Compare commits
32 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 88f84a0c12 | |||
| 03ecf3e5ac | |||
| 617c8582b4 | |||
| ef3b28295b | |||
| 3bcd2ee068 | |||
| d4ff58b3ad | |||
| c797318ece | |||
| 82387d23f8 | |||
| 766e629be5 | |||
| b93aa42c0c | |||
| 36f132942f | |||
| e4c251e7ee | |||
| fb54bd5c78 | |||
| 8d4c86e113 | |||
| 7fafb8e0ff | |||
| fbcbe09255 | |||
| e336a4446a | |||
| ffb35b2cdd | |||
| 2d0af6281c | |||
| 472a7f6c8a | |||
| cd06559c66 | |||
| d833933aaa | |||
| dc3495d59b | |||
| e3a2e40043 | |||
| 31e1fb743e | |||
| bc59f11096 | |||
| 6d97775aa9 | |||
| 3fff34e08a | |||
| 15e856dccb | |||
| 07d04171c3 | |||
| 42bd93cb3a | |||
| 7d289f1134 |
+38
-6
@@ -5,14 +5,14 @@ apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 27
|
||||
buildToolsVersion '27.0.1'
|
||||
buildToolsVersion '27.0.3'
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 27
|
||||
|
||||
versionName "5.6.1"
|
||||
versionCode = 139
|
||||
versionName "5.6.6"
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||||
versionCode = 146
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||||
}
|
||||
|
||||
flavorDimensions "root"
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||||
@@ -54,6 +54,38 @@ android {
|
||||
applicationIdSuffix ".debug"
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||||
}
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release {
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||||
// To whomever is releasing/using an APK in release mode with
|
||||
// Moonlight's official application ID, please stop. I see every
|
||||
// single one of your crashes in my Play Console and it makes
|
||||
// Moonlight's reliability look worse and makes it more difficult
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// to distinguish real crashes from your crashy VR app. Seriously,
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// 44 of the *same* native crash in 72 hours and a few each of
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// several other crashes.
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||||
//
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||||
// This is technically not your fault. I would have hoped Google
|
||||
// would validate the signature of the APK before attributing
|
||||
// the crash to it. I asked their Play Store support about this
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||||
// and they said they don't and don't have plans to, so that sucks.
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//
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||||
// In any case, it's bad form to release an APK using someone
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||||
// else's application ID. There is no legitimate reason, that
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||||
// anyone would need to comment out the following line, except me
|
||||
// when I release an official signed Moonlight build. If you feel
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// like doing so would solve something, I can tell you it will not.
|
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// You can't upgrade an app while retaining data without having the
|
||||
// same signature as the official version. Nor can you post it on
|
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// the Play Store, since that application ID is already taken.
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// Reputable APK hosting websites similarly validate the signature
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// is consistent with the Play Store and won't allow an APK that
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// isn't signed the same as the original.
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//
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||||
// I wish any and all people using Moonlight as the basis of other
|
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// cool projects the best of luck with their efforts. All I ask
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// is to please change the applicationId before you publish.
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//
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// TL;DR: Leave the following line alone!
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applicationIdSuffix ".unofficial"
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt')
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}
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@@ -67,9 +99,9 @@ android {
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||||
}
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dependencies {
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implementation 'org.bouncycastle:bcprov-jdk15on:1.57'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.57'
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implementation files('libs/jcodec-0.1.9-patched.jar')
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implementation 'org.bouncycastle:bcprov-jdk15on:1.59'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.59'
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implementation 'org.jcodec:jcodec:0.2.3'
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implementation project(':moonlight-common')
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}
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Binary file not shown.
@@ -294,7 +294,58 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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if (prefConfig.videoFormat == PreferenceConfiguration.FORCE_H265_ON && !decoderRenderer.isHevcSupported()) {
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Toast.makeText(this, "No H.265 decoder found.\nFalling back to H.264.", Toast.LENGTH_LONG).show();
|
||||
}
|
||||
|
||||
|
||||
int gamepadMask = ControllerHandler.getAttachedControllerMask(this);
|
||||
if (!prefConfig.multiController && gamepadMask != 0) {
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||||
// If any gamepads are present in non-MC mode, set only gamepad 1.
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||||
gamepadMask = 1;
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||||
}
|
||||
if (prefConfig.onscreenController) {
|
||||
// If we're using OSC, always set at least gamepad 1.
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||||
gamepadMask |= 1;
|
||||
}
|
||||
|
||||
// Set to the optimal mode for streaming
|
||||
float displayRefreshRate = prepareDisplayForRendering();
|
||||
LimeLog.info("Display refresh rate: "+displayRefreshRate);
|
||||
|
||||
// HACK: Despite many efforts to ensure low latency consistent frame
|
||||
// delivery, the best non-lossy mechanism is to buffer 1 extra frame
|
||||
// in the output pipeline. Android does some buffering on its end
|
||||
// in SurfaceFlinger and it's difficult (impossible?) to inspect
|
||||
// the precise state of the buffer queue to the screen after we
|
||||
// release a frame for rendering.
|
||||
//
|
||||
// Since buffering a frame adds latency and we are primarily a
|
||||
// latency-optimized client, rather than one designed for picture-perfect
|
||||
// accuracy, we will synthetically induce a negative pressure on the display
|
||||
// output pipeline by driving the decoder input pipeline under the speed
|
||||
// that the display can refresh. This ensures a constant negative pressure
|
||||
// to keep latency down but does induce a periodic frame loss. However, this
|
||||
// periodic frame loss is *way* less than what we'd already get in Marshmallow's
|
||||
// display pipeline where frames are dropped outside of our control if they land
|
||||
// on the same V-sync.
|
||||
//
|
||||
// Hopefully, we can get rid of this once someone comes up with a better way
|
||||
// to track the state of the pipeline and time frames.
