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35 Commits

Author SHA1 Message Date
Cameron Gutman 429c32477c Version 9.6.1 2020-06-25 22:15:24 -07:00
Cameron Gutman f5d51b2061 Disable PiP option on Fire OS due to Amazon guidelines 2020-06-24 17:26:58 -07:00
Zero O 2ad1aaa277 Update strings.xml (#850)
update translation
2020-06-24 17:21:54 -07:00
Zero O 3afd32dbc1 Update strings.xml (#851)
update translation
2020-06-24 17:21:45 -07:00
Cameron Gutman 092830ed07 Remove button emulation
It was never well documented to users and it really only makes sense
with much older controllers that don't have Start or Select buttons.
2020-06-23 22:00:56 -07:00
Cameron Gutman d118a6d3ff Prevent edges of analog sticks from being clipped 2020-06-23 21:48:50 -07:00
Cameron Gutman fe97ffdc2f Slightly reduce size of analog sticks to allow a gap before the edge of the screen
This reduces false analog stick releases caused when the finger goes off the display's touch area.
2020-06-23 21:36:33 -07:00
Cameron Gutman 964d2ce59c Version 9.6 2020-06-18 23:11:35 -07:00
Cameron Gutman dc52684cbc Update moonlight-common-c to fix QoS-related connection issues 2020-06-12 22:08:01 -07:00
Cameron Gutman 191bedc56f Improve behavior and description of small box art checkbox 2020-06-11 22:01:48 -07:00
Cameron Gutman 47b2ace7fd New app grid UI 2020-06-11 21:51:07 -07:00
Cameron Gutman 9fb7359a3e Use startAnimation() instead of setAnimation() 2020-06-11 21:47:28 -07:00
Cameron Gutman 4a5de26406 Remove the small PC grid UI 2020-06-11 21:32:39 -07:00
Cameron Gutman 6fa18e126f Remove list view in preparation for grid redesign 2020-06-11 21:21:37 -07:00
Cameron Gutman 1149002e0c Improve PC and game details dialogs 2020-06-11 20:36:59 -07:00
Cameron Gutman d704cb0b50 Use SoftReferences instead of WeakReferences for the eviction cache 2020-06-11 19:10:43 -07:00
Cameron Gutman d59e5ae9cf Store the original bitmap dimensions for the box art 2020-06-11 19:08:25 -07:00
Cameron Gutman 4587c1550d Cache WeakReferences to our box art bitmaps after LRU evictions 2020-06-10 23:13:07 -07:00
Cameron Gutman b5bd329ada Fade in the box art when loading from the network 2020-06-10 22:52:37 -07:00
Cameron Gutman beccd7a4ac Fade in the box art as we load it 2020-06-10 22:37:54 -07:00
Cameron Gutman 61262fa939 Refactor grid adapters for new grid UI 2020-06-10 22:13:02 -07:00
Cameron Gutman 7c6b006631 Remove OSC rumble option if a vibrator isn't present 2020-06-10 21:15:21 -07:00
Cameron Gutman dbd149354a Change "crashes" to "instability" 2020-06-10 21:09:24 -07:00
Cameron Gutman 4306ba5004 Add a mapping for the Nintendo Switch Pro controller
Fixes #842
2020-06-10 21:05:08 -07:00
Cameron Gutman 6de370b82f Update for Android 11 2020-06-10 20:31:32 -07:00
Cameron Gutman 45781666b8 Disable the latency toast by default
It causes crashes on the MiBox
2020-06-06 18:24:34 -07:00
Cameron Gutman 538231eb6f Attempt to appease Amazon content review 2020-06-06 17:53:09 -07:00
Cameron Gutman eb74f87f2c Move PiP and unlock FPS options out of basic settings 2020-06-06 17:44:38 -07:00
Cameron Gutman 59d71ffdcf Don't show PiP option on devices where PiP is disabled 2020-06-06 17:32:26 -07:00
Cameron Gutman d1b93d4011 Remove vibration option if the device can't vibrate 2020-06-06 17:25:01 -07:00
Cameron Gutman d8ddf2e740 Update NDK for Travis CI 2020-05-28 22:19:58 -07:00
Cameron Gutman 581327dc8e Improve resolution preference storage to remove 16:9 assumptions 2020-05-28 22:05:57 -07:00
Cameron Gutman 76e4512a0c Update for Android Studio 4.0 2020-05-28 21:50:28 -07:00
Cameron Gutman efdd55beca Add Download links 2020-05-27 19:47:30 -07:00
Cameron Gutman 2c115649b9 Update README 2020-05-27 19:44:56 -07:00
53 changed files with 468 additions and 627 deletions
+3 -3
View File
@@ -8,11 +8,11 @@ android:
components:
- tools
- platform-tools
- build-tools-29.0.3
- android-29
- build-tools-30.0.0
- android-30
before_install:
- sdkmanager --list
install:
- yes | sdkmanager "ndk;20.0.5594570"
- yes | sdkmanager "ndk;21.0.6113669"
+10 -39
View File
@@ -2,55 +2,26 @@
[![Travis CI Status](https://travis-ci.org/moonlight-stream/moonlight-android.svg?branch=master)](https://travis-ci.org/moonlight-stream/moonlight-android)
[Moonlight](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
We reverse engineered the Shield streaming software and created a version that can be run on any Android device.
[Moonlight for Android](https://moonlight-stream.org) is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
Moonlight will allow you to stream your full collection of games from your Windows PC to your Android device,
Moonlight for Android will allow you to stream your full collection of games from your Windows PC to your Android device,
whether in your own home or over the internet.
Check our [wiki](https://github.com/moonlight-stream/moonlight-docs/wiki) for more detailed information or a troubleshooting guide.
Moonlight also has a [PC client](https://github.com/moonlight-stream/moonlight-qt) and [iOS/tvOS client](https://github.com/moonlight-stream/moonlight-ios).
## Features
Check out [the Moonlight wiki](https://github.com/moonlight-stream/moonlight-docs/wiki) for more detailed project information, setup guide, or troubleshooting steps.
* Streams any of your games from your PC to your Android device
* Full gamepad support for MOGA, Xbox 360, PS3, OUYA, and Shield
* Automatically finds GameStream-compatible PCs on your network
## Installation
* Download and install Moonlight for Android from
[Google Play](https://play.google.com/store/apps/details?id=com.limelight), [F-Droid](https://f-droid.org/packages/com.limelight/), [Amazon App Store](http://www.amazon.com/gp/product/B00JK4MFN2), or directly from the [releases page](https://github.com/moonlight-stream/moonlight-android/releases)
* Download [GeForce Experience](http://www.geforce.com/geforce-experience) and install on your Windows PC
## Requirements
* [GameStream compatible](http://shield.nvidia.com/play-pc-games/) computer with an NVIDIA GeForce GTX 600 series or higher desktop or mobile GPU (GT-series and AMD GPUs not supported)
* Android device running 4.1 (Jelly Bean) or higher
* High-end wireless router (802.11n dual-band recommended)
## Usage
* Turn on GameStream in the GFE settings
* If you are connecting from outside the same network, turn on internet
streaming
* When on the same network as your PC, open Moonlight and tap on your PC in the list
* Accept the pairing confirmation on your PC and add the PIN if needed
* Tap your PC again to view the list of apps to stream
* Play games!
## Contribute
This project is being actively developed at [XDA Developers](http://forum.xda-developers.com/showthread.php?t=2505510)
1. Fork us
2. Write code
3. Send Pull Requests
## Downloads
* [Google Play Store](https://play.google.com/store/apps/details?id=com.limelight)
* [Amazon App Store](https://www.amazon.com/gp/product/B00JK4MFN2)
* [F-Droid](https://f-droid.org/packages/com.limelight)
* [APK](https://github.com/moonlight-stream/moonlight-android/releases)
## Building
* Install Android Studio and the Android NDK
* Run git submodule update --init --recursive from within moonlight-android/
* In moonlight-android/, create a file called local.properties. Add an ndk.dir= property to the local.properties file and set it equal to your NDK directory.
* Build the APK using Android Studio
* Build the APK using Android Studio or gradle
## Authors
+4 -4
View File
@@ -1,14 +1,14 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 29
compileSdkVersion 30
defaultConfig {
minSdkVersion 16
targetSdkVersion 29
targetSdkVersion 30
versionName "9.5.1"
versionCode = 225
versionName "9.6.1"
versionCode = 233
}
flavorDimensions "root"
+2 -1
View File
@@ -120,7 +120,8 @@
android:resizeableActivity="true"
android:launchMode="singleTask"
android:excludeFromRecents="true"
android:theme="@style/StreamTheme">
android:theme="@style/StreamTheme"
android:preferMinimalPostProcessing="true">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.AppView" />
+3 -5
View File
@@ -434,8 +434,7 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
return true;
case VIEW_DETAILS_ID:
Dialog.displayDialog(AppView.this, getResources().getString(R.string.title_details),
getResources().getString(R.string.applist_details_id) + " " + app.app.getAppId(), false);
Dialog.displayDialog(AppView.this, getResources().getString(R.string.title_details), app.app.toString(), false);
return true;
case CREATE_SHORTCUT_ID:
@@ -565,9 +564,8 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
@Override
public int getAdapterFragmentLayoutId() {
return PreferenceConfiguration.readPreferences(this).listMode ?
R.layout.list_view : (PreferenceConfiguration.readPreferences(AppView.this).smallIconMode ?
