Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c957b8b06b | |||
| a3a6e14d80 | |||
| 7231f5468b | |||
| 4dfb0d7220 | |||
| 2f4f53b048 | |||
| b6e8389544 | |||
| d113878613 | |||
| f7ed7e06db | |||
| 977a1d4a3c | |||
| eefc08db47 | |||
| ab2b1663d3 | |||
| 04b8a718e3 | |||
| 37cf260ba6 | |||
| 8f91fe4cd1 | |||
| 9246ad412f |
+2
-2
@@ -7,8 +7,8 @@ android {
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minSdkVersion 16
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targetSdkVersion 29
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versionName "8.10"
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versionCode = 215
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versionName "8.12"
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versionCode = 217
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}
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flavorDimensions "root"
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@@ -517,6 +517,12 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
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if (!foundExistingApp) {
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// This app must be new
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appGridAdapter.addApp(new AppObject(app));
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// We could have a leftover shortcut from last time this PC was paired
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// or if this app was removed then added again. Enable those shortcuts
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// again if present.
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shortcutHelper.enableAppShortcut(computer, app);
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updated = true;
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}
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}
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@@ -43,6 +43,7 @@ import android.content.Intent;
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import android.content.ServiceConnection;
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import android.content.SharedPreferences;
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import android.content.pm.ActivityInfo;
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import android.content.pm.PackageManager;
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import android.content.res.Configuration;
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import android.graphics.Point;
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import android.graphics.Rect;
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@@ -621,6 +622,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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private float prepareDisplayForRendering() {
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Display display = getWindowManager().getDefaultDisplay();
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WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
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float displayRefreshRate;
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// On M, we can explicitly set the optimal display mode
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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@@ -664,6 +666,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
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bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
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windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
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displayRefreshRate = bestMode.getRefreshRate();
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}
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// On L, we can at least tell the OS that we want a refresh rate
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else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
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@@ -684,10 +687,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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}
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LimeLog.info("Selected refresh rate: "+bestRefreshRate);
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windowLayoutParams.preferredRefreshRate = bestRefreshRate;
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displayRefreshRate = bestRefreshRate;
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}
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else {
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// Otherwise, the active display refresh rate is just
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// whatever is currently in use.
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displayRefreshRate = display.getRefreshRate();
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}
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// Enable HDMI ALLM (game mode) on Android R
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@@ -727,9 +732,18 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
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}
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// Use the actual refresh rate of the display, since the preferred refresh rate or mode
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// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
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return getWindowManager().getDefaultDisplay().getRefreshRate();
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if (getPackageManager().hasSystemFeature(PackageManager.FEATURE_TELEVISION) ||
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getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
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// TVs may take a few moments to switch refresh rates, and we can probably assume
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// it will be eventually activated.
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// TODO: Improve this
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return displayRefreshRate;
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}
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else {
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// Use the actual refresh rate of the display, since the preferred refresh rate or mode
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// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
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return getWindowManager().getDefaultDisplay().getRefreshRate();
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}
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}
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@SuppressLint("InlinedApi")
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@@ -988,11 +1002,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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// Handle a synthetic back button event that some Android OS versions
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// create as a result of a right-click. This event WILL repeat if
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// the right mouse button is held down, so we ignore those.
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if (!prefConfig.mouseNavButtons &&
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(event.getSource() == InputDevice.SOURCE_MOUSE ||
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if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
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event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
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event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
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// Send the right mouse button event if mouse back and forward
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// are disabled. If they are enabled, handleMotionEvent() will take
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// care of this.
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if (!prefConfig.mouseNavButtons) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
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}
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// Always return true, otherwise the back press will be propagated
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// up to the parent and finish the activity.
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return true;
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}
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@@ -1016,6 +1038,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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return true;
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}
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// Eat repeat down events
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if (event.getRepeatCount() > 0) {
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return true;
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}
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// Pass through keyboard input if we're not grabbing
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if (!grabbedInput) {
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return false;
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@@ -1046,11 +1073,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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// Handle a synthetic back button event that some Android OS versions
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// create as a result of a right-click.
