Compare commits
14 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7ae9c993f1 | |||
| 91d739f8d6 | |||
| f0c625d85c | |||
| b5f5e73076 | |||
| 1fb5eff7f1 | |||
| 5116cfd141 | |||
| e53a1f90b0 | |||
| 766c9628b0 | |||
| 6a4abdd74c | |||
| fc8bc5ba1e | |||
| 0fde5d44c0 | |||
| dc6b5a3d49 | |||
| 396522f249 | |||
| 86ab39e4ca |
+5
-5
@@ -7,8 +7,8 @@ android {
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minSdkVersion 16
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targetSdkVersion 30
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versionName "9.7.2"
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versionCode = 242
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versionName "9.7.5"
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versionCode = 245
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}
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flavorDimensions "root"
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@@ -114,10 +114,10 @@ android {
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}
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dependencies {
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implementation 'org.bouncycastle:bcprov-jdk15on:1.64'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.64'
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implementation 'org.bouncycastle:bcprov-jdk15on:1.66'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.66'
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implementation 'org.jcodec:jcodec:0.2.3'
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implementation 'com.squareup.okhttp3:okhttp:3.12.10'
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implementation 'com.squareup.okhttp3:okhttp:3.12.12'
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implementation 'com.squareup.okio:okio:1.17.5'
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implementation 'org.jmdns:jmdns:3.5.5'
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}
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@@ -40,6 +40,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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private static final int MINIMUM_BUTTON_DOWN_TIME_MS = 25;
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private static final int EMULATING_SPECIAL = 0x1;
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private static final int EMULATING_SELECT = 0x2;
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private static final int EMULATED_SPECIAL_UP_DELAY_MS = 100;
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private static final int EMULATED_SELECT_UP_DELAY_MS = 30;
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private final Vector2d inputVector = new Vector2d();
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private final SparseArray<InputDeviceContext> inputDeviceContexts = new SparseArray<>();
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@@ -461,6 +467,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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context.vibrator = dev.getVibrator();
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}
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// Detect if the gamepad has Mode and Select buttons according to the Android key layouts.
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// We do this first because other codepaths below may override these defaults.
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
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boolean[] buttons = dev.hasKeys(KeyEvent.KEYCODE_BUTTON_MODE, KeyEvent.KEYCODE_BUTTON_SELECT, KeyEvent.KEYCODE_BACK, 0);
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context.hasMode = buttons[0];
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context.hasSelect = buttons[1] || buttons[2];
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}
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context.leftStickXAxis = MotionEvent.AXIS_X;
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context.leftStickYAxis = MotionEvent.AXIS_Y;
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if (getMotionRangeForJoystickAxis(dev, context.leftStickXAxis) != null &&
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@@ -519,6 +533,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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// The old DS4 driver uses RX and RY for triggers
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context.leftTriggerAxis = MotionEvent.AXIS_RX;
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context.rightTriggerAxis = MotionEvent.AXIS_RY;
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// DS4 has Select and Mode buttons (possibly mapped non-standard)
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context.hasSelect = true;
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context.hasMode = true;
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}
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else {
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// If it's not a non-standard DS4 controller, it's probably an Xbox controller or
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@@ -600,6 +618,8 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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context.backIsStart = true;
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context.modeIsSelect = true;
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context.triggerDeadzone = 0.30f;
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context.hasSelect = true;
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context.hasMode = false;
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}
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}
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@@ -617,6 +637,8 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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if (!hasStartKey[0] && !hasStartKey[1]) {
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context.backIsStart = true;
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context.modeIsSelect = true;
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context.hasSelect = true;
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context.hasMode = false;
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}
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}
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@@ -625,14 +647,26 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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context.triggerDeadzone = 0.30f;
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}
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// SHIELD controllers will use small stick deadzones
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else if (devName.contains("SHIELD")) {
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else if (devName.contains("SHIELD") || devName.contains("NVIDIA Controller")) {
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context.leftStickDeadzoneRadius = 0.07f;
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context.rightStickDeadzoneRadius = 0.07f;
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// The big Nvidia button on the Shield controllers acts like a Search button. It
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// summons the Google Assistant on the Shield TV. On my Pixel 4, it seems to do
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// nothing, so we can hijack it to act like a mode button.
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if (devName.contains("NVIDIA Controller v01.03") || devName.contains("NVIDIA Controller v01.04")) {
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context.searchIsMode = true;
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context.hasMode = true;
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}
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}
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// The Serval has a couple of unknown buttons that are start and select. It also has
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// a back button which we want to ignore since there's already a select button.