R.layout.app_grid_view_small : R.layout.app_grid_view);
return PreferenceConfiguration.readPreferences(AppView.this).smallIconMode ?
R.layout.app_grid_view_small : R.layout.app_grid_view;
}
@Override
+44 -51
View File
@@ -63,6 +63,7 @@ import android.view.Display;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.View;
import android.view.View.OnGenericMotionListener;
@@ -212,11 +213,17 @@ public class Game extends Activity implements SurfaceHolder.Callback,
prefConfig = PreferenceConfiguration.readPreferences(this);
tombstonePrefs = Game.this.getSharedPreferences("DecoderTombstone", 0);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && prefConfig.stretchVideo) {
if (prefConfig.stretchVideo) {
// Allow the activity to layout under notches if the fill-screen option
// was turned on by the user
getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS;
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
}
// Listen for events on the game surface
@@ -609,29 +616,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
}
// FIXME: Remove when Android R SDK is finalized
private static void setPreferMinimalPostProcessingWithReflection(WindowManager.LayoutParams windowLayoutParams, boolean isPreferred) {
// Build.VERSION.PREVIEW_SDK_INT was added in M
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.Q && Build.VERSION.PREVIEW_SDK_INT == 0) {
// Don't attempt this reflection unless on Android R Developer Preview
return;
}
}
else {
return;
}
try {
Field field = windowLayoutParams.getClass().getDeclaredField("preferMinimalPostProcessing");
field.set(windowLayoutParams, isPreferred);
} catch (NoSuchFieldException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
private float prepareDisplayForRendering() {
Display display = getWindowManager().getDefaultDisplay();
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
@@ -709,7 +693,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
// Enable HDMI ALLM (game mode) on Android R
setPreferMinimalPostProcessingWithReflection(windowLayoutParams, true);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
windowLayoutParams.preferMinimalPostProcessing = true;
}
// Apply the display mode change
getWindow().setAttributes(windowLayoutParams);
@@ -865,34 +851,36 @@ public class Game extends Activity implements SurfaceHolder.Callback,
displayedFailureDialog = true;
stopConnection();
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
String message = null;
if (averageEndToEndLat > 0) {
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
if (averageDecoderLat > 0) {
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
if (prefConfig.enableLatencyToast) {
int averageEndToEndLat = decoderRenderer.getAverageEndToEndLatency();
int averageDecoderLat = decoderRenderer.getAverageDecoderLatency();
String message = null;
if (averageEndToEndLat > 0) {
message = getResources().getString(R.string.conn_client_latency)+" "+averageEndToEndLat+" ms";
if (averageDecoderLat > 0) {
message += " ("+getResources().getString(R.string.conn_client_latency_hw)+" "+averageDecoderLat+" ms)";
}
}
else if (averageDecoderLat > 0) {
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
}
}
else if (averageDecoderLat > 0) {
message = getResources().getString(R.string.conn_hardware_latency)+" "+averageDecoderLat+" ms";
}
// Add the video codec to the post-stream toast
if (message != null) {
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
message += " [H.265 HDR]";
// Add the video codec to the post-stream toast
if (message != null) {
if (videoFormat == MoonBridge.VIDEO_FORMAT_H265_MAIN10) {
message += " [H.265 HDR]";
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
message += " [H.265]";
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
message += " [H.264]";
}
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H265) {
message += " [H.265]";
}
else if (videoFormat == MoonBridge.VIDEO_FORMAT_H264) {
message += " [H.264]";
}
}
if (message != null) {
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
if (message != null) {
Toast.makeText(this, message, Toast.LENGTH_LONG).show();
}
}
// Clear the tombstone count if we terminated normally
@@ -1691,6 +1679,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
@Override
public void surfaceCreated(SurfaceHolder holder) {
surfaceCreated = true;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
// Tell the OS about our frame rate to allow it to adapt the display refresh rate appropriately
holder.getSurface().setFrameRate(prefConfig.fps, Surface.FRAME_RATE_COMPATIBILITY_FIXED_SOURCE);
}
}
@Override
+1 -3
View File
@@ -692,9 +692,7 @@ public class PcView extends Activity implements AdapterFragmentCallbacks {
@Override
public int getAdapterFragmentLayoutId() {
return PreferenceConfiguration.readPreferences(this).listMode ?
R.layout.list_view : (PreferenceConfiguration.readPreferences(this).smallIconMode ?
R.layout.pc_grid_view_small : R.layout.pc_grid_view);
return R.layout.pc_grid_view;
}
@Override
@@ -40,12 +40,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
private static final int MINIMUM_BUTTON_DOWN_TIME_MS = 25;
private static final int EMULATING_SPECIAL = 0x1;
private static final int EMULATING_SELECT = 0x2;
private static final int EMULATED_SPECIAL_UP_DELAY_MS = 100;
private static final int EMULATED_SELECT_UP_DELAY_MS = 30;
private final Vector2d inputVector = new Vector2d();
private final SparseArray<InputDeviceContext> inputDeviceContexts = new SparseArray<>();
@@ -832,6 +826,38 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
return KeyEvent.KEYCODE_BUTTON_MODE;
}
if ((context.vendorId == 0x057e && context.productId == 0x2009) || // Switch Pro controller
(context.vendorId == 0x0f0d && context.productId == 0x00c1)) { // HORIPAD for Switch
switch (event.getScanCode()) {
case 0x130:
return KeyEvent.KEYCODE_BUTTON_A;
case 0x131:
return KeyEvent.KEYCODE_BUTTON_B;
case 0x132:
return KeyEvent.KEYCODE_BUTTON_X;
case 0x133:
return KeyEvent.KEYCODE_BUTTON_Y;
case 0x134:
return KeyEvent.KEYCODE_BUTTON_L1;
case 0x135:
return KeyEvent.KEYCODE_BUTTON_R1;
case 0x136:
return KeyEvent.KEYCODE_BUTTON_L2;
case 0x137:
return KeyEvent.KEYCODE_BUTTON_R2;
case 0x138:
return KeyEvent.KEYCODE_BUTTON_SELECT;
case 0x139:
return KeyEvent.KEYCODE_BUTTON_START;
case 0x13A:
return KeyEvent.KEYCODE_BUTTON_THUMBL;
case 0x13B:
return KeyEvent.KEYCODE_BUTTON_THUMBR;
case 0x13D:
return KeyEvent.KEYCODE_BUTTON_MODE;
}
}
if (context.usesLinuxGamepadStandardFaceButtons) {
// Android's Generic.kl swaps BTN_NORTH and BTN_WEST
switch (event.getScanCode()) {
@@ -1390,41 +1416,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
return false;
}
// Check if we're emulating the select button
if ((context.emulatingButtonFlags & ControllerHandler.EMULATING_SELECT) != 0)
{
// If either start or LB is up, select comes up too
if ((context.inputMap & ControllerPacket.PLAY_FLAG) == 0 ||
(context.inputMap & ControllerPacket.LB_FLAG) == 0)
{
context.inputMap &= ~ControllerPacket.BACK_FLAG;
context.emulatingButtonFlags &= ~ControllerHandler.EMULATING_SELECT;
try {
Thread.sleep(EMULATED_SELECT_UP_DELAY_MS);
} catch (InterruptedException ignored) {}
}
}
// Check if we're emulating the special button
if ((context.emulatingButtonFlags & ControllerHandler.EMULATING_SPECIAL) != 0)
{
// If either start or select and RB is up, the special button comes up too
if ((context.inputMap & ControllerPacket.PLAY_FLAG) == 0 ||
((context.inputMap & ControllerPacket.BACK_FLAG) == 0 &&
(context.inputMap & ControllerPacket.RB_FLAG) == 0))
{
context.inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
context.emulatingButtonFlags &= ~ControllerHandler.EMULATING_SPECIAL;
try {
Thread.sleep(EMULATED_SPECIAL_UP_DELAY_MS);
} catch (InterruptedException ignored) {}
}
}
sendControllerInputPacket(context);
if (context.pendingExit && context.inputMap == 0) {
@@ -1544,29 +1535,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
context.pendingExit = true;
}
// Start+LB acts like select for controllers with one button
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG) ||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
SystemClock.uptimeMillis() - context.lastLbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
{
context.inputMap &= ~(ControllerPacket.PLAY_FLAG | ControllerPacket.LB_FLAG);
context.inputMap |= ControllerPacket.BACK_FLAG;
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SELECT;
}
// We detect select+start or start+RB as the special button combo
if (context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.BACK_FLAG) ||
context.inputMap == (ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG) ||
(context.inputMap == ControllerPacket.PLAY_FLAG &&
SystemClock.uptimeMillis() - context.lastRbUpTime <= MAXIMUM_BUMPER_UP_DELAY_MS))
{
context.inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG | ControllerPacket.RB_FLAG);
context.inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
}
// We don't need to send repeat key down events, but the platform
// sends us events that claim to be repeats but they're from different
// devices, so we just send them all and deal with some duplicates.