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if (!prefConfig.mouseNavButtons &&
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(event.getSource() == InputDevice.SOURCE_MOUSE ||
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if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
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event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
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event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
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// Send the right mouse button event if mouse back and forward
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// are disabled. If they are enabled, handleMotionEvent() will take
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// care of this.
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if (!prefConfig.mouseNavButtons) {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
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}
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// Always return true, otherwise the back press will be propagated
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// up to the parent and finish the activity.
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return true;
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}
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@@ -1132,7 +1167,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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// Ignore mouse input if we're not capturing from our input source
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if (!inputCaptureProvider.isCapturingActive()) {
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return false;
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// We return true here because otherwise the events may end up causing
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// Android to synthesize d-pad events.
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return true;
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}
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if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
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+7
@@ -125,6 +125,13 @@ public class VirtualController {
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elements.clear();
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}
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public void setOpacity(int opacity) {
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for (VirtualControllerElement element : elements) {
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element.setOpacity(opacity);
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}
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}
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public void addElement(VirtualControllerElement element, int x, int y, int width, int height) {
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elements.add(element);
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RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(width, height);
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+5
-3
@@ -240,7 +240,7 @@ public class VirtualControllerConfigurationLoader {
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);
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controller.addElement(createLeftTrigger(
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0, "LT", -1, controller, context),
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1, "LT", -1, controller, context),
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screenScale(TRIGGER_L_BASE_X, height),
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screenScale(TRIGGER_BASE_Y, height),
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screenScale(TRIGGER_WIDTH, height),
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@@ -248,7 +248,7 @@ public class VirtualControllerConfigurationLoader {
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);
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controller.addElement(createRightTrigger(
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0, "RT", -1, controller, context),
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1, "RT", -1, controller, context),
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screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
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screenScale(TRIGGER_BASE_Y, height),
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screenScale(TRIGGER_WIDTH, height),
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@@ -324,6 +324,8 @@ public class VirtualControllerConfigurationLoader {
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screenScale(TRIGGER_HEIGHT, height)
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);
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}
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controller.setOpacity(config.oscOpacity);
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}
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public static void saveProfile(final VirtualController controller,