|
||||
int roundedRefreshRate = Math.round(displayRefreshRate);
|
||||
if (!prefConfig.disableFrameDrop && prefConfig.fps >= roundedRefreshRate) {
|
||||
if (roundedRefreshRate <= 49) {
|
||||
// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
|
||||
decoderRenderer.enableLegacyFrameDropRendering();
|
||||
LimeLog.info("Bogus refresh rate: "+roundedRefreshRate);
|
||||
}
|
||||
// HACK: Avoid crashing on some MTK devices
|
||||
else if (roundedRefreshRate == 50 && decoderRenderer.is49FpsBlacklisted()) {
|
||||
// Use the old rendering strategy on these broken devices
|
||||
decoderRenderer.enableLegacyFrameDropRendering();
|
||||
}
|
||||
else {
|
||||
prefConfig.fps = roundedRefreshRate - 1;
|
||||
LimeLog.info("Adjusting FPS target for screen to "+prefConfig.fps);
|
||||
}
|
||||
}
|
||||
|
||||
StreamConfiguration config = new StreamConfiguration.Builder()
|
||||
.setResolution(prefConfig.width, prefConfig.height)
|
||||
.setRefreshRate(prefConfig.fps)
|
||||
@@ -302,11 +353,13 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
.setBitrate(prefConfig.bitrate * 1000)
|
||||
.setEnableSops(prefConfig.enableSops)
|
||||
.enableLocalAudioPlayback(prefConfig.playHostAudio)
|
||||
.setMaxPacketSize(remote ? 1024 : 1292)
|
||||
.setMaxPacketSize((remote || prefConfig.width <= 1920) ? 1024 : 1292)
|
||||
.setRemote(remote)
|
||||
.setHevcBitratePercentageMultiplier(75)
|
||||
.setHevcSupported(decoderRenderer.isHevcSupported())
|
||||
.setEnableHdr(willStreamHdr)
|
||||
.setAttachedGamepadMask(gamepadMask)
|
||||
.setClientRefreshRateX100((int)(displayRefreshRate * 100))
|
||||
.setAudioConfiguration(prefConfig.enable51Surround ?
|
||||
MoonBridge.AUDIO_CONFIGURATION_51_SURROUND :
|
||||
MoonBridge.AUDIO_CONFIGURATION_STEREO)
|
||||
@@ -319,9 +372,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
|
||||
inputManager.registerInputDeviceListener(controllerHandler, null);
|
||||
|
||||
// Set to the optimal mode for streaming
|
||||
prepareDisplayForRendering();
|
||||
|
||||
// Initialize touch contexts
|
||||
for (int i = 0; i < touchContextMap.length; i++) {
|
||||
touchContextMap[i] = new TouchContext(conn, i,
|
||||
@@ -396,9 +446,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
private void prepareDisplayForRendering() {
|
||||
private float prepareDisplayForRendering() {
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
|
||||
float displayRefreshRate;
|
||||
|
||||
// On M, we can explicitly set the optimal display mode
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
@@ -436,6 +487,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
|
||||
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
|
||||
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
|
||||
displayRefreshRate = bestMode.getRefreshRate();
|
||||
}
|
||||
// On L, we can at least tell the OS that we want 60 Hz
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
@@ -448,6 +500,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
|
||||
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
|
||||
displayRefreshRate = bestRefreshRate;
|
||||
}
|
||||
else {
|
||||
// Otherwise, the active display refresh rate is just
|
||||
// whatever is currently in use.
|
||||
displayRefreshRate = display.getRefreshRate();
|
||||
}
|
||||
|
||||
// Apply the display mode change
|
||||
@@ -483,6 +541,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
// Set the surface to scale based on the aspect ratio of the stream
|
||||
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
|
||||
}
|
||||
|
||||
return displayRefreshRate;
|
||||
}
|
||||
|
||||
@SuppressLint("InlinedApi")
|
||||
|
||||
@@ -176,14 +176,14 @@ public class AndroidAudioRenderer implements AudioRenderer {
|
||||
public void start() {}
|
||||
|
||||
@Override
|
||||
public void stop() {
|
||||
// Immediately drop all pending data
|
||||
track.pause();
|
||||
track.flush();
|
||||
}
|
||||
public void stop() {}
|
||||
|
||||
@Override
|
||||
public void cleanup() {
|
||||
// Immediately drop all pending data
|
||||
track.pause();
|
||||
track.flush();
|
||||
|
||||
track.release();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@ package com.limelight.binding.input;
|
||||
|
||||
import android.content.Context;
|
||||
import android.hardware.input.InputManager;
|
||||
import android.hardware.usb.UsbDevice;
|
||||
import android.hardware.usb.UsbManager;
|
||||
import android.os.SystemClock;
|
||||
import android.util.SparseArray;
|
||||
import android.view.InputDevice;
|
||||
@@ -12,6 +14,7 @@ import android.widget.Toast;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.binding.input.driver.UsbDriverListener;
|
||||
import com.limelight.binding.input.driver.UsbDriverService;
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
import com.limelight.nvstream.input.MouseButtonPacket;
|
||||
@@ -48,7 +51,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
private boolean hasGameController;
|
||||
|
||||
private final boolean multiControllerEnabled;
|
||||
private short currentControllers;
|
||||
private short currentControllers, initialControllers;
|
||||
|
||||
public ControllerHandler(Context activityContext, NvConnection conn, GameGestures gestures, boolean multiControllerEnabled, int deadzonePercentage) {
|
||||
this.activityContext = activityContext;
|
||||
@@ -102,6 +105,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
// consume these. Instead, let's ignore them since that's probably the
|
||||
// most likely case.
|
||||
defaultContext.ignoreBack = true;
|
||||
|
||||
// Get the initially attached set of gamepads. As each gamepad receives
|
||||
// its initial InputEvent, we will move these from this set onto the
|
||||
// currentControllers set which will allow them to properly unplug
|
||||
// if they are removed.
