.ControllerMode.Configuration) ?
configNormalColor : normalColor;
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
return configMoveColor;
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
return configResizeColor;
else
return normalColor;
}
protected int getDefaultStrokeWidth() {
@@ -195,11 +200,11 @@ public abstract class VirtualControllerElement extends View {
break;
}
/*
case 2: { // set default color
case 2: { // set default color
actionShowNormalColorChooser();
break;
}
case 3: { // set pressed color
case 3: { // set pressed color
actionShowPressedColorChooser();
break;
}
@@ -230,7 +235,10 @@ public abstract class VirtualControllerElement extends View {
startSize_x = getWidth();
startSize_y = getHeight();
actionEnableMove();
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
actionEnableMove();
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
actionEnableResize();
return true;
}
@@ -190,8 +190,8 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
return avcDecoder != null;
}
public boolean is49FpsBlacklisted() {
return avcDecoder != null && MediaCodecHelper.decoderBlacklistedFor49Fps(avcDecoder.getName());
public boolean isBlacklistedForFrameRate(int frameRate) {
return avcDecoder != null && MediaCodecHelper.decoderBlacklistedForFrameRate(avcDecoder.getName(), frameRate);
}
public void enableLegacyFrameDropRendering() {
@@ -683,17 +683,17 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
// for known resolution combinations. Reference frame invalidation may need
// these, so leave them be for those decoders.
if (!refFrameInvalidationActive) {
if (initialWidth <= 720 && initialHeight <= 480) {
if (initialWidth <= 720 && initialHeight <= 480 && refreshRate <= 60) {
// Max 5 buffered frames at 720x480x60
LimeLog.info("Patching level_idc to 31");
sps.levelIdc = 31;
}
else if (initialWidth <= 1280 && initialHeight <= 720) {
else if (initialWidth <= 1280 && initialHeight <= 720 && refreshRate <= 60) {
// Max 5 buffered frames at 1280x720x60
LimeLog.info("Patching level_idc to 32");
sps.levelIdc = 32;
}
else if (initialWidth <= 1920 && initialHeight <= 1080) {
else if (initialWidth <= 1920 && initialHeight <= 1080 && refreshRate <= 60) {
// Max 4 buffered frames at 1920x1080x64
LimeLog.info("Patching level_idc to 42");
sps.levelIdc = 42;
@@ -718,12 +718,16 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
}
// GFE 2.5.11 changed the SPS to add additional extensions
// Some devices don't like these so we remove them here.
sps.vuiParams.videoSignalTypePresentFlag = false;
sps.vuiParams.colourDescriptionPresentFlag = false;
sps.vuiParams.chromaLocInfoPresentFlag = false;
// Some devices don't like these so we remove them here on old devices.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
sps.vuiParams.videoSignalTypePresentFlag = false;
sps.vuiParams.colourDescriptionPresentFlag = false;
sps.vuiParams.chromaLocInfoPresentFlag = false;
}
if ((needsSpsBitstreamFixup || isExynos4) && !refFrameInvalidationActive) {
// Some older devices used to choke on a bitstream restrictions, so we won't provide them
// unless explicitly whitelisted. For newer devices, leave the bitstream restrictions present.
if (needsSpsBitstreamFixup || isExynos4 || Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// The SPS that comes in the current H264 bytestream doesn't set bitstream_restriction_flag
// or max_dec_frame_buffering which increases decoding latency on Tegra.
@@ -1026,6 +1030,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
str += "Foreground: "+renderer.foreground+"\n";
str += "Consecutive crashes: "+renderer.consecutiveCrashCount+"\n";
str += "RFI active: "+renderer.refFrameInvalidationActive+"\n";
str += "Using modern SPS patching: "+(Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)+"\n";
str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
str += "FPS target: "+renderer.refreshRate+"\n";
str += "Bitrate: "+renderer.prefs.bitrate+" Kbps \n";
File diff suppressed because it is too large Load Diff
@@ -10,6 +10,8 @@ import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import com.limelight.LimeLog;
import com.limelight.binding.PlatformBinding;
@@ -22,13 +24,19 @@ import com.limelight.nvstream.http.PairingManager;
import com.limelight.nvstream.mdns.MdnsComputer;
import com.limelight.nvstream.mdns.MdnsDiscoveryListener;
import com.limelight.utils.CacheHelper;
import com.limelight.utils.NetHelper;
import com.limelight.utils.ServerHelper;
import android.app.Service;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.content.ServiceConnection;
import android.net.ConnectivityManager;
import android.net.Network;
import android.net.NetworkCapabilities;
import android.os.Binder;
import android.os.Build;
import android.os.IBinder;
import org.xmlpull.v1.XmlPullParserException;
@@ -54,6 +62,7 @@ public class ComputerManagerService extends Service {
private ComputerManagerListener listener = null;
private final AtomicInteger activePolls = new AtomicInteger(0);
private boolean pollingActive = false;
private final Lock defaultNetworkLock = new ReentrantLock();
private DiscoveryService.DiscoveryBinder discoveryBinder;
private final ServiceConnection discoveryServiceConnection = new ServiceConnection() {
@@ -294,6 +303,66 @@ public class ComputerManagerService extends Service {
return false;
}
private void populateExternalAddress(ComputerDetails details) {
boolean boundToNetwork = false;
boolean activeNetworkIsVpn = NetHelper.isActiveNetworkVpn(this);
ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
// Check if we're currently connected to a VPN which may send our
// STUN request from an unexpected interface
if (activeNetworkIsVpn) {
// Acquire the default network lock since we could be changing global process state
defaultNetworkLock.lock();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// On Lollipop or later, we can bind our process to the underlying interface
// to ensure our STUN request goes out on that interface or not at all (which is
// preferable to getting a VPN endpoint address back).
Network[] networks = connMgr.getAllNetworks();
for (Network net : networks) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(net);
if (netCaps != null) {
if (!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) &&
!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN)) {
// This network looks like an underlying multicast-capable transport,
// so let's guess that it's probably where our mDNS response came from.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (connMgr.bindProcessToNetwork(net)) {
boundToNetwork = true;
break;
}
}
else if (ConnectivityManager.setProcessDefaultNetwork(net)) {
boundToNetwork = true;
break;
}
}
}
}
}
}
// Perform the STUN request if we're not on a VPN or if we bound to a network
if (!activeNetworkIsVpn || boundToNetwork) {
details.remoteAddress = NvConnection.findExternalAddressForMdns("stun.moonlight-stream.org", 3478);
}
// Unbind from the network
if (boundToNetwork) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
connMgr.bindProcessToNetwork(null);
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
ConnectivityManager.setProcessDefaultNetwork(null);
}
}
// Unlock the network state
if (activeNetworkIsVpn) {
defaultNetworkLock.unlock();
}
}
private MdnsDiscoveryListener createDiscoveryListener() {
return new MdnsDiscoveryListener() {
@Override
@@ -308,7 +377,7 @@ public class ComputerManagerService extends Service {
// our WAN address, which is also very likely the WAN address
// of the PC. We can use this later to connect remotely.
if (computer.getLocalAddress() instanceof Inet4Address) {
details.remoteAddress = NvConnection.findExternalAddressForMdns("stun.moonlight-stream.org", 3478);
populateExternalAddress(details);
}
}
if (computer.getIpv6Address() != null) {
@@ -1,6 +1,7 @@
package com.limelight.grid;
import android.content.Context;
import android.graphics.BitmapFactory;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
@@ -76,7 +77,8 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
this.loader = new CachedAppAssetLoader(computer, scalingDivisor,
new NetworkAssetLoader(context, uniqueId),
new MemoryAssetLoader(),
new DiskAssetLoader(context));
new DiskAssetLoader(context),
BitmapFactory.decodeResource(context.getResources(), R.drawable.no_app_image));
// This will trigger the view to reload with the new layout
setLayoutId(getLayoutIdForPreferences(prefs));
@@ -52,15 +52,17 @@ public class CachedAppAssetLoader {
private final MemoryAssetLoader memoryLoader;
private final DiskAssetLoader diskLoader;
private final Bitmap placeholderBitmap;
private final Bitmap noAppImageBitmap;
public CachedAppAssetLoader(ComputerDetails computer, double scalingDivider,
NetworkAssetLoader networkLoader, MemoryAssetLoader memoryLoader,
DiskAssetLoader diskLoader) {
DiskAssetLoader diskLoader, Bitmap noAppImageBitmap) {
this.computer = computer;
this.scalingDivider = scalingDivider;
this.networkLoader = networkLoader;
this.memoryLoader = memoryLoader;
this.diskLoader = diskLoader;
this.noAppImageBitmap = noAppImageBitmap;
this.placeholderBitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888);
}
@@ -188,9 +190,10 @@ public class CachedAppAssetLoader {
prgView.setVisibility(View.VISIBLE);
}
// Set off another loader task on the network executor
// Set off another loader task on the network executor. This time our AsyncDrawable
// will use the app image placeholder bitmap, rather than an empty bitmap.
LoaderTask task = new LoaderTask(imageView, prgView, false);
AsyncDrawable asyncDrawable = new AsyncDrawable(imageView.getResources(), placeholderBitmap, task);
AsyncDrawable asyncDrawable = new AsyncDrawable(imageView.getResources(), noAppImageBitmap, task);
imageView.setVisibility(View.VISIBLE);
imageView.setImageDrawable(asyncDrawable);
task.executeOnExecutor(networkExecutor, tuple);
@@ -5,20 +5,20 @@ import java.security.cert.X509Certificate;
import javax.crypto.SecretKey;
public class ConnectionContext {
public String serverAddress;
public X509Certificate serverCert;
public StreamConfiguration streamConfig;
public NvConnectionListener connListener;
public SecretKey riKey;
public int riKeyId;
// This is the version quad from the appversion tag of /serverinfo
public String serverAppVersion;
public String serverGfeVersion;
public int negotiatedWidth, negotiatedHeight;
public int negotiatedFps;
public boolean negotiatedHdr;
public String serverAddress;
public X509Certificate serverCert;
public StreamConfiguration streamConfig;
public NvConnectionListener connListener;
public SecretKey riKey;
public int riKeyId;
// This is the version quad from the appversion tag of /serverinfo
public String serverAppVersion;
public String serverGfeVersion;
public int negotiatedWidth, negotiatedHeight;
public int negotiatedFps;
public boolean negotiatedHdr;
public int videoCapabilities;
}
@@ -26,320 +26,320 @@ import com.limelight.nvstream.input.MouseButtonPacket;
import com.limelight.nvstream.jni.MoonBridge;
public class NvConnection {
// Context parameters
private String host;
private LimelightCryptoProvider cryptoProvider;
private String uniqueId;
private ConnectionContext context;
private static Semaphore connectionAllowed = new Semaphore(1);
private final boolean isMonkey;
public NvConnection(String host, String uniqueId, StreamConfiguration config, LimelightCryptoProvider cryptoProvider, X509Certificate serverCert)
{
this.host = host;
this.cryptoProvider = cryptoProvider;
this.uniqueId = uniqueId;
// Context parameters
private String host;
private LimelightCryptoProvider cryptoProvider;
private String uniqueId;
private ConnectionContext context;
private static Semaphore connectionAllowed = new Semaphore(1);
private final boolean isMonkey;
public NvConnection(String host, String uniqueId, StreamConfiguration config, LimelightCryptoProvider cryptoProvider, X509Certificate serverCert)
{
this.host = host;
this.cryptoProvider = cryptoProvider;
this.uniqueId = uniqueId;
this.context = new ConnectionContext();
this.context.streamConfig = config;
this.context.serverCert = serverCert;
try {
// This is unique per connection
this.context.riKey = generateRiAesKey();
} catch (NoSuchAlgorithmException e) {
// Should never happen
e.printStackTrace();
}
this.context.riKeyId = generateRiKeyId();
this.isMonkey = ActivityManager.isUserAMonkey();
}
private static SecretKey generateRiAesKey() throws NoSuchAlgorithmException {
KeyGenerator keyGen = KeyGenerator.getInstance("AES");
// RI keys are 128 bits
keyGen.init(128);
return keyGen.generateKey();
}
private static int generateRiKeyId() {
return new SecureRandom().nextInt();
}
this.context = new ConnectionContext();
this.context.streamConfig = config;
this.context.serverCert = serverCert;
try {
// This is unique per connection
this.context.riKey = generateRiAesKey();
} catch (NoSuchAlgorithmException e) {
// Should never happen
e.printStackTrace();
}
this.context.riKeyId = generateRiKeyId();
this.isMonkey = ActivityManager.isUserAMonkey();
}
private static SecretKey generateRiAesKey() throws NoSuchAlgorithmException {
KeyGenerator keyGen = KeyGenerator.getInstance("AES");
// RI keys are 128 bits
keyGen.init(128);
return keyGen.generateKey();
}
private static int generateRiKeyId() {
return new SecureRandom().nextInt();
}
public void stop() {
// Interrupt any pending connection. This is thread-safe.
MoonBridge.interruptConnection();
public void stop() {
// Interrupt any pending connection. This is thread-safe.
MoonBridge.interruptConnection();
// Moonlight-core is not thread-safe with respect to connection start and stop, so
// we must not invoke that functionality in parallel.
synchronized (MoonBridge.class) {
MoonBridge.stopConnection();
MoonBridge.cleanupBridge();
}
// Moonlight-core is not thread-safe with respect to connection start and stop, so
// we must not invoke that functionality in parallel.
synchronized (MoonBridge.class) {
MoonBridge.stopConnection();
MoonBridge.cleanupBridge();
}
// Now a pending connection can be processed
connectionAllowed.release();
}
private boolean startApp() throws XmlPullParserException, IOException
{
NvHTTP h = new NvHTTP(context.serverAddress, uniqueId, context.serverCert, cryptoProvider);
// Now a pending connection can be processed
connectionAllowed.release();
}
private boolean startApp() throws XmlPullParserException, IOException
{
NvHTTP h = new NvHTTP(context.serverAddress, uniqueId, context.serverCert, cryptoProvider);
String serverInfo = h.getServerInfo();
context.serverAppVersion = h.getServerVersion(serverInfo);
if (context.serverAppVersion == null) {
context.connListener.displayMessage("Server version malformed");
return false;
}
String serverInfo = h.getServerInfo();
context.serverAppVersion = h.getServerVersion(serverInfo);
if (context.serverAppVersion == null) {
context.connListener.displayMessage("Server version malformed");
return false;
}
// May be missing for older servers
context.serverGfeVersion = h.getGfeVersion(serverInfo);
if (h.getPairState(serverInfo) != PairingManager.PairState.PAIRED) {
context.connListener.displayMessage("Device not paired with computer");
return false;
}
// May be missing for older servers
context.serverGfeVersion = h.getGfeVersion(serverInfo);
if (h.getPairState(serverInfo) != PairingManager.PairState.PAIRED) {
context.connListener.displayMessage("Device not paired with computer");
return false;
}
context.negotiatedHdr = context.streamConfig.getEnableHdr();
if ((h.getServerCodecModeSupport(serverInfo) & 0x200) == 0 && context.negotiatedHdr) {
context.connListener.displayTransientMessage("Your GPU does not support streaming HDR. The stream will be SDR.");
context.negotiatedHdr = false;
}
//
// Decide on negotiated stream parameters now
//
// Check for a supported stream resolution
if (context.streamConfig.getHeight() >= 2160 && !h.supports4K(serverInfo)) {
// Client wants 4K but the server can't do it
context.connListener.displayTransientMessage("You must update GeForce Experience to stream in 4K. The stream will be 1080p.");
// Lower resolution to 1080p
context.negotiatedWidth = 1920;
context.negotiatedHeight = 1080;
context.negotiatedFps = context.streamConfig.getRefreshRate();
}
else {
// Take what the client wanted
context.negotiatedWidth = context.streamConfig.getWidth();
context.negotiatedHeight = context.streamConfig.getHeight();
context.negotiatedFps = context.streamConfig.getRefreshRate();
}
//
// Video stream format will be decided during the RTSP handshake
//
NvApp app = context.streamConfig.getApp();
// If the client did not provide an exact app ID, do a lookup with the applist
if (!context.streamConfig.getApp().isInitialized()) {
LimeLog.info("Using deprecated app lookup method - Please specify an app ID in your StreamConfiguration instead");
app = h.getAppByName(context.streamConfig.getApp().getAppName());
if (app == null) {
context.connListener.displayMessage("The app " + context.streamConfig.getApp().getAppName() + " is not in GFE app list");
return false;
}
}
// If there's a game running, resume it
if (h.getCurrentGame(serverInfo) != 0) {
try {
if (h.getCurrentGame(serverInfo) == app.getAppId()) {
if (!h.resumeApp(context)) {
context.connListener.displayMessage("Failed to resume existing session");
return false;
}
} else {
return quitAndLaunch(h, context);
}
} catch (GfeHttpResponseException e) {
if (e.getErrorCode() == 470) {
// This is the error you get when you try to resume a session that's not yours.
// Because this is fairly common, we'll display a more detailed message.
context.connListener.displayMessage("This session wasn't started by this device," +
" so it cannot be resumed. End streaming on the original " +
"device or the PC itself and try again. (Error code: "+e.getErrorCode()+")");
return false;
}
else if (e.getErrorCode() == 525) {
context.connListener.displayMessage("The application is minimized. Resume it on the PC manually or " +
"quit the session and start streaming again.");
return false;
} else {
throw e;
}
}
LimeLog.info("Resumed existing game session");
return true;
}
else {
return launchNotRunningApp(h, context);
}
}
context.negotiatedHdr = context.streamConfig.getEnableHdr();
if ((h.getServerCodecModeSupport(serverInfo) & 0x200) == 0 && context.negotiatedHdr) {
context.connListener.displayTransientMessage("Your GPU does not support streaming HDR. The stream will be SDR.");
context.negotiatedHdr = false;
}
//
// Decide on negotiated stream parameters now
//
// Check for a supported stream resolution
if (context.streamConfig.getHeight() >= 2160 && !h.supports4K(serverInfo)) {
// Client wants 4K but the server can't do it
context.connListener.displayTransientMessage("You must update GeForce Experience to stream in 4K. The stream will be 1080p.");
// Lower resolution to 1080p
context.negotiatedWidth = 1920;
context.negotiatedHeight = 1080;
context.negotiatedFps = context.streamConfig.getRefreshRate();
}
else {
// Take what the client wanted
context.negotiatedWidth = context.streamConfig.getWidth();
context.negotiatedHeight = context.streamConfig.getHeight();
context.negotiatedFps = context.streamConfig.getRefreshRate();
}
//
// Video stream format will be decided during the RTSP handshake
//
NvApp app = context.streamConfig.getApp();
// If the client did not provide an exact app ID, do a lookup with the applist
if (!context.streamConfig.getApp().isInitialized()) {
LimeLog.info("Using deprecated app lookup method - Please specify an app ID in your StreamConfiguration instead");
app = h.getAppByName(context.streamConfig.getApp().getAppName());
if (app == null) {
context.connListener.displayMessage("The app " + context.streamConfig.getApp().getAppName() + " is not in GFE app list");
return false;
}
}
// If there's a game running, resume it
if (h.getCurrentGame(serverInfo) != 0) {
try {
if (h.getCurrentGame(serverInfo) == app.getAppId()) {
if (!h.resumeApp(context)) {
context.connListener.displayMessage("Failed to resume existing session");
return false;
}
} else {
return quitAndLaunch(h, context);
}
} catch (GfeHttpResponseException e) {
if (e.getErrorCode() == 470) {
// This is the error you get when you try to resume a session that's not yours.
