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2595 Commits

Author SHA1 Message Date
Cameron Gutman 00415aac79 Version 10.10 2022-11-11 12:21:25 -06:00
Cameron Gutman cbe602655c Pass active HTTPS port if the HTTP port matches the active address 2022-11-09 20:53:06 -06:00
Cameron Gutman 236d8b7030 Extend timeouts for the PC's active address 2022-11-09 20:31:58 -06:00
Cameron Gutman 392e3c7fe3 Increase connection timeouts when the PC is presumed to be online 2022-11-09 20:22:07 -06:00
Cameron Gutman 57f55e6856 Use the current HTTP port as the default if ExternalPort doesn't exist 2022-11-09 19:56:46 -06:00
Cameron Gutman de54b27013 Plumb HTTPS port into the Game activity to avoid having to look it up again 2022-11-09 19:55:42 -06:00
Cameron Gutman fdc39f0041 Merge remote-tracking branch 'origin/weblate' 2022-11-06 19:04:43 -06:00
Cameron Gutman 7f3b0b03a6 Add C2 equivalents for OMX decoders for futureproofing 2022-11-06 18:17:48 -06:00
Cameron Gutman 4a6a39dd4c Disable HEVC RFI on Fire TV 3 due to decoder hangs 2022-11-06 18:13:19 -06:00
Cameron Gutman 6a8486a076 Fix propagation of external port after guessing 2022-11-06 18:06:18 -06:00
Cameron Gutman 08a8a3043f Update moonlight-common-c with improved high quality audio 2022-11-06 17:37:13 -06:00
Cameron Gutman 7af290b6e1 Implement support for non-default ports with Sunshine
Fixes #1115
2022-11-06 17:36:46 -06:00
Cameron Gutman a896f9a28f Use the HTTPS port specified in the serverinfo response 2022-11-06 15:44:37 -06:00
Cameron Gutman ea003483c4 Plumb port numbers from mDNS discovery 2022-11-06 14:41:02 -06:00
Cameron Gutman 5b73317e30 Fix error handling if the server address cannot be resolved 2022-11-06 14:34:31 -06:00
Howard Wu 1af64b9985 Set forceDarkAllowed to false
Some system like MIUI forced inverse color (which cannot be turned off for games with night mode on) causes games without covers to become white, which like the game title color causes unreadability, this change prevents that problem.

ref https://stackoverflow.com/questions/63777438/how-to-avoid-forced-dark-theme-in-my-app-when-devices-can-force-it-at-app-level
2022-11-04 22:01:08 -05:00
Cameron Gutman af784cf79b Fix typo in boolean logic 2022-11-04 01:22:19 -05:00
Cameron Gutman a2b2131beb Add support for codec flush recovery 2022-11-04 01:20:00 -05:00
Cameron Gutman 2433ce8d24 Fix crashes on Fire OS 8 2022-11-03 23:17:15 -05:00
Cameron Gutman 8b861750e5 Update moonlight-common-c with improved video and audio packet loss handling 2022-11-03 22:20:39 -05:00
Cameron Gutman 99fcd3c669 Improve LAN/WAN detection for IPv6 and cellular connections 2022-11-03 22:19:48 -05:00
Cameron Gutman 0ddd8df272 Use HEVC by default if the decoder supports FEATURE_LowLatency or the media performance class is 12+ 2022-10-31 01:05:01 -05:00
TacoTheDank a96e508ffb Use try-with-resources 2022-10-31 00:33:09 -05:00
이정희 1f21d12d2b Translated using Weblate (Korean)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-10-30 15:07:04 +01:00
sanhoe dd782ac4b2 Translated using Weblate (Korean)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-10-29 06:12:57 +02:00
Cameron Gutman 51594e00b8 Revert "Use Rec 2020 colorspace for WCG support even if HDR is off on the host"
Rec 2020 conversion causes colors to be blown out in SDR

This reverts commit 6c85f5f8c3.
2022-10-13 01:18:26 -05:00
Cameron Gutman 6c85f5f8c3 Use Rec 2020 colorspace for WCG support even if HDR is off on the host 2022-10-13 00:52:45 -05:00
Cameron Gutman d0432de981 Plumb colorspace and color range into MediaCodecDecoderRenderer 2022-10-13 00:51:15 -05:00
Cameron Gutman 2cbc94e51d Allow a pairing attempt even if the PC is busy
Pairing while busy doesn't work with GFE but works with Sunshine
2022-10-12 22:15:41 -05:00
Cameron Gutman 3ea2aa1f74 Enable HEVC RFI on Fire TV and Chromecast devices 2022-10-12 21:50:40 -05:00
Cameron Gutman 1076b516d6 Enable HEVC RFI for decoders that support low latency options 2022-10-12 21:25:48 -05:00
bruh 4e87d25851 Translated using Weblate (Vietnamese)
Currently translated at 93.8% (212 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2022-10-12 18:26:37 +02:00
LedyBacer dadd3c7292 Translated using Weblate (Russian)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2022-10-12 18:26:37 +02:00
Jen Kung-chih 9f8abe35f9 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-10-10 19:59:49 +02:00
Eric 0f869a7414 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-10-10 19:59:49 +02:00
Cameron Gutman aede16c85c Version 10.9 2022-10-07 22:02:56 -05:00
Cameron Gutman 61a82e6394 Merge remote-tracking branch 'origin/weblate' 2022-10-07 21:55:19 -05:00
Sargon-Isa 5a92925d6a Translated using Weblate (German)
Currently translated at 100.0% (226 of 226 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-10-08 04:54:57 +02:00
Cameron Gutman fe697c918f Update moonlight-common-c with speculative RFI support 2022-10-07 21:54:00 -05:00
Cameron Gutman bc57a285ce Fix unescaped character 2022-10-04 20:03:10 -05:00
Cameron Gutman 85d8943b64 Merge remote-tracking branch 'origin/weblate' 2022-10-04 19:56:52 -05:00
Cameron Gutman aa6c32968b Add a special termination message for ML_ERROR_FRAME_CONVERSION 2022-10-04 19:51:49 -05:00
Cameron Gutman ad1808fb4e Update moonlight-common-c with further fixes for GFE 3.26 2022-10-04 19:50:49 -05:00
Kamil Szyc 576610e4c3 Translated using Weblate (Polish)
Currently translated at 1.7% (4 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pl/
2022-10-04 12:24:06 +02:00
Martin Dimitrov ace2266f14 Translated using Weblate (Bulgarian)
Currently translated at 59.5% (134 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/bg/
2022-10-04 12:24:06 +02:00
Alexandru-Marian Buza 41cedfa6ec Fix requestMetaKeyEvent for Samsung devices with android 10+ (#1134)
Co-authored-by: Alexandru Buza <abuza@iqnox.com>
2022-10-03 22:50:04 -05:00
Cameron Gutman d46fab33b3 Enable HEVC RFI for Exynos decoders 2022-10-03 22:23:59 -05:00
Cameron Gutman 585dc45595 Enable RFI for HEVC on Qualcomm and Nvidia decoders 2022-10-03 21:33:05 -05:00
Cameron Gutman c3c9354a00 Update moonlight-common-c to support reliable RFI for HEVC 2022-10-03 21:32:11 -05:00
Cameron Gutman bdc8d08e65 Switch back to AGP 7.2.2
AGP 7.3.0 produces invalid bytecode for ControllerHandler, causing dex validation errors on Android Jelly Bean and KitKat

Fixes #1132
2022-10-03 21:30:01 -05:00
Cameron Gutman 9c792d3272 Adjust RendererException text to attempt to parse correctly in Google Play App Vitals 2022-10-03 21:28:37 -05:00
Cameron Gutman 23bc4daf9f Refactor input event handling in the Game activity 2022-10-03 21:25:43 -05:00
Kamil Szyc fd85ca2004 Added translation using Weblate (Polish) 2022-10-03 11:42:50 +02:00
Martin Dimitrov aadf88add1 Added translation using Weblate (Bulgarian) 2022-10-02 19:24:17 +02:00
sanhoe f14ce61ee3 Translated using Weblate (Korean)
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-09-29 12:16:23 +02:00
Cameron Gutman 539daf5789 Don't adjust maxBytesPerPicDenom and maxBitsPerMbDenom on newer devices 2022-09-23 21:27:27 -05:00
Cameron Gutman e8ea2a8ec1 Version 10.8.4 2022-09-22 23:17:58 -05:00
Cameron Gutman 9ed3b3a9df Fixed streaming on certain devices with GFE 3.26 2022-09-22 23:16:40 -05:00
Cameron Gutman 12487553de Version 10.8.2 2022-09-22 21:57:42 -05:00
Cameron Gutman 9c1a618b4a Fix stuck analog stick when a touch event is cancelled
This can happen if a stylus hover event is received while touching an OSC element
2022-09-21 01:11:45 -05:00
Cameron Gutman ac0e784417 Make StreamView transparent to touch events and handle everything in the background view
This is much simpler than trying to play games with touch handling between 2 views
2022-09-21 01:07:49 -05:00
Cameron Gutman 48cab6b203 Allow multi-finger gestures and absolute motion to pass seamlessly between the StreamView and background view 2022-09-21 00:21:43 -05:00
Cameron Gutman e1c0472069 Properly split touch events between regions outside the StreamView and the OSC
This restores the ability to use area outside the StreamView for the virtual trackpad and adds the ability to use OSC and the non-StreamView region for input at the same time.

Fixes #1129
2022-09-20 22:29:54 -05:00
Cameron Gutman 2c498ce707 Throw a RendererException instead of a bare IllegalStateException upon codec recovery failure 2022-09-20 21:43:35 -05:00
Cameron Gutman bc483edb29 Interrupt codec recovery when stopping the decoder 2022-09-18 18:53:37 -05:00
Cameron Gutman 9762f4c412 Only throw the codec exception on the last configuration attempt 2022-09-18 18:47:01 -05:00
Cameron Gutman 5bfce88fc5 Fix recovery timeout if no output frames are being received 2022-09-18 18:37:33 -05:00
Cameron Gutman 94ef66994d Trigger the decoder crash dialog if all recovery attempts fail 2022-09-18 18:29:45 -05:00
Cameron Gutman 257c29daca Improve handling of concurrent recoverable and non-recoverable errors and surface loss 2022-09-18 18:25:29 -05:00
Cameron Gutman 173483eb84 Only catch IllegalStateException or subclasses 2022-09-18 17:42:37 -05:00
Cameron Gutman 06099b2663 Only try to recover from CodecExceptions or IllegalStateExceptions 2022-09-18 00:20:41 -05:00
Cameron Gutman 33c1f0a71c Fix decoding crash if encoder didn't send VUI parameters 2022-09-18 00:04:29 -05:00
Cameron Gutman a3d78f1d80 Merge remote-tracking branch 'origin/weblate' 2022-09-17 23:32:55 -05:00
Cameron Gutman c573d213f8 Allow FFmpeg decoder on Waydroid 2022-09-17 14:51:03 -05:00
Cameron Gutman c72707aef9 Don't begin codec recovery if stopping 2022-09-17 13:52:22 -05:00
Cameron Gutman 313ef06c86 Only exclude touch events from non-view processing
Mouse events that go out of the StreamView area are okay
2022-09-17 13:36:44 -05:00
Cameron Gutman 6b79340c15 Don't handle motion events outside of Views to avoid spurious stream input while using OSC 2022-09-17 13:34:14 -05:00
Cameron Gutman d9a5b29372 Fix OSC handling of touches outside the StreamView 2022-09-17 13:32:40 -05:00
Cameron Gutman d2b0e093fc Reduce power by avoiding resends when OSC state is not changing 2022-09-17 13:07:52 -05:00
Cameron Gutman 945e563912 Switch to a Handler for gamepad mouse emulation 2022-09-17 12:55:15 -05:00
Cameron Gutman a7efa379eb Switch to a Handler for OSC retransmission 2022-09-16 18:21:56 -05:00
Cameron Gutman d04df4ebe5 Fix D-Pad buttons not releasing until all D-Pad input has ceased 2022-09-16 17:41:52 -05:00
Cameron Gutman 2a2c84ef3a Implement fallbacks for a failed codec restart or reset 2022-09-16 03:48:49 -05:00
Cameron Gutman bc97db893a Allow recovery of IllegalStateExceptions for older versions of Android 2022-09-16 03:28:57 -05:00
Cameron Gutman f216834df7 Limit the number of codec recovery attempts 2022-09-16 03:27:22 -05:00
Cameron Gutman be25a7d594 Fix a number of bugs in new codec recovery code 2022-09-16 03:19:36 -05:00
Cameron Gutman 10f43e8024 Try to adjust decoder exception to comply with Google Play crash message filtering 2022-09-16 00:32:34 -05:00
Cameron Gutman bbb3e8d071 Only catch RuntimeExceptions for decoders to avoid eating important exceptions 2022-09-16 00:26:02 -05:00
Cameron Gutman 4c3af35156 Update AGP to 7.3.0 2022-09-16 00:09:22 -05:00
Cameron Gutman 8656228014 Break out of wait on InterruptedException 2022-09-16 00:09:09 -05:00
Cameron Gutman 03f9ea8435 Use Handlers instead of Timers for one-shot events 2022-09-16 00:08:48 -05:00
Cameron Gutman 9cf27d8fb1 Don't throw exceptions during codec recovery 2022-09-15 02:16:24 -05:00
Cameron Gutman d1b24ea6af Consolidate touch tracking timers 2022-09-15 02:05:40 -05:00
Cameron Gutman b07ffbde29 Consolidate OSC timers 2022-09-15 01:59:29 -05:00
Cameron Gutman 1673236940 Abort if the decoder doesn't recover within 5 seconds 2022-09-15 01:37:10 -05:00
Cameron Gutman 06861a2d17 Add support for recovering from non-transient CodecExceptions 2022-09-15 01:15:15 -05:00
Cameron Gutman ef7ac62f97 Improve handling of transient CodecExceptions 2022-09-15 00:08:06 -05:00
Cameron Gutman 245a9f2751 Try a new input buffer if getInputBuffer() returns null 2022-09-14 23:54:07 -05:00
Cameron Gutman 1d38f158b5 Fix crash after the next fetchNextInputBuffer() if getInputBuffer() failed previously 2022-09-14 23:49:49 -05:00
Jorys Paulin 62a526854d Translated using Weblate (French)
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-09-14 15:22:45 +02:00
Jen Kung-chih 3dda940c92 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-09-13 08:19:00 +02:00
Howard Wu ab77c4720d Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-09-13 08:18:59 +02:00
Cameron Gutman c8f1f9325e Version 10.8.1 2022-09-11 23:47:34 -05:00
Cameron Gutman 658940d3fb Fix mishandling of IDR frames with a SEI or AUD NAL 2022-09-11 23:45:12 -05:00
Cameron Gutman 51b4ca401e Merge remote-tracking branch 'origin/weblate' 2022-09-11 23:42:58 -05:00
reloxx13 10e4ca4ef3 Translated using Weblate (German)
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-09-12 06:41:34 +02:00
Cameron Gutman 2bcc2bdfe5 Version 10.8 2022-09-11 22:42:49 -05:00
Cameron Gutman 6462b580bb Merge remote-tracking branch 'origin/weblate' 2022-09-08 17:56:35 -05:00
Daniel Saburi b83d91c944 Translated using Weblate (Portuguese)
Currently translated at 9.3% (21 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt/
2022-09-09 00:55:56 +02:00
Daniel Saburi 07f842bc9e Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (225 of 225 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-09-09 00:55:56 +02:00
Cameron Gutman 3913e845fa Add workaround for MITV4-ANSM0 low latency mode bug
Fixes #1122
2022-09-08 17:43:17 -05:00
Cameron Gutman 09f0913974 Only request unbuffered touch events on Android 11+ 2022-09-08 17:30:19 -05:00
Cameron Gutman aa9ca35115 Fix refresh rate reduction for non-exact frame rate matches 2022-09-08 17:28:43 -05:00
Cameron Gutman 010dfdf834 Reload the settings page when switching between screens on a foldable device 2022-09-08 17:26:54 -05:00
Cameron Gutman 150fac9c09 Remove the TV refresh rate workaround now that users must opt-in to lowering the refresh rate 2022-09-06 23:10:39 -05:00
Cameron Gutman ec3aef13d8 Merge remote-tracking branch 'origin/weblate' 2022-09-06 23:00:54 -05:00
Cameron Gutman 2b56005bd2 Display portrait resolution first 2022-09-06 22:52:43 -05:00
Cameron Gutman 9bc893b6ad Allow both portrait and landscape native orientations on square displays 2022-09-06 22:50:43 -05:00
Cameron Gutman 3feb92e788 Force landscape mode when using OSC 2022-09-06 22:07:44 -05:00
Cameron Gutman 1265952814 Allow streaming in any orientation when using a square display 2022-09-06 21:24:54 -05:00
Cameron Gutman f5ad5d97db Fix tapping using the virtual trackpad on the Z Fold 4 2022-09-06 20:53:45 -05:00
Cameron Gutman 5ac0939731 Don't reduce refresh rate by default in balanced mode 2022-09-06 20:21:53 -05:00
Cameron Gutman b653694860 Request unbuffered input events to reduce input latency 2022-09-06 19:09:31 -05:00
Cameron Gutman 49051a5095 Prefetch input buffers while waiting for the next frame to arrive 2022-09-06 00:59:45 -05:00
Cameron Gutman 7734de6465 Fix handling of 3 byte Annex B start sequences 2022-09-05 22:32:13 -05:00
TacoTheDank edac646434 Regenerate drawables 2022-09-03 12:08:51 -05:00
sanhoe 51c7665fdc Translated using Weblate (Korean)
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-09-02 17:18:21 +02:00
Jen Kung-chih 37545821fc Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-08-28 05:22:25 +02:00
Brandon Goldberg 8a1ed0f146 Translated using Weblate (Spanish)
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2022-08-25 02:22:25 +02:00
Jen Kung-chih 7a0228fb81 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-08-21 18:21:42 +02:00
Sargon-Isa 3aecf9e031 Translated using Weblate (German)
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-08-14 15:21:45 +02:00
Sargon-Isa c2d4d221af Translated using Weblate (German)
Currently translated at 99.0% (219 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-08-11 19:15:29 +02:00
Cameron Gutman 53f89fbe22 Update AGP to 7.2.2 2022-08-04 21:29:43 -05:00
Cameron Gutman eb5f7ef7af Version 10.7 2022-08-04 21:13:01 -05:00
Cameron Gutman e2fc76d21d Merge remote-tracking branch 'origin/weblate' 2022-08-02 18:36:49 -05:00
Wen-haur Chiu 1754103175 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-08-03 01:36:20 +02:00
Cameron Gutman dacd00708f Don't sleep on the main thread in touch processing code 2022-08-02 18:20:05 -05:00
Cameron Gutman a73129243c Compensate for button down time when computing extra minimum button down 2022-08-02 18:14:10 -05:00
Cameron Gutman 54a6aa9081 Remove emulated button sleeps 2022-08-02 18:08:53 -05:00
Cameron Gutman 0fbb53c606 Remove MediaCodecHelper.getMonotonicMillis() 2022-08-02 18:08:12 -05:00
Cameron Gutman eb2e79977d Use event time on input events rather than current uptime 2022-08-02 18:07:15 -05:00
Cameron Gutman b70a47f5e5 Negotiate the higher of the two decoder slices-per-frame preferences to provide best performance 2022-08-01 22:26:00 -05:00
Cameron Gutman 9d5ff72548 Update OpenSSL to fix _armv7_tick() crash
OpenSSL 1.1.1q + https://github.com/cgutman/openssl/commit/fe1a23ccf76780a16f7dc3f2ff1ef97797109c57
2022-08-01 21:50:27 -05:00
Grider 6b972b56a5 Add support for Samsung DeX mode desktop mouse(touchpad) events 2022-07-31 17:26:18 -05:00
Cameron Gutman a80d30baf7 Revert "Add support for 8bitdo sn30 pro xCloud (#1102)"
The broken mapping is due to an old firmware (see #978).

This reverts commit bfc3116661.
2022-07-31 17:12:52 -05:00
Cameron Gutman b9280e9a8e Correct language name for Brazilian Portuguese 2022-07-27 23:36:03 -05:00
Cameron Gutman c6640d201c Merge remote-tracking branch 'origin/weblate' 2022-07-27 23:34:33 -05:00
LUTEN VR 795fdc3605 Translated using Weblate (Korean)
Currently translated at 99.5% (220 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2022-07-28 06:19:17 +02:00
Cameron Gutman 05311da33d Use 4 slices per frame for software decoders 2022-07-22 20:14:53 -05:00
Cameron Gutman 2e442cb1d1 Only use 4 slices per frame on old Qualcomm devices that benefit from it
Using it everywhere decreases encoding efficiency for no gain in performance
2022-07-22 18:43:59 -05:00
Cameron Gutman fe322590cc Add an option to allow equalizer effects 2022-07-22 00:23:11 -05:00
Cameron Gutman 6cf9b25c04 Fix incorrect name for certain languages 2022-07-21 23:39:47 -05:00
Cameron Gutman 417babb3d4 Add Brazilian Portuguese to language options 2022-07-21 23:38:08 -05:00
Cameron Gutman bdaaa6f0c7 Merge remote-tracking branch 'origin/weblate' 2022-07-21 21:21:35 -05:00
mltgames 7e92dd7fe4 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-07-21 14:18:18 +02:00
Wen-haur Chiu 50601e24ed Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-07-21 14:18:18 +02:00
peerobo bfc3116661 Add support for 8bitdo sn30 pro xCloud (#1102)
* add support for 8bitdo sn30 pro xCloud

Co-authored-by: peerobo <phuongrobotics@me.com>
2022-07-20 08:37:32 -05:00
Cameron Gutman 264b6e54f2 Add Codec2 variants in the decoder prefix lists 2022-07-19 23:51:11 -05:00
Cameron Gutman 1ed7ecc82f Don't use FLAG_BYPASS_INTERRUPTION_POLICY
See https://issuetracker.google.com/issues/235875658
2022-07-19 23:02:31 -05:00
Chase Payne 19b8032d06 Fixes an issue that caused televisions to have frame pacing problems when setting the refresh rate below 50hz 2022-07-12 23:56:38 -05:00
Wen-haur Chiu 1e254ea8f4 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-07-12 06:20:34 +02:00
Cameron Gutman babfc99c35 Version 10.6 2022-07-07 23:17:08 -05:00
Bail Adnan Farid 5c802555a2 Translated using Weblate (Indonesian)
Currently translated at 35.6% (78 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/id/
2022-07-07 16:15:42 +02:00
Bail Adnan Farid fbc41c9a4e Added translation using Weblate (Indonesian) 2022-07-05 16:10:15 +02:00
Cameron Gutman 1eca461cb1 Merge remote-tracking branch 'origin/weblate' 2022-07-04 17:51:36 -05:00
Cameron Gutman ebd327c7a6 Use new ShieldControllerExtensions library for Shield Controller rumble support
https://github.com/cgutman/ShieldControllerExtensions
2022-06-30 18:04:02 -05:00
Cameron Gutman 602febe876 Use onPictureInPictureRequested() to enter PiP on Android 11 2022-06-29 23:28:52 -05:00
Cameron Gutman 84fcd3ae6a Use requestMetaKeyEvent API on Samsung devices
Inspired by #1078
2022-06-28 22:07:40 -05:00
Cameron Gutman 84296c6e1c Toggle the IME with a 3 finger tap rather than only showing it 2022-06-28 21:40:59 -05:00
Jorys Paulin 6012e0ea8c Translated using Weblate (French)
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-06-27 15:16:50 +02:00
Cameron Gutman 9c76defad0 Add workaround for Galaxy S10 devices crashing during WifiLock acquisition 2022-06-26 13:59:39 -05:00
Cameron Gutman ffd6fab35c Prevent use of proxies 2022-06-25 14:18:38 -05:00
Cameron Gutman 296f97f7ca Version 10.5 2022-06-23 23:37:19 -05:00
Artem 9cbef34f29 Translated using Weblate (Ukrainian)
Currently translated at 94.5% (207 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2022-06-22 22:20:52 +02:00
Cameron Gutman 7a65136d29 Disable predictive back gesture support because it breaks KEYCODE_BACK on InputDevices
Partially reverts b2e605838e
2022-06-18 16:19:02 -05:00
Cameron Gutman acaebea846 Merge remote-tracking branch 'origin/weblate' 2022-06-18 15:02:06 -05:00
Cameron Gutman ce850ac12f Fix crash on Xiaomi MiPad running newer custom ROMs
AVC Decoder: OMX.Nvidia.h264.decode
HEVC Decoder: OMX.Nvidia.h265.decode
AVC supported width range: [32, 3840]
AVC achievable FPS range: [146.0, 149.0]
HEVC supported width range: [32, 528]
HEVC achievable FPS range: UNSUPPORTED!
2022-06-18 15:00:10 -05:00
Cameron Gutman a93422d3ed Handle failure to bind com.nvidia.blakepairing more robustly 2022-06-18 14:31:38 -05:00
Cameron Gutman b2e605838e Opt in for new predictive back gesture support in Android 13 2022-06-18 14:26:13 -05:00
Cameron Gutman 2e14002442 Switch to the new native per-app language preference APIs on Android 13 2022-06-18 14:19:19 -05:00
Cameron Gutman c743949df5 Don't crash if no performance data was provided for the codec using the M API 2022-06-18 10:37:16 -05:00
Cameron Gutman f207a3f6d1 Use areSizeAndRateSupported() as a last resort if no performance data is available 2022-06-18 10:35:12 -05:00
Cameron Gutman d6211605a1 Fix crash on shortcut launch if PC has no known MAC address 2022-06-18 10:23:06 -05:00
Cameron Gutman b16676b54a Version 10.4 2022-06-18 10:18:37 -05:00
Licaon_Kter dc9bfe5189 Fastlane mention Sunshine (#1086)
* Mention Sunshine

* Update full DE

* Short EN

* Full EN

* remove for clarity

* clarify here too
2022-06-18 09:57:37 -05:00
metezd 80620ed4c6 Translated using Weblate (Turkish)
Currently translated at 69.4% (152 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/tr/
2022-06-15 14:17:48 +02:00
Wen-haur Chiu 76bd0ab696 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-06-15 14:17:47 +02:00
ㅤAbsurdUsername e0914df58a Translated using Weblate (Italian)
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-06-15 14:17:46 +02:00
Cameron Gutman 20039a422e Merge remote-tracking branch 'origin/weblate' 2022-06-13 21:44:02 -05:00
Cameron Gutman 22b9c9ca68 Use H.264 on Sabrina if possible for lowest latency 2022-06-13 21:40:41 -05:00
Eric 0c546e35ec Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (219 of 219 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-06-14 04:19:39 +02:00
Cameron Gutman b70370ac09 Merge remote-tracking branch 'origin/weblate' 2022-06-13 21:14:40 -05:00
Cameron Gutman aa10bb7dc5 Block HDR use on the known broken Shield TV firmware build 2022-06-13 20:23:18 -05:00
Cameron Gutman c6100a9be1 Catch potential older NVIDIA devices that use partial HEVC acceleration 2022-06-13 19:25:29 -05:00
Cameron Gutman 529a2f7bf8 Prevent PiP entry while the USB permission dialog is open 2022-06-13 19:23:03 -05:00
ㅤAbsurdUsername 9ec7e916c5 Translated using Weblate (Italian)
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-06-13 20:16:29 +02:00
Cameron Gutman 982b36cf98 Adjust app details text for new HDR behavior 2022-06-09 20:25:37 -05:00
Cameron Gutman a73eab5e92 Handle stale controller token mappings upon device removal 2022-06-09 19:43:46 -05:00
Cameron Gutman a8479ccb5f Implement support for rumble for Shield controllers on Shield devices 2022-06-09 18:51:23 -05:00
Cameron Gutman f55e4e0e01 Don't dock expanded PiP overlays when browsing PCs and apps 2022-06-09 00:05:19 -05:00
Cameron Gutman d08c32ce04 Map external keyboard keycodes to the QWERTY layout that GFE expects 2022-06-08 23:54:57 -05:00
Cameron Gutman 1d599c5e60 Target Android 13 2022-06-08 22:58:39 -05:00
Cameron Gutman e888ae59e4 Ignore 3 finger tap gesture when cancelled 2022-06-08 22:58:23 -05:00
Cameron Gutman 951d544894 Provide GameState updates to GameManager on Android 13 2022-06-08 22:41:16 -05:00
Cameron Gutman 49898b34e1 Don't export UsbEventReceiver on Android 13 2022-06-08 22:16:58 -05:00
Cameron Gutman 3854a6a42e Add predictive back support to HelpActivity 2022-06-08 21:45:00 -05:00
Cameron Gutman d4da5bc281 Disallow Game Mode downscaling on Android 12+ 2022-06-08 20:56:27 -05:00
Cameron Gutman 04954f5242 Add handling for MotionEvent.FLAG_CANCELED 2022-06-08 20:35:46 -05:00
Cameron Gutman 9fc5496526 Use VibrationAttributes to bypass interruption policy 2022-06-08 20:26:36 -05:00
Cameron Gutman e363d24b1c Add PiP title and subtilte on Android 13 2022-06-08 20:04:12 -05:00
Cameron Gutman 801f4027a2 Add preferKeepClear marks on important UI elements 2022-06-08 20:03:23 -05:00
Cameron Gutman c0dc344f76 Compile with API 33 SDK 2022-06-08 20:01:05 -05:00
TacoTheDank b5b3d81f00 Clean up flavors by using buildConfigField 2022-06-08 19:44:59 -05:00
TacoTheDank 8dd8dbc1d1 Clean up app build.gradle deprecations 2022-06-08 19:44:59 -05:00
TacoTheDank 8f31aa59a8 Update gradle wrapper 2022-06-08 19:44:59 -05:00
Cameron Gutman 5b581b6c0f Update string for HEVC auto setting 2022-06-06 17:30:18 -05:00
Cameron Gutman 297ac64fde Enable HEVC on all Shield TV devices 2022-06-06 17:29:47 -05:00
Cameron Gutman d4490f0e17 Fix performance point check for Android M - P 2022-06-06 17:26:59 -05:00
Cameron Gutman d04e7a3231 Enable HEVC on untested decoders if it's the only way to meet the performance target 2022-06-04 17:37:14 -05:00
Cameron Gutman 5b456aba27 Use a separate HandlerThread for Choreographer callbacks 2022-06-04 17:00:58 -05:00
Cameron Gutman 0c065dcc1f Print vendor parameters on Android 12 2022-06-04 15:42:06 -05:00
Cameron Gutman 531f73329d Quiet down excessive exception logging in debug builds 2022-06-04 15:33:12 -05:00
Cameron Gutman d6ba72032d Version 10.3 2022-06-03 20:56:48 -05:00
Cameron Gutman bfdc7a2609 Merge remote-tracking branch 'origin/weblate' 2022-06-03 19:20:29 -05:00
Wen-haur Chiu 031abf03da Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-06-04 02:19:58 +02:00
Cameron Gutman 6aac8e6be6 Use amazon.hardware.fire_tv feature to detect Fire TV devices 2022-06-03 19:03:56 -05:00
Wen-haur Chiu 8ff93d21c3 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-06-03 13:17:29 +02:00
weng weng 6df3d0bc44 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-06-03 13:17:29 +02:00
Cameron Gutman 0b18e8fdb4 Update decoder errata details 2022-06-03 01:39:39 -05:00
Cameron Gutman 19d8ae0f78 Revamp low latency option handling
- Introduce a tiered solution where we try progressively fewer options until one works
- Use vdec-lowlatency for all devices, since we know at least the Fire TV 3 supports it with an Amlogic SoC
- Enable HEVC on Fire TV 3 since vdec-lowlatency avoids the HEVC decoder bug
2022-06-03 01:04:11 -05:00
Cameron Gutman d7ffb5dddc Refactor decoder creation code to allow retries 2022-06-02 21:17:20 -05:00
Cameron Gutman 2859b73dfe Add Amlogic low latency vendor-defined option 2022-06-02 21:02:43 -05:00
Cameron Gutman 6f9021a5e6 Add magic performance boost for MediaTek devices 2022-06-01 22:06:11 -05:00
Cameron Gutman 3bfeaefdbd Update NDK to r23c 2022-06-01 19:24:03 -05:00
Cameron Gutman db1eace975 Add support for Android 13 themed app icons 2022-06-01 19:08:17 -05:00
Cameron Gutman cab0fa176e Version 10.2 2022-05-31 21:05:59 -05:00
Jorys Paulin 2f9ae107a2 Translated using Weblate (French)
Currently translated at 100.0% (221 of 221 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-05-31 10:14:36 +02:00
Cameron Gutman 18c93abcb3 Submit fused IDR frames on decoders that support adaptive playback even if they are blocked from using it 2022-05-29 22:21:15 -05:00
Cameron Gutman bd64dfb661 Submit codec config data with a timestamp of 0 like MediaCodec does with csd-0 2022-05-29 22:10:49 -05:00
Cameron Gutman 82619063ee Plumb frame type information into the decoder 2022-05-29 21:58:28 -05:00
Cameron Gutman 5dbf18d66e Fix miscounting IDR frames in video stats 2022-05-29 21:10:41 -05:00
Cameron Gutman 6a34ff2728 Rewrite AES pairing functions to avoid Play Store's ECB warning
ECB is safe in this context because it's encrypting one-time messages
using a one-time key. All input data going through encryptAes() is
either random or partially random and passed through a secure hashing
function (SHA-256 on modern GFE versions).

Message authentication is not a concern either, because it is performed
by the pairing process itself via RSA signature verification. Any
ciphertext tampering would cause signature verification to fail later in
the pairing process.
2022-05-29 14:38:56 -05:00
Cameron Gutman f7c7487756 Merge remote-tracking branch 'origin/weblate' 2022-05-28 18:01:30 -05:00
weng weng f966cb4ca0 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (218 of 218 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-05-29 01:01:12 +02:00
Jorys Paulin 549563a3d2 Translated using Weblate (French)
Currently translated at 100.0% (218 of 218 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-05-29 01:01:12 +02:00
Cameron Gutman c5f2a3f8fe Tweak remote desktop mouse mode string 2022-05-28 18:00:42 -05:00
Cameron Gutman 81a3bbd5e8 Implement remote desktop optimized mouse mode 2022-05-28 16:38:22 -05:00
Cameron Gutman 1509a2a799 Fix default deadzone setting 2022-05-28 16:16:46 -05:00
Cameron Gutman fc547b734f Fix crashes caused by calling NvHTTP with a null address 2022-05-28 15:54:21 -05:00
Cameron Gutman b3700b5a19 Plumb LiSendMouseMoveAsMousePositionEvent() into JNI 2022-05-28 15:21:58 -05:00
Cameron Gutman 2b29682095 Update AGP 2022-05-28 15:13:10 -05:00
Cameron Gutman 286094ee33 Add dead zone configuration option
Fixes #1075
2022-05-28 15:12:58 -05:00
ToldYouThat c7a061d24e Translated using Weblate (Turkish)
Currently translated at 25.6% (56 of 218 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/tr/
2022-05-25 14:14:38 +02:00
Cameron Gutman 4bdc2e0aba Add F-Droid metadata for 274 2022-05-22 18:02:21 -05:00
Cameron Gutman e69061082b Version 10.1.1 2022-05-22 17:16:37 -05:00
Cameron Gutman 1da2ec3cb1 Merge remote-tracking branch 'origin/weblate' 2022-05-22 17:15:44 -05:00
Cameron Gutman 8ffc3b80b2 Rework use of URLs in NvHTTP
- Fixes parsing inconsistencies between URI and HttpUrl
- Fixes a couple of serverinfo requests sent without uniqueid and UUID
- Avoids PairingManager having to look into NvHTTP internals
2022-05-22 16:47:45 -05:00
Cameron Gutman 08f8b6cb8e Keep the SpinnerDialog visible while the connectivity test runs 2022-05-22 15:36:38 -05:00
Cameron Gutman fb09c9692c Fix handling of InterruptedExceptions 2022-05-22 15:31:06 -05:00
Cameron Gutman 4901b0c78f Stop parallel polling threads when we find a working address 2022-05-22 14:56:28 -05:00
Cameron Gutman 0a2117241f Wrap Choreographer calls to releaseOutputBuffer() in try/catch 2022-05-22 14:32:03 -05:00
Wen-haur Chiu f352cfd15b Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (218 of 218 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-05-21 14:16:28 +02:00
Cameron Gutman ac7c5c1064 Improve handling of required XML tags 2022-05-20 17:15:26 -05:00
Cameron Gutman 077cb2103d Version 10.1 2022-05-18 22:44:46 -05:00
Cameron Gutman cdeda011a4 Temporarily disable in-app links until they are translated 2022-05-18 22:40:47 -05:00
Cameron Gutman 894c146988 Fix JAVA_HOME path on VS2022 CI image 2022-05-18 00:57:05 -05:00
Cameron Gutman 61cc9e151f Use newer AppVeyor machine image 2022-05-18 00:38:47 -05:00
Cameron Gutman cfe4c9ff21 Target Android 12L 2022-05-17 17:16:28 -05:00
Cameron Gutman d4bd29b320 Properly deal with battery saver mode in capped FPS mode 2022-05-17 00:14:55 -05:00
Cameron Gutman 7f2f2056c3 Add in-app privacy policy link to comply with Google Play policies
Also added Setup Guide and Troubleshooting Guide links too.
2022-05-15 15:56:19 -05:00
Cameron Gutman 4dd3b2cfb7 Tweak capped FPS option text 2022-05-14 23:33:43 -05:00
Cameron Gutman 2e62ad0f00 Merge remote-tracking branch 'origin/weblate' 2022-05-14 23:31:51 -05:00
Cameron Gutman 41ef292b82 Fix frame rate cap not taking effect with the unlock FPS option enabled 2022-05-14 21:19:51 -05:00
Cameron Gutman aa60671c88 Return the selected refresh rate now that the capped FPS mode is not default 2022-05-14 20:53:42 -05:00
Cameron Gutman f1ccba39e8 Don't raise refresh rate above stream FPS except in min latency mode 2022-05-14 20:53:07 -05:00
Cameron Gutman 226e580a30 Prevent microstutter in balanced mode when streaming at 60 FPS on a 120 Hz display 2022-05-14 20:08:41 -05:00
Cameron Gutman 6f8e719200 Update AGP 2022-05-14 18:25:48 -05:00
Cameron Gutman c127af1e05 Rewrite polling logic to avoid needing to poll using a separate socket first 2022-05-14 18:14:37 -05:00
Wen-haur Chiu 648904cc69 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (211 of 211 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-05-11 19:13:59 +02:00
Cameron Gutman dc85ddb3f9 Reintroduce option of using old frame pacing algorithm using capped FPS 2022-05-08 15:20:08 -05:00
Cameron Gutman 23a7d8555f Avoid activity restarts in StreamSettings and AddComputerManually
We would ideally save and restore state, but this is fine for these specific
transient user activities.

Fixes #1052
Fixes #1055
2022-05-08 14:55:47 -05:00
Cameron Gutman bc9e250d34 Merge remote-tracking branch 'origin/weblate' 2022-05-08 14:40:07 -05:00
Cameron Gutman 2203186527 Remove extra ViewGroup between OSC and StreamView
This allows touch events to be properly split
2022-05-08 14:39:32 -05:00
DankXylese 53d3d9ecb8 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2022-04-28 21:13:07 +02:00
Cameron Gutman de549f67a1 Update README 2022-04-05 19:51:44 -05:00
Jorys Paulin 755c41481a Translated using Weblate (French)
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2022-04-04 10:12:11 +02:00
Dominik Chrástecký aebc2126bc Added translation using Weblate (Czech) 2022-04-03 19:50:26 +02:00
Wen-haur Chiu f43547fb31 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-03-25 18:11:43 +01:00
CorteX 398e4df7cf Translated using Weblate (Chinese (Simplified))
Currently translated at 98.0% (206 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2022-03-23 06:58:35 +01:00
reloxx13 ff68efc3f5 Translated using Weblate (German)
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2022-03-21 09:59:13 +01:00
Caio Gabriel 8ba2f51bda Translated using Weblate (Portuguese)
Currently translated at 9.0% (19 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt/
2022-03-19 22:58:22 +01:00
Caio Gabriel 87b79b278b Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-03-19 22:58:21 +01:00
Caio Gabriel 121e3ea9be Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-03-18 16:45:57 +01:00
Caio Gabriel ec6ed79ee1 Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt_BR/
2022-03-18 03:47:44 +01:00
Caio Gabriel ca125826a7 Translated using Weblate (Portuguese)
Currently translated at 8.5% (18 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt/
2022-03-17 22:58:19 +01:00
Cameron Gutman dd0aecf108 Update BouncyCastle 2022-03-15 22:16:41 -05:00
Wen-haur Chiu ef5cb2f0cd Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-03-09 15:58:49 +01:00
Cameron Gutman e5a7bb40e9 Version 10.0 2022-03-08 19:29:48 -06:00
Cameron Gutman bfdda48fee Merge remote-tracking branch 'origin/weblate' 2022-03-05 17:22:58 -06:00
Cameron Gutman ebea1bb5c1 Update AGP 2022-03-05 17:21:41 -06:00
bruh 14bc1552fc Translated using Weblate (Vietnamese)
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2022-03-03 11:56:18 +01:00
Emanuele Conti a5b80d3944 Translated using Weblate (Italian)
Currently translated at 100.0% (210 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-03-03 11:56:18 +01:00
Emanuele Conti 75d0eedc2b Translated using Weblate (Italian)
Currently translated at 90.9% (191 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-02-23 16:58:16 +01:00
Benjamín Bustos 29ac7028fa Translated using Weblate (Spanish)
Currently translated at 56.1% (118 of 210 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/es/
2022-02-23 16:58:15 +01:00
Cameron Gutman 8a63b61495 Avoid touchscreens when looking for pointer capture capable devices 2022-02-18 17:07:23 -06:00
Cameron Gutman eb9e6443e2 Display frame pacing mode in crash logs 2022-02-18 17:00:21 -06:00
Cameron Gutman 362c466a16 Reintroduce never drop frames option 2022-02-18 16:04:49 -06:00
Cameron Gutman 5dac42646b Merge remote-tracking branch 'origin/weblate' 2022-02-17 23:48:52 -06:00
Cameron Gutman c25faf6426 Replace frame pacing hack with Choreographer-based rendering
This mimics the frame pacing logic now present in the iOS client.
2022-02-17 23:48:02 -06:00
Wen-haur Chiu 81df1245b4 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (205 of 205 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-02-16 14:57:48 +01:00
Emanuele Conti 2bf4d92185 Translated using Weblate (Italian)
Currently translated at 72.6% (149 of 205 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-02-16 14:57:48 +01:00
Wen-haur Chiu ae6073fe80 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (205 of 205 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-02-14 12:55:53 +01:00
Wen-haur Chiu d0463da2a1 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (205 of 205 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-02-13 05:52:36 +01:00
Cameron Gutman c0f8001627 Ignore relative mouse inputs from non-mouse tools
Apparently this can happen for the SPen on Android 12
2022-02-12 19:50:59 -06:00
Cameron Gutman f39bf61b04 Try to wake the host PC when connecting via the ShortcutTrampoline
Fixes #1024
2022-02-12 18:35:12 -06:00
Cameron Gutman 9c8237dab0 Add Greek language option 2022-02-12 17:52:31 -06:00
Cameron Gutman b88251fa79 Fix translation-related Lint warnings/errors 2022-02-12 17:44:09 -06:00
Cameron Gutman 208855917e Move existing translated arrays.xml strings to strings.xml 2022-02-12 17:39:00 -06:00
Cameron Gutman 34bdf450e9 Merge remote-tracking branch 'origin/weblate' 2022-02-12 17:21:49 -06:00
Cameron Gutman 998fa1f4e9 Move translatable array strings into strings.xml for Weblate support 2022-02-12 17:20:56 -06:00
人工知能 5c80f7d58c Update arrays.xml (#1042)
fix translations
2022-02-12 14:37:54 -06:00
Cameron Gutman 7552181e24 Plumb setHdrMode callback into MediaCodecDecoderRenderer 2022-02-12 14:31:25 -06:00
Cameron Gutman 4b2e26050e Only enable pointer capture if a compatible input device is connected 2022-02-12 14:21:19 -06:00
Cameron Gutman 530b48de71 Move recapture on focus gain logic to InputCaptureProvider 2022-02-12 13:58:55 -06:00
Emanuele Conti f4721901f8 Translated using Weblate (Italian)
Currently translated at 76.1% (144 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/it/
2022-02-08 18:54:38 +01:00
Cameron Gutman 8b692269c1 Remove per-app HDR support check
It doesn't seem to make a difference anymore whether it's supported or not.
GFE seems happy to enter HDR mode anyway.
2022-02-07 20:23:11 -06:00
Cameron Gutman 079eca7b4d Update AGP and Gradle 2022-02-06 22:18:24 -06:00
Wh1t3st4r fee40cdbe2 Translated using Weblate (Portuguese)
Currently translated at 7.9% (15 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/pt/
2022-02-01 17:52:56 +01:00
Wh1t3st4r 66920bb4cb Added translation using Weblate (Portuguese) 2022-01-31 17:10:49 +01:00
Wh1t3st4r fdbf810aa2 Added translation using Weblate (Portuguese (Brazil)) 2022-01-31 16:08:38 +01:00
GeraltOfTrivia 08bfc1de4a Translated using Weblate (Greek)
Currently translated at 98.9% (187 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/el/
2022-01-25 18:56:12 +01:00
GeraltOfTrivia 76149328fe Added translation using Weblate (Greek) 2022-01-24 17:51:06 +01:00
Wout Rombouts 285f33f3f1 Translated using Weblate (Dutch)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nl/
2022-01-19 12:55:54 +01:00
Wen-haur Chiu b17c1b7588 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2022-01-13 16:54:04 +01:00
Wen-haur Chiu 5b25c90db8 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-12-28 10:52:10 +01:00
Wen-haur Chiu 931a0a5168 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-12-27 10:16:59 +01:00
Cameron Gutman f6a46438bd Merge remote-tracking branch 'origin/weblate' 2021-12-15 20:56:10 -06:00
Cameron Gutman 4a60ec1755 Fix excessive high-res scroll speed on newer GFE versions 2021-12-14 22:02:12 -06:00
Cameron Gutman ec222413dd Update NDK and AGP 2021-12-14 21:48:44 -06:00
Wen-haur Chiu 5a28239813 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-12-13 09:53:46 +01:00
Cameron Gutman da45cba2ff Send fractional scroll events properly 2021-12-08 22:11:44 -06:00
Cameron Gutman 54bc34496a Merge remote-tracking branch 'origin/weblate' 2021-10-06 21:18:00 -05:00
Zero O 294910ac84 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-09-14 03:39:29 +02:00
Mert 71d2c6a5d5 Translated using Weblate (Turkish)
Currently translated at 21.1% (40 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/tr/
2021-08-24 21:34:36 +02:00
Cameron Gutman 79bf17fe24 Add fastlane metadata for v9.10.1 2021-08-21 15:25:45 -05:00
Cameron Gutman 31f66031bc Version 9.10.1 2021-08-21 15:22:05 -05:00
Cameron Gutman d3f2284791 Update NDK to r23 2021-08-18 00:33:57 -05:00
Cameron Gutman ec647608c4 Allow state loss when committing SettingsFragment 2021-08-18 00:24:30 -05:00
Cameron Gutman 597582ddd8 Add workaround for NPE in getNetworkInterfaces() 2021-08-18 00:04:34 -05:00
Cameron Gutman c6d9889182 Fix lint results path for Gradle 7.0 2021-08-10 02:12:03 -05:00
Cameron Gutman 7c58234174 Use JDK 11 for Gradle 7.0 2021-08-10 02:02:24 -05:00
Cameron Gutman ae9282b0af Plumb UTF-8 text support through to NvConnection 2021-08-10 00:14:13 -05:00
Cameron Gutman 310ba646fc Update Gradle 2021-08-09 23:24:44 -05:00
LiuAnnan d479908939 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2021-07-30 13:33:24 +02:00
Nikita Epifanov 5cd5d68d22 Translated using Weblate (Russian)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2021-07-23 10:32:56 +02:00
Cameron Gutman 3e0bf25acb Update moonlight-common-c 2021-07-17 14:16:40 -05:00
Cameron Gutman f3d277c94a Update Maven dependencies 2021-07-17 14:01:59 -05:00
Cameron Gutman 04545ecbb0 Avoid tons of redundant calls to InputEvent.getSource() 2021-07-17 14:01:12 -05:00
Cameron Gutman 5350651d6f Fix crash when using USB driver on Android 12 2021-07-17 13:59:11 -05:00
Cameron Gutman f2e2e28419 Fix NPE if we receive a SOURCE_CLASS_POSITION event with no associated device 2021-07-17 13:15:57 -05:00
Cameron Gutman b9031785ac Fix crash if maxShortcutCountPerActivity is zero 2021-07-17 13:08:25 -05:00
Cameron Gutman 91a72474a1 Version 9.10 r2 2021-07-16 21:01:16 -05:00
Cameron Gutman b6e7c425c6 Fix input from SOURCE_TRACKPAD devices 2021-07-16 20:44:01 -05:00
Cameron Gutman 834ace4566 Add SoC details and performance class to exception data 2021-07-16 20:00:03 -05:00
Cameron Gutman 54af70005d Fix spurious gamepad removal when entering PiP with PS4 controller on Android 12
The relative mouse axes AXIS_RELATIVE_X/Y are added/removed when gaining/losing input focus
2021-07-16 19:51:14 -05:00
Cameron Gutman f2bf168925 Fix possible rumble crash if only the lower motor byte is non-zero 2021-07-16 19:25:10 -05:00
Cameron Gutman 27ffbd8dec Version 9.10 2021-07-16 19:23:37 -05:00
Cameron Gutman eaa82592fe Merge remote-tracking branch 'origin/weblate' 2021-07-15 19:59:07 -05:00
Cameron Gutman 73784585a8 Fix new Android 12 rumble code based on real hardware testing
Independent rumble motor controller tested working on:
- DualShock 4 (USB and BT)
- DualShock 3 (USB)
- Xbox Series X (USB)
2021-07-15 19:51:08 -05:00
Cameron Gutman 262d562dd9 Implement enhanced rumble support for Android 12 devices
This allows independent control of large and small motors which
was not possible with the old single Vibrator API.