@@ -1712,8 +1680,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
public boolean hasJoystickAxes;
public boolean pendingExit;
public int emulatingButtonFlags = 0;
// Used for OUYA bumper state tracking since they force all buttons
// up when the OUYA button goes down. We watch the last time we get
// a bumper up and compare that to our maximum delay when we receive
@@ -210,7 +210,7 @@ public class AnalogStick extends VirtualControllerElement {
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
// calculate new radius sizes depending
radius_complete = getPercent(getCorrectWidth() / 2, 100);
radius_complete = getPercent(getCorrectWidth() / 2, 100) - 2 * getDefaultStrokeWidth();
radius_dead_zone = getPercent(getCorrectWidth() / 2, 30);
radius_analog_stick = getPercent(getCorrectWidth() / 2, 20);
@@ -167,11 +167,11 @@ public class VirtualControllerConfigurationLoader {
private static final int DPAD_BASE_Y = 41;
private static final int DPAD_SIZE = 30;
private static final int ANALOG_L_BASE_X = 4;
private static final int ANALOG_L_BASE_Y = 1;
private static final int ANALOG_R_BASE_X = 96;
private static final int ANALOG_L_BASE_X = 6;
private static final int ANALOG_L_BASE_Y = 4;
private static final int ANALOG_R_BASE_X = 98;
private static final int ANALOG_R_BASE_Y = 42;
private static final int ANALOG_SIZE = 28;
private static final int ANALOG_SIZE = 26;
private static final int L3_R3_BASE_Y = 60;
@@ -318,8 +318,8 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
videoFormat.setInteger(MediaFormat.KEY_MAX_HEIGHT, height);
}
if (lowLatency) {
videoFormat.setInteger(MediaCodecHelper.KEY_LOW_LATENCY, 1);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R && lowLatency) {
videoFormat.setInteger(MediaFormat.KEY_LOW_LATENCY, 1);
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
// Set the Qualcomm vendor low latency extension if the Android R option is unavailable
@@ -40,10 +40,6 @@ public class MediaCodecHelper {
private static final List<String> blacklisted59FpsDecoderPrefixes;
private static final List<String> qualcommDecoderPrefixes;
// FIXME: Remove when Android R SDK is finalized
public static final String FEATURE_LowLatency = "low-latency";
public static final String KEY_LOW_LATENCY = "low-latency";
private static boolean isLowEndSnapdragon = false;
private static boolean initialized = false;
@@ -343,10 +339,9 @@ public class MediaCodecHelper {
}
public static boolean decoderSupportsLowLatency(MediaCodecInfo decoderInfo, String mimeType) {
// KitKat added CodecCapabilities.isFeatureSupported()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
try {
if (decoderInfo.getCapabilitiesForType(mimeType).isFeatureSupported(FEATURE_LowLatency)) {
if (decoderInfo.getCapabilitiesForType(mimeType).isFeatureSupported(CodecCapabilities.FEATURE_LowLatency)) {
LimeLog.info("Low latency decoding mode supported (FEATURE_LowLatency)");
return true;
}
@@ -2,6 +2,7 @@ package com.limelight.grid;
import android.content.Context;
import android.graphics.BitmapFactory;
import android.view.View;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
@@ -40,10 +41,7 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
}
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
if (prefs.listMode) {
return R.layout.simple_row;
}
else if (prefs.smallIconMode) {
if (prefs.smallIconMode) {
return R.layout.app_grid_item_small;
}
else {
@@ -113,30 +111,17 @@ public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
}
@Override
public boolean populateImageView(ImageView imgView, ProgressBar prgView, AppView.AppObject obj) {
public void populateView(ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, AppView.AppObject obj) {
// Let the cached asset loader handle it
loader.populateImageView(obj.app, imgView, prgView);
return true;
}
loader.populateImageView(obj.app, imgView, txtView);
@Override
public boolean populateTextView(TextView txtView, AppView.AppObject obj) {
// Select the text view so it starts marquee mode
txtView.setSelected(true);
// Return false to use the app's toString method
return false;
}
@Override
public boolean populateOverlayView(ImageView overlayView, AppView.AppObject obj) {
if (obj.isRunning) {
// Show the play button overlay
overlayView.setImageResource(R.drawable.ic_play);
return true;
overlayView.setVisibility(View.VISIBLE);
}
else {
overlayView.setVisibility(View.GONE);
}
// No overlay
return false;
}
}
@@ -10,7 +10,6 @@ import android.widget.ProgressBar;
import android.widget.TextView;
import com.limelight.R;
import com.limelight.preferences.PreferenceConfiguration;
import java.util.ArrayList;
@@ -55,9 +54,7 @@ public abstract class GenericGridAdapter<T> extends BaseAdapter {
return i;
}
public abstract boolean populateImageView(ImageView imgView, ProgressBar prgView, T obj);
public abstract boolean populateTextView(TextView txtView, T obj);
public abstract boolean populateOverlayView(ImageView overlayView, T obj);
public abstract void populateView(ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, T obj);
@Override
public View getView(int i, View convertView, ViewGroup viewGroup) {
@@ -70,22 +67,7 @@ public abstract class GenericGridAdapter<T> extends BaseAdapter {
TextView txtView = convertView.findViewById(R.id.grid_text);
ProgressBar prgView = convertView.findViewById(R.id.grid_spinner);
if (imgView != null) {
if (!populateImageView(imgView, prgView, itemList.get(i))) {
imgView.setImageBitmap(null);
}
}
if (!populateTextView(txtView, itemList.get(i))) {
txtView.setText(itemList.get(i).toString());
}
if (overlayView != null) {
if (!populateOverlayView(overlayView, itemList.get(i))) {
overlayView.setVisibility(View.INVISIBLE);
}
else {
overlayView.setVisibility(View.VISIBLE);
}
}
populateView(imgView, prgView, txtView, overlayView, itemList.get(i));
return convertView;
}
@@ -22,15 +22,7 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
}
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
if (prefs.listMode) {
return R.layout.simple_row;
}
else if (prefs.smallIconMode) {
return R.layout.pc_grid_item_small;
}
else {
return R.layout.pc_grid_item;
}
return R.layout.pc_grid_item;
}
public void updateLayoutWithPreferences(Context context, PreferenceConfiguration prefs) {
@@ -57,7 +49,8 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
}
@Override
public boolean populateImageView(ImageView imgView, ProgressBar prgView, PcView.ComputerObject obj) {
public void populateView(ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, PcView.ComputerObject obj) {
imgView.setImageResource(R.drawable.ic_computer);
if (obj.details.state == ComputerDetails.State.ONLINE) {
imgView.setAlpha(1.0f);
}
@@ -72,12 +65,7 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
prgView.setVisibility(View.INVISIBLE);
}
imgView.setImageResource(R.drawable.ic_computer);
return true;
}
@Override
public boolean populateTextView(TextView txtView, PcView.ComputerObject obj) {
txtView.setText(obj.details.name);
if (obj.details.state == ComputerDetails.State.ONLINE) {
txtView.setAlpha(1.0f);
}
@@ -85,16 +73,10 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
txtView.setAlpha(0.4f);
}
// Return false to use the computer's toString method
return false;
}
@Override
public boolean populateOverlayView(ImageView overlayView, PcView.ComputerObject obj) {
if (obj.details.state == ComputerDetails.State.OFFLINE) {
overlayView.setImageResource(R.drawable.ic_pc_offline);
overlayView.setAlpha(0.4f);
return true;
overlayView.setVisibility(View.VISIBLE);
}
// We must check if the status is exactly online and unpaired
// to avoid colliding with the loading spinner when status is unknown
@@ -102,8 +84,10 @@ public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
obj.details.pairState == PairingManager.PairState.NOT_PAIRED) {
overlayView.setImageResource(R.drawable.ic_lock);
overlayView.setAlpha(1.0f);
return true;
overlayView.setVisibility(View.VISIBLE);
}
else {
overlayView.setVisibility(View.GONE);
}
return false;
}
}
@@ -6,9 +6,12 @@ import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.AsyncTask;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
import com.limelight.R;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
@@ -89,7 +92,7 @@ public class CachedAppAssetLoader {
memoryLoader.clearCache();
}
private Bitmap doNetworkAssetLoad(LoaderTuple tuple, LoaderTask task) {
private ScaledBitmap doNetworkAssetLoad(LoaderTuple tuple, LoaderTask task) {
// Try 3 times
for (int i = 0; i < 3; i++) {
// Check again whether we've been cancelled or the image view is gone
@@ -110,7 +113,7 @@ public class CachedAppAssetLoader {
// If there's a task associated with this load, we should return the bitmap
if (task != null) {
// If the cached bitmap is valid, return it. Otherwise, we'll try the load again
Bitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
if (bmp != null) {
return bmp;
}
@@ -132,29 +135,29 @@ public class CachedAppAssetLoader {
return null;
}
private class LoaderTask extends AsyncTask<LoaderTuple, Void, Bitmap> {
private class LoaderTask extends AsyncTask<LoaderTuple, Void, ScaledBitmap> {
private final WeakReference<ImageView> imageViewRef;
private final WeakReference<ProgressBar> progressViewRef;
private final WeakReference<TextView> textViewRef;
private final boolean diskOnly;
private LoaderTuple tuple;
public LoaderTask(ImageView imageView, ProgressBar prgView, boolean diskOnly) {
public LoaderTask(ImageView imageView, TextView textView, boolean diskOnly) {
this.imageViewRef = new WeakReference<>(imageView);
this.progressViewRef = new WeakReference<>(prgView);
this.textViewRef = new WeakReference<>(textView);
this.diskOnly = diskOnly;
}
@Override
protected Bitmap doInBackground(LoaderTuple... params) {
protected ScaledBitmap doInBackground(LoaderTuple... params) {
tuple = params[0];
// Check whether it has been cancelled or the views are gone
if (isCancelled() || imageViewRef.get() == null || progressViewRef.get() == null) {
if (isCancelled() || imageViewRef.get() == null || textViewRef.get() == null) {
return null;
}
Bitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
if (bmp == null) {
if (!diskOnly) {
// Try to load the asset from the network
@@ -183,45 +186,61 @@ public class CachedAppAssetLoader {
// If the current loader task for this view isn't us, do nothing
final ImageView imageView = imageViewRef.get();
final ProgressBar prgView = progressViewRef.get();
final TextView textView = textViewRef.get();
if (getLoaderTask(imageView) == this) {
// Now display the progress bar since we have to hit the network
if (prgView != null) {
prgView.setVisibility(View.VISIBLE);
}
// Set off another loader task on the network executor. This time our AsyncDrawable
// will use the app image placeholder bitmap, rather than an empty bitmap.