// Because this is fairly common, we'll display a more detailed message.
context.connListener.displayMessage("This session wasn't started by this device," +
" so it cannot be resumed. End streaming on the original " +
"device or the PC itself and try again. (Error code: "+e.getErrorCode()+")");
return false;
}
else if (e.getErrorCode() == 525) {
context.connListener.displayMessage("The application is minimized. Resume it on the PC manually or " +
"quit the session and start streaming again.");
return false;
} else {
throw e;
}
}
LimeLog.info("Resumed existing game session");
return true;
}
else {
return launchNotRunningApp(h, context);
}
}
protected boolean quitAndLaunch(NvHTTP h, ConnectionContext context) throws IOException,
XmlPullParserException {
try {
if (!h.quitApp()) {
context.connListener.displayMessage("Failed to quit previous session! You must quit it manually");
return false;
}
} catch (GfeHttpResponseException e) {
if (e.getErrorCode() == 599) {
context.connListener.displayMessage("This session wasn't started by this device," +
" so it cannot be quit. End streaming on the original " +
"device or the PC itself. (Error code: "+e.getErrorCode()+")");
return false;
}
else {
throw e;
}
}
protected boolean quitAndLaunch(NvHTTP h, ConnectionContext context) throws IOException,
XmlPullParserException {
try {
if (!h.quitApp()) {
context.connListener.displayMessage("Failed to quit previous session! You must quit it manually");
return false;
}
} catch (GfeHttpResponseException e) {
if (e.getErrorCode() == 599) {
context.connListener.displayMessage("This session wasn't started by this device," +
" so it cannot be quit. End streaming on the original " +
"device or the PC itself. (Error code: "+e.getErrorCode()+")");
return false;
}
else {
throw e;
}
}
return launchNotRunningApp(h, context);
}
private boolean launchNotRunningApp(NvHTTP h, ConnectionContext context)
throws IOException, XmlPullParserException {
// Launch the app since it's not running
if (!h.launchApp(context, context.streamConfig.getApp().getAppId(), context.negotiatedHdr)) {
context.connListener.displayMessage("Failed to launch application");
return false;
}
LimeLog.info("Launched new game session");
return true;
}
return launchNotRunningApp(h, context);
}
private boolean launchNotRunningApp(NvHTTP h, ConnectionContext context)
throws IOException, XmlPullParserException {
// Launch the app since it's not running
if (!h.launchApp(context, context.streamConfig.getApp().getAppId(), context.negotiatedHdr)) {
context.connListener.displayMessage("Failed to launch application");
return false;
}
LimeLog.info("Launched new game session");
return true;
}
public void start(final AudioRenderer audioRenderer, final VideoDecoderRenderer videoDecoderRenderer, final NvConnectionListener connectionListener)
{
new Thread(new Runnable() {
public void run() {
context.connListener = connectionListener;
context.videoCapabilities = videoDecoderRenderer.getCapabilities();
public void start(final AudioRenderer audioRenderer, final VideoDecoderRenderer videoDecoderRenderer, final NvConnectionListener connectionListener)
{
new Thread(new Runnable() {
public void run() {
context.connListener = connectionListener;
context.videoCapabilities = videoDecoderRenderer.getCapabilities();
String appName = context.streamConfig.getApp().getAppName();
String appName = context.streamConfig.getApp().getAppName();
context.serverAddress = host;
context.connListener.stageStarting(appName);
context.serverAddress = host;
context.connListener.stageStarting(appName);
try {
if (!startApp()) {
context.connListener.stageFailed(appName, 0);
return;
}
context.connListener.stageComplete(appName);
} catch (XmlPullParserException | IOException e) {
e.printStackTrace();
context.connListener.displayMessage(e.getMessage());
context.connListener.stageFailed(appName, 0);
return;
}
try {
if (!startApp()) {
context.connListener.stageFailed(appName, 0);
return;
}
context.connListener.stageComplete(appName);
} catch (XmlPullParserException | IOException e) {
e.printStackTrace();
context.connListener.displayMessage(e.getMessage());
context.connListener.stageFailed(appName, 0);
return;
}
ByteBuffer ib = ByteBuffer.allocate(16);
ib.putInt(context.riKeyId);
ByteBuffer ib = ByteBuffer.allocate(16);
ib.putInt(context.riKeyId);
// Acquire the connection semaphore to ensure we only have one
// connection going at once.
try {
connectionAllowed.acquire();
} catch (InterruptedException e) {
context.connListener.displayMessage(e.getMessage());
context.connListener.stageFailed(appName, 0);
return;
}
// Acquire the connection semaphore to ensure we only have one
// connection going at once.
try {
connectionAllowed.acquire();
} catch (InterruptedException e) {
context.connListener.displayMessage(e.getMessage());
context.connListener.stageFailed(appName, 0);
return;
}
// Moonlight-core is not thread-safe with respect to connection start and stop, so
// we must not invoke that functionality in parallel.
synchronized (MoonBridge.class) {
MoonBridge.setupBridge(videoDecoderRenderer, audioRenderer, connectionListener);
int ret = MoonBridge.startConnection(context.serverAddress,
context.serverAppVersion, context.serverGfeVersion,
context.negotiatedWidth, context.negotiatedHeight,
context.negotiatedFps, context.streamConfig.getBitrate(),
context.streamConfig.getMaxPacketSize(),
context.streamConfig.getRemote(), context.streamConfig.getAudioConfiguration(),
context.streamConfig.getHevcSupported(),
context.negotiatedHdr,
context.streamConfig.getHevcBitratePercentageMultiplier(),
context.streamConfig.getClientRefreshRateX100(),
context.riKey.getEncoded(), ib.array(),
context.videoCapabilities);
if (ret != 0) {
// LiStartConnection() failed, so the caller is not expected
// to stop the connection themselves. We need to release their
// semaphore count for them.
connectionAllowed.release();
}
}
}
}).start();
}
public void sendMouseMove(final short deltaX, final short deltaY)
{
if (!isMonkey) {
MoonBridge.sendMouseMove(deltaX, deltaY);
}
}
public void sendMouseButtonDown(final byte mouseButton)
{
if (!isMonkey) {
MoonBridge.sendMouseButton(MouseButtonPacket.PRESS_EVENT, mouseButton);
}
}
public void sendMouseButtonUp(final byte mouseButton)
{
if (!isMonkey) {
MoonBridge.sendMouseButton(MouseButtonPacket.RELEASE_EVENT, mouseButton);
}
}
public void sendControllerInput(final short controllerNumber,
final short activeGamepadMask, final short buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
{
if (!isMonkey) {
MoonBridge.sendMultiControllerInput(controllerNumber, activeGamepadMask, buttonFlags,
leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
}
public void sendControllerInput(final short buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
{
if (!isMonkey) {
MoonBridge.sendControllerInput(buttonFlags, leftTrigger, rightTrigger, leftStickX,
leftStickY, rightStickX, rightStickY);
}
}
public void sendKeyboardInput(final short keyMap, final byte keyDirection, final byte modifier) {
if (!isMonkey) {
MoonBridge.sendKeyboardInput(keyMap, keyDirection, modifier);
}
}
public void sendMouseScroll(final byte scrollClicks) {
if (!isMonkey) {
MoonBridge.sendMouseScroll(scrollClicks);
}
}
// Moonlight-core is not thread-safe with respect to connection start and stop, so
// we must not invoke that functionality in parallel.
synchronized (MoonBridge.class) {
MoonBridge.setupBridge(videoDecoderRenderer, audioRenderer, connectionListener);
int ret = MoonBridge.startConnection(context.serverAddress,
context.serverAppVersion, context.serverGfeVersion,
context.negotiatedWidth, context.negotiatedHeight,
context.negotiatedFps, context.streamConfig.getBitrate(),
context.streamConfig.getMaxPacketSize(),
context.streamConfig.getRemote(), context.streamConfig.getAudioConfiguration(),
context.streamConfig.getHevcSupported(),
context.negotiatedHdr,
context.streamConfig.getHevcBitratePercentageMultiplier(),
context.streamConfig.getClientRefreshRateX100(),
context.riKey.getEncoded(), ib.array(),
context.videoCapabilities);
if (ret != 0) {
// LiStartConnection() failed, so the caller is not expected
// to stop the connection themselves. We need to release their
// semaphore count for them.
connectionAllowed.release();
}
}
}
}).start();
}
public void sendMouseMove(final short deltaX, final short deltaY)
{
if (!isMonkey) {
MoonBridge.sendMouseMove(deltaX, deltaY);
}
}
public void sendMouseButtonDown(final byte mouseButton)
{
if (!isMonkey) {
MoonBridge.sendMouseButton(MouseButtonPacket.PRESS_EVENT, mouseButton);
}
}
public void sendMouseButtonUp(final byte mouseButton)
{
if (!isMonkey) {
MoonBridge.sendMouseButton(MouseButtonPacket.RELEASE_EVENT, mouseButton);
}
}
public void sendControllerInput(final short controllerNumber,
final short activeGamepadMask, final short buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
{
if (!isMonkey) {
MoonBridge.sendMultiControllerInput(controllerNumber, activeGamepadMask, buttonFlags,
leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY);
}
}
public void sendControllerInput(final short buttonFlags,
final byte leftTrigger, final byte rightTrigger,
final short leftStickX, final short leftStickY,
final short rightStickX, final short rightStickY)
{
if (!isMonkey) {
MoonBridge.sendControllerInput(buttonFlags, leftTrigger, rightTrigger, leftStickX,
leftStickY, rightStickX, rightStickY);
}
}
public void sendKeyboardInput(final short keyMap, final byte keyDirection, final byte modifier) {
if (!isMonkey) {
MoonBridge.sendKeyboardInput(keyMap, keyDirection, modifier);
}
}
public void sendMouseScroll(final byte scrollClicks) {
if (!isMonkey) {
MoonBridge.sendMouseScroll(scrollClicks);
}
}
public static String findExternalAddressForMdns(String stunHostname, int stunPort) {
return MoonBridge.findExternalAddressIP4(stunHostname, stunPort);
}
public static String findExternalAddressForMdns(String stunHostname, int stunPort) {
return MoonBridge.findExternalAddressIP4(stunHostname, stunPort);
}
}
@@ -1,16 +1,16 @@
package com.limelight.nvstream;
public interface NvConnectionListener {
void stageStarting(String stage);
void stageComplete(String stage);
void stageFailed(String stage, long errorCode);
void connectionStarted();
void connectionTerminated(long errorCode);
void connectionStatusUpdate(int connectionStatus);
void displayMessage(String message);
void displayTransientMessage(String message);
void stageStarting(String stage);
void stageComplete(String stage);
void stageFailed(String stage, long errorCode);
void connectionStarted();
void connectionTerminated(long errorCode);
void connectionStatusUpdate(int connectionStatus);
void displayMessage(String message);
void displayTransientMessage(String message);
void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor);
void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor);
}
@@ -4,230 +4,230 @@ import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.jni.MoonBridge;
public class StreamConfiguration {
public static final int INVALID_APP_ID = 0;
public static final int INVALID_APP_ID = 0;
public static final int STREAM_CFG_LOCAL = 0;
public static final int STREAM_CFG_REMOTE = 1;
public static final int STREAM_CFG_AUTO = 2;
public static final int STREAM_CFG_LOCAL = 0;
public static final int STREAM_CFG_REMOTE = 1;
public static final int STREAM_CFG_AUTO = 2;
private static final int CHANNEL_COUNT_STEREO = 2;
private static final int CHANNEL_COUNT_5_1 = 6;
private static final int CHANNEL_MASK_STEREO = 0x3;
private static final int CHANNEL_MASK_5_1 = 0xFC;
private NvApp app;
private int width, height;
private int refreshRate;
private int clientRefreshRateX100;
private int bitrate;
private boolean sops;
private boolean enableAdaptiveResolution;
private boolean playLocalAudio;
private int maxPacketSize;
private int remote;
private int audioChannelMask;
private int audioChannelCount;
private int audioConfiguration;
private boolean supportsHevc;
private int hevcBitratePercentageMultiplier;
private boolean enableHdr;
private int attachedGamepadMask;
private static final int CHANNEL_COUNT_STEREO = 2;
private static final int CHANNEL_COUNT_5_1 = 6;
private static final int CHANNEL_MASK_STEREO = 0x3;
private static final int CHANNEL_MASK_5_1 = 0xFC;
private NvApp app;
private int width, height;
private int refreshRate;
private int clientRefreshRateX100;
private int bitrate;
private boolean sops;
private boolean enableAdaptiveResolution;
private boolean playLocalAudio;
private int maxPacketSize;
private int remote;
private int audioChannelMask;
private int audioChannelCount;
private int audioConfiguration;
private boolean supportsHevc;
private int hevcBitratePercentageMultiplier;
private boolean enableHdr;
private int attachedGamepadMask;
public static class Builder {
private StreamConfiguration config = new StreamConfiguration();
public StreamConfiguration.Builder setApp(NvApp app) {
config.app = app;
return this;
}
public StreamConfiguration.Builder setRemoteConfiguration(int remote) {
config.remote = remote;
return this;
}
public StreamConfiguration.Builder setResolution(int width, int height) {
config.width = width;
config.height = height;
return this;
}
public StreamConfiguration.Builder setRefreshRate(int refreshRate) {
config.refreshRate = refreshRate;
return this;
}
public StreamConfiguration.Builder setBitrate(int bitrate) {
config.bitrate = bitrate;
return this;
}
public StreamConfiguration.Builder setEnableSops(boolean enable) {
config.sops = enable;
return this;
}
public StreamConfiguration.Builder enableAdaptiveResolution(boolean enable) {
config.enableAdaptiveResolution = enable;
return this;
}
public StreamConfiguration.Builder enableLocalAudioPlayback(boolean enable) {
config.playLocalAudio = enable;
return this;
}
public StreamConfiguration.Builder setMaxPacketSize(int maxPacketSize) {
config.maxPacketSize = maxPacketSize;
return this;
}
public static class Builder {
private StreamConfiguration config = new StreamConfiguration();
public StreamConfiguration.Builder setApp(NvApp app) {
config.app = app;
return this;
}
public StreamConfiguration.Builder setRemoteConfiguration(int remote) {
config.remote = remote;
return this;
}
public StreamConfiguration.Builder setResolution(int width, int height) {
config.width = width;
config.height = height;
return this;
}
public StreamConfiguration.Builder setRefreshRate(int refreshRate) {
config.refreshRate = refreshRate;
return this;
}
public StreamConfiguration.Builder setBitrate(int bitrate) {
config.bitrate = bitrate;
return this;
}
public StreamConfiguration.Builder setEnableSops(boolean enable) {
config.sops = enable;
return this;
}
public StreamConfiguration.Builder enableAdaptiveResolution(boolean enable) {
config.enableAdaptiveResolution = enable;
return this;
}
public StreamConfiguration.Builder enableLocalAudioPlayback(boolean enable) {
config.playLocalAudio = enable;
return this;
}
public StreamConfiguration.Builder setMaxPacketSize(int maxPacketSize) {
config.maxPacketSize = maxPacketSize;
return this;
}
public StreamConfiguration.Builder setHevcBitratePercentageMultiplier(int multiplier) {
config.hevcBitratePercentageMultiplier = multiplier;
return this;
}
public StreamConfiguration.Builder setHevcBitratePercentageMultiplier(int multiplier) {
config.hevcBitratePercentageMultiplier = multiplier;
return this;
}
public StreamConfiguration.Builder setEnableHdr(boolean enableHdr) {
config.enableHdr = enableHdr;
return this;
}
public StreamConfiguration.Builder setEnableHdr(boolean enableHdr) {
config.enableHdr = enableHdr;
return this;
}
public StreamConfiguration.Builder setAttachedGamepadMask(int attachedGamepadMask) {
config.attachedGamepadMask = attachedGamepadMask;
return this;
}
public StreamConfiguration.Builder setAttachedGamepadMask(int attachedGamepadMask) {
config.attachedGamepadMask = attachedGamepadMask;
return this;
}
public StreamConfiguration.Builder setAttachedGamepadMaskByCount(int gamepadCount) {
config.attachedGamepadMask = 0;
for (int i = 0; i < 4; i++) {
if (gamepadCount > i) {
config.attachedGamepadMask |= 1 << i;
}
}
return this;
}
public StreamConfiguration.Builder setAttachedGamepadMaskByCount(int gamepadCount) {
config.attachedGamepadMask = 0;
for (int i = 0; i < 4; i++) {
if (gamepadCount > i) {
config.attachedGamepadMask |= 1 << i;
}
}
return this;
}
public StreamConfiguration.Builder setClientRefreshRateX100(int refreshRateX100) {
config.clientRefreshRateX100 = refreshRateX100;
return this;
}
public StreamConfiguration.Builder setAudioConfiguration(int audioConfig) {
if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_STEREO) {
config.audioChannelCount = CHANNEL_COUNT_STEREO;
config.audioChannelMask = CHANNEL_MASK_STEREO;
}
else if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_51_SURROUND) {
config.audioChannelCount = CHANNEL_COUNT_5_1;
config.audioChannelMask = CHANNEL_MASK_5_1;
}
else {
throw new IllegalArgumentException("Invalid audio configuration");
}
public StreamConfiguration.Builder setClientRefreshRateX100(int refreshRateX100) {
config.clientRefreshRateX100 = refreshRateX100;
return this;
}
public StreamConfiguration.Builder setAudioConfiguration(int audioConfig) {
if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_STEREO) {
config.audioChannelCount = CHANNEL_COUNT_STEREO;
config.audioChannelMask = CHANNEL_MASK_STEREO;
}
else if (audioConfig == MoonBridge.AUDIO_CONFIGURATION_51_SURROUND) {
config.audioChannelCount = CHANNEL_COUNT_5_1;
config.audioChannelMask = CHANNEL_MASK_5_1;
}
else {
throw new IllegalArgumentException("Invalid audio configuration");
}
config.audioConfiguration = audioConfig;
config.audioConfiguration = audioConfig;
return this;
}
public StreamConfiguration.Builder setHevcSupported(boolean supportsHevc) {
config.supportsHevc = supportsHevc;
return this;
}
public StreamConfiguration build() {
return config;
}
}
private StreamConfiguration() {
// Set default attributes
this.app = new NvApp("Steam");
this.width = 1280;
this.height = 720;
this.refreshRate = 60;
this.bitrate = 10000;
this.maxPacketSize = 1024;
this.remote = STREAM_CFG_AUTO;
this.sops = true;
this.enableAdaptiveResolution = false;
this.audioChannelCount = CHANNEL_COUNT_STEREO;
this.audioChannelMask = CHANNEL_MASK_STEREO;
this.supportsHevc = false;
this.enableHdr = false;
this.attachedGamepadMask = 0;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public int getRefreshRate() {
return refreshRate;
}
public int getBitrate() {
return bitrate;
}
public int getMaxPacketSize() {
return maxPacketSize;
}
return this;
}
public StreamConfiguration.Builder setHevcSupported(boolean supportsHevc) {
config.supportsHevc = supportsHevc;
return this;
}
public StreamConfiguration build() {
return config;
}
}
private StreamConfiguration() {
// Set default attributes
this.app = new NvApp("Steam");
this.width = 1280;
this.height = 720;
this.refreshRate = 60;
this.bitrate = 10000;
this.maxPacketSize = 1024;
this.remote = STREAM_CFG_AUTO;
this.sops = true;
this.enableAdaptiveResolution = false;
this.audioChannelCount = CHANNEL_COUNT_STEREO;
this.audioChannelMask = CHANNEL_MASK_STEREO;
this.supportsHevc = false;
this.enableHdr = false;
this.attachedGamepadMask = 0;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public int getRefreshRate() {
return refreshRate;
}
public int getBitrate() {
return bitrate;
}
public int getMaxPacketSize() {
return maxPacketSize;
}
public NvApp getApp() {
return app;
}
public boolean getSops() {
return sops;
}
public boolean getAdaptiveResolutionEnabled() {
return enableAdaptiveResolution;
}
public boolean getPlayLocalAudio() {
return playLocalAudio;
}
public int getRemote() {
return remote;
}
public int getAudioChannelCount() {
return audioChannelCount;
}
public int getAudioChannelMask() {
return audioChannelMask;
}
public NvApp getApp() {
return app;
}
public boolean getSops() {
return sops;
}
public boolean getAdaptiveResolutionEnabled() {
return enableAdaptiveResolution;
}
public boolean getPlayLocalAudio() {
return playLocalAudio;
}
public int getRemote() {
return remote;
}
public int getAudioChannelCount() {
return audioChannelCount;
}
public int getAudioChannelMask() {
return audioChannelMask;
}
public int getAudioConfiguration() {
return audioConfiguration;
}
public boolean getHevcSupported() {
return supportsHevc;
}
public int getAudioConfiguration() {
return audioConfiguration;
}
public boolean getHevcSupported() {
return supportsHevc;
}
public int getHevcBitratePercentageMultiplier() {
return hevcBitratePercentageMultiplier;
}
public int getHevcBitratePercentageMultiplier() {
return hevcBitratePercentageMultiplier;
}
public boolean getEnableHdr() {
return enableHdr;
}
public boolean getEnableHdr() {
return enableHdr;
}
public int getAttachedGamepadMask() {
return attachedGamepadMask;
}
public int getAttachedGamepadMask() {
return attachedGamepadMask;
}
public int getClientRefreshRateX100() {
return clientRefreshRateX100;
}
public int getClientRefreshRateX100() {
return clientRefreshRateX100;
}
}
@@ -1,57 +1,57 @@
package com.limelight.nvstream.av;
public class ByteBufferDescriptor {
public byte[] data;
public int offset;
public int length;
public ByteBufferDescriptor nextDescriptor;
public ByteBufferDescriptor(byte[] data, int offset, int length)
{
this.data = data;
this.offset = offset;
this.length = length;
}
public ByteBufferDescriptor(ByteBufferDescriptor desc)
{
this.data = desc.data;
this.offset = desc.offset;
this.length = desc.length;
}
public void reinitialize(byte[] data, int offset, int length)
{
this.data = data;
this.offset = offset;
this.length = length;
this.nextDescriptor = null;
}
public void print()
{
print(offset, length);
}
public void print(int length)
{
print(this.offset, length);
}
public void print(int offset, int length)
{
for (int i = offset; i < offset+length;) {
if (i + 8 <= offset+length) {
System.out.printf("%x: %02x %02x %02x %02x %02x %02x %02x %02x\n", i,
data[i], data[i+1], data[i+2], data[i+3], data[i+4], data[i+5], data[i+6], data[i+7]);
i += 8;
}
else {
System.out.printf("%x: %02x \n", i, data[i]);
i++;
}
}
System.out.println();
}
public byte[] data;
public int offset;
public int length;
public ByteBufferDescriptor nextDescriptor;
public ByteBufferDescriptor(byte[] data, int offset, int length)
{
this.data = data;
this.offset = offset;
this.length = length;
}
public ByteBufferDescriptor(ByteBufferDescriptor desc)
{
this.data = desc.data;
this.offset = desc.offset;
this.length = desc.length;
}
public void reinitialize(byte[] data, int offset, int length)
{
this.data = data;
this.offset = offset;
this.length = length;
this.nextDescriptor = null;
}
public void print()
{
print(offset, length);
}
public void print(int length)
{
print(this.offset, length);
}
public void print(int offset, int length)
{
for (int i = offset; i < offset+length;) {
if (i + 8 <= offset+length) {
System.out.printf("%x: %02x %02x %02x %02x %02x %02x %02x %02x\n", i,
data[i], data[i+1], data[i+2], data[i+3], data[i+4], data[i+5], data[i+6], data[i+7]);
i += 8;
}
else {
System.out.printf("%x: %02x \n", i, data[i]);
i++;
}
}
System.out.println();
}
}
@@ -1,13 +1,13 @@
package com.limelight.nvstream.av.audio;
public interface AudioRenderer {
int setup(int audioConfiguration);
int setup(int audioConfiguration, int sampleRate, int samplesPerFrame);
void start();
void start();
void stop();
void playDecodedAudio(short[] audioData);
void cleanup();
void stop();
void playDecodedAudio(short[] audioData);
void cleanup();
}
@@ -1,18 +1,18 @@
package com.limelight.nvstream.av.video;
public abstract class VideoDecoderRenderer {
public abstract int setup(int format, int width, int height, int redrawRate);
public abstract int setup(int format, int width, int height, int redrawRate);
public abstract void start();
public abstract void start();
public abstract void stop();
public abstract void stop();
// This is called once for each frame-start NALU. This means it will be called several times
// for an IDR frame which contains several parameter sets and the I-frame data.