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@@ -361,4 +363,4 @@ public class VirtualControllerConfigurationLoader {
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}
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}
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}
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}
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}
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+9
@@ -295,6 +295,15 @@ public abstract class VirtualControllerElement extends View {
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invalidate();
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}
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public void setOpacity(int opacity) {
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int hexOpacity = opacity * 255 / 100;
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this.normalColor = (hexOpacity << 24) | (normalColor & 0x00FFFFFF);
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this.pressedColor = (hexOpacity << 24) | (pressedColor & 0x00FFFFFF);
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invalidate();
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}
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protected final float getPercent(float value, float percent) {
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return value / 100 * percent;
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}
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@@ -1058,7 +1058,6 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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private String generateText(MediaCodecDecoderRenderer renderer, Exception originalException, ByteBuffer currentBuffer, int currentCodecFlags) {
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String str = "";
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str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
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str += "Format: "+String.format("%x", renderer.videoFormat)+"\n";
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str += "AVC Decoder: "+((renderer.avcDecoder != null) ? renderer.avcDecoder.getName():"(none)")+"\n";
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str += "HEVC Decoder: "+((renderer.hevcDecoder != null) ? renderer.hevcDecoder.getName():"(none)")+"\n";
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@@ -1066,16 +1065,24 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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Range<Integer> avcWidthRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getSupportedWidths();
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str += "AVC supported width range: "+avcWidthRange+"\n";
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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Range<Double> avcFpsRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
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str += "AVC achievable FPS range: "+avcFpsRange+"\n";
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try {
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Range<Double> avcFpsRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
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str += "AVC achievable FPS range: "+avcFpsRange+"\n";
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} catch (IllegalArgumentException e) {
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str += "AVC achievable FPS range: UNSUPPORTED!\n";
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}
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||||
}
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}
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && renderer.hevcDecoder != null) {
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Range<Integer> hevcWidthRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getSupportedWidths();
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str += "HEVC supported width range: "+hevcWidthRange+"\n";
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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Range<Double> hevcFpsRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
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str += "HEVC achievable FPS range: "+hevcFpsRange+"\n";
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try {
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Range<Double> hevcFpsRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
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str += "HEVC achievable FPS range: " + hevcFpsRange + "\n";
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||||
} catch (IllegalArgumentException e) {
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str += "HEVC achievable FPS range: UNSUPPORTED!\n";
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||||
}
|
||||
}
|
||||
}
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str += "Configured format: "+renderer.configuredFormat+"\n";
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@@ -1089,6 +1096,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
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str += "RFI active: "+renderer.refFrameInvalidationActive+"\n";