|
||||
initialControllers = getAttachedControllerMask(activityContext);
|
||||
}
|
||||
|
||||
private static InputDevice.MotionRange getMotionRangeForJoystickAxis(InputDevice dev, int axis) {
|
||||
@@ -139,8 +148,47 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
onInputDeviceAdded(deviceId);
|
||||
}
|
||||
|
||||
public static short getAttachedControllerMask(Context context) {
|
||||
int count = 0;
|
||||
short mask = 0;
|
||||
|
||||
// Count all input devices that are gamepads
|
||||
InputManager im = (InputManager) context.getSystemService(Context.INPUT_SERVICE);
|
||||
for (int id : im.getInputDeviceIds()) {
|
||||
InputDevice dev = im.getInputDevice(id);
|
||||
if (dev == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((dev.getSources() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
LimeLog.info("Counting InputDevice: "+dev.getName());
|
||||
mask |= 1 << count++;
|
||||
}
|
||||
}
|
||||
|
||||
// Count all USB devices that match our drivers
|
||||
UsbManager usbManager = (UsbManager) context.getSystemService(Context.USB_SERVICE);
|
||||
for (UsbDevice dev : usbManager.getDeviceList().values()) {
|
||||
if (UsbDriverService.shouldClaimDevice(dev)) {
|
||||
LimeLog.info("Counting UsbDevice: "+dev.getDeviceName());
|
||||
mask |= 1 << count++;
|
||||
}
|
||||
}
|
||||
|
||||
LimeLog.info("Enumerated "+count+" gamepads");
|
||||
return mask;
|
||||
}
|
||||
|
||||
private void releaseControllerNumber(GenericControllerContext context) {
|
||||
// If this device sent data as a gamepad, zero the values before removing
|
||||
// If we reserved a controller number, remove that reservation
|
||||
if (context.reservedControllerNumber) {
|
||||
LimeLog.info("Controller number "+context.controllerNumber+" is now available");
|
||||
currentControllers &= ~(1 << context.controllerNumber);
|
||||
}
|
||||
|
||||
// If this device sent data as a gamepad, zero the values before removing.
|
||||
// We must do this after clearing the currentControllers entry so this
|
||||
// causes the device to be removed on the server PC.
|
||||
if (context.assignedControllerNumber) {
|
||||
conn.sendControllerInput(context.controllerNumber, getActiveControllerMask(),
|
||||
(short) 0,
|
||||
@@ -148,12 +196,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
(short) 0, (short) 0,
|
||||
(short) 0, (short) 0);
|
||||
}
|
||||
|
||||
// If we reserved a controller number, remove that reservation
|
||||
if (context.reservedControllerNumber) {
|
||||
LimeLog.info("Controller number "+context.controllerNumber+" is now available");
|
||||
currentControllers &= ~(1 << context.controllerNumber);
|
||||
}
|
||||
}
|
||||
|
||||
// Called before sending input but after we've determined that this
|
||||
@@ -181,6 +223,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if ((currentControllers & (1 << i)) == 0) {
|
||||
// Found an unused controller value
|
||||
currentControllers |= (1 << i);
|
||||
|
||||
// Take this value out of the initial gamepad set
|
||||
initialControllers &= ~(1 << i);
|
||||
|
||||
context.controllerNumber = i;
|
||||
context.reservedControllerNumber = true;
|
||||
break;
|
||||
@@ -201,6 +247,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if ((currentControllers & (1 << i)) == 0) {
|
||||
// Found an unused controller value
|
||||
currentControllers |= (1 << i);
|
||||
|
||||
// Take this value out of the initial gamepad set
|
||||
initialControllers &= ~(1 << i);
|
||||
|
||||
context.controllerNumber = i;
|
||||
context.reservedControllerNumber = true;
|
||||
break;
|
||||
@@ -473,7 +523,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
private short getActiveControllerMask() {
|
||||
if (multiControllerEnabled) {
|
||||
return currentControllers;
|
||||
return (short)(currentControllers | initialControllers);
|
||||
}
|
||||
else {
|
||||
// Only Player 1 is active with multi-controller disabled
|
||||
|
||||
@@ -3,6 +3,7 @@ package com.limelight.binding.input.capture;
|
||||
import android.app.Activity;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.LimelightBuildProps;
|
||||
import com.limelight.R;
|
||||
import com.limelight.binding.input.evdev.EvdevCaptureProviderShim;
|
||||
import com.limelight.binding.input.evdev.EvdevListener;
|
||||
@@ -13,7 +14,9 @@ public class InputCaptureManager {
|
||||
LimeLog.info("Using Android O+ native mouse capture");
|
||||
return new AndroidNativePointerCaptureProvider(activity.findViewById(R.id.surfaceView));
|
||||
}
|
||||
else if (ShieldCaptureProvider.isCaptureProviderSupported()) {
|
||||
// LineageOS implemented broken NVIDIA capture extensions, so avoid using them on root builds.
|
||||
// See https://github.com/LineageOS/android_frameworks_base/commit/d304f478a023430f4712dbdc3ee69d9ad02cebd3
|
||||
else if (!LimelightBuildProps.ROOT_BUILD && ShieldCaptureProvider.isCaptureProviderSupported()) {
|
||||
LimeLog.info("Using NVIDIA mouse capture extension");
|
||||
return new ShieldCaptureProvider(activity);
|
||||
}
|
||||
|
||||
@@ -14,8 +14,10 @@ import android.os.Build;
|
||||
import android.os.Handler;
|
||||
import android.os.IBinder;
|
||||
import android.view.InputDevice;
|
||||
import android.widget.Toast;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.R;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -121,7 +123,17 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
// Do we have permission yet?