public abstract int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
int frameNumber, long receiveTimeMs);
public abstract void cleanup();
// This is called once for each frame-start NALU. This means it will be called several times
// for an IDR frame which contains several parameter sets and the I-frame data.
public abstract int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
int frameNumber, long receiveTimeMs);
public abstract void cleanup();
public abstract int getCapabilities();
public abstract int getCapabilities();
}
@@ -4,82 +4,82 @@ import java.security.cert.X509Certificate;
public class ComputerDetails {
public enum State {
ONLINE, OFFLINE, UNKNOWN
}
public enum State {
ONLINE, OFFLINE, UNKNOWN
}
// Persistent attributes
public String uuid;
public String name;
public String localAddress;
public String remoteAddress;
public String manualAddress;
public String ipv6Address;
public String macAddress;
public X509Certificate serverCert;
// Persistent attributes
public String uuid;
public String name;
public String localAddress;
public String remoteAddress;
public String manualAddress;
public String ipv6Address;
public String macAddress;
public X509Certificate serverCert;
// Transient attributes
public State state;
public String activeAddress;
public PairingManager.PairState pairState;
public int runningGameId;
public String rawAppList;
// Transient attributes
public State state;
public String activeAddress;
public PairingManager.PairState pairState;
public int runningGameId;
public String rawAppList;
public ComputerDetails() {
// Use defaults
state = State.UNKNOWN;
}
public ComputerDetails() {
// Use defaults
state = State.UNKNOWN;
}
public ComputerDetails(ComputerDetails details) {
// Copy details from the other computer
update(details);
}
public ComputerDetails(ComputerDetails details) {
// Copy details from the other computer
update(details);
}
public void update(ComputerDetails details) {
this.state = details.state;
this.name = details.name;
this.uuid = details.uuid;
if (details.activeAddress != null) {
this.activeAddress = details.activeAddress;
}
// We can get IPv4 loopback addresses with GS IPv6 Forwarder
if (details.localAddress != null && !details.localAddress.startsWith("127.")) {
this.localAddress = details.localAddress;
}
if (details.remoteAddress != null) {
this.remoteAddress = details.remoteAddress;
}
if (details.manualAddress != null) {
this.manualAddress = details.manualAddress;
}
if (details.ipv6Address != null) {
this.ipv6Address = details.ipv6Address;
}
if (details.macAddress != null && !details.macAddress.equals("00:00:00:00:00:00")) {
this.macAddress = details.macAddress;
}
if (details.serverCert != null) {
this.serverCert = details.serverCert;
}
this.pairState = details.pairState;
this.runningGameId = details.runningGameId;
this.rawAppList = details.rawAppList;
}
public void update(ComputerDetails details) {
this.state = details.state;
this.name = details.name;
this.uuid = details.uuid;
if (details.activeAddress != null) {
this.activeAddress = details.activeAddress;
}
// We can get IPv4 loopback addresses with GS IPv6 Forwarder
if (details.localAddress != null && !details.localAddress.startsWith("127.")) {
this.localAddress = details.localAddress;
}
if (details.remoteAddress != null) {
this.remoteAddress = details.remoteAddress;
}
if (details.manualAddress != null) {
this.manualAddress = details.manualAddress;
}
if (details.ipv6Address != null) {
this.ipv6Address = details.ipv6Address;
}
if (details.macAddress != null && !details.macAddress.equals("00:00:00:00:00:00")) {
this.macAddress = details.macAddress;
}
if (details.serverCert != null) {
this.serverCert = details.serverCert;
}
this.pairState = details.pairState;
this.runningGameId = details.runningGameId;
this.rawAppList = details.rawAppList;
}
@Override
public String toString() {
StringBuilder str = new StringBuilder();
str.append("State: ").append(state).append("\n");
str.append("Active Address: ").append(activeAddress).append("\n");
str.append("Name: ").append(name).append("\n");
str.append("UUID: ").append(uuid).append("\n");
str.append("Local Address: ").append(localAddress).append("\n");
str.append("Remote Address: ").append(remoteAddress).append("\n");
str.append("IPv6 Address: ").append(ipv6Address).append("\n");
str.append("Manual Address: ").append(manualAddress).append("\n");
str.append("MAC Address: ").append(macAddress).append("\n");
str.append("Pair State: ").append(pairState).append("\n");
str.append("Running Game ID: ").append(runningGameId).append("\n");
return str.toString();
}
@Override
public String toString() {
StringBuilder str = new StringBuilder();
str.append("State: ").append(state).append("\n");
str.append("Active Address: ").append(activeAddress).append("\n");
str.append("Name: ").append(name).append("\n");
str.append("UUID: ").append(uuid).append("\n");
str.append("Local Address: ").append(localAddress).append("\n");
str.append("Remote Address: ").append(remoteAddress).append("\n");
str.append("IPv6 Address: ").append(ipv6Address).append("\n");
str.append("Manual Address: ").append(manualAddress).append("\n");
str.append("MAC Address: ").append(macAddress).append("\n");
str.append("Pair State: ").append(pairState).append("\n");
str.append("Running Game ID: ").append(runningGameId).append("\n");
return str.toString();
}
}
@@ -3,26 +3,26 @@ package com.limelight.nvstream.http;
import java.io.IOException;
public class GfeHttpResponseException extends IOException {
private static final long serialVersionUID = 1543508830807804222L;
private int errorCode;
private String errorMsg;
public GfeHttpResponseException(int errorCode, String errorMsg) {
this.errorCode = errorCode;
this.errorMsg = errorMsg;
}
public int getErrorCode() {
return errorCode;
}
public String getErrorMessage() {
return errorMsg;
}
@Override
public String getMessage() {
return "GeForce Experience returned error: "+errorMsg+" (Error code: "+errorCode+")";
}
private static final long serialVersionUID = 1543508830807804222L;
private int errorCode;
private String errorMsg;
public GfeHttpResponseException(int errorCode, String errorMsg) {
this.errorCode = errorCode;
this.errorMsg = errorMsg;
}
public int getErrorCode() {
return errorCode;
}
public String getErrorMessage() {
return errorMsg;
}
@Override
public String getMessage() {
return "GeForce Experience returned error: "+errorMsg+" (Error code: "+errorCode+")";
}
}
@@ -4,8 +4,8 @@ import java.security.cert.X509Certificate;
import java.security.interfaces.RSAPrivateKey;
public interface LimelightCryptoProvider {
X509Certificate getClientCertificate();
RSAPrivateKey getClientPrivateKey();
byte[] getPemEncodedClientCertificate();
String encodeBase64String(byte[] data);
X509Certificate getClientCertificate();
RSAPrivateKey getClientPrivateKey();
byte[] getPemEncodedClientCertificate();
String encodeBase64String(byte[] data);
}
@@ -3,59 +3,59 @@ package com.limelight.nvstream.http;
import com.limelight.LimeLog;
public class NvApp {
private String appName = "";
private int appId;
private boolean initialized;
private boolean hdrSupported;
public NvApp() {}
public NvApp(String appName) {
this.appName = appName;
}
public NvApp(String appName, int appId, boolean hdrSupported) {
this.appName = appName;
this.appId = appId;
this.hdrSupported = hdrSupported;
this.initialized = true;
}
public void setAppName(String appName) {
this.appName = appName;
}
public void setAppId(String appId) {
try {
this.appId = Integer.parseInt(appId);
this.initialized = true;
} catch (NumberFormatException e) {
LimeLog.warning("Malformed app ID: "+appId);
}
}
public void setAppId(int appId) {
this.appId = appId;
this.initialized = true;
}
private String appName = "";
private int appId;
private boolean initialized;
private boolean hdrSupported;
public NvApp() {}
public NvApp(String appName) {
this.appName = appName;
}
public NvApp(String appName, int appId, boolean hdrSupported) {
this.appName = appName;
this.appId = appId;
this.hdrSupported = hdrSupported;
this.initialized = true;
}
public void setAppName(String appName) {
this.appName = appName;
}
public void setAppId(String appId) {
try {
this.appId = Integer.parseInt(appId);
this.initialized = true;
} catch (NumberFormatException e) {
LimeLog.warning("Malformed app ID: "+appId);
}
}
public void setAppId(int appId) {
this.appId = appId;
this.initialized = true;
}
public void setHdrSupported(boolean hdrSupported) {
this.hdrSupported = hdrSupported;
}
public String getAppName() {
return this.appName;
}
public int getAppId() {
return this.appId;
}
public void setHdrSupported(boolean hdrSupported) {
this.hdrSupported = hdrSupported;
}
public String getAppName() {
return this.appName;
}
public int getAppId() {
return this.appId;
}
public boolean isHdrSupported() {
return this.hdrSupported;
}
public boolean isInitialized() {
return this.initialized;
}
public boolean isHdrSupported() {
return this.hdrSupported;
}
public boolean isInitialized() {
return this.initialized;
}
}
File diff suppressed because it is too large Load Diff
@@ -18,323 +18,324 @@ import java.util.Random;
public class PairingManager {
private NvHTTP http;
private PrivateKey pk;
private X509Certificate cert;
private SecretKey aesKey;
private byte[] pemCertBytes;
private NvHTTP http;
private PrivateKey pk;
private X509Certificate cert;
private SecretKey aesKey;
private byte[] pemCertBytes;
private X509Certificate serverCert;
public enum PairState {
NOT_PAIRED,
PAIRED,
PIN_WRONG,
FAILED,
ALREADY_IN_PROGRESS
}
public PairingManager(NvHTTP http, LimelightCryptoProvider cryptoProvider) {
this.http = http;
this.cert = cryptoProvider.getClientCertificate();
this.pemCertBytes = cryptoProvider.getPemEncodedClientCertificate();
this.pk = cryptoProvider.getClientPrivateKey();
}
final private static char[] hexArray = "0123456789ABCDEF".toCharArray();
private static String bytesToHex(byte[] bytes) {
char[] hexChars = new char[bytes.length * 2];
for ( int j = 0; j < bytes.length; j++ ) {
int v = bytes[j] & 0xFF;
hexChars[j * 2] = hexArray[v >>> 4];
hexChars[j * 2 + 1] = hexArray[v & 0x0F];
}
return new String(hexChars);
}
private static byte[] hexToBytes(String s) {
int len = s.length();
byte[] data = new byte[len / 2];
for (int i = 0; i < len; i += 2) {
data[i / 2] = (byte) ((Character.digit(s.charAt(i), 16) << 4)
+ Character.digit(s.charAt(i+1), 16));
}
return data;
}
private X509Certificate extractPlainCert(String text) throws XmlPullParserException, IOException
{
String certText = NvHTTP.getXmlString(text, "plaincert");
if (certText != null) {
byte[] certBytes = hexToBytes(certText);
private X509Certificate serverCert;
public enum PairState {
NOT_PAIRED,
PAIRED,
PIN_WRONG,
FAILED,
ALREADY_IN_PROGRESS
}
public PairingManager(NvHTTP http, LimelightCryptoProvider cryptoProvider) {
this.http = http;
this.cert = cryptoProvider.getClientCertificate();
this.pemCertBytes = cryptoProvider.getPemEncodedClientCertificate();
this.pk = cryptoProvider.getClientPrivateKey();
}
final private static char[] hexArray = "0123456789ABCDEF".toCharArray();
private static String bytesToHex(byte[] bytes) {
char[] hexChars = new char[bytes.length * 2];
for ( int j = 0; j < bytes.length; j++ ) {
int v = bytes[j] & 0xFF;
hexChars[j * 2] = hexArray[v >>> 4];
hexChars[j * 2 + 1] = hexArray[v & 0x0F];
}
return new String(hexChars);
}
private static byte[] hexToBytes(String s) {
int len = s.length();
byte[] data = new byte[len / 2];
for (int i = 0; i < len; i += 2) {
data[i / 2] = (byte) ((Character.digit(s.charAt(i), 16) << 4)
+ Character.digit(s.charAt(i+1), 16));
}
return data;
}
private X509Certificate extractPlainCert(String text) throws XmlPullParserException, IOException
{
String certText = NvHTTP.getXmlString(text, "plaincert");
if (certText != null) {
byte[] certBytes = hexToBytes(certText);
try {
CertificateFactory cf = CertificateFactory.getInstance("X.509");
return (X509Certificate)cf.generateCertificate(new ByteArrayInputStream(certBytes));
} catch (CertificateException e) {
e.printStackTrace();
return null;
}
}
else {
return null;
}
}
private byte[] generateRandomBytes(int length)
{
byte[] rand = new byte[length];
new SecureRandom().nextBytes(rand);
return rand;
}
private static byte[] saltPin(byte[] salt, String pin) throws UnsupportedEncodingException {
byte[] saltedPin = new byte[salt.length + pin.length()];
System.arraycopy(salt, 0, saltedPin, 0, salt.length);
System.arraycopy(pin.getBytes("UTF-8"), 0, saltedPin, salt.length, pin.length());
return saltedPin;
}
private static boolean verifySignature(byte[] data, byte[] signature, Certificate cert) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
sig.initVerify(cert.getPublicKey());
sig.update(data);
return sig.verify(signature);
} catch (NoSuchAlgorithmException | SignatureException | InvalidKeyException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] signData(byte[] data, PrivateKey key) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
sig.initSign(key);
sig.update(data);
byte[] signature = new byte[256];
sig.sign(signature, 0, signature.length);
return signature;
} catch (NoSuchAlgorithmException | SignatureException | InvalidKeyException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] decryptAes(byte[] encryptedData, SecretKey secretKey) {
try {
Cipher cipher = Cipher.getInstance("AES/ECB/NoPadding");
int blockRoundedSize = ((encryptedData.length + 15) / 16) * 16;
byte[] blockRoundedEncrypted = Arrays.copyOf(encryptedData, blockRoundedSize);
byte[] fullDecrypted = new byte[blockRoundedSize];
try {
CertificateFactory cf = CertificateFactory.getInstance("X.509");
return (X509Certificate)cf.generateCertificate(new ByteArrayInputStream(certBytes));
} catch (CertificateException e) {
e.printStackTrace();
return null;
}
}
else {
return null;
}
}
private byte[] generateRandomBytes(int length)
{
byte[] rand = new byte[length];
new SecureRandom().nextBytes(rand);
return rand;
}
private static byte[] saltPin(byte[] salt, String pin) throws UnsupportedEncodingException {
byte[] saltedPin = new byte[salt.length + pin.length()];
System.arraycopy(salt, 0, saltedPin, 0, salt.length);
System.arraycopy(pin.getBytes("UTF-8"), 0, saltedPin, salt.length, pin.length());
return saltedPin;
}
private static boolean verifySignature(byte[] data, byte[] signature, Certificate cert) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
sig.initVerify(cert.getPublicKey());
sig.update(data);
return sig.verify(signature);
} catch (NoSuchAlgorithmException | SignatureException | InvalidKeyException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] signData(byte[] data, PrivateKey key) {
try {
Signature sig = Signature.getInstance("SHA256withRSA");
sig.initSign(key);
sig.update(data);
byte[] signature = new byte[256];
sig.sign(signature, 0, signature.length);
return signature;
} catch (NoSuchAlgorithmException | SignatureException | InvalidKeyException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] decryptAes(byte[] encryptedData, SecretKey secretKey) {
try {
Cipher cipher = Cipher.getInstance("AES/ECB/NoPadding");
int blockRoundedSize = ((encryptedData.length + 15) / 16) * 16;
byte[] blockRoundedEncrypted = Arrays.copyOf(encryptedData, blockRoundedSize);
byte[] fullDecrypted = new byte[blockRoundedSize];
cipher.init(Cipher.DECRYPT_MODE, secretKey);
cipher.doFinal(blockRoundedEncrypted, 0,
blockRoundedSize, fullDecrypted);
return fullDecrypted;
} catch (GeneralSecurityException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] encryptAes(byte[] data, SecretKey secretKey) {
try {
Cipher cipher = Cipher.getInstance("AES/ECB/NoPadding");
int blockRoundedSize = ((data.length + 15) / 16) * 16;
byte[] blockRoundedData = Arrays.copyOf(data, blockRoundedSize);
cipher.init(Cipher.DECRYPT_MODE, secretKey);
cipher.doFinal(blockRoundedEncrypted, 0,
blockRoundedSize, fullDecrypted);
return fullDecrypted;
} catch (GeneralSecurityException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static byte[] encryptAes(byte[] data, SecretKey secretKey) {
try {
Cipher cipher = Cipher.getInstance("AES/ECB/NoPadding");
int blockRoundedSize = ((data.length + 15) / 16) * 16;
byte[] blockRoundedData = Arrays.copyOf(data, blockRoundedSize);
cipher.init(Cipher.ENCRYPT_MODE, secretKey);
return cipher.doFinal(blockRoundedData);
} catch (GeneralSecurityException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static SecretKey generateAesKey(PairingHashAlgorithm hashAlgo, byte[] keyData) {
byte[] aesTruncated = Arrays.copyOf(hashAlgo.hashData(keyData), 16);
return new SecretKeySpec(aesTruncated, "AES");
}
private static byte[] concatBytes(byte[] a, byte[] b) {
byte[] c = new byte[a.length + b.length];
System.arraycopy(a, 0, c, 0, a.length);
System.arraycopy(b, 0, c, a.length, b.length);
return c;
}
public static String generatePinString() {
Random r = new Random();
return String.format((Locale)null, "%d%d%d%d",
r.nextInt(10), r.nextInt(10),
r.nextInt(10), r.nextInt(10));
}
cipher.init(Cipher.ENCRYPT_MODE, secretKey);
return cipher.doFinal(blockRoundedData);
} catch (GeneralSecurityException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
private static SecretKey generateAesKey(PairingHashAlgorithm hashAlgo, byte[] keyData) {
byte[] aesTruncated = Arrays.copyOf(hashAlgo.hashData(keyData), 16);
return new SecretKeySpec(aesTruncated, "AES");
}
private static byte[] concatBytes(byte[] a, byte[] b) {
byte[] c = new byte[a.length + b.length];
System.arraycopy(a, 0, c, 0, a.length);
System.arraycopy(b, 0, c, a.length, b.length);
return c;
}
public static String generatePinString() {
Random r = new Random();
return String.format((Locale)null, "%d%d%d%d",
r.nextInt(10), r.nextInt(10),
r.nextInt(10), r.nextInt(10));
}
public X509Certificate getPairedCert() {
return serverCert;
}
public PairState pair(String serverInfo, String pin) throws IOException, XmlPullParserException {
PairingHashAlgorithm hashAlgo;
public X509Certificate getPairedCert() {
return serverCert;
}
public PairState pair(String serverInfo, String pin) throws IOException, XmlPullParserException {
PairingHashAlgorithm hashAlgo;
int serverMajorVersion = http.getServerMajorVersion(serverInfo);
LimeLog.info("Pairing with server generation: "+serverMajorVersion);
if (serverMajorVersion >= 7) {
// Gen 7+ uses SHA-256 hashing
hashAlgo = new Sha256PairingHash();
}
else {
// Prior to Gen 7, SHA-1 is used
hashAlgo = new Sha1PairingHash();
}
// Generate a salt for hashing the PIN
byte[] salt = generateRandomBytes(16);
int serverMajorVersion = http.getServerMajorVersion(serverInfo);
LimeLog.info("Pairing with server generation: "+serverMajorVersion);
if (serverMajorVersion >= 7) {
// Gen 7+ uses SHA-256 hashing
hashAlgo = new Sha256PairingHash();
}
else {
// Prior to Gen 7, SHA-1 is used
hashAlgo = new Sha1PairingHash();
}
// Generate a salt for hashing the PIN
byte[] salt = generateRandomBytes(16);
// Combine the salt and pin, then create an AES key from them
byte[] saltAndPin = saltPin(salt, pin);
aesKey = generateAesKey(hashAlgo, saltAndPin);
// Send the salt and get the server cert. This doesn't have a read timeout
// because the user must enter the PIN before the server responds
String getCert = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&phrase=getservercert&salt="+
bytesToHex(salt)+"&clientcert="+bytesToHex(pemCertBytes),
false);
if (!NvHTTP.getXmlString(getCert, "paired").equals("1")) {
return PairState.FAILED;
}
// Combine the salt and pin, then create an AES key from them
byte[] saltAndPin = saltPin(salt, pin);
aesKey = generateAesKey(hashAlgo, saltAndPin);
// Send the salt and get the server cert. This doesn't have a read timeout
// because the user must enter the PIN before the server responds
String getCert = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&phrase=getservercert&salt="+
bytesToHex(salt)+"&clientcert="+bytesToHex(pemCertBytes),
false);
if (!NvHTTP.getXmlString(getCert, "paired").equals("1")) {
return PairState.FAILED;
}
// Save this cert for retrieval later
serverCert = extractPlainCert(getCert);
if (serverCert == null) {
// Attempting to pair while another device is pairing will cause GFE
// to give an empty cert in the response.
return PairState.ALREADY_IN_PROGRESS;
}
// Save this cert for retrieval later
serverCert = extractPlainCert(getCert);
if (serverCert == null) {
// Attempting to pair while another device is pairing will cause GFE
// to give an empty cert in the response.