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str += "Using modern SPS patching: "+(Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)+"\n";
|
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str += "Low latency mode: "+renderer.lowLatency+"\n";
|
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str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
|
||||
str += "FPS target: "+renderer.refreshRate+"\n";
|
||||
str += "Bitrate: "+renderer.prefs.bitrate+" Kbps \n";
|
||||
str += "In stats: "+renderer.numVpsIn+", "+renderer.numSpsIn+", "+renderer.numPpsIn+"\n";
|
||||
|
||||
@@ -19,6 +19,7 @@ public class PreferenceConfiguration {
|
||||
private static final String DISABLE_TOASTS_PREF_STRING = "checkbox_disable_warnings";
|
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private static final String HOST_AUDIO_PREF_STRING = "checkbox_host_audio";
|
||||
private static final String DEADZONE_PREF_STRING = "seekbar_deadzone";
|
||||
private static final String OSC_OPACITY_PREF_STRING = "seekbar_osc_opacity";
|
||||
private static final String LANGUAGE_PREF_STRING = "list_languages";
|
||||
private static final String LIST_MODE_PREF_STRING = "checkbox_list_mode";
|
||||
private static final String SMALL_ICONS_PREF_STRING = "checkbox_small_icon_mode";
|
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@@ -46,6 +47,7 @@ public class PreferenceConfiguration {
|
||||
private static final boolean DEFAULT_DISABLE_TOASTS = false;
|
||||
private static final boolean DEFAULT_HOST_AUDIO = false;
|
||||
private static final int DEFAULT_DEADZONE = 15;
|
||||
private static final int DEFAULT_OPACITY = 90;
|
||||
public static final String DEFAULT_LANGUAGE = "default";
|
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private static final boolean DEFAULT_LIST_MODE = false;
|
||||
private static final boolean DEFAULT_MULTI_CONTROLLER = true;
|
||||
@@ -73,6 +75,7 @@ public class PreferenceConfiguration {
|
||||
public int bitrate;
|
||||
public int videoFormat;
|
||||
public int deadzonePercentage;
|
||||
public int oscOpacity;
|
||||
public boolean stretchVideo, enableSops, playHostAudio, disableWarnings;
|
||||
public String language;
|
||||
public boolean listMode, smallIconMode, multiController, enable51Surround, usbDriver;
|
||||
@@ -317,6 +320,8 @@ public class PreferenceConfiguration {
|
||||
|
||||
config.deadzonePercentage = prefs.getInt(DEADZONE_PREF_STRING, DEFAULT_DEADZONE);
|
||||
|
||||
config.oscOpacity = prefs.getInt(OSC_OPACITY_PREF_STRING, DEFAULT_OPACITY);
|
||||
|
||||
config.language = prefs.getString(LANGUAGE_PREF_STRING, DEFAULT_LANGUAGE);
|
||||
|
||||
// Checkbox preferences
|
||||
|
||||
@@ -5,6 +5,7 @@ import android.content.Context;
|
||||
import android.os.Bundle;
|
||||
import android.preference.DialogPreference;
|
||||
import android.util.AttributeSet;
|
||||
import android.util.Log;
|
||||
import android.view.Gravity;
|
||||
import android.view.View;
|
||||
import android.view.View.OnClickListener;
|
||||
@@ -78,6 +79,8 @@ public class SeekBarPreference extends DialogPreference
|
||||
valueText = new TextView(context);
|
||||
valueText.setGravity(Gravity.CENTER_HORIZONTAL);
|
||||
valueText.setTextSize(32);
|
||||
// Default text for value; hides bug where OnSeekBarChangeListener isn't called when opacity is 0%
|
||||
valueText.setText("0%");
|
||||
params = new LinearLayout.LayoutParams(
|
||||
LinearLayout.LayoutParams.MATCH_PARENT,
|
||||
LinearLayout.LayoutParams.WRAP_CONTENT);
|
||||
|
||||
@@ -192,4 +192,13 @@ public class ShortcutHelper {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void enableAppShortcut(ComputerDetails computer, NvApp app) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N_MR1) {
|
||||
String id = getShortcutIdForGame(computer, app);
|
||||
if (getInfoForId(id) != null) {
|
||||
sm.enableShortcuts(Collections.singletonList(id));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,12 +98,9 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int err;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSetupMethod, videoFormat, width, height, redrawRate);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// This is called on a Java thread, so it's safe to return
|
||||
return -1;
|
||||
}
|
||||
else if (err != 0) {
|
||||
@@ -119,20 +116,12 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
|
||||
void BridgeDrStart(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStartMethod);
|
||||
}
|
||||
|
||||
void BridgeDrStop(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStopMethod);
|
||||
}
|
||||
|
||||
@@ -141,10 +130,6 @@ void BridgeDrCleanup(void) {
|
||||
|
||||
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrCleanupMethod);
|
||||
}
|
||||
|
||||
@@ -152,10 +137,6 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int ret;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return DR_OK;
|
||||
}
|
||||
|
||||
// Increase the size of our frame data buffer if our frame won't fit
|
||||
if ((*env)->GetArrayLength(env, DecodedFrameBuffer) < decodeUnit->fullLength) {
|
||||
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
|
||||
@@ -178,6 +159,8 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