LoaderTask task = new LoaderTask(imageView, prgView, false);
LoaderTask task = new LoaderTask(imageView, textView, false);
AsyncDrawable asyncDrawable = new AsyncDrawable(imageView.getResources(), noAppImageBitmap, task);
imageView.setVisibility(View.VISIBLE);
imageView.setImageDrawable(asyncDrawable);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
imageView.setVisibility(View.VISIBLE);
textView.setVisibility(View.VISIBLE);
task.executeOnExecutor(networkExecutor, tuple);
}
}
@Override
protected void onPostExecute(Bitmap bitmap) {
protected void onPostExecute(final ScaledBitmap bitmap) {
// Do nothing if cancelled
if (isCancelled()) {
return;
}
final ImageView imageView = imageViewRef.get();
final ProgressBar prgView = progressViewRef.get();
final TextView textView = textViewRef.get();
if (getLoaderTask(imageView) == this) {
// Set the bitmap
// Fade in the box art
if (bitmap != null) {
imageView.setImageBitmap(bitmap);
}
// Show the text if it's a placeholder
textView.setVisibility(isBitmapPlaceholder(bitmap) ? View.VISIBLE : View.GONE);
// Hide the progress bar
if (prgView != null) {
prgView.setVisibility(View.INVISIBLE);
}
if (imageView.getVisibility() == View.VISIBLE) {
// Fade out the placeholder first
Animation fadeOutAnimation = AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadeout);
fadeOutAnimation.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {}
// Show the view
imageView.setVisibility(View.VISIBLE);
@Override
public void onAnimationEnd(Animation animation) {
// Fade in the new box art
imageView.setImageBitmap(bitmap.bitmap);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
}
@Override
public void onAnimationRepeat(Animation animation) {}
});
imageView.startAnimation(fadeOutAnimation);
}
else {
// View is invisible already, so just fade in the new art
imageView.setImageBitmap(bitmap.bitmap);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
imageView.setVisibility(View.VISIBLE);
}
}
}
}
}
@@ -299,7 +318,13 @@ public class CachedAppAssetLoader {
});
}
public boolean populateImageView(NvApp app, ImageView imgView, ProgressBar prgView) {
private boolean isBitmapPlaceholder(ScaledBitmap bitmap) {
return (bitmap == null) ||
(bitmap.originalWidth == 130 && bitmap.originalHeight == 180) || // GFE 2.0
(bitmap.originalWidth == 628 && bitmap.originalHeight == 888); // GFE 3.0
}
public boolean populateImageView(NvApp app, ImageView imgView, TextView textView) {
LoaderTuple tuple = new LoaderTuple(computer, app);
// If there's already a task in progress for this view,
@@ -309,22 +334,26 @@ public class CachedAppAssetLoader {
return true;
}
// Hide the progress bar always on initial load
prgView.setVisibility(View.INVISIBLE);
// Always set the name text so we have it if needed later
textView.setText(app.getAppName());
// First, try the memory cache in the current context
Bitmap bmp = memoryLoader.loadBitmapFromCache(tuple);
ScaledBitmap bmp = memoryLoader.loadBitmapFromCache(tuple);
if (bmp != null) {
// Show the bitmap immediately
imgView.setVisibility(View.VISIBLE);
imgView.setImageBitmap(bmp);
imgView.setImageBitmap(bmp.bitmap);
// Show the text if it's a placeholder bitmap
textView.setVisibility(isBitmapPlaceholder(bmp) ? View.VISIBLE : View.GONE);
return true;
}
// If it's not in memory, create an async task to load it. This task will be attached
// via AsyncDrawable to this view.
final LoaderTask task = new LoaderTask(imgView, prgView, true);
final LoaderTask task = new LoaderTask(imgView, textView, true);
final AsyncDrawable asyncDrawable = new AsyncDrawable(imgView.getResources(), placeholderBitmap, task);
textView.setVisibility(View.INVISIBLE);
imgView.setVisibility(View.INVISIBLE);
imgView.setImageDrawable(asyncDrawable);
@@ -64,7 +64,7 @@ public class DiskAssetLoader {
return inSampleSize;
}
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
public ScaledBitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple, int sampleSize) {
File file = getFile(tuple.computer.uuid, tuple.app.getAppId());
// Don't bother with anything if it doesn't exist
@@ -110,27 +110,33 @@ public class DiskAssetLoader {
bmp = BitmapFactory.decodeFile(file.getAbsolutePath(), options);
if (bmp != null) {
LimeLog.info("Tuple "+tuple+" decoded from disk cache with sample size: "+options.inSampleSize);
return new ScaledBitmap(decodeOnlyOptions.outWidth, decodeOnlyOptions.outHeight, bmp);
}
}
else {
// On P, we can get a bitmap back in one step with ImageDecoder
final ScaledBitmap scaledBitmap = new ScaledBitmap();
try {
bmp = ImageDecoder.decodeBitmap(ImageDecoder.createSource(file), new ImageDecoder.OnHeaderDecodedListener() {
scaledBitmap.bitmap = ImageDecoder.decodeBitmap(ImageDecoder.createSource(file), new ImageDecoder.OnHeaderDecodedListener() {
@Override
public void onHeaderDecoded(ImageDecoder imageDecoder, ImageDecoder.ImageInfo imageInfo, ImageDecoder.Source source) {
scaledBitmap.originalWidth = imageInfo.getSize().getWidth();
scaledBitmap.originalHeight = imageInfo.getSize().getHeight();
imageDecoder.setTargetSize(STANDARD_ASSET_WIDTH, STANDARD_ASSET_HEIGHT);
if (isLowRamDevice) {
imageDecoder.setMemorySizePolicy(ImageDecoder.MEMORY_POLICY_LOW_RAM);
}
}
});
return scaledBitmap;
} catch (IOException e) {
e.printStackTrace();
return null;
}
}
return bmp;
return null;
}
public File getFile(String computerUuid, int appId) {
@@ -1,37 +1,74 @@
package com.limelight.grid.assets;
import android.graphics.Bitmap;
import android.util.LruCache;
import com.limelight.LimeLog;
import java.lang.ref.SoftReference;
import java.util.HashMap;
public class MemoryAssetLoader {
private static final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
private static final LruCache<String, Bitmap> memoryCache = new LruCache<String, Bitmap>(maxMemory / 16) {
private static final LruCache<String, ScaledBitmap> memoryCache = new LruCache<String, ScaledBitmap>(maxMemory / 16) {
@Override
protected int sizeOf(String key, Bitmap bitmap) {
protected int sizeOf(String key, ScaledBitmap bitmap) {
// Sizeof returns kilobytes
return bitmap.getByteCount() / 1024;
return bitmap.bitmap.getByteCount() / 1024;
}
@Override
protected void entryRemoved(boolean evicted, String key, ScaledBitmap oldValue, ScaledBitmap newValue) {
super.entryRemoved(evicted, key, oldValue, newValue);
if (evicted) {
// Keep a soft reference around to the bitmap as long as we can
evictionCache.put(key, new SoftReference<>(oldValue));
}
}
};
private static final HashMap<String, SoftReference<ScaledBitmap>> evictionCache = new HashMap<>();
private static String constructKey(CachedAppAssetLoader.LoaderTuple tuple) {
return tuple.computer.uuid+"-"+tuple.app.getAppId();
}
public Bitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple) {
Bitmap bmp = memoryCache.get(constructKey(tuple));
public ScaledBitmap loadBitmapFromCache(CachedAppAssetLoader.LoaderTuple tuple) {
final String key = constructKey(tuple);
ScaledBitmap bmp = memoryCache.get(key);
if (bmp != null) {
LimeLog.info("Memory cache hit for tuple: "+tuple);
LimeLog.info("LRU cache hit for tuple: "+tuple);
return bmp;
}
return bmp;
SoftReference<ScaledBitmap> bmpRef = evictionCache.get(key);
if (bmpRef != null) {
bmp = bmpRef.get();
if (bmp != null) {
LimeLog.info("Eviction cache hit for tuple: "+tuple);
// Put this entry back into the LRU cache
evictionCache.remove(key);
memoryCache.put(key, bmp);
return bmp;
}
else {
// The data is gone, so remove the dangling SoftReference now
evictionCache.remove(key);
}
}
return null;
}
public void populateCache(CachedAppAssetLoader.LoaderTuple tuple, Bitmap bitmap) {
public void populateCache(CachedAppAssetLoader.LoaderTuple tuple, ScaledBitmap bitmap) {
memoryCache.put(constructKey(tuple), bitmap);
}
public void clearCache() {
// We must evict first because that will push all items into the eviction cache
memoryCache.evictAll();
evictionCache.clear();
}
}
@@ -0,0 +1,18 @@
package com.limelight.grid.assets;
import android.graphics.Bitmap;
public class ScaledBitmap {
public int originalWidth;
public int originalHeight;
public Bitmap bitmap;
public ScaledBitmap() {}
public ScaledBitmap(int originalWidth, int originalHeight, Bitmap bitmap) {
this.originalWidth = originalWidth;
this.originalHeight = originalHeight;
this.bitmap = bitmap;
}
}
@@ -69,9 +69,9 @@ public class ComputerDetails {
@Override
public String toString() {
StringBuilder str = new StringBuilder();
str.append("Name: ").append(name).append("\n");
str.append("State: ").append(state).append("\n");
str.append("Active Address: ").append(activeAddress).append("\n");
str.append("Name: ").append(name).append("\n");
str.append("UUID: ").append(uuid).append("\n");
str.append("Local Address: ").append(localAddress).append("\n");
str.append("Remote Address: ").append(remoteAddress).append("\n");
@@ -58,4 +58,13 @@ public class NvApp {
public boolean isInitialized() {
return this.initialized;
}
@Override
public String toString() {
StringBuilder str = new StringBuilder();
str.append("Name: ").append(appName).append("\n");
str.append("HDR: ").append(hdrSupported ? "Yes" : "No").append("\n");
str.append("ID: ").append(appId).append("\n");
return str.toString();