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.ALREADY_IN_PROGRESS;
}
// Require this cert for TLS to this host
http.setServerCert(serverCert);
// Generate a random challenge and encrypt it with our AES key
byte[] randomChallenge = generateRandomBytes(16);
byte[] encryptedChallenge = encryptAes(randomChallenge, aesKey);
// Send the encrypted challenge to the server
String challengeResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&clientchallenge="+bytesToHex(encryptedChallenge),
true);
if (!NvHTTP.getXmlString(challengeResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Decode the server's response and subsequent challenge
byte[] encServerChallengeResponse = hexToBytes(NvHTTP.getXmlString(challengeResp, "challengeresponse"));
byte[] decServerChallengeResponse = decryptAes(encServerChallengeResponse, aesKey);
byte[] serverResponse = Arrays.copyOfRange(decServerChallengeResponse, 0, hashAlgo.getHashLength());
byte[] serverChallenge = Arrays.copyOfRange(decServerChallengeResponse, hashAlgo.getHashLength(), hashAlgo.getHashLength() + 16);
// Using another 16 bytes secret, compute a challenge response hash using the secret, our cert sig, and the challenge
byte[] clientSecret = generateRandomBytes(16);
byte[] challengeRespHash = hashAlgo.hashData(concatBytes(concatBytes(serverChallenge, cert.getSignature()), clientSecret));
byte[] challengeRespEncrypted = encryptAes(challengeRespHash, aesKey);
String secretResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&serverchallengeresp="+bytesToHex(challengeRespEncrypted),
true);
if (!NvHTTP.getXmlString(secretResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Get the server's signed secret
byte[] serverSecretResp = hexToBytes(NvHTTP.getXmlString(secretResp, "pairingsecret"));
byte[] serverSecret = Arrays.copyOfRange(serverSecretResp, 0, 16);
byte[] serverSignature = Arrays.copyOfRange(serverSecretResp, 16, 272);
// Require this cert for TLS to this host
http.setServerCert(serverCert);
// Generate a random challenge and encrypt it with our AES key
byte[] randomChallenge = generateRandomBytes(16);
byte[] encryptedChallenge = encryptAes(randomChallenge, aesKey);
// Send the encrypted challenge to the server
String challengeResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&clientchallenge="+bytesToHex(encryptedChallenge),
true);
if (!NvHTTP.getXmlString(challengeResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Decode the server's response and subsequent challenge
byte[] encServerChallengeResponse = hexToBytes(NvHTTP.getXmlString(challengeResp, "challengeresponse"));
byte[] decServerChallengeResponse = decryptAes(encServerChallengeResponse, aesKey);
byte[] serverResponse = Arrays.copyOfRange(decServerChallengeResponse, 0, hashAlgo.getHashLength());
byte[] serverChallenge = Arrays.copyOfRange(decServerChallengeResponse, hashAlgo.getHashLength(), hashAlgo.getHashLength() + 16);
// Using another 16 bytes secret, compute a challenge response hash using the secret, our cert sig, and the challenge
byte[] clientSecret = generateRandomBytes(16);
byte[] challengeRespHash = hashAlgo.hashData(concatBytes(concatBytes(serverChallenge, cert.getSignature()), clientSecret));
byte[] challengeRespEncrypted = encryptAes(challengeRespHash, aesKey);
String secretResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&serverchallengeresp="+bytesToHex(challengeRespEncrypted),
true);
if (!NvHTTP.getXmlString(secretResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Get the server's signed secret
byte[] serverSecretResp = hexToBytes(NvHTTP.getXmlString(secretResp, "pairingsecret"));
byte[] serverSecret = Arrays.copyOfRange(serverSecretResp, 0, 16);
byte[] serverSignature = Arrays.copyOfRange(serverSecretResp, 16, 272);
// Ensure the authenticity of the data
if (!verifySignature(serverSecret, serverSignature, serverCert)) {
// Cancel the pairing process
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
// Looks like a MITM
return PairState.FAILED;
}
// Ensure the server challenge matched what we expected (aka the PIN was correct)
byte[] serverChallengeRespHash = hashAlgo.hashData(concatBytes(concatBytes(randomChallenge, serverCert.getSignature()), serverSecret));
if (!Arrays.equals(serverChallengeRespHash, serverResponse)) {
// Cancel the pairing process
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
// Probably got the wrong PIN
return PairState.PIN_WRONG;
}
// Send the server our signed secret
byte[] clientPairingSecret = concatBytes(clientSecret, signData(clientSecret, pk));
String clientSecretResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&clientpairingsecret="+bytesToHex(clientPairingSecret),
true);
if (!NvHTTP.getXmlString(clientSecretResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Do the initial challenge (seems neccessary for us to show as paired)
String pairChallenge = http.openHttpConnectionToString(http.baseUrlHttps +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&phrase=pairchallenge", true);
if (!NvHTTP.getXmlString(pairChallenge, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Ensure the authenticity of the data
if (!verifySignature(serverSecret, serverSignature, serverCert)) {
// Cancel the pairing process
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
// Looks like a MITM
return PairState.FAILED;
}
// Ensure the server challenge matched what we expected (aka the PIN was correct)
byte[] serverChallengeRespHash = hashAlgo.hashData(concatBytes(concatBytes(randomChallenge, serverCert.getSignature()), serverSecret));
if (!Arrays.equals(serverChallengeRespHash, serverResponse)) {
// Cancel the pairing process
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
// Probably got the wrong PIN
return PairState.PIN_WRONG;
}
// Send the server our signed secret
byte[] clientPairingSecret = concatBytes(clientSecret, signData(clientSecret, pk));
String clientSecretResp = http.openHttpConnectionToString(http.baseUrlHttp +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&clientpairingsecret="+bytesToHex(clientPairingSecret),
true);
if (!NvHTTP.getXmlString(clientSecretResp, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
// Do the initial challenge (seems neccessary for us to show as paired)
String pairChallenge = http.openHttpConnectionToString(http.baseUrlHttps +
"/pair?"+http.buildUniqueIdUuidString()+"&devicename=roth&updateState=1&phrase=pairchallenge", true);
if (!NvHTTP.getXmlString(pairChallenge, "paired").equals("1")) {
http.openHttpConnectionToString(http.baseUrlHttp + "/unpair?"+http.buildUniqueIdUuidString(), true);
return PairState.FAILED;
}
return PairState.PAIRED;
}
private interface PairingHashAlgorithm {
int getHashLength();
byte[] hashData(byte[] data);
}
private static class Sha1PairingHash implements PairingHashAlgorithm {
public int getHashLength() {
return 20;
}
public byte[] hashData(byte[] data) {
try {
MessageDigest md = MessageDigest.getInstance("SHA-1");
return md.digest(data);
}
catch (NoSuchAlgorithmException e) {
// Shouldn't ever happen
e.printStackTrace();
return null;
}
}
}
private static class Sha256PairingHash implements PairingHashAlgorithm {
public int getHashLength() {
return 32;
}
public byte[] hashData(byte[] data) {
try {
MessageDigest md = MessageDigest.getInstance("SHA-256");
return md.digest(data);
}
catch (NoSuchAlgorithmException e) {
// Shouldn't ever happen
e.printStackTrace();
return null;
}
}
}
return PairState.PAIRED;
}
private interface PairingHashAlgorithm {
int getHashLength();
byte[] hashData(byte[] data);
}
private static class Sha1PairingHash implements PairingHashAlgorithm {
public int getHashLength() {
return 20;
}
public byte[] hashData(byte[] data) {
try {
MessageDigest md = MessageDigest.getInstance("SHA-1");
return md.digest(data);
}
catch (NoSuchAlgorithmException e) {
// Shouldn't ever happen
e.printStackTrace();
return null;
}
}
}
private static class Sha256PairingHash implements PairingHashAlgorithm {
public int getHashLength() {
return 32;
}
public byte[] hashData(byte[] data) {
try {
MessageDigest md = MessageDigest.getInstance("SHA-256");
return md.digest(data);
}
catch (NoSuchAlgorithmException e) {
// Shouldn't ever happen
e.printStackTrace();
return null;
}
}
}
}
@@ -1,19 +1,19 @@
package com.limelight.nvstream.input;
public class ControllerPacket {
public static final short A_FLAG = 0x1000;
public static final short B_FLAG = 0x2000;
public static final short X_FLAG = 0x4000;
public static final short Y_FLAG = (short)0x8000;
public static final short UP_FLAG = 0x0001;
public static final short DOWN_FLAG = 0x0002;
public static final short LEFT_FLAG = 0x0004;
public static final short RIGHT_FLAG = 0x0008;
public static final short LB_FLAG = 0x0100;
public static final short RB_FLAG = 0x0200;
public static final short PLAY_FLAG = 0x0010;
public static final short BACK_FLAG = 0x0020;
public static final short LS_CLK_FLAG = 0x0040;
public static final short RS_CLK_FLAG = 0x0080;
public static final short SPECIAL_BUTTON_FLAG = 0x0400;
public static final short A_FLAG = 0x1000;
public static final short B_FLAG = 0x2000;
public static final short X_FLAG = 0x4000;
public static final short Y_FLAG = (short)0x8000;
public static final short UP_FLAG = 0x0001;
public static final short DOWN_FLAG = 0x0002;
public static final short LEFT_FLAG = 0x0004;
public static final short RIGHT_FLAG = 0x0008;
public static final short LB_FLAG = 0x0100;
public static final short RB_FLAG = 0x0200;
public static final short PLAY_FLAG = 0x0010;
public static final short BACK_FLAG = 0x0020;
public static final short LS_CLK_FLAG = 0x0040;
public static final short RS_CLK_FLAG = 0x0080;
public static final short SPECIAL_BUTTON_FLAG = 0x0400;
}
@@ -1,10 +1,10 @@
package com.limelight.nvstream.input;
public class KeyboardPacket {
public static final byte KEY_DOWN = 0x03;
public static final byte KEY_UP = 0x04;
public static final byte KEY_DOWN = 0x03;
public static final byte KEY_UP = 0x04;
public static final byte MODIFIER_SHIFT = 0x01;
public static final byte MODIFIER_CTRL = 0x02;
public static final byte MODIFIER_ALT = 0x04;
public static final byte MODIFIER_SHIFT = 0x01;
public static final byte MODIFIER_CTRL = 0x02;
public static final byte MODIFIER_ALT = 0x04;
}
@@ -1,12 +1,12 @@
package com.limelight.nvstream.input;
public class MouseButtonPacket {
public static final byte PRESS_EVENT = 0x07;
public static final byte RELEASE_EVENT = 0x08;
public static final byte BUTTON_LEFT = 0x01;
public static final byte BUTTON_MIDDLE = 0x02;
public static final byte BUTTON_RIGHT = 0x03;
public static final byte BUTTON_X1 = 0x04;
public static final byte BUTTON_X2 = 0x05;
public static final byte PRESS_EVENT = 0x07;
public static final byte RELEASE_EVENT = 0x08;
public static final byte BUTTON_LEFT = 0x01;
public static final byte BUTTON_MIDDLE = 0x02;
public static final byte BUTTON_RIGHT = 0x03;
public static final byte BUTTON_X1 = 0x04;
public static final byte BUTTON_X2 = 0x05;
}
@@ -84,9 +84,9 @@ public class MoonBridge {
}
}
public static int bridgeArInit(int audioConfiguration) {
public static int bridgeArInit(int audioConfiguration, int sampleRate, int samplesPerFrame) {
if (audioRenderer != null) {
return audioRenderer.setup(audioConfiguration);
return audioRenderer.setup(audioConfiguration, sampleRate, samplesPerFrame);
}
else {
return -1;
@@ -208,7 +208,7 @@ public class MoonBridge {
public static native String findExternalAddressIP4(String stunHostName, int stunPort);
public static native int getPendingAudioFrames();
public static native int getPendingAudioDuration();
public static native int getPendingVideoFrames();
@@ -4,62 +4,62 @@ import java.net.Inet6Address;
import java.net.InetAddress;
public class MdnsComputer {
private InetAddress localAddr;
private Inet6Address v6Addr;
private String name;
private InetAddress localAddr;
private Inet6Address v6Addr;
private String name;
public MdnsComputer(String name, InetAddress localAddress, Inet6Address v6Addr) {
this.name = name;
this.localAddr = localAddress;
this.v6Addr = v6Addr;
}
public MdnsComputer(String name, InetAddress localAddress, Inet6Address v6Addr) {
this.name = name;
this.localAddr = localAddress;
this.v6Addr = v6Addr;
}
public String getName() {
return name;
}
public String getName() {
return name;
}
public InetAddress getLocalAddress() {
return localAddr;
}
public InetAddress getLocalAddress() {
return localAddr;
}
public Inet6Address getIpv6Address() {
return v6Addr;
}
public Inet6Address getIpv6Address() {
return v6Addr;
}
@Override
public int hashCode() {
return name.hashCode();
}
@Override
public int hashCode() {
return name.hashCode();
}
@Override
public boolean equals(Object o) {
if (o instanceof MdnsComputer) {
MdnsComputer other = (MdnsComputer)o;
@Override
public boolean equals(Object o) {
if (o instanceof MdnsComputer) {
MdnsComputer other = (MdnsComputer)o;
if (!other.name.equals(name)) {
return false;
}
if (!other.name.equals(name)) {
return false;
}
if ((other.localAddr != null && localAddr == null) ||
(other.localAddr == null && localAddr != null) ||
(other.localAddr != null && !other.localAddr.equals(localAddr))) {
return false;
}
if ((other.localAddr != null && localAddr == null) ||
(other.localAddr == null && localAddr != null) ||
(other.localAddr != null && !other.localAddr.equals(localAddr))) {
return false;
}
if ((other.v6Addr != null && v6Addr == null) ||
(other.v6Addr == null && v6Addr != null) ||
(other.v6Addr != null && !other.v6Addr.equals(v6Addr))) {
return false;
}
if ((other.v6Addr != null && v6Addr == null) ||
(other.v6Addr == null && v6Addr != null) ||
(other.v6Addr != null && !other.v6Addr.equals(v6Addr))) {
return false;
}
return true;
}
return true;
}
return false;
}
return false;
}
@Override
public String toString() {
return "["+name+" - "+localAddr+" - "+v6Addr+"]";
}
@Override
public String toString() {
return "["+name+" - "+localAddr+" - "+v6Addr+"]";
}
}
@@ -21,388 +21,388 @@ import javax.jmdns.impl.NetworkTopologyDiscoveryImpl;
import com.limelight.LimeLog;
public class MdnsDiscoveryAgent implements ServiceListener {
public static final String SERVICE_TYPE = "_nvstream._tcp.local.";
private MdnsDiscoveryListener listener;
private Thread discoveryThread;
private HashMap<InetAddress, MdnsComputer> computers = new HashMap<InetAddress, MdnsComputer>();
private HashSet<String> pendingResolution = new HashSet<String>();
// The resolver factory's instance member has a static lifetime which
// means our ref count and listener must be static also.
private static int resolverRefCount = 0;
private static HashSet<ServiceListener> listeners = new HashSet<ServiceListener>();
private static ServiceListener nvstreamListener = new ServiceListener() {
@Override
public void serviceAdded(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceAdded(event);
}
}
public static final String SERVICE_TYPE = "_nvstream._tcp.local.";
private MdnsDiscoveryListener listener;
private Thread discoveryThread;
private HashMap<InetAddress, MdnsComputer> computers = new HashMap<InetAddress, MdnsComputer>();
private HashSet<String> pendingResolution = new HashSet<String>();
// The resolver factory's instance member has a static lifetime which
// means our ref count and listener must be static also.
private static int resolverRefCount = 0;
private static HashSet<ServiceListener> listeners = new HashSet<ServiceListener>();
private static ServiceListener nvstreamListener = new ServiceListener() {
@Override
public void serviceAdded(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceAdded(event);
}
}
@Override
public void serviceRemoved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceRemoved(event);
}
}
@Override
public void serviceRemoved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceRemoved(event);
}
}
@Override
public void serviceResolved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceResolved(event);
}
}
};
@Override
public void serviceResolved(ServiceEvent event) {
HashSet<ServiceListener> localListeners;
// Copy the listener set into a new set so we can invoke
// the callbacks without holding the listeners monitor the
// whole time.
synchronized (listeners) {
localListeners = new HashSet<ServiceListener>(listeners);
}
for (ServiceListener listener : localListeners) {
listener.serviceResolved(event);
}
}
};
public static class MyNetworkTopologyDiscovery extends NetworkTopologyDiscoveryImpl {
@Override
public boolean useInetAddress(NetworkInterface networkInterface, InetAddress interfaceAddress) {
// This is an copy of jmDNS's implementation, except we omit the multicast check, since
// it seems at least some devices lie about interfaces not supporting multicast when they really do.
try {
if (!networkInterface.isUp()) {
return false;
}
public static class MyNetworkTopologyDiscovery extends NetworkTopologyDiscoveryImpl {
@Override
public boolean useInetAddress(NetworkInterface networkInterface, InetAddress interfaceAddress) {
// This is an copy of jmDNS's implementation, except we omit the multicast check, since
// it seems at least some devices lie about interfaces not supporting multicast when they really do.
try {
if (!networkInterface.isUp()) {
return false;
}
/*
if (!networkInterface.supportsMulticast()) {
return false;
}
*/
/*
if (!networkInterface.supportsMulticast()) {
return false;
}
*/
if (networkInterface.isLoopback()) {
return false;
}
if (networkInterface.isLoopback()) {
return false;
}
return true;
} catch (Exception exception) {
return false;
}
}
};
return true;
} catch (Exception exception) {
return false;
}
}
};
static {
// Override jmDNS's default topology discovery class with ours
NetworkTopologyDiscovery.Factory.setClassDelegate(new NetworkTopologyDiscovery.Factory.ClassDelegate() {
@Override
public NetworkTopologyDiscovery newNetworkTopologyDiscovery() {
return new MyNetworkTopologyDiscovery();
}
});
}
static {
// Override jmDNS's default topology discovery class with ours
NetworkTopologyDiscovery.Factory.setClassDelegate(new NetworkTopologyDiscovery.Factory.ClassDelegate() {
@Override
public NetworkTopologyDiscovery newNetworkTopologyDiscovery() {
return new MyNetworkTopologyDiscovery();
}
});
}
private static JmmDNS referenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
JmmDNS instance = JmmDNS.Factory.getInstance();
if (++resolverRefCount == 1) {
// This will cause the listener to be invoked for known hosts immediately.
// JmDNS only supports one listener per service, so we have to do this here
// with a static listener.
instance.addServiceListener(SERVICE_TYPE, nvstreamListener);
}
return instance;
}
}
private static JmmDNS referenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
JmmDNS instance = JmmDNS.Factory.getInstance();
if (++resolverRefCount == 1) {
// This will cause the listener to be invoked for known hosts immediately.
// JmDNS only supports one listener per service, so we have to do this here
// with a static listener.
instance.addServiceListener(SERVICE_TYPE, nvstreamListener);
}
return instance;
}
}
private static void dereferenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
if (--resolverRefCount == 0) {
try {
JmmDNS.Factory.close();
} catch (IOException e) {}
}
}
}
private static void dereferenceResolver() {
synchronized (MdnsDiscoveryAgent.class) {
if (--resolverRefCount == 0) {
try {
JmmDNS.Factory.close();
} catch (IOException e) {}
}
}
}
public MdnsDiscoveryAgent(MdnsDiscoveryListener listener) {
this.listener = listener;
}
public MdnsDiscoveryAgent(MdnsDiscoveryListener listener) {
this.listener = listener;
}
private void handleResolvedServiceInfo(ServiceInfo info) {
synchronized (pendingResolution) {
pendingResolution.remove(info.getName());
}
private void handleResolvedServiceInfo(ServiceInfo info) {
synchronized (pendingResolution) {
pendingResolution.remove(info.getName());
}
try {
handleServiceInfo(info);
} catch (UnsupportedEncodingException e) {
// Invalid DNS response
LimeLog.info("mDNS: Invalid response for machine: "+info.getName());
return;
}
}
try {
handleServiceInfo(info);
} catch (UnsupportedEncodingException e) {
// Invalid DNS response
LimeLog.info("mDNS: Invalid response for machine: "+info.getName());
return;
}
}
private Inet6Address getLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress() || addr.isSiteLocalAddress()) {
return addr;
}
// fc00::/7 - ULAs
else if ((addr.getAddress()[0] & 0xfe) == 0xfc) {
return addr;
}
}
private Inet6Address getLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress() || addr.isSiteLocalAddress()) {
return addr;
}
// fc00::/7 - ULAs
else if ((addr.getAddress()[0] & 0xfe) == 0xfc) {
return addr;
}
}
return null;
}
return null;
}
private Inet6Address getLinkLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress()) {
LimeLog.info("Found link-local address: "+addr.getHostAddress());
return addr;
}
}
private Inet6Address getLinkLocalAddress(Inet6Address[] addresses) {
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress()) {
LimeLog.info("Found link-local address: "+addr.getHostAddress());
return addr;
}
}
return null;
}
return null;
}
private Inet6Address getBestIpv6Address(Inet6Address[] addresses) {
// First try to find a link local address, so we can match the interface identifier
// with a global address (this will work for SLAAC but not DHCPv6).