Currently untested on real hardware.
2021-07-14 20:18:35 -05:00
Cameron Gutman ab4f904dc9 Target Android 12 2021-07-14 20:04:46 -05:00
Cameron Gutman fc4fdd5ee2 Implement seamless PiP entry on Android 12 2021-07-14 20:00:53 -05:00
Cameron Gutman 41c5b62b1a Update AGP to 4.2.2 2021-07-14 19:58:12 -05:00
Cameron Gutman 239cb0435c Add new backup rules for Android 12 2021-07-14 19:58:01 -05:00
bruh c6ccc7a6e2 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2021-07-05 18:33:43 +02:00
Cameron Gutman 6cedb9019c Pass RTSP session URL to moonlight-common-c for dynamic ports 2021-07-02 17:41:07 -05:00
Furkan 8bc64f0438 Translated using Weblate (Turkish)
Currently translated at 19.0% (36 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/tr/
2021-07-02 18:33:32 +02:00
WALKTHROUGH RAYMAND LEGENDS 89e6e39e58 Translated using Weblate (Hungarian)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/hu/
2021-07-02 18:33:31 +02:00
Furkan 645761f677 Added translation using Weblate (Turkish) 2021-07-01 17:53:08 +02:00
DankXylese 0fc60f7855 Translated using Weblate (Ukrainian)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/uk/
2021-06-30 13:33:24 +02:00
LUTEN VR ce38460d87 Translated using Weblate (Korean)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2021-06-28 03:36:01 +02:00
Jorys Paulin de8e759d3a Translated using Weblate (French)
Currently translated at 100.0% (189 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2021-06-28 03:36:00 +02:00
Cameron Gutman 06f6134538 Version 9.9.6 2021-06-25 00:53:28 -05:00
Cameron Gutman ac352b3a23 Merge remote-tracking branch 'origin/weblate' 2021-06-25 00:26:06 -05:00
Cameron Gutman 9b8e65e552 Add cutout resolution options on Android 9 2021-06-25 00:24:26 -05:00
Cameron Gutman 35999a05f0 Minor code cleanup 2021-06-24 23:50:15 -05:00
Cameron Gutman 86ee30e9b4 Don't process drags for the non-primary finger 2021-06-24 23:19:06 -05:00
Allan Nordhøy a81c4a1e23 Translated using Weblate (Norwegian Bokmål)
Currently translated at 88.8% (168 of 189 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-06-24 07:32:33 +02:00
Cameron Gutman 394ce458a0 Add additional native resolution options on Android 10+ with display insets included
Fixes #956
Fixes #986
2021-06-22 23:56:45 -05:00
Cameron Gutman f187e57899 Fix FPS display on stats overlay 2021-06-22 23:43:10 -05:00
Cameron Gutman a15335872d Update moonlight-common-c to fix audio problems on old GFE and Sunshine versions 2021-06-22 22:12:32 -05:00
Cameron Gutman beb77b4dab Add Hungarian language option 2021-06-22 21:58:45 -05:00
Cameron Gutman aa80d8cd0a Change H.265 to HEVC 2021-06-22 21:53:15 -05:00
Cameron Gutman 77d197f14e Merge remote-tracking branch 'origin/weblate' 2021-06-22 21:50:57 -05:00
WALKTHROUGH RAYMAND LEGENDS f98fbb778c Translated using Weblate (Hungarian)
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/hu/
2021-06-15 14:32:25 +02:00
Cameron Gutman c46a0106f2 Version 9.9.5 2021-06-14 23:34:16 -05:00
WALKTHROUGH RAYMAND LEGENDS cbf3db0be0 Added translation using Weblate (Hungarian) 2021-06-13 21:33:00 +02:00
Cameron Gutman 21f3710083 Update moonlight-common-c with performance and audio improvements 2021-06-13 10:18:32 -05:00
Cameron Gutman 8ac5768f4f Change H.265 to HEVC to match other clients 2021-06-12 11:00:30 -05:00
Cameron Gutman 2458b9305c Merge remote-tracking branch 'origin/weblate' 2021-06-12 10:54:07 -05:00
Artem a8909ea2a5 Translated using Weblate (Russian)
Currently translated at 99.4% (187 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2021-06-11 22:32:00 +02:00
Cameron Gutman ac7c35c6c2 Version 9.9.4 2021-06-03 21:51:21 -05:00
Cameron Gutman e4631b5a85 Update moonlight-common-c with audio FEC support 2021-06-03 21:23:55 -05:00
Cameron Gutman e1c50b5dc5 Merge remote-tracking branch 'origin/weblate' 2021-06-03 21:20:56 -05:00
Zero O c6c5a5cd12 Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-06-02 05:33:02 +02:00
Zero O bd4854a607 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2021-06-02 05:33:01 +02:00
LUTEN VR cd0181e6f4 Translated using Weblate (Korean)
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2021-05-29 13:33:23 +02:00
bruh 287b1d2b4d Translated using Weblate (Vietnamese)
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2021-05-28 08:32:48 +02:00
LUTEN VR 10c61bb0a7 Translated using Weblate (Korean)
Currently translated at 100.0% (188 of 188 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2021-05-24 02:42:49 +02:00
Cameron Gutman 92215ac34f Version 9.9.3.1 for Amazon 2021-05-22 14:40:25 -05:00
Cameron Gutman f64d50d8c8 Hide the help button on Fire TV
The last reviewer complained that the GitHub wiki was not
entirely navigable via the Fire TV remote.
2021-05-22 14:36:25 -05:00
Cameron Gutman b74e0ce48f Remove receive time from performance overlay
It is superseded by network latency
2021-05-22 14:08:46 -05:00
Cameron Gutman 27cb0029a8 Merge remote-tracking branch 'origin/weblate' 2021-05-22 14:07:37 -05:00
LUTEN VR ce6f193f06 Translated using Weblate (Korean)
Currently translated at 80.5% (153 of 190 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ko/
2021-05-21 20:33:05 +02:00
Cameron Gutman a862ffdde4 Version 9.9.3 2021-05-16 20:49:28 -05:00
Cameron Gutman 3f1cd8a118 Use HEVC at 4K on Qualcomm since RFI is temporarily disabled 2021-05-16 20:39:58 -05:00
Cameron Gutman bb4b5838e3 Enable HEVC on Realtek SoCs 2021-05-16 20:39:00 -05:00
Cameron Gutman ea98d64184 Consolidate performance overlay lines to reduce wasted space 2021-05-16 20:20:36 -05:00
Cameron Gutman 98f3c56da5 Remove duplicate Japanese language entry 2021-05-16 20:15:45 -05:00
Cameron Gutman 20b7619380 Update moonlight-common-c to avoid excessive ENet retransmissions when RTT variance is 0 2021-05-16 15:41:44 -05:00
Cameron Gutman 7b1c3f05c7 Update moonlight-common-c with with more accurate RTTs and minRequiredFecPackets 2021-05-16 14:52:23 -05:00
Cameron Gutman 9166998442 Fix casts of RTT info 2021-05-15 17:07:08 -05:00
Cameron Gutman e1f6b577bf Switch to Maven Central repositories 2021-05-15 16:56:58 -05:00
Cameron Gutman ba0d08b2a6 Update AGP 2021-05-15 16:56:32 -05:00
Cameron Gutman e79c12a038 Add network latency to performance overlay 2021-05-15 16:56:19 -05:00
Cameron Gutman 2ca5182a28 Convert the big perf text block into strings for each line 2021-05-15 16:45:38 -05:00
Cameron Gutman 205e627209 Integrate Japanese and Vietnamese translations 2021-05-13 00:36:30 -05:00
Cameron Gutman 425d4f3f63 Merge remote-tracking branch 'origin/weblate' 2021-05-13 00:27:22 -05:00
bruh d69843e122 Translated using Weblate (Vietnamese)
Currently translated at 100.0% (182 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/vi/
2021-05-13 07:05:19 +02:00
bruh d2586d3b59 Added translation using Weblate (Vietnamese) 2021-05-11 16:12:48 +02:00
Cameron Gutman edab84c89b Bump version again 2021-05-06 22:26:40 -05:00
Cameron Gutman dd08754f1f Actually update moonlight-common-c for 4K RFI workaround 2021-05-06 22:26:07 -05:00
Cameron Gutman 2cdfe85091 Version 9.9.2 2021-05-06 22:21:36 -05:00
Cameron Gutman a11acef36f Update moonlight-common-c with 4K RFI and audio latency fix 2021-05-06 22:18:19 -05:00
Cameron Gutman 1e34dbf616 Don't add native resolutions on TVs 2021-05-06 20:45:02 -05:00
Cameron Gutman b3d4763ef6 Fix native screen resolution on devices running Lollipop and earlier
Fixes #967
2021-05-06 20:31:06 -05:00
Cameron Gutman fe630e9383 Merge remote-tracking branch 'origin/weblate' 2021-05-06 17:27:10 -05:00
Cameron Gutman 826a20785f Create debug symbols for our native libraries for Google Play 2021-05-05 20:29:40 -05:00
Cameron Gutman 75932d7621 Update Gradle 2021-05-05 20:29:15 -05:00
Zero O 62d095af4f Translated using Weblate (Chinese (Traditional))
Currently translated at 100.0% (182 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hant/
2021-05-01 04:32:16 +02:00
Zero O 1594735aa0 Translated using Weblate (Chinese (Simplified))
Currently translated at 100.0% (182 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2021-05-01 04:32:16 +02:00
Cameron Gutman cbd0bdf9fc Version 9.9.1 2021-04-29 18:32:08 -05:00
Cameron Gutman d3e8e8fb9c Update moonlight-common-c with RTSP handshake retry logic 2021-04-29 18:23:41 -05:00
Cameron Gutman 66406c5a48 Version 9.9 2021-04-27 18:20:00 -05:00
Cameron Gutman 753c600dd2 Merge remote-tracking branch 'origin/weblate' 2021-04-27 17:46:37 -05:00
Cameron Gutman b28b1df348 Update moonlight-common-c with multi-FEC and audio latency fixes 2021-04-27 17:44:14 -05:00
Cameron Gutman b94649162e Allow compatibility aliases to match preferred decoders 2021-04-27 17:43:19 -05:00
Cameron Gutman ee50e19dbd Fix use of Android 11 low latency decoding feature 2021-04-27 17:43:04 -05:00
Cameron Gutman cc23f8b831 Revert vt-low-latency option
Fixes #973
2021-04-26 19:10:07 -05:00
Cameron Gutman bac7b68bb1 One more attempt to fix exception parsing 2021-04-26 19:07:54 -05:00
Nikita Epifanov f9a622c89b Translated using Weblate (Russian)
Currently translated at 100.0% (182 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2021-04-26 13:32:09 +02:00
Cameron Gutman c321dc5e81 Version 9.8.7 2021-04-23 19:48:17 -05:00
Cameron Gutman 72f37c9df4 Enable audio stream encryption 2021-04-23 19:38:24 -05:00
Cameron Gutman 544eac0c8a Attempt to prevent possible error parsing exception string 2021-04-23 19:12:41 -05:00
Cameron Gutman 823593ddae Revert "Avoid Amlogic HEVC decoders until the latency issue is understood"
This reverts commit 3600e704c4.
2021-04-19 23:08:20 -05:00
Cameron Gutman 3600e704c4 Avoid Amlogic HEVC decoders until the latency issue is understood 2021-04-19 22:46:55 -05:00
Cameron Gutman 0c79d756a4 Add more specific problem text to the decoder exceptions 2021-04-19 22:44:17 -05:00
Cameron Gutman eb531a7a88 Fix OpenSSL build script and rebuild 2021-04-18 21:47:06 -05:00
Cameron Gutman d6634d30dc Update moonlight-common-c 2021-04-18 19:21:06 -05:00
Cameron Gutman f87806b1b4 Update to OpenSSL 1.1.1k without no-asm 2021-04-18 18:23:56 -05:00
Cameron Gutman 2a5afeb5ff Don't use HEVC on Fire TV 3 2021-04-18 14:42:52 -05:00
Cameron Gutman fc5495f1ec Add vendor low latency option for Exynos 2021-04-18 14:17:26 -05:00
Cameron Gutman 699cc361a2 Add additional vendor-specific low latency options for Qualcomm and HiSilicon SoCs 2021-04-18 12:49:25 -05:00
shower 31bf4f10c0 Translated using Weblate (Chinese (Simplified))
Currently translated at 93.9% (171 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/zh_Hans/
2021-04-17 13:27:02 +02:00
Cameron Gutman fe704af62f Version 9.8.6 2021-04-09 19:35:02 -05:00
Cameron Gutman e74517543d Update common-c for initial GFE 3.22 compatibility 2021-04-09 19:32:39 -05:00
Nikita Epifanov 44acf19742 Translated using Weblate (Russian)
Currently translated at 97.8% (178 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2021-04-08 11:26:58 +02:00
Jorys Paulin bf20aa253e Translated using Weblate (French)
Currently translated at 100.0% (182 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2021-04-05 03:40:29 +02:00
Cameron Gutman 81c815840d Version 9.8.5 2021-04-03 12:39:02 -05:00
Cameron Gutman e9cd63dc5f Removed deprecated ProGuard option 2021-04-03 12:00:53 -05:00
Cameron Gutman 1ae8f67d93 Add Norwegian Bokmål option to the language list 2021-04-03 11:59:57 -05:00
Cameron Gutman daa1e10333 Merge remote-tracking branch 'origin/weblate' 2021-04-03 11:47:27 -05:00
Cameron Gutman a8a356e703 Add Amazon Luna support in Xbox 360 driver 2021-04-03 11:45:02 -05:00
Rener kaka ca440cc5dd Added translation using Weblate (Kurdish (Central)) 2021-04-02 21:11:43 +02:00
Øyvind Heddeland Instefjord 95a9fb4f62 Translated using Weblate (Norwegian Bokmål)
Currently translated at 90.1% (164 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-04-01 17:26:57 +02:00
Cameron Gutman 7db9e27112 Update NDK to r22b 2021-03-31 20:07:08 -05:00
Cameron Gutman 03bcdbe3f7 Update moonlight-common-c to pick up AMF HEVC parsing fix 2021-03-31 20:06:53 -05:00
Cameron Gutman f0762a6213 Version 9.8.4 2021-03-21 21:51:54 -05:00
Allan Nordhøy 67fbc6b3ad Translated using Weblate (Norwegian Bokmål)
Currently translated at 88.4% (161 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-03-21 10:37:10 +01:00
Jorys Paulin d9662d7396 Translated using Weblate (French)
Currently translated at 95.6% (174 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/fr/
2021-03-21 10:37:10 +01:00
Nedelcu Constantin Marius Nedelcu 5ccbbf259d Translated using Weblate (Norwegian Bokmål)
Currently translated at 87.3% (159 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-03-21 06:29:37 +01:00
Allan Nordhøy 179c2f8723 Translated using Weblate (Norwegian Bokmål)
Currently translated at 87.3% (159 of 182 strings)

Translation: Moonlight Game Streaming/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-03-21 06:29:36 +01:00
Allan Nordhøy c76e0a40a7 Translated using Weblate (Norwegian Bokmål)
Currently translated at 59.3% (108 of 182 strings)

Translation: moonlight/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/nb_NO/
2021-03-21 02:34:36 +01:00
Artem 03407e528f Translated using Weblate (Russian)
Currently translated at 94.5% (172 of 182 strings)

Translation: moonlight/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/ru/
2021-03-21 02:34:36 +01:00
reloxx13 0c41d742cf Translated using Weblate (German)
Currently translated at 100.0% (182 of 182 strings)

Translation: moonlight/moonlight-android
Translate-URL: https://hosted.weblate.org/projects/moonlight/moonlight-android/de/
2021-03-21 02:34:36 +01:00
Allan Nordhøy ed2f471a4e Added translation using Weblate (Norwegian Bokmål) 2021-03-21 02:34:36 +01:00
Cameron Gutman 04efec101e Sync Xbox driver VIDs with Linux 5.11 2021-03-20 18:49:34 -05:00
Cameron Gutman a6c69012cc Add Weblate link and badge 2021-03-20 18:15:40 -05:00
Cameron Gutman 0045c54d8e Reapply a portion of 1d3e42f that should not have been reverted 2021-03-20 11:11:12 -05:00
Cameron Gutman 45436c006f Cancel a pending drag timer before setting a new one 2021-03-20 11:04:34 -05:00
Cameron Gutman cc183c0da8 Cancel a pending timer before setting a new one 2021-03-20 10:59:47 -05:00
Cameron Gutman 523f1df98b Remove superfluous simulated shift key up/down events
Setting the shift modifier flag alone is sufficient for current GFE versions
2021-03-20 10:38:15 -05:00
Cameron Gutman 5843dff278 Apply new fix for #840 2021-03-20 10:24:06 -05:00
Cameron Gutman 7f24f47978 Revert "Use a global set of modifier flags rather than per-device flags"
This reverts commit 1d3e42f92e.
2021-03-20 10:08:58 -05:00
Cameron Gutman b1f9fd459e Update NDK to r22 2021-03-20 10:07:08 -05:00
Cameron Gutman 48988eb785 Update AGP to 4.1.3 2021-03-20 10:06:51 -05:00
Cameron Gutman 0045a885b9 Migrate to AppVeyor 2021-03-03 19:56:20 -06:00
Cameron Gutman 0b57f60454 Migrate from travis-ci.org to travis-ci.com 2021-03-03 01:54:20 -06:00
Cameron Gutman f0857c7da2 Add issue template 2021-03-03 01:41:13 -06:00
Cameron Gutman 15faa2e841 Version 9.8.3 2021-03-02 18:48:12 -06:00
Cameron Gutman da103f7197 Don't use our built-in Switch Pro mapping on Android 10+ 2021-02-28 16:35:17 -06:00
Cameron Gutman 1d3e42f92e Use a global set of modifier flags rather than per-device flags
Fixes #840
2021-02-28 11:26:35 -06:00
Cameron Gutman 20ced841dd Handle pointer capture on SOURCE_TOUCHPAD devices 2021-02-27 15:48:37 -06:00
Cameron Gutman 54ebd0a796 Fix streaming in the Android 12 emulator 2021-02-27 15:46:59 -06:00
Cameron Gutman e636a7171b Add explicit android:exported value for Android 12 2021-02-27 15:46:23 -06:00
Cameron Gutman e8f847065b Version 9.8.2 2021-01-31 21:08:12 -06:00
Cameron Gutman 1c806bb572 Only use the virtual device as a gamepad if at least one gamepad is present 2021-01-31 19:42:41 -06:00
Cameron Gutman 963133598f Add hack to work around https://issuetracker.google.com/issues/163120692 2021-01-31 19:29:57 -06:00
Cameron Gutman fedaa74c47 Update AGP to 4.1.2 2021-01-31 19:28:42 -06:00
Cameron Gutman e322baf1d7 Version 9.8.1 2021-01-09 19:42:45 -06:00
Cameron Gutman 173a07cb59 Update ENet 2021-01-09 19:25:21 -06:00
Cameron Gutman 364afff860 Allow display resolution adjustment when streaming at a native resolution 2021-01-09 19:24:21 -06:00
Cameron Gutman 1b59e61b8e Include PC name in the PC context menu header 2020-12-31 16:42:26 -06:00
Cameron Gutman b1f453f7ba Charge time spent in the decode unit queue to the decoder rather than receive time 2020-12-31 16:35:49 -06:00
Cameron Gutman 175e842feb Support multiple native resolution options 2020-12-30 16:29:07 -06:00
Cameron Gutman d7a9a37a0e Version 9.8 2020-12-30 13:08:49 -06:00
Cameron Gutman 836b9240de Make native resolution warning more stern 2020-12-30 12:52:05 -06:00
Cameron Gutman bdac2df4b9 Fixed crash if we get a short read from the Xbox One controller 2020-12-24 11:59:33 -06:00
Cameron Gutman 57b507ad50 Use the game title as the context menu header 2020-12-24 11:50:59 -06:00
Cameron Gutman 35201b69f6 Add specific error text for an early termination 2020-12-24 11:32:10 -06:00
Cameron Gutman 0d138c26e9 Remove the native option if it duplicates a pre-existing resolution 2020-12-23 16:49:18 -06:00
Cameron Gutman b4a7393dca Normalize resolution orientation on pre-M devices 2020-12-23 16:46:07 -06:00
Cameron Gutman d86092df1a Update AGP to 4.1.1 2020-12-23 16:23:15 -06:00
Cameron Gutman b392d7f8e3 Add option to stream at device native resolution
Fixes #155
2020-12-23 16:17:06 -06:00
Cameron Gutman 7cc7953879 Display failing ports when the connection is unsuccessful 2020-12-23 14:30:24 -06:00
Cameron Gutman 7b26852a1f Use LiStringifyPortFlags() instead of coding it ourselves 2020-12-23 14:19:19 -06:00
Cameron Gutman f26b384697 Add a PC menu header to show PC status 2020-12-13 13:05:36 -06:00
Cameron Gutman ab0531aa76 Update moonlight-common-c submodule 2020-12-07 20:07:48 -06:00
Cameron Gutman 6873720d81 Fix build 2020-11-28 17:50:26 -06:00
Cameron Gutman 1e30c4a219 Remove "View Apps" and change "View Hidden Apps" to "View All Apps" 2020-11-28 17:28:17 -06:00
Cameron Gutman 0a0e3ff970 Don't trim XML strings
We should display the apps exactly as reported in GFE.
2020-11-21 17:09:34 -06:00
Cameron Gutman 5c42fd86a6 Update moonlight-common-c to avoid QoS on IPv6 2020-11-21 17:06:15 -06:00
Cameron Gutman 16cc829906 Fix some incorrect tap behavior on right clicks 2020-11-10 15:27:48 -06:00
Cameron Gutman 829e7cf33c Allow 2 finger scrolling in relative mode 2020-11-10 15:12:17 -06:00
Cameron Gutman 02bfa90417 Ignore movement from cancelled touches 2020-11-10 15:09:51 -06:00
Daniel 0b2466cf26 fixed some german typos in the UI (#894)
* fixed some german typos

* added more translations from english

* correct order

* typo

* typos
2020-11-10 10:48:57 -06:00
Cameron Gutman 9d8df04c5c Catch IllegalArgumentException when trying to insert an entry to TvContract.Channels.CONTENT_URI
HarmonyOS has FEATURE_LEANBACK but doesn't support this URI
2020-11-10 10:46:39 -06:00
Cameron Gutman 34a1697d50 Revert "Fix crash on HarmonyOS due to broken TV content provider APIs"
This reverts commit ce0b19605a.
2020-11-10 10:44:41 -06:00
Cameron Gutman 17cf711c3d Don't check brand when whitelisting ranchu for HEVC
HarmonyOS also uses "ranchu" as the hardware name, but doesn't use "google" as the brand name
2020-11-08 20:40:59 -06:00
Cameron Gutman ce0b19605a Fix crash on HarmonyOS due to broken TV content provider APIs
Fixes #883
2020-11-08 20:39:47 -06:00
Cameron Gutman 35bd9ecda3 Version 9.7.7 2020-10-28 21:14:26 -05:00
Cameron Gutman ca89849dd2 Update moonlight-common-c with QoS fix 2020-10-28 20:58:21 -05:00
Cameron Gutman ac1cb6d56b Version 9.7.6 2020-10-25 12:44:26 -05:00
Cameron Gutman dfbffea0fc Disable mouse acceleration on Nvidia Shield TV devices 2020-10-25 12:18:27 -05:00
Cameron Gutman 7ae9c993f1 Version 9.7.5 2020-10-19 23:10:22 -05:00
Cameron Gutman 91d739f8d6 Use the Nvidia button on Shield controllers as a Guide button 2020-10-18 21:14:53 -05:00
Cameron Gutman f0c625d85c Only emulate buttons that aren't physically present 2020-10-18 21:07:43 -05:00
Cameron Gutman b5f5e73076 Revert "Remove button emulation"
This reverts commit 092830ed07.
2020-10-18 20:45:11 -05:00
Cameron Gutman 1fb5eff7f1 Update dependencies 2020-10-18 20:38:13 -05:00
Cameron Gutman 5116cfd141 Fix inverted assert condition 2020-10-18 20:08:55 -05:00
Cameron Gutman e53a1f90b0 Correct some callers of time functions that expect monotonic clocks 2020-10-18 20:05:09 -05:00
Cameron Gutman 766c9628b0 Update moonlight-common-c with MTU test 2020-10-17 21:55:38 -05:00
Cameron Gutman 6a4abdd74c Update to AGP 4.1.0 2020-10-17 21:54:31 -05:00
Cameron Gutman fc8bc5ba1e Version 9.7.4 2020-10-09 20:06:39 -05:00
Cameron Gutman 0fde5d44c0 Enable HEVC for all Amlogic decoders on API 28+ 2020-10-06 21:40:18 -05:00
Cameron Gutman dc6b5a3d49 Update AGP to 4.0.2 2020-10-06 21:35:31 -05:00
Cameron Gutman 396522f249 Version 9.7.3 2020-09-07 11:50:03 -07:00
Cameron Gutman 86ab39e4ca Update moonlight-common-c for increased connection reliability 2020-09-06 18:18:41 -07:00
Cameron Gutman a4c9cb0e55 Version 9.7.2 2020-09-05 10:53:04 -07:00
Cameron Gutman e6c6feac10 Remove suffix_seekbar_bitrate string 2020-09-04 15:23:32 -07:00
Cameron Gutman ca0aee58ab Bump bitrate max to 150 Mbps 2020-09-04 15:15:44 -07:00
Cameron Gutman 6391f2c43d Use a 1 Mbps key increment for bitrate 2020-09-04 15:14:30 -07:00
Cameron Gutman 32171bb70c Display bitrate in Mbps 2020-09-04 15:11:24 -07:00
Cameron Gutman fd6675a3a3 Populate the external IP address when a PC is added manually using an RFC 1918 IPv4 address 2020-08-30 18:39:25 -07:00
bubuleur 9d883978a8 Mise à jour langue française (#865)
* Mise à jour langue française

* Update strings.xml

* Update strings.xml

* Update French

* Update \'
2020-08-30 13:32:05 -07:00
Cameron Gutman 1aae65575c Add warning if no key frames can be received in 10 seconds 2020-08-29 21:27:44 -07:00
Udalov Nikita c5d58e1aab Update Russian translations (#872)
* Update Russian translations
2020-08-29 19:17:45 -07:00
Cameron Gutman 56394471fa Don't hide games immediately 2020-08-11 18:47:01 -07:00
Cameron Gutman 4cae6959df Update inconclusive test result text 2020-08-09 17:16:51 -07:00
Cameron Gutman f02d7b4516 Version 9.7.1 2020-08-09 17:13:44 -07:00
Cameron Gutman f5c83112df Update gitignore 2020-08-09 16:47:16 -07:00
Cameron Gutman a413dc81c1 Avoid doing client connectivity tests on the main thread 2020-08-09 16:22:50 -07:00
Cameron Gutman c9eddab191 Remove UDP 7 and add UDP 47009 for WoL 2020-08-09 14:40:44 -07:00
Cameron Gutman ec1268bd71 Version 9.7 2020-08-09 12:08:50 -07:00
Cameron Gutman 22eb2b5823 Always show the network test option 2020-08-06 22:11:22 -07:00
Cameron Gutman 9669da026f Test network when the connection terminates due to lack of video traffic 2020-08-06 22:01:45 -07:00
Cameron Gutman 7b14e54eab Test network connectivity when adding a PC fails 2020-08-06 20:43:17 -07:00
Cameron Gutman 6b30ee4593 Change connection test domain name 2020-08-06 20:31:15 -07:00
Cameron Gutman 17c47a15da Improve display mode selection algorithm
- Allow the refresh rate to drop if it results in a better match for the stream frame rate
- Allow the resolution to drop for > 60 FPS streams to allow matching a higher refresh rate
2020-08-06 20:14:56 -07:00
Cameron Gutman 8f55517236 Prevent assert when control stream connection fails 2020-08-06 19:13:50 -07:00
Cameron Gutman 41ad086dfa Upgrade to AGP 4.0.1 2020-08-06 19:07:32 -07:00
Cameron Gutman e19ef7dcae Remove redundant Cancel option in app grid menu 2020-08-04 02:09:33 -07:00
Cameron Gutman f361265d70 Add automatic network test for failed connection stages 2020-08-01 22:56:32 -07:00
Cameron Gutman ef72e3ef77 Only show the option to hide the app if it's not running or already hidden 2020-08-01 22:48:22 -07:00
Cameron Gutman 770f1a1ca0 Add network connection test 2020-08-01 22:19:40 -07:00
Cameron Gutman e8fc91191f Add the option to hide games in the app list
Fixes #640
2020-08-01 18:20:39 -07:00
Cameron Gutman 105ad3317d Pass parent view into grid adapters 2020-08-01 17:52:55 -07:00
Cameron Gutman 22bf4775cd Enable poll() in ENet 2020-07-27 00:12:26 -07:00
Cameron Gutman 5c6be7969a Disable max operating rate trick on all Snapdragon 765G devices
Fixes #783
2020-07-26 22:39:10 -07:00
Cameron Gutman c6e23f4be2 Update common-c with client connectivity test and select() replacement 2020-07-26 22:06:46 -07:00
Cameron Gutman 05547c22ec Use SecureRandom for PINs 2020-07-12 12:16:11 -07:00
Cameron Gutman cc7ac79fa6 Version 9.6.4 2020-07-10 18:31:41 -07:00
Cameron Gutman 4c5c27dfc1 Re-enable the max operating rate trick on Android 10 except on the Mi 10 Lite 5G
It still provides nice performance gains on Pixel 2 running Android 10
2020-07-10 18:29:29 -07:00
Cameron Gutman 4aabfbd52e Add missing jlong cast to fix Lint warning 2020-07-07 01:10:10 -05:00
Cameron Gutman 6eab842361 Fix Lint error due to extra translated strings 2020-07-07 01:05:10 -05:00
a6969 b729dfd702 Added Ukrainian language (#857)
* Added Ukrainian language strings.xml

Translated the application into Ukrainian language.
2020-07-07 00:59:42 -05:00
Cameron Gutman 6366840781 Update common-c to remove FEC validation assert that fails on GFE 3.20.4 2020-07-07 00:58:44 -05:00
Cameron Gutman 704a2ee90b Propagate exceptions caused by GFE response parsing errors 2020-07-07 00:57:37 -05:00
Cameron Gutman 484be9bfe6 Wrap and propagate unexpected exceptions 2020-07-07 00:52:11 -05:00
Cameron Gutman a99e070c26 Fix missing return causing invalid parameters to be passed to LiStartConnection() 2020-07-07 00:47:12 -05:00
Cameron Gutman bf803f88af Refactor TLS initialization code 2020-07-06 02:32:06 -05:00
Cameron Gutman 9af6febca5 Fix pairing issue due to picking up a final local variable instead of a class member 2020-07-06 02:30:49 -05:00
Cameron Gutman 0101d0a1bd Fix TLS error when connecting to GFE 3.20.4 on Android 4.x 2020-07-06 01:44:35 -05:00
Cameron Gutman 266874609d Fix hostname validation for CA-issued certificates 2020-07-04 20:09:06 -05:00
Cameron Gutman 2ba7feedfc Fix several Lint warnings 2020-07-04 15:41:41 -05:00
Cameron Gutman 43c67b4939 Avoid using max operating rate on Android Q and non-Qualcomm devices 2020-07-01 11:26:40 -05:00
Cameron Gutman 2d9915e43a Enable GWP-ASan on Android 11 2020-07-01 11:07:53 -05:00
Cameron Gutman 2329b41bce Rethrow the original validation error if the cert isn't pinned or self-signed 2020-06-29 11:29:33 -07:00
Cameron Gutman 536496184e Use the default X509TrustManager to validate non-pinned certificates
This allows the certificate to be rotated without re-adding the PC.
2020-06-29 11:20:14 -07:00
Cameron Gutman 429c32477c Version 9.6.1 2020-06-25 22:15:24 -07:00
Cameron Gutman f5d51b2061 Disable PiP option on Fire OS due to Amazon guidelines 2020-06-24 17:26:58 -07:00
Zero O 2ad1aaa277 Update strings.xml (#850)
update translation
2020-06-24 17:21:54 -07:00
Zero O 3afd32dbc1 Update strings.xml (#851)
update translation
2020-06-24 17:21:45 -07:00
Cameron Gutman 092830ed07 Remove button emulation
It was never well documented to users and it really only makes sense
with much older controllers that don't have Start or Select buttons.
2020-06-23 22:00:56 -07:00
Cameron Gutman d118a6d3ff Prevent edges of analog sticks from being clipped 2020-06-23 21:48:50 -07:00
Cameron Gutman fe97ffdc2f Slightly reduce size of analog sticks to allow a gap before the edge of the screen
This reduces false analog stick releases caused when the finger goes off the display's touch area.
2020-06-23 21:36:33 -07:00
Cameron Gutman 964d2ce59c Version 9.6 2020-06-18 23:11:35 -07:00
Cameron Gutman dc52684cbc Update moonlight-common-c to fix QoS-related connection issues 2020-06-12 22:08:01 -07:00
Cameron Gutman 191bedc56f Improve behavior and description of small box art checkbox 2020-06-11 22:01:48 -07:00
Cameron Gutman 47b2ace7fd New app grid UI 2020-06-11 21:51:07 -07:00
Cameron Gutman 9fb7359a3e Use startAnimation() instead of setAnimation() 2020-06-11 21:47:28 -07:00
Cameron Gutman 4a5de26406 Remove the small PC grid UI 2020-06-11 21:32:39 -07:00
Cameron Gutman 6fa18e126f Remove list view in preparation for grid redesign 2020-06-11 21:21:37 -07:00
Cameron Gutman 1149002e0c Improve PC and game details dialogs 2020-06-11 20:36:59 -07:00
Cameron Gutman d704cb0b50 Use SoftReferences instead of WeakReferences for the eviction cache 2020-06-11 19:10:43 -07:00
Cameron Gutman d59e5ae9cf Store the original bitmap dimensions for the box art 2020-06-11 19:08:25 -07:00
Cameron Gutman 4587c1550d Cache WeakReferences to our box art bitmaps after LRU evictions 2020-06-10 23:13:07 -07:00
Cameron Gutman b5bd329ada Fade in the box art when loading from the network 2020-06-10 22:52:37 -07:00
Cameron Gutman beccd7a4ac Fade in the box art as we load it 2020-06-10 22:37:54 -07:00
Cameron Gutman 61262fa939 Refactor grid adapters for new grid UI 2020-06-10 22:13:02 -07:00
Cameron Gutman 7c6b006631 Remove OSC rumble option if a vibrator isn't present 2020-06-10 21:15:21 -07:00
Cameron Gutman dbd149354a Change "crashes" to "instability" 2020-06-10 21:09:24 -07:00
Cameron Gutman 4306ba5004 Add a mapping for the Nintendo Switch Pro controller
Fixes #842
2020-06-10 21:05:08 -07:00
Cameron Gutman 6de370b82f Update for Android 11 2020-06-10 20:31:32 -07:00
Cameron Gutman 45781666b8 Disable the latency toast by default
It causes crashes on the MiBox
2020-06-06 18:24:34 -07:00
Cameron Gutman 538231eb6f Attempt to appease Amazon content review 2020-06-06 17:53:09 -07:00
Cameron Gutman eb74f87f2c Move PiP and unlock FPS options out of basic settings 2020-06-06 17:44:38 -07:00
Cameron Gutman 59d71ffdcf Don't show PiP option on devices where PiP is disabled 2020-06-06 17:32:26 -07:00
Cameron Gutman d1b93d4011 Remove vibration option if the device can't vibrate 2020-06-06 17:25:01 -07:00
Cameron Gutman d8ddf2e740 Update NDK for Travis CI 2020-05-28 22:19:58 -07:00
Cameron Gutman 581327dc8e Improve resolution preference storage to remove 16:9 assumptions 2020-05-28 22:05:57 -07:00
Cameron Gutman 76e4512a0c Update for Android Studio 4.0 2020-05-28 21:50:28 -07:00
Cameron Gutman efdd55beca Add Download links 2020-05-27 19:47:30 -07:00
Cameron Gutman 2c115649b9 Update README 2020-05-27 19:44:56 -07:00
Cameron Gutman 2ddcc31a93 Update metadata for Quadro streaming 2020-05-27 18:34:59 -07:00
Cameron Gutman 3bcce5b749 Version 9.5.1 2020-05-27 18:34:26 -07:00
Cameron Gutman 80dac27214 Update moonlight-common-c 2020-05-27 00:02:33 -07:00
Cameron Gutman 4a1177d048 Use a better workaround for the GFE 3.20.3 high FPS bug 2020-05-25 19:28:00 -07:00
Cameron Gutman 4725d8f270 Revert "Disable SOPS for streams over 60 FPS for GFE 3.20.3"
This reverts commit 63072aa8e1.
2020-05-25 19:24:33 -07:00
Zero O 07b3528515 Update strings.xml (#833)
update translation
2020-05-20 19:27:47 -07:00
Zero O d2d1b1ea26 Update strings.xml (#834)
update translation
2020-05-20 19:27:32 -07:00
Cameron Gutman 232b897abc Version 9.5 2020-05-16 21:40:41 -07:00
Cameron Gutman efd076bc6c Ignore absolute touch events from outside the stream view 2020-05-12 00:20:07 -07:00
Cameron Gutman cc877480ff Add an option for absolute touch mode 2020-05-11 23:53:49 -07:00
Christoph Papke 363145a284 Optimize button mapping for 8BitDo controllers (#826)
* Optimize button mapping for 8BitDo controllers #825
2020-05-05 16:04:31 -07:00
Cameron Gutman 755571ad33 Switch on-screen control buttons when flip face buttons is enabled 2020-05-04 22:23:03 -07:00
Eero Kelly 39edb55721 Add option to invert A/B X/Y (#824)
* Add option to invert A/B X/Y

* Remove redundant prefConfig
2020-05-04 22:10:35 -07:00
Cameron Gutman 15aa7ecc2e Add a friendly error message when no video traffic is received 2020-05-01 21:54:26 -07:00
Cameron Gutman ce9e91153e Add special error text for the -1 launch error code 2020-04-25 16:10:44 -07:00
Cameron Gutman 9ee0a46606 Add new init packet to switch out of BT mode 2020-04-24 17:47:31 -07:00
Cameron Gutman 20dc351f4c Fix parsing rare GFE status code of 0xFFFFFFFF 2020-04-23 18:47:01 -07:00
Cameron Gutman c30c54d562 Version 9.2.1 2020-04-23 18:40:40 -07:00
Cameron Gutman 45ff51c0d2 Fix mouse jumping on Shield devices when clicking or scrolling 2020-04-23 00:13:19 -07:00
Cameron Gutman 5b86e99138 Improve dead zone precision for stylus input 2020-04-22 22:46:05 -07:00
Cameron Gutman 0c72910eb7 Fix tap location for styluses without hover support 2020-04-22 22:00:25 -07:00
Cameron Gutman 3b0f485b41 Version 9.2 2020-04-20 14:44:38 -07:00
Cameron Gutman 2be2c95212 Avoid crashing if we get an invalid status code back from GFE 2020-04-18 22:46:21 -07:00
Cameron Gutman e7aeeb8bd5 Fix one more place where the HTTP error code was lost 2020-04-18 18:03:29 -07:00
Cameron Gutman 73df93f86a Display the error code correctly for HTTPS errors 2020-04-18 17:47:27 -07:00
Cameron Gutman 9cd4d5e2aa Implement a post-tap deadzone for stylus input 2020-04-18 01:03:49 -07:00
Cameron Gutman c3b81554f4 Add absolute mouse support for styluses and mice prior to Oreo 2020-04-18 00:02:36 -07:00
Cameron Gutman 6f79c52fc5 Plumb sendMousePosition() through to moonlight-common-c 2020-04-17 22:37:09 -07:00
Cameron Gutman 29bc3e022b Update AGP to 3.6.3 2020-04-17 22:36:19 -07:00
Cameron Gutman 7d03203d83 Add special Start and Select mappings for the ROG Kunai 2020-04-15 23:47:09 -07:00
Cameron Gutman 11dde835d1 Version 9.1 2020-04-14 22:29:41 -07:00
Cameron Gutman 52c47c288c Disable the 7.1 surround sound option prior to Lollipop 2020-04-12 12:28:42 -07:00
Cameron Gutman 63072aa8e1 Disable SOPS for streams over 60 FPS for GFE 3.20.3 2020-04-12 12:13:38 -07:00
Cameron Gutman 4cca3ac922 Update moonlight-common-c to avoid termination delay on GFE 3.20.3 2020-04-12 12:13:04 -07:00
Cameron Gutman 604bc1ec11 Add Romanian translation from KiralyCraft on Discord 2020-04-12 12:04:04 -07:00
Cameron Gutman 5d7fbf3195 Fix indentation of arrays.xml 2020-04-10 22:17:28 -07:00
Zero O 8c56e6f0d4 Update arrays.xml (#813)
translation update
2020-04-10 22:12:18 -07:00
Zero O 2069be7932 Update arrays.xml (#814)
translation update
2020-04-10 22:11:56 -07:00
Zero O 9c1c2991a9 Update strings.xml (#812)
translation update
2020-04-10 21:13:10 -07:00
Zero O 81dabf2713 Update strings.xml (#811)
translation update
2020-04-10 21:12:48 -07:00
Cameron Gutman 27520cb77e Use GetPrimitiveArrayCritical() for audio data to avoid extra copies 2020-04-09 19:12:09 -07:00
Cameron Gutman f555d3dae0 Version 9.0 2020-04-07 19:42:47 -07:00
Cameron Gutman 70f1a2cacb Fix 7.1 AudioTrack initialization on pre-Lollipop devices 2020-04-07 19:29:07 -07:00
Cameron Gutman 7f15aaa2e5 Update to AGP 3.6.2 2020-04-07 19:22:02 -07:00
Cameron Gutman e5726205c4 7.1 surround sound is supported now 2020-04-07 19:21:45 -07:00
Cameron Gutman 07fabc0663 Fix CheckJNI abort with rumble values greater than 0x7FFF 2020-04-07 19:21:24 -07:00
Cameron Gutman 800f97ae85 Remove translations for old 5.1 surround sound option 2020-04-04 10:15:03 -07:00
bubuleur 3ee5b284e1 Update french "summary_audio_config_list" (#809) 2020-04-04 10:08:42 -07:00
bubuleur c0389f0da9 Update french "audio_config_names" (#808) 2020-04-04 10:08:18 -07:00
bubuleur a7a4d7ded5 Update french 2 (#807)
* Update french 2

* Update strings.xml
2020-04-03 18:13:30 -07:00
bubuleur 87cd974b79 Update French 1 (#806)
* Update French 1

* Update arrays.xml
2020-04-03 18:10:34 -07:00
Cameron Gutman 7faaac31ff Use EF instead of CS7 for DSCP on ENet traffic 2020-04-03 18:04:04 -07:00
Cameron Gutman 7386eb2a78 Add support for 7.1 surround sound 2020-04-03 18:03:01 -07:00
Cameron Gutman 49a1524f4f Refactor audio configuration in preparation for 7.1 surround sound 2020-04-03 17:47:57 -07:00
Cameron Gutman c957b8b06b Version 8.12 2020-03-29 16:46:42 -07:00
Cameron Gutman a3a6e14d80 Reduce retransmission delay on packet loss and enable QoS marking on ENet traffic 2020-03-29 16:31:23 -07:00
Cameron Gutman 7231f5468b Version 8.11 2020-03-25 00:07:53 -07:00
Cameron Gutman 4dfb0d7220 Fix crash during crash report generation 2020-03-22 13:48:17 -07:00
Cameron Gutman 2f4f53b048 Fix mouse back button closing the app with mouseNavButtons enabled 2020-03-21 15:34:03 -07:00
Cameron Gutman b6e8389544 Fix incorrect exception handling in JNI code 2020-03-21 14:30:31 -07:00
Cameron Gutman d113878613 Use current display refresh rate only for non-TV devices 2020-03-21 13:43:59 -07:00
Cameron Gutman f7ed7e06db Revert "Calculate FPS using the actual display refresh rate rather than the requested one"
This breaks refresh rate detection on the Shield Android TV.

This reverts commit af5e7a0e33.
2020-03-21 13:31:48 -07:00
Cameron Gutman 977a1d4a3c Fix IllegalArgumentException when trying to repin a disabled shortcut 2020-03-21 13:25:55 -07:00
Cameron Gutman eefc08db47 Use 10 ms audio samples on low bandwidth connections 2020-03-21 01:01:45 -07:00
Cameron Gutman ab2b1663d3 Minor tweaks and fixes to OSC opacity options 2020-03-21 00:54:31 -07:00
gotoAndDie 04b8a718e3 Add opacity settings to on-screen controls (#798)
* Restore resize controls, Make buttons oval

* Create new default configuration

* Split Configuration Mode into separate Move and Resize modes

* Add transparency setting for on-screen buttons

* Updated translations for on-screen controls

Co-authored-by: Leo <chun.huang@student.manchester.ac.uk>
2020-03-21 00:41:27 -07:00
Cameron Gutman 37cf260ba6 Merge pull request #799 from gotoAndDie/rt-onefinger
Allow RT/LT and A/B/X/Y/LB/RB to be triggered together with one finger
2020-03-21 00:23:24 -07:00
Cameron Gutman 8f91fe4cd1 Revert "Repeat key down events are needed for proper key repeating"
This key repeat filtering seems to be needed now. See #800.

This reverts commit 53dccbde2a.
2020-03-20 23:49:52 -07:00
Leo 9246ad412f Make it possible to press the RT button and the other buttons with the same finger 2020-03-13 18:48:50 +00:00
Cameron Gutman 1ccbbdd4fb Version 8.10 2020-03-08 19:48:53 -07:00
Cameron Gutman 16cf37994d Only suppress duplicate d-pad events if the hat has received input. Fixes #796 2020-03-04 18:48:14 -08:00
Cameron Gutman 01e84624c2 Remove stale moonlight-common reference from settings.gradle 2020-03-03 00:13:48 -08:00
Cameron Gutman 939cd7cf70 Update OkHttp to 3.12.10 2020-03-02 22:49:44 -08:00
Cameron Gutman 4b11603035 Fix back button on Shield Portable and standardize external/internal classification 2020-03-02 22:47:47 -08:00
Cameron Gutman ca18b6b052 Update to AGP 3.6.1 2020-03-01 13:12:04 -08:00
Cameron Gutman 3d0d19e561 Pass-through back button on external devices that don't look like gamepads 2020-03-01 12:45:00 -08:00
Cameron Gutman ae463a8735 Emulated button combos must not be pressed with other buttons 2020-02-26 20:38:53 -08:00
Cameron Gutman 7e797829ae Also destroy the mouse emulation timer on device disconnect 2020-02-26 20:29:28 -08:00
Cameron Gutman 431ed6bc5d Cancel the mouse emulation timer when the stream ends 2020-02-26 20:18:11 -08:00
Cameron Gutman e9bb711c42 Add Start+Back+LB+RB combo for disconnecting the session 2020-02-26 19:54:53 -08:00
Cameron Gutman 623bc5c156 Fix check for gamepad buttons. Fixes #788 2020-02-26 19:19:43 -08:00
Cameron Gutman cfefef4619 Downgrade OkHTTP to 3.12.8 due to square/okhttp#5826 2020-02-25 22:40:17 -08:00
Cameron Gutman 4a9a881c1f Add missing else block 2020-02-25 22:26:52 -08:00
Cameron Gutman 13a06d585c Update dependencies 2020-02-25 20:49:30 -08:00
Cameron Gutman 1c8ad64da0 Only set KEY_FRAME_RATE on M+ to reduce compatibility risk 2020-02-25 20:24:18 -08:00
Cameron Gutman 1d8925de57 Fix NDK version in Travis CI build 2020-02-25 00:38:41 -08:00
Cameron Gutman 0eb7e779b8 Update Travis CI to build-tools-29.0.3 2020-02-25 00:25:15 -08:00
Cameron Gutman a4b86eefe2 Change errorCode from long to int to fix 32-bit platforms 2020-02-24 23:24:22 -08:00
Cameron Gutman 902a58bc70 Improve video decoder init failure message 2020-02-24 23:23:23 -08:00
Cameron Gutman a34a44f29a Fix crash on Android 5.0 and earlier 2020-02-24 22:05:26 -08:00
Cameron Gutman 454fe80172 Update Gradle and AGP for AS 3.6.0 2020-02-24 21:49:14 -08:00
Cameron Gutman 81b6a8a311 Set the vendor.qti-ext-dec-low-latency.enable Qualcomm vendor extension 2020-02-22 17:06:32 -08:00
Cameron Gutman 3011a5bad7 Use the unmodified FPS value when sending the launch request 2020-02-22 01:28:41 -08:00
Cameron Gutman dcb7be3acd Use the original FPS value for KEY_FRAME_RATE 2020-02-22 01:18:11 -08:00
Cameron Gutman 68a6b510b1 Set KEY_FRAME_RATE for devices where KEY_OPERATING_RATE silently fails 2020-02-22 01:05:26 -08:00
Cameron Gutman dca3e89303 Log configured MediaFormat and achievable FPS ranges 2020-02-22 01:04:18 -08:00
Cameron Gutman bae6fef588 Log the actual input and output formats 2020-02-21 22:02:37 -08:00
Cameron Gutman 37f65e43a5 Add error code on connection failure dialog 2020-02-21 22:01:12 -08:00
Cameron Gutman 8c910101c7 Fix Lint errors on API level 16 2020-02-19 23:53:44 -08:00
Cameron Gutman 112d9c41eb Use KEY_LOW_LATENCY to request low-latency decoding on Android R 2020-02-19 23:40:06 -08:00
Cameron Gutman c91d1097f6 Set preferMinimalPostProcessing on Android R 2020-02-19 23:29:37 -08:00
Cameron Gutman 105c2c9eef Version 8.9 r2 2020-01-26 10:52:09 -08:00
Cameron Gutman b754d2de28 Fix crash with OSC disabled 2020-01-26 10:45:12 -08:00
Cameron Gutman f6425c7ec6 Version 8.9 2020-01-25 20:07:15 -08:00
Cameron Gutman e690c9b8c8 Fix build error due to Lollipop API 2020-01-19 15:46:47 -08:00
Cameron Gutman f87cbac77c Fix R3 button X position and move L3+R3 to the lower part of the screen 2020-01-18 23:14:51 -08:00
gotoAndDie 150bd313cf Increase usability of on-screen virtual controller (#782)
* Restore resize controls, Make buttons oval

