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29 Commits

Author SHA1 Message Date
Cameron Gutman 99b53f9a6a Version 7.3 2019-05-07 20:53:12 -07:00
Cameron Gutman 8da563b280 Bound queued audio data to prevent excessive latency 2019-05-07 20:39:45 -07:00
Cameron Gutman d5b950e5cf Version 7.2.1 2019-05-01 20:14:21 -07:00
Cameron Gutman c46b9acf6b Update common to fix receive time 2019-04-30 23:19:19 -07:00
Cameron Gutman d8e322bac9 Sync PC offline icon with Moonlight Qt 2019-04-30 22:27:22 -07:00
Cameron Gutman 44871626cf Version 7.2 2019-04-27 22:11:02 -07:00
Cameron Gutman f661522b5d Update moonlight-common with additional perf improvements 2019-04-27 22:00:27 -07:00
Cameron Gutman a454b0ab78 Update moonlight-common with perf improvements 2019-04-26 18:37:27 -07:00
Cameron Gutman 75bf84d0d9 Update Gradle for AS 3.4 2019-04-26 18:34:16 -07:00
Cameron Gutman c248994ed4 Version 7.1 2019-04-07 14:09:58 -07:00
Cameron Gutman a7a34ec629 Update vibration weights to match Moonlight Qt 2019-04-06 01:02:03 -07:00
Cameron Gutman 8d469c5d0a Add on-screen connection warnings 2019-04-06 00:56:45 -07:00
Cameron Gutman e6979d50b5 Update AGP to 3.3.2 2019-04-06 00:48:40 -07:00
Cameron Gutman 6e25b135a3 Update ProGuard rules to avoid slf4j warnings 2019-03-20 18:57:40 -07:00
Cameron Gutman 04e093a2c2 Update moonlight-common 2019-03-20 18:51:08 -07:00
bubuleur 813f2edd95 Update French Language (#676) 2019-03-02 20:01:21 -08:00
Cameron Gutman 337d753a33 Reduce gamepad deadzone to 7% 2019-03-02 17:23:01 -08:00
Cameron Gutman 1137c74f76 Pass AudioAttributes on L+ when vibrating 2019-03-02 17:20:39 -08:00
Cameron Gutman 0c1451f757 Improve scaling of lock icon by increasing dimensions 2019-02-18 20:46:34 -08:00
Cameron Gutman 5ab9ea48fd Version 7.0.1 2019-02-17 18:20:40 -08:00
Cameron Gutman ffcb623040 Fix crash when a rumble effect only uses the high-frequency motor 2019-02-17 18:18:00 -08:00
Cameron Gutman bfe6929642 Version 7.0 2019-02-16 19:44:45 -08:00
Cameron Gutman 50d45011a8 Add device vibration and other fixes 2019-02-16 19:13:01 -08:00
Cameron Gutman 2f7087d6d3 Stop vibration on stream end 2019-02-16 18:05:08 -08:00
Cameron Gutman 92b71588d0 Implement rumble on Android InputDevice 2019-02-16 17:56:34 -08:00
Cameron Gutman 4f3d018764 Fix OSC colliding with player 1 2019-02-16 17:29:05 -08:00
Cameron Gutman a22e33eeb9 Add rumble support for the in-app Xbox driver 2019-02-16 17:03:10 -08:00
Cameron Gutman 6a939e7495 Don't display the termination dialog for intended terminations 2019-02-10 02:28:11 -08:00
Cameron Gutman f8ba7cf190 Update common with SOPS fixes 2019-02-09 20:59:59 -08:00
23 changed files with 331 additions and 62 deletions
+2 -2
View File
@@ -8,8 +8,8 @@ android {
minSdkVersion 16
targetSdkVersion 28
versionName "6.2"
versionCode = 186
versionName "7.3"
versionCode = 193
}
flavorDimensions "root"
+1
View File
@@ -25,3 +25,4 @@
# jMDNS
-dontwarn javax.jmdns.impl.DNSCache
-dontwarn org.slf4j.**
+1
View File
@@ -4,6 +4,7 @@
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
+50 -3
View File
@@ -66,12 +66,14 @@ import android.view.Window;
import android.view.WindowManager;
import android.widget.FrameLayout;
import android.view.inputmethod.InputMethodManager;
import android.widget.TextView;
import android.widget.Toast;
import java.io.ByteArrayInputStream;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.util.Locale;
public class Game extends Activity implements SurfaceHolder.Callback,
@@ -110,6 +112,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