Inet6Address linkLocalAddr = getLinkLocalAddress(addresses);
private Inet6Address getBestIpv6Address(Inet6Address[] addresses) {
// First try to find a link local address, so we can match the interface identifier
// with a global address (this will work for SLAAC but not DHCPv6).
Inet6Address linkLocalAddr = getLinkLocalAddress(addresses);
// We will try once to match a SLAAC interface suffix, then
// pick the first matching address
for (int tries = 0; tries < 2; tries++) {
// We assume the addresses are already sorted in descending order
// of preference from Bonjour.
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress() || addr.isSiteLocalAddress() || addr.isLoopbackAddress()) {
// Link-local, site-local, and loopback aren't global
LimeLog.info("Ignoring non-global address: "+addr.getHostAddress());
continue;
}
// We will try once to match a SLAAC interface suffix, then
// pick the first matching address
for (int tries = 0; tries < 2; tries++) {
// We assume the addresses are already sorted in descending order
// of preference from Bonjour.
for (Inet6Address addr : addresses) {
if (addr.isLinkLocalAddress() || addr.isSiteLocalAddress() || addr.isLoopbackAddress()) {
// Link-local, site-local, and loopback aren't global
LimeLog.info("Ignoring non-global address: "+addr.getHostAddress());
continue;
}
byte[] addrBytes = addr.getAddress();
byte[] addrBytes = addr.getAddress();
// 2002::/16
if (addrBytes[0] == 0x20 && addrBytes[1] == 0x02) {
// 6to4 has horrible performance
LimeLog.info("Ignoring 6to4 address: "+addr.getHostAddress());
continue;
}
// 2001::/32
else if (addrBytes[0] == 0x20 && addrBytes[1] == 0x01 && addrBytes[2] == 0x00 && addrBytes[3] == 0x00) {
// Teredo also has horrible performance
LimeLog.info("Ignoring Teredo address: "+addr.getHostAddress());
continue;
}
// fc00::/7
else if ((addrBytes[0] & 0xfe) == 0xfc) {
// ULAs aren't global
LimeLog.info("Ignoring ULA: "+addr.getHostAddress());
continue;
}
// 2002::/16
if (addrBytes[0] == 0x20 && addrBytes[1] == 0x02) {
// 6to4 has horrible performance
LimeLog.info("Ignoring 6to4 address: "+addr.getHostAddress());
continue;
}
// 2001::/32
else if (addrBytes[0] == 0x20 && addrBytes[1] == 0x01 && addrBytes[2] == 0x00 && addrBytes[3] == 0x00) {
// Teredo also has horrible performance
LimeLog.info("Ignoring Teredo address: "+addr.getHostAddress());
continue;
}
// fc00::/7
else if ((addrBytes[0] & 0xfe) == 0xfc) {
// ULAs aren't global
LimeLog.info("Ignoring ULA: "+addr.getHostAddress());
continue;
}
// Compare the final 64-bit interface identifier and skip the address
// if it doesn't match our link-local address.
if (linkLocalAddr != null && tries == 0) {
boolean matched = true;
// Compare the final 64-bit interface identifier and skip the address
// if it doesn't match our link-local address.
if (linkLocalAddr != null && tries == 0) {
boolean matched = true;
for (int i = 8; i < 16; i++) {
if (linkLocalAddr.getAddress()[i] != addr.getAddress()[i]) {
matched = false;
break;
}
}
for (int i = 8; i < 16; i++) {
if (linkLocalAddr.getAddress()[i] != addr.getAddress()[i]) {
matched = false;
break;
}
}
if (!matched) {
LimeLog.info("Ignoring non-matching global address: "+addr.getHostAddress());
continue;
}
}
if (!matched) {
LimeLog.info("Ignoring non-matching global address: "+addr.getHostAddress());
continue;
}
}
return addr;
}
}
return addr;
}
}
return null;
}
return null;
}
private void handleServiceInfo(ServiceInfo info) throws UnsupportedEncodingException {
Inet4Address v4Addrs[] = info.getInet4Addresses();
Inet6Address v6Addrs[] = info.getInet6Addresses();
private void handleServiceInfo(ServiceInfo info) throws UnsupportedEncodingException {
Inet4Address v4Addrs[] = info.getInet4Addresses();
Inet6Address v6Addrs[] = info.getInet6Addresses();
LimeLog.info("mDNS: "+info.getName()+" has "+v4Addrs.length+" IPv4 addresses");
LimeLog.info("mDNS: "+info.getName()+" has "+v6Addrs.length+" IPv6 addresses");
LimeLog.info("mDNS: "+info.getName()+" has "+v4Addrs.length+" IPv4 addresses");
LimeLog.info("mDNS: "+info.getName()+" has "+v6Addrs.length+" IPv6 addresses");
Inet6Address v6GlobalAddr = getBestIpv6Address(v6Addrs);
Inet6Address v6GlobalAddr = getBestIpv6Address(v6Addrs);
// Add a computer object for each IPv4 address reported by the PC
for (Inet4Address v4Addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = new MdnsComputer(info.getName(), v4Addr, v6GlobalAddr);
if (computers.put(computer.getLocalAddress(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
// Add a computer object for each IPv4 address reported by the PC
for (Inet4Address v4Addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = new MdnsComputer(info.getName(), v4Addr, v6GlobalAddr);
if (computers.put(computer.getLocalAddress(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
// If there were no IPv4 addresses, use IPv6 for registration
if (v4Addrs.length == 0) {
Inet6Address v6LocalAddr = getLocalAddress(v6Addrs);
// If there were no IPv4 addresses, use IPv6 for registration
if (v4Addrs.length == 0) {
Inet6Address v6LocalAddr = getLocalAddress(v6Addrs);
if (v6LocalAddr != null || v6GlobalAddr != null) {
MdnsComputer computer = new MdnsComputer(info.getName(), v6LocalAddr, v6GlobalAddr);
if (computers.put(v6LocalAddr != null ?
computer.getLocalAddress() : computer.getIpv6Address(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
}
public void startDiscovery(final int discoveryIntervalMs) {
// Kill any existing discovery before starting a new one
stopDiscovery();
// Add our listener to the set
synchronized (listeners) {
listeners.add(MdnsDiscoveryAgent.this);
}
discoveryThread = new Thread() {
@Override
public void run() {
// This may result in listener callbacks so we must register
// our listener first.
JmmDNS resolver = referenceResolver();
try {
while (!Thread.interrupted()) {
// Start an mDNS request
resolver.requestServiceInfo(SERVICE_TYPE, null, discoveryIntervalMs);
// Run service resolution again for pending machines
ArrayList<String> pendingNames;
synchronized (pendingResolution) {
pendingNames = new ArrayList<String>(pendingResolution);
}
for (String name : pendingNames) {
LimeLog.info("mDNS: Retrying service resolution for machine: "+name);
ServiceInfo[] infos = resolver.getServiceInfos(SERVICE_TYPE, name, 500);
if (infos != null && infos.length != 0) {
LimeLog.info("mDNS: Resolved (retry) with "+infos.length+" service entries");
for (ServiceInfo svcinfo : infos) {
handleResolvedServiceInfo(svcinfo);
}
}
}
// Wait for the next polling interval
try {
Thread.sleep(discoveryIntervalMs);
} catch (InterruptedException e) {
break;
}
}
}
finally {
// Dereference the resolver
dereferenceResolver();
}
}
};
discoveryThread.setName("mDNS Discovery Thread");
discoveryThread.start();
}
public void stopDiscovery() {
// Remove our listener from the set
synchronized (listeners) {
listeners.remove(MdnsDiscoveryAgent.this);
}
// If there's already a running thread, interrupt it
if (discoveryThread != null) {
discoveryThread.interrupt();
discoveryThread = null;
}
}
public List<MdnsComputer> getComputerSet() {
synchronized (computers) {
return new ArrayList<MdnsComputer>(computers.values());
}
}
if (v6LocalAddr != null || v6GlobalAddr != null) {
MdnsComputer computer = new MdnsComputer(info.getName(), v6LocalAddr, v6GlobalAddr);
if (computers.put(v6LocalAddr != null ?
computer.getLocalAddress() : computer.getIpv6Address(), computer) == null) {
// This was a new entry
listener.notifyComputerAdded(computer);
}
}
}
}
public void startDiscovery(final int discoveryIntervalMs) {
// Kill any existing discovery before starting a new one
stopDiscovery();
// Add our listener to the set
synchronized (listeners) {
listeners.add(MdnsDiscoveryAgent.this);
}
discoveryThread = new Thread() {
@Override
public void run() {
// This may result in listener callbacks so we must register
// our listener first.
JmmDNS resolver = referenceResolver();
try {
while (!Thread.interrupted()) {
// Start an mDNS request
resolver.requestServiceInfo(SERVICE_TYPE, null, discoveryIntervalMs);
// Run service resolution again for pending machines
ArrayList<String> pendingNames;
synchronized (pendingResolution) {
pendingNames = new ArrayList<String>(pendingResolution);
}
for (String name : pendingNames) {
LimeLog.info("mDNS: Retrying service resolution for machine: "+name);
ServiceInfo[] infos = resolver.getServiceInfos(SERVICE_TYPE, name, 500);
if (infos != null && infos.length != 0) {
LimeLog.info("mDNS: Resolved (retry) with "+infos.length+" service entries");
for (ServiceInfo svcinfo : infos) {
handleResolvedServiceInfo(svcinfo);
}
}
}
// Wait for the next polling interval
try {
Thread.sleep(discoveryIntervalMs);
} catch (InterruptedException e) {
break;
}
}
}
finally {
// Dereference the resolver
dereferenceResolver();
}
}
};
discoveryThread.setName("mDNS Discovery Thread");
discoveryThread.start();
}
public void stopDiscovery() {
// Remove our listener from the set
synchronized (listeners) {
listeners.remove(MdnsDiscoveryAgent.this);
}
// If there's already a running thread, interrupt it
if (discoveryThread != null) {
discoveryThread.interrupt();
discoveryThread = null;
}
}
public List<MdnsComputer> getComputerSet() {
synchronized (computers) {
return new ArrayList<MdnsComputer>(computers.values());
}
}
@Override
public void serviceAdded(ServiceEvent event) {
LimeLog.info("mDNS: Machine appeared: "+event.getInfo().getName());
@Override
public void serviceAdded(ServiceEvent event) {
LimeLog.info("mDNS: Machine appeared: "+event.getInfo().getName());
ServiceInfo info = event.getDNS().getServiceInfo(SERVICE_TYPE, event.getInfo().getName(), 500);
if (info == null) {
// This machine is pending resolution
synchronized (pendingResolution) {
pendingResolution.add(event.getInfo().getName());
}
return;
}
LimeLog.info("mDNS: Resolved (blocking)");
handleResolvedServiceInfo(info);
}
ServiceInfo info = event.getDNS().getServiceInfo(SERVICE_TYPE, event.getInfo().getName(), 500);
if (info == null) {
// This machine is pending resolution
synchronized (pendingResolution) {
pendingResolution.add(event.getInfo().getName());
}
return;
}
LimeLog.info("mDNS: Resolved (blocking)");
handleResolvedServiceInfo(info);
}
@Override
public void serviceRemoved(ServiceEvent event) {
LimeLog.info("mDNS: Machine disappeared: "+event.getInfo().getName());
@Override
public void serviceRemoved(ServiceEvent event) {
LimeLog.info("mDNS: Machine disappeared: "+event.getInfo().getName());
Inet4Address v4Addrs[] = event.getInfo().getInet4Addresses();
for (Inet4Address addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
Inet4Address v4Addrs[] = event.getInfo().getInet4Addresses();
for (Inet4Address addr : v4Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
Inet6Address v6Addrs[] = event.getInfo().getInet6Addresses();
for (Inet6Address addr : v6Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
}
Inet6Address v6Addrs[] = event.getInfo().getInet6Addresses();
for (Inet6Address addr : v6Addrs) {
synchronized (computers) {
MdnsComputer computer = computers.remove(addr);
if (computer != null) {
listener.notifyComputerRemoved(computer);
break;
}
}
}
}
@Override
public void serviceResolved(ServiceEvent event) {
// We handle this synchronously
}
@Override
public void serviceResolved(ServiceEvent event) {
// We handle this synchronously
}
}
@@ -1,7 +1,7 @@
package com.limelight.nvstream.mdns;
public interface MdnsDiscoveryListener {
void notifyComputerAdded(MdnsComputer computer);
void notifyComputerRemoved(MdnsComputer computer);
void notifyDiscoveryFailure(Exception e);
void notifyComputerAdded(MdnsComputer computer);
void notifyComputerRemoved(MdnsComputer computer);
void notifyDiscoveryFailure(Exception e);
}
@@ -10,90 +10,90 @@ import com.limelight.LimeLog;
import com.limelight.nvstream.http.ComputerDetails;
public class WakeOnLanSender {
private static final int[] PORTS_TO_TRY = new int[] {
7, 9, // Standard WOL ports
47998, 47999, 48000, 48002, 48010 // Ports opened by GFE
};
public static void sendWolPacket(ComputerDetails computer) throws IOException {
DatagramSocket sock = new DatagramSocket(0);
byte[] payload = createWolPayload(computer);
IOException lastException = null;
boolean sentWolPacket = false;
private static final int[] PORTS_TO_TRY = new int[] {
7, 9, // Standard WOL ports
47998, 47999, 48000, 48002, 48010 // Ports opened by GFE
};
public static void sendWolPacket(ComputerDetails computer) throws IOException {
DatagramSocket sock = new DatagramSocket(0);
byte[] payload = createWolPayload(computer);
IOException lastException = null;
boolean sentWolPacket = false;
try {
// Try all resolved remote and local addresses and IPv4 broadcast address.
// The broadcast address is required to avoid stale ARP cache entries
// making the sleeping machine unreachable.
for (String unresolvedAddress : new String[] {
computer.localAddress, computer.remoteAddress, computer.manualAddress, computer.ipv6Address, "255.255.255.255"
}) {
try {
// Try all resolved remote and local addresses and IPv4 broadcast address.
// The broadcast address is required to avoid stale ARP cache entries
// making the sleeping machine unreachable.
for (String unresolvedAddress : new String[] {
computer.localAddress, computer.remoteAddress, computer.manualAddress, computer.ipv6Address, "255.255.255.255"
}) {
if (unresolvedAddress == null) {
continue;
}
try {
for (InetAddress resolvedAddress : InetAddress.getAllByName(unresolvedAddress)) {
// Try all the ports for each resolved address
for (int port : PORTS_TO_TRY) {
DatagramPacket dp = new DatagramPacket(payload, payload.length);
dp.setAddress(resolvedAddress);
dp.setPort(port);
sock.send(dp);
sentWolPacket = true;
}
}
} catch (IOException e) {
// We may have addresses that don't resolve on this subnet,
// but don't throw and exit the whole function if that happens.
// We'll throw it at the end if we didn't send a single packet.
e.printStackTrace();
lastException = e;
}
}
} finally {
sock.close();
}
try {
for (InetAddress resolvedAddress : InetAddress.getAllByName(unresolvedAddress)) {
// Try all the ports for each resolved address
for (int port : PORTS_TO_TRY) {
DatagramPacket dp = new DatagramPacket(payload, payload.length);
dp.setAddress(resolvedAddress);
dp.setPort(port);
sock.send(dp);
sentWolPacket = true;
}
}
} catch (IOException e) {
// We may have addresses that don't resolve on this subnet,
// but don't throw and exit the whole function if that happens.
// We'll throw it at the end if we didn't send a single packet.
e.printStackTrace();
lastException = e;
}
}
} finally {
sock.close();
}
// Propagate the DNS resolution exception if we didn't
// manage to get a single packet out to the host.
if (!sentWolPacket && lastException != null) {
throw lastException;
}
}
private static byte[] macStringToBytes(String macAddress) {
byte[] macBytes = new byte[6];
@SuppressWarnings("resource")
Scanner scan = new Scanner(macAddress).useDelimiter(":");
for (int i = 0; i < macBytes.length && scan.hasNext(); i++) {
try {
macBytes[i] = (byte) Integer.parseInt(scan.next(), 16);
} catch (NumberFormatException e) {
LimeLog.warning("Malformed MAC address: "+macAddress+" (index: "+i+")");
break;
}
}
scan.close();
return macBytes;
}
private static byte[] createWolPayload(ComputerDetails computer) {
byte[] payload = new byte[102];
byte[] macAddress = macStringToBytes(computer.macAddress);
int i;
// 6 bytes of FF
for (i = 0; i < 6; i++) {
payload[i] = (byte)0xFF;
}
// 16 repetitions of the MAC address
for (int j = 0; j < 16; j++) {
System.arraycopy(macAddress, 0, payload, i, macAddress.length);
i += macAddress.length;
}
return payload;
}
// Propagate the DNS resolution exception if we didn't
// manage to get a single packet out to the host.
if (!sentWolPacket && lastException != null) {
throw lastException;
}
}
private static byte[] macStringToBytes(String macAddress) {
byte[] macBytes = new byte[6];
@SuppressWarnings("resource")
Scanner scan = new Scanner(macAddress).useDelimiter(":");
for (int i = 0; i < macBytes.length && scan.hasNext(); i++) {
try {
macBytes[i] = (byte) Integer.parseInt(scan.next(), 16);
} catch (NumberFormatException e) {
LimeLog.warning("Malformed MAC address: "+macAddress+" (index: "+i+")");
break;
}
}
scan.close();
return macBytes;
}
private static byte[] createWolPayload(ComputerDetails computer) {
byte[] payload = new byte[102];
byte[] macAddress = macStringToBytes(computer.macAddress);
int i;
// 6 bytes of FF
for (i = 0; i < 6; i++) {
payload[i] = (byte)0xFF;
}
// 16 repetitions of the MAC address
for (int j = 0; j < 16; j++) {
System.arraycopy(macAddress, 0, payload, i, macAddress.length);
i += macAddress.length;
}
return payload;
}
}
@@ -0,0 +1,32 @@
package com.limelight.utils;
import android.content.Context;
import android.net.ConnectivityManager;
import android.net.Network;
import android.net.NetworkCapabilities;
import android.net.NetworkInfo;
import android.os.Build;
public class NetHelper {
public static boolean isActiveNetworkVpn(Context context) {
ConnectivityManager connMgr = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Network activeNetwork = connMgr.getActiveNetwork();
if (activeNetwork != null) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(activeNetwork);
if (netCaps != null) {
return netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN) ||
!netCaps.hasCapability(NetworkCapabilities.NET_CAPABILITY_NOT_VPN);
}
}
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
NetworkInfo activeNetworkInfo = connMgr.getActiveNetworkInfo();
if (activeNetworkInfo != null) {
return activeNetworkInfo.getType() == ConnectivityManager.TYPE_VPN;
}
}
return false;
}
}
@@ -1,47 +1,47 @@
package com.limelight.utils;
public class Vector2d {
private float x;
private float y;
private double magnitude;
public static final Vector2d ZERO = new Vector2d();
public Vector2d() {
initialize(0, 0);
}
public void initialize(float x, float y) {
this.x = x;
this.y = y;
this.magnitude = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2));
}
public double getMagnitude() {
return magnitude;
}
public void getNormalized(Vector2d vector) {
vector.initialize((float)(x / magnitude), (float)(y / magnitude));
}
public void scalarMultiply(double factor) {
initialize((float)(x * factor), (float)(y * factor));
}
public void setX(float x) {
initialize(x, this.y);
}
public void setY(float y) {
initialize(this.x, y);
}
public float getX() {
return x;
}
public float getY() {
return y;
}
private float x;
private float y;
private double magnitude;
public static final Vector2d ZERO = new Vector2d();
public Vector2d() {
initialize(0, 0);
}
public void initialize(float x, float y) {
this.x = x;
this.y = y;
this.magnitude = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2));
}
public double getMagnitude() {
return magnitude;
}
public void getNormalized(Vector2d vector) {
vector.initialize((float)(x / magnitude), (float)(y / magnitude));
}
public void scalarMultiply(double factor) {
initialize((float)(x * factor), (float)(y * factor));
}
public void setX(float x) {
initialize(x, this.y);
}
public void setY(float y) {
initialize(this.x, y);
}
public float getX() {
return x;
}
public float getY() {
return y;
}
}
+3 -2
View File
@@ -80,7 +80,7 @@ Java_com_limelight_nvstream_jni_MoonBridge_init(JNIEnv *env, jclass clazz) {
BridgeDrStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrStop", "()V");
BridgeDrCleanupMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrCleanup", "()V");
BridgeDrSubmitDecodeUnitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeDrSubmitDecodeUnit", "([BIIIJ)I");
BridgeArInitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArInit", "(I)I");
BridgeArInitMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArInit", "(III)I");
BridgeArStartMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStart", "()V");
BridgeArStopMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArStop", "()V");
BridgeArCleanupMethod = (*env)->GetStaticMethodID(env, clazz, "bridgeArCleanup", "()V");
@@ -206,7 +206,7 @@ int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusCon
return -1;
}
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeArInitMethod, audioConfiguration);
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeArInitMethod, audioConfiguration, opusConfig->sampleRate, opusConfig->samplesPerFrame);
if ((*env)->ExceptionCheck(env)) {
err = -1;
}
@@ -382,6 +382,7 @@ static AUDIO_RENDERER_CALLBACKS BridgeAudioRendererCallbacks = {
.stop = BridgeArStop,
.cleanup = BridgeArCleanup,
.decodeAndPlaySample = BridgeArDecodeAndPlaySample,
.capabilities = CAPABILITY_SUPPORTS_ARBITRARY_AUDIO_DURATION
};
static CONNECTION_LISTENER_CALLBACKS BridgeConnListenerCallbacks = {
+2 -2
View File
@@ -83,8 +83,8 @@ Java_com_limelight_nvstream_jni_MoonBridge_findExternalAddressIP4(JNIEnv *env, j
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_jni_MoonBridge_getPendingAudioFrames(JNIEnv *env, jclass clazz) {
return LiGetPendingAudioFrames();
Java_com_limelight_nvstream_jni_MoonBridge_getPendingAudioDuration(JNIEnv *env, jclass clazz) {
return LiGetPendingAudioDuration();
}
JNIEXPORT jint JNICALL
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After

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+8 -8
View File
@@ -8,14 +8,6 @@
android:layout_centerHorizontal="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="75dp"
android:layout_height="75dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
@@ -24,6 +16,14 @@
android:layout_width="150dp"
android:layout_height="175dp">
</ImageView>
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="75dp"
android:layout_height="75dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
@@ -8,14 +8,6 @@
android:layout_centerHorizontal="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="50dp"
android:layout_height="50dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
@@ -24,6 +16,14 @@
android:layout_width="100dp"
android:layout_height="117dp">
</ImageView>
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="50dp"
android:layout_height="50dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string-array name="decoder_names">
<item>Decoder automatisch auswählen</item>
<item>Software Decodierung erzwingen</item>
<item>Hardware Decodierung erzwingen</item>
</string-array>
<string-array name="video_format_names">
<item>Verwende H.265 so fern stabile Unterstützung vorhanden ist</item>
<item>Immer H.265 verwenden (könnte Crashes verursachen)</item>
<item>Nie H.265 verwenden</item>
</string-array>
</resources>
+190
View File
@@ -0,0 +1,190 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Shortcut strings -->
<string name="scut_deleted_pc">PC gelöscht</string>
<string name="scut_not_paired">PC nicht verbunden</string>
<string name="scut_pc_not_found">PC nicht gefunden</string>
<string name="scut_invalid_uuid">Angegebener PC ist unzulässig</string>
<string name="scut_invalid_app_id">Angegebene App ist unzulässig</string>
<!-- Help strings -->
<string name="help_loading_title">Hilfsanzeige</string>
<string name="help_loading_msg">Lade Hilfesanzeige…</string>
<!-- PC view menu entries -->
<string name="pcview_menu_app_list">Spiele List anzeigen</string>
<string name="pcview_menu_pair_pc">Mit PC verbinden</string>
<string name="pcview_menu_unpair_pc">Verbindung beenden</string>
<string name="pcview_menu_send_wol">Wake-On-LAN Anfrage senden</string>
<string name="pcview_menu_delete_pc">PC löschen</string>
<string name="pcview_menu_details">Details anzeigen</string>
<!-- Pair messages -->
<string name="pairing">Verbinden…</string>
<string name="pair_pc_offline">Computer ist offline</string>
<string name="pair_pc_ingame">Am Computer ist bereits ein Spiel aktiv. Sie müssen das Spiel beenden bevor sie sich koppeln können.</string>
<string name="pair_pairing_title">Verbinden</string>
<string name="pair_pairing_msg">Bitte geben sie folgenden PIN auf ihrem PC ein:</string>
<string name="pair_incorrect_pin">PIN inkorrekt</string>
<string name="pair_fail">Verbindung fehlgeschlagen</string>
<string name="pair_already_in_progress">Verbindungsaufbau rebreits im gange</string>
<!-- WOL messages -->
<string name="wol_pc_online">Computer ist online</string>
<string name="wol_no_mac">PC konnte nicht geweckt werden, da GFE keine MAC-Adresse gesendet hat.</string>
<string name="wol_waking_pc">PC wird geweckt…</string>
<string name="wol_waking_msg">Es kann einige Momente dauert ihren PC zu wecken.