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else if (devName.contains("Razer Serval")) {
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context.isServal = true;
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// Serval has Select and Mode buttons (possibly mapped non-standard)
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context.hasMode = true;
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context.hasSelect = true;
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}
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// The Xbox One S Bluetooth controller has some mappings that need fixing up.
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// However, Microsoft released a firmware update with no change to VID/PID
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@@ -643,6 +677,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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else if (devName.equals("Xbox Wireless Controller")) {
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if (gasRange == null) {
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context.isNonStandardXboxBtController = true;
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// Xbox One S has Select and Mode buttons (possibly mapped non-standard)
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context.hasMode = true;
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context.hasSelect = true;
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}
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}
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}
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@@ -1018,6 +1056,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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// Emulate the select button with mode
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return KeyEvent.KEYCODE_BUTTON_SELECT;
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}
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else if (context.searchIsMode && keyCode == KeyEvent.KEYCODE_SEARCH) {
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// Emulate the mode button with search
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return KeyEvent.KEYCODE_BUTTON_MODE;
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}
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return keyCode;
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}
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@@ -1416,6 +1458,41 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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return false;
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}
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// Check if we're emulating the select button
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if ((context.emulatingButtonFlags & ControllerHandler.EMULATING_SELECT) != 0)
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{
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// If either start or LB is up, select comes up too
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if ((context.inputMap & ControllerPacket.PLAY_FLAG) == 0 ||
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(context.inputMap & ControllerPacket.LB_FLAG) == 0)
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{
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context.inputMap &= ~ControllerPacket.BACK_FLAG;
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context.emulatingButtonFlags &= ~ControllerHandler.EMULATING_SELECT;
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try {
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Thread.sleep(EMULATED_SELECT_UP_DELAY_MS);
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} catch (InterruptedException ignored) {}
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}
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}
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// Check if we're emulating the special button
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if ((context.emulatingButtonFlags & ControllerHandler.EMULATING_SPECIAL) != 0)
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{
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// If either start or select and RB is up, the special button comes up too
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if ((context.inputMap & ControllerPacket.PLAY_FLAG) == 0 ||
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((context.inputMap & ControllerPacket.BACK_FLAG) == 0 &&
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(context.inputMap & ControllerPacket.RB_FLAG) == 0))
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{
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context.inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
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context.emulatingButtonFlags &= ~ControllerHandler.EMULATING_SPECIAL;
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try {
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Thread.sleep(EMULATED_SPECIAL_UP_DELAY_MS);
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} catch (InterruptedException ignored) {}
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}
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}
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sendControllerInputPacket(context);
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if (context.pendingExit && context.inputMap == 0) {
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@@ -1444,6 +1521,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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switch (keyCode) {
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case KeyEvent.KEYCODE_BUTTON_MODE:
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context.hasMode = true;
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context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_START:
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@@ -1455,6 +1533,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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break;
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case KeyEvent.KEYCODE_BACK:
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case KeyEvent.KEYCODE_BUTTON_SELECT:
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context.hasSelect = true;
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context.inputMap |= ControllerPacket.BACK_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_LEFT:
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@@ -1535,6 +1614,43 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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context.pendingExit = true;
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}
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// Start+LB acts like select for controllers with one button
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if (!context.hasSelect) {
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if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG) ||
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(context.inputMap == ControllerPacket.PLAY_FLAG &&
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SystemClock.uptimeMillis() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
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{
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context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG);
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context.inputMap |= ControllerPacket.BACK_FLAG;
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context.emulatingButtonFlags |= ControllerHandler.EMULATING_SELECT;
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}
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}
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// If there is a physical select button, we'll use Start+Select as the special button combo
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// otherwise we'll use Start+RB.
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if (!context.hasMode) {
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if (context.hasSelect) {
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if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.BACK_FLAG)) {
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context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.BACK_FLAG);
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context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
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context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
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}
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}
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else {
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if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG) ||
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(context.inputMap == ControllerPacket.PLAY_FLAG &&
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SystemClock.uptimeMillis() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
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{
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context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG);
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context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
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context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
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}
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}
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}
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// We don't need to send repeat key down events, but the platform
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// sends us events that claim to be repeats but they're from different
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// devices, so we just send them all and deal with some duplicates.
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@@ -1676,10 +1792,15 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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public boolean isServal;
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public boolean backIsStart;
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public boolean modeIsSelect;
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public boolean searchIsMode;
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public boolean ignoreBack;
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public boolean hasJoystickAxes;
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public boolean pendingExit;
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public int emulatingButtonFlags = 0;
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public boolean hasSelect;
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public boolean hasMode;
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// Used for OUYA bumper state tracking since they force all buttons
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// up when the OUYA button goes down. We watch the last time we get
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// a bumper up and compare that to our maximum delay when we receive
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@@ -8,6 +8,7 @@ import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.os.SystemClock;
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import android.view.MotionEvent;
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import java.util.ArrayList;
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@@ -270,7 +271,7 @@ public class AnalogStick extends VirtualControllerElement {
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// We also release the deadzone if the user keeps the stick pressed for a bit to allow
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// them to make precise movements.