* Create new default configuration

* Split Configuration Mode into separate Move and Resize modes
2020-01-18 23:13:07 -08:00
Cameron Gutman bc90cb894c Add German option to language picker and translate French option to French 2020-01-18 22:04:00 -08:00
Cameron Gutman c51a75a681 Merge branch 'translation-de' of https://github.com/uniqx/moonlight-android 2020-01-18 21:54:05 -08:00
bubuleur 68aa9bd12d Add French translation of arrays.xml 2020-01-18 21:51:21 -08:00
bubuleur 1fb6bf4d70 Update French (#768)
* Update French
2020-01-18 21:46:40 -08:00
Cameron Gutman b4df3658f1 Merge pull request #764 from ZerOri/master
Update strings.xml
2020-01-18 21:45:52 -08:00
Cameron Gutman 4efb4d9b24 Merge pull request #765 from ZerOri/patch-1
Update strings.xml
2020-01-18 21:45:29 -08:00
Cameron Gutman d61e893731 Centralize Discord invite links 2020-01-18 10:53:37 -08:00
Cameron Gutman 951e44728e Version 8.8.1 2020-01-03 22:05:58 -06:00
Cameron Gutman 8dcdf73222 Fix accidentally inverted condition for VUI parameter removal 2020-01-03 21:59:25 -06:00
Cameron Gutman 44c3b0af57 Version 8.8 2020-01-02 16:14:15 -06:00
Cameron Gutman 2b295400ac Avoid using RFI for HEVC on newer MediaTek SoCs 2020-01-02 16:13:19 -06:00
Cameron Gutman aa8d8e93d2 Whitelist newer Bravia devices for HEVC to minimize crashes 2019-12-31 12:59:20 -06:00
Cameron Gutman 89be7eac0e Update AGP to 3.5.3 2019-12-15 12:04:55 -08:00
Cameron Gutman f3847b932b Leave H.264 SPS VUI parameters in place on devices running API 26+ 2019-12-15 12:04:35 -08:00
Zero O 5e4f37532c Update strings.xml
Complete revision for cht translation according to the latest version
2019-12-05 19:40:58 +08:00
Zero O f3f5ca74a3 Update strings.xml
Complete revision for Chs translation
2019-12-05 19:31:12 +08:00
Cameron Gutman e50b7076a1 Version 8.7 2019-12-04 18:21:11 -08:00
Cameron Gutman 36ab5aa1b6 Update common-c to fix logic error in audio duration selection 2019-12-01 20:31:39 -08:00
Cameron Gutman a0a2b299d9 Merge pull request #758 from duchuule/hotfix1
fix bug where touch hitbox of analog stick is not full circle
2019-12-01 22:29:02 -06:00
Cameron Gutman 14d354fc29 Whitelist all C2 decoders for direct submit and HEVC 2019-12-01 20:20:57 -08:00
Cameron Gutman 342515f916 Force remote streaming optimizations if a VPN is active 2019-12-01 20:05:09 -08:00
Cameron Gutman 5f5944c237 Improve low bandwidth audio performance and fix RTSP issues with broken PMTUD 2019-11-30 22:14:32 -06:00
Cameron Gutman c025432ad6 Support 20 ms audio frames 2019-11-29 18:04:57 -06:00
Duc Le 171a6437fe fix bug where touch hitbox of analog stick is not full circle 2019-11-26 04:40:22 -06:00
Cameron Gutman 11b3648fac Fix auto-comment line breaks 2019-11-16 12:23:27 -08:00
Cameron Gutman d1fae89d6d Don't change level_idc for high refresh rate streams 2019-11-10 18:29:31 -08:00
Cameron Gutman 5c06848fe9 Version 8.6 2019-11-10 18:18:11 -08:00
Cameron Gutman b50e506e58 Attempt to fix line breaks in auto-comment response 2019-11-09 16:34:25 -08:00
Cameron Gutman 59fafa163d Add configuration for auto-comment bot 2019-11-09 15:00:13 -08:00
Cameron Gutman 22d84b5763 Bind to the underlying network when a VPN is connected 2019-11-09 12:57:54 -08:00
Cameron Gutman 6d186892a8 Fix errant touch events after a cancelled gesture 2019-11-09 11:23:50 -08:00
Cameron Gutman 88d6143897 Display a placeholder box art bitmap while loading box art 2019-11-05 00:19:58 -08:00
Cameron Gutman b729fba75e Update AGP to 3.5.2 2019-11-04 20:59:56 -08:00
Cameron Gutman c0d3f9fa48 Abort pairing if another pairing attempt is in progress 2019-11-04 20:27:05 -08:00
Cameron Gutman af5e7a0e33 Calculate FPS using the actual display refresh rate rather than the requested one 2019-11-04 20:22:12 -08:00
Cameron Gutman 371d96ea65 Fix VPN check on KitKat and below 2019-11-04 19:05:34 -08:00
Cameron Gutman e9e332ff85 Don't update the external IP address when connected to a VPN 2019-11-04 19:00:29 -08:00
Cameron Gutman e133ac2815 Version 8.5 2019-10-29 22:06:28 -07:00
Cameron Gutman 1dba5d147e Add a hack for massive video latency on Pixel 4 after display mode change 2019-10-29 21:38:06 -07:00
Cameron Gutman 1616c0b022 Fix codec capabilities on devices launching with Q and C2 codecs 2019-10-24 20:20:26 -07:00
Cameron Gutman bcee2cf0e3 Update moonlight-common-c submodule 2019-10-24 19:57:03 -07:00
Cameron Gutman 3e7ddab0e9 Blacklist 59 FPS on BRAVIA_ATV3 due to crash reports 2019-10-20 00:06:17 -07:00
Cameron Gutman 5da0177356 Convert tabs to spaces 2019-10-19 23:59:33 -07:00
Cameron Gutman 7e21638811 Don't double count USB attached Xbox One controllers 2019-10-16 19:26:24 -07:00
Cameron Gutman db5b7ab867 Version 8.4.1 2019-10-16 19:10:56 -07:00
Cameron Gutman 3bcc1c84bb Fix crash on controllers with RX and RY but no Z and RZ axes 2019-10-16 19:02:51 -07:00
Cameron Gutman d46053f8d6 Preserve old DS4 detection behavior on Android 4.3 and below 2019-10-15 21:15:03 -07:00
Cameron Gutman 00a5fed9e9 Update AGP to 3.5.1 2019-10-15 20:58:03 -07:00
Cameron Gutman b6315a715a Improve support for DualShock 4 and Xbox One controllers on 4.14+ kernels 2019-10-15 20:57:33 -07:00
Cameron Gutman 0da8303468 Don't use the USB driver for Xbox One gamepads on 4.14+ kernels 2019-10-15 20:05:01 -07:00
Cameron Gutman c821c4684f Allow FFmpeg decoders on Android x86. Closes #630 2019-10-15 00:11:43 -07:00
Cameron Gutman 6bae33f822 Merge pull request #739 from vanitasvitae/patch-1
Fix German short_description
2019-10-15 00:06:12 -07:00
Cameron Gutman 08d4ab67a6 Update moonlight-common-c submodule 2019-10-12 19:50:30 -07:00
Paul Schaub 62203d2f21 Fix German short_description
fixed a typo
2019-10-06 12:44:40 +02:00
Cameron Gutman 4968dcc558 Version 8.3 2019-09-14 20:23:46 -07:00
Cameron Gutman 6d66d1371f Fix TV view padding on Android Q 2019-09-14 20:14:31 -07:00
Cameron Gutman b87ca71103 Treat all InputDevices as external on the Tinker Board 2019-09-14 20:08:26 -07:00
Cameron Gutman c251cd2e8f Fix control stream connection error on multi-homed hosts 2019-09-14 14:11:14 -07:00
Cameron Gutman 593616d2d9 Fix layout transitions on foldable devices 2019-09-08 11:11:02 -07:00
Cameron Gutman a2fc62a4a8 Version 8.2 2019-08-23 19:13:04 -07:00
Cameron Gutman fd457c5dea Bring up the keyboard when entering the Add PC 2019-08-21 18:45:58 -07:00
Cameron Gutman 64e1ba500c Restore TV-specific padding (but slightly less) 2019-08-20 19:35:43 -07:00
Cameron Gutman 235a0635be Remove moonlight-common subproject 2019-08-20 18:51:13 -07:00
Cameron Gutman 61f8fa7c5a Merge submodule contents for moonlight-common/master 2019-08-20 18:20:48 -07:00
Cameron Gutman 7c3c107381 Remove submodule moonlight-common 2019-08-20 18:20:32 -07:00
Cameron Gutman 555477751f Gradle updates for AS 3.5 2019-08-20 18:07:29 -07:00
Cameron Gutman 9364f43c52 Allow pinning an existing trusted cert for testing 2019-08-20 18:07:12 -07:00
Cameron Gutman 0be3169c2c Update common-c to perform parallel STUN requests 2019-08-20 18:00:43 -07:00
Cameron Gutman 5199d90505 Allow pinning an existing trusted cert for testing 2019-08-20 17:58:37 -07:00
Cameron Gutman 5b5277bf3f Fix grid/list items being occluded by the navbar on Q with gestures off 2019-08-13 22:18:03 -07:00
Cameron Gutman ad3614c58e Version 8.1 2019-08-07 23:39:28 -07:00
Cameron Gutman 9401ecc9fb Fix location of 197 changelog 2019-08-07 23:21:17 -07:00
Cameron Gutman 1711e5e1a4 Update common to fix termination detection and STUN fallback 2019-08-07 23:19:01 -07:00
Cameron Gutman f28f9bc65f Update common-c to fix surround sound and STUN fallback 2019-08-07 23:17:53 -07:00
Cameron Gutman 8eb4014f01 Fix build 2019-08-07 23:02:28 -07:00
Cameron Gutman df0d7952db Merge pull request #727 from bubuleur/patch-5
Update french language
2019-08-07 22:59:54 -07:00
Cameron Gutman 77d1770063 Tweak padding and spacing 2019-08-07 22:58:29 -07:00
Cameron Gutman f433bfdc02 Use an edge-to-edge layout for Android Q 2019-08-07 22:01:46 -07:00
Cameron Gutman f75b6f9b80 Remove redundant LinearLayout 2019-08-07 21:09:56 -07:00
Cameron Gutman 621df9996d Remove extra view padding for TV 2019-08-07 20:27:11 -07:00
Cameron Gutman 6c29503db9 Move the Android TV banner into the correct drawable folder. Fixes #728 2019-08-07 20:14:27 -07:00
Cameron Gutman 304a02e2ec Add Travis CI badge 2019-08-07 01:37:02 -07:00
Cameron Gutman 7aea7ed8c6 Add Travis CI support 2019-08-07 01:22:51 -07:00
Cameron Gutman e5ab3baa7b Fix Lint error in BouncyCastle due to javax references 2019-08-07 01:11:17 -07:00
bubuleur 41b73f7cd9 Update french language 2019-08-01 11:22:04 +02:00
Cameron Gutman 38da42caf3 Ignore .cxx folder 2019-07-28 11:40:46 -07:00
Cameron Gutman 424d71fa13 Update common to fix IPv6 WoL and GFE 3.19 graceful termination 2019-07-28 11:39:16 -07:00
Cameron Gutman dbc9d78002 Fix PiP overlay hiding with OSC disabled 2019-07-28 11:38:35 -07:00
Cameron Gutman b7ef8f54b7 Allow installation on external storage 2019-07-28 11:38:35 -07:00
Cameron Gutman bea7cab0c3 Hide overlays in PiP mode 2019-07-28 11:38:35 -07:00
Cameron Gutman 352b6f7dd9 Delete cached box art when deleting a PC 2019-07-28 11:38:35 -07:00
Cameron Gutman 8665fe364f Merge pull request #725 from GinVavilon/restore-program-after-user-remove
Delete program if it is removed by user
2019-07-28 11:38:11 -07:00
Cameron Gutman 7d023c8865 Merge pull request #726 from GinVavilon/update-ru-strings
Update Russian translation
2019-07-28 11:37:14 -07:00
GinVavilon 503d4b970c Update Russian translation 2019-07-28 21:25:16 +03:00
GinVavilon 6b07072a08 Delete program if it is removed by user
Fix problem: if user removes program game is not shown on launch
2019-07-28 20:36:17 +03:00
Cameron Gutman 2b02af5d98 Update common-c to fix termination error code on GFE 3.19.0.107 2019-07-28 09:50:21 -07:00
Cameron Gutman 613c068523 Add additional ports and addresses for WoL 2019-07-27 17:22:13 -04:00
Cameron Gutman 0b0181f35c Ignore .cxx directory 2019-07-27 16:42:46 -04:00
Cameron Gutman c873bae3e4 Merge pull request #723 from Poussinou/patch-1
Update README.md
2019-07-23 16:41:13 -04:00
Poussinou 7397a97a9e Update README.md 2019-07-23 11:27:40 +02:00
Cameron Gutman b567db9ab7 Version 8.0 2019-07-19 20:34:34 -07:00
Cameron Gutman 3440f54598 Add changelog for v8.0 2019-07-19 19:35:08 -07:00
Cameron Gutman d533b25b29 Fix typo in v7.4 changelog name 2019-07-19 19:33:49 -07:00
Cameron Gutman 72290bd725 Update full description to use F-droid compatible formatting 2019-07-19 19:31:07 -07:00
Michael Pöhn fdd4c0bbe1 german translation 2019-07-17 14:15:58 +02:00
Cameron Gutman 0ac83e1cf7 Add HDR state to app data in shortcut trampoline 2019-07-16 22:57:30 -07:00
Cameron Gutman e27129fc48 Add the app name to the shortcut trampoline 2019-07-16 22:32:37 -07:00
Cameron Gutman d54fdc9f5f Refactor shortcut and channel code and handle removal of apps and PCs properly 2019-07-16 22:16:29 -07:00
Cameron Gutman dc984e8679 Fix duplicate programs when starting games 2019-07-16 21:29:02 -07:00
Cameron Gutman ee46906376 Fix splitting of address string 2019-07-16 20:36:36 -07:00
Cameron Gutman 1d76536e31 Delete PCs by UUID instead of name 2019-07-16 20:35:18 -07:00
Cameron Gutman dc97adc7a1 Fix upgrading from a build prior to cert pinning support 2019-07-16 20:08:41 -07:00
Cameron Gutman a1c659b7b8 Add support for IPv6-only hosts 2019-07-15 01:28:23 -07:00
Cameron Gutman 9997f164b9 Add support for IPv6-only hosts 2019-07-15 01:27:49 -07:00
Cameron Gutman 2f7ac67cb0 Don't consider ULAs global addresses 2019-07-14 15:07:04 -07:00
Cameron Gutman 27f0fd63b3 Add support for IPv6-only mDNS 2019-07-14 14:17:39 -07:00
Cameron Gutman 9f56fdfbb9 Add support for IPv6-only mDNS 2019-07-14 14:17:20 -07:00
Cameron Gutman 83b66b19de Add support for zero configuration IPv6 streaming 2019-07-14 00:21:13 -07:00
Cameron Gutman 9a4f85e752 Resolved services are already handled inline 2019-07-14 00:18:39 -07:00
Cameron Gutman d00824d49c Add support for discovering IPv6 addresses with mDNS 2019-07-14 00:07:52 -07:00
Cameron Gutman ba0171221c Upgrade BouncyCastyle to 1.62 2019-07-13 23:57:21 -07:00
Cameron Gutman 68040394fb Update to OkHttp 3.12.3 2019-07-13 23:55:48 -07:00
Cameron Gutman 6fa1c35521 Merge pull request #718 from uniqx/store-metadata-de
german fdroid store listing translation
2019-07-12 18:10:00 -07:00
Cameron Gutman 7a3fbd8dae Merge pull request #715 from kevinxucs/kevinxucs/update-locales
Translate some of the zh-rCN strings
2019-07-12 18:09:27 -07:00
Michael Pöhn 329ee1a0bc german fdroid store listing translation 2019-07-12 10:44:45 +02:00
Kaiwen Xu 11908e07bf Translate some of the zh-rCN strings. 2019-07-12 01:27:20 -07:00
Cameron Gutman fd53122cb3 Create the PC channel on pairing and add each app to it upon launch 2019-07-12 00:23:13 -07:00
Cameron Gutman d9c0830198 Merge branch 'tv-channels' of https://github.com/GinVavilon/moonlight-android into GinVavilon-tv-channels 2019-07-11 19:19:15 -07:00
Cameron Gutman d0aafb3814 Add Windows to PC requirements 2019-07-10 22:15:58 -07:00
Cameron Gutman 40a3cc2ecb Tweak on-screen overlay a bit 2019-07-10 20:55:01 -07:00
Cameron Gutman 4469013bb5 Merge pull request #716 from kevinxucs/kevinxucs/stats-overlay
Implement performance stats overlay
2019-07-10 20:36:22 -07:00
Cameron Gutman 78393932d0 Update to AGP 3.4.2 2019-07-10 20:13:02 -07:00
Cameron Gutman dbc2491151 Don't manually specify a build tools version 2019-07-10 20:12:41 -07:00
Cameron Gutman 936834e396 Don't manually specify a build tools version 2019-07-10 20:12:19 -07:00
Kaiwen Xu 01eb7a2b64 Add executable permission to gradlew scripts. 2019-07-08 01:12:36 -07:00
Kaiwen Xu 252285e4f7 Implement performance overlay. 2019-07-08 00:55:25 -07:00
GinVavilon df7333b8d0 Add channels support for the Android TV (Oreo) 2019-07-07 22:25:31 +03:00
Cameron Gutman cf98ec2c41 Fix streaming on older servers 2019-07-05 21:29:10 -07:00
Cameron Gutman 0afda10bcb Fix streaming on old servers 2019-07-05 21:28:21 -07:00
Cameron Gutman 754773420f Generate SHA-256 client certificates instead of SHA-1 2019-07-05 21:23:18 -07:00
Cameron Gutman 71aadfa2f5 Don't request an explict TLS version 2019-07-05 21:22:27 -07:00
Cameron Gutman f7bfa63145 Ignore reported pairing state if pinned cert is not found 2019-07-05 19:40:11 -07:00
Cameron Gutman 6574a0aab2 Fix codec blacklisting 2019-07-02 23:20:14 -07:00
Cameron Gutman 5d4988969e Fix layout of Fastlane metadata 2019-06-29 22:48:28 -07:00
Cameron Gutman 5121eb1852 Add icon to metadata 2019-06-29 22:41:13 -07:00
Cameron Gutman 004aeef2a7 Initial Fastlane metadata for F-Droid 2019-06-29 22:11:35 -07:00
Cameron Gutman aa65a0312a Update moonlight-common with some minor cleanup 2019-06-26 17:40:49 -07:00
Cameron Gutman a1b58ab2fc Target API 29 2019-06-26 17:39:01 -07:00
Cameron Gutman d32c0e32d0 Remove old Eclipse files 2019-06-26 17:36:22 -07:00
Cameron Gutman 9cd71e2855 Remove TinyRTSP since it is no longer used 2019-06-26 17:35:26 -07:00
Cameron Gutman 1308a4ed80 Fix a user-reported crash 2019-06-22 22:01:30 -07:00
Cameron Gutman deb78e1c64 Version 7.4 2019-06-05 23:02:06 -07:00
Cameron Gutman 9aec6b1d31 Target API 29 2019-06-05 22:59:39 -07:00
Cameron Gutman 97702b8861 Fix mouse capture after returning focus to the window on Android Q 2019-06-05 22:43:16 -07:00
Cameron Gutman 832e7197c5 Delay a bit before reporting USB devices to allow the old InputDevice to go away 2019-06-05 22:26:06 -07:00
Cameron Gutman 26b992726c Use transparent status bar and navigation bar on Android Q 2019-06-05 21:50:03 -07:00
Cameron Gutman 1cb3588841 Use low latency WifiLock on Android Q 2019-06-05 21:09:55 -07:00
Cameron Gutman b461d546d6 Use new MediaCodecInfo helper to blacklist software codecs 2019-06-05 21:05:33 -07:00
Cameron Gutman b7810d6eb6 Use the newly public InputDevice.isExternal() function on Android Q 2019-06-05 20:23:22 -07:00
Cameron Gutman 6fb3a8e57d Build with the Android Q SDK 2019-06-05 20:21:19 -07:00
Cameron Gutman b521c784bc Version 7.3.1 2019-05-27 01:48:00 -07:00
twboyii 8e1641af5f Add untranslated string in zh-rTW (#701) 2019-05-27 01:47:10 -07:00
Cameron Gutman c0aac01d33 Update AGP to 3.4.1 2019-05-27 01:43:38 -07:00
Cameron Gutman 4f8b0adcbb Fix video on GFE 3.19 2019-05-27 01:42:39 -07:00
Cameron Gutman d7bdfb4db9 Fix video on GFE 3.19 2019-05-27 01:41:57 -07:00
Cameron Gutman 393a4c9c8a Fix pointer capture on Android Q Beta 3 2019-05-16 21:27:01 -07:00
Cameron Gutman 99b53f9a6a Version 7.3 2019-05-07 20:53:12 -07:00
Cameron Gutman 8da563b280 Bound queued audio data to prevent excessive latency 2019-05-07 20:39:45 -07:00
Cameron Gutman 5cca5cd352 Add MoonBridge.getPendingAudioFrames() and MoonBridge.getPendingVideoFrames() 2019-05-07 20:35:31 -07:00
Cameron Gutman d48e964d05 Use a short[] for the audio buffer to avoid using deprecated AudioTrack functionality 2019-05-07 17:54:47 -07:00
Cameron Gutman ad94978f98 Removed hardcoded samples per frame 2019-05-07 17:40:43 -07:00
Cameron Gutman d5b950e5cf Version 7.2.1 2019-05-01 20:14:21 -07:00
Cameron Gutman c46b9acf6b Update common to fix receive time 2019-04-30 23:19:19 -07:00
Cameron Gutman 1d65baa981 Update common-c to fix receive time on frames 2019-04-30 23:18:44 -07:00
Cameron Gutman d8e322bac9 Sync PC offline icon with Moonlight Qt 2019-04-30 22:27:22 -07:00
Cameron Gutman 44871626cf Version 7.2 2019-04-27 22:11:02 -07:00
Cameron Gutman f661522b5d Update moonlight-common with additional perf improvements 2019-04-27 22:00:27 -07:00
Cameron Gutman 8b7287a5d6 Update common-c with lower video packet overhead 2019-04-27 21:59:01 -07:00
Cameron Gutman a454b0ab78 Update moonlight-common with perf improvements 2019-04-26 18:37:27 -07:00
Cameron Gutman c4ae049091 Update common-c with improved video performance and reduced audio bandwidth 2019-04-26 18:35:41 -07:00
Cameron Gutman 75bf84d0d9 Update Gradle for AS 3.4 2019-04-26 18:34:16 -07:00
Cameron Gutman c248994ed4 Version 7.1 2019-04-07 14:09:58 -07:00
Cameron Gutman 0e4e3d80d2 Update moonlight-common-c for tweaked lossy thresholds and faster exits 2019-04-07 12:14:57 -07:00
Cameron Gutman 59b2449cdc Update GFE error message to be more clear 2019-04-07 12:14:41 -07:00
Cameron Gutman a7a34ec629 Update vibration weights to match Moonlight Qt 2019-04-06 01:02:03 -07:00
Cameron Gutman 8d469c5d0a Add on-screen connection warnings 2019-04-06 00:56:45 -07:00
Cameron Gutman e6979d50b5 Update AGP to 3.3.2 2019-04-06 00:48:40 -07:00
Cameron Gutman 640255efb2 Update native libraries (OpenSSL 1.1.1b and libopus 1.3) 2019-03-20 19:55:06 -07:00
Cameron Gutman 6e25b135a3 Update ProGuard rules to avoid slf4j warnings 2019-03-20 18:57:40 -07:00
Cameron Gutman 04e093a2c2 Update moonlight-common 2019-03-20 18:51:08 -07:00
Cameron Gutman 1bffa6bf41 Update moonlight-common-c with connection listener and build warning fixes 2019-03-20 18:50:17 -07:00
Cameron Gutman 69b175573d Move libopus includes to include folder 2019-03-20 18:28:22 -07:00
Cameron Gutman 0eaff9d328 Remove MIPS prebuilts 2019-03-19 21:14:44 -07:00
Cameron Gutman 44905ed774 Use jmDNS from JCenter 2019-03-19 19:29:53 -07:00
bubuleur 813f2edd95 Update French Language (#676) 2019-03-02 20:01:21 -08:00
Cameron Gutman 337d753a33 Reduce gamepad deadzone to 7% 2019-03-02 17:23:01 -08:00
Cameron Gutman 1137c74f76 Pass AudioAttributes on L+ when vibrating 2019-03-02 17:20:39 -08:00
Cameron Gutman 0c1451f757 Improve scaling of lock icon by increasing dimensions 2019-02-18 20:46:34 -08:00
Cameron Gutman 5ab9ea48fd Version 7.0.1 2019-02-17 18:20:40 -08:00
Cameron Gutman ffcb623040 Fix crash when a rumble effect only uses the high-frequency motor 2019-02-17 18:18:00 -08:00
Cameron Gutman bfe6929642 Version 7.0 2019-02-16 19:44:45 -08:00
Cameron Gutman 50d45011a8 Add device vibration and other fixes 2019-02-16 19:13:01 -08:00
Cameron Gutman 2f7087d6d3 Stop vibration on stream end 2019-02-16 18:05:08 -08:00
Cameron Gutman 92b71588d0 Implement rumble on Android InputDevice 2019-02-16 17:56:34 -08:00
Cameron Gutman 4f3d018764 Fix OSC colliding with player 1 2019-02-16 17:29:05 -08:00
Cameron Gutman a22e33eeb9 Add rumble support for the in-app Xbox driver 2019-02-16 17:03:10 -08:00
Cameron Gutman 10e0a262f7 Implement rumble support 2019-02-16 16:52:17 -08:00
Cameron Gutman 6a939e7495 Don't display the termination dialog for intended terminations 2019-02-10 02:28:11 -08:00
Cameron Gutman 422e703c2f Update common-c with termination reason propagation 2019-02-10 02:24:51 -08:00
Cameron Gutman f8ba7cf190 Update common with SOPS fixes 2019-02-09 20:59:59 -08:00
Cameron Gutman 27191da45e Fix SOPS issues causing 720p60 settings on non-standard resolutions and FPS values 2019-02-09 20:59:36 -08:00
Cameron Gutman d1e135db4d Version 6.2 2019-02-06 22:10:29 -08:00
Cameron Gutman 61a17afe69 Fix *, @, #, and + keys on software keyboard 2019-02-06 21:40:28 -08:00
Cameron Gutman 47fd691884 Update to AGP 3.3.1 2019-02-06 21:14:50 -08:00
Cameron Gutman 0d171c6b28 Fix lock icon drawing on top of the loading spinner 2019-02-06 21:14:01 -08:00
Cameron Gutman f0c69d08b8 Add 480p option 2019-02-06 21:09:04 -08:00
Cameron Gutman 629bf5766d Fix a couple crash reports 2019-02-05 22:51:48 -08:00
Cameron Gutman 233bceeece Update common for GFE 3.17 2019-02-05 22:10:11 -08:00
Cameron Gutman 24926c75f1 Update common-c for GFE 3.17 2019-02-05 21:54:39 -08:00
Cameron Gutman 6660ea7d91 Update Xbox driver with Linux xpad.c and init quirks 2019-02-05 21:52:53 -08:00
Cameron Gutman 4864b2ca45 Add lock icon when PC is unpaired 2019-02-05 21:10:09 -08:00
Cameron Gutman 92097b318d Update Gradle and AGP 2019-02-05 20:58:49 -08:00
Cameron Gutman 997898c99d Version 6.1.3 2019-01-04 18:20:28 -08:00
Cameron Gutman 1174e03885 Fix incorrectly persisting host with missing server cert 2019-01-04 18:18:32 -08:00
Cameron Gutman ff0f54d541 Switch to using stun.moonlight-stream.org for STUN 2019-01-04 18:05:28 -08:00
Cameron Gutman a83f6f2ef7 Allow caller to provide STUN server 2019-01-04 18:05:01 -08:00
Cameron Gutman 814964a100 Fix exception adding PCs 2019-01-01 23:32:16 -08:00
Cameron Gutman 7e154292a9 Stop suppressing exceptions 2019-01-01 23:31:38 -08:00
Cameron Gutman 0220dd921a Stop suppressing exceptions 2019-01-01 23:28:41 -08:00
Cameron Gutman 0f9cba1053 Fix crash due to a null computer uuid 2019-01-01 22:34:27 -08:00
Cameron Gutman 05e4792d6f Update common-c with strict bitrate logic 2019-01-01 19:46:41 -08:00
Cameron Gutman c9b5c00756 Simplify openHttpConnectionToString() 2019-01-01 19:45:41 -08:00
Cameron Gutman a4e134589d Version 6.1.1 2018-12-27 23:58:30 -08:00
Cameron Gutman cd80a94f28 Fix IllegalStateException caused by making HTTPS request without a pinned cert 2018-12-27 23:55:59 -08:00
Cameron Gutman 57c645a291 Change uuid field to String type due to new format UUIDs that fail to parse on GFE 3.16 2018-12-27 23:48:12 -08:00
Cameron Gutman 6f35b991b7 Change uuid field to String type due to new format UUIDs that fail to parse on GFE 3.16 2018-12-27 23:47:01 -08:00
Cameron Gutman 0cba200207 Version 6.1 2018-12-24 19:58:51 -08:00
Cameron Gutman 81582d7343 Revert "Hide the mouse cursor during pointer capture to work around DeX bug"
It doesn't actually fix the bug.

This reverts commit 16b845ab84.
2018-12-24 19:58:19 -08:00
Cameron Gutman 04e561fd54 Update common-c with bitrate fix 2018-12-24 19:56:42 -08:00
Cameron Gutman a7023f52aa Update common-c with bitrate fix 2018-12-24 19:11:22 -08:00
Cameron Gutman 5efbb5229d Fix up French translation 2018-12-24 19:09:16 -08:00
bubuleur 541e43eb18 Update Translation french Moonlight (#648)
* Update Translation french Moonlight

Hello
Herewith updated French language for your next Moonlight update
If you want you can contact me on igorlachaudarobaseaol.fr to update your application in French before an exit
cordially
Merci pour tous

* Update strings.xml
2018-12-24 19:07:38 -08:00
Cameron Gutman 7e679ff4c6 Fix short window where newly added PC could be incorrectly marked as unpaired 2018-12-23 21:34:20 -08:00
Cameron Gutman 486b4b4c4c Use a shared UID for all Moonlight clients 2018-12-22 21:03:42 -08:00
Cameron Gutman 752b204be8 Use a shared UID for all Moonlight clients 2018-12-22 21:01:40 -08:00
Cameron Gutman 7d76bf7868 Require cert pinning for HTTPS 2018-12-22 20:13:11 -08:00
Cameron Gutman 564e7c71a6 Require cert pinning for HTTPS 2018-12-22 20:12:31 -08:00
Cameron Gutman db49077b9b Add cert pinning during pairing 2018-12-21 21:00:53 -08:00
Cameron Gutman 67f01fbdca Add cert pinning during pairing 2018-12-21 20:45:58 -08:00
Cameron Gutman 16b845ab84 Hide the mouse cursor during pointer capture to work around DeX bug 2018-12-19 15:06:46 +05:00
Cameron Gutman 5c175fecf6 Version 6.0.1 2018-12-05 21:29:12 -08:00
Cameron Gutman 773976b265 Update 49 FPS hack for MTK devices running Oreo which remains broken 2018-12-05 20:43:44 -08:00
Cameron Gutman 80070bbdbe Update readme to new URL 2018-12-03 21:42:47 -08:00
Cameron Gutman 4c8d433b6c Always use the new L+ releaseOutputBuffer() to gain drop support on L 2018-12-03 18:15:51 -08:00
Cameron Gutman 404f096d11 Only enable the FPS toggle on Lollipop or later 2018-12-03 18:15:03 -08:00
Cameron Gutman d2ac927cec Version 6.0 r2 2018-12-01 14:24:43 -08:00
Cameron Gutman 5e3d59d3d7 Move FPS unlock into basic settings 2018-12-01 14:23:51 -08:00
Cameron Gutman 9cd2ce1309 Add option to unlock FPS 2018-12-01 14:19:29 -08:00
Cameron Gutman 9ed49730d4 Fix 4K streaming resolution 2018-12-01 13:02:04 -08:00
Cameron Gutman 39ebb48f58 Remove old gamepad settings string 2018-11-30 21:33:22 -08:00
Cameron Gutman 1c29c70fba Version 6.0 2018-11-30 21:28:53 -08:00
Cameron Gutman 6993051529 Retransmit OSC gamepad packets every 100 ms to recover from dropped events in GFE 2018-11-30 21:17:12 -08:00
Cameron Gutman 4930087c4d Remove 63 Hz cap for > 60 FPS streams 2018-11-30 19:49:14 -08:00
Cameron Gutman 795f0a013b Create toggle for back and forward mouse support 2018-11-30 18:37:36 -08:00
Cameron Gutman 213414778e Rename multi-controller option 2018-11-30 18:23:15 -08:00
Cameron Gutman 7eac0ccaf8 Fix controller packet loss when zeroing analog sticks on OSC 2018-11-25 15:02:32 -08:00
Cameron Gutman 02b74fbbc5 Update common-c to help address controller packet loss 2018-11-25 15:01:16 -08:00
Cameron Gutman 6adc9dcb2d Add support for 90/120 FPS streaming and 1440p 2018-11-23 18:41:43 -08:00
Cameron Gutman be620908f9 Update common with 4K check removal 2018-11-22 02:52:53 -08:00
Cameron Gutman efcfcf88db Remove the 4K display check and just check for GFE 3+ 2018-11-22 02:52:14 -08:00
Cameron Gutman e4edfdb043 Add missing apostrophe escape 2018-11-22 02:45:35 -08:00
bubuleur 3b5028d1a4 Update French (#639)
* Update French

* Update strings.xml
2018-11-22 02:43:35 -08:00
Cameron Gutman bc8c45bd59 Version 5.10.3 2018-11-21 21:23:12 -08:00
Cameron Gutman 63eb346a70 Use automatic remote streaming detection 2018-11-21 21:20:11 -08:00
Cameron Gutman 68028242b4 Add support for automatic remote streaming detection 2018-11-21 21:19:10 -08:00
Cameron Gutman 27ad691d23 Version 5.10.2 2018-11-15 22:13:44 -08:00
Cameron Gutman 747e920061 Update common for GFE 3.16 2018-11-15 22:11:32 -08:00
Cameron Gutman bae3b4a6e8 Update common-c for GFE 3.16 2018-11-15 13:12:20 -08:00
Cameron Gutman 8d09f56a0e Fix race condition causing loss of manual IP address after mDNS discovery 2018-11-13 23:16:25 -08:00
Cameron Gutman 113a0e2c45 Version 5.10.1 2018-10-30 20:26:32 -07:00
Cameron Gutman 977215a098 Fix crash when CMS dies and user returns to app view activity and taps a game 2018-10-30 20:21:11 -07:00
Cameron Gutman a7e65b47f9 Fix race condition on AppView activity startup 2018-10-30 17:52:46 -07:00
Cameron Gutman 7126055ad6 Fix crash on Lenovo Mirage Solo 2018-10-30 17:46:47 -07:00
Cameron Gutman 3de9765eaa Version 5.10 2018-10-27 23:45:01 -07:00
Cameron Gutman d4072eb295 Avoid nulling activeAddress during polling 2018-10-27 23:38:11 -07:00
Cameron Gutman cac2bdbb81 Disable back mouse button on Xiaomi devices to workaround issue 2018-10-27 13:50:37 -07:00
Cameron Gutman 66f0aee3f8 Use STUN to discover WAN address when PC is found using mDNS 2018-10-27 10:46:28 -07:00
Cameron Gutman b690dc5474 Rewrite reachability code and computer DB to bring it inline with other modern Moonlight clients 2018-10-27 02:18:33 -07:00
Cameron Gutman 514e0ca2c9 Rework active address to not be based on reachability and allow for a manual address 2018-10-27 01:50:35 -07:00
Cameron Gutman c9cf485025 Add Java bindings to STUN code in moonlight-common-c 2018-10-26 23:15:06 -07:00
Cameron Gutman c2fbe6ad91 Version 5.9.4 2018-10-24 19:41:39 -07:00
Cameron Gutman cf07c02398 Update AGP to 3.2.1 2018-10-24 19:40:26 -07:00
Cameron Gutman 42dc928ad5 Fixes to make the translation build without warnings 2018-10-24 19:37:41 -07:00
bubuleur 11597f0aa7 Update of the French version (#636)
* Update of the French version

Hello,
Update your application in French
thank you

* Update strings.xml

* Update strings.xml
2018-10-24 19:36:50 -07:00
Cameron Gutman cdcd4d48f2 Always handle KEYCODE_BACK to prevent synthetic right-clicks on back. Possibly fixes #634 2018-10-24 19:25:47 -07:00
Cameron Gutman a9af4e54a9 Add confirmation dialog for PC deletion 2018-10-24 18:47:52 -07:00
Cameron Gutman 7eac609219 Fix root mouse capture with su binaries that don't like additional parameters after -c 2018-10-10 21:23:41 -07:00
Cameron Gutman fa761debc4 Fix root build 2018-10-05 01:44:03 -07:00
Cameron Gutman 62e175f069 Avoid crashing when opening an app context menu in list mode 2018-10-05 01:42:19 -07:00
Cameron Gutman d7d8c40565 Version 5.9.3 2018-10-05 01:34:59 -07:00
Cameron Gutman 64de13ab50 Try to disambiguate right clicks from back presses 2018-10-05 01:29:18 -07:00
Cameron Gutman 2f02939638 Always process key events before the IME 2018-10-05 01:10:27 -07:00
Cameron Gutman 1d7c8697e9 Add support for X1 and X2 mouse buttons 2018-10-05 00:56:30 -07:00
Cameron Gutman 16c4b2532d Add support for X1 and X2 mouse buttons 2018-10-05 00:55:08 -07:00
Cameron Gutman 7dea322bbd Update build tools to 28.0.3 2018-09-29 15:37:31 -07:00
Cameron Gutman a64db9d86f Update build tools to 28.0.3 2018-09-29 15:37:10 -07:00
Cameron Gutman 349ecb16ab Increment version code 2018-09-29 15:36:21 -07:00
Cameron Gutman a3867735c1 Update to AGP 3.2 2018-09-29 15:31:13 -07:00
Cameron Gutman 5b087e9f70 Update common-c with split encode change 2018-09-22 20:22:59 -07:00
Cameron Gutman 14d9f77e4e Update common-c with split encode change 2018-09-22 20:22:36 -07:00
Cameron Gutman eed18223eb Version 5.9.2 2018-09-18 20:36:53 -07:00
Cameron Gutman 30d4d2a918 Update moonlight-common 2018-09-18 20:27:08 -07:00
Cameron Gutman 40c3db0214 Update common-c with FEC fixes 2018-09-18 20:25:10 -07:00
Cameron Gutman 30f666c70e Update AGP to 3.2 rc3 2018-09-18 20:23:25 -07:00
Cameron Gutman 209fead0e8 Only add the create shortcut option if the box art is present to avoid crashing 2018-09-18 20:22:16 -07:00
Cameron Gutman 5c6889bf6d Version 5.9.1 2018-08-12 00:45:19 -07:00
Cameron Gutman 7d24900756 Update build tools to 28.0.2 2018-08-12 00:44:09 -07:00
Cameron Gutman f7c5039912 Update build tools to 28.0.2 2018-08-12 00:43:39 -07:00
Cameron Gutman 79a75b9d19 Update common with audio fix and game launch fix 2018-08-12 00:40:56 -07:00
Cameron Gutman 3c37c89db8 Update common-c 2018-08-12 00:39:38 -07:00
Cameron Gutman 29b64992bd Enable stale and no-response bots to reduce inactive issues 2018-08-12 00:20:03 -07:00
Cameron Gutman c9b14540f2 Remove reference to old Moonlight Java project 2018-08-10 22:29:59 -07:00
Cameron Gutman 6995a27126 Properly handle failed app start 2018-07-28 00:13:52 -07:00
Cameron Gutman 546843a26c Fix crash on quit confirmation prompt 2018-07-28 00:13:20 -07:00
Cameron Gutman d03d260535 Add status bar and navigation bar color on L+ 2018-07-27 23:48:20 -07:00
Cameron Gutman 6946e3c7a2 Just use the PC name as the app list title 2018-07-27 23:42:57 -07:00
Cameron Gutman b79d328961 Version 5.9 2018-07-16 18:46:01 -07:00
Cameron Gutman c313797d93 Make OSC reconfigure button non-focusable so it doesn't eat hardware enter/space presses. Fixes #611 2018-07-16 18:40:19 -07:00
Cameron Gutman c8cb8e1346 Update build tools to 28.0.1 2018-07-16 18:25:33 -07:00
Cameron Gutman f61540c099 Update build tools to 28.0.1 2018-07-16 18:24:36 -07:00
Cameron Gutman 6a9f8da14e Update common to reduce syscall overhead 2018-07-16 18:21:48 -07:00
Cameron Gutman 6a6bd9fb0b Update common-c to reduce syscall overhead 2018-07-16 18:18:02 -07:00
Cameron Gutman ff9260a0fd Update AGP to 3.2-beta4 2018-07-16 18:16:35 -07:00
zacklmoore 62bedb1609 Pinned Game Shortcuts (Android Oreo) (#603)
* Initial changes to add game shortcuts.

* Initial working cut.

* Cleanup and converting strings to resource strings.

* Additional cleanup.

* Removed a blank line

* Changes based on review feedback.

* Forgot to save some changes before commiting...

* Standardized dialogs and tried to fix the dialogs auto-closing when the PCView is already opened.
2018-07-06 21:53:19 -07:00
Cameron Gutman a519723d44 Monkey-proof Moonlight 2018-06-20 01:26:59 -07:00
Cameron Gutman c2a16a9b4a Avoid sending input to the remote PC when running under Monkey 2018-06-20 01:25:45 -07:00
Cameron Gutman 36191781ed Version 5.8.2 2018-06-16 17:05:44 -07:00
Cameron Gutman 61b6a49669 Correct MT8176 errata 2018-06-16 16:37:50 -07:00
Cameron Gutman e97845e46e Add comments and documentation on MT8176 testing 2018-06-16 16:31:06 -07:00
Cameron Gutman 6bba68207d Ignore spurious ACTION_HOVER_ENTER with wrong coordinates and KEYCODE_BACK repeats. Fixes #554 2018-06-16 15:57:44 -07:00
Cameron Gutman 0e17cccc06 Process historical values for relative mouse events 2018-06-16 15:22:01 -07:00
Cameron Gutman 918e922e40 Avoid processing mouse move history 2018-06-16 15:14:16 -07:00
Cameron Gutman a08854ddfd Properly handle SOURCE_MOUSE_RELATIVE in the mouse back button hack. Fixes #424 2018-06-16 15:01:11 -07:00
Cameron Gutman eb6f15c2b7 Add dynamic method for allowing back buttons for navigation 2018-06-16 14:32:07 -07:00
Cameron Gutman 2cd9e31684 Update gitignore to handle app bundles and other new files dropped by AS 2018-06-16 14:27:54 -07:00
Cameron Gutman 791d6624e2 Update to AGP 3.2 alpha 18 2018-06-16 14:21:14 -07:00
Cameron Gutman af41021271 Use HEVC by default on MediaTek SoCs with PowerVR graphics 2018-06-14 22:55:10 -07:00
Cameron Gutman d726d939f4 Version 5.8.1-r3 2018-06-09 21:49:41 -07:00
Cameron Gutman 748085e7bb Update common to fix reconnection issue 2018-06-09 21:39:26 -07:00
Cameron Gutman b64c84a5c3 Update common-c to fix reconnection issue 2018-06-09 21:39:05 -07:00
Cameron Gutman d57d19174b Version 5.8.1 r2 2018-06-09 18:16:41 -07:00
Cameron Gutman efebe1828a Update common with Lint fixes 2018-06-09 18:14:39 -07:00
Cameron Gutman 06007e0597 Add a button for adding a PC manually 2018-06-09 18:14:09 -07:00
Cameron Gutman 42a502eff1 Fix Lint warnings 2018-06-09 18:08:38 -07:00
Cameron Gutman 3a868045d7 Allow the display to go off if the stream disconnects 2018-06-09 17:48:07 -07:00
Cameron Gutman e0a7ff1880 Remove in-progress toast for WOL 2018-06-09 17:23:59 -07:00
Cameron Gutman 88d43bbd40 Disable density splits until I can figure out why we're crashing 2018-06-08 01:13:00 -07:00
Cameron Gutman 30ff319b13 Version 5.8.1 2018-06-08 01:08:09 -07:00
Cameron Gutman 9a0f48b799 Add support for display cutouts on P 2018-06-08 01:05:32 -07:00
Cameron Gutman b52c8a1a8f Use ImageDecoder API on P and higher quality decodes on non-low ram devices 2018-06-08 00:46:40 -07:00
Cameron Gutman 3fde115670 Update to AGP 3.2 alpha 17 2018-06-08 00:24:39 -07:00
Cameron Gutman b6f4d8ff1e Target API 28 2018-06-08 00:23:41 -07:00
Cameron Gutman 46d72b912c Update common-c to fix race condition 2018-06-08 00:22:29 -07:00
Cameron Gutman 722f397819 Target API 28 2018-06-08 00:19:57 -07:00
Cameron Gutman a7d85a7dd5 Update to AGP 3.2-alpha16 2018-05-29 18:40:26 -07:00
Cameron Gutman 9b238ab6c3 Version 5.8 (take 2) 2018-05-27 20:05:51 -07:00
Cameron Gutman f82ee97c05 Update common to fix channel mapping error in 5.1 high quality mode 2018-05-27 20:04:28 -07:00
Cameron Gutman 8f169b976b Update common-c to fix channel mapping error in 5.1 high quality mode 2018-05-27 20:03:34 -07:00
Cameron Gutman 35fb96f9f4 Version 5.8 2018-05-27 18:56:03 -07:00
Cameron Gutman 37371906d5 Update common for audio and JNI library size improvements 2018-05-27 18:51:28 -07:00
Cameron Gutman 53452d22c0 Update common-c with audio improvements 2018-05-27 18:49:13 -07:00
Cameron Gutman 9d4e9631bc Hide symbols from static libraries 2018-05-27 13:48:09 -07:00
Cameron Gutman 83a9539f4b Version 5.7.7 2018-05-21 19:24:26 -07:00
Cameron Gutman b214fe5301 Update to AGP 3.2-alpha15 2018-05-21 18:55:36 -07:00
Cameron Gutman 57779b4e89 Always expose gamepad 1 in single controller mode 2018-05-21 18:55:02 -07:00
Cameron Gutman 547932f8b2 Version 5.7.6 2018-05-13 22:23:22 -07:00
Cameron Gutman 762fa0fe2f Tighten ProGuard rules for BC 2018-05-12 21:25:41 -07:00
Cameron Gutman 9cedc57df2 Move the portrait activity_pc_view.xml to the default directory 2018-05-12 18:33:47 -07:00
Cameron Gutman ba81f8096a Allow software decoding in CrOS emulator 2018-05-11 19:28:30 -07:00
Cameron Gutman c4fa654166 Fix split breaking language chooser 2018-05-08 21:24:49 -07:00
Cameron Gutman 8ac440b68b Update AGP for AS 3.2 and app bundles 2018-05-08 21:22:10 -07:00
Cameron Gutman 165386b941 Update AGP and D8 2018-05-08 18:43:49 -07:00
Cameron Gutman 3a7398f321 Use ProGuard for minification 2018-05-08 18:43:23 -07:00
Cameron Gutman ebb1d0dfa2 Version 5.7.5 2018-04-21 23:48:04 -07:00
Cameron Gutman 1ca1ed5d20 Increase OSC analog stick size 2018-04-21 23:46:55 -07:00
Cameron Gutman b416bafb78 Hide OSC in PiP and scale properly in multi-window 2018-04-21 23:37:38 -07:00
Cameron Gutman 3a301b74a6 Update to D8 v1.0.23 2018-04-21 23:17:04 -07:00
Cameron Gutman 71d463f063 Avoid crashing from unexpected enterPictureInPictureMode() exceptions 2018-04-21 21:32:59 -07:00
Cameron Gutman 1fae816223 Remove the spinner threads (and battery saver option to disable them) 2018-04-21 21:29:42 -07:00
Cameron Gutman 989d6fc169 Fix for broken keyboard d-pad and Shift+Space behavior on Samsung devices 2018-04-21 16:24:23 -07:00
Cameron Gutman 381509b3a6 Properly handle joysticks that only return events for one trigger axis 2018-04-21 15:09:57 -07:00
Cameron Gutman d8ae40376e Update to AGP 3.1.1 2018-04-09 20:32:06 -07:00
Cameron Gutman 4ea93f5e68 Version 5.7.4 2018-04-08 21:21:37 -07:00
Cameron Gutman cd84c8f30e Fix grammar issue in decoder crash message 2018-04-08 21:19:49 -07:00
Cameron Gutman 8d4cdca7c3 Fix RFI disabling for KDDI/b5_jp_kdi/b5:7.0/NRD90U/1801120299534:user/release-keys and KDDI/b3_jp_kdi/b3:7.0/NRD90U/180120857f434:user/release-keys 2018-04-08 19:56:01 -07:00
Cameron Gutman c0239c36fd Update language around decoder crashes 2018-03-27 20:52:01 -07:00
Cameron Gutman 9d9f729e42 Address another buggy LGE variant (b5_jp_kdi) 2018-03-27 20:48:16 -07:00
Cameron Gutman 6c5fe18b6e Update Gradle for AS 3.1 2018-03-26 23:30:33 -07:00
Cameron Gutman 1994bf6522 Version 5.7.3.1 for Amazon 2018-03-24 23:48:04 -07:00
Cameron Gutman 31381e5664 Add Amlogic SoC to HEVC whitelist for Fire TV 3 now that maxNumReferenceFrames support has been out for a while 2018-03-24 23:47:05 -07:00
Cameron Gutman fac1b1d7e5 Version 5.7.3 2018-03-24 13:05:31 -07:00
Cameron Gutman 40c406051c Ignore non-relative MotionEvents on Oreo to fix mouse jumping when toggling capture 2018-03-20 20:21:21 -07:00
Cameron Gutman 8bac873e67 Make sure the joystick actually has relevant axes to avoid FPing on some weird keyboards 2018-03-20 19:47:33 -07:00
Cameron Gutman a170e1efd7 Update to Gradle 4.5 2018-03-20 19:21:02 -07:00
Cameron Gutman 17bffa8d78 Fix race condition between polling return and onPause() 2018-03-20 19:10:04 -07:00
Cameron Gutman 289222749b Cover another broken G Pad III 8.0 FHD variant (b3_open_kr) 2018-03-20 18:54:48 -07:00
Cameron Gutman 81d84600d4 Start connection in onSurfaceChanged() just in case we render our first frame prior to surface configuration 2018-03-20 18:37:31 -07:00
Cameron Gutman 0b15fd582d Update gitignore and delete iml file 2018-03-20 18:06:02 -07:00
Cameron Gutman cbe4a1cde6 Update Gradle for AS 3.1 RC3 2018-03-20 18:02:34 -07:00
Cameron Gutman 5942545b9c Remove explicit build tools version 2018-03-20 17:27:03 -07:00
Cameron Gutman 89ef16c02e Fix level_idc 31 patch 2018-03-18 00:59:58 -07:00
Cameron Gutman 58b6ed8d00 Update Gradle wrapper 2018-03-11 18:12:01 -07:00
Cameron Gutman 7d01e1a7a4 Fix landscape orientation lock 2018-03-11 15:31:10 -07:00
Cameron Gutman ab769a1606 Version 5.7.2 2018-03-07 18:53:38 -08:00
Nikita Glazkov 3ac9abbab1 Russian translation (#546)
* Fix russian translation

* Complete russian translation
2018-03-07 18:44:33 -08:00
Marco 288efd0726 Added new strings (#542) 2018-03-07 18:43:33 -08:00
Nikita Glazkov d2d0ed65d6 Different app label for debug builds (#545)
* Different app label for debug builds

* Remove underscores from app labels
2018-03-07 18:41:34 -08:00
Cameron Gutman e697ed72db Add missing <network-security-config> tag 2018-03-07 18:17:00 -08:00
Cameron Gutman b657c746be Pass the BouncyCastle provider directly rather than by name, since the latter doesn't work on Android P (at least DP1) 2018-03-07 17:56:50 -08:00
Cameron Gutman 947f8db2d5 Update for Android Studio 3.1 2018-03-07 17:55:49 -08:00
Cameron Gutman 15857efd36 Add network security config allowing plaintext for Android P 2018-03-07 11:47:19 -08:00
Cameron Gutman 3fd0f20e10 Version 5.7.1 2018-03-01 22:18:32 -08:00
Cameron Gutman a2e64fd7df Fix crash when running Dutch language. Fixes #543 2018-03-01 22:09:49 -08:00
Cameron Gutman a620dc7d0c Version 5.7 2018-02-25 13:41:09 -08:00
Cameron Gutman 9d7a28e408 Implement deletion of OSC settings 2018-02-25 13:33:52 -08:00
Cameron Gutman 3244344fc7 Add preference dependencies for USB and OSC 2018-02-25 13:12:37 -08:00
Cameron Gutman 75057f2d39 Persist OSC configuration between launches 2018-02-25 13:07:07 -08:00
Cameron Gutman bbec3402d9 Reduce opacity of OSC configuration button 2018-02-25 12:18:45 -08:00
Cameron Gutman dcf4dac8dd Only add L3/R3 buttons for the L3/R3-only config, since the analog sticks work for this 2018-02-25 12:17:59 -08:00
Cameron Gutman d98f484aaf Change OSC configuration button to work better on rounded screen devices 2018-02-25 12:12:23 -08:00
Cameron Gutman 0218a9ce14 Small string update 2018-02-24 21:07:18 -08:00
Cameron Gutman 0ec6dcd67e Add 360p option and change bitrate to kbps 2018-02-24 21:05:45 -08:00
Cameron Gutman 88f9b68db7 Add mouse emulation and bind all USB devices options 2018-02-24 20:17:14 -08:00
Cameron Gutman 3c2fd32d1e Improve error reporting for incorrect IP address 2018-02-24 19:36:23 -08:00
Cameron Gutman 6557cba307 Add support for scrolling with d-pad in mouse emulation mode 2018-02-24 18:57:09 -08:00
Cameron Gutman ae6f797436 Handle right-clicks that are synthesized into back button presses 2018-02-19 17:29:18 -08:00
Cameron Gutman 3442a64f4d Update common to fix audio dropouts. Fixes #523 2018-02-19 01:21:13 -08:00
Cameron Gutman 035a62856d Update common-c to fix audio dropouts 2018-02-19 01:20:02 -08:00
Cameron Gutman 37ddccde0c Version 5.6.7 2018-02-14 18:39:04 -08:00
Cameron Gutman ffc59c6bd6 Update moonlight-common to fix pairing timeout issue 2018-02-14 18:34:45 -08:00
Cameron Gutman 636c1ceb26 Opt out of default OkHttp read timeout for indefinitely blocking HTTP requests 2018-02-14 18:30:17 -08:00
Cameron Gutman 88f84a0c12 Version 5.6.6 2018-02-10 17:21:36 -08:00
Cameron Gutman 03ecf3e5ac Fix crash on Knox devices with USB blocking policies 2018-02-10 16:56:01 -08:00
Cameron Gutman 617c8582b4 Fix crash on MediaTek PAL Android TVs 2018-02-10 16:42:45 -08:00
Cameron Gutman ef3b28295b Update dependency versions 2018-02-05 18:38:23 -08:00
Cameron Gutman 37cde22a55 Update dependency versions 2018-02-05 18:31:58 -08:00
Cameron Gutman 3bcd2ee068 Ignore bogus refresh rates just to be on the safe side 2018-02-04 15:26:40 -08:00
Cameron Gutman d4ff58b3ad Version 5.6.5 2018-02-04 12:59:52 -08:00
Cameron Gutman c797318ece Use frame drop hack to reduce latency and micro-stuttering for now 2018-02-04 12:59:04 -08:00
Cameron Gutman 82387d23f8 Send client's display refresh rate to server for better frame pacing 2018-02-03 22:09:42 -08:00
Cameron Gutman 772835689d Plumb clientRefreshRateX100 for modern GFE versions 2018-02-03 22:02:53 -08:00
Cameron Gutman 766e629be5 Use applicationId com.limelight.unofficial for release builds by default 2018-02-03 19:45:18 -08:00
Cameron Gutman b93aa42c0c Fix detection on HEVC support on some buggy devices 2018-01-28 21:16:28 -08:00
Cameron Gutman 36f132942f Version 5.6.4 2018-01-20 15:13:17 -08:00
Cameron Gutman 7dcc689014 Update build tools version 2018-01-20 15:12:53 -08:00
Cameron Gutman e4c251e7ee Ignore NVIDIA mouse capture extension on root builds to avoid broken LineageOS implementation 2018-01-20 02:31:40 -08:00
Cameron Gutman fb54bd5c78 Send the initial number of connected gamepads during launch to fix some games like L4D2 2018-01-20 01:16:25 -08:00
Cameron Gutman 8d4c86e113 Update common to support sending initial gamepads and fixing WoL 2018-01-20 01:11:39 -08:00
Cameron Gutman 90981a6643 Update common-c 2018-01-20 00:46:26 -08:00
Cameron Gutman de05a5b446 Add support for sending attached gamepads at launch-time to support games that only detect at start 2018-01-20 00:46:08 -08:00
Cameron Gutman f644436aeb Pass surroundAudioInfo in /resume too 2018-01-19 21:32:00 -08:00
Cameron Gutman 7a8166ec09 Fix wake-on-lan failure on LAN after ARP cache expiration of target PC 2018-01-19 20:00:55 -08:00
Cameron Gutman 7fafb8e0ff Revert extractNativeLibraries=false change due to install failure on Fire TV 3 2018-01-11 00:03:03 -08:00
Cameron Gutman fbcbe09255 Version 5.6.3 2018-01-10 00:40:08 -08:00
Cameron Gutman e336a4446a Update common to work with GFE 3.12 2018-01-10 00:38:15 -08:00
Cameron Gutman 6eed8408fc Update common-c to work with GFE 3.12 2018-01-10 00:38:06 -08:00
Cameron Gutman ffb35b2cdd Use smaller packets for streaming at 1080p and below to attempt to mitigate some reported regressions with v5.6.2 2018-01-09 23:38:25 -08:00
Cameron Gutman 2d0af6281c Ensure polling threads terminate even when polling resumes immediately 2017-12-29 14:05:29 -08:00
Cameron Gutman 472a7f6c8a Version 5.6.2 2017-12-27 22:45:07 -08:00
Cameron Gutman cd06559c66 Also count link-local addresses as local 2017-12-27 22:41:21 -08:00
Cameron Gutman d833933aaa Allow up to 1 second for fast poll to address connection flakiness 2017-12-27 22:27:35 -08:00
Cameron Gutman dc3495d59b Improve local vs. remote heuristics 2017-12-27 21:43:12 -08:00
Cameron Gutman e3a2e40043 Shrink large box art down to the normal size by changing sample size 2017-12-27 21:28:38 -08:00
Cameron Gutman 31e1fb743e Update common to address some null PC name crashes 2017-12-27 20:36:07 -08:00
Cameron Gutman bc59f11096 Disable RFI on b3_att_us 2017-12-27 20:34:02 -08:00
Cameron Gutman 6d97775aa9 Try disabling RFI if the previous run crashes 2017-12-27 20:32:34 -08:00
Cameron Gutman 4b9ee92434 Handle missing or empty PC name 2017-12-27 19:46:54 -08:00
Cameron Gutman 3fff34e08a Don't extract native libraries for non-root build 2017-12-27 19:40:49 -08:00
Cameron Gutman 15e856dccb Move AudioTrack flush to cleanup() callback since all sample submission has ceased by then 2017-12-06 20:43:58 -08:00
Cameron Gutman 07d04171c3 Force HEVC enabled if HDR is requested 2017-12-05 17:38:25 -08:00
Cameron Gutman 42bd93cb3a Update common to fix mDNS race condition 2017-12-05 17:33:55 -08:00
Cameron Gutman 756ceaff1a Fix concurrent modification race in pendingResolutions hash map 2017-12-05 17:30:26 -08:00
Cameron Gutman 7d289f1134 Fix race conditions when frames are submitted after stop() has been called 2017-12-05 17:28:04 -08:00
Cameron Gutman 214461e123 Version 5.6.1 2017-12-01 00:42:43 -08:00
Cameron Gutman b0144a3256 Update decoder-errata.txt with HEVC errata 2017-12-01 00:40:32 -08:00
Cameron Gutman 3171256c6e Remove EvdevCaptureProvider components from non-root build 2017-12-01 00:37:25 -08:00
Cameron Gutman 5c69f6716c Don't build evdev_reader for the non-root variant 2017-12-01 00:10:55 -08:00
Cameron Gutman 6264781539 Update common to get decoder compatibility fixes 2017-11-30 23:47:08 -08:00
Cameron Gutman d3be670974 Update common-c to get decoder compatibility fixes 2017-11-30 23:39:35 -08:00
Cameron Gutman 0225f534d0 Fix H.265 streaming issues with MediaTek Android TV devices 2017-11-29 20:27:33 -08:00
Cameron Gutman 284a31737e Catch input buffer too small 2017-11-28 19:33:34 -08:00
Cameron Gutman b37a2dea57 Fix help display on some Android TV devices 2017-11-25 15:08:22 -08:00
Cameron Gutman 5c865e7f36 Version 5.6 r4 2017-11-25 14:33:41 -08:00
Cameron Gutman 04d9aea8c8 Detect and report decoder hangs 2017-11-25 14:27:04 -08:00
Cameron Gutman b6f52db9c3 Fix crash when input events are received and no H.264 decoder is present 2017-11-25 13:35:46 -08:00
Cameron Gutman 99d2e40683 Reset HDR when decoder crashes 3 times in a row 2017-11-25 13:21:04 -08:00
Cameron Gutman 02c4ed2724 Improve decoder crash reporting reliability 2017-11-25 13:19:30 -08:00
Cameron Gutman 5f4aab8f94 Improve decoder crash reporting detail 2017-11-25 12:56:54 -08:00
Cameron Gutman 7b41b1158e Separate H.265 video format for SDR and HDR formats 2017-11-25 12:15:21 -08:00
Cameron Gutman ec65901003 Report frames rendered in decoder crash report 2017-11-25 11:25:04 -08:00
Cameron Gutman 915acee88d Version 5.6 r3 2017-11-23 11:41:20 -08:00
Cameron Gutman 300d444f71 Ensure inForeground is set before CMS binding can complete 2017-11-23 11:34:22 -08:00
Cameron Gutman f37ab40c2f Fix race condition between completeOnCreate() and onConfigurationChanged() 2017-11-23 11:25:51 -08:00
Cameron Gutman 16e285d926 Version 5.6 r2 2017-11-21 21:33:06 -08:00
Cameron Gutman f2d122a275 Fix screen dimensions for portrait devices 2017-11-21 20:18:28 -08:00
Cameron Gutman bfa5a6349e Ensure MediaCodecHelper is initialized before evaluating codecs 2017-11-21 19:27:08 -08:00
Cameron Gutman a56689aea3 Always include resolutions that fit on the display 2017-11-21 19:18:41 -08:00
Cameron Gutman 3a5ba820cb Version 5.6 2017-11-20 23:08:43 -08:00
Cameron Gutman ec69fef36f Ignore back button presses on the default context 2017-11-20 22:46:57 -08:00
Cameron Gutman ff38074f55 Report GL Renderer in RendererException 2017-11-20 22:38:22 -08:00
Cameron Gutman 85d0ce0c40 Update Gradle to 3.0.1 2017-11-20 22:28:54 -08:00
Cameron Gutman 777129ca90 Move GLRenderer fetching into PcView to avoid race conditions inside Game activity and cache the result 2017-11-20 22:28:19 -08:00
Cameron Gutman 06156c4d68 Ignore back from goodix_fp device 2017-11-20 21:03:36 -08:00
Cameron Gutman 1c725b9dac Don't use reference picture invalidation on low-end Snapdragon SoCs 2017-11-20 20:56:31 -08:00
Cameron Gutman f761ee52db Exclude resolutions that are not supported by the decoders 2017-11-18 19:47:39 -08:00
Cameron Gutman 05e8cfcc0a Report adaptive playback status in crash reports 2017-11-18 18:31:12 -08:00
Cameron Gutman 912925ef2c Disable performance optimizations when in multi-window 2017-11-18 17:14:40 -08:00
Cameron Gutman 4deb881ec8 Enable adaptive playback on non-Intel devices 2017-11-18 16:37:17 -08:00
Cameron Gutman f55d6308ce Pass source rect to PiP to smoothly animate to 16:9 2017-11-18 16:29:03 -08:00
Cameron Gutman 44a3a141c0 Submit H.264 CSD in a single blob to try to prevent some decoder crashes 2017-11-18 15:14:25 -08:00
Cameron Gutman 37b5ba004c Fix IDR frame NALU drop race condition 2017-11-18 14:43:04 -08:00
Cameron Gutman d0da5d3702 Fix IDR frame NALU drop race condition 2017-11-18 14:42:41 -08:00
Cameron Gutman b774b47213 Update for NDK 16 (deprecating MIPS) 2017-11-18 13:38:45 -08:00
Cameron Gutman 42668b5699 Update for NDK 16 (deprecating MIPS) 2017-11-18 13:37:54 -08:00
Cameron Gutman 74dc00445e Version 5.5 2017-11-10 01:19:23 -08:00
Cameron Gutman 3b4563d5ea Suppress digital trigger events if an analog trigger axis is present. Fixes #465 2017-11-10 00:50:02 -08:00
Cameron Gutman 38669817b4 Update common to fix HEVC artifacts in some apps 2017-11-10 00:10:21 -08:00
Cameron Gutman 9444430830 Update common-c to fix HEVC artifacts in some apps 2017-11-10 00:09:51 -08:00
Cameron Gutman 8f1d3ae04e Add support for PiP on Oreo 2017-11-09 23:28:22 -08:00
Cameron Gutman 74ed95871b Exclude HDR toggle when the device doesn't support it 2017-11-09 21:57:33 -08:00
Cameron Gutman cc5d67616c Prevent false USB access prompts due to races with kernel input stack bringup 2017-11-09 21:14:10 -08:00
Cameron Gutman eed7f09e6f Fix numpad operator keys not working 2017-11-07 22:03:40 -08:00
Cameron Gutman e3c1d23744 Fix SHIELD remote back button not working 2017-11-07 21:45:07 -08:00
Cameron Gutman c4b1200b43 Update build tools to 27.0.1 2017-11-07 21:44:27 -08:00
Cameron Gutman e30088e53b Update build tools to 27.0.1 and target API 27 2017-11-07 21:43:54 -08:00
Cameron Gutman dff09f33a3 Fix shift not working on soft keyboard 2017-11-07 00:27:27 -08:00
Cameron Gutman 1f6b1dc2fe Send different VK codes for left and right ctrl/alt/shift keys. Fixes #318 2017-11-06 23:38:48 -08:00
Cameron Gutman 3f118dae93 Add HDR support and tweak HEVC supported decoders 2017-11-05 19:31:05 -08:00
Cameron Gutman a989bdde80 Add support for HDR streaming 2017-11-05 19:23:15 -08:00
Cameron Gutman 91a30ff6fe Target O MR1 2017-11-05 15:43:11 -08:00
BryanHaley 5102669b06 Virtual L3 R3 Buttons (#453)
* Added virtual L3 R3 options to better support gamepads missing these buttons.

