docs: Add section about dev mode differences

This commit is contained in:
Aaron Klinker
2024-02-14 14:41:40 -06:00
parent 856a946fa7
commit a0d1643021
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@@ -13,6 +13,24 @@ WXT's main goal is providing the best DX it possibly can. When running your exte
| `wxt.config.ts` | | | | 🟡 See [#10](https://github.com/wxt-dev/wxt/issues/10) |
| `web-ext.config.ts` | | | | 🟡 See [#10](https://github.com/wxt-dev/wxt/issues/10) |
## Dev Mode vs Production Builds
There are some notible differences between the development and production versions of an extension. During development:
1. **Content scripts are not listed in the `manifest.json`** when targetting MV3. Instead, the [`scripting`](https://developer.chrome.com/docs/extensions/reference/api/scripting) permission is used to register content scripts at runtime so they can be reloaded individually.
To get the list of content scripts during development, run the following in the background's console:
```ts
await chrome.scripting.getRegisteredContentScripts();
```
2. **The CSP is modified to allow loading scripts from the dev server**. Make sure you're using Chrome v110 or above for HMR to work.
3. If you don't include a background script/service worker, one will be created to perform various tasks in dev mode, mostly related to reloading different parts of the extension on change.
For production builds, none of the above modifications will be applied, and you're extension/manifest will only include what you have defined.
## Configure Browser Startup
WXT uses [`web-ext` by Mozilla](https://github.com/mozilla/web-ext) to automatically open a browser with the extension installed. You can configure the runner's behavior via the [`runner`](/api/wxt/interfaces/InlineConfig#runner) option, or in a separate gitignored file, `web-ext.config.ts`.