private boolean grabbedInput = true;
private boolean grabComboDown = false;
private StreamView streamView;
private TextView notificationOverlayView;
private ShortcutHelper shortcutHelper;
@@ -201,6 +204,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
streamView.setOnTouchListener(this);
streamView.setInputCallbacks(this);
notificationOverlayView = findViewById(R.id.notificationOverlay);
inputCaptureProvider = InputCaptureManager.getInputCaptureProvider(this, this);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
@@ -424,7 +429,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
if (prefConfig.onscreenController) {
// create virtual onscreen controller
virtualController = new VirtualController(conn,
virtualController = new VirtualController(controllerHandler,
(FrameLayout)streamView.getParent(),
this);
virtualController.refreshLayout();
@@ -1267,6 +1272,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
if (connecting || connected) {
connecting = connected = false;
controllerHandler.stop();
// Stop may take a few hundred ms to do some network I/O to tell
// the server we're going away and clean up. Let it run in a separate
// thread to keep things smooth for the UI. Inside moonlight-common,
@@ -1322,8 +1329,41 @@ public class Game extends Activity implements SurfaceHolder.Callback,
LimeLog.severe("Connection terminated: " + errorCode);
stopConnection();
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_terminated_title),
getResources().getString(R.string.conn_terminated_msg), true);
// Display the error dialog if it was an unexpected termination.
// Otherwise, just finish the activity immediately.
if (errorCode != 0) {
Dialog.displayDialog(Game.this, getResources().getString(R.string.conn_terminated_title),
getResources().getString(R.string.conn_terminated_msg), true);
}
else {
finish();
}
}
}
});
}
@Override
public void connectionStatusUpdate(final int connectionStatus) {
runOnUiThread(new Runnable() {
@Override
public void run() {
if (prefConfig.disableWarnings) {
return;
}
if (connectionStatus == MoonBridge.CONN_STATUS_POOR) {
if (prefConfig.bitrate > 5000) {
notificationOverlayView.setText(getResources().getString(R.string.slow_connection_msg));
}
else {
notificationOverlayView.setText(getResources().getString(R.string.poor_connection_msg));
}
notificationOverlayView.setVisibility(View.VISIBLE);
}
else if (connectionStatus == MoonBridge.CONN_STATUS_OKAY) {
notificationOverlayView.setVisibility(View.GONE);
}
}
});
@@ -1377,6 +1417,13 @@ public class Game extends Activity implements SurfaceHolder.Callback,
}
}
@Override
public void rumble(short controllerNumber, short lowFreqMotor, short highFreqMotor) {
LimeLog.info(String.format((Locale)null, "Rumble on gamepad %d: %04x %04x", controllerNumber, lowFreqMotor, highFreqMotor));
controllerHandler.handleRumble(controllerNumber, lowFreqMotor, highFreqMotor);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if (!surfaceCreated) {
@@ -168,8 +168,17 @@ public class AndroidAudioRenderer implements AudioRenderer {
}
@Override
public void playDecodedAudio(byte[] audioData) {
track.write(audioData, 0, audioData.length);
public void playDecodedAudio(short[] audioData) {
// Only queue up to 40 ms of pending audio data in addition to what AudioTrack is buffering for us.
if (MoonBridge.getPendingAudioFrames() < 8) {
// This will block until the write is completed. That can cause a backlog
// of pending audio data, so we do the above check to be able to bound
// latency at 40 ms in that situation.