* Update preferences.xml
2017-11-05 13:57:02 -08:00
Cameron Gutman 2e2f09be00 Fix frame drops when stopping the stream 2017-11-05 13:49:06 -08:00
Cameron Gutman e5d9da447c Wait for connection stop before allowing a pending start to proceed 2017-11-05 13:46:56 -08:00
Cameron Gutman c402103fe3 Avoid colliding with System UI in multi-window mode 2017-11-05 13:15:06 -08:00
Cameron Gutman 5e5df8abc8 Add never drop frames option for devices with micro-stuttering issues 2017-11-05 12:29:33 -08:00
Cameron Gutman d125eb7b16 Update to gradle 3.0.0 2017-11-05 12:08:16 -08:00
Cameron Gutman a116858493 Add .debug suffix to debug builds 2017-11-05 12:07:52 -08:00
Cameron Gutman 5f3b333e98 Version 5.2.1 2017-10-17 00:38:59 -07:00
Cameron Gutman 80a37855c7 Merge branch 'master' of github.com:moonlight-stream/moonlight-android 2017-10-17 00:37:00 -07:00
Cameron Gutman 5db1ec8ec0 Fix support for GFE 3.10 2017-10-17 00:35:36 -07:00
Cameron Gutman ba5c026bff Update common-c 2017-10-17 00:35:08 -07:00
Cameron Gutman 8911c58e50 Block OMX.ffmpeg software decoders 2017-10-17 00:31:26 -07:00
Cameron Gutman 780a64694d Fix NPE when input device is removed during enumeration 2017-10-17 00:07:51 -07:00
Cameron Gutman 66536aa755 Fix failure to quit games on GFE 3.10 2017-10-16 23:46:29 -07:00
Cameron Gutman 3c5ea9c8c3 Remove Nvidia's HEVC decoder from the hard blacklist now that it seems to be fine on Foster NRD90M 2017-10-08 22:06:06 -07:00
Cameron Gutman 40d1436ce3 Update for AS 3.0 Beta 7 2017-10-04 19:30:36 -07:00
Cameron Gutman a53444148e Update build tools to 26.0.2 2017-10-04 19:29:34 -07:00
Cameron Gutman dbb02acd37 Reintroduce the 75% HEVC bitrate multiplier that the old streaming core had 2017-09-25 21:39:53 -07:00
Cameron Gutman d237ceb1df Add the ability for clients to reduce bitrate when HEVC is used 2017-09-25 21:38:43 -07:00
Cameron Gutman 20c4eac4ef Force HEVC disabled on Qualcomm SoCs older than Snapdragon 805 2017-09-19 21:21:23 -07:00
Cameron Gutman b9f1142af7 Version 5.2 2017-09-09 18:53:36 -07:00
Cameron Gutman 38a6a2b74a A few fixes for decoder crash notifications 2017-09-09 18:44:06 -07:00
Cameron Gutman fd2421618a Update common-c with crash fix 2017-09-09 17:40:53 -07:00
Cameron Gutman 79a9ea7179 Add decoder crash notification and settings reset on continued crashing 2017-09-09 17:40:07 -07:00
Cameron Gutman 1f504288cb Update common-c to fix a failure path bug 2017-09-09 16:13:56 -07:00
Cameron Gutman 0543420624 Enable HTTP debugging on debug builds 2017-09-09 16:12:50 -07:00
Cameron Gutman 34a11c9262 Correct reachability when restoring a lost address 2017-09-09 16:02:39 -07:00
Cameron Gutman 84a9845c1d Fix polling overwriting manually entered IP addresses 2017-09-09 15:40:07 -07:00
Cameron Gutman 5b05220008 Prevent mDNS from overwriting external IP addresses 2017-09-09 15:21:31 -07:00
Cameron Gutman b2bd7257e1 Fix Lint warnings 2017-09-09 14:12:54 -07:00
Cameron Gutman 6580eb8ea4 Fix Lint warnings 2017-09-09 14:01:48 -07:00
Cameron Gutman 46a998c113 Convert address fields to strings to better manage DNS names 2017-09-09 13:39:54 -07:00
Cameron Gutman 8584bf1910 Convert address fields to strings to better manage DNS names 2017-09-09 13:39:20 -07:00
Cameron Gutman 60cd951774 Rename localIp/remoteIp fields to localAddress/remoteAddress to prepare for DNS names 2017-09-09 12:47:23 -07:00
Cameron Gutman e7f92d3667 Rename localIp/remoteIp fields to localAddress/remoteAddress to prepare for DNS names 2017-09-09 12:46:02 -07:00
Cameron Gutman d4f8d8f689 Switch database storage to use strings for addresses 2017-09-09 12:43:20 -07:00
Cameron Gutman 608a0ebb5b Update build files for AS3b5 2017-09-09 11:50:42 -07:00
Cameron Gutman f01a15d182 Removed duplicated current address logic 2017-09-09 11:49:15 -07:00
Cameron Gutman 0268b4f958 Update gradle for AS 3.0b4 2017-09-03 12:52:18 -07:00
Cameron Gutman d71cf0eb98 Add app category for Oreo 2017-09-02 13:48:45 -07:00
Cameron Gutman 10ab40f823 Add/update remaining assets 2017-09-02 13:48:11 -07:00
Cameron Gutman 427edfa021 Update common submodule 2017-09-01 19:11:49 -07:00
Cameron Gutman 6f18831d5c Update BouncyCastle libs 2017-09-01 18:39:49 -07:00
Cameron Gutman fe71b1be20 Update common-c with hang fix 2017-09-01 18:39:05 -07:00
Cameron Gutman a3db09f422 Disable input compatibility mode on ChromeOS 2017-09-01 18:07:18 -07:00
Cameron Gutman d185a05b1d Sort and sync vendor IDs with xpad 2017-08-25 21:04:36 -07:00
Cameron Gutman 78e575504a Update straggling app icon 2017-08-23 23:07:03 -07:00
Cameron Gutman 0a0be19b69 Fix brown-paper-bag bug in audio init error checking 2017-08-22 00:17:03 -07:00
Cameron Gutman 0792157e9d Fix some markdown errors and tweak supported GPUs 2017-08-13 23:53:18 -07:00
madmario1000 cdd0ecf0b7 Update README.md (#400)
Clarify the required specs a bit
2017-08-13 23:49:49 -07:00
Cameron Gutman 1ac721a35b Bump to version 5.1.2 2017-08-13 18:51:22 -07:00
Cameron Gutman e49b1c92a2 Update for AS 3.0 Beta 2 2017-08-13 18:37:31 -07:00
Cameron Gutman 0ba0d37a37 Update build tools version 2017-08-13 18:33:30 -07:00
Cameron Gutman db4295bf83 Add adaptive icon for PC shortcut 2017-08-13 18:31:09 -07:00
Cameron Gutman 824c37f9d5 Adaptive launcher icon 2017-08-13 18:06:53 -07:00
Cameron Gutman acf4426952 Update for Gradle 4 2017-06-24 12:56:52 -07:00
Cameron Gutman 673a115b52 Update for Gradle 4 2017-06-24 12:55:28 -07:00
Cameron Gutman e8c50342ab Version 5.1.1 2017-06-17 16:06:57 -07:00
Cameron Gutman 598995de3b Fix audio renderer using non-existant classes on Lollipop 2017-06-16 20:27:03 -07:00
Cameron Gutman 01cf0cc649 Fix Lint error 2017-06-16 20:06:45 -07:00
Cameron Gutman fa560f462f Add battery saver mode 2017-06-16 20:01:41 -07:00
Cameron Gutman f6e40118a9 Bring back the warning displayed if video decoder initialization fails 2017-06-16 19:50:50 -07:00
Cameron Gutman fe7148dbd4 Only throw decoder exceptions if we're still receiving them after 3 seconds 2017-06-16 19:39:15 -07:00
Cameron Gutman 60de065836 Cleanup video decoder teardown paths 2017-06-16 19:11:39 -07:00
Cameron Gutman 6f82f82abb Use low latency audio pathway on Lollipop and later 2017-06-16 19:08:15 -07:00
Cameron Gutman 42f18cb4ac Version 5.1 2017-06-11 17:14:15 -07:00
Cameron Gutman 1bbd0054c2 Update common again to fix another long haul testing bug 2017-06-11 14:56:41 -07:00
Cameron Gutman bedf472e9e Update common-c to fix yet another assert 2017-06-11 14:56:07 -07:00
Cameron Gutman acdde37a3a Update common library again 2017-06-11 13:54:05 -07:00
Cameron Gutman f4abc66eeb Update to latest moonlight-common-c 2017-06-11 13:52:00 -07:00
Cameron Gutman ad40e12167 Update common to fix incorrect assert firing 2017-06-11 13:09:29 -07:00
Cameron Gutman 164e6f83d8 Update common-c to fix broken assert firing 2017-06-11 13:07:29 -07:00
Cameron Gutman 1b3322b5ee Suppress crashes if the surface has become invalid 2017-06-10 17:25:23 -07:00
Cameron Gutman 6340ec6c6d Consolidate handling of decoder exceptions 2017-06-10 16:57:37 -07:00
Cameron Gutman babd92c8c0 Add additional information to total frame latency and RendererException 2017-06-10 16:45:07 -07:00
Cameron Gutman 0074848a4e Add receive time and frame number to video decoder callbacks 2017-06-10 16:22:27 -07:00
Cameron Gutman 7f1fe5f520 Fix NPE if the device doesn't support H.264 hardware decoding 2017-06-10 11:48:25 -07:00
Cameron Gutman 01458770d2 Fix NPE enumerating input devices 2017-06-10 11:45:12 -07:00
Cameron Gutman 8d05f044f5 Allow software decoding on the emulator for testing 2017-06-08 22:21:51 -07:00
Cameron Gutman f5680b59a5 Use debug moonlight-common with asserts enabled on debug builds and release moonlight-common with asserts disabled on release builds 2017-06-08 19:57:55 -07:00
Cameron Gutman 8c09154183 Build debug and release library variants 2017-06-08 19:55:28 -07:00
Cameron Gutman 0ecf86c7ed At long last, Android has native mouse capture. Don't show the root version to users running O 2017-06-08 18:26:12 -07:00
Cameron Gutman 6789e8d497 Immediately call stopConnection() rather than waiting for activity stop on connection failure 2017-06-08 18:24:22 -07:00
Cameron Gutman 7d0160d556 Update gradle and SDK to O 2017-06-08 18:17:59 -07:00
Cameron Gutman f6a0990432 Final fixes for Android O pointer capture 2017-06-08 18:17:34 -07:00
Cameron Gutman 5d6094df97 Version 5.0.2 2017-06-08 17:57:57 -07:00
Cameron Gutman d98d4aeda2 Fix FEC fencepost error in moonlight-common 2017-06-08 17:57:43 -07:00
Cameron Gutman 852dcf5a2d Merge branch 'o-bringup' 2017-06-08 17:30:10 -07:00
Cameron Gutman c8339d5eae Update common-c with fencepost error fix 2017-06-08 00:47:56 -07:00
Cameron Gutman 82e5aa122d Update common with FEC and latency fixes 2017-06-07 23:17:06 -07:00
Cameron Gutman 07e4991c56 Temporarily enable asserts in common-c to see if we get any hits in the wild 2017-06-07 23:06:51 -07:00
Cameron Gutman 4eb62e6c5f Update common-c with FEC and latency fixes 2017-06-07 23:01:04 -07:00
Cameron Gutman fe237d1da3 Fix some exceptions that escaped on decoder shutdown and surface loss 2017-06-07 20:01:09 -07:00
Cameron Gutman e199fcd2d9 Try allowing decoder exceptions after initial start since we shouldn't throw on stop anymore 2017-06-06 22:50:08 -07:00
Cameron Gutman d7c6f63592 Force Qualcomm and Samsung HEVC decoders disabled to avoid crashes and poor performance 2017-06-06 22:49:09 -07:00
Cameron Gutman 4b9c6b149a Remove the decoder stop hack and try to workaround the issue differently 2017-06-06 22:48:28 -07:00
Cameron Gutman bf82556783 Fix FEC bug with large frames 2017-06-06 22:40:01 -07:00
Cameron Gutman f282e84174 Don't bind to IPv6 addresses for mDNS 2017-06-06 22:34:15 -07:00
Cameron Gutman d1e41e41a1 Stop the connection in onStop() to try to avoid deadlocks due to surface loss. Also avoid calling stopConnection() from connection listener callbacks due to deadlock risk. 2017-06-05 20:33:23 -07:00
Cameron Gutman ed1a56dc68 Override jmDNS's detection of multicast-capable adapters to fix mDNS not binding to the primary NIC on some devices 2017-06-03 13:34:19 -07:00
Cameron Gutman 96dfe25a14 Support packet size adjustments on LANs 2017-06-03 11:51:35 -07:00
Cameron Gutman f76d78607a Improve HEVC decoder compatibility by submitting VPS+SPS+PPS in one CSD blob rather than individually 2017-06-03 11:46:29 -07:00
Cameron Gutman a96f688bb2 Disable backup of preferences due to the device-specific data contained there 2017-06-02 20:00:37 -07:00
Cameron Gutman 90a1e68c68 Move input capture check to not mask touch events 2017-06-02 18:17:18 -07:00
Cameron Gutman b287606106 Fix Pixel C keyboard d-pad regression due to aliasing with SOURCE_GAMEPAD 2017-05-31 21:51:32 -07:00
Cameron Gutman a413185085 Fix Pixel C keyboard d-pad regression due to aliasing with SOURCE_GAMEPAD 2017-05-31 21:51:01 -07:00
Cameron Gutman aa1b283570 Initial working pointer capture using onClick 2017-05-31 21:46:53 -07:00
Cameron Gutman f07c886711 Add isCapturing() method to mouse capture providers 2017-05-31 21:26:26 -07:00
Cameron Gutman e66b1ebec9 Initial pointer capture work for O 2017-05-31 20:50:47 -07:00
Cameron Gutman d06912e81a Name the spinner threads so they are easily identified 2017-05-31 19:05:25 -07:00
Cameron Gutman 08bcd97594 Use a less power intensive way of keeping the DVFS state friendly 2017-05-29 20:11:39 -07:00
Cameron Gutman af04831fb0 Plumb the specified packet size through to moonlight-common-c 2017-05-26 22:44:15 -07:00
Cameron Gutman 49e51f5f6f 5.0.1 r2 2017-05-21 14:43:53 -07:00
Cameron Gutman 8f3eecd980 Remove starting app stage from under the lock 2017-05-21 14:42:09 -07:00
Cameron Gutman 4223a7fd30 Version 5.0.1 2017-05-21 14:27:39 -07:00
Cameron Gutman 6edd0ab540 Only use RFI on modern Intel devices 2017-05-21 14:15:05 -07:00
Cameron Gutman ce7146175a Merge remote-tracking branch 'origin/new-core' 2017-05-21 14:05:00 -07:00
Cameron Gutman 3176a85f35 Enable RFI for Intel decoders 2017-05-21 14:01:30 -07:00
Cameron Gutman ad1c11bba5 Decouple direct submit producer and polling consumer 2017-05-21 13:48:02 -07:00
Cameron Gutman ac640a6842 Fix a few small nits with keyboard and dpad navigation of the UI 2017-05-21 13:24:18 -07:00
Cameron Gutman 8962497a8c Fix deadlocks in audio and video stream shutdown using the new callbacks 2017-05-21 13:07:19 -07:00
Cameron Gutman 636c20d67b Add start and stop callbacks for audio and video renderers 2017-05-21 13:04:50 -07:00
Cameron Gutman 5d90950591 Use LiInterruptConnection to prevent long waits for RTSP timeout 2017-05-21 12:25:04 -07:00
Cameron Gutman 7651ce5e84 Prevent racing connection start and stop 2017-05-21 11:52:43 -07:00
Cameron Gutman 83141d3f91 Version 5.0.0 r2 2017-05-18 13:42:48 -07:00
Cameron Gutman 55f2e89bbe Reuse callback buffers 2017-05-18 13:37:02 -07:00
Cameron Gutman b3a1938c1d Reuse buffers for video and audio renderer callbacks to prevent excessive object allocation during stream 2017-05-18 13:29:54 -07:00
Cameron Gutman 0ce1e1be27 Update readme 2017-05-18 11:29:55 -07:00
Cameron Gutman 3558655b72 Change submodule remote to use HTTPS link 2017-05-18 11:26:47 -07:00
Cameron Gutman 470680d463 Change submodule remote to use HTTPS link 2017-05-18 11:24:35 -07:00
Cameron Gutman 44cbf8adc1 Fix crash on stream disconnect on Android 7.0+ devices (root only) 2017-05-18 10:52:17 -07:00
Cameron Gutman 686490ba70 Handle decoder exceptions in dequeueInputBuffer 2017-05-18 10:25:48 -07:00
Cameron Gutman d0ecde1e16 Fix crash if video decoder fails to initialize 2017-05-18 09:58:28 -07:00
Cameron Gutman 63e2fd447d Fix cleanup on stream connection failure 2017-05-18 09:56:54 -07:00
Cameron Gutman 9417908848 Fix crash in virtual controller if a release event happens without a press 2017-05-17 21:32:24 -07:00
Cameron Gutman 93b0073467 Finish the activity if the computer wasn't found 2017-05-17 20:51:33 -07:00
Cameron Gutman 1434be262c Make sure a USB context exists before reporting input 2017-05-17 20:38:55 -07:00
Cameron Gutman 75aabd6471 Perform cleanup tasks in onDestroy() to avoid crashing if onStop() is called twice 2017-05-17 20:22:10 -07:00
Cameron Gutman bafa2addd3 Fix crash queuing input buffer on stop 2017-05-17 20:09:11 -07:00
Cameron Gutman 32b787e77c Eat more decoder exceptions on stop/teardown 2017-05-17 19:45:55 -07:00
Cameron Gutman 43b58b7a5e Exclude Qualcomm's software HEVC decoder which chokes on our streams 2017-05-17 19:41:43 -07:00
Cameron Gutman 9ae1fe2696 Version 5.0.0 2017-05-15 23:49:01 -07:00
Cameron Gutman 6d0f34e2c4 Version 4.8.5 2017-05-15 23:30:30 -07:00
Cameron Gutman f7d91b5107 Merge remote-tracking branch 'origin/master' into new-core 2017-05-15 23:23:45 -07:00
Cameron Gutman a3c95480d8 Enable reference frame invalidation for recent Qualcomm and NVIDIA decoders 2017-05-15 23:23:17 -07:00
Cameron Gutman 864bcadcb2 Add support for per-codec reference frame invalidation options 2017-05-15 23:12:54 -07:00
Cameron Gutman ae852eb911 Allow video decoder capabilities to be set at runtime 2017-05-15 22:28:24 -07:00
Cameron Gutman 732311c2a4 Fix codec display after streaming and restore polling behavior of non-direct submit decoders 2017-05-15 21:41:41 -07:00
Cameron Gutman 203fcd82e7 Fix use of negotiated stream parameters 2017-05-15 21:37:26 -07:00
joeyenfield 043c9a978e Fix issue with ipega controller not capturing keypresses on Samsung phones. (#386) 2017-05-15 18:07:54 -07:00
Cameron Gutman 36b248be4b Fix logging and deadlock on stream termination 2017-05-15 01:06:35 -07:00
Cameron Gutman 67469103d4 Enable 4 slices per frame as Java used to 2017-05-15 01:02:20 -07:00
Cameron Gutman 9e413000a5 Add support for Limelog in moonlight-common-c 2017-05-15 01:01:54 -07:00
Cameron Gutman 8e247ad9a6 Basic streaming working with new-core 2017-05-15 00:31:03 -07:00
Cameron Gutman bedcbfbb7e Basic streaming working on new-core 2017-05-15 00:30:25 -07:00
Cameron Gutman a2de98c91a JNI code complete 2017-05-14 23:08:21 -07:00
Cameron Gutman 73e4970a43 JNI code complete 2017-05-14 23:06:41 -07:00
Cameron Gutman ac8b7ae960 Add OpenSSL and mk files for moonlight-core 2017-05-14 20:39:39 -07:00
Cameron Gutman c62986e7b1 Plumb common->JNI functions 2017-05-14 18:19:39 -07:00
Cameron Gutman 81d1e615bf Adapt to new-core reworking of moonlight-common (likely buggy) 2017-05-14 17:14:45 -07:00
Cameron Gutman a3d5e955aa Rework interfaces for JNI bridge 2017-05-14 17:12:30 -07:00
Cameron Gutman 244fae07ab Update gradle and build tools 2017-05-14 15:11:21 -07:00
Cameron Gutman 04e77e557b Update .gitignore 2017-05-14 15:10:41 -07:00
Cameron Gutman a748b54041 Update build.gradle 2017-05-14 15:09:36 -07:00
Cameron Gutman e7d96f0ac2 Explicitly set resizeableActivity=true so DeX will let us run in a resizeable window 2017-05-13 10:33:47 -07:00
Cameron Gutman 4555b3c74c Move JNI libraries over to moonlight-common/new-core 2017-05-12 18:57:26 -07:00
Cameron Gutman f77673a5c8 Move JNI modules and add moonlight-common-c submodule 2017-05-12 18:56:18 -07:00
Cameron Gutman 23ebc4d927 Purge the majority of the streaming core 2017-05-12 18:46:01 -07:00
Cameron Gutman 8c13186757 Ignore iml files 2017-05-12 18:23:53 -07:00
Cameron Gutman feafc4ef3c Get build working with AAR moonlight-common 2017-05-12 18:22:28 -07:00
Cameron Gutman 92b86674b9 Ignore iml files 2017-05-12 18:21:36 -07:00
Cameron Gutman f94d224395 Clean up build files 2017-05-12 18:19:29 -07:00
Cameron Gutman 822f498646 Migrate all files to AAR project 2017-05-12 17:53:55 -07:00
Cameron Gutman 5c03295478 Add moonlight-common submodule 2017-05-12 17:48:33 -07:00
Cameron Gutman dc3a923041 Bump version to 4.8.4 2017-05-11 23:20:43 -07:00
Cameron Gutman eccba807bc Update gradle 2017-05-04 23:02:17 -07:00
Cameron Gutman 35fa8f5bcc Fix keyboard arrow keys being sent as gamepad d-pad events 2017-05-04 23:00:47 -07:00
laurentquark 0380910588 Add French language support (cleaned up by me) 2017-05-04 22:41:09 -07:00
Cameron Gutman e85bb4372e Fix some build warnings and errors with the Dutch translation 2017-05-04 22:33:42 -07:00
Subject 2c345cd6c2 Update: Dutch Translation #1 (#261)
* Halfway through string translation

* Fixed up translation -- Ready for pull request

* Updated Translation to comply with Moonlight update with H265

* 4k & other languages option added, Matched with english strings.xml completely. Ready for pull
2017-05-04 22:30:53 -07:00
Cameron Gutman b5c96cbb53 Fix manually switching language to Chinese 2017-05-04 22:24:18 -07:00
James Liu b21ee5ca31 Add Chinese Translation (#345)
* Chinese Translation

I have made a Chinese Translation which contains both Simplified and
Traditional.But I donk't know what the heck is going on.
Now the Simplied one works perfectly but the Tradinional one cannot work
at all,It will turns to English......

* Some Fixes
2017-05-04 22:04:52 -07:00
Cameron Gutman 9c7bff6c75 Merge branch 'master' of git://github.com/Nyaran/moonlight-android into Nyaran-master 2017-05-04 21:43:31 -07:00
Phonedolly 3d470d9aed add korean supports (#338)
* add korean supports

It might have some typos.

* translated one more sentence

* some fixes

"..." was replaced “…” with ellipsis character and some was fixed

* few modifications
2017-05-04 21:35:06 -07:00
Cameron Gutman b2a36c2c73 Use app context for getting WiFi service to address warnings in new build tools 2017-03-10 22:18:23 -08:00
Cameron Gutman 7978687bfc Update gradle and gradle wrapper 2017-03-10 22:08:09 -08:00
Cameron Gutman f612ec80e2 Fix active gamepad mask when multi-controller is disabled 2017-02-06 19:26:05 -08:00
Cameron Gutman 7df1a39fcb Update common jar to allow the client to tell the host which controllers are attached 2017-02-04 21:02:11 -08:00
Cameron Gutman 4566c1855b Allow clients to correctly send the number of controllers connected 2017-02-04 21:00:10 -08:00
Cameron Gutman a539ac62ec Version 4.8.3 2017-01-02 19:03:14 -08:00
Cameron Gutman fa52e5edc2 Remove automatic disabling of back button due to false-positives 2017-01-02 19:02:30 -08:00
Cameron Gutman 3ca681f050 Set isGame to get lower video processing latency on some Android TVs 2017-01-02 18:52:20 -08:00
Cameron Gutman 8086c3d46b Bump version to 4.8.2 2016-12-13 21:28:45 -08:00
Cameron Gutman 928fca843f Update moonlight-common to support GFE 3.2 2016-12-13 21:27:28 -08:00
Cameron Gutman 25d74785d0 Update build tools to 25.0.2 2016-12-13 20:54:24 -08:00
Cameron Gutman e12a8e7946 Update Gradle to 2.2.3 2016-12-13 20:51:39 -08:00
Cameron Gutman 195bf8ed55 Apparently we're back to 8 byte first frame headers on GFE 3.2 2016-12-13 20:33:58 -08:00
colin-foster-in-advantage b14f2ce219 Fixed typo in NAL parser (#311)
Added a missing "()" in the NAL parser script
2016-12-06 09:36:17 -08:00
Cameron Gutman d31be3d64e Prevent the help activity from reloading across config changes 2016-11-24 11:25:08 -08:00
Cameron Gutman 0704f2aaf6 Set noHistory for the Game activity 2016-11-24 11:23:18 -08:00
Cameron Gutman 832e52ac74 Reload PcView and AppView if the locale changes 2016-11-24 11:22:06 -08:00
Cameron Gutman f5444551b2 Avoid looping when the thread is trying to be interrupted 2016-11-22 23:20:00 -08:00
Cameron Gutman 3143797b55 Fix transparent background when switching apps in multi-window 2016-11-22 23:18:55 -08:00
Cameron Gutman cc9b1aeaab Use a MediaCodecInfo object to describe a codec rather than a codec name 2016-11-20 17:56:53 -08:00
Cameron Gutman 3d177e97e4 Add support for displaying the rendered frame times 2016-11-17 23:34:56 -08:00
Cameron Gutman 6c3aaedc83 Version 4.8.1 2016-11-13 20:30:26 -08:00
Cameron Gutman bf84ebef6d Fix help launch crash with MxPlayer acting as default browser 2016-11-13 20:29:34 -08:00
Cameron Gutman 8991b29329 Run at maximum decoder operating rate on M 2016-11-13 20:26:58 -08:00
Cameron Gutman fa84575be5 Increment version code 2016-11-11 14:04:28 -08:00
Cameron Gutman 0432d5725b Properly handle Xbox One S controllers with updated firmware 2016-11-11 14:03:20 -08:00
Cameron Gutman 8e7b144339 Increment version code 2016-11-10 19:58:14 -08:00
Cameron Gutman fc629db653 Improve shortcut handling when the list is full 2016-11-10 19:45:17 -08:00
Cameron Gutman d5863e1bef Only try twice before initially reporting a PC as offline 2016-11-09 21:08:27 -08:00
Cameron Gutman c2c3a6b37c Increment version code 2016-11-07 19:00:39 -08:00
Cameron Gutman e701699dea Improve launcher shortcut backstack and stop leaking a ServiceConnection 2016-11-07 18:58:59 -08:00
Cameron Gutman 17179bd027 Update version to 4.8 2016-11-06 01:08:56 -07:00
Cameron Gutman b2f210700d Update common with mouse move trick 2016-11-06 01:06:07 -07:00
Cameron Gutman 52678cfe35 Move the mouse cursor 1 pixel each direction when connecting to force the screen to wake up 2016-11-06 01:04:50 -07:00
Cameron Gutman f0e85c4c53 Fix some additional launcher shortcut issues 2016-11-06 00:43:18 -07:00
Cameron Gutman 92f8425ace Better handle offline PCs in launcher shortcuts 2016-11-06 00:24:04 -07:00
Cameron Gutman 6ad001e8be Update help viewer for Amazon devices 2016-11-06 00:01:37 -07:00
Cameron Gutman b6e4d5528b Fix and enable launcher shortcuts on Android 7.1 2016-11-05 21:29:59 -07:00
Cameron Gutman 0f0b83badc Properly invalidate pairing state after pairing 2016-11-05 20:20:09 -07:00
Cameron Gutman 453fbb5f58 Use scancode mapping for DS4 for consistent mappings across devices 2016-11-05 20:08:42 -07:00
Cameron Gutman e7dc3a4c11 Timeout polling results after 30 seconds 2016-11-05 19:56:54 -07:00
Cameron Gutman d68b2382cf Integrate help buttons into dialogs and the PcView 2016-11-05 19:51:43 -07:00
Cameron Gutman 1b5330323c Fix root mouse capture on Nougat 2016-11-04 00:14:05 -07:00
Cameron Gutman 8aba4888e1 Fix being unable to press the same key down on different gamepads at the same time 2016-10-30 15:26:52 -07:00
Cameron Gutman 1c3b9a3859 Fix race condition in USB driver initialization and cleanup 2016-10-27 18:09:33 -07:00
Cameron Gutman e8f04f5a3b Cleanup ShortcutHelper 2016-10-26 12:28:29 -07:00
Cameron Gutman 56b814e877 Bump versioncode 2016-10-21 16:22:07 -07:00
Cameron Gutman 628ccd39d6 Fix default context getting picked up falsely during gamepad removal 2016-10-21 16:19:05 -07:00
Cameron Gutman 59db3f9b62 Fix Xbox button behavior quirks on Xbox One S controller 2016-10-21 15:57:00 -07:00
Cameron Gutman 416f922b56 Fix triggers stuck at 50% after controller reconnect 2016-10-21 14:54:21 -07:00
Cameron Gutman b52a86e6cc Fix app grid isRunning icon not displaying 2016-10-21 14:04:31 -07:00
Cameron Gutman e523b5069e Version 4.7.3 2016-10-21 13:48:03 -07:00
Cameron Gutman e8ae8d9807 Manually set pairing state after pairing 2016-10-21 13:47:03 -07:00
Cameron Gutman 64e56a861d Ignore case when sorting apps and PCs 2016-10-21 13:44:59 -07:00
Cameron Gutman c1bcd09c9b Disable launcher shortcuts pending further work 2016-10-21 12:52:37 -07:00
Cameron Gutman 574258804f Update to AS 2.2.2 and SDK 25 2016-10-21 12:50:04 -07:00
Cameron Gutman 21ea3d8a2b Fix 3rd party Xbox controller d-pads 2016-10-21 12:38:55 -07:00
Cameron Gutman 6de4288a85 Fix running app state on GFE 3.1 2016-10-21 12:28:15 -07:00
Cameron Gutman 61f89a2d4c Remove isRunning property from apps (since it's gone in GFE 3.1) 2016-10-21 12:16:43 -07:00
Cameron Gutman a107b5e652 Add launcher shortcuts and fix duplicate pairing error 2016-10-20 13:09:24 -07:00
Cameron Gutman ba398e4073 Handle pairing while a pairing attempt is pending 2016-10-20 00:06:41 -07:00
Cameron Gutman b02db2c182 Fix JNI build warnings with modern NDKs 2016-10-19 20:47:23 -07:00
Cameron Gutman f8a04cda7a Version 4.7.2 2016-10-05 18:53:36 -07:00
Cameron Gutman 226e8edefc Update common jar to 55f0114 2016-10-05 18:49:57 -07:00
Cameron Gutman a14a4a8d60 Add support for GFE 3.0.7 2016-10-05 18:45:19 -07:00
Cameron Gutman 9b90b30a1f Update build tools and version code 2016-09-28 22:31:55 -07:00
Cameron Gutman 2ed245b25a Add some extra text for GFE 3.0, since GameStream isn't on by default 2016-09-28 22:30:05 -07:00
Cameron Gutman 4b769839d0 Update common jar to 3c56730 2016-09-24 20:57:19 -07:00
Cameron Gutman 9caf3b37ac Fix IDR frame requests on Gen 3 servers 2016-09-24 13:21:29 -07:00
Cameron Gutman e6965605c9 Consolidate string trimming into getXmlString() 2016-09-20 14:37:51 -07:00
Cameron Gutman 5b355a3e73 Fail quitApp() if the session isn't ours 2016-09-20 14:35:06 -07:00
Cameron Gutman 239dd1d5a1 Only display box art progress bar if a network load is required 2016-09-20 12:11:06 -07:00
Cameron Gutman 37509cce9b Update common jar to a76df84 2016-09-20 11:29:13 -07:00
Cameron Gutman 227c71549b Migrate project and NDK build to Android Studio 2.2 2016-09-20 11:26:56 -07:00
Cameron Gutman 92d534a9c3 Merge pull request #15 from nanotech/f/idr-obo
Fix off-by-one when looking for an I-frame NAL
2016-09-11 10:02:55 -07:00
NanoTech 2d08f568e9 Fix off-by-one when looking for an I-frame NAL
Between finding the NAL and checking its type,
reassembleFrame is called and overwrites the
cachedSpecialDesc with the data and NAL type
from the previous NAL. If the only IDR NAL in the
packet is the last NAL in the packet, it gets
missed and the depacketizer is stuck waiting
for it.
2016-09-10 00:52:56 -06:00
Cameron Gutman a10d8334f3 Update Gradle 2016-08-26 22:02:51 -07:00
Nyaran f88c9904fb Added support for Spanish language 2016-08-14 11:08:30 +02:00
Cameron Gutman 0fc61e52dd Fix Lint error in translation 2016-08-13 19:24:49 -07:00
Cameron Gutman 5e44c33bb6 Version 4.7 2016-08-13 19:22:29 -07:00
Cameron Gutman df3655e958 Add support for Xbox One S controller over USB 2016-08-13 19:21:49 -07:00
Cameron Gutman fe43e13145 Set larger dimensions for vector drawables so the generated PNGs are larger 2016-08-13 19:18:42 -07:00
Cameron Gutman acd3aad8d9 Add support for mouse emulation with a gamepad 2016-08-13 18:52:39 -07:00
Cameron Gutman 811b4b4f22 Better center overlays on PC view 2016-08-13 17:48:30 -07:00
Cameron Gutman 7db3b9f401 Use Material icons 2016-08-13 16:45:42 -07:00
Cameron Gutman a5a099cf43 Update common jar with 4K fix 2016-08-13 14:51:07 -07:00
Cameron Gutman ba605643bb Switch to indeterminate progress bars 2016-08-13 14:42:03 -07:00
Cameron Gutman a9f7b1aeab Merge branch 'android' 2016-08-13 13:39:36 -07:00
Cameron Gutman 4f53cfcb20 Only use 4K on GFE 3.x 2016-08-13 13:24:31 -07:00
Cameron Gutman 96e98c1abb Update translations 2016-08-13 12:32:49 -07:00
Cameron Gutman 5de6f6ae2b Fix build with Dutch translation 2016-08-13 12:29:08 -07:00
Cameron Gutman 0685722773 Merge branch 'master' of github.com:moonlight-stream/moonlight-android 2016-08-13 12:20:54 -07:00
Cameron Gutman 29df3b2859 Merge branch 'master' of https://github.com/halluci/moonlight-android 2016-08-13 12:14:37 -07:00
DragonSpirit fc6f859ced Russian Translation Added (#146) 2016-08-13 12:10:02 -07:00
Subject 6b21a5416f Dutch Translation Added (#118)
* Halfway through string translation

* Fixed up translation -- Ready for pull request
2016-08-13 12:09:39 -07:00
jeid64 74e7c8bbf1 Add basic building instructions to README (#227)
* Add basic building instructions to README

Added instructions to build APK for developers. Included getting submodules and installing NDK.

* Spelling fixes. Added ndk.dir
2016-08-13 12:07:20 -07:00
Cameron Gutman 757075b16a Add support for Xbox One S controller connected via Bluetooth 2016-08-13 12:01:52 -07:00
Cameron Gutman e8903c4d48 Update build tools to 24.0.1 2016-08-13 11:45:38 -07:00
halluci 98262d16ee Japanese translation added:updated 2016-07-17 22:01:49 +09:00
halluci 339506cf10 Japanese translation added 2016-07-17 17:22:30 +09:00
Cameron Gutman 63bd5df09b Prefer Evdev over N native capture since Evdev can capture over the system UI 2016-07-13 23:12:29 -07:00
Cameron Gutman 32af2d0831 Increment version code 2016-06-26 14:05:38 -07:00
Cameron Gutman 242b03d4b5 Add gradle.properties for Dex In-Process 2016-06-20 21:33:39 -07:00
Cameron Gutman 87a62666ac Prefer Shield capture provider over Android N 2016-06-20 20:43:59 -07:00
Cameron Gutman 2dcf5486da Revert "Display the running app first on the app grid"
This reverts commit 36f8cc02cb.
2016-06-20 20:30:47 -07:00
Cameron Gutman 60d3d8b3ae Version to 4.6 2016-06-18 15:17:15 -07:00
Cameron Gutman e9141d65fe Improve reliability of missing root detection 2016-06-18 14:54:53 -07:00
Cameron Gutman aae591daec Improve multi-window experience on N 2016-06-18 14:52:20 -07:00
Cameron Gutman a5ca8a7472 Add a hack to avoid crashing when the app window divider is dragged off of the screen on N multi-window 2016-06-18 14:40:42 -07:00
Cameron Gutman 36f8cc02cb Display the running app first on the app grid 2016-06-18 13:38:37 -07:00
Cameron Gutman 55b9645651 Fix minor Lint issues 2016-06-18 12:38:43 -07:00
Cameron Gutman d30ecbed5b Update gradle 2016-06-18 11:40:55 -07:00
Cameron Gutman 0bbd27f04c Update common jar 2016-06-18 11:37:00 -07:00
Cameron Gutman ffd70986b3 Improve mDNS for multi-homed systems 2016-06-18 11:36:36 -07:00
Cameron Gutman 3c53fb7403 Update target SDK to 24 2016-06-18 11:19:04 -07:00
Cameron Gutman 7a81950819 Enable sustained performance mode on N+ when streaming 2016-06-18 11:17:34 -07:00
Cameron Gutman 74f212c702 Add Android N mouse capture support 2016-06-18 11:15:53 -07:00
Cameron Gutman 36be943854 Add support for more Xbox controller models 2016-06-13 22:28:48 -05:00
Cameron Gutman 26a4fc75a5 Add handling for the ADT-1 controller 2016-06-13 21:28:54 -05:00
Cameron Gutman a5ec5fc265 Select the optimal display mode before streaming 2016-06-13 21:23:00 -05:00
Cameron Gutman 541ac44be4 Add an unified input capture interface 2016-06-13 20:33:43 -05:00
Cameron Gutman 117b555fcd Fix wiki link 2016-05-30 12:22:54 -05:00
Cameron Gutman a10cd04441 Clarify wording in H.265 settings 2016-05-29 16:39:20 -05:00
Cameron Gutman b5e89e47b6 Improve mDNS for multi-homed systems 2016-05-29 16:04:55 -05:00
Cameron Gutman 53dccbde2a Repeat key down events are needed for proper key repeating 2016-05-29 15:52:18 -05:00
Cameron Gutman 439afd15fa Cancel the pending IDR frame request if we got a spurious IDR frame after a stream discontinuity 2016-05-27 12:38:27 -05:00
Cameron Gutman 8d2bfecb10 Cancel the pending IDR frame request if we got a spurious IDR frame after a stream discontinuity 2016-05-27 12:38:09 -05:00
Cameron Gutman 7d15c34ed2 Fix debug message 2016-05-22 14:09:04 -05:00
Cameron Gutman 56625dfe4b Bump version to 4.5.10 2016-05-21 18:28:02 -05:00
Cameron Gutman 2eab5a3b7b Update the ENet submodule to include the MTU fix for LTE streaming 2016-05-21 18:09:40 -05:00
Cameron Gutman f9e811862a Bump version to 4.5.9 2016-05-19 22:39:50 -04:00
Cameron Gutman 25ccc3d0e1 Fix for Xiaomi gamepad mapping 2016-05-19 22:31:14 -04:00
Cameron Gutman 8853bf0670 Bump version to 4.5.8 2016-05-07 21:25:11 -04:00
Cameron Gutman 71fa3a824b Update gradle 2016-05-07 21:20:05 -04:00
Cameron Gutman 56fd50834c Update common jar with the RTP queue changes 2016-05-07 21:19:54 -04:00
Cameron Gutman 48ba812cf6 When combining analog inputs, use the one with the highest magnitude 2016-05-07 21:19:02 -04:00
Cameron Gutman 019dc6d45f Display a warning at stream start if root access is unavailable 2016-05-07 20:59:17 -04:00
Cameron Gutman 4ef1b8dc4c Fix debug message 2016-05-07 20:55:41 -04:00
Cameron Gutman cbcb784a79 Blacklist Tegra X1's HEVC decoder until the correct SPS fixups are in place 2016-05-07 20:53:45 -04:00
Cameron Gutman c0d64058fd Return the oldest packet instead of removing it upon RTP queue constraint violation 2016-05-07 20:26:57 -04:00
Cameron Gutman 3c11ff63a7 Return the oldest packet instead of removing it upon RTP queue constraint violation 2016-05-07 20:26:44 -04:00
Cameron Gutman 39fa0258ad Force the Archos Gamepad 2's controller buttons as controller 0 2016-04-23 22:23:43 -04:00
Cameron Gutman d0dd5bfa8c Combine all controllers with the same controller number before sending controller input 2016-04-23 22:23:01 -04:00
Cameron Gutman b948c47618 Increment patch level again 2016-04-22 00:15:21 -04:00
Cameron Gutman 18cae8ac53 Use common jar from the android branch (da297b5a89c2b645573f231af3e47752f27fbc79) to fix API 19 issues 2016-04-21 13:33:08 -04:00
Cameron Gutman 537a50bee5 Revert "Some Java crypto providers don't allow IvParameterSpec objects for GCM ciphers, so use GCMParameterSpec instead"
This reverts commit b37d46fae9b89f5435990c75ce540d64efe374f7.
2016-04-21 13:28:55 -04:00
Cameron Gutman 1a58b228a0 Revert "Fallback to IvParameterSpec if GCMParameterSpec is not available"
This reverts commit 8324c2c772a191a726e2027b1487d872897bf184.
2016-04-21 13:28:31 -04:00
Cameron Gutman 0576231dfc Update patch level to 4.5.7.1 2016-04-20 13:52:53 -04:00
Cameron Gutman 6ad35a83dd Update common jar with fix for < API 19 2016-04-20 13:42:57 -04:00
Cameron Gutman 33d4dfc745 Revert "Prevent the small-mode default from changing between portrait and landscape orientations"
This reverts commit 7c1eb80d62.
2016-04-20 13:34:24 -04:00
Cameron Gutman 248a135f86 Fallback to IvParameterSpec if GCMParameterSpec is not available 2016-04-20 13:31:56 -04:00
Cameron Gutman f3bf63a668 Increment app version 2016-04-19 20:49:40 -04:00
Cameron Gutman 2dbb7395a4 Restart the app view activity when configuration changes are made that could require the grid to be resized. This is much simpler than handling all of the fine edge cases here. 2016-04-19 20:38:05 -04:00
Cameron Gutman 7c1eb80d62 Prevent the small-mode default from changing between portrait and landscape orientations 2016-04-19 20:36:04 -04:00
Cameron Gutman f2bf093691 Update Gradle 2016-04-19 19:51:00 -04:00
Cameron Gutman 2f002bfa4a Fix being stuck in small-icon mode after resizing to minimum size on Android N 2016-04-19 19:36:10 -04:00
Cameron Gutman 4a19038d54 Update common jar to fix crashes in jnienet 2016-04-19 19:18:13 -04:00
Cameron Gutman 15fb3dd92c Fix mouse scaling to scale by stream view size rather than screen size for better behavior on N and in general 2016-04-19 19:13:57 -04:00
Cameron Gutman e0982d3961 Fix video stream aspect ratio scaling in multi-window mode on Android N 2016-04-19 18:40:45 -04:00
Cameron Gutman 246fb69050 Fix dangerous connection teardown ordering leading to native crashes in jnienet 2016-04-04 01:18:14 -04:00
Cameron Gutman a907dd0084 Remove unused (and unsafe) function on the ConnectionStatusListener 2016-04-04 01:16:33 -04:00
Cameron Gutman fe58361724 Some Java crypto providers don't allow IvParameterSpec objects for GCM ciphers, so use GCMParameterSpec instead 2016-03-30 01:26:14 -04:00
Cameron Gutman 7fb2f15f54 Re-release of 4.5.6 with fixed Gen 4 streaming 2016-03-29 23:37:03 -04:00
Cameron Gutman f93dbb4116 Update common jar again to fix streaming on Gen 4 and earlier 2016-03-29 23:34:31 -04:00
Cameron Gutman a0f93a2dc3 Fix audio stream name on Gen 4 and below 2016-03-29 22:03:32 -04:00
Cameron Gutman bc34fe3a9f Increment version to 4.5.6 2016-03-29 20:35:54 -04:00
Cameron Gutman bbe49491c1 Update common jar to support GFE 2.11.2.46+ 2016-03-29 20:17:35 -04:00
Cameron Gutman d5ccb80f26 Update to new Gradle for Android Studio 2.1 2016-03-29 20:15:45 -04:00
Cameron Gutman 82390ec9b9 Fix input encryption IV after controller packets are sent 2016-03-29 19:55:31 -04:00
Cameron Gutman 34ef95926e Fix RTSP handshake on Gen 7 servers 2016-03-29 18:42:15 -04:00
Cameron Gutman faa0cba39d Fix input encryption on Gen 7 servers 2016-03-29 18:41:57 -04:00
Cameron Gutman 8b395bb29f Pairing support for Gen 7 servers 2016-03-28 18:38:11 -04:00
Cameron Gutman 50fd15379a Fix JNI compilation warnings 2016-03-10 15:28:42 -08:00
Cameron Gutman ed479f1155 Increment version to 4.5.5 2016-03-08 13:10:04 -08:00
Cameron Gutman 04db9ba714 Update common to fix RTSP handshake timeouts with ENet 2016-03-08 13:07:33 -08:00
Cameron Gutman 31d7f237eb Fix RTSP payload timeout being too aggressive 2016-03-08 13:05:55 -08:00
Cameron Gutman 6a973e3248 Update version code for 4.5.4 r2 2016-03-07 15:01:58 -08:00
Cameron Gutman 96d9e4977b Update to ENet API to support IPv6 2016-03-07 14:37:01 -08:00
Cameron Gutman ef8c49f135 ENet JNI API update 2016-03-07 14:35:52 -08:00
Cameron Gutman 5a3897f22a Update common jar to fix some ENet crashes 2016-03-07 13:16:55 -08:00
Cameron Gutman ceef00b79a Fail writePacket if enet_peer_send returns -1 2016-03-07 12:54:06 -08:00
Cameron Gutman a8c460e715 Close the ENet connection only after threads that might be using it have been killed 2016-03-07 12:51:48 -08:00
Cameron Gutman 94ee24ea11 Update to 4.5.4 2016-03-06 21:52:54 -08:00
Cameron Gutman 1a201f2e94 Update gradle to latest beta 2016-03-06 21:51:48 -08:00
Cameron Gutman e0c6d41d4b Update libs again to fix duplicate files 2016-03-06 21:51:01 -08:00
Cameron Gutman d75e42e23d Fix crashing on connecting to Gen 4 after running a Gen 5 stream 2016-03-06 21:29:06 -08:00
Cameron Gutman 44a0ae86d2 Working ENet with new common jar and modified ENet library 2016-03-06 15:55:33 -08:00
Cameron Gutman b191425112 Finish packet reading for RTSP and control streams 2016-03-06 15:51:15 -08:00
Cameron Gutman c06a4ab76d Implement RTSP over ENet 2016-03-05 19:10:22 -06:00
Cameron Gutman b3042312f6 Supply the max packet size to EnetConnection.readPacket() 2016-03-05 18:32:50 -06:00
Cameron Gutman 5fd105c9a9 Implement ENet for control and input streams 2016-03-05 17:56:42 -06:00
Cameron Gutman 06822ad385 Add JNI library for ENet 2016-03-05 17:48:10 -06:00
Cameron Gutman 3be52280ba Update common to disable dynamic resolution switching 2016-02-28 14:52:07 -05:00
Cameron Gutman 306c2d143b Disable resolution switching on Gen 5 servers 2016-02-28 14:12:34 -05:00
Cameron Gutman 5142f978cf Fixed polling resuming in the background in some cases 2016-02-23 23:47:49 -05:00
Cameron Gutman 667ffd4dfd Bump to version 4.5.3.2 2016-02-23 16:33:57 -05:00
Cameron Gutman 17626f1853 Update common to crash in mDNS discovery agent 2016-02-23 16:33:38 -05:00
Cameron Gutman a71a3e22e6 Rewrite MdnsDiscoveryAgent to treat the singleton JmmDNS object safely 2016-02-23 16:18:59 -05:00
Cameron Gutman da4fab2f3e Stop using resolver outside of the timer callback 2016-02-23 13:49:35 -05:00
Cameron Gutman 1db84efb68 Revert "Synchronize the mDNS events and timer with the MdnsDiscoveryAgent class instead of the instance object as a workaround for JmDNS issue #49"
This reverts commit d92ad050aa4482cdaaf8f7345222da26c31d84f6.
2016-02-23 10:54:03 -05:00
Cameron Gutman c1c3af3c66 Synchronize the mDNS events and timer with the MdnsDiscoveryAgent class instead of the instance object as a workaround for JmDNS issue #49 2016-02-23 01:50:21 -05:00
Cameron Gutman 5c79567a2c Bump version to 4.5.3.1 2016-02-20 20:11:26 -05:00
Cameron Gutman 0f5fd9af62 Update common to fix mDNS running passively in the background 2016-02-20 20:11:00 -05:00
Cameron Gutman 99643537d1 Only disable missing translation Lint errors rather than ignoring all Lint errors 2016-02-20 20:10:14 -05:00
Cameron Gutman 4622b9f202 Close the jmDNS object when we're done resolving so it stops listening on the network 2016-02-20 17:11:55 -05:00
Cameron Gutman 47650386e0 Bump version code and update common to fix video issue on H265 2016-02-19 11:35:52 -05:00
Cameron Gutman 47ea158c4c Fix random broken video on H265 2016-02-19 11:27:37 -05:00
Cameron Gutman aa3fc34646 Update version code and lint options for building releases with Gradle 2.0 2016-02-19 04:11:03 -05:00
Cameron Gutman 92f5f1ac71 Bump to 4.5.3 with support for GFE 2.10.2 2016-02-19 03:58:38 -05:00
Cameron Gutman d9cb5eacf8 Add support for Generation 5 servers (GFE 2.10.2+) 2016-02-19 03:41:03 -05:00
Cameron Gutman 5718c47be7 Fix the bug causing the 4th controller to be unrecognized 2016-02-19 01:55:09 -05:00
Cameron Gutman eb739f73c7 Update Gradle and Gradle Wrapper for Android Studio 2.0 2016-02-06 16:44:00 -05:00
Cameron Gutman 20a646106b Fix duplicate file exceptions with newer versions of Gradle 2016-02-06 16:43:11 -05:00
Cameron Gutman 0dc14517cd Bump version to 4.5.2 2016-01-30 05:16:29 -05:00
Cameron Gutman 04713c007b Remove some hacks for Android TV 2016-01-30 05:10:47 -05:00
Cameron Gutman 1cac7660b8 Fix a null pointer exception reported by a user 2016-01-30 04:55:17 -05:00
Cameron Gutman edb286f9af Hide the mouse on the main thread just to be safe 2016-01-30 04:27:14 -05:00
Cameron Gutman fb15ff99ca Add support for the NVIDIA relative mouse extensions for Shield devices 2016-01-30 04:21:20 -05:00
Cameron Gutman a455e75e37 Fix recognition of mouse events on Shield Portable 2016-01-30 04:15:09 -05:00
Cameron Gutman 2b452e51f9 Bump version to 4.5.1 2016-01-28 13:02:46 -05:00
Cameron Gutman 9d2b6f8854 Make nextDeviceId non-static since the lifetime of ControllerHandler is also just the life of the connection 2016-01-28 13:02:30 -05:00
Cameron Gutman 3be10a1b59 Update preference string to include Xbox 360 2016-01-28 12:55:19 -05:00
Cameron Gutman 01950c25a8 Only claim Xbox 360 controllers if the kernel hasn't already 2016-01-28 12:35:16 -05:00
Cameron Gutman 7ad1ebd0e8 Fix Xbox 360 driver 2016-01-28 12:07:11 -05:00
Cameron Gutman ee01a8b5a0 Turn the XB360 controller LED on at init 2016-01-27 14:00:14 -05:00
Cameron Gutman 23c54f6813 Add support for wired Xbox 360 controllers (pending testing) 2016-01-27 13:45:04 -05:00
Cameron Gutman ceef4510fb Fix infinite app list loading spinner if the app list is actually empty 2016-01-24 02:51:06 -05:00
Cameron Gutman 042a6b943e Bump version to 4.5 2016-01-20 02:18:22 -05:00
Cameron Gutman e114b73654 Revert "Fix margins around analog sticks"
This reverts commit 5d84f8af43.
2016-01-20 01:35:30 -05:00
Cameron Gutman da0a505978 Shrink the text size in the buttons so the start button text fits on the Nexus 9 2016-01-20 01:30:48 -05:00
Cameron Gutman cb6d4a385c Leave a margin around the d-pad so the selection rectangle doesn't draw over the control itself 2016-01-20 01:12:53 -05:00
Cameron Gutman 2806aee0fc Fix drawing and placement of face buttons 2016-01-20 01:04:06 -05:00
Cameron Gutman 52736f5162 Increase the time allowed for a double click to activate the stick button 2016-01-20 00:28:33 -05:00
Cameron Gutman 6d45ad7fe8 Improve precision of joystick inputs by lifting the deadzone after 150 ms. This way it prevents false inputs when activation the stick buttons but allows for precise movements after confirming that the touch is intended. 2016-01-20 00:28:11 -05:00
Cameron Gutman 2fc53644bc Use a uniform stroke width based on screen size in pixels 2016-01-19 20:26:46 -05:00
Cameron Gutman b33eaec493 Temporarily disable the config dialog and just map a tap of a controller element to move 2016-01-19 19:58:11 -05:00
Cameron Gutman 63d6f3ac78 Fix snapping into the deadzone when using analog sticks 2016-01-19 19:54:52 -05:00
Cameron Gutman fd4caac013 Fix erratic joystick movement 2016-01-19 19:44:33 -05:00
Cameron Gutman ada875cdb0 Highlight the controls red when in configuration mode 2016-01-19 18:52:51 -05:00
Cameron Gutman 49ddfa573d Ignore inputs when the on-screen controls are in configuration mode 2016-01-19 18:31:00 -05:00
Cameron Gutman b58ac367ee Increase the size of the virtual controller settings button 2016-01-19 18:24:10 -05:00
Cameron Gutman cf62b4ed95 Select is slightly too long for the button so rename it to Backc 2016-01-19 18:13:16 -05:00
Cameron Gutman b05c62e141 Fix outside of each d-pad button being cut off by the end of the canvas 2016-01-19 18:01:30 -05:00
Cameron Gutman 095556106c Fix highlighting of selected controller element during configuration 2016-01-19 17:45:14 -05:00
Cameron Gutman 5cdd72a45c Disable printing controller output 2016-01-19 17:35:17 -05:00
Cameron Gutman 5d84f8af43 Fix margins around analog sticks 2016-01-19 17:34:52 -05:00
Cameron Gutman d9483d9214 Show a nicer configuration toast 2016-01-19 17:30:49 -05:00
Cameron Gutman 250475830f Draw the highlight border after the element so it doesn't get drawn over 2016-01-19 17:08:00 -05:00
Cameron Gutman b8a0a823e0 Raise d-pad and buttons slightly further from the analog sticks 2016-01-19 16:33:00 -05:00
Cameron Gutman 6a54d669a3 Fix capitalization of preference group 2016-01-19 16:31:06 -05:00
Cameron Gutman 62559c4e66 Merge branch 'master' of https://github.com/hop3l3ss/limelight-android 2016-01-19 16:23:56 -05:00
Cameron Gutman e04ecaaf7a Rework the face buttons to match the d-pad 2016-01-19 16:23:40 -05:00
Karim fa4706c95f fix on screen controls category typo 2016-01-09 12:56:39 +01:00
Karim 7067c0e02e show onscreen controls settings only on touchscreen devices 2016-01-09 12:49:12 +01:00
Cameron Gutman d7d90e8e49 Encode the surround sound information in the launch request parameters 2016-01-08 01:01:58 -06:00
Cameron Gutman cc71ce6180 Fix crash in XB1 controller driver on Fire HD 6 after controller removal 2016-01-07 22:52:17 -06:00
Cameron Gutman f409a3583c Fix direct submit behavior in decoders since the addition of HEVC 2016-01-07 18:51:02 -06:00
Cameron Gutman ac7504e017 Bump version to 4.0.4 2016-01-07 16:08:08 -06:00
Cameron Gutman 345bd3f7c1 Hide on-screen controls preference until bugs are resolved 2016-01-07 16:01:33 -06:00
Cameron Gutman 2e2960ec69 Disable on-screen controls by default 2016-01-07 12:57:59 -06:00
Cameron Gutman e93b103d1e Fix ConcurrentModificationException in virtual controller code 2016-01-07 12:57:37 -06:00
Cameron Gutman 22977a4c5b Use a socket for communication from EvdevReader to Moonlight rather than stdin/stdout. On some devices, fwrite(stdout) hangs for unknown reasons. 2016-01-07 12:49:30 -06:00
Cameron Gutman 7da5d5322b Cache Paint objects instead of allocation in draw method 2016-01-07 02:23:34 -06:00
Cameron Gutman 49e2c40ba4 Add LB and RB buttons to virtual controller 2016-01-07 01:06:22 -06:00
Cameron Gutman 8041a004c2 Remove text from d-pad as it tends to get in the way of visuals on screen 2016-01-07 01:00:15 -06:00
Cameron Gutman db62d78e04 On-screen controls: Fix functionality of Select button and rename Play to Start 2016-01-07 00:45:30 -06:00
Cameron Gutman bd79318b1e Cleanup new virtual controller code 2016-01-07 00:30:45 -06:00
Cameron Gutman 2736bd9165 Android Studio auto-reformat of new virtual controller code 2016-01-07 00:24:39 -06:00
Cameron Gutman b6bd48584f Refactor to match other preference conventions 2016-01-07 00:20:46 -06:00
Cameron Gutman 7b4f3c975a Fix on-screen controls not showing up on 16:9 devices 2016-01-07 00:15:33 -06:00
Cameron Gutman b165fadc55 Remove unused file 2016-01-07 00:14:16 -06:00
Cameron Gutman 274e0d0557 Merge branch 'master' into virtualcontroller_master
Conflicts:
	app/app.iml
	app/build.gradle
	app/libs/limelight-common.jar
	app/src/main/java/com/limelight/Game.java
	app/src/main/java/com/limelight/binding/input/ControllerHandler.java
	app/src/main/java/com/limelight/binding/video/MediaCodecHelper.java
	app/src/main/java/com/limelight/computers/ComputerDatabaseManager.java
	app/src/main/java/com/limelight/preferences/PreferenceConfiguration.java
	app/src/main/jni/evdev_reader/evdev_reader.c
	app/src/main/res/xml/preferences.xml
	limelight-android.iml
	limelight_vc.iml
	moonlight-android.iml
2016-01-07 00:01:03 -06:00
Cameron Gutman 7594e51a18 Fix SQL injection vulnerability and crashes when an apostrophe is present in a computer name 2016-01-06 15:17:30 -06:00
Cameron Gutman bf22819b53 Update common with timeouts for RTSP handshake 2016-01-06 13:08:18 -06:00
Cameron Gutman 3dea4b15e0 Fix support for kernels that output 24-byte input events 2016-01-06 13:05:51 -06:00
Cameron Gutman 5836b3292b Only grab event devices 2016-01-06 12:36:09 -06:00
Cameron Gutman a8fd49a234 Fix possible segmentation fault or memory corruption if EVIOCGRAB fails and the cleanup is executed before the device entry is inserted into the list 2016-01-06 12:35:45 -06:00
Cameron Gutman 006ad72eb2 Check the stdin poll() return value before reading 2016-01-05 19:53:23 -06:00
Cameron Gutman dc254e1ee5 Some S6s have back buttons on the device called sec_touchkey so also ignore back presses on those too 2016-01-05 00:27:19 -06:00
Cameron Gutman 4d420b29cb Also timeout RTSP if no response is received on an established connection for 10 seconds 2016-01-04 23:55:58 -06:00
Cameron Gutman 0b9e7aa05b Standardize connection timeouts to 10 seconds 2016-01-04 23:54:25 -06:00
Cameron Gutman b0d31a4d35 Update version for 4.0.3 r2 2016-01-04 09:30:56 -06:00
Cameron Gutman 24155feea4 Update common with proper HEVC fix for r2 of 4.0.3 2016-01-04 09:29:22 -06:00
Cameron Gutman 8c663cc84a Replace the HEVC detection hack with a proper solution based on examining the RTSP DESCRIBE response 2016-01-04 07:39:07 -06:00
Cameron Gutman db0a4e35c6 Bump to 4.0.3 2016-01-03 16:35:21 -06:00
Cameron Gutman 68ef98d346 Update common to fix broken mobile 900-series GPU detection for H.265 2016-01-03 16:29:02 -06:00
Cameron Gutman 8d1417c636 Improve HEVC check to add Titan X support and more importantly stop requesting H.265 on mobile GPUs that may not support it 2016-01-03 16:01:28 -06:00
Karim f23bb9fac1 improve virtual controller:
* add digital 8-Way pad
  * add on screen element size and position configuration
  * begin with cleanup
2016-01-03 11:12:43 +01:00
Cameron Gutman d20dde0b6d Print a message when the EvdevReader starts 2016-01-02 19:42:40 -06:00
Cameron Gutman f76b30d109 Fix exceptions in onStop when the connection is aborted due to lack of H.264 support 2016-01-02 18:28:01 -06:00
Cameron Gutman ee1a047cde Remove several decoders from the whitelist based on some user-reported issues 2016-01-02 18:16:12 -06:00
Cameron Gutman b91ab53219 Connection reuse is broken in GFE's server (requests always get reissued on a new connection) so just turn it off 2016-01-02 17:34:29 -06:00
Cameron Gutman 6eeb7ae5b2 Add UUID on serverinfo and add a TODO for HTTP serverinfo 2016-01-02 16:50:22 -06:00
Cameron Gutman 0436179020 Use UUID string in pairing and switch to HTTP for pairing (like Shield Hub) 2016-01-02 16:47:10 -06:00
Cameron Gutman c92cae51c8 Add UUID to URL queries (like recent Shield Hub version do) 2016-01-02 16:30:24 -06:00
Cameron Gutman 57da68c0e2 Remove uniqueId parameter from NvHTTP.getServerInfo 2016-01-02 16:28:58 -06:00
hop3l3ss 4c533fedfd Merge pull request #1 from ruqqq/master
Merge https://github.com/limelight-stream/limelight-android
2015-12-31 11:44:42 +01:00
Faruq Rasid f8ab7b8e13 Merge https://github.com/limelight-stream/limelight-android 2015-12-31 10:14:30 +08:00
Cameron Gutman 46c5eaf0e1 Fix a user-reported crash in USB code 2015-12-23 14:03:55 -06:00
Cameron Gutman e7e73aa1d2 Bump version to 4.0.2 2015-12-21 15:28:38 -08:00
Cameron Gutman 394221f3df Use file locks to synchronize stdout instead of a pthread mutex 2015-12-21 15:07:37 -08:00
Cameron Gutman 7d2647f830 Set the shutdown flag before killing the reader 2015-12-21 15:04:22 -08:00
Cameron Gutman 563c90a8c4 Build native binaries for all modern ABIs 2015-12-21 15:03:14 -08:00
Cameron Gutman 0e0352fdd6 Disable HEVC on NVIDIA hardware until the 16 frame buffering problem can be solved 2015-12-21 15:02:50 -08:00
Cameron Gutman d6a8db97d8 Rewrite root input capturing to be compatible with Android 6.0 (and be much more secure in general) 2015-12-19 23:55:34 -08:00
Cameron Gutman 05f8fa21de Update version 2015-12-17 03:35:51 -08:00
Cameron Gutman ab8779086b Fix broken video on Galaxy S5 and Note III 2015-12-17 03:35:39 -08:00
Cameron Gutman ed8305b199 Revert "Blacklist the whole device from HEVC decoding if Qualcomm's HEVC hybrid decoder is found"
This reverts commit 3c2dd88fd3.
2015-12-17 02:23:22 -08:00
Cameron Gutman 1def825c7f Bump version to 4.0.1 2015-12-16 19:32:08 -08:00
Cameron Gutman 3c9b5d3b17 Update common 2015-12-16 19:31:24 -08:00
Cameron Gutman 3c2dd88fd3 Blacklist the whole device from HEVC decoding if Qualcomm's HEVC hybrid decoder is found 2015-12-16 19:20:00 -08:00
Cameron Gutman 0e21d5e166 Enable Amlogic and Rockchip decoders for HEVC 2015-12-16 18:46:37 -08:00
Cameron Gutman 8c221bd786 Remove the decoder option preference 2015-12-16 18:36:20 -08:00
Cameron Gutman 3b1fcdfb10 Display an error dialog if we can't find an H.264 decoder 2015-12-16 18:30:53 -08:00
Cameron Gutman 9bb91e1085 Remove FFMPEG decoding and supporting code 2015-12-16 18:21:11 -08:00
Cameron Gutman 98bee122fe Don't report any HEVC decoders on pre-Lollipop devices 2015-12-16 17:14:16 -08:00
Cameron Gutman 67dc2ef9ab Properly handle 4K detection on GFE 2.8 2015-12-16 16:39:38 -08:00
Cameron Gutman 6aaa9a83a6 Bump version to 4.0 2015-12-13 13:31:37 -08:00
Cameron Gutman 2eaea8ce7c Update common 2015-12-13 13:26:00 -08:00
Cameron Gutman f5ded03b9b Add a line break to avoid "H.264" being split between 2 lines in the toast 2015-12-13 13:25:53 -08:00
Cameron Gutman f509a4b3ab Don't use HEVC on the Shield Tablet by default (until further performance testing) 2015-12-13 13:20:11 -08:00
Cameron Gutman 6459579f15 Change decoder failure warning 2015-12-13 13:04:07 -08:00
Cameron Gutman 5112179fca Check for GFE version attribute before enabling 4K 2015-12-13 12:18:42 -08:00
Cameron Gutman 3f46485382 Add support for streaming H.265 from Maxwell 2 cards 2015-12-12 21:11:08 -08:00
Cameron Gutman b640564689 Slicing seems to cause some artifacting issues, so I'm disabling it for now 2015-12-12 21:06:38 -08:00
Cameron Gutman 763f8938b3 Lower bitrate to 75% of original when streaming H.265 2015-12-12 21:06:19 -08:00
Cameron Gutman 4c67631ea5 Add negotiation logic for 4K and H.265 2015-12-12 17:18:15 -08:00
Cameron Gutman 920154b4b6 Add support for requesting an H265 stream (negotiation TBD) 2015-12-12 02:16:05 -08:00
Cameron Gutman d8c7d10ed6 Add H265 support to depacketizer 2015-12-12 01:32:07 -08:00
Cameron Gutman adcffa62d8 Refactor depacketizer to avoid H264 and AVC references -- no behavior changes 2015-12-12 00:06:37 -08:00
Cameron Gutman 2c5e6c0788 Merge branch '4k' 2015-12-11 23:48:29 -08:00
Cameron Gutman a7d4a04ac2 Missed the SPS replay code when fixing the Annex B escape sequence issues 2015-11-20 18:57:23 -08:00
Cameron Gutman d199c1b6c4 Merge branch 'master' into 4k
Conflicts:
	app/build.gradle
	app/libs/limelight-common.jar
2015-11-11 17:36:08 -08:00
Cameron Gutman 92f24d20db Bump version to 3.1.13 2015-11-11 17:28:42 -08:00
Cameron Gutman 0dd43df7aa Update common for GFE 2.8 support 2015-11-11 17:28:32 -08:00
Cameron Gutman 1675586a29 Add uses-feature for USB host 2015-11-11 17:28:10 -08:00
Cameron Gutman a1e511b19a Remove ACCESS_SUPERUSER permission since it's deprecated in SuperSU 2015-11-11 17:27:55 -08:00
Cameron Gutman 260d716eb8 Fix broken app launching and resuming on GFE 2.8 2015-11-11 16:28:58 -08:00
Cameron Gutman 5606ed1308 Update version to 3.5-beta4 2015-11-08 19:18:06 -08:00
Cameron Gutman a301575dd7 Merge branch 'master' into 4k
Conflicts:
	app/build.gradle
	app/src/main/java/com/limelight/preferences/PreferenceConfiguration.java
2015-11-08 19:08:13 -08:00
Cameron Gutman e89e803d54 Zero controller values before removing a controller 2015-11-08 19:05:22 -08:00
Cameron Gutman 4486a126ad Fix some listener bugs in the XB1 driver 2015-11-08 19:03:12 -08:00
Cameron Gutman d740e7a521 Add an Xbox One controller driver developed based on the xpad driver in the Linux kernel 2015-11-08 16:12:18 -08:00
Cameron Gutman cb8eab443c Bump version to 3.5-beta3 2015-10-31 18:34:31 -07:00
Cameron Gutman fe3b649fe9 Bump version to 3.1.12 2015-10-31 17:07:55 -07:00
Cameron Gutman 51c85a1b10 Merge branch 'master' into 4k
Conflicts:
	app/libs/limelight-common.jar
2015-10-31 16:46:46 -07:00
Cameron Gutman 7223efb9f8 Update common to fix video corruption bugs 2015-10-31 16:45:40 -07:00
Cameron Gutman c3296cce3d Use setFixedSize if aspect ratios are compatible. This seems necessary for 4K video. 2015-10-31 16:25:15 -07:00
Cameron Gutman 74ea87676e Merge branch 'master' into 4k
Conflicts:
	app/libs/limelight-common.jar
2015-10-31 15:44:36 -07:00
Cameron Gutman fc1c26b5d7 Fix video corruption caused by the first packet in the IDR frame getting chained multiple times, resulting in the reference count of other packets in the I-frame returning to zero prematurely 2015-10-31 15:29:52 -07:00
Cameron Gutman df59c99f80 Reference count packets in the RTP queue so they don't get overwritten while queued 2015-10-31 15:27:33 -07:00
Cameron Gutman 5ef20aba21 Decrease polling period and increase polls before declaring the machine offline. Try requesting the app list again every 2 seconds if the app list has not been received yet. 2015-10-28 01:36:35 -07:00
Cameron Gutman 54eaee3f79 Use a lock to prevent serverinfo polling on a machine while applist is pending 2015-10-28 01:15:09 -07:00
Cameron Gutman 4c82da1f5c Update common with image quality improvements 2015-10-28 00:42:24 -07:00
Cameron Gutman 080dc01c21 Use a reference resolution rather than the actual stream resolution when scaling mouse movement 2015-10-28 00:24:26 -07:00
Cameron Gutman f09fbf4ba6 Fix incorrect usage of SeqParameterSet.read() by feeding it possibly escaped Annex B NALUs 2015-10-28 00:24:16 -07:00
Cameron Gutman 8a465edad9 We might as well just keep the bitrate constant rather than doing all the complex logic to decide on a minimum. The dynamic scaling behavior is awful anyway. 2015-10-27 00:18:18 -07:00
Cameron Gutman 9d1510f14d Use setFixedSize if aspect ratios are compatible. This seems necessary for 4K video. 2015-10-27 00:04:28 -07:00
Cameron Gutman 62ea92335d Use a reference resolution rather than the actual stream resolution when scaling mouse movement 2015-10-26 23:59:53 -07:00
Cameron Gutman 9b9020b512 Adjust bitrate lower bounds to match the default resolution bitrate to fix image quality issues at the very beginning of the stream 2015-10-26 17:33:01 -07:00
Cameron Gutman d1e2822b92 Update version to 3.5-beta1 2015-10-23 14:47:35 -07:00
Cameron Gutman 533cb747df Fix incorrect usage of SeqParameterSet.read() by feeding it possibly escaped Annex B NALUs 2015-10-23 14:46:03 -07:00
Cameron Gutman 33a0f9c97f Add 4K resolutions 2015-10-23 13:52:09 -07:00
Cameron Gutman ef9a442718 Add 5.1 options in settings 2015-10-23 13:49:12 -07:00
Cameron Gutman b9ac48532f Throw an exception if an invalid audio configuration is specified 2015-10-23 13:17:32 -07:00
Cameron Gutman ad10413714 Update decoder code 2015-10-19 22:37:46 -07:00
Cameron Gutman 886ef425e6 Finish 5.1 surround sound support 2015-10-18 15:25:16 -07:00
Cameron Gutman c9014da186 Transition to Opus Multistream Decoder API 2015-10-17 17:16:58 -07:00
Cameron Gutman fbd61d2a21 Transition to the Opus Multistream Decoder API 2015-10-17 17:15:22 -07:00
Cameron Gutman c025f9f02b Reduce code duplication 2015-10-17 15:44:24 -07:00
Cameron Gutman b737acedb0 Bump version to 3.1.11 2015-10-15 02:00:29 -07:00
Cameron Gutman f15bfe3038 Add support for mouse drag using long press 2015-10-15 01:50:05 -07:00
Cameron Gutman 8938f51292 Fix weird stair-stepping upward mouse movement on devices with a low scaling factor caused by rounding error (Nexus 9) 2015-10-15 01:48:31 -07:00
Cameron Gutman 4b92b8f714 Fix bug allowing computer polling to continue when the stream is resumed from the PcView activity 2015-10-15 00:55:05 -07:00
Cameron Gutman 5f13b9bca4 Don't set constraints 4 & 5 when using baseline profile hack 2015-10-13 19:29:36 -07:00
Cameron Gutman 2f219aac6f Only apply the constrained high profile SPS modification to Intel devices to avoid crashing other devices 2015-10-12 20:54:50 -07:00
Cameron Gutman 1d9efb30e2 Update to version 3.1.10 2015-10-11 17:11:48 -07:00
Cameron Gutman ed7be00881 Update IML file 2015-10-11 17:11:08 -07:00
Cameron Gutman a6003f6bff Remove MediaTek decoders from the decoders that need bitstream restrictions. The correct fix was to lower level_idc to reduce the required buffering. On newer MediaTek chipsets, sending bitstream restrictions actually slows down decoding by a factor of 3. 2015-10-11 16:57:37 -07:00
Cameron Gutman 4619045375 Revert "Update common to increase SSL handshake timeout"
This reverts commit 57b0da1a3a.
2015-10-11 14:54:45 -07:00
Cameron Gutman 469dcab5c7 Revert "Allow more time for the SSL handshake to take place"
This reverts commit dfde7b136e37fc9d8249bf758858b9da6c61c489.
2015-10-11 14:54:18 -07:00
Cameron Gutman e61b8f1b34 Try a TCP connection before trying HTTPS to quickly eliminate transport layer connectivity issues 2015-10-11 14:39:02 -07:00
Cameron Gutman 79b6ec839a Fix machines becoming unreachable after they report IP addresses that they can't be contacted with 2015-10-11 14:16:38 -07:00
Cameron Gutman fd12e30c53 Set constraint flags corresponding to Constrained High Profile on KitKat and higher. Fixes Nexus Player high latency on Android 6.0. 2015-10-10 23:28:48 -07:00
Cameron Gutman 87a9ca4318 Make touchscreen and stylus support more robust (supporting Bluetooth stylus in 6.0 and hopefully fixing broken touchscreen input on some devices) 2015-10-10 19:17:19 -07:00
Cameron Gutman 3f64411174 Only reload the PcView activity if UI settings were changed 2015-10-10 18:53:10 -07:00
Cameron Gutman 57b0da1a3a Update common to increase SSL handshake timeout 2015-10-10 18:15:01 -07:00
Cameron Gutman fd1cb52f5f Allow more time for the SSL handshake to take place 2015-10-10 18:13:11 -07:00
Cameron Gutman 7d3e74a67f Allow the offline context menu to be opened when the PC state is unknown 2015-10-10 18:10:57 -07:00
Cameron Gutman d704e322df Use RGB_565 for box art to reduce image size in memory 2015-10-10 18:09:51 -07:00
Cameron Gutman f598153818 Small improvements to Media Codec DR 2015-10-10 15:17:24 -07:00
Cameron Gutman f395a0c170 Fix warning 2015-10-10 15:04:49 -07:00
Cameron Gutman 654b33d27f Update build tools version to 23.0.1 2015-10-10 15:04:16 -07:00
Cameron Gutman 6c12da96c9 Add patched Jcodec library built from master a5d138efec2e940897e7e3d91a63a1f58abedd95 with changes from https://github.com/jcodec/jcodec/pull/90 2015-10-10 15:03:47 -07:00
Cameron Gutman 1a6f639b81 Fix discovery issues when adding a PC 2015-10-10 14:43:29 -07:00
Cameron Gutman 59a00a38c9 Limit box art assets to 5 MB each to prevent OOM crashes 2015-10-10 14:43:17 -07:00
Cameron Gutman 2beee168e3 Update README.md with additional download links 2015-08-30 12:37:23 -07:00
Cameron Gutman a92bbc7e5a Increment version to 3.1.9 2015-08-18 00:44:01 -07:00
Cameron Gutman fbc921dd07 Update build files 2015-08-18 00:39:01 -07:00
Cameron Gutman 59c6c3d777 Target Android 6.0 SDK 2015-08-18 00:38:49 -07:00
Cameron Gutman e7ab61c8d0 Use jmDNS 3.4.2 which works properly on Android 6.0 2015-08-17 23:14:20 -07:00
Cameron Gutman 5175e68b99 Fix some issues with the new behavior of jmDNS 3.4.2 2015-08-17 22:38:01 -07:00
Cameron Gutman 64aa01b2cf Move to vanilla jmDNS 3.4.2 which fixes a bunch of mDNS issues and doesn't require a patch to work 2015-08-17 19:13:38 -07:00
Cameron Gutman 7023760782 Use monotonic system time for rendering timestamps. This is required now in Android 6.0 since these timestamps are propagated to the codec. 2015-08-17 18:40:25 -07:00
Cameron Gutman 63964ba6a7 Use monotonic system time for all timestamps 2015-08-17 18:33:05 -07:00
Cameron Gutman 932ce435b5 Remove unnecessary buffer clear 2015-08-17 18:26:33 -07:00
Cameron Gutman af384d88f7 Handle potentially poisoned bitmap cache caused by truncated images from the server 2015-08-17 17:59:15 -07:00
Cameron Gutman 792846ddad Update MediaCodec renderer to avoid deprecated features on Lollipop 2015-08-17 17:52:57 -07:00
Cameron Gutman 1187d9c78c Update libraries 2015-08-14 09:29:56 -07:00
Cameron Gutman e82683b0f4 Build for Java 1.7 compliance 2015-08-13 20:21:55 -07:00
Cameron Gutman 4b2299ed02 Update OkHttp and Okio libraries 2015-08-13 20:21:41 -07:00
Cameron Gutman 37db9ab072 Update common with latest fixes 2015-08-12 00:39:07 -07:00
Cameron Gutman 4a4f89a992 Revert the encoding bitrate hack 2015-08-12 00:05:54 -07:00
Cameron Gutman d3a7bba666 Fix an RTP queue bug that can cause extended packet delays when the last packet ages out of the queue 2015-08-11 22:49:10 -07:00
Cameron Gutman 8bd6582d07 Fix off by one in reference frame invalidation 2015-08-11 21:33:06 -07:00
Cameron Gutman 875089305b Start frame number must be 0 for proper invalidation if the first frame is dropped 2015-08-11 21:26:35 -07:00
Cameron Gutman c19ff71c9a Add experimental reference frame invalidation support 2015-08-11 21:12:34 -07:00
Cameron Gutman 36c320a584 Fix skipping first video packet 2015-08-11 08:42:21 -07:00
Cameron Gutman fb40060560 Upgrade common jar to incorporate IDR frame fix 2015-08-04 23:46:20 -07:00
Cameron Gutman a4f4887647 Upgrade build tools and libraries 2015-08-04 23:46:03 -07:00
Cameron Gutman 316b8c56f1 Improve IDR frame requests for Gen 4 servers to use the proper IDR frame request packet 2015-08-04 22:22:53 -07:00
Cameron Gutman f1d7f556fd Bump to version 3.1.8 2015-07-21 18:03:37 -07:00
Cameron Gutman 1e70e1d329 GFE 2.5.11 update to fix black screen on Fire TV Stick 2015-07-18 17:06:41 -07:00
Cameron Gutman 2cf3855d35 Use the default vqos.bw.flags value sent by GFE 2015-07-18 17:05:15 -07:00
Cameron Gutman e02a009635 Add support for the Razer Serval controller. The start and select buttons are manually handled for devices without a mapping for them. The back button is ignored so it can be used to exit the stream. 2015-07-18 00:46:25 -07:00
Cameron Gutman bd6ff35603 Update to 3.1.7 2015-06-15 10:37:58 -07:00
Cameron Gutman 1cb7727dc7 Update common 2015-06-15 10:28:31 -07:00
Cameron Gutman 0c73e3d0ae Only propagate a decoder exception if it happens at the beginning of a stream 2015-06-15 10:28:09 -07:00
Cameron Gutman 13ec16c606 Update for GFE 2.4.5.54 support. The HTTPS /serverinfo query is now only available to paired clients. As a result, we catch the cert validation error and failover to HTTP. It's ugly but I don't see another way to do it. 2015-06-15 10:22:00 -07:00
Cameron Gutman 7d150e7e89 Fix a bug in RTP queue found when porting to moonlight-common-c 2015-06-15 09:51:59 -07:00
Cameron Gutman 7d61948d91 Take Moonlight out of messages displayed to the user for third party app support 2015-06-15 09:51:15 -07:00
Cameron Gutman 6371d364e1 Lint warning cleanup 2015-05-29 23:22:40 -05:00
Cameron Gutman ded9c9140d Handle being online but not having a known reachability 2015-05-29 23:20:04 -05:00
Cameron Gutman 7c8a108e28 Use the leanback feature on API 21+ devices 2015-05-29 23:18:56 -05:00
Cameron Gutman 2a18ffcdba Update to Gradle 1.2.3 2015-05-19 10:10:18 -05:00
Cameron Gutman 381d0d5e81 Add support for multi-window functionality on Samsung devices 2015-05-10 00:02:04 -05:00
Cameron Gutman be126acfd1 Update version info to 3.1.6 2015-05-05 20:52:53 -04:00
Cameron Gutman fc2f5cfe4d Manually pass through Samsung capacitive buttons 2015-05-05 20:20:37 -04:00
Cameron Gutman 9878902a89 Use IDs to track controllers instead of descriptors. Fixes #64 2015-05-05 20:08:58 -04:00
Cameron Gutman f1230d46f3 Android Studio 1.2 and Grade 1.2.2 update 2015-05-05 20:02:53 -04:00
Michelle Bergeron d8822392f1 Link to site 2015-05-03 23:36:19 -07:00
Cameron Gutman 1d9cf71517 Total Eclipse of the Lime 2015-04-21 21:50:40 -04:00
Cameron Gutman 73de3cc91d Renaming projects to Moonlight 2015-04-21 21:43:27 -04:00
Cameron Gutman 2160e87fef Fix division by zero in ARC 2015-03-31 20:29:22 -04:00
Cameron Gutman 88249ba8aa Enable direct submission for ARC 2015-03-31 19:59:16 -04:00
Cameron Gutman 2856617fb3 Only release controller numbers if they were reserved 2015-03-31 19:58:47 -04:00
Cameron Gutman d822980d5a Fix missing close of Closeables caught by StrictMode 2015-03-29 23:25:00 -04:00
Cameron Gutman b5ba59b413 Fix database reference leak 2015-03-29 23:06:32 -04:00
Cameron Gutman d71cbe344a Fix missing closes of Closeables caught by StrictMode 2015-03-29 23:00:41 -04:00
Cameron Gutman 1148e0163c Only assign a controller number when a valid controller input has been received. Fixes misdetection of other input devices as controllers (issue #65). 2015-03-29 22:54:48 -04:00
Cameron Gutman cf36c7adb1 Increment version 2015-03-25 02:33:46 -04:00
Cameron Gutman eac6998e17 Update the latency message strings to be more clear that this isn't end to end latency 2015-03-25 01:20:55 -04:00
Cameron Gutman 17afbffdb5 Include the time it takes to get an input buffer in the frame latency calculation 2015-03-25 01:08:23 -04:00
Cameron Gutman 072a439c2d Update common and decode unit API 2015-03-25 00:32:22 -04:00
Cameron Gutman dbe01a17d2 Enable slicing again on GFE 2.4 to reduce latency on Qualcomm devices 2015-03-25 00:31:30 -04:00
Cameron Gutman b3503cdede Reduce GCs and CPU usage by avoiding HashSet and LinkedList usage in the depacketizer. Also avoid atomic ref count operations for direct submit decoders. 2015-03-25 00:14:48 -04:00
Cameron Gutman c533600983 Update for 3.1.3 release 2015-03-23 17:26:37 -04:00
Cameron Gutman 5847fbb6b6 Add TI decoders to the direct submit whitelist 2015-03-23 17:14:02 -04:00
Cameron Gutman 1876b30c1b Forgot this file 2015-03-23 16:51:57 -04:00
Cameron Gutman 5c71f55993 Add another Exynos prefix 2015-03-23 16:51:32 -04:00
Cameron Gutman 9c0960d03d Add options to quit and resume streaming from the PC view 2015-03-23 16:36:43 -04:00
Cameron Gutman 29a395f3f4 Prevent updating the UI while quitting is in progress 2015-03-23 15:57:29 -04:00
Cameron Gutman a676b8d8e6 Restore the legacy path and only use direct submit for certain whitelisted decoders 2015-03-23 15:51:11 -04:00
Cameron Gutman 7ab0be3b62 Optimize app grid performance on lower end devices 2015-03-23 15:12:25 -04:00
Cameron Gutman 115853fed2 Update version to 3.1.3-beta1 2015-03-16 21:29:07 -04:00
Cameron Gutman 60beb81ae4 Target API 22 2015-03-16 21:28:49 -04:00
Cameron Gutman 5310375d42 Target Android 5.1 2015-03-16 21:28:33 -04:00
Cameron Gutman 7ce29e3a09 Add a workaround for the Nexus 9 dropping frames with the new renderer 2015-03-16 21:26:02 -04:00
Cameron Gutman 42c65f4f16 Use smaller deadzones for SHIELD controllers 2015-03-16 19:36:09 -04:00
Cameron Gutman bf2cc2a4d5 Don't assign controller numbers to devices that don't have an analog stick 2015-03-16 19:35:43 -04:00
Cameron Gutman 6d6d7121f6 Remove the Playpad Pro hack that worked around an issue with old firmware and caused the D-pad to be unresponsive on updated firmware. Fixes #41 2015-03-15 14:30:56 -07:00
Cameron Gutman 2ab67380d6 Use direct submit decoding for MediaCodec. Based on my profiling of a few devices, dequeueInputBuffer and queueInputBuffer don't take much time anyway. It allows us to stop our semi-busy looping which saves power. The depacketizer can avoid expensive synchronization and additional context switching which costs time and CPU cycles. 2015-03-09 01:49:52 -05:00
Cameron Gutman 1ac6439690 Use an unsynchronized buffer list to cut down on overhead when using direct submit video renderers 2015-03-09 01:38:22 -05:00
Cameron Gutman c481841ddf Change VideoDecoderRenderer to an abstract class so future interface changes can be made without breaking clients 2015-03-09 01:37:08 -05:00
Cameron Gutman 678269c561 Create a new UnsynchronizedPopulatedBufferList implementation that can be used for better direct submit performance 2015-03-09 01:35:53 -05:00
Cameron Gutman 83e874cdb6 Fix off-by-one to make printed buffers nicer 2015-03-08 22:21:11 -05:00
Cameron Gutman 899387caa1 Use a separate executor for network loads to avoid stalling cached loads. Optimize background cache fill loads. 2015-03-02 18:34:21 -05:00
Cameron Gutman 56c8a9e6fe Use the regular serverinfo query to update the running status of apps 2015-03-02 17:05:45 -05:00
Cameron Gutman 896288a40b Use AsyncTasks and attached Drawables to track background image loading 2015-03-02 17:03:08 -05:00
Cameron Gutman fc8ce5e4b9 Quiet down disk cache misses 2015-03-02 16:13:54 -05:00
Cameron Gutman 4affc3c4ce Update to 3.1.2 release 2015-02-27 18:12:49 -05:00
Cameron Gutman 067be54715 Show the discovery in progress view if no computers remain after one is deleted 2015-02-27 18:05:02 -05:00
Cameron Gutman 0dad2dc64b Only close the app list activity if the PC is offline not unknown 2015-02-27 15:15:01 -05:00
Cameron Gutman 867b703644 Evict cached bitmaps when closing the app list 2015-02-27 15:13:43 -05:00
Cameron Gutman 3d398ef6dd Update common 2015-02-27 14:22:35 -05:00
Cameron Gutman 90fc5797d5 Fix NvApp constructor 2015-02-27 14:11:15 -05:00
Cameron Gutman fcfcce88dd Use an NvApp in the StreamConfiguration so it can be directly used by NvConnection 2015-02-27 14:08:39 -05:00
Cameron Gutman 85d95b2d8e Revert "Immediately show the PC as offline if the first poll fails"
This reverts commit 7b12fd1ad2.
2015-02-27 13:52:17 -05:00
Cameron Gutman d091d9db6b Start apps by ID to work correctly with duplicate app names 2015-02-27 13:42:40 -05:00
Cameron Gutman fb8fc54bb1 Use App IDs for app lookups and deprecate the old name-based lookup function 2015-02-27 13:29:41 -05:00
Cameron Gutman e081ab5239 Code cleanup and Lint suggestions 2015-02-27 01:43:24 -05:00
Cameron Gutman 7b12fd1ad2 Immediately show the PC as offline if the first poll fails 2015-02-27 01:33:33 -05:00
Cameron Gutman 80d8c5953e Rewrite the app art caching and fetching (again!) to finally address OOM problems and speed up art loading 2015-02-27 01:16:06 -05:00
Cameron Gutman a4ec619e5a Add back the capability to get box art with NvHTTP 2015-02-27 01:15:21 -05:00
Cameron Gutman 194037ff41 Clear the bitmap cache since it can get pretty large 2015-02-26 22:04:39 -05:00
Cameron Gutman 094d642739 Stop scaling bitmaps down 2015-02-26 22:04:22 -05:00
Cameron Gutman 010e03252e Encapsulate the cache IO streams in buffered streams 2015-02-26 21:39:26 -05:00
Cameron Gutman 98638186b5 Use weak references to allow the image views to be garbage collected while a load is in progress 2015-02-26 21:05:33 -05:00
Cameron Gutman c5293ef21f Reduce the size of the LRU cache by 2 2015-02-26 21:04:40 -05:00
Cameron Gutman 366a1c91b8 Always close the output stream 2015-02-26 21:04:17 -05:00
Cameron Gutman 157450e674 Update common with stricter applist parser 2015-02-26 18:33:18 -05:00
Cameron Gutman 1b8d2bc81c Cancel asset fetching when the app view is paused 2015-02-26 18:30:02 -05:00
Cameron Gutman f1787c43e5 Generalize the polling grace period to all users of CMS 2015-02-26 18:27:50 -05:00
Cameron Gutman 8fb2622b66 Throw an exception if the received app list XML was incomplete 2015-02-26 17:58:03 -05:00
Cameron Gutman 95ea88e932 Only replace the MAC address if the existing one is non-null 2015-02-26 15:11:46 -05:00
Cameron Gutman f2b8461bb9 Increment version to beta 3.1.2 2015-02-25 23:15:10 -05:00
Cameron Gutman 7838a787df Fix a bug in app removal 2015-02-25 22:27:38 -05:00
Cameron Gutman cc3f2ecb07 Always close the cache output stream if an exception occurs 2015-02-25 22:15:41 -05:00
Cameron Gutman 833b7c3916 Fetch app assets in the background while in the app view 2015-02-25 21:57:54 -05:00
Cameron Gutman 90209f2ca2 Update iml files generated by Android Studio 1.1 2015-02-25 21:07:59 -05:00
Cameron Gutman 2681036c32 Update common 2015-02-25 21:07:44 -05:00
Cameron Gutman ee58071ff1 Fix huge performance issues when dealing with large app lists 2015-02-25 21:07:35 -05:00
Cameron Gutman e6527de786 Trim strings retrieved from the applist XML 2015-02-25 19:56:56 -05:00
Cameron Gutman 3f7e4d817f Allow verbose mode to be enabled at runtime 2015-02-25 19:56:20 -05:00
Cameron Gutman 6eaabc84aa Improve verbose debugging 2015-02-25 19:55:16 -05:00
Cameron Gutman 814557435d Print a better message if attempting to quit another device's stream 2015-02-25 19:54:35 -05:00
Cameron Gutman e222f2f6c3 Fix fast polling 2015-02-22 18:34:28 -05:00
Cameron Gutman 0b7becb161 Remove unused function 2015-02-22 18:10:08 -05:00
Cameron Gutman bf795ab7a5 Fix removal of apps in app list updates 2015-02-22 18:04:42 -05:00
Cameron Gutman 59df38ae8a Cancel app icon requests when the view is recycled 2015-02-22 17:49:52 -05:00
Cameron Gutman 2d5328fc24 Pass through the correct refresh rate now that people are doing sensible things with it 2015-02-13 17:07:14 -05:00
Cameron Gutman 95c82c5cc5 Fix a nasty bug in multiple controller support that could cause phantom inputs on controller 0 2015-02-12 21:06:37 -05:00
Cameron Gutman fe907b0271 Handle NumberFormatExceptions from parseInt() 2015-02-11 17:24:27 -05:00
Cameron Gutman e04ff048b8 Implement a fast polling method to speed up polling. Save the old MAC address if it's empty. 2015-02-11 17:04:31 -05:00
Cameron Gutman 7d25d07c6d Update version to 3.1.1 2015-02-11 00:55:47 -05:00
Cameron Gutman 7b0ddfae42 Update iml files 2015-02-11 00:34:56 -05:00
Cameron Gutman 43fa1a7245 Update common to fix null app name issue 2015-02-09 00:12:29 -05:00
Cameron Gutman 7ae74a6a18 Never return an NvApp object that has no app ID assigned 2015-02-09 00:10:56 -05:00
Cameron Gutman 9772049295 Initialize the app name to empty string because it may not be present 2015-02-09 00:09:40 -05:00
Cameron Gutman 057530eed0 Correctly identify computers that are the same 2015-02-08 23:46:03 -05:00
Cameron Gutman aee34f6365 Remove redundant null checks 2015-02-08 23:44:33 -05:00
Cameron Gutman 5519d92243 Disable the start key shortcut to start the keyboard because the keyboard can't receive input after it's started 2015-02-07 13:58:53 -05:00
Cameron Gutman 3d95ac1f93 Fix keyboard dismissal on Fire TV devices 2015-02-07 13:42:49 -05:00
Cameron Gutman 5c938535be Fix app list focus issues with remotes/gamepads 2015-02-07 13:20:01 -05:00
Cameron Gutman 2fdecc551a Tabs -> Spaces 2015-02-07 11:54:46 -05:00
Cameron Gutman 10204afdb4 Only add PCs to the computer list when they have been polled once to get a UUID for equality comparison. Fix equality comparison in PcView to avoid duplicate PCs enumerated over mDNS. 2015-02-07 11:44:56 -05:00
Cameron Gutman 55c800c2a5 Fade in box art when scrolling 2015-02-07 06:52:28 -05:00
Cameron Gutman 265b3f9963 Use image alpha to make images transparent while loading 2015-02-07 06:23:35 -05:00
Cameron Gutman a8bf2cd1cf Fix UI dropped frames when loading images 2015-02-07 06:08:00 -05:00
Cameron Gutman 4fcd8b3dfe Replace unpair option with delete PC 2015-02-07 05:57:30 -05:00
Cameron Gutman e1a1a6344d Fill the whole height with the list view 2015-02-06 13:38:32 -05:00
Cameron Gutman a095c10a25 Increment version to 3.1 and update build files 2015-02-05 16:15:16 -05:00
Cameron Gutman b1ea487e22 Use the mode (power) button on the Asus Nexus Player Gamepad as a select button 2015-02-05 16:06:55 -05:00
Cameron Gutman 47265d0d10 Add another SELinux policy change needed on Nexus 9 2015-02-05 16:06:22 -05:00
Cameron Gutman 6a41b41a38 Merge pull request #55 from Ansa89/italian-translation
Italian translation: update
2015-02-05 13:34:03 -05:00
Cameron Gutman 2247e43a48 Remove unused imports 2015-02-05 13:23:01 -05:00
Cameron Gutman d3986080a3 Tighten up a bunch of declarations to make Lint happier 2015-02-05 13:21:04 -05:00
Cameron Gutman 07277e1a5b Fix a few Lint warnings 2015-02-05 13:01:35 -05:00
Karim Mreisi 1d6b5a35bd Merge https://github.com/limelight-stream/limelight-android 2015-02-03 21:52:02 +01:00
Karim Mreisi 1ff6ee14ac fix analogstick, add minimum range and press deadzone, add movement touch to digital buttons depending on layers 2015-02-03 21:51:27 +01:00
Ansa89 39d7fc748f Italian translation: update 2015-02-03 01:06:36 +01:00
Cameron Gutman 4d3a69cf6a Fix GFE 2.1.x controller regression 2015-02-02 18:10:18 -05:00
Cameron Gutman ec39f22ad8 Fix packet type for legacy controller packets and privatize some constants to prevent this bug from happening again 2015-02-02 18:06:05 -05:00
Cameron Gutman b806522751 Unassign the controller number when a device is removed 2015-02-02 02:13:27 -05:00
Cameron Gutman 256fa897a7 Fix build issues 2015-02-01 18:31:34 -05:00
Cameron Gutman 5c812eed6c Beta 2 version update 2015-02-01 18:20:55 -05:00
Cameron Gutman f0b22f9119 Don't use small mode on TVs 2015-02-01 18:20:39 -05:00
Cameron Gutman 7e1884acb5 Trap Shield's back button as controller 0 2015-02-01 18:07:03 -05:00
Cameron Gutman 9512521783 Update common 2015-02-01 15:06:27 -05:00
Cameron Gutman da7904a767 Add multiple controller support 2015-02-01 15:06:18 -05:00
Cameron Gutman 51343a171d Add multiple controller support 2015-02-01 04:37:35 -05:00
Cameron Gutman 3a0c1db168 Merge pull request #54 from Ansa89/italian-translation
Italian translation: update
2015-02-01 00:44:17 -05:00
Cameron Gutman bd21692323 Properly center text on the app view 2015-02-01 00:43:57 -05:00
Cameron Gutman 5ae245bdca Trim spaces from the IP address 2015-02-01 00:39:47 -05:00
Cameron Gutman d3052cd97d Set small icon by default on phones 2015-02-01 00:33:43 -05:00
Cameron Gutman 336f85a31c Fix loading bugs with uncached images 2015-01-31 22:14:12 -05:00
Cameron Gutman b01f7c796e Fix duplicated fragments 2015-01-31 17:19:54 -05:00
Cameron Gutman 56f438fe47 Fix some crashes and caching issues 2015-01-31 17:01:46 -05:00
Cameron Gutman baa5199b83 Load cached images in the background to avoid stalling the UI thread 2015-01-31 16:59:45 -05:00
Cameron Gutman 23ca62b304 Fix dp constant 2015-01-31 14:00:47 -05:00
Cameron Gutman 2c3511195c Use small mode by default on things smaller than 7 inch tablets 2015-01-31 13:21:21 -05:00
Ansa89 d31ef481f3 Italian translation: update 2015-01-31 10:03:37 +01:00
Cameron Gutman a490da5e5c Fix some caching bugs 2015-01-31 00:13:51 -05:00
Cameron Gutman 72d3576257 Fix a crash and a hang in the new computer manager code 2015-01-30 19:33:42 -05:00
Cameron Gutman ebd93a55a0 Fix small icon mode 2015-01-30 19:17:00 -05:00
Cameron Gutman 4d01e1afe6 Stub icon scaling and allow background updating of the applist 2015-01-30 18:49:01 -05:00
Cameron Gutman 9988330613 Add some new common functions for app list caching 2015-01-30 18:27:15 -05:00
Karim Mreisi d2e51e97c0 square analog stick for testing 2015-01-28 08:25:22 +01:00
Karim Mreisi 9f94465979 add virtual controller element abstraction class 2015-01-28 07:12:20 +01:00
Cameron Gutman 9ff1386751 Add a quit confirmation dialog 2015-01-27 15:31:01 -05:00
Cameron Gutman 5fca35f0b1 Sort app list alphabetically 2015-01-26 20:58:33 -05:00
Cameron Gutman d23c763441 Remove unused imports 2015-01-26 20:50:14 -05:00
Cameron Gutman fa058c4783 Merge pull request #53 from Ansa89/italian-translation
Italian translation: update
2015-01-26 20:47:00 -05:00
Ansa89 e0ddd5f045 Italian translation: update 2015-01-26 10:53:30 +01:00
Karim Mreisi d83526ff5c add analog stick double click event, add button long press event, add virtual controller settings draft 2015-01-26 09:38:52 +01:00
Cameron Gutman b7443451a4 Fix release build failure for beta 2015-01-25 23:38:33 -05:00
Cameron Gutman e90e4a22c4 Increment version 2015-01-25 23:35:24 -05:00
Cameron Gutman 3a53172145 Apply list mode preference immediately 2015-01-25 23:28:13 -05:00
Cameron Gutman 1dfcb7bc29 Fix root input device capture on the Nexus 9 2015-01-25 23:16:32 -05:00
Cameron Gutman 897bb76858 Forgot this file 2015-01-25 22:58:17 -05:00
Cameron Gutman bcc67269ab Add gestures to bring up the software keyboard - Long press start or tap with 3 fingers 2015-01-25 22:55:12 -05:00
Cameron Gutman 4d24c654b9 Remove the old fragment when adding the new one 2015-01-25 22:11:38 -05:00
Cameron Gutman cba44b091b Add common with GFE 2.1.x backwards compatibility 2015-01-25 21:35:03 -05:00
Cameron Gutman 8235717502 Fix streaming from GFE 2.1.x 2015-01-25 21:33:24 -05:00
Cameron Gutman 3d29d76cd4 Fix broken streaming on Gen 4 servers 2015-01-25 21:21:58 -05:00
Cameron Gutman f2d8f8a41b Update preference text 2015-01-25 21:04:27 -05:00
Cameron Gutman 4b1c7e7e3c Fix state loss crashes 2015-01-25 21:04:13 -05:00
Cameron Gutman 1cba278876 Cache box art locally 2015-01-25 21:00:34 -05:00
Cameron Gutman 766898fdf9 Add list support back for users that don't like the grid 2015-01-25 20:23:35 -05:00
Cameron Gutman 13e91d594b Fix Lint and build issues 2015-01-25 18:50:31 -05:00
Cameron Gutman ca0a0da19f Fix fusion of computers that were re-added after becoming unreachable 2015-01-25 18:41:44 -05:00
Cameron Gutman cde5367f38 Tweak network packet loss message and threshold algorithm 2015-01-25 18:37:07 -05:00
Cameron Gutman 466463ebc3 Add SDP backwards compatibility 2015-01-25 18:12:25 -05:00
Cameron Gutman aee255a6ee Backwards compatibility for video and control stream to GFE 2.1.x 2015-01-25 17:59:23 -05:00
Cameron Gutman daf7598774 Use a single context object instead of passing around tons of objects. Start of GFE 2.1.x backwards compatibility. 2015-01-25 17:34:28 -05:00
Cameron Gutman 6de5cf8925 Disable deadzone scaling because it's pretty broken 2015-01-25 17:02:00 -05:00
Cameron Gutman 82cabce86e Merge pull request #33 from Ansa89/language_chooser
Add language chooser
2015-01-25 16:46:10 -05:00
Karim Mreisi 1d6b7e1b2e fix digital button/pad mouse movement, add selct & start button 2015-01-25 09:21:37 +01:00
Karim Mreisi 1c9458d056 fix digital button revoke event, update colors 2015-01-24 11:46:31 +01:00
Karim Mreisi 4e29f2ae8b add real digital pad and new digital buttons 2015-01-24 10:26:28 +01:00
Karim Mreisi 69321636b5 add LB and RB 2015-01-23 07:30:08 +01:00
Karim Mreisi d190b254bd Merge https://github.com/limelight-stream/limelight-android 2015-01-23 06:57:51 +01:00
Cameron Gutman 51a630995a Update common for GFE 2.2.2+ support 2015-01-22 15:29:58 -05:00
Cameron Gutman 3a74f0726c Updated libs 2015-01-22 15:29:46 -05:00
Cameron Gutman efa6c7bba0 Fix build of root package 2015-01-22 15:29:16 -05:00
Cameron Gutman 52e5817327 Fix flags so bitrate scales up properly on GFE 2.2.2 2015-01-22 14:51:28 -05:00
Cameron Gutman 79ddfc65d5 Remove unused import 2015-01-22 14:17:33 -05:00
Cameron Gutman 6acb1fd92a Initial support for GFE 2.2.2+ 2015-01-22 14:13:02 -05:00
Karim Mreisi 005a96f3d3 fix not implemented toast message 2015-01-22 09:01:30 +01:00
Karim Mreisi e39e0910a1 add virtual controller configuration screen 2015-01-22 08:59:55 +01:00
Karim Mreisi 56a6cee8f2 add touch controls 2015-01-22 08:06:14 +01:00
Michelle Bergeron b8141542f8 Add wiki link 2015-01-17 18:44:31 -08:00
Cameron Gutman 8fc9a90207 Switch back to Maven repos of ion and androidasync packages 2014-12-13 20:41:32 -08:00
Cameron Gutman 13d707d98d Use final release of Gradle 1.0 2014-12-09 01:13:13 -08:00
Cameron Gutman aae0ff6e7a Migrate the project to Android Studio 1.0 RC4 2014-12-08 00:12:37 -08:00
Cameron Gutman 69c7b5a0d5 Update version 2014-12-03 20:52:52 -08:00
Cameron Gutman d1ad3115fa Add remote to stream config 2014-12-02 00:55:46 -08:00
Cameron Gutman 770af402a4 Reduce default 1080p60 bitrate to 20 Mbps 2014-12-02 00:55:31 -08:00
Cameron Gutman bd2a1b8886 Improve streaming QoS 2014-12-02 00:54:52 -08:00
Cameron Gutman 3236c0b93a Lower the level_idc of the SPS to the minimum required for streaming at a given resolution 2014-12-01 22:58:52 -08:00
Cameron Gutman 51aacc3f38 Remove extra newlines 2014-12-01 22:39:17 -08:00
Cameron Gutman 397c6f46f9 Fix a security issue which caused input devices to remain world readable after the stream is ended 2014-12-01 22:29:16 -08:00
Cameron Gutman d00f78f859 Revert square to circle analog work since it seems to be handled correctly already 2014-12-01 22:27:02 -08:00
Cameron Gutman 29fec2e0de Add initial support for rooted devices running Lollipop with SELinux set to enforcing. This should really be improved in the future since we're modifying policies for untrusted_app. 2014-12-01 22:26:35 -08:00
Cameron Gutman 88d28665ef Attempt to fix IndexOutOfBoundsException (index 0 size 0) reported by a couple users 2014-11-30 18:34:34 -06:00
Cameron Gutman de1f4da258 Apply the square to circle plane mapping before evaluating the deadzone. Cleanup some dead code. 2014-11-30 15:52:49 -06:00
Cameron Gutman 7985be57ab Translate the analog stick values of controllers with "square" analog stick planes (DS3, DS4, and others) to the circular plane that XInput programs expect 2014-11-30 15:35:20 -06:00
Cameron Gutman a835e7aaa2 Increase DS4 controller responsiveness by ignoring historical values again 2014-11-30 12:34:30 -06:00
Ansa89 22958cfbb1 Language chooser: use constants 2014-11-29 14:40:03 +01:00
Cameron Gutman c4dc5eb9e1 Update common for faster IDR recovery 2014-11-28 22:17:42 -06:00
Cameron Gutman db758f386e Comment out unused variable 2014-11-28 22:16:46 -06:00
Cameron Gutman 3fb3eefa94 Fix Nyko Playpad input issue 2014-11-28 22:16:33 -06:00
Ansa89 9340dff45d PreferenceConfiguration.java: add language preference 2014-11-28 10:26:14 +01:00
Cameron Gutman 2d6c756e70 Always consider a PC to be remote if localIP == remoteIP 2014-11-27 21:56:20 -06:00
Cameron Gutman 021cfd1737 Lower the maximum RTP queuing delay to 10 ms instead of 40 ms to reduce the number of frames dropped when a packet is lost 2014-11-27 21:52:03 -06:00
Cameron Gutman 03e965d449 Merge pull request #34 from Ansa89/italian-translation
Italian translation: better wording
2014-11-27 20:35:57 -06:00
Cameron Gutman 34f72544d8 Increment version 2014-11-25 14:56:40 -08:00
Cameron Gutman d839ea9781 Increase deadzone on triggers to Xinput defaults and add special handling of the Nexus Player Controller and Nexus Remote 2014-11-25 14:54:36 -08:00
Cameron Gutman 2b7f13fdbb Increase max frame time to improve accuracy of latency counter 2014-11-25 13:34:00 -08:00
Cameron Gutman 7557a3a4ae Don't capture the back button on remotes 2014-11-25 11:16:47 -08:00
Cameron Gutman fcecba484f Fix a crash caught by Monkey 2014-11-25 02:05:24 -08:00
Cameron Gutman fa85a0a0bd Improve CPU decoder frame latency when rendering speed is less than decoding speed 2014-11-25 02:04:51 -08:00
Cameron Gutman dc64bfeba2 Slightly reduce max packet size in an attempt to cut packet losses 2014-11-25 01:05:55 -08:00
Cameron Gutman 871b73c48d Fix PC duplication issue when multiple machines report the same remote IP address 2014-11-24 20:10:02 -08:00
Cameron Gutman 5dcff91d27 Only grab Fire TV remotes if a gamepad isn't attached 2014-11-24 18:43:08 -08:00
Cameron Gutman 0041fc1dab Fix broken de-duplication of computers 2014-11-24 18:25:58 -08:00
Cameron Gutman 314242ab08 Update to Ion with fixes for SSLContext and self-signed certificates 2014-11-24 18:10:23 -08:00
Cameron Gutman 09e8ddfd74 Use the bitstream restrictions fixup on Broadcom VideoCore IV devices 2014-11-24 18:03:47 -08:00
Ansa89 4cea483a87 Italian translation: better wording 2014-11-24 11:53:18 +01:00
Ansa89 99aa616188 Add language chooser
Implement limelight-stream/limelight-android#32.
2014-11-24 11:47:02 +01:00
Cameron Gutman 444c4602c1 Update libraries. Seems to improve image caching behavior with Ion. 2014-11-23 23:39:20 -08:00
Cameron Gutman 5fc438a0be Update XPP3 and OkHttp libraries 2014-11-23 23:26:12 -08:00
Cameron Gutman 5b6eac7140 Update build.gradle for re-release 2014-11-23 02:07:03 -08:00
Cameron Gutman 7cdd184197 Fix null pointer exception on ATV emulator 2014-11-23 02:06:49 -08:00
Cameron Gutman be153b84cb Update build for final 3.0 release 2014-11-22 23:15:11 -08:00
Cameron Gutman 06c53e2251 Update decoder errata 2014-11-22 22:08:29 -08:00
Cameron Gutman 695519bdf5 Reduce Nexus Player video latency by 10x 2014-11-22 22:05:59 -08:00
Cameron Gutman bf7d033ab2 Don't use adaptive playback at all to avoid extra added latency on some decoders 2014-11-22 20:35:31 -08:00
Cameron Gutman df67795c4a Use back as start on Android TV 2014-11-22 19:33:26 -08:00
Cameron Gutman 72c1696f43 Fix missing PCs in PC list after my NPE fix 2014-11-21 22:56:56 -08:00
Cameron Gutman 8eca3683c9 Add method for getting video decoder name 2014-11-21 11:08:35 -08:00
Cameron Gutman 80c17b4913 Update common 2014-11-20 19:22:28 -08:00
Cameron Gutman e5050f10bb Fix a potential null pointer exception 2014-11-20 19:22:20 -08:00
Cameron Gutman 3a3ac83ab5 Change timing of video initialization to prevent an ICMP port unreachable message on start that could tear down a NAT hole 2014-11-20 19:04:58 -08:00
Cameron Gutman e912e4de57 Don't do deadzone scaling because the PC should be handling that. Return to non-scaled controller packets. Disable the deadzone option in preferences. 2014-11-20 00:00:48 -08:00
Cameron Gutman 8dee1f0d80 Add a trigger deadzone 2014-11-19 23:59:42 -08:00
Cameron Gutman 53594ada66 Disable the Android TV controller hack for now 2014-11-19 23:27:10 -08:00
Cameron Gutman 848ed1ad72 Scale touch inputs based on the ratio of the stream size to the screen size 2014-11-19 23:26:50 -08:00
Cameron Gutman 307e807c8f Replay motion event history during input processing 2014-11-19 23:08:34 -08:00
Cameron Gutman 6a27780d56 Remove hat flat values 2014-11-19 22:57:17 -08:00
Cameron Gutman 57f98dbb4a Add missing import 2014-11-19 22:07:57 -08:00
Cameron Gutman 5af7d83ec1 Fix RTL Lint warnings by using start/end 2014-11-19 22:06:22 -08:00
Cameron Gutman 4a6f77f43a Remove an unused string 2014-11-19 22:05:51 -08:00
Cameron Gutman c96f9fb635 Prevent deadzone and bitrate from dropping below 1 2014-11-19 20:11:13 -08:00
Cameron Gutman e3a477a243 Don't send a bunch of duplicate controller packets if a button is being held down 2014-11-19 19:05:59 -08:00
Cameron Gutman 9fcd641143 Make the back button function as the start button on Android TV controllers (needs testing) 2014-11-19 18:40:22 -08:00
Cameron Gutman 6d1cbc5a64 Add a hack for the Tablet Remote app to fix the B button 2014-11-19 18:39:15 -08:00
Cameron Gutman ec71060d98 Fix broken keyboards and gamepads when an input device wasn't provided (such as a virtual gamepad or IME) 2014-11-19 18:37:47 -08:00
Cameron Gutman 03f706fb85 Update common 2014-11-19 10:43:09 -08:00
Cameron Gutman 7ad87bd3ee Small fix to the frame timing code 2014-11-19 10:43:00 -08:00
Cameron Gutman ff4570abac Reorder video stream initialization to vastly reduce the chance we'd miss the initial IDR frame 2014-11-19 10:42:29 -08:00
Cameron Gutman c819f2f0e3 Request a new IDR frame immediately if we've been waiting for one for 120 frames 2014-11-19 10:40:39 -08:00
Cameron Gutman 4e088f6183 Fix minor grammar error 2014-11-18 19:09:23 -08:00
Cameron Gutman 1b16ea6f53 Merge pull request #31 from Ansa89/NewUI-italian-translation
NewUI: Add italian translation
2014-11-17 19:51:38 -08:00
Cameron Gutman c2cdb1264d Remove equals and hashCode from computer details 2014-11-17 19:00:07 -08:00
Ansa89 f262503bc8 Italian translation: update 2014-11-17 09:50:17 +01:00
Cameron Gutman b2ba216cd1 Poll every 3 seconds instead of every 5 seconds 2014-11-16 18:14:50 -08:00
Cameron Gutman 94ba7f8e45 Fix a bunch of bugs in the new (and old) computer manager service 2014-11-16 18:09:31 -08:00
Cameron Gutman a267cf59c7 Increment version 2014-11-16 17:20:27 -08:00
Cameron Gutman 79e8bef289 Update common 2014-11-16 17:20:11 -08:00
Cameron Gutman 99e3b5f33b Rewrite a large portion of the computer manager service to fix some thread leaks and improve performance 2014-11-16 17:20:04 -08:00
Cameron Gutman afbe64f3ff Remove an unused import 2014-11-16 17:19:07 -08:00
Cameron Gutman 43b1a73ae0 Use a transparent background for the streaming activity to avoid overdraw 2014-11-16 17:18:53 -08:00
Cameron Gutman d08eeb8a2d Don't display a toast after pairing has completed 2014-11-16 16:37:41 -08:00
Cameron Gutman 7c39e5c974 Fix a race condition 2014-11-16 14:57:54 -08:00
Cameron Gutman cd49334199 If we've previously been able to reach a machine via a local or remote IP, always try that one first when polling on subsequent tries 2014-11-16 14:35:36 -08:00
Cameron Gutman dd59f0bc6d Fix app grid UI issues 2014-11-16 14:27:20 -08:00
Cameron Gutman cf2d83a1ea Fix comment typo 2014-11-16 14:23:58 -08:00
Cameron Gutman d5b6130936 Use 40% larger packets (1450 bytes) on local networks 2014-11-16 12:09:32 -08:00
Cameron Gutman c0e95ea18b Add count methods to PopulatedBufferList 2014-11-16 12:04:43 -08:00
Cameron Gutman 4ae29b0075 Improve performance of the CPU decoder and add some details about changing decoders 2014-11-16 11:52:08 -08:00
Cameron Gutman f21a81d7ac Add support back for specifying max packet size 2014-11-15 01:23:33 -08:00
Cameron Gutman 67c726a141 Lower the rate of UDP pings to 2 per second rather than 10 per second 2014-11-15 00:29:00 -08:00
Ansa89 34e35cd493 Add italian translation 2014-11-14 11:19:03 +01:00
Cameron Gutman a17af070c5 Condense some text to better fit the UI 2014-11-13 23:30:42 -08:00
Cameron Gutman fbe0a26800 Select the PC grid when the down button is pressed when focused on one of the buttons 2014-11-13 23:28:23 -08:00
Cameron Gutman 25ad99df94 Update common 2014-11-13 23:22:37 -08:00
Cameron Gutman 6338e7b8eb Add deadzone preference 2014-11-13 23:22:13 -08:00
Cameron Gutman 1b9846d519 Close the app list instead of displaying an error if the app view is resumed and fails to update 2014-11-13 22:31:19 -08:00
Cameron Gutman a4ece13a1d Fix refreshing apps text 2014-11-13 22:30:45 -08:00
Cameron Gutman ff5f50e3ec Assign the frame start time when we get a slow path frame 2014-11-13 22:17:02 -08:00
Cameron Gutman 066b8430a0 Update common with fix for 404 error message 2014-11-13 21:56:28 -08:00
Cameron Gutman 022a08f5a1 Throw proper exceptions when an HTTP request fails 2014-11-13 21:56:07 -08:00
Cameron Gutman 2b54a91f3d Replace ... with elipsis character 2014-11-13 21:50:12 -08:00
Cameron Gutman 2d01633372 Fix small error in strings.xml 2014-11-13 21:49:59 -08:00
Cameron Gutman 5dc01069fc Update PC view to avoid scrunched up text when looking for a PC on phones in portrait orientation 2014-11-13 21:49:44 -08:00
Cameron Gutman d450008833 Don't use deprecated constants 2014-11-13 21:49:12 -08:00
Cameron Gutman a37fff6eb5 Fix a bunch of Lint errors 2014-11-13 21:37:11 -08:00
Cameron Gutman 6604675bf9 Lint: Remove unused imports 2014-11-13 21:30:32 -08:00
Cameron Gutman 1965cc2347 Merge branch 'NewUI-prepare-for-translation' into NewUI
Conflicts:
	app/src/main/java/com/limelight/PcView.java
2014-11-13 21:30:11 -08:00
Cameron Gutman 312ca27906 Open the app list after successfully pairing 2014-11-13 21:22:45 -08:00
Cameron Gutman 0bceadbd9a New common with disabled FEC 2014-11-13 21:16:32 -08:00
Cameron Gutman dfc3daabcd Use a 2 frame audio buffer if possible to reduce audio latency 2014-11-13 21:16:14 -08:00
Ansa89 b9ba9adc1f Forgot about these 2014-11-12 12:52:18 +01:00
Ansa89 f112d45e1a Some cleanup 2014-11-12 09:58:26 +01:00
Ansa89 88f139873c Resolve merge conflicts 2014-11-12 09:41:12 +01:00
Cameron Gutman 52f81274f0 Disable FEC to remove padding from the video stream 2014-11-11 17:42:18 -08:00
Cameron Gutman 35a50209be Revert "Fix waiting for IDR frames"
This reverts commit 37f0abfcd1e1490315e2f321db7d313d91e29cc6.
2014-11-11 17:04:48 -08:00
Cameron Gutman 9728c136f5 Revert "Also use the slow path for the last packet in each frame because it may be padded"
This reverts commit f2e7995747a5ed195926e88ee494602f6a09d9cf.
2014-11-11 16:59:42 -08:00
Cameron Gutman bacd1d81fd Build with Java 1.6 2014-11-11 12:59:20 -08:00
Ansa89 d317c5bf03 Try to make limelight more translatable 2014-11-11 16:30:20 +01:00
Cameron Gutman 9d72314b9c Update common again 2014-11-11 01:14:32 -08:00
Cameron Gutman f36227b506 Fix waiting for IDR frames 2014-11-11 01:09:15 -08:00
Cameron Gutman debd840db4 Start the video renderer earlier to give it time to warm up 2014-11-11 00:49:18 -08:00
Cameron Gutman 1531629fcd Also use the slow path for the last packet in each frame because it may be padded 2014-11-10 23:59:23 -08:00
Cameron Gutman 2cc7243573 Update beta version 2014-11-10 22:06:02 -08:00
Cameron Gutman 269d9a6bc6 Update to support GFE 2.1.4 2014-11-10 22:01:19 -08:00
Cameron Gutman 7bc325fa08 Add an Android TLS hack to fix GFE 2.1.4 and migrate to OkHttp classes for HTTPS 2014-11-10 21:58:03 -08:00
Cameron Gutman 244130fc1b Add visual indication when no PCs have been found yet 2014-11-08 13:56:16 -08:00
Cameron Gutman a67791b8aa Display the delete PC option for local PCs too, even though it may not always work 2014-11-08 13:20:14 -08:00
Cameron Gutman 21e46a5c3b Display machines as they are being refreshed 2014-11-08 13:14:35 -08:00
Cameron Gutman 2df2f850d5 Remove dead code 2014-11-08 13:13:39 -08:00
Cameron Gutman 406d26ec1c Add visual feeback for offline machines and running games 2014-11-08 12:51:07 -08:00
Cameron Gutman 68c1aaf433 Add new app view UI 2014-11-08 01:07:21 -08:00
Cameron Gutman 9ef577dbdd Update UI for add PC 2014-11-07 23:09:45 -08:00
Cameron Gutman 982ecbc015 Improve the look of the buttons and PC view UI 2014-11-07 22:28:07 -08:00
Cameron Gutman 7e44b5abd5 Remove margins from landscape pc view 2014-11-07 01:20:55 -08:00
Cameron Gutman 6dbb1a0c1f Fix UI performance issues 2014-11-07 01:18:14 -08:00
Cameron Gutman 94b1c04fa6 GridView WIP 2014-11-07 00:27:58 -08:00
Cameron Gutman 9758276f1c Use the normal margins for AddComputerManually 2014-11-06 22:30:10 -08:00
Cameron Gutman 971263c52d Update common 2014-11-06 22:14:12 -08:00
Cameron Gutman 2cc2d05c2f Display the app name instead of "starting app" 2014-11-06 20:48:08 -08:00
Cameron Gutman 1df03e137b Make network packet loss toast more tolerable 2014-11-06 20:40:33 -08:00
Cameron Gutman 9b58e7bb4d Fix right clicking inconsistency on different devices 2014-11-06 20:38:29 -08:00
Cameron Gutman 69ecf0251d Forgot one activity 2014-11-06 20:07:59 -08:00
Cameron Gutman 350a4d8825 Add a helper class to perform initial UI fixups (currently adding padding on TV devices) 2014-11-06 20:07:01 -08:00
Cameron Gutman 44f447df7b Remove some old layout cruft 2014-11-06 20:01:32 -08:00
Cameron Gutman e8c4df4897 Add new Material-style launcher assets 2014-11-06 09:29:28 -08:00
Cameron Gutman 5ee16124bc Add new banners from phantom-playR 2014-11-05 18:50:40 -08:00
Cameron Gutman 8702ac72f0 Update readme 2014-11-05 18:43:16 -08:00
Cameron Gutman 004552ec30 Update version 2014-11-02 21:24:52 -08:00
Cameron Gutman 2f28400234 Update option text 2014-11-02 21:20:01 -08:00
Cameron Gutman 78d213d686 Fix thread spawning issue and remove some dead code 2014-11-02 21:16:09 -08:00
Cameron Gutman 1a71dda243 Add support for local audio playback mode 2014-11-02 20:55:15 -08:00
Cameron Gutman b0169b0edf Use a builder for StreamConfiguration to avoid further breaking changes to the constructor. Add support for local audio playback mode. 2014-11-02 20:52:09 -08:00
Cameron Gutman 21822f259c Significantly improve speed of PC list updates 2014-11-02 14:30:06 -08:00
Cameron Gutman ae79f03e61 Add a hashCode function for ComputerDetails 2014-11-02 14:22:03 -08:00
Cameron Gutman 4f79607015 Fix full-screen theme 2014-11-02 13:41:35 -08:00
Cameron Gutman d8576d4c50 Auto-adjust bitrate when resolution/FPS changes 2014-11-02 13:25:43 -08:00
Cameron Gutman 2f4042da8f Pull preferences into their own class 2014-11-02 13:05:17 -08:00
Cameron Gutman c1397e331b Finish GUI for all preferences supported by the old preferences views 2014-11-02 12:10:21 -08:00
Cameron Gutman cd182b3265 Begin work on new preferences UI and massive code cleanup of settings-related activities 2014-10-30 01:27:43 -07:00
Cameron Gutman 28f2d7b84a Remove lint.xml 2014-10-30 00:25:32 -07:00
Cameron Gutman e8de7908fd Fix a bunch of static analysis warnings 2014-10-30 00:21:34 -07:00
Cameron Gutman 419c4c5592 Fix warning in JNI code 2014-10-29 23:57:11 -07:00
Cameron Gutman a9a8346f58 Fix app label 2014-10-29 23:42:37 -07:00
Cameron Gutman 7e1b3f861f Remove superfluous manifest information 2014-10-29 23:12:31 -07:00
Cameron Gutman f4204e1268 Add missing version info 2014-10-29 23:05:34 -07:00
Cameron Gutman 60f35cd0aa Start of work to get both root and non-root versions building in the same branch/project 2014-10-29 22:47:47 -07:00
Cameron Gutman bbcdaa94a1 Remove and ignore compiled JNI libraries 2014-10-29 21:55:54 -07:00
Cameron Gutman 8f6e8c00ef Replace BouncyCastle and Jcodec jars with Maven repo dependencies 2014-10-29 21:52:13 -07:00
Cameron Gutman 24cb347b10 Add license back 2014-10-29 21:39:05 -07:00
Cameron Gutman d1b4e9464f Fix iml files 2014-10-29 21:19:17 -07:00
Cameron Gutman 18f7bfab7f Add some other files that weren't migrated with the project 2014-10-29 21:17:03 -07:00
Cameron Gutman d84b4bcf9a Initial migration to Android Studio 2014-10-29 21:16:09 -07:00
Cameron Gutman 57d919798a Merge branch 'root'
Conflicts:
	AndroidManifest.xml
2014-10-28 20:42:00 -07:00
Michelle Bergeron efeeebb0a2 fix grammar and limelight windows link 2014-10-23 01:33:20 -04:00
Cameron Gutman 77a587abe8 Fix box art URL 2014-10-22 21:24:11 -04:00
Cameron Gutman bc1409ba6c Increment version 2014-10-21 19:24:43 -04:00
Cameron Gutman 6f05b2af8a Attempt to detect Exynos 4 to apply the bitstream fixup code 2014-10-21 19:20:54 -04:00
Cameron Gutman d441bef33e Merge branch 'master' into root
Conflicts:
	libs/limelight-common.jar
2014-10-17 23:42:51 -07:00
Cameron Gutman 7b1f6ee483 Update common and disable the new renderer for now 2014-10-17 22:49:36 -07:00
Cameron Gutman 7f587dc389 Thread priority tweaks: Ensure renderer threads have higher priorities than the receive threads. Increase the priority of the resync thread to just below the video renderer so the control packet can be emitted ASAP. Lower the priority of the loss stats thread. Increase the priority of the input thread slightly above normal. 2014-10-17 17:03:58 -07:00
Cameron Gutman 332960922a Small addendum to the timestamp fix 2014-10-17 15:54:07 -07:00
Cameron Gutman ac03f73cf9 Add new experimental decoder code for Lollipop's asynchronous MediaCodec capability 2014-10-17 15:51:50 -07:00
Cameron Gutman fa847ef2fc Ensure that no input buffers will ever be submitted with the same timestamp per SDK docs 2014-10-17 14:45:58 -07:00
Cameron Gutman b19360ac75 Suppress deprecation warnings for MediaCodecList APIs 2014-10-17 14:27:33 -07:00
Cameron Gutman 562569dc6b Fix evdev_reader build on NDK r10c and add updated libevdev_reader.so binaries 2014-10-17 14:14:47 -07:00
Cameron Gutman a18aa51f5a Merge branch 'master' into root
Conflicts:
	AndroidManifest.xml
	libs/limelight-common.jar
	res/values/strings.xml
2014-10-17 13:55:45 -07:00
Cameron Gutman b492ac43f8 Rebuild libraries with NDK r10c 2014-10-17 13:33:14 -07:00
Cameron Gutman 5bf3efb247 Update for Android 5.0 2014-10-17 11:54:59 -07:00
Cameron Gutman 2d833c32b0 Update decoder errata with testing results 2014-10-17 09:58:48 -07:00
Cameron Gutman 19bade01b8 Move to the improved axis scaling algorithm 2014-10-16 21:17:35 -07:00
Cameron Gutman 8dbb03114d Improve axis scaling algorithm to fix cardinal direction issues 2014-10-16 21:16:12 -07:00
Cameron Gutman 1b991ba432 More layout and manifest fixes. Notably, moving most hardcoded strings to strings.xml 2014-10-16 21:05:46 -07:00
Cameron Gutman 9c48850bb7 More layout and manifest changes for Android TV 2014-10-16 20:09:06 -07:00
Cameron Gutman 3e6f5ff11c Remove v11 styles. Add Android TV banner. Disable title bar on themes. 2014-10-15 22:39:35 -07:00
Cameron Gutman 57c3d8af8b Add experimental support for Xbox 360 controller dpad events on devices without proper mappings 2014-10-14 22:55:22 -07:00
Cameron Gutman 8530451c8b Only get motion ranges from joystick or gamepad sources. Fixes reading deadzones from the wrong source when dealing with multiple input sources in the same device with overlapping axis values. 2014-10-14 21:56:02 -07:00
Cameron Gutman 69a5c0b5b3 Add bitstream restrictions to MediaTek devices and update decoder-errata.txt 2014-10-12 14:43:59 -07:00
Cameron Gutman a7c36dcde6 Include video dimensions in RendererException 2014-10-12 13:32:34 -07:00
Cameron Gutman dff6fc21f4 Increase minimum deadzone to 15% in an attempt to fix a reported deadzone issue 2014-10-12 10:02:10 -07:00
Cameron Gutman 895e0250d9 Increment app version and fix some manifest issues 2014-10-12 09:50:37 -07:00
Cameron Gutman fd538cbaff Remove Samsung decoders from the list of bitstream_restrictions fixup devices 2014-10-11 21:48:56 -07:00
Cameron Gutman 27ce6fa203 Always patch num_ref_frames in the SPS to increase compatibility (read: attempt to fix some crashes on various Chinese SoCs) 2014-10-11 21:47:58 -07:00
Cameron Gutman 8efe194682 Merge branch 'master' into root 2014-10-10 22:55:37 -07:00
Cameron Gutman 947882d16f Fix modifier keys on root version 2014-10-10 22:53:34 -07:00
Cameron Gutman f07e927103 Merge branch 'master' into root
Conflicts:
	libs/limelight-common.jar
2014-10-10 22:46:25 -07:00
Cameron Gutman a61b85b494 Update common 2014-10-10 22:45:12 -07:00
Cameron Gutman 415e96dec6 Fix endianness of integer SDP attributes. Fix transferProtocol attributes. 2014-10-10 22:15:21 -07:00
Cameron Gutman abc7f135f3 Prevent a decoder stall from causing corruption of queued decode units 2014-10-10 21:15:50 -07:00
Cameron Gutman 4b93207def Improve ByteBufferDescriptor print functionality 2014-10-10 21:13:05 -07:00
Cameron Gutman f004ae6a41 Use the entry's queue time rather than calling currentTimeMillis() again 2014-10-10 18:21:41 -07:00
Cameron Gutman ac6120adc4 Send control messages as a single TCP packet because the streamer on the PC can choke if it doesn't receive the header and body at the same time 2014-10-10 18:14:43 -07:00
Cameron Gutman 0c4a049a80 More performance optimizations by submitting a batch of decode units to get them to the hardware decoder ASAP 2014-10-10 17:51:39 -07:00
Cameron Gutman 8403101d0f Small performance optimization by only blocking on an input buffer if we've already got a DU 2014-10-09 19:05:57 -07:00
Cameron Gutman 47d47afd73 Update common 2014-10-07 23:18:08 -07:00
Cameron Gutman 1430801888 Fix a potential deadlock that could occur if the input buffers are exhausted. A couple other performance optimizations by overlapping some latency. 2014-10-07 23:17:32 -07:00
Cameron Gutman 6efc7e254b Don't prefer the newer Samsung decoder because it seems to cause issues on older devices 2014-10-07 23:16:07 -07:00
Cameron Gutman d9c2d58519 Don't bind to the RTP ports explicitly. GFE doesn't force us to use these port numbers anymore. 2014-10-07 23:14:48 -07:00
Cameron Gutman ace1339811 Check local IP first always to properly handle cases where we're behind a router that won't get UDP traffic back to us if we use the remote address 2014-10-07 23:01:39 -07:00
Cameron Gutman a5171a1701 Fix some localization issues (for Arabic at least) 2014-10-05 15:47:36 -07:00
Cameron Gutman 22865b8af4 Don't localize the PIN string 2014-10-05 15:46:09 -07:00
Cameron Gutman a50211ab95 Merge branch 'master' into root 2014-10-04 18:43:27 -07:00
Cameron Gutman 31677adaa0 Add code to handle OUYA reporting invalid flat values 2014-10-04 18:41:18 -07:00
Cameron Gutman 247a19766c Merge branch 'master' into root 2014-10-03 23:35:12 -07:00
Cameron Gutman 1f09cbd609 Fix mouse scrolling and remove unreachable code 2014-10-03 23:20:09 -07:00
Cameron Gutman 731e4dc31e Merge branch 'master' into root 2014-10-03 23:09:40 -07:00
Cameron Gutman b6ee0764ff Clear connection state before stopping to avoid potential deadlocks 2014-10-03 23:07:42 -07:00
Cameron Gutman cd4bf9a28b Merge branch 'master' into root
Conflicts:
	AndroidManifest.xml
	libs/limelight-common.jar
	src/com/limelight/Game.java
2014-10-03 23:05:06 -07:00
Cameron Gutman f56b7ff79e Bump to 2.5.6 2014-10-03 22:56:30 -07:00
Cameron Gutman 645ea683ee Increase the minimum deadzone to 12% because I'm paranoid 2014-10-03 22:52:48 -07:00
Cameron Gutman 67e22fca6b Improve re-hiding of the system UI by using a proper system UI visibility listener 2014-10-03 22:49:36 -07:00
Cameron Gutman a726ba8ea7 Add an ungrab key combo (Ctrl+Shift+Z). Ignore repeat key down events. Fix some mishandling of input events that could cause crashes. 2014-10-03 22:18:36 -07:00
Cameron Gutman 23fcaa1bab Add axis scaling support 2014-10-01 20:24:40 -07:00
Cameron Gutman 431ba06742 Scale controller axis values to match how Xinput reads them on the PC. Clients that support this must have proper deadzone support (incorrect deadzones will be noticeable) and set ControllerPacket.enableAxisScaling 2014-10-01 20:22:06 -07:00
Cameron Gutman ad684a6f6b Merge version update 2014-09-28 16:38:56 -07:00
Cameron Gutman d3438f4938 Update common jar 2014-09-28 16:37:51 -07:00
Cameron Gutman cafdc21bf2 Prefer Samsung's OMX.SEC.AVC.Decoder if it's in the list of decoders 2014-09-28 16:37:41 -07:00
Cameron Gutman ceb9bd3342 Change bitstream restrictions to match default values 2014-09-28 16:37:30 -07:00
Cameron Gutman 196c0e6cbc Update version 2014-09-28 16:30:37 -07:00
Cameron Gutman e2cb7c953c Update common jar 2014-09-28 16:27:11 -07:00
Cameron Gutman 426b3c8522 Prefer Samsung's OMX.SEC.AVC.Decoder if it's in the list of decoders 2014-09-28 14:17:31 -07:00
Cameron Gutman 9648cf257f Change bitstream restrictions to match default values 2014-09-28 12:27:21 -07:00
Cameron Gutman ed8857552b Raise read timeout to 5 seconds and connect timeout to 3 seconds to avoid some spurious timeouts 2014-09-27 20:05:33 -07:00
Cameron Gutman 31d8687f67 Add failure tracing to EvdevReader 2014-09-27 20:02:10 -07:00
Cameron Gutman 991407a2cf Merge branch 'master' into root 2014-09-27 19:32:39 -07:00
Cameron Gutman 13b80eda8a Use a common cleanup function and stop input capturing after closing the connection to allow captured devices to accept the "Connection Failed" dialog 2014-09-27 19:32:10 -07:00
Cameron Gutman 6677949614 Update common jar 2014-09-27 15:49:59 -07:00
Cameron Gutman 080dcd92d7 Suppress a warning 2014-09-27 15:45:54 -07:00
Cameron Gutman 31b0bcf041 Fix manually adding PCs 2014-09-27 15:45:37 -07:00
Cameron Gutman 5f42ca66fe Add read timeouts to HTTP requests that should come back immediately if GFE is working properly 2014-09-27 15:45:13 -07:00
Cameron Gutman 36664133f8 Speed up PC polling by only trying once if the remote and local IPs are the same 2014-09-27 15:43:43 -07:00
Cameron Gutman a3106bffca Speed up initial discovery by generating a new keypair while discovering machines. 2014-09-27 15:42:12 -07:00
Cameron Gutman c9d003ca6d Use a single byte buffer to serialize input packets 2014-09-27 14:58:51 -07:00
Cameron Gutman 94a26fb831 Force CPU decoding to low performance to make the experience less horrible 2014-09-26 20:50:34 -07:00
Cameron Gutman 1b026f1354 Merge branch 'master' into root
Conflicts:
	AndroidManifest.xml
	src/com/limelight/binding/input/evdev/EvdevWatcher.java
2014-09-20 02:54:15 -07:00
Cameron Gutman 0517e8a530 Increment version and update common jar 2014-09-20 02:36:14 -07:00
Cameron Gutman 330f40cc18 Disable resolution scaling for now 2014-09-20 02:34:53 -07:00
Cameron Gutman 44366db4d5 Properly fix the timer crash 2014-09-20 02:34:06 -07:00
Cameron Gutman a9fea34ac1 Add support for adaptive resolution changes. It's enabled by default on devices that claim support (KitKat+) or decoders that we know are okay. I pulled in jcodec to allow us to do proper SPS fixups without hardcoded offsets. 2014-09-19 22:25:38 -07:00
Cameron Gutman 201704dc9d Finally fix the random pairing failure. It turns out that it was causing by background querying for serverinfo during the pairing process. Now we stop polling computers while pairing is in progress. 2014-09-19 22:23:06 -07:00
Cameron Gutman 93bf28b87d Fix weird double cancel crash. This might need more investigation later. 2014-09-19 22:22:22 -07:00
Cameron Gutman bd9c6834b7 Add support for adaptive resolution changes 2014-09-19 22:04:48 -07:00
Cameron Gutman 96ad2bcdef Update SDP generator for GFE 2.1.2 2014-09-19 19:37:37 -07:00
Cameron Gutman 14c03f0b37 Improve connection negotiation speed by caching serverinfo 2014-09-19 18:57:20 -07:00
Cameron Gutman 62ecb1af50 Use fixed point libopus builds on ARM and MIPS. This improves performance and allows the use of NEON on ARM for a huge perf boost 2014-09-17 19:36:51 -07:00
Cameron Gutman 9d4ca6293f Merge branch 'root' of github.com:limelight-stream/limelight-android into root 2014-09-17 19:31:07 -07:00
Cameron Gutman 2296b80edb Use fixed point libopus builds on ARM and MIPS. This improves performance and allows the use of NEON on ARM for a huge perf boost 2014-09-17 19:29:55 -07:00
Cameron Gutman 5bd30fe3dc Suppress connection warnings until 150 frames have come in 2014-09-17 01:58:41 -07:00
Cameron Gutman 5be499887d Fix a resource leak that was causing Limelight-Embedded to hang instead of exiting after using mDNS discovery 2014-09-16 19:17:25 -07:00
Cameron Gutman 5577d48dcf Don't crash if no files are present in /dev/input 2014-09-15 18:50:38 -07:00
Cameron Gutman 7124963c56 Remove unnecessary byte buffer allocations in the most frequent control stream packets 2014-09-15 01:02:33 -07:00
Cameron Gutman 4377808896 Remove unnecessary byte buffer allocations in the input path 2014-09-14 23:58:42 -07:00
Cameron Gutman e92a281fd8 Close the fd to wake the reading thread up for termination 2014-09-10 02:45:21 -07:00
Cameron Gutman b4c3f9678a Use poll() to avoid an infinite blocking read() that causes ANRs during cleanup 2014-09-10 02:35:55 -07:00
Cameron Gutman 82f79c466a Version to 2.5.4.1 2014-09-10 01:57:59 -07:00
Cameron Gutman d428f316b4 Don't unbind after an unexpected event 2014-09-10 01:57:24 -07:00
Cameron Gutman 828f4877b6 Only bind to keyboards and mice that aren't gamepads 2014-09-06 16:25:09 -07:00
Cameron Gutman 09e8e8e6b3 Remove isMouse() and replace it with more precise has*() functions 2014-09-06 16:03:09 -07:00
Cameron Gutman 77c8051ec6 Add support for keyboard and mouse combo devices in raw input mode 2014-09-06 14:09:09 -07:00
Cameron Gutman 819c5e823c Fix a bug where an error change any permissions would cause the operation to fail and other files to not be changed 2014-09-04 00:27:05 -07:00
Cameron Gutman 6bae056e3a Fix a bug where an error change any permissions would cause the operation to fail and other files to not be changed 2014-09-03 23:33:25 -07:00
Cameron Gutman bb869a51fd Start using com.limelight.root package name 2014-09-03 23:32:37 -07:00
Cameron Gutman 25b3d08bb9 Revert "Remove root-specific stuff. DO NOT MERGE TO root!"
This reverts commit 2c23dbd2be.
2014-09-03 23:08:54 -07:00
Cameron Gutman 66eb890462 More tap threshold tuning 2014-09-03 23:06:23 -07:00
Cameron Gutman cde8ec8262 Add vertical mouse scrolling support 2014-09-03 22:53:40 -07:00
Cameron Gutman 50f8f78b8d Add support for vertical mouse scrolling 2014-09-03 22:52:48 -07:00
Cameron Gutman ef1429a639 Increase the movement threshold to improve click success rate 2014-09-03 21:40:20 -07:00
Cameron Gutman 85a011eb84 Add a full decoder dump to the exception string 2014-09-03 21:34:55 -07:00
Cameron Gutman b5e585834d Throw a special RendererException when we have a MediaCodec crash so we have much more info for debugging 2014-09-03 21:25:26 -07:00
Cameron Gutman ae298fbc51 Workaround the case where a buggy codec causes findSafeDecoder to fail 2014-09-03 20:48:30 -07:00
Cameron Gutman 1bb9a13c17 Generate a better message when a decoder fails to initialize 2014-09-03 20:41:21 -07:00
Cameron Gutman c02e1ed006 Stop the decoder in the stop() function 2014-09-03 20:40:43 -07:00
Cameron Gutman 178c53ee84 Propagate the possible exceptions during codec capability checks to the caller so a nice dialog can be displayed instead of crashing on buggy ROMs. Small change to evdev shutdown. 2014-09-03 20:00:00 -07:00
Cameron Gutman 2c23dbd2be Remove root-specific stuff. DO NOT MERGE TO root! 2014-09-03 19:44:48 -07:00
Cameron Gutman 3e017625a9 Raw mouse input is working 2014-09-02 00:41:33 -07:00
Cameron Gutman 124037ce27 Rebuild libevdev_reader.so 2014-09-01 23:40:25 -07:00
Cameron Gutman bc166a713d More bugfixes for Evdev code. Enable ROOT_BUILD since it's the root branch. 2014-09-01 23:38:47 -07:00
Cameron Gutman 364a9fa7d7 Add evdev_reader JNI library 2014-09-01 23:04:15 -07:00
Cameron Gutman f4546ba188 Raw mouse input WIP 2014-09-01 22:19:12 -07:00
Cameron Gutman 5de2a8f6ec Remove unused import 2014-09-01 20:33:31 -07:00
Cameron Gutman 2365cd2978 Add option to disable toasts 2014-09-01 18:31:45 -07:00
Cameron Gutman e8dd3511db Add some tolerance in the tap to click code. Implement right clicking. 2014-09-01 14:03:55 -07:00
Cameron Gutman e7f1b822f7 Rename button constants to something reasonable 2014-09-01 14:02:53 -07:00
Cameron Gutman ae40a9736a "Fix" a null pointer exception 2014-09-01 12:36:45 -07:00
Cameron Gutman 08cc93d337 Update common and increment version 2014-08-29 16:06:55 -07:00
Cameron Gutman 5fdd9b773c Workaround decoder errata of the Exynos 4 2014-08-29 15:38:08 -07:00
Cameron Gutman c9eee2e075 Rename NvController -> ControllerStream. Use a dedicated input thread rather than a thread pool for processing input. Batch analog axis updates and mouse moves. 2014-08-20 22:27:25 -07:00
Cameron Gutman e3e7ac1e68 Remove rounding on triggers 2014-08-20 22:14:03 -07:00
Cameron Gutman 10212bd38b Fix potential integer overflow issue with stick axes 2014-08-20 22:12:45 -07:00
Cameron Gutman 4bec02f47f Implement a scaled radial deadzone rather than our previous dumb axial deadzones 2014-08-20 22:10:59 -07:00
Cameron Gutman 6556b3eb9b Make input packet fields package protected for batching 2014-08-20 21:25:08 -07:00
Cameron Gutman 79f888fe47 Update common 2014-08-09 03:41:03 -07:00
Cameron Gutman cc92f3829e Fix sequencing errors that lead to drops in audio or video for potentially long periods under the right conditions 2014-08-09 03:39:14 -07:00
Cameron Gutman 9393bf7f79 Fix a regression in video scaling after the CPU decoding fix 2014-08-06 22:33:41 -07:00
Cameron Gutman 1b1d4399a9 Bump version and update common 2014-08-06 17:24:21 -07:00
Cameron Gutman b2ad259a7c Also add bitstream restrictions to Qualcomm devices to hopefully address the GS3 issue 2014-08-06 17:22:41 -07:00
Cameron Gutman 33ffbe151f Lower the DU limit back to 15 because 30 can exhaust the video ring buffer 2014-08-06 15:55:02 -07:00
Cameron Gutman 60db0ff775 Wait for an IDR frame after dropping video data due to the decoder being too slow 2014-08-06 15:54:35 -07:00
Cameron Gutman 7ecac185ac Remove an old debug message 2014-08-06 15:53:38 -07:00
Cameron Gutman ac5c264090 Only close spinner dialogs corresponding to the current activity 2014-08-06 15:05:26 -07:00
Cameron Gutman fcfdd4e323 Add missing Cursor.close() calls to fix a crash reported on Ouya 2014-08-06 15:01:18 -07:00
Cameron Gutman ea65bb2c0a Remove the extra app list update when the activity is first started 2014-08-06 14:30:19 -07:00
Cameron Gutman b340055588 If the activity is being finished, don't dismiss the dialog. This is already handled in the closeDialogs() function. 2014-08-06 14:26:13 -07:00
Cameron Gutman 2918039b6f Fix a bug where we'd add a null entry to the computer list 2014-08-05 23:44:04 -07:00
Cameron Gutman e8fd1f262a Update common jar 2014-08-05 23:19:37 -07:00
Cameron Gutman 8887401644 Fix surface sizing with scaling disabled on the CPU decoder 2014-08-05 23:16:02 -07:00
Cameron Gutman f892db6ee8 Fix ANR when switching from the PC view to the app view 2014-08-05 22:30:11 -07:00
Cameron Gutman b76495fa8f Send the newer loss stats packet 2014-08-05 22:28:04 -07:00
Cameron Gutman 829532c572 Some devices don't properly get interrupted while waiting for an input buffer, so wait 100 ms then check the interrupt flag 2014-08-05 21:29:21 -07:00
Cameron Gutman 463d4ad3fd Only generate 1 packet of FEC data per frame. Disable video resolution scaling on packet loss. 2014-08-04 10:20:49 -07:00
Cameron Gutman 0f0e41d5a4 Implement an RTP queue to handle out of order video and audio packets 2014-08-03 17:59:10 -07:00
Cameron Gutman 875eb1e773 Update common and version 2014-07-31 15:23:31 -07:00
Cameron Gutman 2d55562dd3 Improve tolerance to dropped packets 2014-07-31 15:20:43 -07:00
Cameron Gutman cbe40fde92 Prevent network degradation from changing stream resolution 2014-07-31 14:06:30 -07:00
Cameron Gutman 97e62fdd34 Properly detect packet loss within a frame 2014-07-31 10:42:16 -07:00
Cameron Gutman f295289774 Increment version 2014-07-31 01:41:30 -07:00
Cameron Gutman 1f69b4f271 Update to new common 2014-07-31 01:33:32 -07:00
Cameron Gutman 20a5a844db Fix crash with WoL if a MAC address isn't present 2014-07-31 01:32:59 -07:00
Cameron Gutman aa799342e5 Video stream updates for GFE 2.1.1 2014-07-31 01:32:15 -07:00
Cameron Gutman ae8cb18f63 Remote input encryption changes for GFE 2.1.1 2014-07-31 00:22:17 -07:00
Cameron Gutman 8f53b6f233 RTSP changes to support GFE 2.1.1 2014-07-31 00:20:56 -07:00
Cameron Gutman 1a7a2f848e Don't close spinner dialogs when the AppList page is destroyed. Increment version 2014-07-22 00:16:35 -07:00
Cameron Gutman 887dd9aa21 Add GFE settings optimization checkbox. Move Add PC button to the main screen. 2014-07-21 23:58:20 -07:00
Cameron Gutman e1e4ccf318 Fix Shield's hardware back button 2014-07-21 23:57:28 -07:00
Cameron Gutman 9e385215ce Add support for selecting sops on or off 2014-07-21 22:49:57 -07:00
Cameron Gutman 378fbedfa4 Remove/change some messages 2014-07-21 22:49:28 -07:00
Cameron Gutman ee6edd2404 Allow up to 4 concurrent PC queries 2014-07-21 22:28:11 -07:00
Cameron Gutman f0f801ba3f Merge branch 'master' of github.com:limelight-stream/limelight-android 2014-07-20 14:19:53 -07:00
Cameron Gutman 6a7e06b3d5 Rebuild native libraries with GCC 4.9 and NDK 10. Added native libraries for ARMv8 and x86_64. 2014-07-20 14:19:08 -07:00
Cameron Gutman 48ab233d0f Update common and bump version 2014-07-19 22:50:14 -07:00
Cameron Gutman c84e063114 Update the packet loss message 2014-07-19 22:49:47 -07:00
Cameron Gutman b9f01b63cc Add an option to stretch the video to fill the screen and make preserve aspect ratio the default 2014-07-19 22:15:23 -07:00
Cameron Gutman 8d316ce9f0 Add fill screen flag for decoder renderer 2014-07-19 21:45:19 -07:00
Cameron Gutman 0019b93e8d Stop GFE from changing game settings 2014-07-19 21:42:16 -07:00
Cameron Gutman 2d66c6fb53 Let the bitrate scale from 1Mb to the maximum 2014-07-19 18:07:16 -07:00
Cameron Gutman b629f674ca Improve audio robustness to packet reordering and duplication 2014-07-19 17:19:06 -07:00
Cameron Gutman 670622dfd7 Reduce FEC data to 1 packet at max to lower bandwidth requirements 2014-07-19 16:02:17 -07:00
Cameron Gutman 428d37afd4 Improve input device detection 2014-07-19 03:50:37 -07:00
Cameron Gutman f5ec665115 Park for a bit if there's nothing to do 2014-07-19 03:49:44 -07:00
Cameron Gutman 92143df65c Don't destroy dialogs until we're really finishing 2014-07-19 03:35:17 -07:00
Cameron Gutman d428f342f7 Fix dialog rundown issues causing spurious crashes 2014-07-15 20:46:12 -07:00
Cameron Gutman e2663f06ba Bump version to 2.5.0.5 2014-07-13 21:44:19 -07:00
Cameron Gutman 9cf592ee26 Remove libavfilter. Fix MIPS library binaries to run on the emulator. 2014-07-13 21:31:34 -07:00
Cameron Gutman 4258ac752e Add specific CPU detection for the emulator 2014-07-13 21:21:47 -07:00
Cameron Gutman 8ec8fff57c Rebuild ffmpeg 2.1.5 for ARMv7, x86, and MIPS. Reduced the size of ffmpeg libraries 2014-07-13 19:24:42 -07:00
Cameron Gutman f35c2ead0f Fix video path with no renderer 2014-07-13 18:21:50 -07:00
Cameron Gutman cf15b79e35 Add MIPS native libraries 2014-07-13 01:06:19 -07:00
Cameron Gutman 007d488201 Yet another point release today :( 2014-07-12 19:18:43 -07:00
Cameron Gutman 6b7b797089 Increase DU limits for bursty situations. Fix decode unit leak in audio path. 2014-07-12 19:16:39 -07:00
Cameron Gutman 15d4f6354d Fix mDNS recognition of PCs running GFE 2.1 2014-07-12 16:15:24 -07:00
Cameron Gutman 77cea99b35 "Fix" decode unit leak 2014-07-12 14:07:18 -07:00
Cameron Gutman 70b50bd096 Remove the remaining allocations in the AV paths 2014-07-12 13:37:53 -07:00
Cameron Gutman c2401e7a75 Remove object allocations from audio decoding path 2014-07-12 12:21:57 -07:00
Cameron Gutman b63c6223b0 Remove old MAC address finding code 2014-07-12 12:19:55 -07:00
Cameron Gutman bcf10cc0b2 Remove the create function for MdnsDiscoveryAgent because it can't throw IOException anymore 2014-07-04 15:09:46 -07:00
Cameron Gutman aaa73eb196 Fix a bug in the update function 2014-07-04 14:39:28 -07:00
Cameron Gutman 707c7a1a53 Fix interface changes while mDNS resolution is running 2014-07-04 12:12:50 -07:00
Cameron Gutman dcb3e1c0e4 Fix a few parsing issues with the serverinfo XML 2014-07-04 11:49:48 -07:00
Cameron Gutman 894110ba08 Wake on LAN support. Many fixes for Limelight Android 2.5. 2014-07-03 23:30:29 -07:00
Cameron Gutman a4dceb0b74 Add functions for decoders to return latency statistics 2014-06-30 21:10:27 -07:00
Cameron Gutman 1c82fdf048 Add flags back to the decode unit because TI OMAP devices need them 2014-06-30 21:03:16 -07:00
Cameron Gutman ec303e485f Add a function to retrieve box art for an NvApp 2014-06-29 23:49:06 -07:00
Cameron Gutman 1cdcc6d190 Add mDNS support with a patched version of jmDNS 3.4.1 2014-06-29 23:48:03 -07:00
Cameron Gutman ef1f44f873 Merge branch 'master' of github.com:s0ckz/limelight-common
Conflicts:
	src/com/limelight/nvstream/StreamConfiguration.java
2014-06-29 12:25:10 -07:00
Cameron Gutman 00e81e87de Allow renderer initialization to indicate failure 2014-06-29 11:38:27 -07:00
Cameron Gutman 2f082b9f85 Fix (currently) harmless bug in initial frame parsing 2014-06-29 11:24:20 -07:00
Cameron Gutman c9e5230e37 Allow configuration of maximum packet size 2014-06-22 17:06:28 -07:00
Cameron Gutman 86e2657613 Stop allocating RtpPacket and VideoPacket objects in the reassembly path 2014-06-22 13:52:40 -07:00
s0ckz c23470af40 Merge with upstream 2014-06-22 00:37:32 -03:00
Cameron Gutman 6c5ec3d2e9 Store the timestamp of the first packet received in the decode unit 2014-06-19 19:09:00 -07:00
Cameron Gutman 38423a9f37 Refactor the video decoding path so the DecoderRenderer handles pulling decode units instead of dedicating a separate thread for this 2014-06-19 18:28:48 -07:00
Cameron Gutman 7b10e52808 Set the receive thread's priority to maximum 2014-06-15 20:38:28 -07:00
Cameron Gutman 890ee846f7 Move Base64 encoding responsibilities out to the CryptoProviders for Android 2014-06-15 20:11:34 -07:00
Cameron Gutman 6a92ea74fc Cleanup and bugfix pairing code. 2014-06-15 18:54:32 -07:00
Cameron Gutman 07cf96c5ce Add support for secure pairing and input encryption to fix GFE 2.1 compatibility.
TODO:
Needs a LimelightCryptoProvider implementation for each platform to work.
Untested (and probably broken) on Android.
Needs more testing in general, especially in corner cases.
2014-06-15 04:40:47 -07:00
s0ckz 636c5f17f5 Different apps support and bug resolved
There was a bug that prevented the app from running again if it was
minimized. My solution is try to quit it before starting it again.
2014-05-30 20:05:46 -03:00
Cameron Gutman 4a2ee91700 Update Jar 2014-05-23 00:06:22 -04:00
Cameron Gutman 8e9d605248 Clamp to min = max so we can eliminate the time taken to scale the bitrate up to the ceiling 2014-05-12 20:00:52 -05:00
Cameron Gutman a4e6738353 Update the A/V loss message 2014-05-12 19:42:00 -05:00
Cameron Gutman 0f815a0085 Fix variable names in the ConnectionStatusListener interface 2014-05-12 19:41:04 -05:00
Cameron Gutman 0c8c108bd1 Add support for sending proper packet loss statistics for server-side bandwidth scaling 2014-05-11 18:49:20 -05:00
Cameron Gutman 04941212cd Tweak some config to improve QoS when streaming 1080p30 over a so-so connection 2014-05-11 13:51:35 -04:00
Cameron Gutman 9ad45a3ca3 Update TinyRTSP Jar to work on Java 1.6 2014-05-11 13:40:58 -04:00
Cameron Gutman 176c8e9b93 Remove the deviceName field to fix a warning 2014-05-11 13:33:51 -04:00
Cameron Gutman f537588228 Don't use the devicename parameter when pairing anymore. It's not using since GFE 2.0.0 and it can cause problems if invalid characters get added to the URL 2014-05-11 13:31:04 -04:00
Cameron Gutman e593c04001 Increase the size of the receive buffer for video data 2014-05-11 13:29:51 -04:00
Cameron Gutman 1095d7808c Increase the size of the video ring buffer for high bitrate streaming 2014-05-11 13:29:20 -04:00
Cameron Gutman d29dccba69 Stick to the older minimum when not using 1080p60 2014-05-07 23:56:38 -04:00
Cameron Gutman a4098919b9 Add support for selecting maximum stream bitrate 2014-05-07 02:11:46 -04:00
Cameron Gutman 09e7ff0582 Update TinyRTSP 2014-05-07 00:23:16 -04:00
Cameron Gutman 09177be8f7 Drop the maximum bitrate of 720p60 to 13 Mbps 2014-05-07 00:22:57 -04:00
Cameron Gutman eaa08bada4 Convert byte[] to char[] manually since IBM437 isn't available on some platforms 2014-05-07 00:22:32 -04:00
Cameron Gutman 5f93d55dab Don't convert IP string back into an InetAddress just leave it an InetAddress 2014-05-06 23:54:03 -04:00
Cameron Gutman dfc0d518f8 Display an error if the PC is running a GFE version less than 2.0.1. 2014-05-06 23:40:09 -04:00
Cameron Gutman eace3a0bf0 Update config to fix 720p60 and 1080p 2014-05-06 23:31:36 -04:00
Cameron Gutman 92adbe0983 Update control protocol for GFE 2.0.1 2014-05-06 23:31:09 -04:00
Cameron Gutman aadbc3dd01 Update TinyRTSP 2014-05-06 21:31:36 -04:00
Cameron Gutman d01a28c57f Initial work on updating for GFE 2.0.1's new RTSP-based handshake protocol 2014-05-06 21:18:57 -04:00
Cameron Gutman 4ee99a78b2 GFE 2.0.1 appears to have a bug where it drops all paired devices when the serverinfo query is sent with a uniqueid argument. Stop doing that to fix Limelight with GFE 2.0.1. 2014-05-06 10:21:17 -04:00
Cameron Gutman bd9b37a5a0 Fix IPv6 incompatibility in HTTP code due to using raw IPv6 addresses in string format 2014-04-13 20:22:53 -04:00
Cameron Gutman 7947d8b75d Add the config hack to make 1080p30 work with the CPU decoder 2014-04-07 18:52:17 -04:00
Cameron Gutman 3408e467d5 Fix starting AV stream on GFE 2.0 2014-04-07 18:51:57 -04:00
Cameron Gutman a0237a19d9 Remove duplicate code 2014-04-07 18:51:01 -04:00
Cameron Gutman eb15599c01 Only increment the ring index if data was successfully queued 2014-03-17 14:20:43 -04:00
Cameron Gutman 8c9d0d171c Use ring buffers for audio and video handling to remove the last large allocations that were happening very frequently 2014-03-17 13:38:49 -04:00
Cameron Gutman a39f4c5eab Use a single decoded audio buffer for direct submit audio renderers 2014-03-16 18:13:42 -04:00
Cameron Gutman 239dffcbdf Slightly reduce memory/GC pressure by using a smaller per-packet buffer of 1050 bytes instead of 1500 bytes 2014-03-13 21:53:52 -04:00
Cameron Gutman 3af3df0544 Reduce GC pressure significantly by using a single 100 byte buffer for all audio data instead of allocating 1500 bytes for each audio packet received 2014-03-13 21:53:10 -04:00
Cameron Gutman 7e30d043eb Fix handling packet loss in the second of a split frame 2014-03-13 01:31:47 -04:00
Cameron Gutman 4cbaee6806 Change the transient message when loss is experienced to clarify the actions the user should take 2014-03-03 19:41:23 -05:00
Cameron Gutman 8297ca7e85 Change LimeLog.info() back to calling Logger.info() internally so info messages are displayed by default 2014-03-03 19:40:02 -05:00
Cameron Gutman da1c350067 Tweak warning thresholds after reducing the amount of frame invalidations requested 2014-02-27 02:07:53 -05:00
Cameron Gutman c8c7512600 Hack around an issue where data gets added after the frame is thrown away 2014-02-27 01:31:07 -05:00
Aaron Neyer 9b6e12497e Make info log fine so it doesnt go to stdout 2014-02-26 20:53:11 -05:00
Cameron Gutman 50e7deeb32 Merge branch 'master' into logs
Conflicts:
	src/com/limelight/nvstream/av/audio/AudioDepacketizer.java
	src/com/limelight/nvstream/av/video/VideoDepacketizer.java
	src/com/limelight/nvstream/control/ControlStream.java
2014-02-26 16:22:04 -05:00
Cameron Gutman 7e3acd0213 Merge pull request #4 from irtimmer/config_javadoc
Config tuples meanings
2014-02-26 12:14:13 -05:00
Cameron Gutman e60420cb2c Update depacketizer to do reference frame invalidation more like the official streamer. This should reduce the frequency of IDR requests by waiting for network stabilization before requesting the IDR frames. We still request IDR frames because reference frame invalidation still doesn't work well. 2014-02-26 12:12:06 -05:00
Iwan Timmer c733be5611 Add Javadoc about config tuples 2014-02-26 16:17:25 +01:00
Cameron Gutman 4fbe93e62d Set flags on the decode units that indicate what type of data the frame contains 2014-02-26 01:00:17 -05:00
Cameron Gutman bc2ca0b386 Increase resilience to packet loss. IDR frames are no longer requested if error correction data was lost. A maximum of one IDR frame is requested per corrupt frame. Error correction data is used to recover from the loss of a single-packet frame. 2014-02-24 12:54:03 -05:00
Cameron Gutman ccc3eeebe8 Remove the depacketizer thread again... 2014-02-19 20:59:31 -05:00
Cameron Gutman 63ee6ef79a Add support for direct submission of buffers to the renderers without a separate thread 2014-02-19 20:36:53 -05:00
Cameron Gutman cf3ac50d22 Increase the propensity for generating a loss warning 2014-02-19 20:36:12 -05:00
Cameron Gutman cdf634dc41 Display messages if we detect that the device is having issues streaming 2014-02-19 19:03:51 -05:00
Cameron Gutman 21116f90a7 Remove unused imports 2014-02-17 19:22:49 -05:00
Cameron Gutman 29dd0e172c Fix the new config tuples to work with our current control stream code 2014-02-17 19:18:34 -05:00
Cameron Gutman 2d5083179c Revert "Remove depacketizer thread"
This reverts commit a2a4463c0b684fa54212fe497ac2a8931ebd8821.
2014-02-17 16:14:03 -05:00
Cameron Gutman a96de39b28 Use packet flags to determine where frames end and begin instead of the packet index 2014-02-17 15:17:20 -05:00
Cameron Gutman c93812179f Updated config code for artifact-free 1080p60 streaming 2014-02-17 14:27:21 -05:00
Cameron Gutman 26809c4b6b Decode parameter set NALs with the slow path so the SPS fixup hack still works 2014-02-17 13:57:15 -05:00
Cameron Gutman 0cce5b021e New video depacketizer that runs in O(1) time 2014-02-17 13:39:18 -05:00
Cameron Gutman d54c1b07ce Merge pull request #3 from irtimmer/direct_decode
Reassemble NAL's early
2014-02-17 12:14:55 -05:00
Cameron Gutman 1a38cc2c0c Update config based on Shield OTA 68 2014-02-04 09:10:18 -05:00
Aaron Neyer e188e1dd04 Merge branch 'master' of github.com:limelight-stream/limelight-common into logs
* 'master' of github.com:limelight-stream/limelight-common:
  Revert "Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large."
  Update README.md
  Revert the DU_LIMIT changes due to variance in platform audio rendering speed
  Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large.
  Drop code compliance to Java 1.5. Minor annotation changes for 1.5 compliance.
  Remove depacketizer thread
  add gpl
2014-02-02 20:24:50 -05:00
Iwan Timmer ae18e00b13 Reassemble NAL's early 2014-02-03 00:30:44 +01:00
Cameron Gutman c18b6ec00b Revert "Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large."
This reverts commit 255d65b148c21d1f4e9415922013f6ff91f5236a.
2014-01-24 15:33:18 -05:00
Michelle Bergeron 53c7bb0338 Update README.md
Fix broken link to limelight-android
2014-01-24 13:25:03 -05:00
Cameron Gutman dfa3be78e4 Revert the DU_LIMIT changes due to variance in platform audio rendering speed 2014-01-22 17:08:01 -05:00
Cameron Gutman 932bb1145b Lower queued decode unit limit to resync faster if the renderers get behind. Lower the audio receive buffer size since it was unneccessarily large. 2014-01-22 17:01:37 -05:00
Cameron Gutman 46f4f5ccbe Merge pull request #2 from irtimmer/removethread
Remove depacketizer thread
2014-01-22 13:53:55 -08:00
Cameron Gutman 7f851c46f4 Drop code compliance to Java 1.5. Minor annotation changes for 1.5 compliance. 2014-01-22 13:38:24 -05:00
Iwan Timmer 82ae042f1c Remove depacketizer thread 2014-01-22 15:23:38 +01:00
Aaron Neyer 8ca3aab363 add gpl 2014-01-14 10:03:07 -05:00
Aaron Neyer f95cd60cfd Created LimeLog as a wrapper around javas logger 2014-01-12 20:23:18 -05:00
Cameron Gutman ab1e47edb4 Fix retreiving an empty MAC address string on some devices 2014-01-12 19:48:31 -05:00
Cameron Gutman 6a695d2c72 Fix H264 decoding artifacts when a frame has fewer than 3 bytes of padding at the end 2014-01-11 14:27:46 -05:00
Cameron Gutman 421d73b28a Display a more detailed error when attempting to resume another device's session 2014-01-11 10:43:29 -05:00
Cameron Gutman 042f67506c Remove the SPS hack from common, since it introduces compatibility problems for some devices 2014-01-10 00:27:35 -06:00
Cameron Gutman 96e5513cdb Fix resync request packet to hopefully keep working longer 2014-01-10 00:00:09 -06:00
Cameron Gutman cc30752eb7 Only use a socket timeout when handshaking on the control stream. 2014-01-09 23:48:59 -06:00
Cameron Gutman ade061bf3c Throw a GfeHttpResponseException if an HTTP response has an error code 2014-01-09 23:43:59 -06:00
Cameron Gutman 616945a963 Display the exception message when a stage fails 2014-01-09 23:40:57 -06:00
Cameron Gutman 3201fac36c Fix import warnings 2014-01-08 20:45:18 -06:00
Cameron Gutman 84551df36a Merge pull request #1 from irtimmer/master
Use a byte buffer for audio to minimize buffer copy's
2014-01-08 18:19:25 -08:00
Iwan Timmer b32899f101 Use a byte buffer for audio to minimize buffer copy's 2014-01-07 20:40:21 +01:00
Cameron Gutman b4a0f81eda Fixup bitstream_restriction_flag and max_dec_frame_buffering in the SPS to fix decoding latency issues on Tegra and the Raspberry Pi 2014-01-06 22:52:11 -06:00
Cameron Gutman 95d035f00b Wait for control stream threads to terminate. Terminate resync thread that was retaining the NvConnection object and all its children. 2014-01-04 20:07:14 -06:00
Cameron Gutman 666fbecc01 Use a 60 FPS redraw rate even if the stream is 30 FPS to reduce stutter 2013-12-29 01:41:17 -05:00
Cameron Gutman 6f8306cc18 Call the connectionTerminated() callback instead of trying to handle termination ourselves 2013-12-29 01:19:56 -05:00
Cameron Gutman b0d5b9c767 Remove AvcDecoder from the shared code 2013-12-28 16:42:02 -05:00
Cameron Gutman 3648c0f26a Fix print vs println typo 2013-12-28 16:41:39 -05:00
Cameron Gutman f1b4fdd8b0 Restore the old O(N) video depacketizer to fix artifacting. Add warnings for when the decode unit queue overflows. 2013-12-27 00:05:05 -05:00
Cameron Gutman 12658f4fb0 Update VideoDecoderRenderer interface with redrawRate and additional configuration flags 2013-12-26 17:28:37 -05:00
Cameron Gutman ed92f9d28e Simply discard input events that occur when the thread pool has been shutdown (during connection closure) 2013-12-20 15:12:35 -05:00
Cameron Gutman a1440621f9 Fix a race that could crash a few threads in the input thread pool 2013-12-20 15:06:56 -05:00
Cameron Gutman 48f8a05bae Increase the default receive buffers for the RTP sockets to avoid dropping packets while the receive thread is suspended by the OS scheduler. Windows uses particularly small (8KB) receive buffers by default which this should work around. 2013-12-19 14:50:50 -05:00
Cameron Gutman 4701c22b67 Create a StreamConfiguration class and use it to send correct information about the requested resolution and refresh rate to the various streaming components and the target PC. 2013-12-19 04:24:45 -05:00
Cameron Gutman 7f841c1fca Allow reuse of the UDP ports to avoid conflicts with GFE 2013-12-11 23:33:52 -05:00
Aaron Neyer 4f56dce9f7 add readme 2013-12-11 21:12:43 -05:00
Diego Waxemberg 4e9fb1bbce no longer print each time we send a keyboard packet 2013-12-09 11:56:20 -05:00
Diego Waxemberg da47b43ad3 added support for all 3 mouse buttons 2013-12-08 16:25:41 -05:00
Diego Waxemberg 87152e6403 added support for keyboard modifier keys 2013-12-08 14:44:01 -05:00
Diego Waxemberg 895c123b13 removed keyboard packet print statment 2013-12-07 22:14:35 -05:00
Diego Waxemberg 35476e2c28 added support for sending keyboard key presses 2013-12-07 21:21:34 -05:00
Diego Waxemberg 29909e07e8 added render api for limelight-pc 2013-12-07 20:09:57 -05:00
Cameron Gutman 9ac103187f Fix an off-by-one in fallback interface selection 2013-12-05 19:27:46 -05:00
Cameron Gutman ce1494895e Commit of common limelight core with bindings based on HEAD of RenderScript-Renderer 2013-12-05 12:57:49 -05:00
Cameron Gutman 41d2f6b0e2 Create .gitignore 2013-12-05 12:54:41 -05:00
719 changed files with 66348 additions and 51116 deletions
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<classpathentry kind="output" path="bin/classes"/>
</classpath>
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---
name: Bug report
about: Follow the troubleshooting guide before reporting a bug
---
**READ ME FIRST!**
If you're here because something basic is not working (like gamepad input, video, or similar), it's probably something specific to your setup, so make sure you've gone through the Troubleshooting Guide first: https://github.com/moonlight-stream/moonlight-docs/wiki/Troubleshooting
If you still have trouble with basic functionality after following the guide, join our Discord server where there are many other volunteers who can help (or direct you back here if it looks like a Moonlight bug after all). https://moonlight-stream.org/discord
**Describe the bug**
A clear and concise description of what the bug is.
**Steps to reproduce**
Any special steps that are required for the bug to appear.
**Screenshots**
If applicable, add screenshots to help explain your problem. If the issue is related to video glitching or poor quality, please include screenshots.
**Affected games**
List the games you've tried that exhibit the issue. To see if the issue is game-specific, try streaming Steam Big Picture with Moonlight and see if the issue persists there.
**Other Moonlight clients**
- Does the issue occur when using Moonlight on PC or iOS?
**Moonlight settings (please complete the following information)**
- Have any settings been adjusted from defaults?
- If so, which settings have been changed?
- Does the problem still occur after reverting settings back to default?
**Gamepad-related issues (please complete if problem is gamepad-related)**
- Do you have any gamepads connected to your host PC directly?
- If gamepad input is not working, does it work if you use Moonlight's on-screen controls?
- Does the problem still remain if you stream the desktop and use https://html5gamepad.com to test your gamepad?
- Instructions for streaming the desktop can be found here: https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
**Device details (please complete the following information)**
- Android version: [e.g. Android 10]
- Device model: [e.g. Samsung Galaxy S21]
**Server PC details (please complete the following information)**
- OS: [e.g. Windows 10 1809]
- GeForce Experience version: [e.g. 3.16.0.140]
- Nvidia GPU driver: [e.g. 417.35]
- Antivirus and firewall software: [e.g. Windows Defender and Windows Firewall]
**Additional context**
Anything else you think may be relevant to the issue or special about your specific setup.
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blank_issues_enabled: false
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---
name: Feature request
about: Suggest an idea for this project
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.
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issuesOpened: >
If this is a question about Moonlight or you need help troubleshooting a streaming problem, please use the help channels on our [Discord server](https://moonlight-stream.org/discord) instead of GitHub issues. There are many more people available on Discord to help you and answer your questions.<br /><br />
This issue tracker should only be used for specific bugs or feature requests.<br /><br />
Thank you, and happy streaming!
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# ProBot No Response (https://probot.github.io/apps/no-response/)
daysUntilClose: 7
responseRequiredLabel: 'need more info'
closeComment: >
This issue has been automatically closed because there was no response to a
request for more information from the issue opener. Please leave a comment or
open a new issue if you have additional information related to this issue.
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# ProBot Stale (https://probot.github.io/apps/stale/)
daysUntilStale: 90
daysUntilClose: 7
exemptLabels:
- accepted
- bug
- enhancement
- meta
staleLabel: stale
markComment: >
This issue has been automatically marked as stale because it has not had
recent activity. It will be closed if no further activity occurs.
closeComment: false
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/bin/*
# built application files
*.apk
*.ap_
*.aab
output.json
output-metadata.json
out/
# files for the dex VM
*.dex
# Java class files
*.class
# generated files
bin/
gen/
# Local configuration file (sdk path, etc)
local.properties
# Windows thumbnail db
Thumbs.db
# OSX files
.DS_Store
# Eclipse project files
.classpath
.project
# Android Studio
.idea
#.idea/workspace.xml - remove # and delete .idea if it better suit your needs.
.gradle
build/
*.iml
# Compiled JNI libraries folder
**/jniLibs
app/.externalNativeBuild/
# NDK stuff
.cxx/
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[submodule "app/src/main/jni/moonlight-core/moonlight-common-c"]
path = app/src/main/jni/moonlight-core/moonlight-common-c
url = https://github.com/moonlight-stream/moonlight-common-c.git
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*** SESSION Sep 21, 2013 18:55:11.17 -------------------------------------------
*** SESSION Sep 21, 2013 18:55:55.08 -------------------------------------------
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com.android.ide.eclipse.adt.fixLegacyEditors=1
com.android.ide.eclipse.adt.sdk=C\:\\Users\\Andrew\\Desktop\\ADT\\adt-bundle-windows-x86_64-20130917\\sdk
eclipse.preferences.version=1
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eclipse.preferences.version=1
spelling_locale_initialized=true
useAnnotationsPrefPage=true
useQuickDiffPrefPage=true
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content_assist_proposals_foreground=0,0,0
eclipse.preferences.version=1
fontPropagated=true
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org.eclipse.jface.textfont=1|Courier New|10.0|0|WINDOWS|1|0|0|0|0|0|0|0|0|1|0|0|0|0|Courier New;
proposalOrderMigrated=true
spelling_locale_initialized=true
tabWidthPropagated=true
useAnnotationsPrefPage=true
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PROBLEMS_FILTERS_MIGRATE=true
eclipse.preferences.version=1
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eclipse.preferences.version=1
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<item value="2" key="layout"/>
<item value="1" key="rootMode"/>
<item value="&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot;?&gt;&#x0D;&#x0A;&lt;packageExplorer group_libraries=&quot;1&quot; layout=&quot;2&quot; linkWithEditor=&quot;0&quot; rootMode=&quot;1&quot; workingSetName=&quot;&quot;&gt;&#x0D;&#x0A;&lt;customFilters userDefinedPatternsEnabled=&quot;false&quot;&gt;&#x0D;&#x0A;&lt;xmlDefinedFilters&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.LibraryFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.LocalTypesFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.StaticsFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.ClosedProjectsFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.NonSharedProjectsFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.NonJavaElementFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.ContainedLibraryFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.CuAndClassFileFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.NonJavaProjectsFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.internal.ui.PackageExplorer.EmptyInnerPackageFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.PackageDeclarationFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.internal.ui.PackageExplorer.EmptyPackageFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.ImportDeclarationFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.FieldsFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.internal.ui.PackageExplorer.HideInnerClassFilesFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.NonPublicFilter&quot; isEnabled=&quot;false&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer_patternFilterId_.*&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.EmptyLibraryContainerFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;child filterId=&quot;org.eclipse.jdt.ui.PackageExplorer.SyntheticMembersFilter&quot; isEnabled=&quot;true&quot;/&gt;&#x0D;&#x0A;&lt;/xmlDefinedFilters&gt;&#x0D;&#x0A;&lt;/customFilters&gt;&#x0D;&#x0A;&lt;/packageExplorer&gt;" key="memento"/>
</section>
<section name="JavaElementSearchActions">
</section>
</section>
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<section name="Workbench">
<section name="ChooseWorkspaceDialogSettings">
<item value="185" key="DIALOG_Y_ORIGIN"/>
<item value="381" key="DIALOG_X_ORIGIN"/>
</section>
<section name="WORKBENCH_SETTINGS">
<list key="ENABLED_TRANSFERS">
</list>
</section>
<section name="ExternalProjectImportWizard">
<item value="false" key="WizardProjectsImportPage.STORE_ARCHIVE_SELECTED"/>
<item value="false" key="WizardProjectsImportPage.STORE_COPY_PROJECT_ID"/>
</section>
</section>
@@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<section name="Workbench">
<section name="org.eclipse.ui.internal.QuickAccess">
<item value="1025" key="dialogWidth"/>
<item value="525" key="dialogHeight"/>
<list key="orderedProviders">
</list>
<list key="textArray">
</list>
<list key="orderedElements">
</list>
<list key="textEntries">
</list>
</section>
<section name="ImportExportAction">
</section>
</section>
@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<workingSetManager>
<workingSet aggregate="true" factoryID="org.eclipse.ui.internal.WorkingSetFactory" id="1379804109849_0" label="Window Working Set" name="Aggregate for window 1379804109848"/>
<workingSet aggregate="true" factoryID="org.eclipse.ui.internal.WorkingSetFactory" id="1379804153983_1" label="Window Working Set" name="Aggregate for window 1379804153983"/>
</workingSetManager>
-1
View File
@@ -1 +0,0 @@
org.eclipse.core.runtime=1
-33
View File
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>Limelight</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>
-11
View File
@@ -1,11 +0,0 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.6
-83
View File
@@ -1,83 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.limelight"
android:versionCode="23"
android:versionName="2.5.0.3" >
<uses-sdk
android:minSdkVersion="16"
android:targetSdkVersion="19" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.wifi" android:required="false" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name="com.limelight.PcView"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="tv.ouya.intent.category.APP" />
</intent-filter>
</activity>
<activity
android:name="com.limelight.AppView"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="App List" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name="com.limelight.StreamSettings"
android:label="Streaming Settings" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name="com.limelight.AdvancedSettings"
android:label="Advanced Settings" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.StreamSettings" />
</activity>
<activity
android:name="com.limelight.AddComputerManually"
android:label="Add Computer Manually" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.StreamSettings" />
</activity>
<activity
android:name="com.limelight.Game"
android:screenOrientation="sensorLandscape"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="@string/title_activity_game"
android:parentActivityName="com.limelight.Connection"
android:theme="@style/FullscreenTheme" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.Connection" />
</activity>
<service
android:name="com.limelight.discovery.DiscoveryService"
android:label="mDNS PC Auto-Discovery Service" />
<service
android:name="com.limelight.computers.ComputerManagerService"
android:label="Computer Management Service" />
</application>
</manifest>
+1 -1
View File
@@ -20,7 +20,7 @@ function p_h264raw.dissector(buf, pkt, root)
local i = 0
local data_start = -1
while i < buf:len do
while i < buf:len() do
-- Make sure we have a potential start sequence and type
if buf:len() - i < 5 then
-- We need more data
+20 -46
View File
@@ -1,61 +1,35 @@
#Limelight
# Moonlight Android
Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
We reverse engineered the Shield streaming software, and created a version that can be run on any Android device.
[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/232a8tadrrn8jv0k/branch/master?svg=true)](https://ci.appveyor.com/project/cgutman/moonlight-android/branch/master)
[![Translation Status](https://hosted.weblate.org/widgets/moonlight/-/moonlight-android/svg-badge.svg)](https://hosted.weblate.org/projects/moonlight/moonlight-android/)
Limelight will allow you to stream your full collection of games from your Windows PC to your Android device,
in your own home, or over the internet.
[Moonlight for Android](https://moonlight-stream.org) is an open source client for NVIDIA GameStream, as used by the NVIDIA Shield.
[Limelight-pc](https://github.com/limelight-stream/limelight-pc) is also currently in development for Windows, OS X and Linux. Versions for [iOS](https://github.com/limelight-stream/limelight-ios) and [Windows Phone](https://github.com/limelight-stream/limelight-wp) are also in development.
Moonlight for Android will allow you to stream your full collection of games from your Windows PC to your Android device,
whether in your own home or over the internet.
##Features
Moonlight also has a [PC client](https://github.com/moonlight-stream/moonlight-qt) and [iOS/tvOS client](https://github.com/moonlight-stream/moonlight-ios).
* Streams any of your games from your PC to your Android device
* Full gamepad support for MOGA, Xbox 360, PS3, OUYA, and Shield
* Automatically finds GameStream-compatible PCs on your network
You can follow development on our [Discord server](https://moonlight-stream.org/discord) and help translate Moonlight into your language on [Weblate](https://hosted.weblate.org/projects/moonlight/moonlight-android/).
##Features in development
* Keyboard input
## Downloads
* [Google Play Store](https://play.google.com/store/apps/details?id=com.limelight)
* [Amazon App Store](https://www.amazon.com/gp/product/B00JK4MFN2)
* [F-Droid](https://f-droid.org/packages/com.limelight)
* [APK](https://github.com/moonlight-stream/moonlight-android/releases)
##Installation
## Building
* Install Android Studio and the Android NDK
* Run git submodule update --init --recursive from within moonlight-android/
* In moonlight-android/, create a file called local.properties. Add an ndk.dir= property to the local.properties file and set it equal to your NDK directory.
* Build the APK using Android Studio or gradle
* Download and install Limelight for Android from
[Google Play](https://play.google.com/store/apps/details?id=com.limelight)
* Download [GeForce Experience](http://www.geforce.com/geforce-experience) and install on your Windows PC
##Requirements
* [GameStream compatible](http://shield.nvidia.com/play-pc-games/) computer with GTX 600/700 series GPU
* Android device running 4.1 (Jelly Bean) or higher
* High-end wireless router (802.11n dual-band recommended)
* Exynos/Snapdragon SoC __OR__ Quad-Core 1.4 GHz Cortex-A9 or higher (Tegra 3)
##Usage
* Turn on GameStream in the GFE settings
* If you are connecting from outside the same network, turn on internet
streaming
* When on the same network as your PC, open Limelight and tap on your PC in the list
* Accept the pairing confirmation on your PC
* Tap your PC again to view the list of apps to stream
* Play games!
##Contribute
This project is being actively developed at [XDA Developers](http://forum.xda-developers.com/showthread.php?t=2505510)
1. Fork us
2. Write code
3. Send Pull Requests
Check out our [website](http://limelight-stream.com) for project links and information.
##Authors
## Authors
* [Cameron Gutman](https://github.com/cgutman)
* [Diego Waxemberg](https://github.com/dwaxemberg)
* [Aaron Neyer](https://github.com/Aaronneyer)
* [Andrew Hennessy](https://github.com/yetanothername)
Limelight is the work of students at [Case Western](http://case.edu) and was
Moonlight is the work of students at [Case Western](http://case.edu) and was
started as a project at [MHacks](http://mhacks.org).
+141
View File
@@ -0,0 +1,141 @@
apply plugin: 'com.android.application'
android {
ndkVersion "23.2.8568313"
compileSdk 33
defaultConfig {
minSdk 16
targetSdk 33
versionName "10.10"
versionCode = 298
// Generate native debug symbols to allow Google Play to symbolicate our native crashes
ndk.debugSymbolLevel = 'FULL'
}
flavorDimensions.add("root")
productFlavors {
root {
// Android O has native mouse capture, so don't show the rooted
// version to devices running O on the Play Store.
maxSdk 25
externalNativeBuild {
ndkBuild {
arguments "PRODUCT_FLAVOR=root"
}
}
applicationId "com.limelight.root"
dimension "root"
buildConfigField "boolean", "ROOT_BUILD", "true"
}
nonRoot {
externalNativeBuild {
ndkBuild {
arguments "PRODUCT_FLAVOR=nonRoot"
}
}
applicationId "com.limelight"
dimension "root"
buildConfigField "boolean", "ROOT_BUILD", "false"
}
}
compileOptions {
encoding "UTF-8"
sourceCompatibility JavaVersion.VERSION_11
targetCompatibility JavaVersion.VERSION_11
}
lint {
disable 'MissingTranslation'
lintConfig file('lint.xml')
}
bundle {
language {
// Avoid splitting by language, since we allow users
// to manually switch language in settings.
enableSplit = false
}
density {
// FIXME: This should not be necessary but we get
// weird crashes due to missing drawable resources
// when this split is enabled.
enableSplit = false
}
}
buildTypes {
debug {
applicationIdSuffix ".debug"
resValue "string", "app_label", "Moonlight (Debug)"
resValue "string", "app_label_root", "Moonlight (Root Debug)"
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
release {
// To whomever is releasing/using an APK in release mode with
// Moonlight's official application ID, please stop. I see every
// single one of your crashes in my Play Console and it makes
// Moonlight's reliability look worse and makes it more difficult
// to distinguish real crashes from your crashy VR app. Seriously,
// 44 of the *same* native crash in 72 hours and a few each of
// several other crashes.
//
// This is technically not your fault. I would have hoped Google
// would validate the signature of the APK before attributing
// the crash to it. I asked their Play Store support about this
// and they said they don't and don't have plans to, so that sucks.
//
// In any case, it's bad form to release an APK using someone
// else's application ID. There is no legitimate reason, that
// anyone would need to comment out the following line, except me
// when I release an official signed Moonlight build. If you feel
// like doing so would solve something, I can tell you it will not.
// You can't upgrade an app while retaining data without having the
// same signature as the official version. Nor can you post it on
// the Play Store, since that application ID is already taken.
// Reputable APK hosting websites similarly validate the signature
// is consistent with the Play Store and won't allow an APK that
// isn't signed the same as the original.
//
// I wish any and all people using Moonlight as the basis of other
// cool projects the best of luck with their efforts. All I ask
// is to please change the applicationId before you publish.
//
// TL;DR: Leave the following line alone!
applicationIdSuffix ".unofficial"
resValue "string", "app_label", "Moonlight"
resValue "string", "app_label_root", "Moonlight (Root)"
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
ndkBuild {
path "src/main/jni/Android.mk"
}
}
}
dependencies {
implementation 'org.bouncycastle:bcprov-jdk15on:1.70'
implementation 'org.bouncycastle:bcpkix-jdk15on:1.70'
implementation 'org.jcodec:jcodec:0.2.3'
implementation 'com.squareup.okhttp3:okhttp:3.12.13'
implementation 'com.squareup.okio:okio:1.17.5'
// 3.5.8 requires minSdk 19, uses StandardCharsets.UTF_8 internally
implementation 'org.jmdns:jmdns:3.5.7'
implementation 'com.github.cgutman:ShieldControllerExtensions:1.0'
}
+6
View File
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<lint>
<issue id="InvalidPackage">
<ignore path="**/bcpkix-jdk15on-*.jar"/>
</issue>
</lint>
+28
View File
@@ -0,0 +1,28 @@
# Don't obfuscate code
-dontobfuscate
# Our code
-keep class com.limelight.binding.input.evdev.* {*;}
# Moonlight common
-keep class com.limelight.nvstream.jni.* {*;}
# Okio
-keep class sun.misc.Unsafe {*;}
-dontwarn java.nio.file.*
-dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
-dontwarn okio.**
# BouncyCastle
-keep class org.bouncycastle.jcajce.provider.asymmetric.* {*;}
-keep class org.bouncycastle.jcajce.provider.asymmetric.util.* {*;}
-keep class org.bouncycastle.jcajce.provider.asymmetric.rsa.* {*;}
-keep class org.bouncycastle.jcajce.provider.digest.** {*;}
-keep class org.bouncycastle.jcajce.provider.symmetric.** {*;}
-keep class org.bouncycastle.jcajce.spec.* {*;}
-keep class org.bouncycastle.jce.** {*;}
-dontwarn javax.naming.**
# jMDNS
-dontwarn javax.jmdns.impl.DNSCache
-dontwarn org.slf4j.**
+171
View File
@@ -0,0 +1,171 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.limelight">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="com.android.providers.tv.permission.READ_EPG_DATA"/>
<uses-permission android:name="com.android.providers.tv.permission.WRITE_EPG_DATA"/>
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<uses-feature
android:name="android.hardware.wifi"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<uses-feature
android:name="android.software.leanback"
android:required="false" />
<!-- Disable legacy input emulation on ChromeOS -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false"/>
<application
android:allowBackup="true"
android:fullBackupContent="@xml/backup_rules"
android:dataExtractionRules="@xml/backup_rules_s"
android:networkSecurityConfig="@xml/network_security_config"
android:isGame="true"
android:banner="@drawable/atv_banner"
android:appCategory="game"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher"
android:installLocation="auto"
android:gwpAsanMode="always"
android:localeConfig="@xml/locales_config"
android:enableOnBackInvokedCallback="false"
android:theme="@style/AppTheme">
<provider
android:name=".PosterContentProvider"
android:authorities="poster.${applicationId}"
android:enabled="true"
android:exported="true">
</provider>
<!-- Samsung multi-window support -->
<uses-library
android:name="com.sec.android.app.multiwindow"
android:required="false" />
<meta-data
android:name="com.sec.android.support.multiwindow"
android:value="true" />
<!-- Disable Game Mode downscaling since it can break our UI dialogs and doesn't benefit
performance much for us since we don't use GL/Vulkan for rendering anyway -->
<meta-data
android:name="com.android.graphics.intervention.wm.allowDownscale"
android:value="false"/>
<!-- Samsung DeX support requires explicit placement of android:resizeableActivity="true"
in each activity even though it is implied by targeting API 24+ -->
<activity
android:name=".PcView"
android:exported="true"
android:resizeableActivity="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.MULTIWINDOW_LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
<category android:name="tv.ouya.intent.category.APP" />
</intent-filter>
</activity>
<!-- Small hack to support launcher shortcuts without relaunching over and over again when the back button is pressed -->
<activity
android:name=".ShortcutTrampoline"
android:noHistory="true"
android:exported="true"
android:resizeableActivity="true"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name=".AppView"
android:resizeableActivity="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name=".preferences.StreamSettings"
android:resizeableActivity="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="Streaming Settings">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name=".preferences.AddComputerManually"
android:resizeableActivity="true"
android:windowSoftInputMode="stateVisible"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:label="Add Computer Manually">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
<activity
android:name=".Game"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
android:noHistory="true"
android:supportsPictureInPicture="true"
android:resizeableActivity="true"
android:launchMode="singleTask"
android:excludeFromRecents="true"
android:theme="@style/StreamTheme"
android:preferMinimalPostProcessing="true">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.AppView" />
<!-- Special metadata for NVIDIA Shield devices to prevent input buffering
and most importantly, opt out of mouse acceleration while streaming -->
<meta-data
android:name="com.nvidia.immediateInput"
android:value="true" />
<meta-data
android:name="com.nvidia.rawCursorInput"
android:value="true" />
</activity>
<service
android:name=".discovery.DiscoveryService"
android:label="mDNS PC Auto-Discovery Service" />
<service
android:name=".computers.ComputerManagerService"
android:label="Computer Management Service" />
<service
android:name=".binding.input.driver.UsbDriverService"
android:label="Usb Driver Service" />
<activity
android:name=".HelpActivity"
android:resizeableActivity="true"
android:configChanges="mcc|mnc|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection">
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.limelight.PcView" />
</activity>
</application>
</manifest>
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@@ -0,0 +1,665 @@
package com.limelight;
import java.io.IOException;
import java.io.StringReader;
import java.util.HashSet;
import java.util.List;
import com.limelight.computers.ComputerManagerListener;
import com.limelight.computers.ComputerManagerService;
import com.limelight.grid.AppGridAdapter;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.preferences.PreferenceConfiguration;
import com.limelight.ui.AdapterFragment;
import com.limelight.ui.AdapterFragmentCallbacks;
import com.limelight.utils.CacheHelper;
import com.limelight.utils.Dialog;
import com.limelight.utils.ServerHelper;
import com.limelight.utils.ShortcutHelper;
import com.limelight.utils.SpinnerDialog;
import com.limelight.utils.UiHelper;
import android.app.Activity;
import android.app.Service;
import android.content.ComponentName;
import android.content.Intent;
import android.content.ServiceConnection;
import android.content.SharedPreferences;
import android.content.res.Configuration;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.os.Build;
import android.os.Bundle;
import android.os.IBinder;
import android.view.ContextMenu;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ContextMenu.ContextMenuInfo;
import android.widget.AbsListView;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.ImageView;
import android.widget.TextView;
import android.widget.Toast;
import android.widget.AdapterView.AdapterContextMenuInfo;
import org.xmlpull.v1.XmlPullParserException;
public class AppView extends Activity implements AdapterFragmentCallbacks {
private AppGridAdapter appGridAdapter;
private String uuidString;
private ShortcutHelper shortcutHelper;
private ComputerDetails computer;
private ComputerManagerService.ApplistPoller poller;
private SpinnerDialog blockingLoadSpinner;
private String lastRawApplist;
private int lastRunningAppId;
private boolean suspendGridUpdates;
private boolean inForeground;
private boolean showHiddenApps;
private HashSet<Integer> hiddenAppIds = new HashSet<>();
private final static int START_OR_RESUME_ID = 1;
private final static int QUIT_ID = 2;
private final static int START_WITH_QUIT = 4;
private final static int VIEW_DETAILS_ID = 5;
private final static int CREATE_SHORTCUT_ID = 6;
private final static int HIDE_APP_ID = 7;
public final static String HIDDEN_APPS_PREF_FILENAME = "HiddenApps";
public final static String NAME_EXTRA = "Name";
public final static String UUID_EXTRA = "UUID";
public final static String NEW_PAIR_EXTRA = "NewPair";
public final static String SHOW_HIDDEN_APPS_EXTRA = "ShowHiddenApps";
private ComputerManagerService.ComputerManagerBinder managerBinder;
private final ServiceConnection serviceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
final ComputerManagerService.ComputerManagerBinder localBinder =
((ComputerManagerService.ComputerManagerBinder)binder);
// Wait in a separate thread to avoid stalling the UI
new Thread() {
@Override
public void run() {
// Wait for the binder to be ready
localBinder.waitForReady();
// Get the computer object
computer = localBinder.getComputer(uuidString);
if (computer == null) {
finish();
return;
}
// Add a launcher shortcut for this PC (forced, since this is user interaction)
shortcutHelper.createAppViewShortcut(computer, true, getIntent().getBooleanExtra(NEW_PAIR_EXTRA, false));
shortcutHelper.reportComputerShortcutUsed(computer);
try {
appGridAdapter = new AppGridAdapter(AppView.this,
PreferenceConfiguration.readPreferences(AppView.this),
computer, localBinder.getUniqueId(),
showHiddenApps);
} catch (Exception e) {
e.printStackTrace();
finish();
return;
}
appGridAdapter.updateHiddenApps(hiddenAppIds, true);
// Now make the binder visible. We must do this after appGridAdapter
// is set to prevent us from reaching updateUiWithServerinfo() and
// touching the appGridAdapter prior to initialization.
managerBinder = localBinder;
// Load the app grid with cached data (if possible).
// This must be done _before_ startComputerUpdates()
// so the initial serverinfo response can update the running
// icon.
populateAppGridWithCache();
// Start updates
startComputerUpdates();
runOnUiThread(new Runnable() {
@Override
public void run() {
if (isFinishing() || isChangingConfigurations()) {
return;
}
// Despite my best efforts to catch all conditions that could
// cause the activity to be destroyed when we try to commit
// I haven't been able to, so we have this try-catch block.
try {
getFragmentManager().beginTransaction()
.replace(R.id.appFragmentContainer, new AdapterFragment())
.commitAllowingStateLoss();
} catch (IllegalStateException e) {
e.printStackTrace();
}
}
});
}
}.start();
}
public void onServiceDisconnected(ComponentName className) {
managerBinder = null;
}
};
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// If appGridAdapter is initialized, let it know about the configuration change.
// If not, it will pick it up when it initializes.
if (appGridAdapter != null) {
// Update the app grid adapter to create grid items with the correct layout
appGridAdapter.updateLayoutWithPreferences(this, PreferenceConfiguration.readPreferences(this));
try {
// Reinflate the app grid itself to pick up the layout change
getFragmentManager().beginTransaction()
.replace(R.id.appFragmentContainer, new AdapterFragment())
.commitAllowingStateLoss();
} catch (IllegalStateException e) {
e.printStackTrace();
}
}
}
private void startComputerUpdates() {
// Don't start polling if we're not bound or in the foreground
if (managerBinder == null || !inForeground) {
return;
}
managerBinder.startPolling(new ComputerManagerListener() {
@Override
public void notifyComputerUpdated(final ComputerDetails details) {
// Do nothing if updates are suspended
if (suspendGridUpdates) {
return;
}
// Don't care about other computers
if (!details.uuid.equalsIgnoreCase(uuidString)) {
return;
}
if (details.state == ComputerDetails.State.OFFLINE) {
// The PC is unreachable now
AppView.this.runOnUiThread(new Runnable() {
@Override
public void run() {
// Display a toast to the user and quit the activity
Toast.makeText(AppView.this, getResources().getText(R.string.lost_connection), Toast.LENGTH_SHORT).show();
finish();
}
});
return;
}
// Close immediately if the PC is no longer paired
if (details.state == ComputerDetails.State.ONLINE && details.pairState != PairingManager.PairState.PAIRED) {
AppView.this.runOnUiThread(new Runnable() {
@Override
public void run() {
// Disable shortcuts referencing this PC for now
shortcutHelper.disableComputerShortcut(details,
getResources().getString(R.string.scut_not_paired));
// Display a toast to the user and quit the activity
Toast.makeText(AppView.this, getResources().getText(R.string.scut_not_paired), Toast.LENGTH_SHORT).show();
finish();
}
});
return;
}
// App list is the same or empty
if (details.rawAppList == null || details.rawAppList.equals(lastRawApplist)) {
// Let's check if the running app ID changed
if (details.runningGameId != lastRunningAppId) {
// Update the currently running game using the app ID
lastRunningAppId = details.runningGameId;
updateUiWithServerinfo(details);
}
return;
}
lastRunningAppId = details.runningGameId;
lastRawApplist = details.rawAppList;
try {
updateUiWithAppList(NvHTTP.getAppListByReader(new StringReader(details.rawAppList)));
updateUiWithServerinfo(details);
if (blockingLoadSpinner != null) {
blockingLoadSpinner.dismiss();
blockingLoadSpinner = null;
}
} catch (XmlPullParserException | IOException e) {
e.printStackTrace();
}
}
});
if (poller == null) {
poller = managerBinder.createAppListPoller(computer);
}
poller.start();
}
private void stopComputerUpdates() {
if (poller != null) {
poller.stop();
}
if (managerBinder != null) {
managerBinder.stopPolling();
}
if (appGridAdapter != null) {
appGridAdapter.cancelQueuedOperations();
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Assume we're in the foreground when created to avoid a race
// between binding to CMS and onResume()
inForeground = true;
shortcutHelper = new ShortcutHelper(this);
UiHelper.setLocale(this);
setContentView(R.layout.activity_app_view);
// Allow floating expanded PiP overlays while browsing apps
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
setShouldDockBigOverlays(false);
}
UiHelper.notifyNewRootView(this);
showHiddenApps = getIntent().getBooleanExtra(SHOW_HIDDEN_APPS_EXTRA, false);
uuidString = getIntent().getStringExtra(UUID_EXTRA);
SharedPreferences hiddenAppsPrefs = getSharedPreferences(HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE);
for (String hiddenAppIdStr : hiddenAppsPrefs.getStringSet(uuidString, new HashSet<String>())) {
hiddenAppIds.add(Integer.parseInt(hiddenAppIdStr));
}
String computerName = getIntent().getStringExtra(NAME_EXTRA);
TextView label = findViewById(R.id.appListText);
setTitle(computerName);
label.setText(computerName);
// Bind to the computer manager service
bindService(new Intent(this, ComputerManagerService.class), serviceConnection,
Service.BIND_AUTO_CREATE);
}
private void updateHiddenApps(boolean hideImmediately) {
HashSet<String> hiddenAppIdStringSet = new HashSet<>();
for (Integer hiddenAppId : hiddenAppIds) {
hiddenAppIdStringSet.add(hiddenAppId.toString());
}
getSharedPreferences(HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE)
.edit()
.putStringSet(uuidString, hiddenAppIdStringSet)
.apply();
appGridAdapter.updateHiddenApps(hiddenAppIds, hideImmediately);
}
private void populateAppGridWithCache() {
try {
// Try to load from cache
lastRawApplist = CacheHelper.readInputStreamToString(CacheHelper.openCacheFileForInput(getCacheDir(), "applist", uuidString));
List<NvApp> applist = NvHTTP.getAppListByReader(new StringReader(lastRawApplist));
updateUiWithAppList(applist);
LimeLog.info("Loaded applist from cache");
} catch (IOException | XmlPullParserException e) {
if (lastRawApplist != null) {
LimeLog.warning("Saved applist corrupted: "+lastRawApplist);
e.printStackTrace();
}
LimeLog.info("Loading applist from the network");
// We'll need to load from the network
loadAppsBlocking();
}
}
private void loadAppsBlocking() {
blockingLoadSpinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.applist_refresh_title),
getResources().getString(R.string.applist_refresh_msg), true);
}
@Override
protected void onDestroy() {
super.onDestroy();
SpinnerDialog.closeDialogs(this);
Dialog.closeDialogs();
if (managerBinder != null) {
unbindService(serviceConnection);
}
}
@Override
protected void onResume() {
super.onResume();
// Display a decoder crash notification if we've returned after a crash
UiHelper.showDecoderCrashDialog(this);
inForeground = true;
startComputerUpdates();
}
@Override
protected void onPause() {
super.onPause();
inForeground = false;
stopComputerUpdates();
}
@Override
public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) {
super.onCreateContextMenu(menu, v, menuInfo);
AdapterContextMenuInfo info = (AdapterContextMenuInfo) menuInfo;
AppObject selectedApp = (AppObject) appGridAdapter.getItem(info.position);
menu.setHeaderTitle(selectedApp.app.getAppName());
if (lastRunningAppId != 0) {
if (lastRunningAppId == selectedApp.app.getAppId()) {
menu.add(Menu.NONE, START_OR_RESUME_ID, 1, getResources().getString(R.string.applist_menu_resume));
menu.add(Menu.NONE, QUIT_ID, 2, getResources().getString(R.string.applist_menu_quit));
}
else {
menu.add(Menu.NONE, START_WITH_QUIT, 1, getResources().getString(R.string.applist_menu_quit_and_start));
}
}
// Only show the hide checkbox if this is not the currently running app or it's already hidden
if (lastRunningAppId != selectedApp.app.getAppId() || selectedApp.isHidden) {
MenuItem hideAppItem = menu.add(Menu.NONE, HIDE_APP_ID, 3, getResources().getString(R.string.applist_menu_hide_app));
hideAppItem.setCheckable(true);
hideAppItem.setChecked(selectedApp.isHidden);
}
menu.add(Menu.NONE, VIEW_DETAILS_ID, 4, getResources().getString(R.string.applist_menu_details));
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// Only add an option to create shortcut if box art is loaded
// and when we're in grid-mode (not list-mode).
ImageView appImageView = info.targetView.findViewById(R.id.grid_image);
if (appImageView != null) {
// We have a grid ImageView, so we must be in grid-mode
BitmapDrawable drawable = (BitmapDrawable)appImageView.getDrawable();
if (drawable != null && drawable.getBitmap() != null) {
// We have a bitmap loaded too
menu.add(Menu.NONE, CREATE_SHORTCUT_ID, 5, getResources().getString(R.string.applist_menu_scut));
}
}
}
}
@Override
public void onContextMenuClosed(Menu menu) {
}
@Override
public boolean onContextItemSelected(MenuItem item) {
AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo();
final AppObject app = (AppObject) appGridAdapter.getItem(info.position);
switch (item.getItemId()) {
case START_WITH_QUIT:
// Display a confirmation dialog first
UiHelper.displayQuitConfirmationDialog(this, new Runnable() {
@Override
public void run() {
ServerHelper.doStart(AppView.this, app.app, computer, managerBinder);
}
}, null);
return true;
case START_OR_RESUME_ID:
// Resume is the same as start for us
ServerHelper.doStart(AppView.this, app.app, computer, managerBinder);
return true;
case QUIT_ID:
// Display a confirmation dialog first
UiHelper.displayQuitConfirmationDialog(this, new Runnable() {
@Override
public void run() {
suspendGridUpdates = true;
ServerHelper.doQuit(AppView.this, computer,
app.app, managerBinder, new Runnable() {
@Override
public void run() {
// Trigger a poll immediately
suspendGridUpdates = false;
if (poller != null) {
poller.pollNow();
}
}
});
}
}, null);
return true;
case VIEW_DETAILS_ID:
Dialog.displayDialog(AppView.this, getResources().getString(R.string.title_details), app.app.toString(), false);
return true;
case HIDE_APP_ID:
if (item.isChecked()) {
// Transitioning hidden to shown
hiddenAppIds.remove(app.app.getAppId());
}
else {
// Transitioning shown to hidden
hiddenAppIds.add(app.app.getAppId());
}
updateHiddenApps(false);
return true;
case CREATE_SHORTCUT_ID:
ImageView appImageView = info.targetView.findViewById(R.id.grid_image);
Bitmap appBits = ((BitmapDrawable)appImageView.getDrawable()).getBitmap();
if (!shortcutHelper.createPinnedGameShortcut(computer, app.app, appBits)) {
Toast.makeText(AppView.this, getResources().getString(R.string.unable_to_pin_shortcut), Toast.LENGTH_LONG).show();
}
return true;
default:
return super.onContextItemSelected(item);
}
}
private void updateUiWithServerinfo(final ComputerDetails details) {
AppView.this.runOnUiThread(new Runnable() {
@Override
public void run() {
boolean updated = false;
// Look through our current app list to tag the running app
for (int i = 0; i < appGridAdapter.getCount(); i++) {
AppObject existingApp = (AppObject) appGridAdapter.getItem(i);
// There can only be one or zero apps running.
if (existingApp.isRunning &&
existingApp.app.getAppId() == details.runningGameId) {
// This app was running and still is, so we're done now
return;
}
else if (existingApp.app.getAppId() == details.runningGameId) {
// This app wasn't running but now is
existingApp.isRunning = true;
updated = true;
}
else if (existingApp.isRunning) {
// This app was running but now isn't
existingApp.isRunning = false;
updated = true;
}
else {
// This app wasn't running and still isn't
}
}
if (updated) {
appGridAdapter.notifyDataSetChanged();
}
}
});
}
private void updateUiWithAppList(final List<NvApp> appList) {
AppView.this.runOnUiThread(new Runnable() {
@Override
public void run() {
boolean updated = false;
// First handle app updates and additions
for (NvApp app : appList) {
boolean foundExistingApp = false;
// Try to update an existing app in the list first
for (int i = 0; i < appGridAdapter.getCount(); i++) {
AppObject existingApp = (AppObject) appGridAdapter.getItem(i);
if (existingApp.app.getAppId() == app.getAppId()) {
// Found the app; update its properties
if (!existingApp.app.getAppName().equals(app.getAppName())) {
existingApp.app.setAppName(app.getAppName());
updated = true;
}
foundExistingApp = true;
break;
}
}
if (!foundExistingApp) {
// This app must be new
appGridAdapter.addApp(new AppObject(app));
// We could have a leftover shortcut from last time this PC was paired
// or if this app was removed then added again. Enable those shortcuts
// again if present.
shortcutHelper.enableAppShortcut(computer, app);
updated = true;
}
}
// Next handle app removals
int i = 0;
while (i < appGridAdapter.getCount()) {
boolean foundExistingApp = false;
AppObject existingApp = (AppObject) appGridAdapter.getItem(i);
// Check if this app is in the latest list
for (NvApp app : appList) {
if (existingApp.app.getAppId() == app.getAppId()) {
foundExistingApp = true;
break;
}
}
// This app was removed in the latest app list
if (!foundExistingApp) {
shortcutHelper.disableAppShortcut(computer, existingApp.app, "App removed from PC");
appGridAdapter.removeApp(existingApp);
updated = true;
// Check this same index again because the item at i+1 is now at i after
// the removal
continue;
}
// Move on to the next item
i++;
}
if (updated) {
appGridAdapter.notifyDataSetChanged();
}
}
});
}
@Override
public int getAdapterFragmentLayoutId() {
return PreferenceConfiguration.readPreferences(AppView.this).smallIconMode ?
R.layout.app_grid_view_small : R.layout.app_grid_view;
}
@Override
public void receiveAbsListView(AbsListView listView) {
listView.setAdapter(appGridAdapter);
listView.setOnItemClickListener(new OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> arg0, View arg1, int pos,
long id) {
AppObject app = (AppObject) appGridAdapter.getItem(pos);
// Only open the context menu if something is running, otherwise start it
if (lastRunningAppId != 0) {
openContextMenu(arg1);
} else {
ServerHelper.doStart(AppView.this, app.app, computer, managerBinder);
}
}
});
UiHelper.applyStatusBarPadding(listView);
registerForContextMenu(listView);
listView.requestFocus();
}
public static class AppObject {
public final NvApp app;
public boolean isRunning;
public boolean isHidden;
public AppObject(NvApp app) {
if (app == null) {
throw new IllegalArgumentException("app must not be null");
}
this.app = app;
}
@Override
public String toString() {
return app.getAppName();
}
}
}
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@@ -0,0 +1,122 @@
package com.limelight;
import android.app.Activity;
import android.graphics.Bitmap;
import android.os.Build;
import android.os.Bundle;
import android.webkit.WebView;
import android.webkit.WebViewClient;
import android.window.OnBackInvokedCallback;
import android.window.OnBackInvokedDispatcher;
import com.limelight.utils.SpinnerDialog;
public class HelpActivity extends Activity {
private SpinnerDialog loadingDialog;
private WebView webView;
private boolean backCallbackRegistered;
private OnBackInvokedCallback onBackInvokedCallback;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
onBackInvokedCallback = new OnBackInvokedCallback() {
@Override
public void onBackInvoked() {
// We should always be able to go back because we unregister our callback
// when we can't go back. Nonetheless, we will still check anyway.
if (webView.canGoBack()) {
webView.goBack();
}
}
};
}
webView = new WebView(this);
setContentView(webView);
// These allow the user to zoom the page
webView.getSettings().setBuiltInZoomControls(true);
webView.getSettings().setDisplayZoomControls(false);
// This sets the view to display the whole page by default
webView.getSettings().setUseWideViewPort(true);
webView.getSettings().setLoadWithOverviewMode(true);
// This allows the links to places on the same page to work
webView.getSettings().setJavaScriptEnabled(true);
webView.setWebViewClient(new WebViewClient() {
@Override
public void onPageStarted(WebView view, String url, Bitmap favicon) {
if (loadingDialog == null) {
loadingDialog = SpinnerDialog.displayDialog(HelpActivity.this,
getResources().getString(R.string.help_loading_title),
getResources().getString(R.string.help_loading_msg), false);
}
refreshBackDispatchState();
}
@Override
public void onPageFinished(WebView view, String url) {
if (loadingDialog != null) {
loadingDialog.dismiss();
loadingDialog = null;
}
refreshBackDispatchState();
}
@Override
public boolean shouldOverrideUrlLoading(WebView view, String url) {
return !(url.toUpperCase().startsWith("https://github.com/moonlight-stream/moonlight-docs/wiki/".toUpperCase()) ||
url.toUpperCase().startsWith("http://github.com/moonlight-stream/moonlight-docs/wiki/".toUpperCase()));
}
});
webView.loadUrl(getIntent().getData().toString());
}
private void refreshBackDispatchState() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (webView.canGoBack() && !backCallbackRegistered) {
getOnBackInvokedDispatcher().registerOnBackInvokedCallback(
OnBackInvokedDispatcher.PRIORITY_DEFAULT, onBackInvokedCallback);
backCallbackRegistered = true;
}
else if (!webView.canGoBack() && backCallbackRegistered) {
getOnBackInvokedDispatcher().unregisterOnBackInvokedCallback(onBackInvokedCallback);
backCallbackRegistered = false;
}
}
}
@Override
protected void onDestroy() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
if (backCallbackRegistered) {
getOnBackInvokedDispatcher().unregisterOnBackInvokedCallback(onBackInvokedCallback);
}
}
super.onDestroy();
}
@Override
// NOTE: This will NOT be called on Android 13+ with android:enableOnBackInvokedCallback="true"
public void onBackPressed() {
// Back goes back through the WebView history
// until no more history remains
if (webView.canGoBack()) {
webView.goBack();
}
else {
super.onBackPressed();
}
}
}
@@ -0,0 +1,25 @@
package com.limelight;
import java.io.IOException;
import java.util.logging.FileHandler;
import java.util.logging.Logger;
public class LimeLog {
private static final Logger LOGGER = Logger.getLogger(LimeLog.class.getName());
public static void info(String msg) {
LOGGER.info(msg);
}
public static void warning(String msg) {
LOGGER.warning(msg);
}
public static void severe(String msg) {
LOGGER.severe(msg);
}
public static void setFileHandler(String fileName) throws IOException {
LOGGER.addHandler(new FileHandler(fileName));
}
}
+774
View File
@@ -0,0 +1,774 @@
package com.limelight;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.net.UnknownHostException;
import com.limelight.binding.PlatformBinding;
import com.limelight.binding.crypto.AndroidCryptoProvider;
import com.limelight.computers.ComputerManagerListener;
import com.limelight.computers.ComputerManagerService;
import com.limelight.grid.PcGridAdapter;
import com.limelight.grid.assets.DiskAssetLoader;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.nvstream.http.PairingManager.PairState;
import com.limelight.nvstream.wol.WakeOnLanSender;
import com.limelight.preferences.AddComputerManually;
import com.limelight.preferences.GlPreferences;
import com.limelight.preferences.PreferenceConfiguration;
import com.limelight.preferences.StreamSettings;
import com.limelight.ui.AdapterFragment;
import com.limelight.ui.AdapterFragmentCallbacks;
import com.limelight.utils.Dialog;
import com.limelight.utils.HelpLauncher;
import com.limelight.utils.ServerHelper;
import com.limelight.utils.ShortcutHelper;
import com.limelight.utils.UiHelper;
import android.app.Activity;
import android.app.ActivityManager;
import android.app.Service;
import android.content.ComponentName;
import android.content.Intent;
import android.content.ServiceConnection;
import android.content.res.Configuration;
import android.opengl.GLSurfaceView;
import android.os.Build;
import android.os.Bundle;
import android.os.IBinder;
import android.preference.PreferenceManager;
import android.view.ContextMenu;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.View.OnClickListener;
import android.widget.AbsListView;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.ImageButton;
import android.widget.RelativeLayout;
import android.widget.Toast;
import android.widget.AdapterView.AdapterContextMenuInfo;
import org.xmlpull.v1.XmlPullParserException;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
public class PcView extends Activity implements AdapterFragmentCallbacks {
private RelativeLayout noPcFoundLayout;
private PcGridAdapter pcGridAdapter;