|
||||
if (!usbManager.hasPermission(device)) {
|
||||
// Let's ask for permission
|
||||
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), 0));
|
||||
try {
|
||||
// This function is not documented as throwing any exceptions (denying access
|
||||
// is indicated by calling the PendingIntent with a false result). However,
|
||||
// Samsung Knox has some policies which block this request, but rather than
|
||||
// just returning a false result or returning 0 enumerated devices,
|
||||
// they throw an undocumented SecurityException from this call, crashing
|
||||
// the whole app. :(
|
||||
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), 0));
|
||||
} catch (SecurityException e) {
|
||||
Toast.makeText(this, this.getText(R.string.error_usb_prohibited), Toast.LENGTH_LONG).show();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -157,7 +169,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isRecognizedInputDevice(UsbDevice device) {
|
||||
private static boolean isRecognizedInputDevice(UsbDevice device) {
|
||||
// On KitKat and later, we can determine if this VID and PID combo
|
||||
// matches an existing input device and defer to the built-in controller
|
||||
// support in that case. Prior to KitKat, we'll always return true to be safe.
|
||||
@@ -182,7 +194,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean shouldClaimDevice(UsbDevice device) {
|
||||
public static boolean shouldClaimDevice(UsbDevice device) {
|
||||
// We always bind to XB1 controllers but only bind to XB360 controllers
|
||||
// if we know the kernel isn't already driving this device.
|
||||
return XboxOneController.canClaimDevice(device) ||
|
||||
|
||||
@@ -56,6 +56,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
private int consecutiveCrashCount;
|
||||
private String glRenderer;
|
||||
private boolean foreground = true;
|
||||
private boolean legacyFrameDropRendering = false;
|
||||
|
||||
private boolean needsBaselineSpsHack;
|
||||
private SeqParameterSet savedSps;
|
||||
@@ -100,10 +101,11 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// for even required levels of HEVC.
|
||||
MediaCodecInfo decoderInfo = MediaCodecHelper.findProbableSafeDecoder("video/hevc", -1);
|
||||
if (decoderInfo != null) {
|
||||
if (!MediaCodecHelper.decoderIsWhitelistedForHevc(decoderInfo.getName(), meteredNetwork, requestedHdr)) {
|
||||
if (!MediaCodecHelper.decoderIsWhitelistedForHevc(decoderInfo.getName(), meteredNetwork)) {
|
||||
LimeLog.info("Found HEVC decoder, but it's not whitelisted - "+decoderInfo.getName());
|
||||
|
||||
if (prefs.videoFormat == PreferenceConfiguration.FORCE_H265_ON) {
|
||||
// HDR implies HEVC forced on, since HEVCMain10HDR10 is required for HDR
|
||||
if (prefs.videoFormat == PreferenceConfiguration.FORCE_H265_ON || requestedHdr) {
|
||||
LimeLog.info("Forcing H265 enabled despite non-whitelisted decoder");
|
||||
}
|
||||
else {
|
||||
@@ -165,6 +167,11 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
refFrameInvalidationAvc = MediaCodecHelper.decoderSupportsRefFrameInvalidationAvc(avcDecoder.getName(), prefs.height);
|
||||
refFrameInvalidationHevc = MediaCodecHelper.decoderSupportsRefFrameInvalidationHevc(avcDecoder.getName());
|
||||
|
||||
if (consecutiveCrashCount % 2 == 1) {
|
||||
refFrameInvalidationAvc = refFrameInvalidationHevc = false;
|
||||
LimeLog.warning("Disabling RFI due to previous crash");
|
||||
}
|
||||
|
||||
if (directSubmit) {
|
||||
LimeLog.info("Decoder "+avcDecoder.getName()+" will use direct submit");
|
||||
}
|
||||
@@ -185,6 +192,15 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
return avcDecoder != null;
|
||||
}
|
||||
|
||||
public boolean is49FpsBlacklisted() {
|
||||
return avcDecoder != null && MediaCodecHelper.decoderBlacklistedFor49Fps(avcDecoder.getName());
|
||||
}
|
||||
|
||||
public void enableLegacyFrameDropRendering() {
|
||||
LimeLog.info("Legacy frame drop rendering enabled");
|
||||
legacyFrameDropRendering = true;
|
||||
}
|
||||
|
||||
public boolean isHevcMain10Hdr10Supported() {
|
||||
if (hevcDecoder == null) {
|
||||
return false;
|
||||
@@ -404,7 +420,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
}
|
||||
|
||||
// Render the last buffer
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && prefs.disableFrameDrop) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && !legacyFrameDropRendering) {
|
||||
// Use a PTS that will cause this frame to never be dropped if frame dropping
|
||||
// is disabled
|
||||
videoDecoder.releaseOutputBuffer(lastIndex, 0);
|
||||
@@ -573,25 +589,11 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// May be called already, but we'll call it now to be safe
|
||||
prepareForStop();
|
||||
|
||||
try {
|
||||
// Invalidate pending decode buffers
|
||||
videoDecoder.flush();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
// Wait for the renderer thread to shut down
|
||||
try {
|
||||
rendererThread.join();
|
||||
} catch (InterruptedException ignored) { }
|
||||
|
||||
try {
|
||||
// Stop the video decoder
|
||||
videoDecoder.stop();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
// Halt the spinner threads
|
||||
stopSpinnerThreads();
|
||||
}
|
||||
@@ -641,15 +643,15 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// High Profile which allows the decoder to assume there will be no B-frames and
|
||||
// reduce delay and buffering accordingly. Some devices (Marvell, Exynos 4) don't
|
||||
// like it so we only set them on devices that are confirmed to benefit from it.
|
||||
if (sps.profile_idc == 100 && constrainedHighProfile) {
|
||||
if (sps.profileIdc == 100 && constrainedHighProfile) {
|
||||
LimeLog.info("Setting constraint set flags for constrained high profile");
|
||||
sps.constraint_set_4_flag = true;
|
||||
sps.constraint_set_5_flag = true;
|
||||
sps.constraintSet4Flag = true;
|
||||
sps.constraintSet5Flag = true;
|
||||
}
|
||||
else {
|
||||
// Force the constraints unset otherwise (some may be set by default)
|
||||
sps.constraint_set_4_flag = false;
|
||||
sps.constraint_set_5_flag = false;
|
||||
sps.constraintSet4Flag = false;
|
||||
sps.constraintSet5Flag = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -657,6 +659,11 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
@Override
|
||||
public int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
|
||||
int frameNumber, long receiveTimeMs) {
|
||||
if (stopping) {
|
||||
// Don't bother if we're stopping
|
||||
return MoonBridge.DR_OK;
|
||||
}
|
||||
|
||||
totalFramesReceived++;
|
||||
|
||||
// We can receive the same "frame" multiple times if it's an IDR frame.