Sollte dies fehlschlagen stellen sie bitte sicher, dass Wake-On-LAN korrekt konfiguriert ist.
</string>
<string name="wol_fail">Sender der Wake-On-LAN Pakete ist fehlgeschlagen</string>
<!-- Unpair messages -->
<string name="unpairing">Trenne Verbindung…</string>
<string name="unpair_success">Verbindung erfolgreich getrennt</string>
<string name="unpair_fail">Trennung der Verbindung fehlgeschlagen</string>
<string name="unpair_error">Gerät wurde nicht verbunden</string>
<!-- Errors -->
<string name="error_pc_offline">Computer ist offline</string>
<string name="error_manager_not_running">Der ComputerManager Service läuft nicht. Bitte warten sie ein paar Sekunden oder starten sie Die App neu.</string>
<string name="error_unknown_host">Host konnte nicht aufgelößt werden.</string>
<string name="error_404">GFE ist auf einen HTTP 404 Fehler gestoßen. Stellen sie sicher, dass die GPU ihres PCs unterstützt wird.
Die verwendung von Remote-Desktop Software kann ebenso diesen Fehler verursachen. Starten sie ihren Computer neu oder reinstallieren sie GFE.
</string>
<string name="title_decoding_error">Video Decoder ist gecrashed</string>
<string name="message_decoding_error">Moonlight ist wegen einer Inkompatibilität zu dem Video-Decoder ihres Gerätes gecrasht. Stellen sie sicher, dass GeForce Experience Version auf ihrem PC auf dem neuesten Stand ist. Sollten weiterin Crashes auftreten, versuchen sie ihre Stream Einstellungen zu justieren.</string>
<string name="title_decoding_reset">Video Einstellungen zurücksetzen</string>
<string name="message_decoding_reset">Der Video-Decoder ihres Geärts ist wiederholt mit den ausgewählten Einstellungen gecrasht. Ihre streaming einstellungen wurden zurückgesetzt.</string>
<string name="error_usb_prohibited">USB Zugriff ist administrativ unterbunden. Bitte überprüfen sie ihre Knox oder MDM Einstellungen.</string>
<string name="unable_to_pin_shortcut">Die zur Zeit aktive Launcher App ünterstützt das erstellen angehefteter Shortcuts nicht.</string>
<!-- Start application messages -->
<string name="conn_establishing_title">Verbindung herstellen</string>
<string name="conn_establishing_msg">Verbindung starten</string>
<string name="conn_metered">Warnung: Das Datentransfairvolument ihrer Netzwerkverbindung ist limitiert!</string>
<string name="conn_client_latency">Durchschnittliche Frame-Dekodierungslatenz:</string>
<string name="conn_client_latency_hw">Hardware-Dekodierungslatenz:</string>
<string name="conn_hardware_latency">Durchschnittliche Hardware-Dekodierungslatenz:</string>
<string name="conn_starting">Startet</string>
<string name="conn_error_title">Verbindingsfehler</string>
<string name="conn_error_msg">Start fehlgeschlagen</string>
<string name="conn_terminated_title">Verbindung beendet</string>
<string name="conn_terminated_msg">Die verbinding wurde beendet</string>
<!-- General strings -->
<string name="ip_hint">IP-Adresse des GeForce PCs</string>
<string name="searching_pc">Suche nach PCs wo GeForce Experience aktiv ist…</string>
<string name="yes">Ja</string>
<string name="no">Nein</string>
<string name="lost_connection">Verbindung zum PC verloren</string>
<string name="title_details">Details</string>
<string name="help">Hilfe</string>
<string name="delete_pc_msg">Sind sie sicher, dass sie diesen PC löschen möchten?</string>
<string name="slow_connection_msg">Langsame Verbindung zum PC\nReduzieren sie die Bitrate</string>
<string name="poor_connection_msg">Sehr langsame Verbindung zum PC</string>
<string name="perf_overlay_text">Videodimensionen: %1$s\nDecoder: %2$s\nGeschätzte PC Bildwiederholrate: %3$.2f FPS\nBildwiederholrate der Netzwerkübertragung: %4$.2f FPS\nWiedergabe-Bildwiederholungsrate: %5$.2f FPS\nWegen Netzwerkübertraung ausgelassene Frames: %6$.2f%%\nDurchschnittliche Übertragunsdauer: %7$.2f ms\nDurchschnittliche decoding dauer: %8$.2f ms</string>
<!-- AppList activity -->
<string name="applist_connect_msg">Verbinde mit PC…</string>
<string name="applist_menu_resume">Sitzung Wiederherstellen</string>
<string name="applist_menu_quit">Sitzung Beenden</string>
<string name="applist_menu_quit_and_start">Aktuelles Spiel beenden und Starte</string>
<string name="applist_menu_cancel">Abbrechen</string>
<string name="applist_menu_details">Details anzeigen</string>
<string name="applist_menu_scut">Shortcut erstellen</string>
<string name="applist_menu_tv_channel">Zu Kanal hinzufügen</string>
<string name="applist_refresh_title">App Liste</string>
<string name="applist_refresh_msg">Aktualisiere Apps…</string>
<string name="applist_refresh_error_title">Fehler</string>
<string name="applist_refresh_error_msg">Abfrage der App-Liste fehlgeschlagen</string>
<string name="applist_quit_app">Beenden</string>
<string name="applist_quit_success">Erfolgreich Beendet</string>
<string name="applist_quit_fail">Beenden fehlgeschlagen</string>
<string name="applist_quit_confirmation">Sind sie sicher, dass die die laufende App schließen möchten? Ungespeicherte Daten gehen verloren.</string>
<string name="applist_details_id">App ID:</string>
<!-- Add computer manually activity -->
<string name="title_add_pc">PC manuell hinzufügen</string>
<string name="msg_add_pc">Verbinde zum PC…</string>
<string name="addpc_fail">Verbindung fehlgeschlagen. Stellen sie sicher, dass die benötigten ports von einer Firewall gefiltert werden.</string>
<string name="addpc_success">Computer erfolgreich hinzugefügt</string>
<string name="addpc_unknown_host">Auflößen der PC-Adresse fehlgeschlagen. Stellen sie sicher, dass die Adresse keine Tippfehler beinhaltet.</string>
<string name="addpc_enter_ip">Sie müssen eine IP-Addresse eingeben.</string>
<string name="addpc_wrong_sitelocal">Diese Adresse sieht falsch aus. Sie müssen die öffentliche IP-Adresse ihreres Routers benutzen um über das Internet zu streamen.</string>
<!-- Preferences -->
<string name="category_basic_settings">Allgemeine Einstellungen</string>
<string name="title_resolution_list">Videoauflösung</string>
<string name="summary_resolution_list">Ehöhen für klarere Bilder. Reduzieren für flüssigere Darstellung auf langsameren Geräten und Netzwerken.</string>
<string name="title_fps_list">Bildwiederholungsrate</string>
<string name="summary_fps_list">Erhöhen für einen gleichmäßigeren Video-Stream. Verringern um auf langsameren Geräten eine bessere Performance zu erzielen.</string>
<string name="title_seekbar_bitrate">Video bitrate</string>
<string name="summary_seekbar_bitrate">Erhöhen für einen schärferen Video-Stream. Verringern um auf langsameren Geräten eine bessere Performance zu erzielen.</string>
<string name="suffix_seekbar_bitrate">Kbps</string>
<string name="title_unlock_fps">Alle Bildwiederholungsraten freigeben</string>
<string name="summary_unlock_fps">Streaming mit 90 oder 120 FPS reduziert gegebenfalls die Latenz auf High-End Geräten, für jedoch zu Crashes oder Lag auf Geräten die dies nicht untersützen können.</string>
<string name="title_checkbox_stretch_video">Video auf den ganzen Bildschirm ausdehnen</string>
<string name="title_checkbox_disable_warnings">Warnhinweise deaktivieren</string>
<string name="summary_checkbox_disable_warnings">Verbindungswarnungen nicht als Overlay wärend des Streamens anzeigen</string>
<string name="title_checkbox_enable_pip">Bild-in-Bild Überwachungsmodus aktivieren</string>
<string name="summary_checkbox_enable_pip">Stream auch während des Multitaskings anzeigen (ohne Steuerung)</string>
<string name="category_audio_settings">Audio Einstellungen</string>
<string name="title_checkbox_51_surround">5.1 Surround Sound aktivieren</string>
<string name="summary_checkbox_51_surround">Deaktivieren wenn die Audiowiedergabe fehlerhaft ist. Setzt GFE 2.7 oder neuer voraus.</string>
<string name="category_input_settings">Eingabe Einstellungen</string>
<string name="title_checkbox_multi_controller">Automatische GamePad-Erkennung</string>
<string name="summary_checkbox_multi_controller">Abwählen dieser Option erzwingt dass immer ein GamePad present ist</string>
<string name="title_checkbox_vibrate_fallback">Vibrationsemulation aktivieren</string>
<string name="summary_checkbox_vibrate_fallback">Lässt das Gerät vibrieren falls das GamePad keine Vibration unterstütz</string>
<string name="title_seekbar_deadzone">Tot Bereich des Analogsticks</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One GamePad Treiber</string>
<string name="summary_checkbox_xb1_driver">Aktiviert eingebauten USB Treiber für Geräte die keinen Xbox GamePad-Unterstützung haben</string>
<string name="title_checkbox_usb_bind_all">Android GamePad Unterstütung überlagern</string>
<string name="summary_checkbox_usb_bind_all">Erzwingt die Vernwedung von Moonlight\'s USB Treiber für alle Xbox kompatiblen GamePads</string>
<string name="title_checkbox_mouse_emulation">Maus Emulation via GamePad</string>
<string name="summary_checkbox_mouse_emulation">Langes gedrückt halten der Start-Taste wechselt in den Maus Modus</string>
<string name="title_checkbox_mouse_nav_buttons">Vor- und Zurück-Tasten aktivieren</string>
<string name="summary_checkbox_mouse_nav_buttons">Aktivierung dieser Option kann auf fehleranfälligen Geräten Rechts-Clicks verunmöglichen</string>
<string name="category_on_screen_controls_settings">On-Screen Steuerungseinstellungen</string>
<string name="title_checkbox_show_onscreen_controls">Zeige On-Screen Steuerung</string>
<string name="summary_checkbox_show_onscreen_controls">Zeige virtuelle Steuerelemente als Overlay auf dem Touchscreen</string>
<string name="title_checkbox_vibrate_osc">Vibrationen aktivieren</string>
<string name="summary_checkbox_vibrate_osc">Vibrieren als haptisches Feedback für die On-Screen Steuerelemente</string>
<string name="title_only_l3r3">Nur L3 und R3 anzeigen</string>
<string name="summary_only_l3r3">Alle virtuellen Steuerelemente außer L3 und R3 verbregen.</string>
<string name="title_reset_osc">Gespeicherte On-Screen Steuerungelemente zurücksetzen</string>
<string name="summary_reset_osc">Alle On-Screen Steuerelemente auf ihre Vorgabegröße und Position zurück setzen</string>
<string name="dialog_title_reset_osc">Layout Zurücksetzen</string>
<string name="dialog_text_reset_osc">Sind sie sicher, dass sie das gepseicherte on-screen Layout der Steuerelemte löschen wollen?</string>
<string name="toast_reset_osc_success">On-Screen Steuerelemente wurden zurückgesetzt</string>
<string name="category_ui_settings">UI Einstellungen</string>
<string name="title_language_list">Sprache</string>
<string name="summary_language_list">Sprache die Moonlight verwenden soll</string>
<string name="title_checkbox_list_mode">Zeige Listen anstelle von Rastern.</string>
<string name="summary_checkbox_list_mode">Zeige Apps und PCs als Liste anstelle eines Rasters</string>
<string name="title_checkbox_small_icon_mode">Verwende kleine Icons</string>
<string name="summary_checkbox_small_icon_mode">Verwende kleine Icons in der Rasteransicht, um mehr gleichzeitig anzeigen zu können</string>
<string name="category_host_settings">Host Einstellungen</string>
<string name="title_checkbox_enable_sops">Spieleinstellungen optimieren</string>
<string name="summary_checkbox_enable_sops">GFE erlauben die die Spieleinstellungen zu optimieren.</string>
<string name="title_checkbox_host_audio">Audio auf dem PC wiedergeben</string>
<string name="summary_checkbox_host_audio">Audio auf dem PC und auf diesem Gerät wiedergeben</string>
<string name="category_advanced_settings">Erweiterte Einstellungen</string>
<string name="title_disable_frame_drop">Nie Frames Überspringen</string>
<string name="summary_disable_frame_drop">Kann potentiell das Mikro-Ruckeln auf einigen Geräten reduzieren, allerdings erhöt dies gleichzeitig die Latenz</string>
<string name="title_video_format">Ändere H.265 Einstellungen</string>
<string name="summary_video_format">H.265 verringerd die Video-Bandbreitenanforderung, funktioniert allerdings nur auf sehr neuen Geräten</string>
<string name="title_enable_hdr">HDR aktivieren (experimentell)</string>
<string name="summary_enable_hdr">HDR-Streaming sofern dies von der PC GPU unterstützt wird. HDR erfordert eine GPU der GTX 1000 Serie oder neuer.</string>
<string name="title_enable_perf_overlay">Performance Overlay aktivieren</string>
<string name="summary_enable_perf_overlay">Leistungsmerkmale während des Streamens in Echtzeit einblenden.</string>
</resources>
+14
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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string-array name="decoder_names">
<item>Sélection automatique du décodeur</item>
<item>Contraindre le décodage logiciel</item>
<item>Contraindre le décodage matériel</item>
</string-array>
<string-array name="video_format_names">
<item>Utiliser H.265 uniquement s\'il est stable</item>
<item>Utilisez toujours H.265 (mais il peut planter)</item>
<item>N\'utilisez jamais H.265</item>
</string-array>
</resources>
+6 -6
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@@ -53,7 +53,7 @@
L\'utilisation d\'un logiciel de bureau à distance peut également provoquer cette erreur. Essayez de redémarrer votre machine ou de réinstaller GFE.