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stick_state = (stick_state == STICK_STATE.MOVED_ACTIVE ||
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System.currentTimeMillis() - timeLastClick > timeoutDeadzone ||
|
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SystemClock.uptimeMillis() - timeLastClick > timeoutDeadzone ||
|
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movement_radius > radius_dead_zone) ?
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STICK_STATE.MOVED_ACTIVE : STICK_STATE.MOVED_IN_DEAD_ZONE;
|
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|
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@@ -311,7 +312,7 @@ public class AnalogStick extends VirtualControllerElement {
|
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stick_state = STICK_STATE.MOVED_IN_DEAD_ZONE;
|
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// check for double click
|
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if (lastClickState == CLICK_STATE.SINGLE &&
|
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timeLastClick + timeoutDoubleClick > System.currentTimeMillis()) {
|
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timeLastClick + timeoutDoubleClick > SystemClock.uptimeMillis()) {
|
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click_state = CLICK_STATE.DOUBLE;
|
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notifyOnDoubleClick();
|
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} else {
|
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@@ -319,7 +320,7 @@ public class AnalogStick extends VirtualControllerElement {
|
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notifyOnClick();
|
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}
|
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// reset last click timestamp
|
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timeLastClick = System.currentTimeMillis();
|
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timeLastClick = SystemClock.uptimeMillis();
|
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// set item pressed and update
|
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setPressed(true);
|
||||
break;
|
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|
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@@ -20,6 +20,7 @@ import android.media.MediaFormat;
|
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import android.media.MediaCodec.BufferInfo;
|
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import android.media.MediaCodec.CodecException;
|
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import android.os.Build;
|
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import android.os.SystemClock;
|
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import android.util.Range;
|
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import android.view.SurfaceHolder;
|
||||
|
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@@ -410,7 +411,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
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//
|
||||
if (initialException != null) {
|
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// This isn't the first time we've had an exception processing video
|
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if (System.currentTimeMillis() - initialExceptionTimestamp >= EXCEPTION_REPORT_DELAY_MS) {
|
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if (SystemClock.uptimeMillis() - initialExceptionTimestamp >= EXCEPTION_REPORT_DELAY_MS) {
|
||||
// It's been over 3 seconds and we're still getting exceptions. Throw the original now.
|
||||
if (!reportedCrash) {
|
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reportedCrash = true;
|
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@@ -427,7 +428,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
else {
|
||||
initialException = new RendererException(this, e);
|
||||
}
|
||||
initialExceptionTimestamp = System.currentTimeMillis();
|
||||
initialExceptionTimestamp = SystemClock.uptimeMillis();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -637,7 +638,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
}
|
||||
|
||||
if (lastFrameNumber == 0) {
|
||||
activeWindowVideoStats.measurementStartTimestamp = System.currentTimeMillis();
|
||||
activeWindowVideoStats.measurementStartTimestamp = SystemClock.uptimeMillis();
|
||||
} else if (frameNumber != lastFrameNumber && frameNumber != lastFrameNumber + 1) {
|
||||
// We can receive the same "frame" multiple times if it's an IDR frame.
|
||||
// In that case, each frame start NALU is submitted independently.
|
||||
@@ -649,7 +650,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
lastFrameNumber = frameNumber;
|
||||
|
||||
// Flip stats windows roughly every second
|
||||
if (System.currentTimeMillis() >= activeWindowVideoStats.measurementStartTimestamp + 1000) {
|
||||
if (SystemClock.uptimeMillis() >= activeWindowVideoStats.measurementStartTimestamp + 1000) {
|
||||
if (prefs.enablePerfOverlay) {
|
||||
VideoStats lastTwo = new VideoStats();
|
||||
lastTwo.add(lastWindowVideoStats);
|
||||
@@ -682,7 +683,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
globalVideoStats.add(activeWindowVideoStats);
|
||||
lastWindowVideoStats.copy(activeWindowVideoStats);
|
||||
activeWindowVideoStats.clear();
|
||||
activeWindowVideoStats.measurementStartTimestamp = System.currentTimeMillis();
|
||||
activeWindowVideoStats.measurementStartTimestamp = SystemClock.uptimeMillis();
|
||||
}
|
||||
|
||||
activeWindowVideoStats.totalFramesReceived++;
|
||||
|
||||
@@ -153,9 +153,15 @@ public class MediaCodecHelper {
|
||||
whitelistedHevcDecoders.add("omx.mtk");
|
||||
}
|
||||
|
||||
// Amlogic requires 1 reference frame for HEVC to avoid hanging. Since it's been years
|
||||
// since GFE added support for maxNumReferenceFrames, we'll just enable all Amlogic SoCs
|
||||
// running Android 9 or later. HEVC is much lower latency than H.264 on Sabrina (S905X2).
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
|
||||
whitelistedHevcDecoders.add("omx.amlogic");
|
||||
}
|
||||
|
||||
// These theoretically have good HEVC decoding capabilities (potentially better than
|
||||
// their AVC decoders), but haven't been tested enough
|
||||
//whitelistedHevcDecoders.add("omx.amlogic");
|
||||
//whitelistedHevcDecoders.add("omx.rk");
|
||||
|
||||
// Let's see if HEVC decoders are finally stable with C2
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
package com.limelight.binding.video;
|
||||
|
||||
import android.os.SystemClock;
|
||||
|
||||
class VideoStats {
|
||||
|
||||
long decoderTimeMs;
|
||||
@@ -24,7 +26,7 @@ class VideoStats {
|
||||
this.measurementStartTimestamp = other.measurementStartTimestamp;
|
||||
}
|
||||
|
||||
assert other.measurementStartTimestamp <= this.measurementStartTimestamp;
|
||||
assert other.measurementStartTimestamp >= this.measurementStartTimestamp;
|
||||
}
|
||||
|
||||
void copy(VideoStats other) {
|
||||
@@ -50,7 +52,7 @@ class VideoStats {
|
||||
}
|
||||
|
||||
VideoStatsFps getFps() {
|
||||
float elapsed = (System.currentTimeMillis() - this.measurementStartTimestamp) / (float) 1000;
|
||||
float elapsed = (SystemClock.uptimeMillis() - this.measurementStartTimestamp) / (float) 1000;
|
||||
|
||||
VideoStatsFps fps = new VideoStatsFps();
|
||||
if (elapsed > 0) {
|
||||
|
||||
@@ -40,6 +40,7 @@ import android.net.NetworkCapabilities;
|
||||
import android.os.Binder;
|
||||
import android.os.Build;
|
||||
import android.os.IBinder;
|
||||
import android.os.SystemClock;
|
||||
|
||||
import org.xmlpull.v1.XmlPullParserException;
|
||||
|
||||
@@ -176,7 +177,7 @@ public class ComputerManagerService extends Service {
|
||||
LimeLog.warning(tuple.computer.name + " is offline (try " + offlineCount + ")");
|
||||
offlineCount++;
|
||||
} else {
|
||||
tuple.lastSuccessfulPollMs = System.currentTimeMillis();
|
||||
tuple.lastSuccessfulPollMs = SystemClock.elapsedRealtime();
|
||||
offlineCount = 0;
|
||||
}
|
||||
}
|
||||
@@ -207,7 +208,7 @@ public class ComputerManagerService extends Service {
|
||||
synchronized (pollingTuples) {
|
||||
for (PollingTuple tuple : pollingTuples) {
|
||||
// Enforce the poll data TTL
|
||||
if (System.currentTimeMillis() - tuple.lastSuccessfulPollMs > POLL_DATA_TTL_MS) {
|
||||
if (SystemClock.elapsedRealtime() - tuple.lastSuccessfulPollMs > POLL_DATA_TTL_MS) {
|
||||
LimeLog.info("Timing out polled state for "+tuple.computer.name);
|
||||
tuple.computer.state = ComputerDetails.State.UNKNOWN;
|
||||
}
|
||||
|
||||
Submodule app/src/main/jni/moonlight-core/moonlight-common-c updated: 9e4651e460...4f42188c1f
+1
-1
@@ -5,7 +5,7 @@ buildscript {
|
||||
google()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:4.0.1'
|
||||
classpath 'com.android.tools.build:gradle:4.1.0'
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
- Improved connection reliability
|
||||
@@ -0,0 +1 @@
|
||||
- Improved performance on Google TV Chromecast and other newer Amlogic devices by using HEVC by default
|
||||
@@ -0,0 +1,3 @@
|
||||
- Gamepad button combos to emulate missing Select and Guide buttons have been reintroduced
|
||||
- For gamepads without a Select button, LB+Start will trigger the Select button and RB+Start will trigger the Guide button
|
||||
- For gamepads with a Select button, Start+Select will trigger the Guide button
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#Thu May 28 11:41:09 PDT 2020
|
||||
#Mon Oct 12 13:42:18 CDT 2020
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip
|
||||
|
||||
Reference in New Issue
Block a user