|
||||
@@ -709,12 +716,12 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (initialWidth == 1280 && initialHeight == 720) {
|
||||
// Max 5 buffered frames at 1280x720x60
|
||||
LimeLog.info("Patching level_idc to 32");
|
||||
sps.level_idc = 32;
|
||||
sps.levelIdc = 32;
|
||||
}
|
||||
else if (initialWidth == 1920 && initialHeight == 1080) {
|
||||
// Max 4 buffered frames at 1920x1080x64
|
||||
LimeLog.info("Patching level_idc to 42");
|
||||
sps.level_idc = 42;
|
||||
sps.levelIdc = 42;
|
||||
}
|
||||
else {
|
||||
// Leave the profile alone (currently 5.0)
|
||||
@@ -732,14 +739,14 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// where we've enabled reference frame invalidation.
|
||||
if (!refFrameInvalidationActive) {
|
||||
LimeLog.info("Patching num_ref_frames in SPS");
|
||||
sps.num_ref_frames = 1;
|
||||
sps.numRefFrames = 1;
|
||||
}
|
||||
|
||||
// GFE 2.5.11 changed the SPS to add additional extensions
|
||||
// Some devices don't like these so we remove them here.
|
||||
sps.vuiParams.video_signal_type_present_flag = false;
|
||||
sps.vuiParams.colour_description_present_flag = false;
|
||||
sps.vuiParams.chroma_loc_info_present_flag = false;
|
||||
sps.vuiParams.videoSignalTypePresentFlag = false;
|
||||
sps.vuiParams.colourDescriptionPresentFlag = false;
|
||||
sps.vuiParams.chromaLocInfoPresentFlag = false;
|
||||
|
||||
if ((needsSpsBitstreamFixup || isExynos4) && !refFrameInvalidationActive) {
|
||||
// The SPS that comes in the current H264 bytestream doesn't set bitstream_restriction_flag
|
||||
@@ -749,22 +756,22 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (sps.vuiParams.bitstreamRestriction == null) {
|
||||
LimeLog.info("Adding bitstream restrictions");
|
||||
sps.vuiParams.bitstreamRestriction = new VUIParameters.BitstreamRestriction();
|
||||
sps.vuiParams.bitstreamRestriction.motion_vectors_over_pic_boundaries_flag = true;
|
||||
sps.vuiParams.bitstreamRestriction.log2_max_mv_length_horizontal = 16;
|
||||
sps.vuiParams.bitstreamRestriction.log2_max_mv_length_vertical = 16;
|
||||
sps.vuiParams.bitstreamRestriction.num_reorder_frames = 0;
|
||||
sps.vuiParams.bitstreamRestriction.motionVectorsOverPicBoundariesFlag = true;
|
||||
sps.vuiParams.bitstreamRestriction.log2MaxMvLengthHorizontal = 16;
|
||||
sps.vuiParams.bitstreamRestriction.log2MaxMvLengthVertical = 16;
|
||||
sps.vuiParams.bitstreamRestriction.numReorderFrames = 0;
|
||||
}
|
||||
else {
|
||||
LimeLog.info("Patching bitstream restrictions");
|
||||
}
|
||||
|
||||
// Some devices throw errors if max_dec_frame_buffering < num_ref_frames
|
||||
sps.vuiParams.bitstreamRestriction.max_dec_frame_buffering = sps.num_ref_frames;
|
||||
// Some devices throw errors if maxDecFrameBuffering < numRefFrames
|
||||
sps.vuiParams.bitstreamRestriction.maxDecFrameBuffering = sps.numRefFrames;
|
||||
|
||||
// These values are the defaults for the fields, but they are more aggressive
|
||||
// than what GFE sends in 2.5.11, but it doesn't seem to cause picture problems.
|
||||
sps.vuiParams.bitstreamRestriction.max_bytes_per_pic_denom = 2;
|
||||
sps.vuiParams.bitstreamRestriction.max_bits_per_mb_denom = 1;
|
||||
sps.vuiParams.bitstreamRestriction.maxBytesPerPicDenom = 2;
|
||||
sps.vuiParams.bitstreamRestriction.maxBitsPerMbDenom = 1;
|
||||
|
||||
// log2_max_mv_length_horizontal and log2_max_mv_length_vertical are set to more
|
||||
// conservative values by GFE 2.5.11. We'll let those values stand.
|
||||
@@ -778,7 +785,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// If we need to hack this SPS to say we're baseline, do so now
|
||||
if (needsBaselineSpsHack) {
|
||||
LimeLog.info("Hacking SPS to baseline");
|
||||
sps.profile_idc = 66;
|
||||
sps.profileIdc = 66;
|
||||
savedSps = sps;
|
||||
}
|
||||
|
||||
@@ -933,7 +940,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
inputBuffer.put(new byte[]{0x00, 0x00, 0x00, 0x01, 0x67});
|
||||
|
||||
// Switch the H264 profile back to high
|
||||
savedSps.profile_idc = 100;
|
||||
savedSps.profileIdc = 100;
|
||||
|
||||
// Patch the SPS constraint flags
|
||||
doProfileSpecificSpsPatching(savedSps);
|
||||
@@ -1043,6 +1050,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
str += "Build fingerprint: "+Build.FINGERPRINT+"\n";
|
||||
str += "Foreground: "+renderer.foreground+"\n";
|
||||
str += "Consecutive crashes: "+renderer.consecutiveCrashCount+"\n";
|
||||
str += "RFI active: "+renderer.refFrameInvalidationActive+"\n";
|
||||
str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
|
||||
str += "FPS target: "+renderer.refreshRate+"\n";
|
||||
str += "Bitrate: "+renderer.prefs.bitrate+" Mbps \n";
|
||||
|
||||
@@ -36,6 +36,7 @@ public class MediaCodecHelper {
|
||||
private static final List<String> whitelistedHevcDecoders;
|
||||
private static final List<String> refFrameInvalidationAvcPrefixes;
|
||||
private static final List<String> refFrameInvalidationHevcPrefixes;
|
||||
private static final List<String> blacklisted49FpsDecoderPrefixes;
|
||||
|
||||
private static boolean isLowEndSnapdragon = false;
|
||||
private static boolean initialized = false;
|
||||
@@ -153,27 +154,62 @@ public class MediaCodecHelper {
|
||||
// Qualcomm is currently the only decoders in this group.