}
}
@@ -23,7 +23,6 @@ public class PreferenceConfiguration {
private static final String DEADZONE_PREF_STRING = "seekbar_deadzone";
private static final String OSC_OPACITY_PREF_STRING = "seekbar_osc_opacity";
private static final String LANGUAGE_PREF_STRING = "list_languages";
private static final String LIST_MODE_PREF_STRING = "checkbox_list_mode";
private static final String SMALL_ICONS_PREF_STRING = "checkbox_small_icon_mode";
private static final String MULTI_CONTROLLER_PREF_STRING = "checkbox_multi_controller";
static final String AUDIO_CONFIG_PREF_STRING = "list_audio_config";
@@ -43,8 +42,9 @@ public class PreferenceConfiguration {
private static final String VIBRATE_FALLBACK_PREF_STRING = "checkbox_vibrate_fallback";
private static final String FLIP_FACE_BUTTONS_PREF_STRING = "checkbox_flip_face_buttons";
private static final String TOUCHSCREEN_TRACKPAD_PREF_STRING = "checkbox_touchscreen_trackpad";
private static final String LATENCY_TOAST_PREF_STRING = "checkbox_enable_post_stream_toast";
static final String DEFAULT_RESOLUTION = "720p";
static final String DEFAULT_RESOLUTION = "1280x720";
static final String DEFAULT_FPS = "60";
private static final boolean DEFAULT_STRETCH = false;
private static final boolean DEFAULT_SOPS = true;
@@ -53,7 +53,6 @@ public class PreferenceConfiguration {
private static final int DEFAULT_DEADZONE = 15;
private static final int DEFAULT_OPACITY = 90;
public static final String DEFAULT_LANGUAGE = "default";
private static final boolean DEFAULT_LIST_MODE = false;
private static final boolean DEFAULT_MULTI_CONTROLLER = true;
private static final boolean DEFAULT_USB_DRIVER = true;
private static final String DEFAULT_VIDEO_FORMAT = "auto";
@@ -72,11 +71,19 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_FLIP_FACE_BUTTONS = false;
private static final boolean DEFAULT_TOUCHSCREEN_TRACKPAD = true;
private static final String DEFAULT_AUDIO_CONFIG = "2"; // Stereo
private static final boolean DEFAULT_LATENCY_TOAST = false;
public static final int FORCE_H265_ON = -1;
public static final int AUTOSELECT_H265 = 0;
public static final int FORCE_H265_OFF = 1;
public static final String RES_360P = "640x360";
public static final String RES_480P = "854x480";
public static final String RES_720P = "1280x720";
public static final String RES_1080P = "1920x1080";
public static final String RES_1440P = "2560x1440";
public static final String RES_4K = "3840x2160";
public int width, height, fps;
public int bitrate;
public int videoFormat;
@@ -84,13 +91,14 @@ public class PreferenceConfiguration {
public int oscOpacity;
public boolean stretchVideo, enableSops, playHostAudio, disableWarnings;
public String language;
public boolean listMode, smallIconMode, multiController, usbDriver, flipFaceButtons;
public boolean smallIconMode, multiController, usbDriver, flipFaceButtons;
public boolean onscreenController;
public boolean onlyL3R3;
public boolean disableFrameDrop;
public boolean enableHdr;
public boolean enablePip;
public boolean enablePerfOverlay;
public boolean enableLatencyToast;
public boolean bindAllUsb;
public boolean mouseEmulation;
public boolean mouseNavButtons;
@@ -100,58 +108,54 @@ public class PreferenceConfiguration {
public boolean touchscreenTrackpad;
public MoonBridge.AudioConfiguration audioConfiguration;
private static int getHeightFromResolutionString(String resString) {
private static String convertFromLegacyResolutionString(String resString) {
if (resString.equalsIgnoreCase("360p")) {
return 360;
return RES_360P;
}
else if (resString.equalsIgnoreCase("480p")) {
return 480;
return RES_480P;
}
else if (resString.equalsIgnoreCase("720p")) {
return 720;
return RES_720P;
}
else if (resString.equalsIgnoreCase("1080p")) {
return 1080;
return RES_1080P;
}
else if (resString.equalsIgnoreCase("1440p")) {
return 1440;
return RES_1440P;
}
else if (resString.equalsIgnoreCase("4K")) {
return 2160;
return RES_4K;
}
else {
// Should be unreachable
return 720;
return RES_720P;
}
}
private static int getWidthFromResolutionString(String resString) {
int height = getHeightFromResolutionString(resString);
if (height == 480) {
// This isn't an exact 16:9 resolution
return 854;
}
else {
return (height * 16) / 9;
}
return Integer.parseInt(resString.split("x")[0]);
}
private static int getHeightFromResolutionString(String resString) {
return Integer.parseInt(resString.split("x")[1]);
}
private static String getResolutionString(int width, int height) {
switch (height) {
case 360:
return "360p";
return RES_360P;
case 480:
return "480p";
return RES_480P;
default:
case 720:
return "720p";
return RES_720P;
case 1080:
return "1080p";
return RES_1080P;
case 1440:
return "1440p";
return RES_1440P;
case 2160:
return "4K";
return RES_4K;
}
}
@@ -322,11 +326,24 @@ public class PreferenceConfiguration {
else {
// Use the new preference location
String resStr = prefs.getString(RESOLUTION_PREF_STRING, PreferenceConfiguration.DEFAULT_RESOLUTION);
// Convert legacy resolution strings to the new style
if (!resStr.contains("x")) {
resStr = PreferenceConfiguration.convertFromLegacyResolutionString(resStr);
prefs.edit().putString(RESOLUTION_PREF_STRING, resStr).apply();
}
config.width = PreferenceConfiguration.getWidthFromResolutionString(resStr);
config.height = PreferenceConfiguration.getHeightFromResolutionString(resStr);
config.fps = Integer.parseInt(prefs.getString(FPS_PREF_STRING, PreferenceConfiguration.DEFAULT_FPS));
}
if (!prefs.contains(SMALL_ICONS_PREF_STRING)) {
// We need to write small icon mode's default to disk for the settings page to display
// the current state of the option properly
prefs.edit().putBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context)).apply();
}
// This must happen after the preferences migration to ensure the preferences are populated
config.bitrate = prefs.getInt(BITRATE_PREF_STRING, prefs.getInt(BITRATE_PREF_OLD_STRING, 0) * 1000);
if (config.bitrate == 0) {
@@ -357,7 +374,6 @@ public class PreferenceConfiguration {
config.enableSops = prefs.getBoolean(SOPS_PREF_STRING, DEFAULT_SOPS);
config.stretchVideo = prefs.getBoolean(STRETCH_PREF_STRING, DEFAULT_STRETCH);
config.playHostAudio = prefs.getBoolean(HOST_AUDIO_PREF_STRING, DEFAULT_HOST_AUDIO);
config.listMode = prefs.getBoolean(LIST_MODE_PREF_STRING, DEFAULT_LIST_MODE);
config.smallIconMode = prefs.getBoolean(SMALL_ICONS_PREF_STRING, getDefaultSmallMode(context));
config.multiController = prefs.getBoolean(MULTI_CONTROLLER_PREF_STRING, DEFAULT_MULTI_CONTROLLER);
config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER);
@@ -375,6 +391,7 @@ public class PreferenceConfiguration {
config.vibrateFallbackToDevice = prefs.getBoolean(VIBRATE_FALLBACK_PREF_STRING, DEFAULT_VIBRATE_FALLBACK);
config.flipFaceButtons = prefs.getBoolean(FLIP_FACE_BUTTONS_PREF_STRING, DEFAULT_FLIP_FACE_BUTTONS);
config.touchscreenTrackpad = prefs.getBoolean(TOUCHSCREEN_TRACKPAD_PREF_STRING, DEFAULT_TOUCHSCREEN_TRACKPAD);
config.enableLatencyToast = prefs.getBoolean(LATENCY_TOAST_PREF_STRING, DEFAULT_LATENCY_TOAST);
return config;
}
@@ -1,5 +1,6 @@
package com.limelight.preferences;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.media.MediaCodecInfo;
@@ -7,6 +8,7 @@ import android.os.Build;
import android.os.Bundle;
import android.app.Activity;
import android.os.Handler;
import android.os.Vibrator;
import android.preference.ListPreference;
import android.preference.Preference;
import android.preference.PreferenceCategory;
@@ -54,9 +56,7 @@ public class StreamSettings extends Activity {
// Check for changes that require a UI reload to take effect
PreferenceConfiguration newPrefs = PreferenceConfiguration.readPreferences(this);
if (newPrefs.listMode != previousPrefs.listMode ||
newPrefs.smallIconMode != previousPrefs.smallIconMode ||
!newPrefs.language.equals(previousPrefs.language)) {
if (!newPrefs.language.equals(previousPrefs.language)) {
// Restart the PC view to apply UI changes
Intent intent = new Intent(this, PcView.class);
intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TASK | Intent.FLAG_ACTIVITY_NEW_TASK);
@@ -154,13 +154,29 @@ public class StreamSettings extends Activity {
}
}
// Remove PiP mode on devices pre-Oreo
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
// Remove PiP mode on devices pre-Oreo, where the feature is not available (some low RAM devices),
// and on Fire OS where it violates the Amazon App Store guidelines for some reason.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O ||
!getActivity().getPackageManager().hasSystemFeature("android.software.picture_in_picture") ||
getActivity().getPackageManager().hasSystemFeature("com.amazon.software.fireos")) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_basic_settings");
(PreferenceCategory) findPreference("category_ui_settings");
category.removePreference(findPreference("checkbox_enable_pip"));
}
// Remove the vibration options if the device can't vibrate
if (!((Vibrator)getActivity().getSystemService(Context.VIBRATOR_SERVICE)).hasVibrator()) {
PreferenceCategory category =
(PreferenceCategory) findPreference("category_input_settings");
category.removePreference(findPreference("checkbox_vibrate_fallback"));
