fix!: Change default publicDir to <srcDir>/public

This reverts 19c0948
This commit is contained in:
Aaron Klinker
2023-09-07 16:20:31 -05:00
parent beafa6afc4
commit 5f15f9ccec
16 changed files with 4 additions and 3 deletions
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@@ -9,3 +9,4 @@ CHANGELOG.md
.gitignore
.prettierignore
*.png
*.svg

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@@ -2,7 +2,7 @@
WXT has two directories for storing assets like CSS, images, or fonts.
- `<rootDir>/public`: Store files that will be copied into the output directory as-is
- `<srcDir>/public`: Store files that will be copied into the output directory as-is
- `<srcDir>/assets`: Store files that will be processed by Vite during the build process
## `/public` Directory
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@@ -25,7 +25,7 @@ WXT allows you to edit several directories to your liking:
- `root` (default: `process.cwd()`) - Root of the WXT project
- `srcDir` (default: `<rootDir>`) - Location of all your source code
- `entrypointsDir` (default: `<srcDir>/entrypoints`) - Folder containing all the entrypoints.
- `publicDir` (default: `<rootDir>/public`) - Folder containing [public assets](/get-started/assets.md)
- `publicDir` (default: `<srcDir>/public`) - Folder containing [public assets](/get-started/assets.md)
### Example
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@@ -83,7 +83,7 @@ export async function getInternalConfig(
srcDir,
userConfig.entrypointsDir ?? 'entrypoints',
);
const publicDir = resolve(root, userConfig.publicDir ?? 'public');
const publicDir = resolve(srcDir, userConfig.publicDir ?? 'public');
const wxtDir = resolve(root, '.wxt');
const typesDir = resolve(wxtDir, 'types');

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