|
||||
}
|
||||
|
||||
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
|
||||
static {
|
||||
blacklisted49FpsDecoderPrefixes = new LinkedList<>();
|
||||
|
||||
// We see a bunch of crashes on MediaTek Android TVs running
|
||||
// at 49 FPS (PAL 50 Hz - 1). Blacklist this frame rate for
|
||||
// these devices and hope they fix it in Oreo.
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
|
||||
blacklisted49FpsDecoderPrefixes.add("omx.mtk");
|
||||
}
|
||||
}
|
||||
|
||||
private static String getAdrenoVersionString(String glRenderer) {
|
||||
glRenderer = glRenderer.toLowerCase().trim();
|
||||
|
||||
if (!glRenderer.contains("adreno")) {
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
Pattern modelNumberPattern = Pattern.compile("(.*)([0-9]{3})(.*)");
|
||||
|
||||
Matcher matcher = modelNumberPattern.matcher(glRenderer);
|
||||
if (!matcher.matches()) {
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
String modelNumber = matcher.group(2);
|
||||
LimeLog.info("Found Adreno GPU: "+modelNumber);
|
||||
return modelNumber;
|
||||
}
|
||||
|
||||
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return false;
|
||||
}
|
||||
|
||||
// The current logic is to identify low-end SoCs based on a zero in the x0x place.
|
||||
return modelNumber.charAt(1) == '0';
|
||||
}
|
||||
|
||||
// This is a workaround for some broken devices that report
|
||||
// only GLES 3.0 even though the GPU is an Adreno 4xx series part.
|
||||
// An example of such a device is the Huawei Honor 5x with the
|
||||
// Snapdragon 616 SoC (Adreno 405).
|
||||
private static boolean isGLES31SnapdragonRenderer(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return false;
|
||||
}
|
||||
|
||||
// Snapdragon 4xx and higher support GLES 3.1
|
||||
return modelNumber.charAt(0) >= '4';
|
||||
}
|
||||
|
||||
public static void initialize(Context context, String glRenderer) {
|
||||
if (initialized) {
|
||||
return;
|
||||
@@ -208,9 +244,10 @@ public class MediaCodecHelper {
|
||||
// 3xx - bad
|
||||
// 4xx - good
|
||||
//
|
||||
// Unfortunately, it's not that easy to get that information here, so I'll use an
|
||||
// approximation by checking the GLES level (<= 3.0 is bad).
|
||||
if (configInfo.reqGlEsVersion > 0x30000) {
|
||||
// The "good" GPUs support GLES 3.1, but we can't just check that directly
|
||||
// (see comment on isGLES31SnapdragonRenderer).
|
||||
//
|
||||
if (isGLES31SnapdragonRenderer(glRenderer)) {
|
||||
// We prefer reference frame invalidation support (which is only doable on AVC on
|
||||
// older Qualcomm chips) vs. enabling HEVC by default. The user can override using the settings
|
||||
// to force HEVC on. If HDR or mobile data will be used, we'll override this and use
|
||||
@@ -246,7 +283,7 @@ public class MediaCodecHelper {
|
||||
public static long getMonotonicMillis() {
|
||||
return System.nanoTime() / 1000000L;
|
||||
}
|
||||
|
||||
|
||||
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo) {
|
||||
// Possibly enable adaptive playback on KitKat and above
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
@@ -287,11 +324,22 @@ public class MediaCodecHelper {
|
||||
return isDecoderInList(baselineProfileHackPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderBlacklistedFor49Fps(String decoderName) {
|
||||
return isDecoderInList(blacklisted49FpsDecoderPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsRefFrameInvalidationAvc(String decoderName, int videoHeight) {
|
||||
// Reference frame invalidation is broken on low-end Snapdragon SoCs at 1080p.
|
||||
if (videoHeight > 720 && isLowEndSnapdragon) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// This device seems to crash constantly at 720p, so try disabling
|
||||
// RFI to see if we can get that under control.
|
||||
if (Build.PRODUCT.equalsIgnoreCase("b3_att_us")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return isDecoderInList(refFrameInvalidationAvcPrefixes, decoderName);
|
||||
}
|
||||
|
||||
@@ -299,7 +347,7 @@ public class MediaCodecHelper {
|
||||
return isDecoderInList(refFrameInvalidationHevcPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderIsWhitelistedForHevc(String decoderName, boolean meteredData, boolean willStreamHdr) {
|
||||
public static boolean decoderIsWhitelistedForHevc(String decoderName, boolean meteredData) {
|
||||
// TODO: Shield Tablet K1/LTE?
|
||||
//
|
||||
// NVIDIA does partial HEVC acceleration on the Shield Tablet. I don't know
|
||||
@@ -335,7 +383,7 @@ public class MediaCodecHelper {
|
||||
// typically because it can't support reference frame invalidation.
|
||||
// However, we will use it for HDR and for streaming over mobile networks
|
||||
// since it works fine otherwise.