</string>
<string name="title_decoding_error">Le décodeur vidéo s\'est écrasé</string>
<string name="message_decoding_error">Moonlight s\'est écrasé en raison d\'une incompatibilité avec le décodeur vidéo de cet appareil. Assurez-vous que GeForce Experience soit mis à jour vers la dernière version sur votre PC. Essayez de régler les paramètres de diffusion si les plantages continuent.</string>
<string name="message_decoding_error">Moonlight s\'est arrêté en raison d\'une incompatibilité avec le décodeur vidéo de cet appareil. Assurez-vous que GeForce Experience soit mis à jour vers la dernière version sur votre PC. Essayez de régler les paramètres de diffusion si les plantages continuent.</string>
<string name="title_decoding_reset">Paramètres vidéo réinitialiser</string>
<string name="message_decoding_reset">Le décodeur vidéo de votre appareil continue de planter avec les paramètres de diffusion sélectionnés. Vos paramètres de diffusion ont été réinitialisés par défaut.</string>
<string name="error_usb_prohibited">L\'accès USB est interdit par votre appareil. Vérifiez vos paramètres Knox ou MDM.</string>
@@ -138,8 +138,8 @@
<string name="category_input_settings">Paramètres d\'entrée</string>
<string name="title_checkbox_multi_controller">Prise en charge de plusieurs contrôleurs</string>
<string name="summary_checkbox_multi_controller">Lorsqu\'elle n\'est pas cochée, tous les contrôleurs sont regroupés</string>
<string name="title_checkbox_vibrate_fallback">Emuler le support vibration</string>
<string name="summary_checkbox_vibrate_fallback">Vibre votre appareil pour émuler une vibration si votre manette ne le prend pas en charge</string>
<string name="title_checkbox_vibrate_fallback">Emuler support vibration de secours</string>
<string name="summary_checkbox_vibrate_fallback">Emuler des tremblements si votre manette ne le prend pas en charge</string>
<string name="title_seekbar_deadzone">Régler la zone morte du stick analogique</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Pilote de contrôleur Xbox 360/One</string>
@@ -148,14 +148,14 @@
<string name="summary_checkbox_usb_bind_all">Force le pilote USB de Moonlight à prendre en charge tous les gamepads Xbox pris en charge</string>
<string name="title_checkbox_mouse_emulation">Emulation de la souris via le gamepad</string>
<string name="summary_checkbox_mouse_emulation">Appuyez longuement sur le bouton Start pour faire basculer la manette de jeu en mode souris.</string>
<string name="title_checkbox_mouse_nav_buttons">Activer les boutons de souris arrière et avant</string>
<string name="summary_checkbox_mouse_nav_buttons">L\'activation de cette option peut entraîner un clic droit sur certains périphériques.</string>
<string name="title_checkbox_mouse_nav_buttons">Activer les boutons de la souris arrière et avant</string>
<string name="summary_checkbox_mouse_nav_buttons">L\' activation de cette option peut entraîner un clic droit sur certains périphériques.</string>
<string name="category_on_screen_controls_settings">Paramètres des contrôles à l\'écran</string>
<string name="title_checkbox_show_onscreen_controls">Afficher les commandes à l\'écran</string>
<string name="summary_checkbox_show_onscreen_controls">Afficher la superposition du contrôleur virtuel sur l\'écran tactile</string>
<string name="title_checkbox_vibrate_osc">Activer les vibrations</string>
<string name="summary_checkbox_vibrate_osc">Vibre votre appareil pour émuler les vibrations des commandes à l\'écran</string>
<string name="summary_checkbox_vibrate_osc">Emuler des tremblements des commandes à l\'écran</string>
<string name="title_only_l3r3">Montre seulement L3 et R3</string>
<string name="summary_only_l3r3">Cacher tout sauf L3 et R3</string>
<string name="title_reset_osc">Effacer la disposition des commandes à l\'écran sauvegardée</string>
+118 -71
View File
@@ -1,12 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_label" translatable="false">Moonlight</string>
<string name="app_label_root" translatable="false">Moonlight Root</string>
<!-- Shortcut strings -->
<string name="scut_deleted_pc"> 电脑已删除 </string>
<string name="scut_not_paired"> 电脑没有配对成功 </string>
<string name="scut_not_paired"> 电脑未配对 </string>
<string name="scut_pc_not_found"> 电脑未找到 </string>
<string name="scut_invalid_uuid"> 提供的电脑无效 </string>
<string name="scut_invalid_app_id"> 提供的App无效 </string>
<!-- Help strings -->
<string name="help_loading_title"> 帮助查看器 </string>
<string name="help_loading_msg"> 加载帮助页面…… </string>
<string name="help_loading_title"> 查看帮助 </string>
<string name="help_loading_msg"> 正在加载帮助页面…… </string>
<!-- PC view menu entries -->
<string name="pcview_menu_app_list"> 浏览游戏列表 </string>
@@ -14,23 +20,24 @@
<string name="pcview_menu_unpair_pc"> 取消配对 </string>
<string name="pcview_menu_send_wol"> 发送 Wake-On-LAN 请求 </string>
<string name="pcview_menu_delete_pc"> 删除电脑 </string>
<string name="pcview_menu_details"> 查看详情 </string>
<!-- Pair messages -->
<string name="pairing"> 配对中…… </string>
<string name="pair_pc_offline"> 电脑离线中 </string>
<string name="pair_pc_ingame"> 电脑正在游戏中,你必须在配对之前先退出游戏 </string>
<string name="pair_pc_ingame"> 电脑正在游戏中,在配对之前你必须先退出游戏 </string>
<string name="pair_pairing_title"> 配对中 </string>
<string name="pair_pairing_msg"> 请在目标电脑上输入以下PIN码: </string>
<string name="pair_pairing_msg"> 请在目标电脑上输入以下PIN码: </string>
<string name="pair_incorrect_pin"> PIN码错误 </string>
<string name="pair_fail"> 配对失败 </string>
<string name="pair_already_in_progress"> 已经在配对中,请稍 </string>
<string name="pair_already_in_progress"> 配对中,请稍 </string>
<!-- WOL messages -->
<string name="wol_pc_online"> 电脑在线中 </string>
<string name="wol_no_mac"> 由于GeForce Experience没有发送MAC地址过来因此无法唤醒电脑 </string>
<string name="wol_no_mac"> 无法唤醒电脑因为GFE没有返回MAC地址 </string>
<string name="wol_waking_pc"> 唤醒电脑中…… </string>
<string name="wol_waking_msg"> 远程唤醒电脑需要一些时间\n\n
如果电脑没有唤醒,请确保Wake-On-LAN设置无误
<string name="wol_waking_msg"> 唤醒电脑需要一些时间\n
如果电脑没有唤醒,请确保Wake-On-LAN设置无误
</string>
<string name="wol_fail"> 无法发送Wake-On-LAN数据包 </string>
@@ -42,40 +49,54 @@
<!-- Errors -->
<string name="error_pc_offline"> 电脑离线中 </string>
<string name="error_manager_not_running">ComputerManager服务不在运行中\n\n请稍等几秒或者直接重启Moonlight</string>
<string name="error_unknown_host"> 无法解析电脑地址 </string>
<string name="error_404"> GeForce Experience返回了HTTP 404 错误确保你的显卡支持GAMESTREAM\n\n
使用远程控制软件同样会引起此错误,请尝试重启电脑或者重新安装GeForce Experience
<string name="error_manager_not_running"> ComputerManager服务未运行。\n请稍等几秒或重启App </string>
<string name="error_unknown_host"> 无法解析主机地址 </string>
<string name="error_404"> GFE返回了HTTP 404 错误确保你的电脑显卡支持串流。\n
使用远程桌面软件同样会引起此错误,请尝试重启电脑或重装GFE
</string>
<string name="title_decoding_error"> 视频解码器崩溃 </string>
<string name="message_decoding_error"> 由于与该设备的视频解码器不兼容,Moonlight已崩溃。确保你电脑上的GFE已更新至最新版本,如果崩溃继续,请尝试调整串流设置。 </string>
<string name="title_decoding_reset"> 重置视频设置 </string>
<string name="message_decoding_reset"> 由于设备的视频解码器在你选择的串流设置上持续崩溃,已重置你的串流设置。 </string>
<string name="error_usb_prohibited"> 设备管理员已禁止USB访问。请检查您的Knox或MDM设置。 </string>
<string name="unable_to_pin_shortcut"> 您当前的桌面启动器不允许创建长按子菜单。 </string>
<!-- Start application messages -->
<string name="conn_establishing_title"> 建立连接中 </string>
<string name="conn_establishing_msg"> 启动连接中 </string>
<string name="conn_metered"> 警告: 你正在使用移动网络,继续使用将会产生大量流量费用 </string>
<string name="conn_client_latency"> 每帧解码平均延迟:</string>
<string name="conn_client_latency_hw"> 硬解码器延迟:</string>
<string name="conn_hardware_latency"> 硬解码器平均延迟:</string>
<string name="conn_metered"> 警告你正在使用移动网络连接 </string>
<string name="conn_client_latency"> 平均每帧解码延迟</string>
<string name="conn_client_latency_hw">解码器延迟</string>
<string name="conn_hardware_latency">解码器平均延迟</string>
<string name="conn_starting"> 启动中…… </string>
<string name="conn_error_title"> 连接错误 </string>
<string name="conn_error_msg"> 启动失败 </string>
<string name="conn_terminated_title"> 连接终结 </string>
<string name="conn_terminated_title"> 连接终结 </string>
<string name="conn_terminated_msg"> 连接已被终结 </string>
<!-- General strings -->
<string name="ip_hint"> 串流电脑的IP地址 </string>
<string name="searching_pc"> 正在搜寻运行GAMESTREAM的电脑…… \n\n
确保GeForce Experience里面SHIELD选项里面的GAMESTREAM开关是开着的 </string>
<string name="yes"> </string>
<string name="no"> </string>
<string name="lost_connection"> 失去了与电脑连接 </string>
<string name="help">帮助</string>
<string name="searching_pc"> 正在搜寻运行GAMESTREAM的电脑…… \n
确保GFE SHIELD设置里的GAMESTREAM已开启。 </string>
<string name="yes"> 确定 </string>
<string name="no"> 取消 </string>
<string name="lost_connection"> 与电脑失去连接 </string>
<string name="title_details"> 详情 </string>
<string name="help"> 帮助 </string>
<string name="delete_pc_msg"> 你确定要删除这台电脑? </string>
<string name="slow_connection_msg"> 与电脑连接过慢 \n 请降低码率 </string>
<string name="poor_connection_msg"> 与电脑连接不良 </string>
<string name="perf_overlay_text"> 视频分辨率: %1$s\n解码器: %2$s\n估计主机帧数: %3$.2f FPS\n网络接收帧数: %4$.2f FPS\n渲染帧数: %5$.2f FPS\n网络丢失帧: %6$.2f%%\n平均接收时间: %7$.2f ms\n平均解码时间: %8$.2f ms </string>
<!-- AppList activity -->
<string name="applist_connect_msg"> 连接电脑…… </string>
<string name="applist_connect_msg"> 正在连接电脑…… </string>
<string name="applist_menu_resume"> 恢复串流 </string>
<string name="applist_menu_quit"> 退出串流 </string>
<string name="applist_menu_quit_and_start"> 退出当前游戏并开始这个游戏 </string>
<string name="applist_menu_cancel"> 取消 </string>
<string name="applist_menu_details"> 查看详情 </string>
<string name="applist_menu_scut"> 创建快捷方式 </string>
<string name="applist_menu_tv_channel"> 添加到频道 </string>
<string name="applist_refresh_title"> 游戏列表 </string>
<string name="applist_refresh_msg"> 刷新中…… </string>
<string name="applist_refresh_error_title"> 错误 </string>
@@ -83,81 +104,107 @@
<string name="applist_quit_app"> 退出中 </string>
<string name="applist_quit_success"> 成功退出串流 </string>
<string name="applist_quit_fail"> 退出串流失败 </string>
<string name="applist_quit_confirmation"> 您确定要退出当前游戏?\n\n所有未保存的数据将丢失 </string>
<string name="applist_quit_confirmation"> 您确定要退出当前游戏?\n所有未保存的数据将丢失 </string>
<string name="applist_details_id">App ID</string>
<!-- Add computer manually activity -->
<string name="title_add_pc"> 手动添加电脑 </string>
<string name="msg_add_pc"> 连接电脑…… </string>
<string name="addpc_fail"> 无法连接指定电脑。请确保指定的端口没有被防火墙阻止 </string>
<string name="msg_add_pc"> 正在连接电脑…… </string>
<string name="addpc_fail"> 无法连接指定电脑。请确保所需端口没有被防火墙阻止 </string>
<string name="addpc_success"> 成功添加电脑 </string>
<string name="addpc_unknown_host"> 无法解析电脑的IP地址,请确保IP地址输入无误 </string>
<string name="addpc_enter_ip"> 请输入一个IP地址! </string>
<string name="addpc_wrong_sitelocal"> 该地址似乎不正确。 您必须使用路由器的公共IP地址通过Internet进行串流。 </string>
<!-- Preferences -->
<string name="category_basic_settings"> 基本设置 </string>
<string name="title_resolution_list"> 选择目标分辨率和帧数 </string>
<string name="summary_resolution_list"> 过高的设定会引起串流卡顿甚至软件闪退 </string>
<string name="title_seekbar_bitrate"> 选择目标视频码率 </string>
<string name="summary_seekbar_bitrate"> 低码率减少卡顿,高码率提高画质 </string>
<string name="title_resolution_list"> 视频分辨率 </string>
<string name="summary_resolution_list"> 高分辨率提升图像清晰度。 \n 低分辨率提升在低端设备和较慢网络中的串流体验。 </string>
<string name="title_fps_list"> 视频帧数 </string>
<string name="summary_fps_list"> 高帧数提升视频流流畅度。 \n 低帧数提升在低端设备中的串流体验。</string>
<string name="title_seekbar_bitrate"> 视频码率 </string>
<string name="summary_seekbar_bitrate"> 高码率提升图像质量。 \n 低码率提升在较慢网络中的串流体验。 </string>
<string name="suffix_seekbar_bitrate">Kbps</string>
<string name="title_unlock_fps"> 解锁所有可用帧数 </string>
<string name="summary_unlock_fps"> 以90或120帧串流可能会减少在高端设备上的网络延迟,但会在不支持的设备上造成卡顿或崩溃。 </string>
<string name="title_checkbox_stretch_video"> 将画面拉伸至全屏 </string>
<string name="title_checkbox_disable_warnings"> 禁用错误提示 </string>
<string name="summary_checkbox_disable_warnings"> 串流过程中禁用连接错误提示 </string>
<string name="summary_checkbox_disable_warnings"> 串流中禁用连接错误提示 </string>
<string name="title_checkbox_enable_pip">启用画中画观察模式</string>
<string name="summary_checkbox_enable_pip">允许多任务时观看串流画面(但不操作)</string>
<string name="category_audio_settings"> 音频设置 </string>
<string name="title_checkbox_51_surround"> 启用 5.1 环绕音效 </string>
<string name="summary_checkbox_51_surround"> 如果你的声音听起来有问题请禁用。\n\n需要GeForce Experience 2.7 或更高版本 </string>
<string name="summary_checkbox_51_surround"> 如果你的声音听起来有问题请禁用。 \n 需要GFE 2.7或更高版本 </string>
<string name="title_checkbox_multi_controller"> 启用多手柄支持 </string>
<string name="summary_checkbox_multi_controller"> 如果禁用,所有手柄将会认作一个手柄 </string>
<string name="category_input_settings">输入设置</string>
<string name="title_checkbox_multi_controller"> 自动检测手柄 </string>
<string name="summary_checkbox_multi_controller"> 禁用此项所有手柄将视为一个手柄 </string>
<string name="title_checkbox_vibrate_fallback"> 用设备震动模拟游戏震动效果 </string>
<string name="summary_checkbox_vibrate_fallback"> 如果你的手柄不支持震动,则震动设备以模拟游戏震动效果 </string>
<string name="title_seekbar_deadzone"> 调整摇杆死区 </string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One 手柄驱动 </string>
<string name="summary_checkbox_xb1_driver"> 若要在那些没有原生Xbox手柄驱动的设备上使用Xbox手柄,请勾上此复选框 </string>
<string name="summary_checkbox_xb1_driver"> 为缺少原生Xbox手柄支持的设备启用内置USB驱动 </string>
<string name="title_checkbox_usb_bind_all"> 覆盖安卓手柄支持 </string>
<string name="summary_checkbox_usb_bind_all"> 强制Moonlight的USB驱动接管所有受支持的Xbox手柄 </string>
<string name="title_checkbox_mouse_emulation"> 通过手柄模拟鼠标 </string>
<string name="summary_checkbox_mouse_emulation"> 长按开始键将手柄切换为鼠标模式 </string>
<string name="title_checkbox_mouse_nav_buttons"> 启用前进后退鼠标键 </string>
<string name="summary_checkbox_mouse_nav_buttons"> 在一些支持不佳的设备上启用此项可能会使其右键失效 </string>
<string name="category_on_screen_controls_settings"> 屏设置 </string>
<string name="title_checkbox_show_onscreen_controls"> 启用虚拟手柄 </string>
<string name="summary_checkbox_show_onscreen_controls"> 将在串流画面上显示一层虚拟手柄 </string>
<string name="category_on_screen_controls_settings">幕控制按钮设置 </string>
<string name="title_checkbox_show_onscreen_controls"> 显示屏幕控制按钮 </string>
<string name="summary_checkbox_show_onscreen_controls"> 在触摸屏上显示一层虚拟手柄 </string>
<string name="title_checkbox_vibrate_osc"> 启用震动 </string>
<string name="summary_checkbox_vibrate_osc"> 使用屏幕控制按钮时震动设备以模拟游戏震动效果 </string>
<string name="title_only_l3r3"> 只显示L3和R3 </string>
<string name="summary_only_l3r3"> 隐藏除L3和R3外的所有虚拟按钮 </string>
<string name="title_reset_osc"> 重置已保存的屏幕控制按钮布局 </string>
<string name="summary_reset_osc"> 重置所有屏幕控制按钮为默认大小和位置 </string>
<string name="dialog_title_reset_osc"> 重置按钮布局 </string>
<string name="dialog_text_reset_osc"> 你确定要删除所保存的屏幕按钮布局吗? </string>
<string name="toast_reset_osc_success"> 屏幕按钮布局已经重置 </string>
<string name="category_ui_settings"> 界面设置 </string>
<string name="title_language_list">语言</string>
<string name="summary_language_list"> 选择您希望Moonlight使用的语言 </string>
<string name="title_language_list"> 语言 </string>
<string name="summary_language_list"> 选择Moonlight显示的语言 </string>
<string name="title_checkbox_list_mode"> 使用列表代替图标 </string>
<string name="summary_checkbox_list_mode"> 将以列表显示电脑和游戏 </string>
<string name="summary_checkbox_list_mode"> 列表显示电脑和游戏 </string>
<string name="title_checkbox_small_icon_mode"> 使用小图标 </string>
<string name="summary_checkbox_small_icon_mode"> 使用小图标以在屏幕上显示更多项目 </string>
<string name="category_host_settings"> 主机设置 </string>
<string name="title_checkbox_enable_sops"> 优化游戏设置 </string>
<string name="summary_checkbox_enable_sops"> 允许GeForce Experience为最佳串流效果自动更改游戏设置 </string>
<string name="title_checkbox_host_audio"> 将声音输出到电脑上 </string>
<string name="summary_checkbox_host_audio"> 在电脑和本设备同时输出声音 </string>
<string name="summary_checkbox_enable_sops"> 允许GFE为最佳串流效果自动更改游戏设置 </string>
<string name="title_checkbox_host_audio"> 在电脑上播放声音 </string>
<string name="summary_checkbox_host_audio"> 在电脑和本设备同时输出声音 </string>
<string name="category_advanced_settings"> 高级设置 </string>
<string name="title_video_format"> H.265设置 </string>
<string name="summary_video_format">H.265能降低带宽需求,但是需要设备支持 </string>
<string name="applist_menu_scut">创建快捷方式</string>
<string name="category_input_settings">输入设置</string>
<string name="applist_menu_details">查看详情</string>
<string name="dialog_text_reset_osc">你确定要删除所保存的按钮布局吗?</string>
<string name="dialog_title_reset_osc">重置按钮布局</string>
<string name="delete_pc_msg">你确定要删除这台电脑?</string>
<string name="pcview_menu_details">查看详情</string>
<string name="scut_pc_not_found">电脑无法找到</string>
<string name="toast_reset_osc_success">按钮布局已经重置</string>
<string name="title_fps_list">视频帧数</string>
<string name="title_unlock_fps">解锁所有可用帧数</string>
<string name="title_only_l3r3">只显示[L3]和[R3]</string>
<string name="title_reset_osc">重置已经保存的触摸按钮布局</string>
<string name="title_disable_frame_drop">永不掉帧</string>
<string name="title_enable_hdr">启用 HDR (实验)</string>
<string name="title_checkbox_vibrate_osc">启动震动</string>
<string name="title_details">详情</string>
<string name="title_decoding_reset">重置视频设置</string>
<string name="title_checkbox_mouse_emulation">通过手柄模拟鼠标</string>
<string name="summary_only_l3r3">隐藏所有虚拟按钮除了L3和R3</string>
<string name="title_enable_perf_overlay">启用性能信息</string>
<string name="summary_enable_perf_overlay">在串流中显示实时性能信息</string>
<string name="perf_overlay_text">视频分辨率: %1$s\n解码器: %2$s\n估计主机帧数: %3$.2f FPS\n网络接收帧数: %4$.2f FPS\n渲染帧数: %5$.2f FPS\n网络丢失帧: %6$.2f%%\n平均接收时间: %7$.2f ms\n平均解码时间: %8$.2f ms</string>
<string name="title_disable_frame_drop"> 永不掉帧 </string>
<string name="summary_disable_frame_drop"> 可能会减少在一些设备上的卡顿,但会增加延迟 </string>
<string name="title_video_format"> 更改H.265设置 </string>
<string name="summary_video_format">H.265能降低视频带宽需求,但需要较新的设备才能支持</string>
<string name="title_enable_hdr"> 启用 HDR (实验) </string>
<string name="summary_enable_hdr"> 当游戏和显卡支持时以HDR模式串流。 HDR需要GTX 1000系列或更高规格显卡。 </string>
<string name="title_enable_perf_overlay"> 启用性能信息 </string>
<string name="summary_enable_perf_overlay"> 在串流中显示实时性能信息 </string>
</resources>
+130 -87
View File