// The entire OSC category may have already been removed by the touchscreen check above
category = (PreferenceCategory) findPreference("category_onscreen_controls");
if (category != null) {
category.removePreference(findPreference("checkbox_vibrate_osc"));
}
}
int maxSupportedFps = 0;
// Hide non-supported resolution/FPS combinations
@@ -249,33 +265,33 @@ public class StreamSettings extends Activity {
if (maxSupportedResW != 0) {
if (maxSupportedResW < 3840) {
// 4K is unsupported
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "4K", new Runnable() {
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_4K, new Runnable() {
@Override
public void run() {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1440p");
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1440P);
resetBitrateToDefault(prefs, null, null);
}
});
}
if (maxSupportedResW < 2560) {
// 1440p is unsupported
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1440p", new Runnable() {
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1440P, new Runnable() {
@Override
public void run() {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1080p");
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1080P);
resetBitrateToDefault(prefs, null, null);
}
});
}
if (maxSupportedResW < 1920) {
// 1080p is unsupported
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "1080p", new Runnable() {
removeValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_1080P, new Runnable() {
@Override
public void run() {
SharedPreferences prefs = PreferenceManager.getDefaultSharedPreferences(SettingsFragment.this.getActivity());
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, "720p");
setValue(PreferenceConfiguration.RESOLUTION_PREF_STRING, PreferenceConfiguration.RES_720P);
resetBitrateToDefault(prefs, null, null);
}
});
@@ -327,7 +343,7 @@ public class StreamSettings extends Activity {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
LimeLog.info("Excluding unlock FPS toggle based on OS");
PreferenceCategory category =
(PreferenceCategory) findPreference("category_basic_settings");
(PreferenceCategory) findPreference("category_advanced_settings");
category.removePreference(findPreference("checkbox_unlock_fps"));
}
else {
@@ -3,41 +3,22 @@ package com.limelight.utils;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.content.pm.ResolveInfo;
import android.net.Uri;
import com.limelight.HelpActivity;
public class HelpLauncher {
private static boolean isKnownBrowser(Context context, Intent i) {
ResolveInfo resolvedActivity = context.getPackageManager().resolveActivity(i, PackageManager.MATCH_DEFAULT_ONLY);
if (resolvedActivity == null) {
// No browser
return false;
}
String name = resolvedActivity.activityInfo.name;
if (name == null) {
return false;
}
name = name.toLowerCase();
return name.contains("chrome") || name.contains("firefox");
}
private static void launchUrl(Context context, String url) {
// Try to launch the default browser
try {
Intent i = new Intent(Intent.ACTION_VIEW);
i.setData(Uri.parse(url));
// Several Android TV devices will lie and say they do have a browser
// even though the OS just shows an error dialog if we try to use it. We need to
// be a bit more clever on these devices and detect if the browser is a legitimate
// browser or just a fake error message activity.
if (!context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK) ||
isKnownBrowser(context, i)) {
// Several Android TV devices will lie and say they do have a browser even though the OS
// just shows an error dialog if we try to use it. We used to try to be clever and check
// the package name of the resolved intent, but it's not worth it anymore with Android 11's
// package visibility changes. We'll just always use the WebView on Android TV.
if (!context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
context.startActivity(i);
return;
}
+8
View File
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha
android:fromAlpha="0.0"
android:toAlpha="1.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:duration="100"/>
</set>
+8
View File
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<alpha
android:fromAlpha="1.0"
android:toAlpha="0.0"
android:interpolator="@android:anim/accelerate_interpolator"
android:duration="100"/>
</set>
+20 -40
View File
@@ -1,49 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="20dp">
<RelativeLayout
android:id="@+id/grid_image_layout"
android:layout_width="150dp"
android:layout_height="200dp"
android:padding="10dp">
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
android:scaleType="fitXY"
android:layout_width="match_parent"
android:layout_height="match_parent">
</ImageView>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
android:scaleType="fitXY"
android:layout_centerHorizontal="true"
android:layout_width="150dp"
android:layout_height="175dp">
</ImageView>
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="75dp"
android:layout_height="75dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="50dp"
android:layout_height="50dp">
</ImageView>
</RelativeLayout>
android:layout_marginTop="10dp"
android:layout_width="50dp"
android:layout_height="50dp">
</ImageView>
<TextView
android:id="@+id/grid_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/grid_image_layout"
android:layout_marginTop="10dp"
android:layout_centerHorizontal="true"
android:layout_height="match_parent"
android:layout_below="@id/grid_overlay"
android:layout_margin="5dp"
android:gravity="center"
android:singleLine="true"
android:ellipsize="marquee"
android:marqueeRepeatLimit="marquee_forever"
android:scrollHorizontally="true"
android:textSize="18sp" >
android:textSize="18sp">
</TextView>
</RelativeLayout>
+20 -40
View File
@@ -1,49 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="10dp">
<RelativeLayout
android:id="@+id/grid_image_layout"
android:layout_width="100dp"
android:layout_height="133dp"
android:padding="5dp">
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
android:scaleType="fitXY"
android:layout_width="match_parent"
android:layout_height="match_parent">
</ImageView>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageView
android:id="@+id/grid_image"
android:cropToPadding="false"
android:scaleType="fitXY"
android:layout_centerHorizontal="true"
android:layout_width="100dp"
android:layout_height="117dp">
</ImageView>
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="50dp"
android:layout_height="50dp"
android:indeterminate="true">
</ProgressBar>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:layout_width="33dp"
android:layout_height="33dp">
</ImageView>
</RelativeLayout>
android:layout_marginTop="10dp"
android:layout_width="33dp"
android:layout_height="33dp">
</ImageView>
<TextView
android:id="@+id/grid_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="@id/grid_image_layout"
android:layout_marginTop="10dp"
android:layout_centerHorizontal="true"
android:layout_height="match_parent"
android:layout_below="@id/grid_overlay"
android:layout_margin="5dp"
android:gravity="center"
android:singleLine="true"
android:ellipsize="marquee"
android:marqueeRepeatLimit="marquee_forever"
android:scrollHorizontally="true"
android:textSize="14sp" >
android:textSize="14sp">
</TextView>
</RelativeLayout>
+1 -1
View File
@@ -4,7 +4,7 @@
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:numColumns="auto_fit"
android:columnWidth="160dp"
android:columnWidth="150dp"
android:stretchMode="spacingWidthUniform"
android:focusable="true"
android:focusableInTouchMode="true"
@@ -4,7 +4,7 @@
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:numColumns="auto_fit"
android:columnWidth="105dp"
android:columnWidth="100dp"
android:stretchMode="spacingWidthUniform"
android:focusable="true"
android:focusableInTouchMode="true"
-11
View File
@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<ListView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/fragmentView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fastScrollEnabled="true"
android:longClickable="false"
android:focusable="true"
android:focusableInTouchMode="true"
android:stackFromBottom="false"
android:clipToPadding="false"/>
@@ -1,42 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="15dp">
<RelativeLayout
android:id="@+id/grid_image_layout"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<ImageView
android:id="@+id/grid_image"
android:layout_centerHorizontal="true"
android:layout_width="75dp"
android:layout_height="75dp">
</ImageView>
<ImageView
android:id="@+id/grid_overlay"
android:layout_centerHorizontal="true"
android:layout_marginTop="16dp"
android:layout_width="33dp"
android:layout_height="33dp">
</ImageView>
<ProgressBar
android:id="@+id/grid_spinner"
android:layout_centerHorizontal="true"
android:layout_marginTop="16dp"
android:layout_width="33dp"
android:layout_height="33dp"
android:indeterminate="true">
</ProgressBar>
</RelativeLayout>
<TextView
android:id="@+id/grid_text"
android:layout_width="75dp"
android:layout_height="wrap_content"
android:layout_below="@id/grid_image_layout"
android:layout_marginTop="10dp"
android:layout_centerHorizontal="true"