track.write(audioData, 0, audioData.length);
}
else {
LimeLog.info("Too many pending audio frames: " + MoonBridge.getPendingAudioFrames());
}
}
@Override
@@ -4,8 +4,11 @@ import android.content.Context;
import android.hardware.input.InputManager;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbManager;
import android.media.AudioAttributes;
import android.os.Build;
import android.os.SystemClock;
import android.os.VibrationEffect;
import android.os.Vibrator;
import android.util.SparseArray;
import android.view.InputDevice;
import android.view.InputEvent;
@@ -14,6 +17,7 @@ import android.view.MotionEvent;
import android.widget.Toast;
import com.limelight.LimeLog;
import com.limelight.binding.input.driver.AbstractController;
import com.limelight.binding.input.driver.UsbDriverListener;
import com.limelight.binding.input.driver.UsbDriverService;
import com.limelight.nvstream.NvConnection;
@@ -51,6 +55,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
private final double stickDeadzone;
private final InputDeviceContext defaultContext = new InputDeviceContext();
private final GameGestures gestures;
private final Vibrator deviceVibrator;
private boolean hasGameController;
private final PreferenceConfiguration prefConfig;
@@ -61,10 +66,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
this.conn = conn;
this.gestures = gestures;
this.prefConfig = prefConfig;
this.deviceVibrator = (Vibrator) activityContext.getSystemService(Context.VIBRATOR_SERVICE);
// HACK: For now we're hardcoding a 10% deadzone. Some deadzone
// HACK: For now we're hardcoding a 7% deadzone. Some deadzone
// is required for controller batching support to work.
int deadzonePercentage = 10;
int deadzonePercentage = 7;
int[] ids = InputDevice.getDeviceIds();
for (int id : ids) {
@@ -151,6 +157,18 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
onInputDeviceAdded(deviceId);
}
public void stop() {
for (int i = 0; i < inputDeviceContexts.size(); i++) {
InputDeviceContext deviceContext = inputDeviceContexts.valueAt(i);
if (deviceContext.vibrator != null) {
deviceContext.vibrator.cancel();
}
}
deviceVibrator.cancel();
}
private static boolean hasJoystickAxes(InputDevice device) {
return (device.getSources() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK &&
getMotionRangeForJoystickAxis(device, MotionEvent.AXIS_X) != null &&
@@ -206,6 +224,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
}
}
if (PreferenceConfiguration.readPreferences(context).onscreenController) {
LimeLog.info("Counting OSC gamepad");
mask |= 1;
}
LimeLog.info("Enumerated "+count+" gamepads");
return mask;
}
@@ -298,10 +321,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
context.assignedControllerNumber = true;
}
private UsbDeviceContext createUsbDeviceContextForDevice(int deviceId) {
private UsbDeviceContext createUsbDeviceContextForDevice(AbstractController device) {
UsbDeviceContext context = new UsbDeviceContext();
context.id = deviceId;
context.id = device.getControllerId();
context.device = device;
context.leftStickDeadzoneRadius = (float) stickDeadzone;
context.rightStickDeadzoneRadius = (float) stickDeadzone;
@@ -393,6 +417,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
context.name = devName;
context.id = dev.getId();
if (dev.getVibrator().hasVibrator()) {
context.vibrator = dev.getVibrator();
}
context.leftStickXAxis = MotionEvent.AXIS_X;
context.leftStickYAxis = MotionEvent.AXIS_Y;
if (getMotionRangeForJoystickAxis(dev, context.leftStickXAxis) != null &&
@@ -614,7 +642,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
private short getActiveControllerMask() {
if (prefConfig.multiController) {
return (short)(currentControllers | initialControllers);
return (short)(currentControllers | initialControllers | (prefConfig.onscreenController ? 1 : 0));
}
else {
// Only Player 1 is active with multi-controller disabled
@@ -1043,6 +1071,94 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
}
}
private void rumbleVibrator(Vibrator vibrator, short lowFreqMotor, short highFreqMotor) {
// Since we can only use a single amplitude value, compute the desired amplitude
// by taking 80% of the big motor and 33% of the small motor, then capping to 255.
// NB: This value is now 0-255 as required by VibrationEffect.
short lowFreqMotorMSB = (short)((lowFreqMotor >> 8) & 0xFF);
short highFreqMotorMSB = (short)((highFreqMotor >> 8) & 0xFF);
int simulatedAmplitude = Math.min(255, (int)((lowFreqMotorMSB * 0.80) + (highFreqMotorMSB * 0.33)));
if (simulatedAmplitude == 0) {
// This case is easy - just cancel the current effect and get out.
// NB: We cannot simply check lowFreqMotor == highFreqMotor == 0
// because our simulatedAmplitude could be 0 even though our inputs
// are not (ex: lowFreqMotor == 0 && highFreqMotor == 1).
vibrator.cancel();
return;
}
// Attempt to use amplitude-based control if we're on Oreo and the device
// supports amplitude-based vibration control.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
if (vibrator.hasAmplitudeControl()) {
VibrationEffect effect = VibrationEffect.createOneShot(60000, simulatedAmplitude);
AudioAttributes audioAttributes = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME)
.build();
vibrator.vibrate(effect, audioAttributes);
return;
}
}
// If we reach this point, we don't have amplitude controls available, so
// we must emulate it by PWMing the vibration. Ick.
long pwmPeriod = 20;
long onTime = (long)((simulatedAmplitude / 255.0) * pwmPeriod);
long offTime = pwmPeriod - onTime;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
AudioAttributes audioAttributes = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME)
.build();
vibrator.vibrate(new long[]{0, onTime, offTime}, 0, audioAttributes);
}
else {
vibrator.vibrate(new long[]{0, onTime, offTime}, 0);
}
}
public void handleRumble(short controllerNumber, short lowFreqMotor, short highFreqMotor) {
boolean foundMatchingDevice = false;
boolean vibrated = false;
for (int i = 0; i < inputDeviceContexts.size(); i++) {
InputDeviceContext deviceContext = inputDeviceContexts.valueAt(i);
if (deviceContext.controllerNumber == controllerNumber) {
foundMatchingDevice = true;
if (deviceContext.vibrator != null) {
vibrated = true;
rumbleVibrator(deviceContext.vibrator, lowFreqMotor, highFreqMotor);
}
}
}
for (int i = 0; i < usbDeviceContexts.size(); i++) {
UsbDeviceContext deviceContext = usbDeviceContexts.valueAt(i);
if (deviceContext.controllerNumber == controllerNumber) {
foundMatchingDevice = vibrated = true;
deviceContext.device.rumble((short)lowFreqMotor, (short)highFreqMotor);
}
}
// We may decide to rumble the device for player 1
if (controllerNumber == 0) {
// If we didn't find a matching device, it must be the on-screen
// controls that triggered the rumble. Vibrate the device if
// the user has requested that behavior.
if (!foundMatchingDevice && prefConfig.onscreenController && !prefConfig.onlyL3R3 && prefConfig.vibrateOsc) {
rumbleVibrator(deviceVibrator, lowFreqMotor, highFreqMotor);
}
else if (foundMatchingDevice && !vibrated && prefConfig.vibrateFallbackToDevice) {
// We found a device to vibrate but it didn't have rumble support. The user
// has requested us to vibrate the device in this case.
rumbleVibrator(deviceVibrator, lowFreqMotor, highFreqMotor);
}
}
}
public boolean handleButtonUp(KeyEvent event) {
InputDeviceContext context = getContextForEvent(event);
if (context == null) {
@@ -1294,12 +1410,30 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
return true;
}
public void reportOscState(short buttonFlags,
short leftStickX, short leftStickY,
short rightStickX, short rightStickY,
byte leftTrigger, byte rightTrigger) {
defaultContext.leftStickX = leftStickX;
defaultContext.leftStickY = leftStickY;
defaultContext.rightStickX = rightStickX;
defaultContext.rightStickY = rightStickY;
defaultContext.leftTrigger = leftTrigger;
defaultContext.rightTrigger = rightTrigger;
defaultContext.inputMap = buttonFlags;
sendControllerInputPacket(defaultContext);
}
@Override
public void reportControllerState(int controllerId, short buttonFlags,
float leftStickX, float leftStickY,
float rightStickX, float rightStickY,
float leftTrigger, float rightTrigger) {
UsbDeviceContext context = usbDeviceContexts.get(controllerId);
GenericControllerContext context = usbDeviceContexts.get(controllerId);
if (context == null) {
return;
}
@@ -1334,19 +1468,19 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
}
@Override
public void deviceRemoved(int controllerId) {
UsbDeviceContext context = usbDeviceContexts.get(controllerId);
public void deviceRemoved(AbstractController controller) {
UsbDeviceContext context = usbDeviceContexts.get(controller.getControllerId());
if (context != null) {
LimeLog.info("Removed controller: "+controllerId);
LimeLog.info("Removed controller: "+controller.getControllerId());
releaseControllerNumber(context);
usbDeviceContexts.remove(controllerId);
usbDeviceContexts.remove(controller.getControllerId());
}
}
@Override
public void deviceAdded(int controllerId) {
UsbDeviceContext context = createUsbDeviceContextForDevice(controllerId);
usbDeviceContexts.put(controllerId, context);
public void deviceAdded(AbstractController controller) {
UsbDeviceContext context = createUsbDeviceContextForDevice(controller);
usbDeviceContexts.put(controller.getControllerId(), context);
}
class GenericControllerContext {
@@ -1375,6 +1509,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
class InputDeviceContext extends GenericControllerContext {
public String name;
public Vibrator vibrator;
public int leftStickXAxis = -1;
public int leftStickYAxis = -1;
@@ -1412,5 +1547,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
public long startDownTime = 0;
}
class UsbDeviceContext extends GenericControllerContext {}
class UsbDeviceContext extends GenericControllerContext {
public AbstractController device;
}
}
@@ -37,11 +37,13 @@ public abstract class AbstractController {
this.listener = listener;
}
public abstract void rumble(short lowFreqMotor, short highFreqMotor);
protected void notifyDeviceRemoved() {
listener.deviceRemoved(deviceId);
listener.deviceRemoved(this);
}
protected void notifyDeviceAdded() {
listener.deviceAdded(deviceId);
listener.deviceAdded(this);
}
}
@@ -131,6 +131,9 @@ public abstract class AbstractXboxController extends AbstractController {
stopped = true;
// Cancel any rumble effects
rumble((short)0, (short)0);
// Stop the input thread
if (inputThread != null) {
inputThread.interrupt();
@@ -6,6 +6,6 @@ public interface UsbDriverListener {
float rightStickX, float rightStickY,
float leftTrigger, float rightTrigger);
void deviceRemoved(int controllerId);
void deviceAdded(int controllerId);
void deviceRemoved(AbstractController controller);
void deviceAdded(AbstractController controller);
}
@@ -47,26 +47,21 @@ public class UsbDriverService extends Service implements UsbDriverListener {
}
@Override
public void deviceRemoved(int controllerId) {
public void deviceRemoved(AbstractController controller) {
// Remove the the controller from our list (if not removed already)
for (AbstractController controller : controllers) {
if (controller.getControllerId() == controllerId) {
controllers.remove(controller);
break;
}
}
controllers.remove(controller);
// Call through to the client's listener
if (listener != null) {
listener.deviceRemoved(controllerId);
listener.deviceRemoved(controller);
}
}
@Override
public void deviceAdded(int controllerId) {
public void deviceAdded(AbstractController controller) {
// Call through to the client's listener
if (listener != null) {
listener.deviceAdded(controllerId);
listener.deviceAdded(controller);
}
}
@@ -113,7 +108,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
// Report all controllerMap that already exist
if (listener != null) {
for (AbstractController controller : controllers) {
listener.deviceAdded(controller.getControllerId());
listener.deviceAdded(controller);
}
}
}
@@ -139,4 +139,17 @@ public class Xbox360Controller extends AbstractXboxController {
// No need to fail init if the LED command fails
return true;
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
byte[] data = {
0x00, 0x08, 0x00,
(byte)(lowFreqMotor >> 8), (byte)(highFreqMotor >> 8),
0x00, 0x00, 0x00
};
int res = connection.bulkTransfer(outEndpt, data, data.length, 100);
if (res != data.length) {
LimeLog.warning("Rumble transfer failed: "+res);
}
}
}
@@ -48,6 +48,7 @@ public class XboxOneController extends AbstractXboxController {
new InitPacket(0x24c6, 0x543a, RUMBLE_INIT2),
};
private byte seqNum = 0;
public XboxOneController(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(device, connection, deviceId, listener);
@@ -134,8 +135,6 @@ public class XboxOneController extends AbstractXboxController {
@Override
protected boolean doInit() {
byte seqNum = 0;
// Send all applicable init packets
for (InitPacket pkt : INIT_PKTS) {
if (pkt.vendorId != 0 && device.getVendorId() != pkt.vendorId) {
@@ -162,6 +161,20 @@ public class XboxOneController extends AbstractXboxController {
return true;
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
byte[] data = {
0x09, 0x00, seqNum++, 0x09, 0x00,
0x0F, 0x00, 0x00,
(byte)(lowFreqMotor >> 9), (byte)(highFreqMotor >> 9),
(byte)0xFF, 0x00, (byte)0xFF
};
int res = connection.bulkTransfer(outEndpt, data, data.length, 100);
if (res != data.length) {
LimeLog.warning("Rumble transfer failed: "+res);
}
}
private static class InitPacket {
final int vendorId;
final int productId;
@@ -13,6 +13,7 @@ import android.widget.RelativeLayout;
import android.widget.Toast;
import com.limelight.R;
import com.limelight.binding.input.ControllerHandler;
import com.limelight.nvstream.NvConnection;
import java.util.ArrayList;
@@ -38,7 +39,7 @@ public class VirtualController {
private static final boolean _PRINT_DEBUG_INFORMATION = false;
private NvConnection connection = null;
private ControllerHandler controllerHandler;
private Context context = null;
private FrameLayout frame_layout = null;
@@ -53,8 +54,8 @@ public class VirtualController {
private List<VirtualControllerElement> elements = new ArrayList<>();
public VirtualController(final NvConnection conn, FrameLayout layout, final Context context) {
this.connection = conn;
public VirtualController(final ControllerHandler controllerHandler, FrameLayout layout, final Context context) {
this.controllerHandler = controllerHandler;
this.frame_layout = layout;
this.context = context;
@@ -173,15 +174,15 @@ public class VirtualController {
_DBG("LEFT STICK X: " + inputContext.leftStickX + " Y: " + inputContext.leftStickY);
_DBG("RIGHT STICK X: " + inputContext.rightStickX + " Y: " + inputContext.rightStickY);
if (connection != null) {
connection.sendControllerInput(
if (controllerHandler != null) {
controllerHandler.reportOscState(
inputContext.inputMap,
inputContext.leftTrigger,
inputContext.rightTrigger,
inputContext.leftStickX,
inputContext.leftStickY,
inputContext.rightStickX,
inputContext.rightStickY
inputContext.rightStickY,
inputContext.leftTrigger,
inputContext.rightTrigger
);
}
}
@@ -35,6 +35,8 @@ public class PreferenceConfiguration {
private static final String MOUSE_EMULATION_STRING = "checkbox_mouse_emulation";
private static final String MOUSE_NAV_BUTTONS_STRING = "checkbox_mouse_nav_buttons";
static final String UNLOCK_FPS_STRING = "checkbox_unlock_fps";
private static final String VIBRATE_OSC_PREF_STRING = "checkbox_vibrate_osc";
private static final String VIBRATE_FALLBACK_PREF_STRING = "checkbox_vibrate_fallback";
static final String DEFAULT_RESOLUTION = "720p";
static final String DEFAULT_FPS = "60";
@@ -58,6 +60,8 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_MOUSE_EMULATION = true;
private static final boolean DEFAULT_MOUSE_NAV_BUTTONS = false;
private static final boolean DEFAULT_UNLOCK_FPS = false;
private static final boolean DEFAULT_VIBRATE_OSC = true;
private static final boolean DEFAULT_VIBRATE_FALLBACK = false;
public static final int FORCE_H265_ON = -1;
public static final int AUTOSELECT_H265 = 0;
@@ -79,6 +83,8 @@ public class PreferenceConfiguration {
public boolean mouseEmulation;
public boolean mouseNavButtons;
public boolean unlockFps;
public boolean vibrateOsc;
public boolean vibrateFallbackToDevice;
private static int getHeightFromResolutionString(String resString) {
if (resString.equalsIgnoreCase("360p")) {
@@ -329,6 +335,8 @@ public class PreferenceConfiguration {
config.mouseEmulation = prefs.getBoolean(MOUSE_EMULATION_STRING, DEFAULT_MOUSE_EMULATION);
config.mouseNavButtons = prefs.getBoolean(MOUSE_NAV_BUTTONS_STRING, DEFAULT_MOUSE_NAV_BUTTONS);
config.unlockFps = prefs.getBoolean(UNLOCK_FPS_STRING, DEFAULT_UNLOCK_FPS);
config.vibrateOsc = prefs.getBoolean(VIBRATE_OSC_PREF_STRING, DEFAULT_VIBRATE_OSC);
config.vibrateFallbackToDevice = prefs.getBoolean(VIBRATE_FALLBACK_PREF_STRING, DEFAULT_VIBRATE_FALLBACK);
return config;
}
+8 -4
View File
@@ -1,5 +1,9 @@
<vector android:height="24dp" android:tint="#FFFFFF"
android:viewportHeight="24.0" android:viewportWidth="24.0"
android:width="24dp" xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="#FF000000" android:pathData="M18,8h-1L17,6c0,-2.76 -2.24,-5 -5,-5S7,3.24 7,6v2L6,8c-1.1,0 -2,0.9 -2,2v10c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2L20,10c0,-1.1 -0.9,-2 -2,-2zM12,17c-1.1,0 -2,-0.9 -2,-2s0.9,-2 2,-2 2,0.9 2,2 -0.9,2 -2,2zM15.1,8L8.9,8L8.9,6c0,-1.71 1.39,-3.1 3.1,-3.1 1.71,0 3.1,1.39 3.1,3.1v2z"/>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="128dp"
android:height="128dp"
android:viewportWidth="24.0"
android:viewportHeight="24.0">
<path
android:pathData="M18,8h-1L17,6c0,-2.76 -2.24,-5 -5,-5S7,3.24 7,6v2L6,8c-1.1,0 -2,0.9 -2,2v10c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2L20,10c0,-1.1 -0.9,-2 -2,-2zM12,17c-1.1,0 -2,-0.9 -2,-2s0.9,-2 2,-2 2,0.9 2,2 -0.9,2 -2,2zM15.1,8L8.9,8L8.9,6c0,-1.71 1.39,-3.1 3.1,-3.1 1.71,0 3.1,1.39 3.1,3.1v2z"
android:fillColor="#FFFFFF"/>
</vector>
+4 -8
View File
@@ -1,9 +1,5 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="128dp"
android:height="128dp"
android:viewportWidth="24.0"
android:viewportHeight="24.0">
<path
android:pathData="M23.64,7c-0.45,-0.34 -4.93,-4 -11.64,-4 -1.5,0 -2.89,0.19 -4.15,0.48L18.18,13.8 23.64,7zM17.04,15.22L3.27,1.44 2,2.72l2.05,2.06C1.91,5.76 0.59,6.82 0.36,7l11.63,14.49 0.01,0.01 0.01,-0.01 3.9,-4.86 3.32,3.32 1.27,-1.27 -3.46,-3.46z"
android:fillColor="#FFFFFF"/>
<vector android:height="128dp" android:width="128dp" android:tint="#FFFFFF"
android:viewportHeight="24.0" android:viewportWidth="24.0"
xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="#FF000000" android:pathData="M1,21h22L12,2 1,21zM13,18h-2v-2h2v2zM13,14h-2v-4h2v4z"/>
</vector>
+12
View File
@@ -10,4 +10,16 @@
android:layout_height="match_parent"
android:layout_gravity="center" />
<TextView
android:id="@+id/notificationOverlay"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="10dp"
android:layout_marginStart="10dp"
android:layout_gravity="right"
android:textAppearance="?android:attr/textAppearanceLarge"
android:gravity="right"
android:background="#80000000"
android:visibility="gone" />
</merge>
+5
View File
@@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Shortcut strings -->
<string name="scut_deleted_pc">PC supprimé</string>
<string name="scut_not_paired">PC non appairé</string>
@@ -133,6 +134,8 @@
<string name="category_input_settings">Paramètres d\'entrée</string>
<string name="title_checkbox_multi_controller">Prise en charge de plusieurs contrôleurs</string>
<string name="summary_checkbox_multi_controller">Lorsqu\'elle n\'est pas cochée, tous les contrôleurs sont regroupés</string>
<string name="title_checkbox_vibrate_fallback">Emuler le support vibration</string>
<string name="summary_checkbox_vibrate_fallback">Vibre votre appareil pour émuler une vibration si votre manette ne le prend pas en charge</string>
<string name="title_seekbar_deadzone">Régler la zone morte du stick analogique</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Pilote de contrôleur Xbox 360/One</string>
@@ -147,6 +150,8 @@
<string name="category_on_screen_controls_settings">Paramètres des contrôles à l\'écran</string>
<string name="title_checkbox_show_onscreen_controls">Afficher les commandes à l\'écran</string>
<string name="summary_checkbox_show_onscreen_controls">Afficher la superposition du contrôleur virtuel sur l\'écran tactile</string>
<string name="title_checkbox_vibrate_osc">Activer les vibrations</string>
<string name="summary_checkbox_vibrate_osc">Vibre votre appareil pour émuler les vibrations des commandes à l\'écran</string>
<string name="title_only_l3r3">Montre seulement L3 et R3</string>
<string name="summary_only_l3r3">Cacher tout sauf L3 et R3</string>
<string name="title_reset_osc">Effacer la disposition des commandes à l\'écran sauvegardée</string>
+6
View File
@@ -84,6 +84,8 @@
<string name="title_details">Details</string>
<string name="help">Help</string>
<string name="delete_pc_msg">Are you sure you want to delete this PC?</string>
<string name="slow_connection_msg">Slow connection to PC\nReduce your bitrate</string>
<string name="poor_connection_msg">Poor connection to PC</string>
<!-- AppList activity -->
<string name="applist_connect_msg">Connecting to PC…</string>
@@ -136,6 +138,8 @@
<string name="category_input_settings">Input Settings</string>
<string name="title_checkbox_multi_controller">Automatic gamepad presence detection</string>
<string name="summary_checkbox_multi_controller">Unchecking this option forces a gamepad to always be present</string>
<string name="title_checkbox_vibrate_fallback">Emulate rumble support with vibration</string>
<string name="summary_checkbox_vibrate_fallback">Vibrates your device to emulate rumble if your gamepad does not support it</string>
<string name="title_seekbar_deadzone">Adjust analog stick deadzone</string>
<string name="suffix_seekbar_deadzone">%</string>
<string name="title_checkbox_xb1_driver">Xbox 360/One controller driver</string>
@@ -150,6 +154,8 @@
<string name="category_on_screen_controls_settings">On-screen Controls Settings</string>
<string name="title_checkbox_show_onscreen_controls">Show on-screen controls</string>
<string name="summary_checkbox_show_onscreen_controls">Show virtual controller overlay on touchscreen</string>
<string name="title_checkbox_vibrate_osc">Enable vibration</string>
<string name="summary_checkbox_vibrate_osc">Vibrates your device to emulate rumble for the on-screen controls</string>
<string name="title_only_l3r3">Only show L3 and R3</string>
<string name="summary_only_l3r3">Hide all virtual buttons except L3 and R3</string>
<string name="title_reset_osc">Clear saved on-screen controls layout</string>
+16
View File
@@ -82,6 +82,11 @@
android:title="@string/title_checkbox_mouse_emulation"
android:summary="@string/summary_checkbox_mouse_emulation"
android:defaultValue="true" />
<CheckBoxPreference
android:key="checkbox_vibrate_fallback"
android:title="@string/title_checkbox_vibrate_fallback"
android:summary="@string/summary_checkbox_vibrate_fallback"
android:defaultValue="false" />
</PreferenceCategory>
<PreferenceCategory android:title="@string/category_on_screen_controls_settings"
android:key="category_onscreen_controls">
@@ -90,6 +95,12 @@
android:key="checkbox_show_onscreen_controls"
android:summary="@string/summary_checkbox_show_onscreen_controls"
android:title="@string/title_checkbox_show_onscreen_controls" />
<CheckBoxPreference
android:key="checkbox_vibrate_osc"
android:dependency="checkbox_show_onscreen_controls"
android:title="@string/title_checkbox_vibrate_osc"
android:summary="@string/summary_checkbox_vibrate_osc"
android:defaultValue="true" />
<CheckBoxPreference
android:defaultValue="false"
android:dependency="checkbox_show_onscreen_controls"
@@ -138,6 +149,11 @@
</PreferenceCategory>
<PreferenceCategory android:title="@string/category_advanced_settings"
android:key="category_advanced_settings">
<CheckBoxPreference
android:key="checkbox_disable_warnings"
android:title="@string/title_checkbox_disable_warnings"
android:summary="@string/summary_checkbox_disable_warnings"
android:defaultValue="false" />
<ListPreference
android:key="video_format"
android:title="@string/title_video_format"
+1 -1
View File
@@ -5,7 +5,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.3.1'
classpath 'com.android.tools.build:gradle:3.4.0'
}
}
+2 -2
View File
@@ -1,6 +1,6 @@
#Tue Feb 05 20:54:22 PST 2019
#Fri Apr 26 18:29:34 PDT 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.1-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-5.1.1-all.zip