@@ -1,38 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_label" translatable="false">Moonlight</string>
<string name="app_label_root" translatable="false">Moonlight Root</string>
<!-- Shortcut strings -->
<string name="scut_deleted_pc"> 電腦已刪除 </string>
<string name="scut_not_paired"> 電腦沒有配對成功 </string>
<string name="scut_not_paired"> 電腦未配對 </string>
<string name="scut_pc_not_found"> 電腦未找到 </string>
<string name="scut_invalid_uuid"> 提供的電腦無效 </string>
<string name="scut_invalid_app_id"> 提供的App無效 </string>
<!-- Help strings -->
<string name="help_loading_title"> 幫助查看器 </string>
<string name="help_loading_msg"> 載入幫助頁面…… </string>
<string name="help_loading_title"> 查看幫助 </string>
<string name="help_loading_msg"> 正在載入説明頁面…… </string>
<!-- PC view menu entries -->
<string name="pcview_menu_app_list"> 覽遊戲列表 </string>
<string name="pcview_menu_app_list"> 覽遊戲列表 </string>
<string name="pcview_menu_pair_pc"> 和電腦配對 </string>
<string name="pcview_menu_unpair_pc"> 取消配對 </string>
<string name="pcview_menu_send_wol"> 發送 Wake-On-LAN 請求 </string>
<string name="pcview_menu_delete_pc"> 刪除電腦 </string>
<string name="pcview_menu_details"> 查看詳情 </string>
<!-- Pair messages -->
<string name="pairing"> 配對中…… </string>
<string name="pair_pc_offline"> 電腦離線中 </string>
<string name="pair_pc_ingame"> 電腦正在遊戲中,你必須在配對之前先退出遊戲 </string>
<string name="pair_pc_ingame"> 電腦正在遊戲中,在配對之前你必須先退出遊戲 </string>
<string name="pair_pairing_title"> 配對中 </string>
<string name="pair_pairing_msg"> 請在目標電腦上輸入以下PIN碼: </string>
<string name="pair_pairing_msg"> 請在目標電腦上輸入以下PIN碼: </string>
<string name="pair_incorrect_pin"> PIN碼錯誤 </string>
<string name="pair_fail"> 配對失敗 </string>
<string name="pair_already_in_progress"> 已經在配對中,請稍 </string>
<string name="pair_already_in_progress"> 配對中,請稍 </string>
<!-- WOL messages -->
<string name="wol_pc_online"> 電腦線中 </string>
<string name="wol_no_mac"> 由於GeForce Experience沒有發送MAC地址過來因此無法喚醒電腦 </string>
<string name="wol_pc_online"> 電腦線</string>
<string name="wol_no_mac"> 無法喚醒電腦因為GFE沒有返回MAC地址 </string>
<string name="wol_waking_pc"> 喚醒電腦中…… </string>
<string name="wol_waking_msg"> 遠程喚醒電腦需要一些時間\n\n
如果電腦沒有喚醒,請確保Wake-On-LAN設置無誤
<string name="wol_waking_msg"> 喚醒電腦需要一些時間\n
如果電腦沒有喚醒,請確保Wake-On-LAN設置無誤
</string>
<string name="wol_fail"> 無法發送Wake-On-LAN數據</string>
<string name="wol_fail"> 無法發送Wake-On-LAN資料</string>
<!-- Unpair messages -->
<string name="unpairing"> 取消配對中…… </string>
@@ -42,40 +49,54 @@
<!-- Errors -->
<string name="error_pc_offline"> 電腦離線中 </string>
<string name="error_manager_not_running">ComputerManager服務不在運行中\n\n請稍等幾秒或者直接重啟Moonlight</string>
<string name="error_unknown_host"> 無法解析電腦地</string>
<string name="error_404"> GeForce Experience返回了HTTP 404 錯誤確保你的顯卡支持GAMESTREAM\n\n
使用遠程控制軟體同樣會引起此錯誤,請嘗試重啟電腦或者重新安裝GeForce Experience
<string name="error_manager_not_running"> ComputerManager服務未運行。\n請稍等幾秒或重啟App </string>
<string name="error_unknown_host"> 無法解析主機位</string>
<string name="error_404"> GFE返回了HTTP 404 錯誤確保你的電腦顯卡支援串流。\n
使用遠端桌面軟體同樣會引起此錯誤,請嘗試重啟電腦或重裝GFE
</string>
<string name="title_decoding_error"> 視頻解碼器崩潰 </string>
<string name="message_decoding_error"> 由於與該設備的視頻解碼器不相容,Moonlight已崩潰。確保你電腦上的GFE已更新至最新版本,如果崩潰繼續,請嘗試調整串流設置。 </string>
<string name="title_decoding_reset"> 重置視頻設置 </string>
<string name="message_decoding_reset"> 由於設備的視頻解碼器在你選擇的串流設置上持續崩潰,已重置你的串流設置。 </string>
<string name="error_usb_prohibited"> 設備管理員已禁止USB訪問。請檢查您的Knox或MDM設置。 </string>
<string name="unable_to_pin_shortcut"> 您當前的桌面啟動器不允許創建長按子功能表。 </string>
<!-- Start application messages -->
<string name="conn_establishing_title"> 建立連接中 </string>
<string name="conn_establishing_msg"> 啟動連接中 </string>
<string name="conn_metered"> 警告: 你正在使用移動網路,繼續使用將會產生大量流量費用 </string>
<string name="conn_client_latency"> 每幀解碼平均延遲:</string>
<string name="conn_client_latency_hw"> 硬解碼器延遲:</string>
<string name="conn_hardware_latency"> 硬解碼器平均延遲:</string>
<string name="conn_metered"> 警告你正在使用移動網路連接 </string>
<string name="conn_client_latency"> 平均每幀解碼延遲</string>
<string name="conn_client_latency_hw">解碼器延遲</string>
<string name="conn_hardware_latency">解碼器平均延遲</string>
<string name="conn_starting"> 啟動中…… </string>
<string name="conn_error_title"> 連接錯誤 </string>
<string name="conn_error_msg"> 啟動失敗 </string>
<string name="conn_terminated_title"> 連接終結 </string>
<string name="conn_terminated_title"> 連接終結 </string>
<string name="conn_terminated_msg"> 連接已被終結 </string>
<!-- General strings -->
<string name="ip_hint"> 串流電腦的IP地址 </string>
<string name="searching_pc"> 正在搜尋運行GAMESTREAM的電腦…… \n\n
確保GeForce Experience裡面SHIELD選項裡面的GAMESTREAM開關是開著的 </string>
<string name="yes"> </string>
<string name="no"> </string>
<string name="lost_connection"> 失去了與電腦連接 </string>
<string name="help">幫助</string>
<string name="searching_pc"> 正在搜尋運行GAMESTREAM的電腦…… \n
確保GFE SHIELD設置裡的GAMESTREAM已開啟。 </string>
<string name="yes"> 確定 </string>
<string name="no"> 取消 </string>
<string name="lost_connection"> 與電腦失去連接 </string>
<string name="title_details"> 詳情 </string>
<string name="help"> 幫助 </string>
<string name="delete_pc_msg"> 你確定要刪除這台電腦? </string>
<string name="slow_connection_msg"> 與電腦連接過慢 \n 請降低碼率 </string>
<string name="poor_connection_msg"> 與電腦連接不良 </string>
<string name="perf_overlay_text"> 視頻解析度: %1$s\n解碼器: %2$s\n估計主機幀數: %3$.2f FPS\n網路接收幀數: %4$.2f FPS\n渲染幀數: %5$.2f FPS\n網路丟失幀: %6$.2f%%\n平均接收時間: %7$.2f ms\n平均解碼時間: %8$.2f ms </string>
<!-- AppList activity -->
<string name="applist_connect_msg"> 連接電腦…… </string>
<string name="applist_connect_msg"> 正在連接電腦…… </string>
<string name="applist_menu_resume"> 恢復串流 </string>
<string name="applist_menu_quit"> 退出串流 </string>
<string name="applist_menu_quit_and_start"> 退出當前遊戲並開始這個遊戲 </string>
<string name="applist_menu_cancel"> 取消 </string>
<string name="applist_menu_details"> 查看詳情 </string>
<string name="applist_menu_scut"> 創建快捷方式 </string>
<string name="applist_menu_tv_channel"> 添加到頻道 </string>
<string name="applist_refresh_title"> 遊戲列表 </string>
<string name="applist_refresh_msg"> 刷新中…… </string>
<string name="applist_refresh_error_title"> 錯誤 </string>
@@ -83,85 +104,107 @@
<string name="applist_quit_app"> 退出中 </string>
<string name="applist_quit_success"> 成功退出串流 </string>
<string name="applist_quit_fail"> 退出串流失敗 </string>
<string name="applist_quit_confirmation"> 您確定要退出當前遊戲?\n\n所有未保存的數據將丟失 </string>
<string name="applist_quit_confirmation"> 您確定要退出當前遊戲?\n所有未保存的資料將丟失 </string>
<string name="applist_details_id">App ID</string>
<!-- Add computer manually activity -->
<string name="title_add_pc"> 手動添加電腦 </string>
<string name="msg_add_pc"> 連接電腦…… </string>
<string name="addpc_fail"> 無法連接指定電腦。請確保指定的埠沒有被防火牆阻止 </string>
<string name="msg_add_pc"> 正在連接電腦…… </string>
<string name="addpc_fail"> 無法連接指定電腦。請確保所需埠沒有被防火牆阻止 </string>
<string name="addpc_success"> 成功添加電腦 </string>
<string name="addpc_unknown_host"> 無法解析電腦的IP址,請確保IP址輸入無誤 </string>
<string name="addpc_enter_ip"> 請輸入一個IP址! </string>
<string name="addpc_unknown_host"> 無法解析電腦的IP址,請確保IP址輸入無誤 </string>
<string name="addpc_enter_ip"> 請輸入一個IP址! </string>
<string name="addpc_wrong_sitelocal"> 該位址似乎不正確。 您必須使用路由器的公共IP位址通過Internet進行串流。 </string>
<!-- Preferences -->
<string name="category_basic_settings"> 基本設置 </string>
<string name="title_resolution_list"> 選擇目標解析度和幀數 </string>
<string name="summary_resolution_list"> 過高的設定會引起串流卡頓甚至軟體閃退 </string>
<string name="title_fps_list">影像幀數</string>
<string name="summary_fps_list">增加以提供更流暢的影像串流. 減少以在較低的配備上獲得較好的效能.</string>
<string name="title_seekbar_bitrate"> 選擇目標影像碼率 </string>
<string name="summary_seekbar_bitrate"> 低碼率減少卡頓,高碼率提高畫質 </string>
<string name="title_resolution_list"> 視頻解析度 </string>
<string name="summary_resolution_list"> 高解析度提升圖像清晰度。 \n 低解析度提升在低端設備和較慢網路中的串流體驗。 </string>
<string name="title_fps_list"> 視頻幀數 </string>
<string name="summary_fps_list"> 高幀數提升視頻流流暢度。 \n 低幀數提升在低端設備中的串流體驗。</string>
<string name="title_seekbar_bitrate"> 視頻碼率 </string>
<string name="summary_seekbar_bitrate"> 高碼率提升圖像品質。 \n 低碼率提升在較慢網路中的串流體驗。 </string>
<string name="suffix_seekbar_bitrate">Kbps</string>
<string name="title_unlock_fps">解鎖所有可使用的幀率</string>
<string name="summary_unlock_fps">串流於90或120幀下可以減少高級配備的延遲, 但可能導致無法支持的配備出現延遲或崩潰</string>
<string name="title_unlock_fps"> 解鎖所有可用幀數 </string>
<string name="summary_unlock_fps">90或120幀串流可能會減少在高端設備上的網路延遲,但會在不支援的設備上造成卡頓或崩潰</string>
<string name="title_checkbox_stretch_video"> 將畫面拉伸至全屏 </string>
<string name="title_checkbox_disable_warnings"> 禁用錯誤提示 </string>
<string name="summary_checkbox_disable_warnings"> 串流過程中禁用連接錯誤提示 </string>
<string name="title_checkbox_enable_pip">啟用子母畫面</string>
<string name="summary_checkbox_enable_pip">當多工處理時, 允許觀看串流畫面(無法控制)</string>
<string name="summary_checkbox_disable_warnings"> 串流中禁用連接錯誤提示 </string>
<string name="title_checkbox_enable_pip">啟用畫中畫觀察模式</string>
<string name="summary_checkbox_enable_pip">允許多工時觀看串流畫面(但不操作)</string>
<string name="category_audio_settings">設置 </string>
<string name="category_audio_settings">設置 </string>
<string name="title_checkbox_51_surround"> 啟用 5.1 環繞音效 </string>
<string name="summary_checkbox_51_surround"> 如果你的聲音聽起來有問題請禁用。\n\n需要GeForce Experience 2.7 或更高版本 </string>
<string name="summary_checkbox_51_surround"> 如果你的聲音聽起來有問題請禁用。 \n 需要GFE 2.7或更高版本 </string>
<string name="category_input_settings">輸入設</string>
<string name="title_checkbox_multi_controller"> 啟用多手柄支持 </string>
<string name="summary_checkbox_multi_controller"> 如果禁用,所有手柄將會認作一個手柄 </string>
<string name="title_checkbox_vibrate_fallback">以手機模擬手柄震動</string>
<string name="summary_checkbox_vibrate_fallback">手柄不支援震動時, 以手機來模擬</string>
<string name="title_seekbar_deadzone"> 調整手柄死區 </string>
<string name="category_input_settings">輸入設</string>
<string name="title_checkbox_multi_controller"> 自動檢測手柄 </string>
<string name="summary_checkbox_multi_controller"> 禁用此項所有手柄將視為一個手柄 </string>
<string name="title_checkbox_vibrate_fallback"> 用設備震動類比遊戲震動效果 </string>
<string name="summary_checkbox_vibrate_fallback"> 如果你的手柄不支援震動,則震動設備以類比遊戲震動效果 </string>
<string name="title_seekbar_deadzone"> 調整搖杆死區 </string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One 手柄驅動 </string>
<string name="summary_checkbox_xb1_driver"> 若要在那些沒有原生Xbox手柄驅動的設備上使用Xbox手柄,請勾上此複選框 </string>
<string name="title_checkbox_usb_bind_all">覆蓋Android控制器支援</string>
<string name="summary_checkbox_usb_bind_all">強制 Moonlight USB驅動程式接管所有支持的Xbox手柄</string>
<string name="title_checkbox_mouse_emulation">過手柄模擬滑鼠</string>
<string name="summary_checkbox_mouse_emulation">長按 [Start] 鍵將會切換滑鼠模式</string>
<string name="title_checkbox_mouse_nav_buttons">Enable back and forward mouse buttons</string>
<string name="summary_checkbox_mouse_nav_buttons">Enabling this option may break right clicking on some buggy devices</string>
<string name="summary_checkbox_xb1_driver"> 為缺少原生Xbox手柄支援的設備啟用內置USB驅動 </string>
<string name="title_checkbox_usb_bind_all"> 覆蓋安卓手柄支援 </string>
<string name="summary_checkbox_usb_bind_all"> 強制MoonlightUSB驅動接管所有支持的Xbox手柄 </string>
<string name="title_checkbox_mouse_emulation">過手柄類比滑鼠 </string>
<string name="summary_checkbox_mouse_emulation"> 長按開始鍵將手柄切換滑鼠模式 </string>
<string name="title_checkbox_mouse_nav_buttons"> 啟用前進後退滑鼠鍵 </string>
<string name="summary_checkbox_mouse_nav_buttons"> 在一些支援不佳的設備上啟用此項可能會使其右鍵失效 </string>
<string name="category_on_screen_controls_settings"> 觸控設置 </string>
<string name="title_checkbox_show_onscreen_controls"> 啟用虛擬手柄 </string>
<string name="summary_checkbox_show_onscreen_controls"> 將在串流畫面上顯示一層虛擬手柄 </string>
<string name="title_checkbox_vibrate_osc">啟用震動</string>
<string name="summary_checkbox_vibrate_osc">在手機上模擬搖桿震動</string>
<string name="title_only_l3r3">只顯示[L3]及[R3]</string>
<string name="summary_only_l3r3">隱藏所有虛擬按鈕除了L3和R3</string>
<string name="title_reset_osc">重設已經保存的觸控按鈕布局</string>
<string name="summary_reset_osc">將所有觸控按鈕重設為默認之大小和位置</string>
<string name="dialog_title_reset_osc">重設按鈕布局</string>
<string name="dialog_text_reset_osc">你確定要刪除所保存的按鈕局嗎?</string>
<string name="toast_reset_osc_success">按鈕局已經重</string>
<string name="category_on_screen_controls_settings"> 螢幕控制按鈕設置 </string>
<string name="title_checkbox_show_onscreen_controls"> 顯示幕幕控制按鈕 </string>
<string name="summary_checkbox_show_onscreen_controls"> 在觸控式螢幕上顯示一層虛擬手柄 </string>
<string name="title_checkbox_vibrate_osc"> 啟用震動 </string>
<string name="summary_checkbox_vibrate_osc"> 使用螢幕控制按鈕時震動設備以類比遊戲震動效果 </string>
<string name="title_only_l3r3"> 只顯示L3R3 </string>
<string name="summary_only_l3r3"> 隱藏除L3和R3外的所有虛擬按鈕 </string>
<string name="title_reset_osc"> 重置已保存的螢幕控制按鈕佈局 </string>
<string name="summary_reset_osc"> 重置所有螢幕控制按鈕為預設大小和位置 </string>
<string name="dialog_title_reset_osc"> 重新開機按鈕佈局 </string>
<string name="dialog_text_reset_osc"> 你確定要刪除所保存的螢幕按鈕局嗎 </string>
<string name="toast_reset_osc_success"> 螢幕按鈕局已經重</string>
<string name="category_ui_settings"> 面設置 </string>
<string name="title_language_list">語言</string>
<string name="summary_language_list"> 選擇您希望Moonlight使用的語言 </string>
<string name="title_checkbox_list_mode"> 使用列表代替圖 </string>
<string name="summary_checkbox_list_mode"> 將以列表來顯示電腦和遊戲 </string>
<string name="title_checkbox_small_icon_mode"> 使用小圖 </string>
<string name="summary_checkbox_small_icon_mode"> 使用小圖以在幕上顯示更多項目 </string>
<string name="category_ui_settings"> 面設置 </string>
<string name="title_language_list"> 語言 </string>
<string name="summary_language_list"> 選擇Moonlight顯示的語言 </string>
<string name="title_checkbox_list_mode"> 使用清單代替圖 </string>
<string name="summary_checkbox_list_mode"> 清單顯示電腦和遊戲 </string>
<string name="title_checkbox_small_icon_mode"> 使用小圖 </string>
<string name="summary_checkbox_small_icon_mode"> 使用小圖以在幕上顯示更多專案 </string>
<string name="category_host_settings"> 主機設置 </string>
<string name="title_checkbox_enable_sops"> 優化遊戲設置 </string>
<string name="summary_checkbox_enable_sops"> 允許GeForce Experience為最佳串流效果自動更改遊戲設置 </string>
<string name="title_checkbox_host_audio"> 將聲音輸出到電腦上 </string>
<string name="summary_checkbox_host_audio"> 在電腦和本設備同時輸出聲音 </string>
<string name="summary_checkbox_enable_sops"> 允許GFE為最佳串流效果自動更改遊戲設置 </string>
<string name="title_checkbox_host_audio"> 在電腦上播放聲音 </string>
<string name="summary_checkbox_host_audio"> 在電腦和本設備同時輸出聲音 </string>
<string name="category_advanced_settings"> 高級設置 </string>
<string name="title_disable_frame_drop">不掉幀</string>
<string name="summary_disable_frame_drop">在一些手機上可能可以減少micro-stuttering, 但可能導致延遲</string>
<string name="title_video_format"> H.265設置 </string>
<string name="summary_video_format">H.265能降低頻寬需求,但需要設備支持 </string>
<string name="title_enable_hdr">啟用 HDR (實驗中)</string>
<string name="summary_enable_hdr">啟用 HDR 當遊戲與電腦的顯示卡支援時. HDR 需要 GTX 1000 系列之顯示卡或更高.</string>
<string name="title_disable_frame_drop"> 永不掉幀 </string>
<string name="summary_disable_frame_drop"> 可能會減少在一些設備上的卡頓,但會增加延遲 </string>
<string name="title_video_format"> 更改H.265設置 </string>
<string name="summary_video_format">H.265能降低視頻頻寬需求,但需要較新的設備才能支援</string>
<string name="title_enable_hdr"> 啟用 HDR 實驗 </string>
<string name="summary_enable_hdr"> 當遊戲和顯卡支援時HDR模式串流。 HDR需要GTX 1000系列或更高規格顯卡。 </string>
<string name="title_enable_perf_overlay"> 啟用性能資訊 </string>
<string name="summary_enable_perf_overlay"> 在串流中顯示即時性能資訊 </string>
</resources>
+24 -22
View File
@@ -31,30 +31,32 @@
</string-array>
<string-array name="language_names" translatable="false">
<item>Default</item>
<item>English</item>
<item>Italiano</item>
<item>日本語</item>
<item>Русский</item>
<item>Nederlands</item>
<item>中文(简体)</item>
<item>中文(繁體)</item>
<item>Korean</item>
<item>Español</item>
<item>French</item>
<item>Default</item>
<item>English</item>
<item>Italiano</item>
<item>日本語</item>
<item>Русский</item>
<item>Nederlands</item>
<item>中文(简体)</item>
<item>中文(繁體)</item>
<item>Korean</item>
<item>Español</item>
<item>Français</item>
<item>Deutsch</item>
</string-array>
<string-array name="language_values" translatable="false">
<item>default</item>
<item>en</item>
<item>it</item>
<item>ja</item>
<item>ru</item>
<item>nl</item>
<item>zh-CN</item>
<item>zh-TW</item>
<item>ko</item>
<item>es</item>
<item>fr</item>
<item>default</item>
<item>en</item>
<item>it</item>
<item>ja</item>
<item>ru</item>
<item>nl</item>
<item>zh-CN</item>
<item>zh-TW</item>
<item>ko</item>
<item>es</item>
<item>fr</item>
<item>de</item>
</string-array>
<string-array name="decoder_names">
@@ -1,5 +1,5 @@
package com.limelight;
public class LimelightBuildProps {
public static final boolean ROOT_BUILD = false;
public static final boolean ROOT_BUILD = false;
}
@@ -1,5 +1,5 @@
package com.limelight;
public class LimelightBuildProps {
public static final boolean ROOT_BUILD = true;
public static final boolean ROOT_BUILD = true;
}
+1 -1
View File
@@ -5,7 +5,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.1'
classpath 'com.android.tools.build:gradle:3.5.3'
}
}
@@ -0,0 +1,4 @@
- Optimized for new devices launching with Android 10
- Added a workaround to avoid video lag on the Pixel 4
- Fixed duplicate gamepads being created when using a USB Xbox One gamepad
- Fixed crashes on Sony Bravia Android TV devices
@@ -0,0 +1,3 @@
- Fixed false touch events when using the back gesture on Android 10
- Fixed external IP address detection with certain VPN apps
- Display a placeholder image when box art is loading
@@ -0,0 +1,4 @@
- Fixed RTSP handshake error when streaming from certain networks
- Improved performance when streaming over a VPN
- Reduced audio bandwidth usage when streaming over low speed connections
- Fixed hitbox of on-screen analog sticks
@@ -0,0 +1,3 @@
- Pass-through H.264 colorspace data on Android 8.0 and later
- Fix hangs using HEVC on some MediaTek-based devices
- Default to HEVC on Sony Bravia TVs running Android 8.0 or later
@@ -0,0 +1 @@
- Fixed H.264 colorspace data on Android 8.0 and later
@@ -0,0 +1,4 @@
- Improved layout and appearance of the on-screen controls
- Added support for resizing the on-screen controls
- Added German translation
- Updated Chinese and French translations