android:gravity="center"
android:textSize="14sp" >
</TextView>
</RelativeLayout>
@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<GridView xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/fragmentView"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:numColumns="auto_fit"
android:columnWidth="105dp"
android:stretchMode="spacingWidthUniform"
android:focusable="true"
android:focusableInTouchMode="true"
android:nextFocusLeft="@id/settingsButton"
android:clipToPadding="false"
android:gravity="center"/>
-15
View File
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:padding="10dp"
android:layout_height="wrap_content">
<TextView
android:id="@+id/grid_text"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textIsSelectable="false"
android:textSize="16sp" >
</TextView>
</LinearLayout>
-2
View File
@@ -164,8 +164,6 @@
<string name="category_ui_settings">UI Einstellungen</string>
<string name="title_language_list">Sprache</string>
<string name="summary_language_list">Sprache die Moonlight verwenden soll</string>
<string name="title_checkbox_list_mode">Zeige Listen anstelle von Rastern.</string>
<string name="summary_checkbox_list_mode">Zeige Apps und PCs als Liste anstelle eines Rasters</string>
<string name="title_checkbox_small_icon_mode">Verwende kleine Icons</string>
<string name="summary_checkbox_small_icon_mode">Verwende kleine Icons in der Rasteransicht, um mehr gleichzeitig anzeigen zu können</string>
-2
View File
@@ -111,8 +111,6 @@
<string name="category_ui_settings">Configuración de la interfaz</string>
<string name="title_language_list">Idioma</string>
<string name="summary_language_list">Idioma a usar por Moonlight</string>
<string name="title_checkbox_list_mode">Usar listas en lugar de cuadrículas</string>
<string name="summary_checkbox_list_mode">Mostrar aplicaciones y PCs en listas en lugar de el cuadrículas</string>
<string name="title_checkbox_small_icon_mode">Usar iconos pequeños</string>
<string name="summary_checkbox_small_icon_mode">Usar iconos pequeños en las entradas de cuadrículas para permitir más entradas en la pantalla</string>
-2
View File
@@ -171,8 +171,6 @@
<string name="category_ui_settings">Paramètres de l\'interface utilisateur</string>
<string name="title_language_list">Langue</string>
<string name="summary_language_list">Langue à utiliser pour Moonlight</string>
<string name="title_checkbox_list_mode">Utiliser des listes au lieu des grilles</string>
<string name="summary_checkbox_list_mode">Afficher les applications et les PC en listes au lieu de grilles</string>
<string name="title_checkbox_small_icon_mode">Utiliser des petites icônes</string>
<string name="summary_checkbox_small_icon_mode">Utilisez les petites icônes dans les éléments de la grille pour permettre plus d\'éléments à l\'écran</string>
-2
View File
@@ -139,8 +139,6 @@
<string name="category_ui_settings">Impostazioni dell\'interfaccia</string>
<string name="title_language_list">Lingua</string>
<string name="summary_language_list">Lingua da usare in Moonlight</string>
<string name="title_checkbox_list_mode">Usa lista invece della griglia</string>
<string name="summary_checkbox_list_mode">Visualizza le applicazioni e i PC in una lista invece di una griglia</string>
<string name="title_checkbox_small_icon_mode">Usa icone piccole</string>
<string name="summary_checkbox_small_icon_mode">Usa icone piccole nella griglia per avere più oggetti a schermo</string>
-2
View File
@@ -105,8 +105,6 @@
<string name="category_ui_settings">インターフェース</string>
<string name="title_language_list">言語</string>
<string name="summary_language_list">Moonlightで使用する言語</string>
<string name="title_checkbox_list_mode">リストメニュー</string>
<string name="summary_checkbox_list_mode">ゲームをグリッドではなく、リストで表示します</string>
<string name="title_checkbox_small_icon_mode">小さなアイコン</string>
<string name="summary_checkbox_small_icon_mode">グリッドで小さなアイコンを使用します</string>
-2
View File
@@ -120,8 +120,6 @@
<string name="category_ui_settings">UI 설정</string>
<string name="title_language_list">언어</string>
<string name="summary_language_list">Moonlight에서 사용할 언어를 선택합니다.</string>
<string name="title_checkbox_list_mode">그리드(바둑판) 대신 리스트 뷰 사용</string>
<string name="summary_checkbox_list_mode">그리드 대신 리스트로 앱과 PC를 표시합니다.</string>
<string name="title_checkbox_small_icon_mode">작은 아이콘 사용</string>
<string name="summary_checkbox_small_icon_mode">더 많이 표시하기 위해 그리드 표시에서 작은 아이콘을 사용합니다.</string>
-2
View File
@@ -109,8 +109,6 @@
<string name="category_ui_settings">UI Installingen</string>
<string name="title_language_list">Taal</string>
<string name="summary_language_list">Taal te gebruiken in Moonlight</string>
<string name="title_checkbox_list_mode">Gebruik lijsten in plaats van kolommen</string>
<string name="summary_checkbox_list_mode">Display apps and PCs in lists instead of grids</string>
<string name="title_checkbox_small_icon_mode">Gebruik kleine iconen</string>
<string name="summary_checkbox_small_icon_mode">Gebruik kleine iconen in kolom onderdelen zodat meer items tegelijk zichtbaar worden.</string>
-2
View File
@@ -169,8 +169,6 @@
<string name="category_ui_settings">Setari UI</string>
<string name="title_language_list">Limba (Language)</string>
<string name="summary_language_list">Limba folosită de către Moonlight</string>
<string name="title_checkbox_list_mode">Folosește liste în loc de grile</string>
<string name="summary_checkbox_list_mode">Aplicațiile și PC-urile vor fi afișate in liste in loc de grile</string>
<string name="title_checkbox_small_icon_mode">Folosește iconițe mici</string>
<string name="summary_checkbox_small_icon_mode">Iconițele folosite în grile vor fi mici pentru a încăpea mai multe odata</string>
-2
View File
@@ -107,8 +107,6 @@
<string name="category_ui_settings">Настройки Интерфейса</string>
<string name="title_language_list">Язык</string>
<string name="summary_language_list">Язык, который будет использоваться в Moonlight</string>
<string name="title_checkbox_list_mode">Использовать списки вместо сеток</string>
<string name="summary_checkbox_list_mode">Выводить приложения и компьютеры списком, вместо использования сетки</string>
<string name="title_checkbox_small_icon_mode">Использовать маленькие иконки</string>
<string name="summary_checkbox_small_icon_mode">Использовать маленькие иконки в сетке для отображения большего числа элементов на экране</string>
+2 -18
View File
@@ -173,8 +173,6 @@
<string name="category_ui_settings"> 界面设置 </string>
<string name="title_language_list"> 语言 </string>
<string name="summary_language_list"> 选择Moonlight显示的语言 </string>
<string name="title_checkbox_list_mode"> 使用列表代替图标 </string>
<string name="summary_checkbox_list_mode"> 列表显示电脑和游戏 </string>
<string name="title_checkbox_small_icon_mode"> 使用小图标 </string>
<string name="summary_checkbox_small_icon_mode"> 使用小图标以在屏幕上显示更多项目 </string>
@@ -191,24 +189,10 @@
<string name="summary_video_format">H.265能降低视频带宽需求,但需要较新的设备才能支持</string>
<string name="title_enable_hdr"> 启用 HDR (实验) </string>
<string name="summary_enable_hdr"> 当游戏和显卡支持时以HDR模式串流。 HDR需要GTX 1000系列或更高规格显卡。 </string>
<string name="title_enable_perf_overlay"> 启用性能信息 </string>
<string name="summary_enable_perf_overlay"> 在串流中显示实时性能信息 </string>
<string name="title_enable_post_stream_toast">串流完毕显示延迟信息</string>
<string name="summary_enable_post_stream_toast">串流结束后显示延迟信息</string>
<string name="title_osc_opacity">更改屏幕按钮透明度</string>
<string name="dialog_title_osc_opacity">透明度</string>
<string name="suffix_osc_opacity">%</string>
+2 -18
View File
@@ -173,8 +173,6 @@
<string name="category_ui_settings"> 介面設置 </string>
<string name="title_language_list"> 語言 </string>
<string name="summary_language_list"> 選擇Moonlight顯示的語言 </string>
<string name="title_checkbox_list_mode"> 使用清單代替圖示 </string>
<string name="summary_checkbox_list_mode"> 清單顯示電腦和遊戲 </string>
<string name="title_checkbox_small_icon_mode"> 使用小圖示 </string>
<string name="summary_checkbox_small_icon_mode"> 使用小圖示以在螢幕上顯示更多專案 </string>
@@ -191,24 +189,10 @@
<string name="summary_video_format">H.265能降低視頻頻寬需求,但需要較新的設備才能支援</string>
<string name="title_enable_hdr"> 啟用 HDR (實驗) </string>
<string name="summary_enable_hdr"> 當遊戲和顯卡支援時以HDR模式串流。 HDR需要GTX 1000系列或更高規格顯卡。 </string>
<string name="title_enable_perf_overlay"> 啟用性能資訊 </string>
<string name="summary_enable_perf_overlay"> 在串流中顯示即時性能資訊 </string>
<string name="title_enable_post_stream_toast">串流完畢顯示延遲資訊</string>
<string name="summary_enable_post_stream_toast">串流結束後顯示延遲資訊</string>
<string name="title_osc_opacity">更改屏幕按鈕透明度</string>
<string name="dialog_title_osc_opacity">透明度</string>
<string name="suffix_osc_opacity">%</string>
+6 -6
View File
@@ -9,12 +9,12 @@
<item>4K</item>
</string-array>
<string-array name="resolution_values" translatable="false">
<item>360p</item>
<item>480p</item>
<item>720p</item>
<item>1080p</item>
<item>1440p</item>
<item>4K</item>
<item>640x360</item>
<item>854x480</item>
<item>1280x720</item>
<item>1920x1080</item>
<item>2560x1440</item>
<item>3840x2160</item>
</string-array>
<string-array name="fps_names">
+16 -16
View File
@@ -127,13 +127,7 @@
<string name="title_seekbar_bitrate">Video bitrate</string>