|
||||
if ((meteredData || willStreamHdr) && isDecoderInList(deprioritizedHevcDecoders, decoderName)) {
|
||||
if (meteredData && isDecoderInList(deprioritizedHevcDecoders, decoderName)) {
|
||||
LimeLog.info("Selected deprioritized decoder");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3,8 +3,10 @@ package com.limelight.computers;
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.io.StringReader;
|
||||
import java.net.InetAddress;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.Socket;
|
||||
import java.net.UnknownHostException;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
@@ -35,7 +37,7 @@ public class ComputerManagerService extends Service {
|
||||
private static final int APPLIST_POLLING_PERIOD_MS = 30000;
|
||||
private static final int APPLIST_FAILED_POLLING_RETRY_MS = 2000;
|
||||
private static final int MDNS_QUERY_PERIOD_MS = 1000;
|
||||
private static final int FAST_POLL_TIMEOUT = 500;
|
||||
private static final int FAST_POLL_TIMEOUT = 1000;
|
||||
private static final int OFFLINE_POLL_TRIES = 5;
|
||||
private static final int INITIAL_POLL_TRIES = 2;
|
||||
private static final int EMPTY_LIST_THRESHOLD = 3;
|
||||
@@ -132,7 +134,7 @@ public class ComputerManagerService extends Service {
|
||||
public void run() {
|
||||
|
||||
int offlineCount = 0;
|
||||
while (!isInterrupted() && pollingActive) {
|
||||
while (!isInterrupted() && pollingActive && tuple.thread == this) {
|
||||
try {
|
||||
// Only allow one request to the machine at a time
|
||||
synchronized (tuple.networkLock) {
|
||||
@@ -367,6 +369,10 @@ public class ComputerManagerService extends Service {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
if (!manuallyAdded) {
|
||||
LimeLog.warning("Auto-discovered PC failed to respond: "+addr);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -386,6 +392,7 @@ public class ComputerManagerService extends Service {
|
||||
if (tuple.thread != null) {
|
||||
// Interrupt the thread on this entry
|
||||
tuple.thread.interrupt();
|
||||
tuple.thread = null;
|
||||
}
|
||||
pollingTuples.remove(tuple);
|
||||
break;
|
||||
@@ -500,14 +507,26 @@ public class ComputerManagerService extends Service {
|
||||
return ComputerDetails.Reachability.OFFLINE;
|
||||
}
|
||||
|
||||
private static boolean isAddressLikelyLocal(String str) {
|
||||
try {
|
||||
// This will tend to be wrong for IPv6 but falling back to
|
||||
// remote will be fine in that case. For IPv4, it should be
|
||||
// pretty accurate due to NAT prevalence.
|
||||
InetAddress addr = InetAddress.getByName(str);
|
||||
return addr.isSiteLocalAddress() || addr.isLinkLocalAddress();
|
||||
} catch (UnknownHostException e) {
|
||||
e.printStackTrace();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private ReachabilityTuple pollForReachability(ComputerDetails details) throws InterruptedException {
|
||||
ComputerDetails polledDetails;
|
||||
ComputerDetails.Reachability reachability;
|
||||
|
||||
// If the local address is routable across the Internet,
|
||||
// always consider this PC remote to be conservative
|
||||
if (details.localAddress.equals(details.remoteAddress)) {
|
||||
reachability = ComputerDetails.Reachability.REMOTE;
|
||||
reachability = isAddressLikelyLocal(details.localAddress) ?
|
||||
ComputerDetails.Reachability.LOCAL : ComputerDetails.Reachability.REMOTE;
|
||||
}
|
||||
else {
|
||||
// Do a TCP-level connection to the HTTP server to see if it's listening
|
||||
@@ -553,7 +572,14 @@ public class ComputerManagerService extends Service {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (polledDetails.remoteAddress.equals(reachableAddr)) {
|
||||
// If both addresses are the same, guess whether we're local based on
|
||||
// IP address heuristics.
|
||||
if (reachableAddr.equals(polledDetails.localAddress) &&
|
||||
reachableAddr.equals(polledDetails.remoteAddress)) {
|
||||
polledDetails.reachability = isAddressLikelyLocal(reachableAddr) ?
|
||||
ComputerDetails.Reachability.LOCAL : ComputerDetails.Reachability.REMOTE;
|
||||
}
|
||||
else if (polledDetails.remoteAddress.equals(reachableAddr)) {
|
||||
polledDetails.reachability = ComputerDetails.Reachability.REMOTE;
|
||||
}
|
||||
else if (polledDetails.localAddress.equals(reachableAddr)) {
|
||||
@@ -815,6 +841,7 @@ public class ComputerManagerService extends Service {
|
||||
} while (waitPollingDelay());
|
||||
}
|
||||
};
|
||||
thread.setName("App list polling thread for " + computer.localAddress);
|
||||
thread.start();
|
||||
}
|
||||
|
||||
|
||||
@@ -13,7 +13,11 @@ import java.io.OutputStream;
|
||||
|
||||
public class DiskAssetLoader {
|
||||
// 5 MB
|
||||
private final long MAX_ASSET_SIZE = 5 * 1024 * 1024;
|
||||
private static final long MAX_ASSET_SIZE = 5 * 1024 * 1024;
|
||||
|
||||
// Standard box art is 300x400
|
||||
private static final int STANDARD_ASSET_WIDTH = 300;
|
||||
private static final int STANDARD_ASSET_HEIGHT = 400;
|
||||
|
||||
private final File cacheDir;
|
||||
|
||||
@@ -25,33 +29,65 @@ public class DiskAssetLoader {
|
||||
return CacheHelper.cacheFileExists(cacheDir, "boxart", tuple.computer.uuid.toString(), tuple.app.getAppId() + ".png");
|
||||
}
|
||||
|
||||
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
|
||||
InputStream in = null;
|
||||
Bitmap bmp = null;
|
||||
try {
|
||||
// Make sure the cached asset doesn't exceed the maximum size
|
||||
if (CacheHelper.getFileSize(cacheDir, "boxart", tuple.computer.uuid.toString(), tuple.app.getAppId() + ".png") > MAX_ASSET_SIZE) {
|
||||
LimeLog.warning("Removing cached tuple exceeding size threshold: "+tuple);
|
||||
CacheHelper.deleteCacheFile(cacheDir, "boxart", tuple.computer.uuid.toString(), tuple.app.getAppId() + ".png");
|
||||
return null;
|
||||
}
|
||||
// https://developer.android.com/topic/performance/graphics/load-bitmap.html
|
||||
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
|
||||
// Raw height and width of image
|
||||
final int height = options.outHeight;
|
||||
final int width = options.outWidth;
|
||||
int inSampleSize = 1;
|
||||
|
||||
in = CacheHelper.openCacheFileForInput(cacheDir, "boxart", tuple.computer.uuid.toString(), tuple.app.getAppId() + ".png");
|
||||
BitmapFactory.Options options = new BitmapFactory.Options();
|
||||
options.inSampleSize = sampleSize;
|
||||
options.inPreferredConfig = Bitmap.Config.RGB_565;
|
||||
bmp = BitmapFactory.decodeStream(in, null, options);
|
||||
} catch (IOException ignored) {
|
||||
} finally {
|
||||
if (in != null) {
|
||||
try {
|
||||
in.close();
|
||||
} catch (IOException ignored) {}
|
||||
if (height > reqHeight || width > reqWidth) {
|
||||
|
||||
final int halfHeight = height / 2;
|
||||
final int halfWidth = width / 2;
|
||||
|
||||
// Calculates the largest inSampleSize value that is a power of 2 and keeps both
|
||||
// height and width larger than the requested height and width.
|
||||
while ((halfHeight / inSampleSize) >= reqHeight && (halfWidth / inSampleSize) >= reqWidth) {
|
||||
inSampleSize *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return inSampleSize;
|
||||
}
|
||||
|
||||
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
|
||||
File file = CacheHelper.openPath(false, cacheDir, "boxart", tuple.computer.uuid.toString(), tuple.app.getAppId() + ".png");
|
||||
|
||||
// Don't bother with anything if it doesn't exist
|
||||
if (!file.exists()) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// Make sure the cached asset doesn't exceed the maximum size
|
||||
if (file.length() > MAX_ASSET_SIZE) {
|
||||
LimeLog.warning("Removing cached tuple exceeding size threshold: "+tuple);
|
||||
file.delete();
|
||||
return null;
|
||||
}
|
||||
|
||||
// Lookup bounds of the downloaded image
|
||||
BitmapFactory.Options decodeOnlyOptions = new BitmapFactory.Options();
|
||||
decodeOnlyOptions.inJustDecodeBounds = true;
|
||||
BitmapFactory.decodeFile(file.getAbsolutePath(), decodeOnlyOptions);
|
||||
if (decodeOnlyOptions.outWidth <= 0 || decodeOnlyOptions.outHeight <= 0) {
|
||||
// Dimensions set to -1 on error. Return value always null.
|
||||
return null;
|
||||
}
|
||||
|
||||
LimeLog.info("Tuple "+tuple+" has cached art of size: "+decodeOnlyOptions.outWidth+"x"+decodeOnlyOptions.outHeight);
|
||||
|
||||
// Load the image scaled to the appropriate size
|
||||
BitmapFactory.Options options = new BitmapFactory.Options();
|
||||
options.inSampleSize = calculateInSampleSize(decodeOnlyOptions,
|
||||
STANDARD_ASSET_WIDTH / sampleSize,
|
||||
STANDARD_ASSET_HEIGHT / sampleSize);
|
||||
options.inPreferredConfig = Bitmap.Config.RGB_565;
|
||||
options.inDither = true;
|
||||
Bitmap bmp = BitmapFactory.decodeFile(file.getAbsolutePath(), options);
|
||||
|
||||
if (bmp != null) {
|
||||
LimeLog.info("Disk cache hit for tuple: "+tuple);
|
||||
LimeLog.info("Tuple "+tuple+" decoded from disk cache with sample size: "+options.inSampleSize);
|
||||
}
|
||||
|
||||
return bmp;
|
||||
|
||||
@@ -13,7 +13,7 @@ import java.io.OutputStream;
|
||||
import java.io.Reader;
|
||||
|
||||
public class CacheHelper {
|
||||
private static File openPath(boolean createPath, File root, String... path) {
|
||||
public static File openPath(boolean createPath, File root, String... path) {
|
||||
File f = root;
|
||||
for (int i = 0; i < path.length; i++) {
|
||||
String component = path[i];
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
<string name="message_decoding_error">Moonlight has crashed due to a problem with this device\'s video decoder. Try adjusting the streaming settings if the crashes continue.</string>
|
||||
<string name="title_decoding_reset">Video Settings Reset</string>
|
||||
<string name="message_decoding_reset">Your device\'s video decoder continues to crash at your selected streaming settings. Your streaming settings have been reset to default.</string>
|
||||
<string name="error_usb_prohibited">USB access is prohibited by your device administrator. Check your Knox or MDM settings.</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Establishing Connection</string>
|
||||
|
||||
@@ -2,5 +2,6 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<!-- Non-root application name -->
|
||||
<!-- FIXME: We should set extractNativeLibs=false but this breaks installation on the Fire TV 3 -->
|
||||
<application android:label="Moonlight" />
|
||||
</manifest>
|
||||
|
||||
@@ -2,5 +2,9 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<!-- Root application name -->
|
||||
<application android:label="Moonlight (Root)" />
|
||||
<!-- Ensure native libraries are always extracted for root builds,
|
||||
since we must invoke the evdev_reader binary ourselves -->
|
||||
<application
|
||||
android:label="Moonlight (Root)"
|
||||
android:extractNativeLibs="true" />
|
||||
</manifest>
|
||||
|
||||
+1
-1
Submodule moonlight-common updated: 688353e1c6...21e1bc8c35
Reference in New Issue
Block a user