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15 Commits

Author SHA1 Message Date
Cameron Gutman c957b8b06b Version 8.12 2020-03-29 16:46:42 -07:00
Cameron Gutman a3a6e14d80 Reduce retransmission delay on packet loss and enable QoS marking on ENet traffic 2020-03-29 16:31:23 -07:00
Cameron Gutman 7231f5468b Version 8.11 2020-03-25 00:07:53 -07:00
Cameron Gutman 4dfb0d7220 Fix crash during crash report generation 2020-03-22 13:48:17 -07:00
Cameron Gutman 2f4f53b048 Fix mouse back button closing the app with mouseNavButtons enabled 2020-03-21 15:34:03 -07:00
Cameron Gutman b6e8389544 Fix incorrect exception handling in JNI code 2020-03-21 14:30:31 -07:00
Cameron Gutman d113878613 Use current display refresh rate only for non-TV devices 2020-03-21 13:43:59 -07:00
Cameron Gutman f7ed7e06db Revert "Calculate FPS using the actual display refresh rate rather than the requested one"
This breaks refresh rate detection on the Shield Android TV.

This reverts commit af5e7a0e33.
2020-03-21 13:31:48 -07:00
Cameron Gutman 977a1d4a3c Fix IllegalArgumentException when trying to repin a disabled shortcut 2020-03-21 13:25:55 -07:00
Cameron Gutman eefc08db47 Use 10 ms audio samples on low bandwidth connections 2020-03-21 01:01:45 -07:00
Cameron Gutman ab2b1663d3 Minor tweaks and fixes to OSC opacity options 2020-03-21 00:54:31 -07:00
gotoAndDie 04b8a718e3 Add opacity settings to on-screen controls (#798)
* Restore resize controls, Make buttons oval

* Create new default configuration

* Split Configuration Mode into separate Move and Resize modes

* Add transparency setting for on-screen buttons

* Updated translations for on-screen controls

Co-authored-by: Leo <chun.huang@student.manchester.ac.uk>
2020-03-21 00:41:27 -07:00
Cameron Gutman 37cf260ba6 Merge pull request #799 from gotoAndDie/rt-onefinger
Allow RT/LT and A/B/X/Y/LB/RB to be triggered together with one finger
2020-03-21 00:23:24 -07:00
Cameron Gutman 8f91fe4cd1 Revert "Repeat key down events are needed for proper key repeating"
This key repeat filtering seems to be needed now. See #800.

This reverts commit 53dccbde2a.
2020-03-20 23:49:52 -07:00
Leo 9246ad412f Make it possible to press the RT button and the other buttons with the same finger 2020-03-13 18:48:50 +00:00
25 changed files with 185 additions and 89 deletions
+2 -2
View File
@@ -7,8 +7,8 @@ android {
minSdkVersion 16
targetSdkVersion 29
versionName "8.10"
versionCode = 215
versionName "8.12"
versionCode = 217
}
flavorDimensions "root"
@@ -517,6 +517,12 @@ public class AppView extends Activity implements AdapterFragmentCallbacks {
if (!foundExistingApp) {
// This app must be new
appGridAdapter.addApp(new AppObject(app));
// We could have a leftover shortcut from last time this PC was paired
// or if this app was removed then added again. Enable those shortcuts
// again if present.
shortcutHelper.enableAppShortcut(computer, app);
updated = true;
}
}
+47 -10
View File
@@ -43,6 +43,7 @@ import android.content.Intent;
import android.content.ServiceConnection;
import android.content.SharedPreferences;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageManager;
import android.content.res.Configuration;
import android.graphics.Point;
import android.graphics.Rect;
@@ -621,6 +622,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
private float prepareDisplayForRendering() {
Display display = getWindowManager().getDefaultDisplay();
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
float displayRefreshRate;
// On M, we can explicitly set the optimal display mode
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
@@ -664,6 +666,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
displayRefreshRate = bestMode.getRefreshRate();
}
// On L, we can at least tell the OS that we want a refresh rate
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
@@ -684,10 +687,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
displayRefreshRate = bestRefreshRate;
}
else {
// Otherwise, the active display refresh rate is just
// whatever is currently in use.
displayRefreshRate = display.getRefreshRate();
}
// Enable HDMI ALLM (game mode) on Android R
@@ -727,9 +732,18 @@ public class Game extends Activity implements SurfaceHolder.Callback,
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
}
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
return getWindowManager().getDefaultDisplay().getRefreshRate();
if (getPackageManager().hasSystemFeature(PackageManager.FEATURE_TELEVISION) ||
getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK)) {
// TVs may take a few moments to switch refresh rates, and we can probably assume
// it will be eventually activated.
// TODO: Improve this
return displayRefreshRate;
}
else {
// Use the actual refresh rate of the display, since the preferred refresh rate or mode
// may not actually be applied (ex: Pixel 4 with Smooth Display disabled).
return getWindowManager().getDefaultDisplay().getRefreshRate();
}
}
@SuppressLint("InlinedApi")
@@ -988,11 +1002,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
// Handle a synthetic back button event that some Android OS versions
// create as a result of a right-click. This event WILL repeat if
// the right mouse button is held down, so we ignore those.
if (!prefConfig.mouseNavButtons &&
(event.getSource() == InputDevice.SOURCE_MOUSE ||
if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
// Send the right mouse button event if mouse back and forward
// are disabled. If they are enabled, handleMotionEvent() will take
// care of this.
if (!prefConfig.mouseNavButtons) {
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
// Always return true, otherwise the back press will be propagated
// up to the parent and finish the activity.
return true;
}
@@ -1016,6 +1038,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
return true;
}
// Eat repeat down events
if (event.getRepeatCount() > 0) {
return true;
}
// Pass through keyboard input if we're not grabbing
if (!grabbedInput) {
return false;
@@ -1046,11 +1073,19 @@ public class Game extends Activity implements SurfaceHolder.Callback,
// Handle a synthetic back button event that some Android OS versions
// create as a result of a right-click.
if (!prefConfig.mouseNavButtons &&
(event.getSource() == InputDevice.SOURCE_MOUSE ||
if ((event.getSource() == InputDevice.SOURCE_MOUSE ||
event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) &&
event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
// Send the right mouse button event if mouse back and forward
// are disabled. If they are enabled, handleMotionEvent() will take
// care of this.
if (!prefConfig.mouseNavButtons) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
// Always return true, otherwise the back press will be propagated
// up to the parent and finish the activity.
return true;
}
@@ -1132,7 +1167,9 @@ public class Game extends Activity implements SurfaceHolder.Callback,
// Ignore mouse input if we're not capturing from our input source
if (!inputCaptureProvider.isCapturingActive()) {
return false;
// We return true here because otherwise the events may end up causing
// Android to synthesize d-pad events.
return true;
}
if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
@@ -125,6 +125,13 @@ public class VirtualController {
elements.clear();
}
public void setOpacity(int opacity) {
for (VirtualControllerElement element : elements) {
element.setOpacity(opacity);
}
}
public void addElement(VirtualControllerElement element, int x, int y, int width, int height) {
elements.add(element);
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(width, height);
@@ -240,7 +240,7 @@ public class VirtualControllerConfigurationLoader {
);
controller.addElement(createLeftTrigger(
0, "LT", -1, controller, context),
1, "LT", -1, controller, context),
screenScale(TRIGGER_L_BASE_X, height),
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
@@ -248,7 +248,7 @@ public class VirtualControllerConfigurationLoader {
);
controller.addElement(createRightTrigger(
0, "RT", -1, controller, context),
1, "RT", -1, controller, context),
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
@@ -324,6 +324,8 @@ public class VirtualControllerConfigurationLoader {
screenScale(TRIGGER_HEIGHT, height)
);
}
controller.setOpacity(config.oscOpacity);
}
public static void saveProfile(final VirtualController controller,
@@ -361,4 +363,4 @@ public class VirtualControllerConfigurationLoader {
}
}
}
}
}
@@ -295,6 +295,15 @@ public abstract class VirtualControllerElement extends View {
invalidate();
}
public void setOpacity(int opacity) {
int hexOpacity = opacity * 255 / 100;
this.normalColor = (hexOpacity << 24) | (normalColor & 0x00FFFFFF);
this.pressedColor = (hexOpacity << 24) | (pressedColor & 0x00FFFFFF);
invalidate();
}
protected final float getPercent(float value, float percent) {
return value / 100 * percent;
}
@@ -1058,7 +1058,6 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
private String generateText(MediaCodecDecoderRenderer renderer, Exception originalException, ByteBuffer currentBuffer, int currentCodecFlags) {
String str = "";
str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
str += "Format: "+String.format("%x", renderer.videoFormat)+"\n";
str += "AVC Decoder: "+((renderer.avcDecoder != null) ? renderer.avcDecoder.getName():"(none)")+"\n";
str += "HEVC Decoder: "+((renderer.hevcDecoder != null) ? renderer.hevcDecoder.getName():"(none)")+"\n";
@@ -1066,16 +1065,24 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
Range<Integer> avcWidthRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getSupportedWidths();
str += "AVC supported width range: "+avcWidthRange+"\n";
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Range<Double> avcFpsRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
str += "AVC achievable FPS range: "+avcFpsRange+"\n";
try {
Range<Double> avcFpsRange = renderer.avcDecoder.getCapabilitiesForType("video/avc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
str += "AVC achievable FPS range: "+avcFpsRange+"\n";
} catch (IllegalArgumentException e) {
str += "AVC achievable FPS range: UNSUPPORTED!\n";
}
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && renderer.hevcDecoder != null) {
Range<Integer> hevcWidthRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getSupportedWidths();
str += "HEVC supported width range: "+hevcWidthRange+"\n";
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Range<Double> hevcFpsRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
str += "HEVC achievable FPS range: "+hevcFpsRange+"\n";
try {
Range<Double> hevcFpsRange = renderer.hevcDecoder.getCapabilitiesForType("video/hevc").getVideoCapabilities().getAchievableFrameRatesFor(renderer.initialWidth, renderer.initialHeight);
str += "HEVC achievable FPS range: " + hevcFpsRange + "\n";
} catch (IllegalArgumentException e) {
str += "HEVC achievable FPS range: UNSUPPORTED!\n";
}
}
}
str += "Configured format: "+renderer.configuredFormat+"\n";
@@ -1089,6 +1096,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
str += "RFI active: "+renderer.refFrameInvalidationActive+"\n";
str += "Using modern SPS patching: "+(Build.VERSION.SDK_INT >= Build.VERSION_CODES.O)+"\n";
str += "Low latency mode: "+renderer.lowLatency+"\n";
str += "Video dimensions: "+renderer.initialWidth+"x"+renderer.initialHeight+"\n";
str += "FPS target: "+renderer.refreshRate+"\n";
str += "Bitrate: "+renderer.prefs.bitrate+" Kbps \n";
str += "In stats: "+renderer.numVpsIn+", "+renderer.numSpsIn+", "+renderer.numPpsIn+"\n";
@@ -19,6 +19,7 @@ public class PreferenceConfiguration {
private static final String DISABLE_TOASTS_PREF_STRING = "checkbox_disable_warnings";
private static final String HOST_AUDIO_PREF_STRING = "checkbox_host_audio";
private static final String DEADZONE_PREF_STRING = "seekbar_deadzone";
private static final String OSC_OPACITY_PREF_STRING = "seekbar_osc_opacity";
private static final String LANGUAGE_PREF_STRING = "list_languages";
private static final String LIST_MODE_PREF_STRING = "checkbox_list_mode";
private static final String SMALL_ICONS_PREF_STRING = "checkbox_small_icon_mode";
@@ -46,6 +47,7 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_DISABLE_TOASTS = false;
private static final boolean DEFAULT_HOST_AUDIO = false;
private static final int DEFAULT_DEADZONE = 15;
private static final int DEFAULT_OPACITY = 90;
public static final String DEFAULT_LANGUAGE = "default";
private static final boolean DEFAULT_LIST_MODE = false;
private static final boolean DEFAULT_MULTI_CONTROLLER = true;
@@ -73,6 +75,7 @@ public class PreferenceConfiguration {
public int bitrate;
public int videoFormat;
public int deadzonePercentage;
public int oscOpacity;
public boolean stretchVideo, enableSops, playHostAudio, disableWarnings;
public String language;
public boolean listMode, smallIconMode, multiController, enable51Surround, usbDriver;
@@ -317,6 +320,8 @@ public class PreferenceConfiguration {
config.deadzonePercentage = prefs.getInt(DEADZONE_PREF_STRING, DEFAULT_DEADZONE);
config.oscOpacity = prefs.getInt(OSC_OPACITY_PREF_STRING, DEFAULT_OPACITY);
config.language = prefs.getString(LANGUAGE_PREF_STRING, DEFAULT_LANGUAGE);
// Checkbox preferences
@@ -5,6 +5,7 @@ import android.content.Context;
import android.os.Bundle;
import android.preference.DialogPreference;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Gravity;
import android.view.View;
import android.view.View.OnClickListener;
@@ -78,6 +79,8 @@ public class SeekBarPreference extends DialogPreference
valueText = new TextView(context);
valueText.setGravity(Gravity.CENTER_HORIZONTAL);
valueText.setTextSize(32);
// Default text for value; hides bug where OnSeekBarChangeListener isn't called when opacity is 0%
valueText.setText("0%");
params = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,
LinearLayout.LayoutParams.WRAP_CONTENT);
@@ -192,4 +192,13 @@ public class ShortcutHelper {
}
}
}
public void enableAppShortcut(ComputerDetails computer, NvApp app) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N_MR1) {
String id = getShortcutIdForGame(computer, app);
if (getInfoForId(id) != null) {
sm.enableShortcuts(Collections.singletonList(id));
}
}
}
}
+28 -67
View File
@@ -98,12 +98,9 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
JNIEnv* env = GetThreadEnv();
int err;
if ((*env)->ExceptionCheck(env)) {
return -1;
}
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSetupMethod, videoFormat, width, height, redrawRate);
if ((*env)->ExceptionCheck(env)) {
// This is called on a Java thread, so it's safe to return
return -1;
}
else if (err != 0) {
@@ -119,20 +116,12 @@ int BridgeDrSetup(int videoFormat, int width, int height, int redrawRate, void*
void BridgeDrStart(void) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStartMethod);
}
void BridgeDrStop(void) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrStopMethod);
}
@@ -141,10 +130,6 @@ void BridgeDrCleanup(void) {
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeDrCleanupMethod);
}
@@ -152,10 +137,6 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
JNIEnv* env = GetThreadEnv();
int ret;
if ((*env)->ExceptionCheck(env)) {
return DR_OK;
}
// Increase the size of our frame data buffer if our frame won't fit
if ((*env)->GetArrayLength(env, DecodedFrameBuffer) < decodeUnit->fullLength) {
(*env)->DeleteGlobalRef(env, DecodedFrameBuffer);
@@ -178,6 +159,8 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
DecodedFrameBuffer, currentEntry->length, currentEntry->bufferType,
decodeUnit->frameNumber, decodeUnit->receiveTimeMs);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
return DR_OK;
}
else if (ret != DR_OK) {
@@ -192,22 +175,27 @@ int BridgeDrSubmitDecodeUnit(PDECODE_UNIT decodeUnit) {
currentEntry = currentEntry->next;
}
return (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
ret = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeDrSubmitDecodeUnitMethod,
DecodedFrameBuffer, offset, BUFFER_TYPE_PICDATA,
decodeUnit->frameNumber,
decodeUnit->receiveTimeMs);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
return DR_OK;
}
else {
return ret;
}
}
int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusConfig, void* context, int flags) {
JNIEnv* env = GetThreadEnv();
int err;
if ((*env)->ExceptionCheck(env)) {
return -1;
}
err = (*env)->CallStaticIntMethod(env, GlobalBridgeClass, BridgeArInitMethod, audioConfiguration, opusConfig->sampleRate, opusConfig->samplesPerFrame);
if ((*env)->ExceptionCheck(env)) {
// This is called on a Java thread, so it's safe to return
err = -1;
}
if (err == 0) {
@@ -233,20 +221,12 @@ int BridgeArInit(int audioConfiguration, POPUS_MULTISTREAM_CONFIGURATION opusCon
void BridgeArStart(void) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStartMethod);
}
void BridgeArStop(void) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArStopMethod);
}
@@ -257,20 +237,12 @@ void BridgeArCleanup() {
(*env)->DeleteGlobalRef(env, DecodedAudioBuffer);
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArCleanupMethod);
}
void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
jshort* decodedData = (*env)->GetShortArrayElements(env, DecodedAudioBuffer, 0);
int decodeLen = opus_multistream_decode(Decoder,
@@ -284,6 +256,10 @@ void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
(*env)->ReleaseShortArrayElements(env, DecodedAudioBuffer, decodedData, 0);
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeArPlaySampleMethod, DecodedAudioBuffer);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
else {
// We can abort here to avoid the copy back since no data was modified
@@ -294,71 +270,56 @@ void BridgeArDecodeAndPlaySample(char* sampleData, int sampleLength) {
void BridgeClStageStarting(int stage) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageStartingMethod, stage);
}
void BridgeClStageComplete(int stage) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageCompleteMethod, stage);
}
void BridgeClStageFailed(int stage, int errorCode) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClStageFailedMethod, stage, errorCode);
}
void BridgeClConnectionStarted(void) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStartedMethod);
}
void BridgeClConnectionTerminated(int errorCode) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionTerminatedMethod, errorCode);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
void BridgeClRumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor) {
JNIEnv* env = GetThreadEnv();
if ((*env)->ExceptionCheck(env)) {
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClRumbleMethod, controllerNumber, lowFreqMotor, highFreqMotor);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
}
}
void BridgeClConnectionStatusUpdate(int connectionStatus) {
JNIEnv* env = GetThreadEnv();
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
if ((*env)->ExceptionCheck(env)) {
// We will crash here
(*JVM)->DetachCurrentThread(JVM);
return;
}
(*env)->CallStaticVoidMethod(env, GlobalBridgeClass, BridgeClConnectionStatusUpdateMethod, connectionStatus);
}
void BridgeClLogMessage(const char* format, ...) {
+2
View File
@@ -186,5 +186,7 @@
<string name="summary_enable_hdr">HDR-Streaming sofern dies von der PC GPU unterstützt wird. HDR erfordert eine GPU der GTX 1000 Serie oder neuer.</string>
<string name="title_enable_perf_overlay">Performance Overlay aktivieren</string>
<string name="summary_enable_perf_overlay">Leistungsmerkmale während des Streamens in Echtzeit einblenden.</string>
<string name="suffix_osc_opacity">%</string>
<string name="dialog_title_osc_opacity">Transparenz</string>
</resources>
+1
View File
@@ -187,5 +187,6 @@
<string name="summary_enable_hdr">Diffuser du HDR lorsque le jeu et le processeur graphique du PC le prennent en charge. HDR nécessite un GPU série GTX 1000 ou une version ultérieure.</string>
<string name="title_enable_perf_overlay">Activer la superposition de performance</string>
<string name="summary_enable_perf_overlay">Afficher une superposition à l\'écran avec des informations de performance en temps réel pendant la lecture en continu</string>
<string name="suffix_osc_opacity">%</string>
</resources>
+2 -1
View File
@@ -159,5 +159,6 @@
<string name="summary_video_format">H.265 riduce i requisiti di larghezza di banda video ma richiede un dispositivo molto recente</string>
<string name="title_enable_hdr">Abilita HDR (sperimentale)</string>
<string name="summary_enable_hdr">Utilizza l\'HDR quando il gioco e la scheda video del PC lo supportano. L\'HDR richiede una scheda video serie GTX 1000 o sucessive.</string>
<string name="suffix_osc_opacity">%</string>
</resources>
+13
View File
@@ -121,5 +121,18 @@
<string name="category_advanced_settings">高度な設定</string>
<string name="title_video_format">H.265</string>
<string name="summary_video_format">H.265は動画に必要な帯域幅を圧縮します。この機能にはなるべく新しいデバイスが必要です</string>
<string name="suffix_osc_opacity">%</string>
<string name="dialog_title_osc_opacity">透過率</string>
<string name="title_osc_opacity">透過率</string>
<string name="summary_osc_opacity">オンスクリーンコントローラの透過率を調整します</string>
<string name="title_only_l3r3">L3 と R3 のみ表示します</string>
<string name="summary_only_l3r3">L3 と R3 以外のボタンを表示しない</string>
<string name="title_reset_osc">オンスクリーンコントローラをデフォルトに戻します</string>
<string name="summary_reset_osc">サイズやレイアウトを戻します</string>
<string name="dialog_title_reset_osc">デフォルトに戻します</string>
<string name="dialog_text_reset_osc">本当にデフォルトに戻しますか?</string>
<string name="toast_reset_osc_success">オンスクリーンコントローラをデフォルトに戻しました</string>
<string name="title_checkbox_vibrate_osc">振動</string>
<string name="summary_checkbox_vibrate_osc">コントローラの振動を真似します</string>
</resources>
+1
View File
@@ -136,5 +136,6 @@
<string name="category_advanced_settings">고급 설정</string>
<string name="title_video_format">H.265 설정 변경</string>
<string name="summary_video_format">H.265는 비디오 대역폭 요구사항을 낮춰주지만 최신 장치가 필요합니다.</string>
<string name="suffix_osc_opacity">%</string>
</resources>
+1
View File
@@ -125,5 +125,6 @@
<string name="category_advanced_settings">Geavanceerde Instellingen</string>
<string name="title_video_format">Verander H.265 instellingen</string>
<string name="summary_video_format">H.265 verlaagt video bandbreedte vereisten maar benodigdt een recent apparaat.</string>
<string name="suffix_osc_opacity">%</string>
</resources>
+1
View File
@@ -183,4 +183,5 @@
<string name="summary_fps_list">Увеличение для более плавного видео потока. Уменьшите для лучшей производительности на более слабых устройствах.</string>
<string name="scut_invalid_uuid">Указанный PC недействителен</string>
<string name="scut_invalid_app_id">Указанное приложение недействительно</string>
<string name="suffix_osc_opacity">%</string>
</resources>
@@ -205,6 +205,10 @@
<string name="title_enable_perf_overlay"> 启用性能信息 </string>
<string name="summary_enable_perf_overlay"> 在串流中显示实时性能信息 </string>
<string name="title_osc_opacity">更改屏幕按钮透明度</string>
<string name="dialog_title_osc_opacity">透明度</string>
<string name="suffix_osc_opacity">%</string>
<string name="summary_osc_opacity">令屏幕按钮变得更透明/更不透明</string>
</resources>
@@ -205,6 +205,10 @@
<string name="title_enable_perf_overlay"> 啟用性能資訊 </string>
<string name="summary_enable_perf_overlay"> 在串流中顯示即時性能資訊 </string>
<string name="title_osc_opacity">更改屏幕按鈕透明度</string>
<string name="dialog_title_osc_opacity">透明度</string>
<string name="suffix_osc_opacity">%</string>
<string name="summary_osc_opacity">令屏幕按钮變得更透明/更不透明</string>
</resources>
+4
View File
@@ -166,6 +166,10 @@
<string name="dialog_title_reset_osc">Reset Layout</string>
<string name="dialog_text_reset_osc">Are you sure you want to delete your saved on-screen controls layout?</string>
<string name="toast_reset_osc_success">On-screen controls reset to default</string>
<string name="title_osc_opacity">Change opacity of on-screen controls</string>
<string name="summary_osc_opacity">Make the on-screen controls more/less transparent</string>
<string name="dialog_title_osc_opacity">Change opacity</string>
<string name="suffix_osc_opacity">%</string>
<string name="category_ui_settings">UI Settings</string>
<string name="title_language_list">Language</string>
+11
View File
@@ -107,6 +107,17 @@
android:key="checkbox_only_show_L3R3"
android:summary="@string/summary_only_l3r3"
android:title="@string/title_only_l3r3" />
<com.limelight.preferences.SeekBarPreference
android:key="seekbar_osc_opacity"
android:dependency="checkbox_show_onscreen_controls"
android:dialogMessage="@string/summary_osc_opacity"
seekbar:min="0"
seekbar:step="1"
android:max="100"
android:defaultValue="90"
android:summary="@string/summary_osc_opacity"
android:text="@string/suffix_osc_opacity"
android:title="@string/dialog_title_osc_opacity" />
<com.limelight.preferences.ConfirmDeleteOscPreference
android:title="@string/title_reset_osc"
android:summary="@string/summary_reset_osc"
@@ -0,0 +1,4 @@
- Configurable transparency for on-screen controls
- Fixed a crash when pinning an app shortcut to the home screen
- Fixed right click unexpectedly stopping the stream on some devices
- Improved key repeating behavior while streaming
@@ -0,0 +1,2 @@
- Improved performance during periods of packet loss
- Improved prioritization of control data sent back to the PC