<string name="summary_seekbar_bitrate">Increase for better image quality. Decrease to improve performance on slower connections.</string>
<string name="suffix_seekbar_bitrate">Kbps</string>
<string name="title_unlock_fps">Unlock all possible frame rates</string>
<string name="summary_unlock_fps">Streaming at 90 or 120 FPS may reduce latency on high-end devices but can cause lag or crashes on devices that can\'t support it</string>
<string name="title_checkbox_stretch_video">Stretch video to full-screen</string>
<string name="title_checkbox_disable_warnings">Disable warning messages</string>
<string name="summary_checkbox_disable_warnings">Disable on-screen connection warning messages while streaming</string>
<string name="title_checkbox_enable_pip">Enable Picture-in-Picture observer mode</string>
<string name="summary_checkbox_enable_pip">Allows the stream to be viewed (but not controlled) while multitasking</string>
<string name="category_audio_settings">Audio Settings</string>
<string name="title_audio_config_list">Surround sound configuration</string>
@@ -148,10 +142,10 @@
<string name="summary_checkbox_vibrate_fallback">Vibrates your device to emulate rumble if your gamepad does not support it</string>
<string name="title_seekbar_deadzone">Adjust analog stick deadzone</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One controller driver</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One USB gamepad driver</string>
<string name="summary_checkbox_xb1_driver">Enables a built-in USB driver for devices without native Xbox controller support</string>
<string name="title_checkbox_usb_bind_all">Override Android controller support</string>
<string name="summary_checkbox_usb_bind_all">Forces Moonlight\'s USB driver to take over all supported Xbox gamepads</string>
<string name="title_checkbox_usb_bind_all">Override native Xbox gamepad support</string>
<string name="summary_checkbox_usb_bind_all">Use Moonlight\'s USB driver for all supported gamepads, even if native Xbox controller support is present</string>
<string name="title_checkbox_mouse_emulation">Mouse emulation via gamepad</string>
<string name="summary_checkbox_mouse_emulation">Long pressing the Start button will switch the gamepad into mouse mode</string>
<string name="title_checkbox_mouse_nav_buttons">Enable back and forward mouse buttons</string>
@@ -177,12 +171,12 @@
<string name="suffix_osc_opacity">%</string>
<string name="category_ui_settings">UI Settings</string>
<string name="title_checkbox_enable_pip">Enable Picture-in-Picture observer mode</string>
<string name="summary_checkbox_enable_pip">Allows the stream to be viewed (but not controlled) while multitasking</string>
<string name="title_language_list">Language</string>
<string name="summary_language_list">Language to use for Moonlight</string>
<string name="title_checkbox_list_mode">Use lists instead of grids</string>
<string name="summary_checkbox_list_mode">Display apps and PCs in lists instead of grids</string>
<string name="title_checkbox_small_icon_mode">Use small icons</string>
<string name="summary_checkbox_small_icon_mode">Use small icons in grid items to allow more items on screen</string>
<string name="title_checkbox_small_icon_mode">Use small box art</string>
<string name="summary_checkbox_small_icon_mode">Smaller box art in the app grid allows more apps to be visible on screen</string>
<string name="category_host_settings">Host Settings</string>
<string name="title_checkbox_enable_sops">Optimize game settings</string>
@@ -191,13 +185,19 @@
<string name="summary_checkbox_host_audio">Play audio from the computer and this device</string>
<string name="category_advanced_settings">Advanced Settings</string>
<string name="title_unlock_fps">Unlock all possible frame rates</string>
<string name="summary_unlock_fps">Streaming at 90 or 120 FPS may reduce latency on high-end devices but can cause lag or instability on devices that can\'t support it</string>
<string name="title_checkbox_disable_warnings">Disable warning messages</string>
<string name="summary_checkbox_disable_warnings">Disable on-screen connection warning messages while streaming</string>
<string name="title_disable_frame_drop">Never drop frames</string>
<string name="summary_disable_frame_drop">May reduce micro-stuttering on some devices, but can increase latency</string>
<string name="title_video_format">Change H.265 settings</string>
<string name="summary_video_format">H.265 lowers video bandwidth requirements but requires a very recent device</string>
<string name="summary_video_format">H.265 lowers video bandwidth requirements but requires a newer device</string>
<string name="title_enable_hdr">Enable HDR (Experimental)</string>
<string name="summary_enable_hdr">Stream HDR when the game and PC GPU support it. HDR requires a GTX 1000 series GPU or later.</string>
<string name="title_enable_perf_overlay">Enable performance overlay</string>
<string name="summary_enable_perf_overlay">Display an on-screen overlay with real-time performance information while streaming</string>
<string name="title_enable_perf_overlay">Show performance stats while streaming</string>
<string name="summary_enable_perf_overlay">Display real-time stream performance information while streaming</string>
<string name="title_enable_post_stream_toast">Show latency message after streaming</string>
<string name="summary_enable_post_stream_toast">Display a latency information message after the stream ends</string>
</resources>
+18 -17
View File
@@ -10,7 +10,7 @@
android:summary="@string/summary_resolution_list"
android:entries="@array/resolution_names"
android:entryValues="@array/resolution_values"
android:defaultValue="720p" />
android:defaultValue="1280x720" />
<ListPreference
android:key="list_fps"
android:title="@string/title_fps_list"
@@ -27,20 +27,10 @@
android:summary="@string/summary_seekbar_bitrate"
android:text="@string/suffix_seekbar_bitrate"
android:title="@string/title_seekbar_bitrate" />
<CheckBoxPreference
android:key="checkbox_unlock_fps"
android:title="@string/title_unlock_fps"
android:summary="@string/summary_unlock_fps"
android:defaultValue="false" />
<CheckBoxPreference
android:key="checkbox_stretch_video"
android:title="@string/title_checkbox_stretch_video"
android:defaultValue="false" />
<CheckBoxPreference
android:key="checkbox_enable_pip"
android:title="@string/title_checkbox_enable_pip"
android:summary="@string/summary_checkbox_enable_pip"
android:defaultValue="false" />
</PreferenceCategory>
<PreferenceCategory android:title="@string/category_audio_settings">
<ListPreference
@@ -153,7 +143,13 @@
android:summary="@string/summary_checkbox_host_audio"
android:defaultValue="false" />
</PreferenceCategory>
<PreferenceCategory android:title="@string/category_ui_settings">
<PreferenceCategory android:title="@string/category_ui_settings"
android:key="category_ui_settings">
<CheckBoxPreference
android:key="checkbox_enable_pip"
android:title="@string/title_checkbox_enable_pip"
android:summary="@string/summary_checkbox_enable_pip"
android:defaultValue="false" />
<ListPreference
android:key="list_languages"
android:title="@string/title_language_list"
@@ -165,14 +161,14 @@
android:key="checkbox_small_icon_mode"
android:title="@string/title_checkbox_small_icon_mode"
android:summary="@string/summary_checkbox_small_icon_mode" />
<CheckBoxPreference
android:key="checkbox_list_mode"
android:title="@string/title_checkbox_list_mode"
android:summary="@string/summary_checkbox_list_mode"
android:defaultValue="false" />
</PreferenceCategory>
<PreferenceCategory android:title="@string/category_advanced_settings"
android:key="category_advanced_settings">
<CheckBoxPreference
android:key="checkbox_unlock_fps"
android:title="@string/title_unlock_fps"
android:summary="@string/summary_unlock_fps"
android:defaultValue="false" />
<CheckBoxPreference
android:key="checkbox_disable_warnings"
android:title="@string/title_checkbox_disable_warnings"
@@ -200,5 +196,10 @@
android:title="@string/title_enable_perf_overlay"
android:summary="@string/summary_enable_perf_overlay"
android:defaultValue="false"/>
<CheckBoxPreference
android:key="checkbox_enable_post_stream_toast"
android:title="@string/title_enable_post_stream_toast"
android:summary="@string/summary_enable_post_stream_toast"
android:defaultValue="false"/>
</PreferenceCategory>
</PreferenceScreen>
+1 -1
View File
@@ -5,7 +5,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.6.3'
classpath 'com.android.tools.build:gradle:4.0.0'
}
}
@@ -0,0 +1,6 @@
- Improved PC and App Grid UI
- Android 11 optimizations
- Added mapping for Nintendo Switch Pro controller
- Post-stream latency message is now disabled by default
- Fixed control stream connection error on some networks
- Reorganized some of the settings options
@@ -0,0 +1,3 @@
- Removed old button emulation feature which prevented LB+Start, RB+Start, and Start+Select from working as expected
- Fixed edges of on-screen analog sticks being clipped
- Updated Simplified and Traditional Chinese translations
+2 -2
View File
@@ -1,6 +1,6 @@
#Mon Feb 24 12:32:24 PST 2020
#Thu May 28 11:41:09 PDT 2020
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip