Compare commits
16 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 37ddccde0c | |||
| ffc59c6bd6 | |||
| 88f84a0c12 | |||
| 03ecf3e5ac | |||
| 617c8582b4 | |||
| ef3b28295b | |||
| 3bcd2ee068 | |||
| d4ff58b3ad | |||
| c797318ece | |||
| 82387d23f8 | |||
| 766e629be5 | |||
| b93aa42c0c | |||
| 36f132942f | |||
| e4c251e7ee | |||
| fb54bd5c78 | |||
| 8d4c86e113 |
+37
-5
@@ -11,8 +11,8 @@ android {
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 27
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||||
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||||
versionName "5.6.3"
|
||||
versionCode = 142
|
||||
versionName "5.6.7"
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||||
versionCode = 147
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||||
}
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||||
|
||||
flavorDimensions "root"
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||||
@@ -54,6 +54,38 @@ android {
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||||
applicationIdSuffix ".debug"
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||||
}
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||||
release {
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||||
// To whomever is releasing/using an APK in release mode with
|
||||
// Moonlight's official application ID, please stop. I see every
|
||||
// single one of your crashes in my Play Console and it makes
|
||||
// Moonlight's reliability look worse and makes it more difficult
|
||||
// to distinguish real crashes from your crashy VR app. Seriously,
|
||||
// 44 of the *same* native crash in 72 hours and a few each of
|
||||
// several other crashes.
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||||
//
|
||||
// This is technically not your fault. I would have hoped Google
|
||||
// would validate the signature of the APK before attributing
|
||||
// the crash to it. I asked their Play Store support about this
|
||||
// and they said they don't and don't have plans to, so that sucks.
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||||
//
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||||
// In any case, it's bad form to release an APK using someone
|
||||
// else's application ID. There is no legitimate reason, that
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||||
// anyone would need to comment out the following line, except me
|
||||
// when I release an official signed Moonlight build. If you feel
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// like doing so would solve something, I can tell you it will not.
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// You can't upgrade an app while retaining data without having the
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||||
// same signature as the official version. Nor can you post it on
|
||||
// the Play Store, since that application ID is already taken.
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// Reputable APK hosting websites similarly validate the signature
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||||
// is consistent with the Play Store and won't allow an APK that
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||||
// isn't signed the same as the original.
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||||
//
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||||
// I wish any and all people using Moonlight as the basis of other
|
||||
// cool projects the best of luck with their efforts. All I ask
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// is to please change the applicationId before you publish.
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//
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// TL;DR: Leave the following line alone!
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applicationIdSuffix ".unofficial"
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt')
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}
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||||
@@ -67,9 +99,9 @@ android {
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||||
}
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||||
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dependencies {
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implementation 'org.bouncycastle:bcprov-jdk15on:1.57'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.57'
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implementation files('libs/jcodec-0.1.9-patched.jar')
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implementation 'org.bouncycastle:bcprov-jdk15on:1.59'
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implementation 'org.bouncycastle:bcpkix-jdk15on:1.59'
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implementation 'org.jcodec:jcodec:0.2.3'
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|
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implementation project(':moonlight-common')
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}
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||||
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||||
Binary file not shown.
@@ -294,7 +294,58 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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||||
if (prefConfig.videoFormat == PreferenceConfiguration.FORCE_H265_ON && !decoderRenderer.isHevcSupported()) {
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Toast.makeText(this, "No H.265 decoder found.\nFalling back to H.264.", Toast.LENGTH_LONG).show();
|
||||
}
|
||||
|
||||
|
||||
int gamepadMask = ControllerHandler.getAttachedControllerMask(this);
|
||||
if (!prefConfig.multiController && gamepadMask != 0) {
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// If any gamepads are present in non-MC mode, set only gamepad 1.
|
||||
gamepadMask = 1;
|
||||
}
|
||||
if (prefConfig.onscreenController) {
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||||
// If we're using OSC, always set at least gamepad 1.
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||||
gamepadMask |= 1;
|
||||
}
|
||||
|
||||
// Set to the optimal mode for streaming
|
||||
float displayRefreshRate = prepareDisplayForRendering();
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||||
LimeLog.info("Display refresh rate: "+displayRefreshRate);
|
||||
|
||||
// HACK: Despite many efforts to ensure low latency consistent frame
|
||||
// delivery, the best non-lossy mechanism is to buffer 1 extra frame
|
||||
// in the output pipeline. Android does some buffering on its end
|
||||
// in SurfaceFlinger and it's difficult (impossible?) to inspect
|
||||
// the precise state of the buffer queue to the screen after we
|
||||
// release a frame for rendering.
|
||||
//
|
||||
// Since buffering a frame adds latency and we are primarily a
|
||||
// latency-optimized client, rather than one designed for picture-perfect
|
||||
// accuracy, we will synthetically induce a negative pressure on the display
|
||||
// output pipeline by driving the decoder input pipeline under the speed
|
||||
// that the display can refresh. This ensures a constant negative pressure
|
||||
// to keep latency down but does induce a periodic frame loss. However, this
|
||||
// periodic frame loss is *way* less than what we'd already get in Marshmallow's
|
||||
// display pipeline where frames are dropped outside of our control if they land
|
||||
// on the same V-sync.
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||||
//
|
||||
// Hopefully, we can get rid of this once someone comes up with a better way
|
||||
// to track the state of the pipeline and time frames.
|
||||
int roundedRefreshRate = Math.round(displayRefreshRate);
|
||||
if (!prefConfig.disableFrameDrop && prefConfig.fps >= roundedRefreshRate) {
|
||||
if (roundedRefreshRate <= 49) {
|
||||
// Let's avoid clearly bogus refresh rates and fall back to legacy rendering
|
||||
decoderRenderer.enableLegacyFrameDropRendering();
|
||||
LimeLog.info("Bogus refresh rate: "+roundedRefreshRate);
|
||||
}
|
||||
// HACK: Avoid crashing on some MTK devices
|
||||
else if (roundedRefreshRate == 50 && decoderRenderer.is49FpsBlacklisted()) {
|
||||
// Use the old rendering strategy on these broken devices
|
||||
decoderRenderer.enableLegacyFrameDropRendering();
|
||||
}
|
||||
else {
|
||||
prefConfig.fps = roundedRefreshRate - 1;
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||||
LimeLog.info("Adjusting FPS target for screen to "+prefConfig.fps);
|
||||
}
|
||||
}
|
||||
|
||||
StreamConfiguration config = new StreamConfiguration.Builder()
|
||||
.setResolution(prefConfig.width, prefConfig.height)
|
||||
.setRefreshRate(prefConfig.fps)
|
||||
@@ -307,6 +358,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
.setHevcBitratePercentageMultiplier(75)
|
||||
.setHevcSupported(decoderRenderer.isHevcSupported())
|
||||
.setEnableHdr(willStreamHdr)
|
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.setAttachedGamepadMask(gamepadMask)
|
||||
.setClientRefreshRateX100((int)(displayRefreshRate * 100))
|
||||
.setAudioConfiguration(prefConfig.enable51Surround ?
|
||||
MoonBridge.AUDIO_CONFIGURATION_51_SURROUND :
|
||||
MoonBridge.AUDIO_CONFIGURATION_STEREO)
|
||||
@@ -319,9 +372,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
|
||||
inputManager.registerInputDeviceListener(controllerHandler, null);
|
||||
|
||||
// Set to the optimal mode for streaming
|
||||
prepareDisplayForRendering();
|
||||
|
||||
// Initialize touch contexts
|
||||
for (int i = 0; i < touchContextMap.length; i++) {
|
||||
touchContextMap[i] = new TouchContext(conn, i,
|
||||
@@ -396,9 +446,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
private void prepareDisplayForRendering() {
|
||||
private float prepareDisplayForRendering() {
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
|
||||
float displayRefreshRate;
|
||||
|
||||
// On M, we can explicitly set the optimal display mode
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
@@ -436,6 +487,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
|
||||
bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
|
||||
windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
|
||||
displayRefreshRate = bestMode.getRefreshRate();
|
||||
}
|
||||
// On L, we can at least tell the OS that we want 60 Hz
|
||||
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
@@ -448,6 +500,12 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
}
|
||||
LimeLog.info("Selected refresh rate: "+bestRefreshRate);
|
||||
windowLayoutParams.preferredRefreshRate = bestRefreshRate;
|
||||
displayRefreshRate = bestRefreshRate;
|
||||
}
|
||||
else {
|
||||
// Otherwise, the active display refresh rate is just
|
||||
// whatever is currently in use.
|
||||
displayRefreshRate = display.getRefreshRate();
|
||||
}
|
||||
|
||||
// Apply the display mode change
|
||||
@@ -483,6 +541,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
// Set the surface to scale based on the aspect ratio of the stream
|
||||
streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
|
||||
}
|
||||
|
||||
return displayRefreshRate;
|
||||
}
|
||||
|
||||
@SuppressLint("InlinedApi")
|
||||
|
||||
@@ -2,6 +2,8 @@ package com.limelight.binding.input;
|
||||
|
||||
import android.content.Context;
|
||||
import android.hardware.input.InputManager;
|
||||
import android.hardware.usb.UsbDevice;
|
||||
import android.hardware.usb.UsbManager;
|
||||
import android.os.SystemClock;
|
||||
import android.util.SparseArray;
|
||||
import android.view.InputDevice;
|
||||
@@ -12,6 +14,7 @@ import android.widget.Toast;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.binding.input.driver.UsbDriverListener;
|
||||
import com.limelight.binding.input.driver.UsbDriverService;
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
import com.limelight.nvstream.input.MouseButtonPacket;
|
||||
@@ -48,7 +51,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
private boolean hasGameController;
|
||||
|
||||
private final boolean multiControllerEnabled;
|
||||
private short currentControllers;
|
||||
private short currentControllers, initialControllers;
|
||||
|
||||
public ControllerHandler(Context activityContext, NvConnection conn, GameGestures gestures, boolean multiControllerEnabled, int deadzonePercentage) {
|
||||
this.activityContext = activityContext;
|
||||
@@ -102,6 +105,12 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
// consume these. Instead, let's ignore them since that's probably the
|
||||
// most likely case.
|
||||
defaultContext.ignoreBack = true;
|
||||
|
||||
// Get the initially attached set of gamepads. As each gamepad receives
|
||||
// its initial InputEvent, we will move these from this set onto the
|
||||
// currentControllers set which will allow them to properly unplug
|
||||
// if they are removed.
|
||||
initialControllers = getAttachedControllerMask(activityContext);
|
||||
}
|
||||
|
||||
private static InputDevice.MotionRange getMotionRangeForJoystickAxis(InputDevice dev, int axis) {
|
||||
@@ -139,8 +148,47 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
onInputDeviceAdded(deviceId);
|
||||
}
|
||||
|
||||
public static short getAttachedControllerMask(Context context) {
|
||||
int count = 0;
|
||||
short mask = 0;
|
||||
|
||||
// Count all input devices that are gamepads
|
||||
InputManager im = (InputManager) context.getSystemService(Context.INPUT_SERVICE);
|
||||
for (int id : im.getInputDeviceIds()) {
|
||||
InputDevice dev = im.getInputDevice(id);
|
||||
if (dev == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((dev.getSources() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
LimeLog.info("Counting InputDevice: "+dev.getName());
|
||||
mask |= 1 << count++;
|
||||
}
|
||||
}
|
||||
|
||||
// Count all USB devices that match our drivers
|
||||
UsbManager usbManager = (UsbManager) context.getSystemService(Context.USB_SERVICE);
|
||||
for (UsbDevice dev : usbManager.getDeviceList().values()) {
|
||||
if (UsbDriverService.shouldClaimDevice(dev)) {
|
||||
LimeLog.info("Counting UsbDevice: "+dev.getDeviceName());
|
||||
mask |= 1 << count++;
|
||||
}
|
||||
}
|
||||
|
||||
LimeLog.info("Enumerated "+count+" gamepads");
|
||||
return mask;
|
||||
}
|
||||
|
||||
private void releaseControllerNumber(GenericControllerContext context) {
|
||||
// If this device sent data as a gamepad, zero the values before removing
|
||||
// If we reserved a controller number, remove that reservation
|
||||
if (context.reservedControllerNumber) {
|
||||
LimeLog.info("Controller number "+context.controllerNumber+" is now available");
|
||||
currentControllers &= ~(1 << context.controllerNumber);
|
||||
}
|
||||
|
||||
// If this device sent data as a gamepad, zero the values before removing.
|
||||
// We must do this after clearing the currentControllers entry so this
|
||||
// causes the device to be removed on the server PC.
|
||||
if (context.assignedControllerNumber) {
|
||||
conn.sendControllerInput(context.controllerNumber, getActiveControllerMask(),
|
||||
(short) 0,
|
||||
@@ -148,12 +196,6 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
(short) 0, (short) 0,
|
||||
(short) 0, (short) 0);
|
||||
}
|
||||
|
||||
// If we reserved a controller number, remove that reservation
|
||||
if (context.reservedControllerNumber) {
|
||||
LimeLog.info("Controller number "+context.controllerNumber+" is now available");
|
||||
currentControllers &= ~(1 << context.controllerNumber);
|
||||
}
|
||||
}
|
||||
|
||||
// Called before sending input but after we've determined that this
|
||||
@@ -181,6 +223,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if ((currentControllers & (1 << i)) == 0) {
|
||||
// Found an unused controller value
|
||||
currentControllers |= (1 << i);
|
||||
|
||||
// Take this value out of the initial gamepad set
|
||||
initialControllers &= ~(1 << i);
|
||||
|
||||
context.controllerNumber = i;
|
||||
context.reservedControllerNumber = true;
|
||||
break;
|
||||
@@ -201,6 +247,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
if ((currentControllers & (1 << i)) == 0) {
|
||||
// Found an unused controller value
|
||||
currentControllers |= (1 << i);
|
||||
|
||||
// Take this value out of the initial gamepad set
|
||||
initialControllers &= ~(1 << i);
|
||||
|
||||
context.controllerNumber = i;
|
||||
context.reservedControllerNumber = true;
|
||||
break;
|
||||
@@ -473,7 +523,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
|
||||
|
||||
private short getActiveControllerMask() {
|
||||
if (multiControllerEnabled) {
|
||||
return currentControllers;
|
||||
return (short)(currentControllers | initialControllers);
|
||||
}
|
||||
else {
|
||||
// Only Player 1 is active with multi-controller disabled
|
||||
|
||||
@@ -3,6 +3,7 @@ package com.limelight.binding.input.capture;
|
||||
import android.app.Activity;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.LimelightBuildProps;
|
||||
import com.limelight.R;
|
||||
import com.limelight.binding.input.evdev.EvdevCaptureProviderShim;
|
||||
import com.limelight.binding.input.evdev.EvdevListener;
|
||||
@@ -13,7 +14,9 @@ public class InputCaptureManager {
|
||||
LimeLog.info("Using Android O+ native mouse capture");
|
||||
return new AndroidNativePointerCaptureProvider(activity.findViewById(R.id.surfaceView));
|
||||
}
|
||||
else if (ShieldCaptureProvider.isCaptureProviderSupported()) {
|
||||
// LineageOS implemented broken NVIDIA capture extensions, so avoid using them on root builds.
|
||||
// See https://github.com/LineageOS/android_frameworks_base/commit/d304f478a023430f4712dbdc3ee69d9ad02cebd3
|
||||
else if (!LimelightBuildProps.ROOT_BUILD && ShieldCaptureProvider.isCaptureProviderSupported()) {
|
||||
LimeLog.info("Using NVIDIA mouse capture extension");
|
||||
return new ShieldCaptureProvider(activity);
|
||||
}
|
||||
|
||||
@@ -14,8 +14,10 @@ import android.os.Build;
|
||||
import android.os.Handler;
|
||||
import android.os.IBinder;
|
||||
import android.view.InputDevice;
|
||||
import android.widget.Toast;
|
||||
|
||||
import com.limelight.LimeLog;
|
||||
import com.limelight.R;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -121,7 +123,17 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
// Do we have permission yet?
|
||||
if (!usbManager.hasPermission(device)) {
|
||||
// Let's ask for permission
|
||||
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), 0));
|
||||
try {
|
||||
// This function is not documented as throwing any exceptions (denying access
|
||||
// is indicated by calling the PendingIntent with a false result). However,
|
||||
// Samsung Knox has some policies which block this request, but rather than
|
||||
// just returning a false result or returning 0 enumerated devices,
|
||||
// they throw an undocumented SecurityException from this call, crashing
|
||||
// the whole app. :(
|
||||
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), 0));
|
||||
} catch (SecurityException e) {
|
||||
Toast.makeText(this, this.getText(R.string.error_usb_prohibited), Toast.LENGTH_LONG).show();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -157,7 +169,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isRecognizedInputDevice(UsbDevice device) {
|
||||
private static boolean isRecognizedInputDevice(UsbDevice device) {
|
||||
// On KitKat and later, we can determine if this VID and PID combo
|
||||
// matches an existing input device and defer to the built-in controller
|
||||
// support in that case. Prior to KitKat, we'll always return true to be safe.
|
||||
@@ -182,7 +194,7 @@ public class UsbDriverService extends Service implements UsbDriverListener {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean shouldClaimDevice(UsbDevice device) {
|
||||
public static boolean shouldClaimDevice(UsbDevice device) {
|
||||
// We always bind to XB1 controllers but only bind to XB360 controllers
|
||||
// if we know the kernel isn't already driving this device.
|
||||
return XboxOneController.canClaimDevice(device) ||
|
||||
|
||||
@@ -56,6 +56,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
private int consecutiveCrashCount;
|
||||
private String glRenderer;
|
||||
private boolean foreground = true;
|
||||
private boolean legacyFrameDropRendering = false;
|
||||
|
||||
private boolean needsBaselineSpsHack;
|
||||
private SeqParameterSet savedSps;
|
||||
@@ -191,6 +192,15 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
return avcDecoder != null;
|
||||
}
|
||||
|
||||
public boolean is49FpsBlacklisted() {
|
||||
return avcDecoder != null && MediaCodecHelper.decoderBlacklistedFor49Fps(avcDecoder.getName());
|
||||
}
|
||||
|
||||
public void enableLegacyFrameDropRendering() {
|
||||
LimeLog.info("Legacy frame drop rendering enabled");
|
||||
legacyFrameDropRendering = true;
|
||||
}
|
||||
|
||||
public boolean isHevcMain10Hdr10Supported() {
|
||||
if (hevcDecoder == null) {
|
||||
return false;
|
||||
@@ -410,7 +420,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
}
|
||||
|
||||
// Render the last buffer
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && prefs.disableFrameDrop) {
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && !legacyFrameDropRendering) {
|
||||
// Use a PTS that will cause this frame to never be dropped if frame dropping
|
||||
// is disabled
|
||||
videoDecoder.releaseOutputBuffer(lastIndex, 0);
|
||||
@@ -633,15 +643,15 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// High Profile which allows the decoder to assume there will be no B-frames and
|
||||
// reduce delay and buffering accordingly. Some devices (Marvell, Exynos 4) don't
|
||||
// like it so we only set them on devices that are confirmed to benefit from it.
|
||||
if (sps.profile_idc == 100 && constrainedHighProfile) {
|
||||
if (sps.profileIdc == 100 && constrainedHighProfile) {
|
||||
LimeLog.info("Setting constraint set flags for constrained high profile");
|
||||
sps.constraint_set_4_flag = true;
|
||||
sps.constraint_set_5_flag = true;
|
||||
sps.constraintSet4Flag = true;
|
||||
sps.constraintSet5Flag = true;
|
||||
}
|
||||
else {
|
||||
// Force the constraints unset otherwise (some may be set by default)
|
||||
sps.constraint_set_4_flag = false;
|
||||
sps.constraint_set_5_flag = false;
|
||||
sps.constraintSet4Flag = false;
|
||||
sps.constraintSet5Flag = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -706,12 +716,12 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (initialWidth == 1280 && initialHeight == 720) {
|
||||
// Max 5 buffered frames at 1280x720x60
|
||||
LimeLog.info("Patching level_idc to 32");
|
||||
sps.level_idc = 32;
|
||||
sps.levelIdc = 32;
|
||||
}
|
||||
else if (initialWidth == 1920 && initialHeight == 1080) {
|
||||
// Max 4 buffered frames at 1920x1080x64
|
||||
LimeLog.info("Patching level_idc to 42");
|
||||
sps.level_idc = 42;
|
||||
sps.levelIdc = 42;
|
||||
}
|
||||
else {
|
||||
// Leave the profile alone (currently 5.0)
|
||||
@@ -729,14 +739,14 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// where we've enabled reference frame invalidation.
|
||||
if (!refFrameInvalidationActive) {
|
||||
LimeLog.info("Patching num_ref_frames in SPS");
|
||||
sps.num_ref_frames = 1;
|
||||
sps.numRefFrames = 1;
|
||||
}
|
||||
|
||||
// GFE 2.5.11 changed the SPS to add additional extensions
|
||||
// Some devices don't like these so we remove them here.
|
||||
sps.vuiParams.video_signal_type_present_flag = false;
|
||||
sps.vuiParams.colour_description_present_flag = false;
|
||||
sps.vuiParams.chroma_loc_info_present_flag = false;
|
||||
sps.vuiParams.videoSignalTypePresentFlag = false;
|
||||
sps.vuiParams.colourDescriptionPresentFlag = false;
|
||||
sps.vuiParams.chromaLocInfoPresentFlag = false;
|
||||
|
||||
if ((needsSpsBitstreamFixup || isExynos4) && !refFrameInvalidationActive) {
|
||||
// The SPS that comes in the current H264 bytestream doesn't set bitstream_restriction_flag
|
||||
@@ -746,22 +756,22 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
if (sps.vuiParams.bitstreamRestriction == null) {
|
||||
LimeLog.info("Adding bitstream restrictions");
|
||||
sps.vuiParams.bitstreamRestriction = new VUIParameters.BitstreamRestriction();
|
||||
sps.vuiParams.bitstreamRestriction.motion_vectors_over_pic_boundaries_flag = true;
|
||||
sps.vuiParams.bitstreamRestriction.log2_max_mv_length_horizontal = 16;
|
||||
sps.vuiParams.bitstreamRestriction.log2_max_mv_length_vertical = 16;
|
||||
sps.vuiParams.bitstreamRestriction.num_reorder_frames = 0;
|
||||
sps.vuiParams.bitstreamRestriction.motionVectorsOverPicBoundariesFlag = true;
|
||||
sps.vuiParams.bitstreamRestriction.log2MaxMvLengthHorizontal = 16;
|
||||
sps.vuiParams.bitstreamRestriction.log2MaxMvLengthVertical = 16;
|
||||
sps.vuiParams.bitstreamRestriction.numReorderFrames = 0;
|
||||
}
|
||||
else {
|
||||
LimeLog.info("Patching bitstream restrictions");
|
||||
}
|
||||
|
||||
// Some devices throw errors if max_dec_frame_buffering < num_ref_frames
|
||||
sps.vuiParams.bitstreamRestriction.max_dec_frame_buffering = sps.num_ref_frames;
|
||||
// Some devices throw errors if maxDecFrameBuffering < numRefFrames
|
||||
sps.vuiParams.bitstreamRestriction.maxDecFrameBuffering = sps.numRefFrames;
|
||||
|
||||
// These values are the defaults for the fields, but they are more aggressive
|
||||
// than what GFE sends in 2.5.11, but it doesn't seem to cause picture problems.
|
||||
sps.vuiParams.bitstreamRestriction.max_bytes_per_pic_denom = 2;
|
||||
sps.vuiParams.bitstreamRestriction.max_bits_per_mb_denom = 1;
|
||||
sps.vuiParams.bitstreamRestriction.maxBytesPerPicDenom = 2;
|
||||
sps.vuiParams.bitstreamRestriction.maxBitsPerMbDenom = 1;
|
||||
|
||||
// log2_max_mv_length_horizontal and log2_max_mv_length_vertical are set to more
|
||||
// conservative values by GFE 2.5.11. We'll let those values stand.
|
||||
@@ -775,7 +785,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
// If we need to hack this SPS to say we're baseline, do so now
|
||||
if (needsBaselineSpsHack) {
|
||||
LimeLog.info("Hacking SPS to baseline");
|
||||
sps.profile_idc = 66;
|
||||
sps.profileIdc = 66;
|
||||
savedSps = sps;
|
||||
}
|
||||
|
||||
@@ -930,7 +940,7 @@ public class MediaCodecDecoderRenderer extends VideoDecoderRenderer {
|
||||
inputBuffer.put(new byte[]{0x00, 0x00, 0x00, 0x01, 0x67});
|
||||
|
||||
// Switch the H264 profile back to high
|
||||
savedSps.profile_idc = 100;
|
||||
savedSps.profileIdc = 100;
|
||||
|
||||
// Patch the SPS constraint flags
|
||||
doProfileSpecificSpsPatching(savedSps);
|
||||
|
||||
@@ -36,6 +36,7 @@ public class MediaCodecHelper {
|
||||
private static final List<String> whitelistedHevcDecoders;
|
||||
private static final List<String> refFrameInvalidationAvcPrefixes;
|
||||
private static final List<String> refFrameInvalidationHevcPrefixes;
|
||||
private static final List<String> blacklisted49FpsDecoderPrefixes;
|
||||
|
||||
private static boolean isLowEndSnapdragon = false;
|
||||
private static boolean initialized = false;
|
||||
@@ -153,27 +154,62 @@ public class MediaCodecHelper {
|
||||
// Qualcomm is currently the only decoders in this group.
|
||||
}
|
||||
|
||||
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
|
||||
static {
|
||||
blacklisted49FpsDecoderPrefixes = new LinkedList<>();
|
||||
|
||||
// We see a bunch of crashes on MediaTek Android TVs running
|
||||
// at 49 FPS (PAL 50 Hz - 1). Blacklist this frame rate for
|
||||
// these devices and hope they fix it in Oreo.
|
||||
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
|
||||
blacklisted49FpsDecoderPrefixes.add("omx.mtk");
|
||||
}
|
||||
}
|
||||
|
||||
private static String getAdrenoVersionString(String glRenderer) {
|
||||
glRenderer = glRenderer.toLowerCase().trim();
|
||||
|
||||
if (!glRenderer.contains("adreno")) {
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
Pattern modelNumberPattern = Pattern.compile("(.*)([0-9]{3})(.*)");
|
||||
|
||||
Matcher matcher = modelNumberPattern.matcher(glRenderer);
|
||||
if (!matcher.matches()) {
|
||||
return false;
|
||||
return null;
|
||||
}
|
||||
|
||||
String modelNumber = matcher.group(2);
|
||||
LimeLog.info("Found Adreno GPU: "+modelNumber);
|
||||
return modelNumber;
|
||||
}
|
||||
|
||||
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return false;
|
||||
}
|
||||
|
||||
// The current logic is to identify low-end SoCs based on a zero in the x0x place.
|
||||
return modelNumber.charAt(1) == '0';
|
||||
}
|
||||
|
||||
// This is a workaround for some broken devices that report
|
||||
// only GLES 3.0 even though the GPU is an Adreno 4xx series part.
|
||||
// An example of such a device is the Huawei Honor 5x with the
|
||||
// Snapdragon 616 SoC (Adreno 405).
|
||||
private static boolean isGLES31SnapdragonRenderer(String glRenderer) {
|
||||
String modelNumber = getAdrenoVersionString(glRenderer);
|
||||
if (modelNumber == null) {
|
||||
// Not an Adreno GPU
|
||||
return false;
|
||||
}
|
||||
|
||||
// Snapdragon 4xx and higher support GLES 3.1
|
||||
return modelNumber.charAt(0) >= '4';
|
||||
}
|
||||
|
||||
public static void initialize(Context context, String glRenderer) {
|
||||
if (initialized) {
|
||||
return;
|
||||
@@ -208,9 +244,10 @@ public class MediaCodecHelper {
|
||||
// 3xx - bad
|
||||
// 4xx - good
|
||||
//
|
||||
// Unfortunately, it's not that easy to get that information here, so I'll use an
|
||||
// approximation by checking the GLES level (<= 3.0 is bad).
|
||||
if (configInfo.reqGlEsVersion > 0x30000) {
|
||||
// The "good" GPUs support GLES 3.1, but we can't just check that directly
|
||||
// (see comment on isGLES31SnapdragonRenderer).
|
||||
//
|
||||
if (isGLES31SnapdragonRenderer(glRenderer)) {
|
||||
// We prefer reference frame invalidation support (which is only doable on AVC on
|
||||
// older Qualcomm chips) vs. enabling HEVC by default. The user can override using the settings
|
||||
// to force HEVC on. If HDR or mobile data will be used, we'll override this and use
|
||||
@@ -246,7 +283,7 @@ public class MediaCodecHelper {
|
||||
public static long getMonotonicMillis() {
|
||||
return System.nanoTime() / 1000000L;
|
||||
}
|
||||
|
||||
|
||||
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo) {
|
||||
// Possibly enable adaptive playback on KitKat and above
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
|
||||
@@ -287,6 +324,10 @@ public class MediaCodecHelper {
|
||||
return isDecoderInList(baselineProfileHackPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderBlacklistedFor49Fps(String decoderName) {
|
||||
return isDecoderInList(blacklisted49FpsDecoderPrefixes, decoderName);
|
||||
}
|
||||
|
||||
public static boolean decoderSupportsRefFrameInvalidationAvc(String decoderName, int videoHeight) {
|
||||
// Reference frame invalidation is broken on low-end Snapdragon SoCs at 1080p.
|
||||
if (videoHeight > 720 && isLowEndSnapdragon) {
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
<string name="message_decoding_error">Moonlight has crashed due to a problem with this device\'s video decoder. Try adjusting the streaming settings if the crashes continue.</string>
|
||||
<string name="title_decoding_reset">Video Settings Reset</string>
|
||||
<string name="message_decoding_reset">Your device\'s video decoder continues to crash at your selected streaming settings. Your streaming settings have been reset to default.</string>
|
||||
<string name="error_usb_prohibited">USB access is prohibited by your device administrator. Check your Knox or MDM settings.</string>
|
||||
|
||||
<!-- Start application messages -->
|
||||
<string name="conn_establishing_title">Establishing Connection</string>
|
||||
|
||||
+1
-1
Submodule moonlight-common updated: a23b48229b...1480b1e7b8
Reference in New Issue
Block a user