DecodedFrameBuffer, currentEntry->length, currentEntry->bufferType,
|
||||
decodeUnit->frameNumber, decodeUnit->receiveTimeMs);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return DR_OK;
|
||||
}
|
||||
else if (ret != DR_OK) {
|
||||
@@ -192,22 +175,27 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
|
||||
currentEntry = currentEntry->next;
|
||||
}
|
||||
|
||||
return (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
|
||||
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
|
||||
DecodedFrameBuffer, offset, BUFFER_TYPE_PICDATA,
|
||||
decodeUnit->frameNumber,
|
||||
decodeUnit->receiveTimeMs);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return DR_OK;
|
||||
}
|
||||
else {
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int flags) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
int err;
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeArInitMethod, audioConfiguration, opusConfig->sampleRate, opusConfig->samplesPerFrame);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// This is called on a Java thread, so it's safe to return
|
||||
err = -1;
|
||||
}
|
||||
if (err == 0) {
|
||||
@@ -233,20 +221,12 @@ int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusCon
|
||||
void BridgeArStart(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStartMethod);
|
||||
}
|
||||
|
||||
void BridgeArStop(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStopMethod);
|
||||
}
|
||||
|
||||
@@ -257,20 +237,12 @@ void BridgeArCleanup() {
|
||||
|
||||
(*env)->DeleteGlobalRef(env, DecodedAudioBuffer);
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArCleanupMethod);
|
||||
}
|
||||
|
||||
void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
jshort* decodedData = (*env)->GetShortArrayElements(env, DecodedAudioBuffer, 0);
|
||||
|
||||
int decodeLen = opus_multistream_decode(Decoder,
|
||||
@@ -284,6 +256,10 @@ void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
|
||||
(*env)->ReleaseShortArrayElements(env, DecodedAudioBuffer, decodedData, 0);
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArPlaySampleMethod, DecodedAudioBuffer);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
}
|
||||
else {
|
||||
// We can abort here to avoid the copy back since no data was modified
|
||||
@@ -294,71 +270,56 @@ void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
|
||||
void BridgeClStageStarting(int stage) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageStartingMethod, stage);
|
||||
}
|
||||
|
||||
void BridgeClStageComplete(int stage) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageCompleteMethod, stage);
|
||||
}
|
||||
|
||||
void BridgeClStageFailed(int stage, int errorCode) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageFailedMethod, stage, errorCode);
|
||||
}
|
||||
|
||||
void BridgeClConnectionStarted(void) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStartedMethod);
|
||||
}
|
||||
|
||||
void BridgeClConnectionTerminated(int errorCode) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionTerminatedMethod, errorCode);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
}
|
||||
|
||||
void BridgeClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClRumbleMethod, controllerNumber, lowFreqMotor, highFreqMotor);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
}
|
||||
}
|
||||
|
||||
void BridgeClConnectionStatusUpdate(int connectionStatus) {
|
||||
JNIEnv* env = GetThreadEnv();
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
|
||||
if ((*env)->ExceptionCheck(env)) {
|
||||
// We will crash here
|
||||
(*JVM)->DetachCurrentThread(JVM);
|
||||
return;
|
||||
}
|
||||
|
||||
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
|
||||
}
|
||||
|
||||
void BridgeClLogMessage(const char* format, ...) {
|
||||
|
||||
Submodule app/src/main/jni/moonlight-core/moonlight-common-c updated: 2fc278da00...f489c9d725
@@ -186,5 +186,7 @@
|
||||
<string name="summary_enable_hdr">HDR-Streaming sofern dies von der PC GPU unterstützt wird. HDR erfordert eine GPU der GTX 1000 Serie oder neuer.</string>
|
||||
<string name="title_enable_perf_overlay">Performance Overlay aktivieren</string>
|
||||
<string name="summary_enable_perf_overlay">Leistungsmerkmale während des Streamens in Echtzeit einblenden.</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="dialog_title_osc_opacity">Transparenz</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -187,5 +187,6 @@
|
||||
<string name="summary_enable_hdr">Diffuser du HDR lorsque le jeu et le processeur graphique du PC le prennent en charge. HDR nécessite un GPU série GTX 1000 ou une version ultérieure.</string>
|
||||
<string name="title_enable_perf_overlay">Activer la superposition de performance</string>
|
||||
<string name="summary_enable_perf_overlay">Afficher une superposition à l\'écran avec des informations de performance en temps réel pendant la lecture en continu</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -159,5 +159,6 @@
|
||||
<string name="summary_video_format">H.265 riduce i requisiti di larghezza di banda video ma richiede un dispositivo molto recente</string>
|
||||
<string name="title_enable_hdr">Abilita HDR (sperimentale)</string>
|
||||
<string name="summary_enable_hdr">Utilizza l\'HDR quando il gioco e la scheda video del PC lo supportano. L\'HDR richiede una scheda video serie GTX 1000 o sucessive.</string>
|
||||
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -121,5 +121,18 @@
|
||||
<string name="category_advanced_settings">高度な設定</string>
|
||||
<string name="title_video_format">H.265</string>
|
||||
<string name="summary_video_format">H.265は動画に必要な帯域幅を圧縮します。この機能にはなるべく新しいデバイスが必要です</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="dialog_title_osc_opacity">透過率</string>
|
||||
<string name="title_osc_opacity">透過率</string>
|
||||
<string name="summary_osc_opacity">オンスクリーンコントローラの透過率を調整します</string>
|
||||
<string name="title_only_l3r3">L3 と R3 のみ表示します</string>
|
||||
<string name="summary_only_l3r3">L3 と R3 以外のボタンを表示しない</string>
|
||||
<string name="title_reset_osc">オンスクリーンコントローラをデフォルトに戻します</string>
|
||||
<string name="summary_reset_osc">サイズやレイアウトを戻します</string>
|
||||
<string name="dialog_title_reset_osc">デフォルトに戻します</string>
|
||||
<string name="dialog_text_reset_osc">本当にデフォルトに戻しますか?</string>
|
||||
<string name="toast_reset_osc_success">オンスクリーンコントローラをデフォルトに戻しました</string>
|
||||
<string name="title_checkbox_vibrate_osc">振動</string>
|
||||
<string name="summary_checkbox_vibrate_osc">コントローラの振動を真似します</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -136,5 +136,6 @@
|
||||
<string name="category_advanced_settings">고급 설정</string>
|
||||
<string name="title_video_format">H.265 설정 변경</string>
|
||||
<string name="summary_video_format">H.265는 비디오 대역폭 요구사항을 낮춰주지만 최신 장치가 필요합니다.</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -125,5 +125,6 @@
|
||||
<string name="category_advanced_settings">Geavanceerde Instellingen</string>
|
||||
<string name="title_video_format">Verander H.265 instellingen</string>
|
||||
<string name="summary_video_format">H.265 verlaagt video bandbreedte vereisten maar benodigdt een recent apparaat.</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -183,4 +183,5 @@
|
||||
<string name="summary_fps_list">Увеличение для более плавного видео потока. Уменьшите для лучшей производительности на более слабых устройствах.</string>
|
||||
<string name="scut_invalid_uuid">Указанный PC недействителен</string>
|
||||
<string name="scut_invalid_app_id">Указанное приложение недействительно</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
</resources>
|
||||
|
||||
@@ -205,6 +205,10 @@
|
||||
|
||||
<string name="title_enable_perf_overlay"> 启用性能信息 </string>
|
||||
<string name="summary_enable_perf_overlay"> 在串流中显示实时性能信息 </string>
|
||||
<string name="title_osc_opacity">更改屏幕按钮透明度</string>
|
||||
<string name="dialog_title_osc_opacity">透明度</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="summary_osc_opacity">令屏幕按钮变得更透明/更不透明</string>
|
||||
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -205,6 +205,10 @@
|
||||
|
||||
<string name="title_enable_perf_overlay"> 啟用性能資訊 </string>
|
||||
<string name="summary_enable_perf_overlay"> 在串流中顯示即時性能資訊 </string>
|
||||
<string name="title_osc_opacity">更改屏幕按鈕透明度</string>
|
||||
<string name="dialog_title_osc_opacity">透明度</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
<string name="summary_osc_opacity">令屏幕按钮變得更透明/更不透明</string>
|
||||
|
||||
|
||||
</resources>
|
||||
|
||||
@@ -166,6 +166,10 @@
|
||||
<string name="dialog_title_reset_osc">Reset Layout</string>
|
||||
<string name="dialog_text_reset_osc">Are you sure you want to delete your saved on-screen controls layout?</string>
|
||||
<string name="toast_reset_osc_success">On-screen controls reset to default</string>
|
||||
<string name="title_osc_opacity">Change opacity of on-screen controls</string>
|
||||
<string name="summary_osc_opacity">Make the on-screen controls more/less transparent</string>
|
||||
<string name="dialog_title_osc_opacity">Change opacity</string>
|
||||
<string name="suffix_osc_opacity">%</string>
|
||||
|
||||
<string name="category_ui_settings">UI Settings</string>
|
||||
<string name="title_language_list">Language</string>
|
||||
|
||||
@@ -107,6 +107,17 @@
|
||||
android:key="checkbox_only_show_L3R3"
|
||||
android:summary="@string/summary_only_l3r3"
|
||||
android:title="@string/title_only_l3r3" />
|
||||
<com.limelight.preferences.SeekBarPreference
|
||||
android:key="seekbar_osc_opacity"
|
||||
android:dependency="checkbox_show_onscreen_controls"
|
||||
android:dialogMessage="@string/summary_osc_opacity"
|
||||
seekbar:min="0"
|
||||
seekbar:step="1"
|
||||
android:max="100"
|
||||
android:defaultValue="90"
|
||||
android:summary="@string/summary_osc_opacity"
|
||||
android:text="@string/suffix_osc_opacity"
|
||||
android:title="@string/dialog_title_osc_opacity" />
|
||||
<com.limelight.preferences.ConfirmDeleteOscPreference
|
||||
android:title="@string/title_reset_osc"
|
||||
android:summary="@string/summary_reset_osc"
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
- Configurable transparency for on-screen controls
|
||||
- Fixed a crash when pinning an app shortcut to the home screen
|
||||
- Fixed right click unexpectedly stopping the stream on some devices
|
||||
- Improved key repeating behavior while streaming
|
||||
@@ -0,0 +1,2 @@
|
||||
- Improved performance during periods of packet loss
|
||||
- Improved prioritization of control data sent back to the PC
|
||||
Reference in New Issue
Block a user