private ShortcutHelper shortcutHelper;
private ComputerManagerService.ComputerManagerBinder managerBinder;
private boolean freezeUpdates, runningPolling, inForeground, completeOnCreateCalled;
private final ServiceConnection serviceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
final ComputerManagerService.ComputerManagerBinder localBinder =
((ComputerManagerService.ComputerManagerBinder)binder);
// Wait in a separate thread to avoid stalling the UI
new Thread() {
@Override
public void run() {
// Wait for the binder to be ready
localBinder.waitForReady();
// Now make the binder visible
managerBinder = localBinder;
// Start updates
startComputerUpdates();
// Force a keypair to be generated early to avoid discovery delays
new AndroidCryptoProvider(PcView.this).getClientCertificate();
}
}.start();
}
public void onServiceDisconnected(ComponentName className) {
managerBinder = null;
}
};
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// Only reinitialize views if completeOnCreate() was called
// before this callback. If it was not, completeOnCreate() will
// handle initializing views with the config change accounted for.
// This is not prone to races because both callbacks are invoked
// in the main thread.
if (completeOnCreateCalled) {
// Reinitialize views just in case orientation changed
initializeViews();
}
}
private final static int PAIR_ID = 2;
private final static int UNPAIR_ID = 3;
private final static int WOL_ID = 4;
private final static int DELETE_ID = 5;
private final static int RESUME_ID = 6;
private final static int QUIT_ID = 7;
private final static int VIEW_DETAILS_ID = 8;
private final static int FULL_APP_LIST_ID = 9;
private final static int TEST_NETWORK_ID = 10;
private void initializeViews() {
setContentView(R.layout.activity_pc_view);
UiHelper.notifyNewRootView(this);
// Allow floating expanded PiP overlays while browsing PCs
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
setShouldDockBigOverlays(false);
}
// Set default preferences if we've never been run
PreferenceManager.setDefaultValues(this, R.xml.preferences, false);
// Set the correct layout for the PC grid
pcGridAdapter.updateLayoutWithPreferences(this, PreferenceConfiguration.readPreferences(this));
// Setup the list view
ImageButton settingsButton = findViewById(R.id.settingsButton);
ImageButton addComputerButton = findViewById(R.id.manuallyAddPc);
ImageButton helpButton = findViewById(R.id.helpButton);
settingsButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
startActivity(new Intent(PcView.this, StreamSettings.class));
}
});
addComputerButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Intent i = new Intent(PcView.this, AddComputerManually.class);
startActivity(i);
}
});
helpButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
HelpLauncher.launchSetupGuide(PcView.this);
}
});
// Amazon review didn't like the help button because the wiki was not entirely
// navigable via the Fire TV remote (though the relevant parts were). Let's hide
// it on Fire TV.
if (getPackageManager().hasSystemFeature("amazon.hardware.fire_tv")) {
helpButton.setVisibility(View.GONE);
}
getFragmentManager().beginTransaction()
.replace(R.id.pcFragmentContainer, new AdapterFragment())
.commitAllowingStateLoss();
noPcFoundLayout = findViewById(R.id.no_pc_found_layout);
if (pcGridAdapter.getCount() == 0) {
noPcFoundLayout.setVisibility(View.VISIBLE);
}
else {
noPcFoundLayout.setVisibility(View.INVISIBLE);
}
pcGridAdapter.notifyDataSetChanged();
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Assume we're in the foreground when created to avoid a race
// between binding to CMS and onResume()
inForeground = true;
// Create a GLSurfaceView to fetch GLRenderer unless we have
// a cached result already.
final GlPreferences glPrefs = GlPreferences.readPreferences(this);
if (!glPrefs.savedFingerprint.equals(Build.FINGERPRINT) || glPrefs.glRenderer.isEmpty()) {
GLSurfaceView surfaceView = new GLSurfaceView(this);
surfaceView.setRenderer(new GLSurfaceView.Renderer() {
@Override
public void onSurfaceCreated(GL10 gl10, EGLConfig eglConfig) {
// Save the GLRenderer string so we don't need to do this next time
glPrefs.glRenderer = gl10.glGetString(GL10.GL_RENDERER);
glPrefs.savedFingerprint = Build.FINGERPRINT;
glPrefs.writePreferences();
LimeLog.info("Fetched GL Renderer: " + glPrefs.glRenderer);
runOnUiThread(new Runnable() {
@Override
public void run() {
completeOnCreate();
}
});
}
@Override
public void onSurfaceChanged(GL10 gl10, int i, int i1) {
}
@Override
public void onDrawFrame(GL10 gl10) {
}
});
setContentView(surfaceView);
}
else {
LimeLog.info("Cached GL Renderer: " + glPrefs.glRenderer);
completeOnCreate();
}
}
private void completeOnCreate() {
completeOnCreateCalled = true;
shortcutHelper = new ShortcutHelper(this);
UiHelper.setLocale(this);
// Bind to the computer manager service
bindService(new Intent(PcView.this, ComputerManagerService.class), serviceConnection,
Service.BIND_AUTO_CREATE);
pcGridAdapter = new PcGridAdapter(this, PreferenceConfiguration.readPreferences(this));
initializeViews();
}
private void startComputerUpdates() {
// Only allow polling to start if we're bound to CMS, polling is not already running,
// and our activity is in the foreground.
if (managerBinder != null && !runningPolling && inForeground) {
freezeUpdates = false;
managerBinder.startPolling(new ComputerManagerListener() {
@Override
public void notifyComputerUpdated(final ComputerDetails details) {
if (!freezeUpdates) {
PcView.this.runOnUiThread(new Runnable() {
@Override
public void run() {
updateComputer(details);
}
});
}
}
});
runningPolling = true;
}
}
private void stopComputerUpdates(boolean wait) {
if (managerBinder != null) {
if (!runningPolling) {
return;
}
freezeUpdates = true;
managerBinder.stopPolling();
if (wait) {
managerBinder.waitForPollingStopped();
}
runningPolling = false;
}
}
@Override
public void onDestroy() {
super.onDestroy();
if (managerBinder != null) {
unbindService(serviceConnection);
}
}
@Override
protected void onResume() {
super.onResume();
// Display a decoder crash notification if we've returned after a crash
UiHelper.showDecoderCrashDialog(this);
inForeground = true;
startComputerUpdates();
}
@Override
protected void onPause() {
super.onPause();
inForeground = false;
stopComputerUpdates(false);
}
@Override
protected void onStop() {
super.onStop();
Dialog.closeDialogs();
}
@Override
public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) {
stopComputerUpdates(false);
// Call superclass
super.onCreateContextMenu(menu, v, menuInfo);
AdapterContextMenuInfo info = (AdapterContextMenuInfo) menuInfo;
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(info.position);
// Add a header with PC status details
menu.clearHeader();
String headerTitle = computer.details.name + " - ";
switch (computer.details.state)
{
case ONLINE:
headerTitle += getResources().getString(R.string.pcview_menu_header_online);
break;
case OFFLINE:
menu.setHeaderIcon(R.drawable.ic_pc_offline);
headerTitle += getResources().getString(R.string.pcview_menu_header_offline);
break;
case UNKNOWN:
headerTitle += getResources().getString(R.string.pcview_menu_header_unknown);
break;
}
menu.setHeaderTitle(headerTitle);
// Inflate the context menu
if (computer.details.state == ComputerDetails.State.OFFLINE ||
computer.details.state == ComputerDetails.State.UNKNOWN) {
menu.add(Menu.NONE, WOL_ID, 1, getResources().getString(R.string.pcview_menu_send_wol));
}
else if (computer.details.pairState != PairState.PAIRED) {
menu.add(Menu.NONE, PAIR_ID, 1, getResources().getString(R.string.pcview_menu_pair_pc));
}
else {
if (computer.details.runningGameId != 0) {
menu.add(Menu.NONE, RESUME_ID, 1, getResources().getString(R.string.applist_menu_resume));
menu.add(Menu.NONE, QUIT_ID, 2, getResources().getString(R.string.applist_menu_quit));
}
menu.add(Menu.NONE, FULL_APP_LIST_ID, 4, getResources().getString(R.string.pcview_menu_app_list));
}
menu.add(Menu.NONE, TEST_NETWORK_ID, 5, getResources().getString(R.string.pcview_menu_test_network));
menu.add(Menu.NONE, DELETE_ID, 6, getResources().getString(R.string.pcview_menu_delete_pc));
menu.add(Menu.NONE, VIEW_DETAILS_ID, 7, getResources().getString(R.string.pcview_menu_details));
}
@Override
public void onContextMenuClosed(Menu menu) {
// For some reason, this gets called again _after_ onPause() is called on this activity.
// startComputerUpdates() manages this and won't actual start polling until the activity
// returns to the foreground.
startComputerUpdates();
}
private void doPair(final ComputerDetails computer) {
if (computer.state == ComputerDetails.State.OFFLINE || computer.activeAddress == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.pair_pc_offline), Toast.LENGTH_SHORT).show();
return;
}
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return;
}
Toast.makeText(PcView.this, getResources().getString(R.string.pairing), Toast.LENGTH_SHORT).show();
new Thread(new Runnable() {
@Override
public void run() {
NvHTTP httpConn;
String message;
boolean success = false;
try {
// Stop updates and wait while pairing
stopComputerUpdates(true);
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer),
computer.httpsPort, managerBinder.getUniqueId(), computer.serverCert,
PlatformBinding.getCryptoProvider(PcView.this));
if (httpConn.getPairState() == PairState.PAIRED) {
// Don't display any toast, but open the app list
message = null;
success = true;
}
else {
final String pinStr = PairingManager.generatePinString();
// Spin the dialog off in a thread because it blocks
Dialog.displayDialog(PcView.this, getResources().getString(R.string.pair_pairing_title),
getResources().getString(R.string.pair_pairing_msg)+" "+pinStr, false);
PairingManager pm = httpConn.getPairingManager();
PairState pairState = pm.pair(httpConn.getServerInfo(true), pinStr);
if (pairState == PairState.PIN_WRONG) {
message = getResources().getString(R.string.pair_incorrect_pin);
}
else if (pairState == PairState.FAILED) {
if (computer.runningGameId != 0) {
message = getResources().getString(R.string.pair_pc_ingame);
}
else {
message = getResources().getString(R.string.pair_fail);
}
}
else if (pairState == PairState.ALREADY_IN_PROGRESS) {
message = getResources().getString(R.string.pair_already_in_progress);
}
else if (pairState == PairState.PAIRED) {
// Just navigate to the app view without displaying a toast
message = null;
success = true;
// Pin this certificate for later HTTPS use
managerBinder.getComputer(computer.uuid).serverCert = pm.getPairedCert();
// Invalidate reachability information after pairing to force
// a refresh before reading pair state again
managerBinder.invalidateStateForComputer(computer.uuid);
}
else {
// Should be no other values
message = null;
}
}
} catch (UnknownHostException e) {
message = getResources().getString(R.string.error_unknown_host);
} catch (FileNotFoundException e) {
message = getResources().getString(R.string.error_404);
} catch (XmlPullParserException | IOException e) {
e.printStackTrace();
message = e.getMessage();
}
Dialog.closeDialogs();
final String toastMessage = message;
final boolean toastSuccess = success;
runOnUiThread(new Runnable() {
@Override
public void run() {
if (toastMessage != null) {
Toast.makeText(PcView.this, toastMessage, Toast.LENGTH_LONG).show();
}
if (toastSuccess) {
// Open the app list after a successful pairing attempt
doAppList(computer, true, false);
}
else {
// Start polling again if we're still in the foreground
startComputerUpdates();
}
}
});
}
}).start();
}
private void doWakeOnLan(final ComputerDetails computer) {
if (computer.state == ComputerDetails.State.ONLINE) {
Toast.makeText(PcView.this, getResources().getString(R.string.wol_pc_online), Toast.LENGTH_SHORT).show();
return;
}
if (computer.macAddress == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.wol_no_mac), Toast.LENGTH_SHORT).show();
return;
}
new Thread(new Runnable() {
@Override
public void run() {
String message;
try {
WakeOnLanSender.sendWolPacket(computer);
message = getResources().getString(R.string.wol_waking_msg);
} catch (IOException e) {
message = getResources().getString(R.string.wol_fail);
}
final String toastMessage = message;
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(PcView.this, toastMessage, Toast.LENGTH_LONG).show();
}
});
}
}).start();
}
private void doUnpair(final ComputerDetails computer) {
if (computer.state == ComputerDetails.State.OFFLINE || computer.activeAddress == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_pc_offline), Toast.LENGTH_SHORT).show();
return;
}
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return;
}
Toast.makeText(PcView.this, getResources().getString(R.string.unpairing), Toast.LENGTH_SHORT).show();
new Thread(new Runnable() {
@Override
public void run() {
NvHTTP httpConn;
String message;
try {
httpConn = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer),
computer.httpsPort, managerBinder.getUniqueId(), computer.serverCert,
PlatformBinding.getCryptoProvider(PcView.this));
if (httpConn.getPairState() == PairingManager.PairState.PAIRED) {
httpConn.unpair();
if (httpConn.getPairState() == PairingManager.PairState.NOT_PAIRED) {
message = getResources().getString(R.string.unpair_success);
}
else {
message = getResources().getString(R.string.unpair_fail);
}
}
else {
message = getResources().getString(R.string.unpair_error);
}
} catch (UnknownHostException e) {
message = getResources().getString(R.string.error_unknown_host);
} catch (FileNotFoundException e) {
message = getResources().getString(R.string.error_404);
} catch (XmlPullParserException | IOException e) {
message = e.getMessage();
e.printStackTrace();
}
final String toastMessage = message;
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(PcView.this, toastMessage, Toast.LENGTH_LONG).show();
}
});
}
}).start();
}
private void doAppList(ComputerDetails computer, boolean newlyPaired, boolean showHiddenGames) {
if (computer.state == ComputerDetails.State.OFFLINE) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_pc_offline), Toast.LENGTH_SHORT).show();
return;
}
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return;
}
Intent i = new Intent(this, AppView.class);
i.putExtra(AppView.NAME_EXTRA, computer.name);
i.putExtra(AppView.UUID_EXTRA, computer.uuid);
i.putExtra(AppView.NEW_PAIR_EXTRA, newlyPaired);
i.putExtra(AppView.SHOW_HIDDEN_APPS_EXTRA, showHiddenGames);
startActivity(i);
}
@Override
public boolean onContextItemSelected(MenuItem item) {
AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo();
final ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(info.position);
switch (item.getItemId()) {
case PAIR_ID:
doPair(computer.details);
return true;
case UNPAIR_ID:
doUnpair(computer.details);
return true;
case WOL_ID:
doWakeOnLan(computer.details);
return true;
case DELETE_ID:
if (ActivityManager.isUserAMonkey()) {
LimeLog.info("Ignoring delete PC request from monkey");
return true;
}
UiHelper.displayDeletePcConfirmationDialog(this, computer.details, new Runnable() {
@Override
public void run() {
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return;
}
removeComputer(computer.details);
}
}, null);
return true;
case FULL_APP_LIST_ID:
doAppList(computer.details, false, true);
return true;
case RESUME_ID:
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return true;
}
ServerHelper.doStart(this, new NvApp("app", computer.details.runningGameId, false), computer.details, managerBinder);
return true;
case QUIT_ID:
if (managerBinder == null) {
Toast.makeText(PcView.this, getResources().getString(R.string.error_manager_not_running), Toast.LENGTH_LONG).show();
return true;
}
// Display a confirmation dialog first
UiHelper.displayQuitConfirmationDialog(this, new Runnable() {
@Override
public void run() {
ServerHelper.doQuit(PcView.this, computer.details,
new NvApp("app", 0, false), managerBinder, null);
}
}, null);
return true;
case VIEW_DETAILS_ID:
Dialog.displayDialog(PcView.this, getResources().getString(R.string.title_details), computer.details.toString(), false);
return true;
case TEST_NETWORK_ID:
ServerHelper.doNetworkTest(PcView.this);
return true;
default:
return super.onContextItemSelected(item);
}
}
private void removeComputer(ComputerDetails details) {
managerBinder.removeComputer(details);
new DiskAssetLoader(this).deleteAssetsForComputer(details.uuid);
// Delete hidden games preference value
getSharedPreferences(AppView.HIDDEN_APPS_PREF_FILENAME, MODE_PRIVATE)
.edit()
.remove(details.uuid)
.apply();
for (int i = 0; i < pcGridAdapter.getCount(); i++) {
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(i);
if (details.equals(computer.details)) {
// Disable or delete shortcuts referencing this PC
shortcutHelper.disableComputerShortcut(details,
getResources().getString(R.string.scut_deleted_pc));
pcGridAdapter.removeComputer(computer);
pcGridAdapter.notifyDataSetChanged();
if (pcGridAdapter.getCount() == 0) {
// Show the "Discovery in progress" view
noPcFoundLayout.setVisibility(View.VISIBLE);
}
break;
}
}
}
private void updateComputer(ComputerDetails details) {
ComputerObject existingEntry = null;
for (int i = 0; i < pcGridAdapter.getCount(); i++) {
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(i);
// Check if this is the same computer
if (details.uuid.equals(computer.details.uuid)) {
existingEntry = computer;
break;
}
}
// Add a launcher shortcut for this PC
if (details.pairState == PairState.PAIRED) {
shortcutHelper.createAppViewShortcutForOnlineHost(details);
}
if (existingEntry != null) {
// Replace the information in the existing entry
existingEntry.details = details;
}
else {
// Add a new entry
pcGridAdapter.addComputer(new ComputerObject(details));
// Remove the "Discovery in progress" view
noPcFoundLayout.setVisibility(View.INVISIBLE);
}
// Notify the view that the data has changed
pcGridAdapter.notifyDataSetChanged();
}
@Override
public int getAdapterFragmentLayoutId() {
return R.layout.pc_grid_view;
}
@Override
public void receiveAbsListView(AbsListView listView) {
listView.setAdapter(pcGridAdapter);
listView.setOnItemClickListener(new OnItemClickListener() {
@Override
public void onItemClick(AdapterView<?> arg0, View arg1, int pos,
long id) {
ComputerObject computer = (ComputerObject) pcGridAdapter.getItem(pos);
if (computer.details.state == ComputerDetails.State.UNKNOWN ||
computer.details.state == ComputerDetails.State.OFFLINE) {
// Open the context menu if a PC is offline or refreshing
openContextMenu(arg1);
} else if (computer.details.pairState != PairState.PAIRED) {
// Pair an unpaired machine by default
doPair(computer.details);
} else {
doAppList(computer.details, false, false);
}
}
});
UiHelper.applyStatusBarPadding(listView);
registerForContextMenu(listView);
}
public static class ComputerObject {
public ComputerDetails details;
public ComputerObject(ComputerDetails details) {
if (details == null) {
throw new IllegalArgumentException("details must not be null");
}
this.details = details;
}
@Override
public String toString() {
return details.name;
}
}
}
@@ -0,0 +1,107 @@
package com.limelight;
import android.content.ContentProvider;
import android.content.ContentResolver;
import android.content.ContentValues;
import android.content.UriMatcher;
import android.database.Cursor;
import android.net.Uri;
import android.os.ParcelFileDescriptor;
import com.limelight.grid.assets.DiskAssetLoader;
import java.io.File;
import java.io.FileNotFoundException;
import java.util.List;
public class PosterContentProvider extends ContentProvider {
public static final String AUTHORITY = "poster." + BuildConfig.APPLICATION_ID;
public static final String PNG_MIME_TYPE = "image/png";
public static final int APP_ID_PATH_INDEX = 2;
public static final int COMPUTER_UUID_PATH_INDEX = 1;
private DiskAssetLoader mDiskAssetLoader;
private static final UriMatcher sUriMatcher;
private static final String BOXART_PATH = "boxart";
private static final int BOXART_URI_ID = 1;
static {
sUriMatcher = new UriMatcher(UriMatcher.NO_MATCH);
sUriMatcher.addURI(AUTHORITY, BOXART_PATH, BOXART_URI_ID);
}
@Override
public ParcelFileDescriptor openFile(Uri uri, String mode) throws FileNotFoundException {
int match = sUriMatcher.match(uri);
if (match == BOXART_URI_ID) {
return openBoxArtFile(uri, mode);
}
return openBoxArtFile(uri, mode);
}
public ParcelFileDescriptor openBoxArtFile(Uri uri, String mode) throws FileNotFoundException {
if (!"r".equals(mode)) {
throw new UnsupportedOperationException("This provider is only for read mode");
}
List<String> segments = uri.getPathSegments();
if (segments.size() != 3) {
throw new FileNotFoundException();
}
String appId = segments.get(APP_ID_PATH_INDEX);
String uuid = segments.get(COMPUTER_UUID_PATH_INDEX);
File file = mDiskAssetLoader.getFile(uuid, Integer.parseInt(appId));
if (file.exists()) {
return ParcelFileDescriptor.open(file, ParcelFileDescriptor.MODE_READ_ONLY);
}
throw new FileNotFoundException();
}
@Override
public int delete(Uri uri, String selection, String[] selectionArgs) {
throw new UnsupportedOperationException("This provider is only for read mode");
}
@Override
public String getType(Uri uri) {
return PNG_MIME_TYPE;
}
@Override
public Uri insert(Uri uri, ContentValues values) {
throw new UnsupportedOperationException("This provider is only for read mode");
}
@Override
public boolean onCreate() {
mDiskAssetLoader = new DiskAssetLoader(getContext());
return true;
}
@Override
public Cursor query(Uri uri, String[] projection, String selection,
String[] selectionArgs, String sortOrder) {
throw new UnsupportedOperationException("This provider doesn't support query");
}
@Override
public int update(Uri uri, ContentValues values, String selection,
String[] selectionArgs) {
throw new UnsupportedOperationException("This provider is support read only");
}
public static Uri createBoxArtUri(String uuid, String appId) {
return new Uri.Builder()
.scheme(ContentResolver.SCHEME_CONTENT)
.authority(AUTHORITY)
.appendPath(BOXART_PATH)
.appendPath(uuid)
.appendPath(appId)
.build();
}
}
@@ -0,0 +1,297 @@
package com.limelight;
import android.app.Activity;
import android.app.Service;
import android.content.ComponentName;
import android.content.Intent;
import android.content.ServiceConnection;
import android.os.Bundle;
import android.os.IBinder;
import com.limelight.computers.ComputerManagerListener;
import com.limelight.computers.ComputerManagerService;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.nvstream.wol.WakeOnLanSender;
import com.limelight.utils.Dialog;
import com.limelight.utils.ServerHelper;
import com.limelight.utils.SpinnerDialog;
import com.limelight.utils.UiHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.UUID;
public class ShortcutTrampoline extends Activity {
private String uuidString;
private NvApp app;
private ArrayList<Intent> intentStack = new ArrayList<>();
private int wakeHostTries = 10;
private ComputerDetails computer;
private SpinnerDialog blockingLoadSpinner;
private ComputerManagerService.ComputerManagerBinder managerBinder;
private final ServiceConnection serviceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
final ComputerManagerService.ComputerManagerBinder localBinder =
((ComputerManagerService.ComputerManagerBinder)binder);
// Wait in a separate thread to avoid stalling the UI
new Thread() {
@Override
public void run() {
// Wait for the binder to be ready
localBinder.waitForReady();
// Now make the binder visible
managerBinder = localBinder;
// Get the computer object
computer = managerBinder.getComputer(uuidString);
if (computer == null) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_pc_not_found),
true);
if (blockingLoadSpinner != null) {
blockingLoadSpinner.dismiss();
blockingLoadSpinner = null;
}
if (managerBinder != null) {
unbindService(serviceConnection);
managerBinder = null;
}
return;
}
// Force CMS to repoll this machine
managerBinder.invalidateStateForComputer(computer.uuid);
// Start polling
managerBinder.startPolling(new ComputerManagerListener() {
@Override
public void notifyComputerUpdated(final ComputerDetails details) {
// Don't care about other computers
if (!details.uuid.equalsIgnoreCase(uuidString)) {
return;
}
// Try to wake the target PC if it's offline (up to some retry limit)
if (details.state == ComputerDetails.State.OFFLINE && details.macAddress != null && --wakeHostTries >= 0) {
try {
// Make a best effort attempt to wake the target PC
WakeOnLanSender.sendWolPacket(computer);
// If we sent at least one WoL packet, reset the computer state
// to force ComputerManager to poll it again.
managerBinder.invalidateStateForComputer(computer.uuid);
return;
} catch (IOException e) {
// If we got an exception, we couldn't send a single WoL packet,
// so fallthrough into the offline error path.
e.printStackTrace();
}
}
if (details.state != ComputerDetails.State.UNKNOWN) {
runOnUiThread(new Runnable() {
@Override
public void run() {
// Stop showing the spinner
if (blockingLoadSpinner != null) {
blockingLoadSpinner.dismiss();
blockingLoadSpinner = null;
}
// If the managerBinder was destroyed before this callback,
// just finish the activity.
if (managerBinder == null) {
finish();
return;
}
if (details.state == ComputerDetails.State.ONLINE && details.pairState == PairingManager.PairState.PAIRED) {
// Launch game if provided app ID, otherwise launch app view
if (app != null) {
if (details.runningGameId == 0 || details.runningGameId == app.getAppId()) {
intentStack.add(ServerHelper.createStartIntent(ShortcutTrampoline.this, app, details, managerBinder));
// Close this activity
finish();
// Now start the activities
startActivities(intentStack.toArray(new Intent[]{}));
} else {
// Create the start intent immediately, so we can safely unbind the managerBinder
// below before we return.
final Intent startIntent = ServerHelper.createStartIntent(ShortcutTrampoline.this, app, details, managerBinder);
UiHelper.displayQuitConfirmationDialog(ShortcutTrampoline.this, new Runnable() {
@Override
public void run() {
intentStack.add(startIntent);
// Close this activity
finish();
// Now start the activities
startActivities(intentStack.toArray(new Intent[]{}));
}
}, new Runnable() {
@Override
public void run() {
// Close this activity
finish();
}
});
}
} else {
// Close this activity
finish();
// Add the PC view at the back (and clear the task)
Intent i;
i = new Intent(ShortcutTrampoline.this, PcView.class);
i.setAction(Intent.ACTION_MAIN);
i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TASK | Intent.FLAG_ACTIVITY_NEW_TASK);
intentStack.add(i);
// Take this intent's data and create an intent to start the app view
i = new Intent(getIntent());
i.setClass(ShortcutTrampoline.this, AppView.class);
intentStack.add(i);
// If a game is running, we'll make the stream the top level activity
if (details.runningGameId != 0) {
intentStack.add(ServerHelper.createStartIntent(ShortcutTrampoline.this,
new NvApp(null, details.runningGameId, false), details, managerBinder));
}
// Now start the activities
startActivities(intentStack.toArray(new Intent[]{}));
}
}
else if (details.state == ComputerDetails.State.OFFLINE) {
// Computer offline - display an error dialog
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.error_pc_offline),
true);
} else if (details.pairState != PairingManager.PairState.PAIRED) {
// Computer not paired - display an error dialog
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_not_paired),
true);
}
// We don't want any more callbacks from now on, so go ahead
// and unbind from the service
if (managerBinder != null) {
managerBinder.stopPolling();
unbindService(serviceConnection);
managerBinder = null;
}
}
});
}
}
});
}
}.start();
}
public void onServiceDisconnected(ComponentName className) {
managerBinder = null;
}
};
protected boolean validateInput(String uuidString, String appIdString) {
// Validate UUID
if (uuidString == null) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
true);
return false;
}
try {
UUID.fromString(uuidString);
} catch (IllegalArgumentException ex) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_uuid),
true);
return false;
}
// Validate App ID (if provided)
if (appIdString != null && !appIdString.isEmpty()) {
try {
Integer.parseInt(appIdString);
} catch (NumberFormatException ex) {
Dialog.displayDialog(ShortcutTrampoline.this,
getResources().getString(R.string.conn_error_title),
getResources().getString(R.string.scut_invalid_app_id),
true);
return false;
}
}
return true;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
UiHelper.notifyNewRootView(this);
String appIdString = getIntent().getStringExtra(Game.EXTRA_APP_ID);
uuidString = getIntent().getStringExtra(AppView.UUID_EXTRA);
if (validateInput(uuidString, appIdString)) {
if (appIdString != null && !appIdString.isEmpty()) {
app = new NvApp(getIntent().getStringExtra(Game.EXTRA_APP_NAME),
Integer.parseInt(appIdString),
getIntent().getBooleanExtra(Game.EXTRA_APP_HDR, false));
}
// Bind to the computer manager service
bindService(new Intent(this, ComputerManagerService.class), serviceConnection,
Service.BIND_AUTO_CREATE);
blockingLoadSpinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
getResources().getString(R.string.applist_connect_msg), true);
}
}
@Override
protected void onStop() {
super.onStop();
if (blockingLoadSpinner != null) {
blockingLoadSpinner.dismiss();
blockingLoadSpinner = null;
}
Dialog.closeDialogs();
if (managerBinder != null) {
managerBinder.stopPolling();
unbindService(serviceConnection);
managerBinder = null;
}
finish();
}
}
@@ -0,0 +1,14 @@
package com.limelight.binding;
import android.content.Context;
import com.limelight.binding.audio.AndroidAudioRenderer;
import com.limelight.binding.crypto.AndroidCryptoProvider;
import com.limelight.nvstream.av.audio.AudioRenderer;
import com.limelight.nvstream.http.LimelightCryptoProvider;
public class PlatformBinding {
public static LimelightCryptoProvider getCryptoProvider(Context c) {
return new AndroidCryptoProvider(c);
}
}
@@ -0,0 +1,253 @@
package com.limelight.binding.audio;
import android.content.Context;
import android.content.Intent;
import android.media.AudioAttributes;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.media.audiofx.AudioEffect;
import android.os.Build;
import com.limelight.LimeLog;
import com.limelight.nvstream.av.audio.AudioRenderer;
import com.limelight.nvstream.jni.MoonBridge;
public class AndroidAudioRenderer implements AudioRenderer {
private final Context context;
private final boolean enableAudioFx;
private AudioTrack track;
public AndroidAudioRenderer(Context context, boolean enableAudioFx) {
this.context = context;
this.enableAudioFx = enableAudioFx;
}
private AudioTrack createAudioTrack(int channelConfig, int sampleRate, int bufferSize, boolean lowLatency) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
return new AudioTrack(AudioManager.STREAM_MUSIC,
sampleRate,
channelConfig,
AudioFormat.ENCODING_PCM_16BIT,
bufferSize,
AudioTrack.MODE_STREAM);
}
else {
AudioAttributes.Builder attributesBuilder = new AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_GAME);
AudioFormat format = new AudioFormat.Builder()
.setEncoding(AudioFormat.ENCODING_PCM_16BIT)
.setSampleRate(sampleRate)
.setChannelMask(channelConfig)
.build();
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
// Use FLAG_LOW_LATENCY on L through N
if (lowLatency) {
attributesBuilder.setFlags(AudioAttributes.FLAG_LOW_LATENCY);
}
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
AudioTrack.Builder trackBuilder = new AudioTrack.Builder()
.setAudioFormat(format)
.setAudioAttributes(attributesBuilder.build())
.setTransferMode(AudioTrack.MODE_STREAM)
.setBufferSizeInBytes(bufferSize);
// Use PERFORMANCE_MODE_LOW_LATENCY on O and later
if (lowLatency) {
trackBuilder.setPerformanceMode(AudioTrack.PERFORMANCE_MODE_LOW_LATENCY);
}
return trackBuilder.build();
}
else {
return new AudioTrack(attributesBuilder.build(),
format,
bufferSize,
AudioTrack.MODE_STREAM,
AudioManager.AUDIO_SESSION_ID_GENERATE);
}
}
}
@Override
public int setup(MoonBridge.AudioConfiguration audioConfiguration, int sampleRate, int samplesPerFrame) {
int channelConfig;
int bytesPerFrame;
switch (audioConfiguration.channelCount)
{
case 2:
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
break;
case 4:
channelConfig = AudioFormat.CHANNEL_OUT_QUAD;
break;
case 6:
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
break;
case 8:
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// AudioFormat.CHANNEL_OUT_7POINT1_SURROUND isn't available until Android 6.0,
// yet the CHANNEL_OUT_SIDE_LEFT and CHANNEL_OUT_SIDE_RIGHT constants were added
// in 5.0, so just hardcode the constant so we can work on Lollipop.
channelConfig = 0x000018fc; // AudioFormat.CHANNEL_OUT_7POINT1_SURROUND
}
else {
// On KitKat and lower, creation of the AudioTrack will fail if we specify
// CHANNEL_OUT_SIDE_LEFT or CHANNEL_OUT_SIDE_RIGHT. That leaves us with
// the old CHANNEL_OUT_7POINT1 which uses left-of-center and right-of-center
// speakers instead of side-left and side-right. This non-standard layout
// is probably not what the user wants, but we don't really have a choice.
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1;
}
break;
default:
LimeLog.severe("Decoder returned unhandled channel count");
return -1;
}
LimeLog.info("Audio channel config: "+String.format("0x%X", channelConfig));
bytesPerFrame = audioConfiguration.channelCount * samplesPerFrame * 2;
// We're not supposed to request less than the minimum
// buffer size for our buffer, but it appears that we can
// do this on many devices and it lowers audio latency.
// We'll try the small buffer size first and if it fails,
// use the recommended larger buffer size.
for (int i = 0; i < 4; i++) {
boolean lowLatency;
int bufferSize;
// We will try:
// 1) Small buffer, low latency mode
// 2) Large buffer, low latency mode
// 3) Small buffer, standard mode
// 4) Large buffer, standard mode
switch (i) {
case 0:
case 1:
lowLatency = true;
break;
case 2:
case 3:
lowLatency = false;
break;
default:
// Unreachable
throw new IllegalStateException();
}
switch (i) {
case 0:
case 2:
bufferSize = bytesPerFrame * 2;
break;
case 1:
case 3:
// Try the larger buffer size
bufferSize = Math.max(AudioTrack.getMinBufferSize(sampleRate,
channelConfig,
AudioFormat.ENCODING_PCM_16BIT),
bytesPerFrame * 2);
// Round to next frame
bufferSize = (((bufferSize + (bytesPerFrame - 1)) / bytesPerFrame) * bytesPerFrame);
break;
default:
// Unreachable
throw new IllegalStateException();
}
// Skip low latency options if hardware sample rate doesn't match the content
if (AudioTrack.getNativeOutputSampleRate(AudioManager.STREAM_MUSIC) != sampleRate && lowLatency) {
continue;
}
// Skip low latency options when using audio effects, since low latency mode
// precludes the use of the audio effect pipeline (as of Android 13).
if (enableAudioFx && lowLatency) {
continue;
}
try {
track = createAudioTrack(channelConfig, sampleRate, bufferSize, lowLatency);
track.play();
// Successfully created working AudioTrack. We're done here.
LimeLog.info("Audio track configuration: "+bufferSize+" "+lowLatency);
break;
} catch (Exception e) {
// Try to release the AudioTrack if we got far enough
e.printStackTrace();
try {
if (track != null) {
track.release();
track = null;
}
} catch (Exception ignored) {}
}
}
if (track == null) {
// Couldn't create any audio track for playback
return -2;
}
return 0;
}
@Override
public void playDecodedAudio(short[] audioData) {
// Only queue up to 40 ms of pending audio data in addition to what AudioTrack is buffering for us.
if (MoonBridge.getPendingAudioDuration() < 40) {
// This will block until the write is completed. That can cause a backlog
// of pending audio data, so we do the above check to be able to bound
// latency at 40 ms in that situation.
track.write(audioData, 0, audioData.length);
}
else {
LimeLog.info("Too much pending audio data: " + MoonBridge.getPendingAudioDuration() +" ms");
}
}
@Override
public void start() {
if (enableAudioFx) {
// Open an audio effect control session to allow equalizers to apply audio effects
Intent i = new Intent(AudioEffect.ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION);
i.putExtra(AudioEffect.EXTRA_AUDIO_SESSION, track.getAudioSessionId());
i.putExtra(AudioEffect.EXTRA_PACKAGE_NAME, context.getPackageName());
i.putExtra(AudioEffect.EXTRA_CONTENT_TYPE, AudioEffect.CONTENT_TYPE_GAME);
context.sendBroadcast(i);
}
}
@Override
public void stop() {
if (enableAudioFx) {
// Close our audio effect control session when we're stopping
Intent i = new Intent(AudioEffect.ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION);
i.putExtra(AudioEffect.EXTRA_AUDIO_SESSION, track.getAudioSessionId());
i.putExtra(AudioEffect.EXTRA_PACKAGE_NAME, context.getPackageName());
context.sendBroadcast(i);
}
}
@Override
public void cleanup() {
// Immediately drop all pending data
track.pause();
track.flush();
track.release();
}
}
@@ -0,0 +1,259 @@
package com.limelight.binding.crypto;
import java.io.ByteArrayInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.io.StringWriter;
import java.math.BigInteger;
import java.security.KeyFactory;
import java.security.KeyPair;
import java.security.KeyPairGenerator;
import java.security.NoSuchAlgorithmException;
import java.security.Provider;
import java.security.SecureRandom;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.security.interfaces.RSAPrivateKey;
import java.security.spec.InvalidKeySpecException;
import java.security.spec.PKCS8EncodedKeySpec;
import java.util.Calendar;
import java.util.Date;
import java.util.Locale;
import org.bouncycastle.asn1.x500.X500Name;
import org.bouncycastle.asn1.x500.X500NameBuilder;
import org.bouncycastle.asn1.x500.style.BCStyle;
import org.bouncycastle.asn1.x509.SubjectPublicKeyInfo;
import org.bouncycastle.cert.X509v3CertificateBuilder;
import org.bouncycastle.cert.jcajce.JcaX509CertificateConverter;
import org.bouncycastle.jce.provider.BouncyCastleProvider;
import org.bouncycastle.openssl.jcajce.JcaPEMWriter;
import org.bouncycastle.operator.ContentSigner;
import org.bouncycastle.operator.jcajce.JcaContentSignerBuilder;
import android.annotation.SuppressLint;
import android.content.Context;
import android.util.Base64;
import com.limelight.LimeLog;
import com.limelight.nvstream.http.LimelightCryptoProvider;
public class AndroidCryptoProvider implements LimelightCryptoProvider {
private final File certFile;
private final File keyFile;
private X509Certificate cert;
private RSAPrivateKey key;
private byte[] pemCertBytes;
private static final Object globalCryptoLock = new Object();
private static final Provider bcProvider = new BouncyCastleProvider();
public AndroidCryptoProvider(Context c) {
String dataPath = c.getFilesDir().getAbsolutePath();
certFile = new File(dataPath + File.separator + "client.crt");
keyFile = new File(dataPath + File.separator + "client.key");
}
private byte[] loadFileToBytes(File f) {
if (!f.exists()) {
return null;
}
try (final FileInputStream fin = new FileInputStream(f)) {
byte[] fileData = new byte[(int) f.length()];
if (fin.read(fileData) != f.length()) {
// Failed to read
fileData = null;
}
return fileData;
} catch (IOException e) {
return null;
}
}
private boolean loadCertKeyPair() {
byte[] certBytes = loadFileToBytes(certFile);
byte[] keyBytes = loadFileToBytes(keyFile);
// If either file was missing, we definitely can't succeed
if (certBytes == null || keyBytes == null) {
LimeLog.info("Missing cert or key; need to generate a new one");
return false;
}
try {
CertificateFactory certFactory = CertificateFactory.getInstance("X.509", bcProvider);
cert = (X509Certificate) certFactory.generateCertificate(new ByteArrayInputStream(certBytes));
pemCertBytes = certBytes;
KeyFactory keyFactory = KeyFactory.getInstance("RSA", bcProvider);
key = (RSAPrivateKey) keyFactory.generatePrivate(new PKCS8EncodedKeySpec(keyBytes));
} catch (CertificateException e) {
// May happen if the cert is corrupt
LimeLog.warning("Corrupted certificate");
return false;
} catch (NoSuchAlgorithmException e) {
throw new RuntimeException(e);
} catch (InvalidKeySpecException e) {
// May happen if the key is corrupt
LimeLog.warning("Corrupted key");
return false;
}
return true;
}
@SuppressLint("TrulyRandom")
private boolean generateCertKeyPair() {
byte[] snBytes = new byte[8];
new SecureRandom().nextBytes(snBytes);
KeyPair keyPair;
try {
KeyPairGenerator keyPairGenerator = KeyPairGenerator.getInstance("RSA", bcProvider);
keyPairGenerator.initialize(2048);
keyPair = keyPairGenerator.generateKeyPair();
} catch (NoSuchAlgorithmException e) {
throw new RuntimeException(e);
}
Date now = new Date();
// Expires in 20 years
Calendar calendar = Calendar.getInstance();
calendar.setTime(now);
calendar.add(Calendar.YEAR, 20);
Date expirationDate = calendar.getTime();
BigInteger serial = new BigInteger(snBytes).abs();
X500NameBuilder nameBuilder = new X500NameBuilder(BCStyle.INSTANCE);
nameBuilder.addRDN(BCStyle.CN, "NVIDIA GameStream Client");
X500Name name = nameBuilder.build();
X509v3CertificateBuilder certBuilder = new X509v3CertificateBuilder(name, serial, now, expirationDate, Locale.ENGLISH, name,
SubjectPublicKeyInfo.getInstance(keyPair.getPublic().getEncoded()));
try {
ContentSigner sigGen = new JcaContentSignerBuilder("SHA256withRSA").setProvider(bcProvider).build(keyPair.getPrivate());
cert = new JcaX509CertificateConverter().setProvider(bcProvider).getCertificate(certBuilder.build(sigGen));
key = (RSAPrivateKey) keyPair.getPrivate();
} catch (Exception e) {
throw new RuntimeException(e);
}
LimeLog.info("Generated a new key pair");
// Save the resulting pair
saveCertKeyPair();
return true;
}
private void saveCertKeyPair() {
try (final FileOutputStream certOut = new FileOutputStream(certFile);
final FileOutputStream keyOut = new FileOutputStream(keyFile)
) {
// Write the certificate in OpenSSL PEM format (important for the server)
StringWriter strWriter = new StringWriter();
try (final JcaPEMWriter pemWriter = new JcaPEMWriter(strWriter)) {
pemWriter.writeObject(cert);
}
// Line endings MUST be UNIX for the PC to accept the cert properly
try (final OutputStreamWriter certWriter = new OutputStreamWriter(certOut)) {
String pemStr = strWriter.getBuffer().toString();
for (int i = 0; i < pemStr.length(); i++) {
char c = pemStr.charAt(i);
if (c != '\r')
certWriter.append(c);
}
}
// Write the private out in PKCS8 format
keyOut.write(key.getEncoded());
LimeLog.info("Saved generated key pair to disk");
} catch (IOException e) {
// This isn't good because it means we'll have
// to re-pair next time
e.printStackTrace();
}
}
public X509Certificate getClientCertificate() {
// Use a lock here to ensure only one guy will be generating or loading
// the certificate and key at a time
synchronized (globalCryptoLock) {
// Return a loaded cert if we have one
if (cert != null) {
return cert;
}
// No loaded cert yet, let's see if we have one on disk
if (loadCertKeyPair()) {
// Got one
return cert;
}
// Try to generate a new key pair
if (!generateCertKeyPair()) {
// Failed
return null;
}
// Load the generated pair
loadCertKeyPair();
return cert;
}
}
public RSAPrivateKey getClientPrivateKey() {
// Use a lock here to ensure only one guy will be generating or loading
// the certificate and key at a time
synchronized (globalCryptoLock) {
// Return a loaded key if we have one
if (key != null) {
return key;
}
// No loaded key yet, let's see if we have one on disk
if (loadCertKeyPair()) {
// Got one
return key;
}
// Try to generate a new key pair
if (!generateCertKeyPair()) {
// Failed
return null;
}
// Load the generated pair
loadCertKeyPair();
return key;
}
}
public byte[] getPemEncodedClientCertificate() {
synchronized (globalCryptoLock) {
// Call our helper function to do the cert loading/generation for us
getClientCertificate();
// Return a cached value if we have it
return pemCertBytes;
}
}
@Override
public String encodeBase64String(byte[] data) {
return Base64.encodeToString(data, Base64.NO_WRAP);
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,393 @@
package com.limelight.binding.input;
import android.annotation.TargetApi;
import android.hardware.input.InputManager;
import android.os.Build;
import android.util.SparseArray;
import android.view.InputDevice;
import android.view.KeyEvent;
import java.util.Arrays;
/**
* Class to translate a Android key code into the codes GFE is expecting
* @author Diego Waxemberg
* @author Cameron Gutman
*/
public class KeyboardTranslator implements InputManager.InputDeviceListener {
/**
* GFE's prefix for every key code
*/
private static final short KEY_PREFIX = (short) 0x80;
public static final int VK_0 = 48;
public static final int VK_9 = 57;
public static final int VK_A = 65;
public static final int VK_Z = 90;
public static final int VK_NUMPAD0 = 96;
public static final int VK_BACK_SLASH = 92;
public static final int VK_CAPS_LOCK = 20;
public static final int VK_CLEAR = 12;
public static final int VK_COMMA = 44;
public static final int VK_BACK_SPACE = 8;
public static final int VK_EQUALS = 61;
public static final int VK_ESCAPE = 27;
public static final int VK_F1 = 112;
public static final int VK_END = 35;
public static final int VK_HOME = 36;
public static final int VK_NUM_LOCK = 144;
public static final int VK_PAGE_UP = 33;
public static final int VK_PAGE_DOWN = 34;
public static final int VK_PLUS = 521;
public static final int VK_CLOSE_BRACKET = 93;
public static final int VK_SCROLL_LOCK = 145;
public static final int VK_SEMICOLON = 59;
public static final int VK_SLASH = 47;
public static final int VK_SPACE = 32;
public static final int VK_PRINTSCREEN = 154;
public static final int VK_TAB = 9;
public static final int VK_LEFT = 37;
public static final int VK_RIGHT = 39;
public static final int VK_UP = 38;
public static final int VK_DOWN = 40;
public static final int VK_BACK_QUOTE = 192;
public static final int VK_QUOTE = 222;
public static final int VK_PAUSE = 19;
private static class KeyboardMapping {
private final InputDevice device;
private final int[] deviceKeyCodeToQwertyKeyCode;
@TargetApi(33)
public KeyboardMapping(InputDevice device) {
int maxKeyCode = KeyEvent.getMaxKeyCode();
this.device = device;
this.deviceKeyCodeToQwertyKeyCode = new int[maxKeyCode + 1];
// Any unmatched keycodes are treated as unknown
Arrays.fill(deviceKeyCodeToQwertyKeyCode, KeyEvent.KEYCODE_UNKNOWN);
for (int i = 0; i <= maxKeyCode; i++) {
int deviceKeyCode = device.getKeyCodeForKeyLocation(i);
if (deviceKeyCode != KeyEvent.KEYCODE_UNKNOWN) {
deviceKeyCodeToQwertyKeyCode[deviceKeyCode] = i;
}
}
}
@TargetApi(33)
public int getDeviceKeyCodeForQwertyKeyCode(int qwertyKeyCode) {
return device.getKeyCodeForKeyLocation(qwertyKeyCode);
}
public int getQwertyKeyCodeForDeviceKeyCode(int deviceKeyCode) {
if (deviceKeyCode > KeyEvent.getMaxKeyCode()) {
return KeyEvent.KEYCODE_UNKNOWN;
}
return deviceKeyCodeToQwertyKeyCode[deviceKeyCode];
}
}
private final SparseArray<KeyboardMapping> keyboardMappings = new SparseArray<>();
public KeyboardTranslator() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
for (int deviceId : InputDevice.getDeviceIds()) {
InputDevice device = InputDevice.getDevice(deviceId);
if (device != null && device.getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC) {
keyboardMappings.set(deviceId, new KeyboardMapping(device));
}
}
}
}
public static boolean needsShift(int keycode) {
switch (keycode)
{
case KeyEvent.KEYCODE_AT:
case KeyEvent.KEYCODE_POUND:
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_STAR:
return true;
default:
return false;
}
}
/**
* Translates the given keycode and returns the GFE keycode
* @param keycode the code to be translated
* @param deviceId InputDevice.getId() or -1 if unknown
* @return a GFE keycode for the given keycode
*/
public short translate(int keycode, int deviceId) {
int translated;
// If a device ID was provided, look up the keyboard mapping
if (deviceId >= 0) {
KeyboardMapping mapping = keyboardMappings.get(deviceId);
if (mapping != null) {
// Try to map this device-specific keycode onto a QWERTY layout.
// GFE assumes incoming keycodes are from a QWERTY keyboard.
int qwertyKeyCode = mapping.getQwertyKeyCodeForDeviceKeyCode(keycode);
if (qwertyKeyCode != KeyEvent.KEYCODE_UNKNOWN) {
keycode = qwertyKeyCode;
}
}
}
// This is a poor man's mapping between Android key codes
// and Windows VK_* codes. For all defined VK_ codes, see:
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
if (keycode >= KeyEvent.KEYCODE_0 &&
keycode <= KeyEvent.KEYCODE_9) {
translated = (keycode - KeyEvent.KEYCODE_0) + VK_0;
}
else if (keycode >= KeyEvent.KEYCODE_A &&
keycode <= KeyEvent.KEYCODE_Z) {
translated = (keycode - KeyEvent.KEYCODE_A) + VK_A;
}
else if (keycode >= KeyEvent.KEYCODE_NUMPAD_0 &&
keycode <= KeyEvent.KEYCODE_NUMPAD_9) {
translated = (keycode - KeyEvent.KEYCODE_NUMPAD_0) + VK_NUMPAD0;
}
else if (keycode >= KeyEvent.KEYCODE_F1 &&
keycode <= KeyEvent.KEYCODE_F12) {
translated = (keycode - KeyEvent.KEYCODE_F1) + VK_F1;
}
else {
switch (keycode) {
case KeyEvent.KEYCODE_ALT_LEFT:
translated = 0xA4;
break;
case KeyEvent.KEYCODE_ALT_RIGHT:
translated = 0xA5;
break;
case KeyEvent.KEYCODE_BACKSLASH:
translated = 0xdc;
break;
case KeyEvent.KEYCODE_CAPS_LOCK:
translated = VK_CAPS_LOCK;
break;
case KeyEvent.KEYCODE_CLEAR:
translated = VK_CLEAR;
break;
case KeyEvent.KEYCODE_COMMA:
translated = 0xbc;
break;
case KeyEvent.KEYCODE_CTRL_LEFT:
translated = 0xA2;
break;
case KeyEvent.KEYCODE_CTRL_RIGHT:
translated = 0xA3;
break;
case KeyEvent.KEYCODE_DEL:
translated = VK_BACK_SPACE;
break;
case KeyEvent.KEYCODE_ENTER:
translated = 0x0d;
break;
case KeyEvent.KEYCODE_PLUS:
case KeyEvent.KEYCODE_EQUALS:
translated = 0xbb;
break;
case KeyEvent.KEYCODE_ESCAPE:
translated = VK_ESCAPE;
break;
case KeyEvent.KEYCODE_FORWARD_DEL:
translated = 0x2e;
break;
case KeyEvent.KEYCODE_INSERT:
translated = 0x2d;
break;
case KeyEvent.KEYCODE_LEFT_BRACKET:
translated = 0xdb;
break;
case KeyEvent.KEYCODE_META_LEFT:
translated = 0x5b;
break;
case KeyEvent.KEYCODE_META_RIGHT:
translated = 0x5c;
break;
case KeyEvent.KEYCODE_MINUS:
translated = 0xbd;
break;
case KeyEvent.KEYCODE_MOVE_END:
translated = VK_END;
break;
case KeyEvent.KEYCODE_MOVE_HOME:
translated = VK_HOME;
break;
case KeyEvent.KEYCODE_NUM_LOCK:
translated = VK_NUM_LOCK;
break;
case KeyEvent.KEYCODE_PAGE_DOWN:
translated = VK_PAGE_DOWN;
break;
case KeyEvent.KEYCODE_PAGE_UP:
translated = VK_PAGE_UP;
break;
case KeyEvent.KEYCODE_PERIOD:
translated = 0xbe;
break;
case KeyEvent.KEYCODE_RIGHT_BRACKET:
translated = 0xdd;
break;
case KeyEvent.KEYCODE_SCROLL_LOCK:
translated = VK_SCROLL_LOCK;
break;
case KeyEvent.KEYCODE_SEMICOLON:
translated = 0xba;
break;
case KeyEvent.KEYCODE_SHIFT_LEFT:
translated = 0xA0;
break;
case KeyEvent.KEYCODE_SHIFT_RIGHT:
translated = 0xA1;
break;
case KeyEvent.KEYCODE_SLASH:
translated = 0xbf;
break;
case KeyEvent.KEYCODE_SPACE:
translated = VK_SPACE;
break;
case KeyEvent.KEYCODE_SYSRQ:
// Android defines this as SysRq/PrntScrn
translated = VK_PRINTSCREEN;
break;
case KeyEvent.KEYCODE_TAB:
translated = VK_TAB;
break;
case KeyEvent.KEYCODE_DPAD_LEFT:
translated = VK_LEFT;
break;
case KeyEvent.KEYCODE_DPAD_RIGHT:
translated = VK_RIGHT;
break;
case KeyEvent.KEYCODE_DPAD_UP:
translated = VK_UP;
break;
case KeyEvent.KEYCODE_DPAD_DOWN:
translated = VK_DOWN;
break;
case KeyEvent.KEYCODE_GRAVE:
translated = VK_BACK_QUOTE;
break;
case KeyEvent.KEYCODE_APOSTROPHE:
translated = 0xde;
break;
case KeyEvent.KEYCODE_BREAK:
translated = VK_PAUSE;
break;
case KeyEvent.KEYCODE_NUMPAD_DIVIDE:
translated = 0x6F;
break;
case KeyEvent.KEYCODE_NUMPAD_MULTIPLY:
translated = 0x6A;
break;
case KeyEvent.KEYCODE_NUMPAD_SUBTRACT:
translated = 0x6D;
break;
case KeyEvent.KEYCODE_NUMPAD_ADD:
translated = 0x6B;
break;
case KeyEvent.KEYCODE_NUMPAD_DOT:
translated = 0x6E;
break;
case KeyEvent.KEYCODE_AT:
translated = 2 + VK_0;
break;
case KeyEvent.KEYCODE_POUND:
translated = 3 + VK_0;
break;
case KeyEvent.KEYCODE_STAR:
translated = 8 + VK_0;
break;
default:
System.out.println("No key for "+keycode);
return 0;
}
}
return (short) ((KEY_PREFIX << 8) | translated);
}
@Override
public void onInputDeviceAdded(int index) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
InputDevice device = InputDevice.getDevice(index);
if (device != null && device.getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC) {
keyboardMappings.put(index, new KeyboardMapping(device));
}
}
}
@Override
public void onInputDeviceRemoved(int index) {
keyboardMappings.remove(index);
}
@Override
public void onInputDeviceChanged(int index) {
keyboardMappings.remove(index);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
InputDevice device = InputDevice.getDevice(index);
if (device != null && device.getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC) {
keyboardMappings.set(index, new KeyboardMapping(device));
}
}
}
}
@@ -0,0 +1,160 @@
package com.limelight.binding.input.capture;
import android.annotation.TargetApi;
import android.app.Activity;
import android.hardware.input.InputManager;
import android.os.Build;
import android.os.Handler;
import android.view.InputDevice;
import android.view.MotionEvent;
import android.view.View;
// We extend AndroidPointerIconCaptureProvider because we want to also get the
// pointer icon hiding behavior over our stream view just in case pointer capture
// is unavailable on this system (ex: DeX, ChromeOS)
@TargetApi(Build.VERSION_CODES.O)
public class AndroidNativePointerCaptureProvider extends AndroidPointerIconCaptureProvider implements InputManager.InputDeviceListener {
private InputManager inputManager;
private View targetView;
public AndroidNativePointerCaptureProvider(Activity activity, View targetView) {
super(activity, targetView);
this.inputManager = activity.getSystemService(InputManager.class);
this.targetView = targetView;
}
public static boolean isCaptureProviderSupported() {
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.O;
}
// We only capture the pointer if we have a compatible InputDevice
// present. This is a workaround for an Android 12 regression causing
// incorrect mouse input when using the SPen.
// https://github.com/moonlight-stream/moonlight-android/issues/1030
private boolean hasCaptureCompatibleInputDevice() {
for (int id : InputDevice.getDeviceIds()) {
InputDevice device = InputDevice.getDevice(id);
if (device == null) {
continue;
}
// Skip touchscreens when considering compatible capture devices.
// Samsung devices on Android 12 will report a sec_touchpad device
// with SOURCE_TOUCHSCREEN, SOURCE_KEYBOARD, and SOURCE_MOUSE.
// Upon enabling pointer capture, that device will switch to
// SOURCE_KEYBOARD and SOURCE_TOUCHPAD.
if (device.supportsSource(InputDevice.SOURCE_TOUCHSCREEN)) {
continue;
}
if (device.supportsSource(InputDevice.SOURCE_MOUSE) ||
device.supportsSource(InputDevice.SOURCE_MOUSE_RELATIVE) ||
device.supportsSource(InputDevice.SOURCE_TOUCHPAD)) {
return true;
}
}
return false;
}
@Override
public void enableCapture() {
super.enableCapture();
// Listen for device events to enable/disable capture
inputManager.registerInputDeviceListener(this, null);
// Capture now if we have a capture-capable device
if (hasCaptureCompatibleInputDevice()) {
targetView.requestPointerCapture();
}
}
@Override
public void disableCapture() {
super.disableCapture();
inputManager.unregisterInputDeviceListener(this);
targetView.releasePointerCapture();
}
@Override
public void onWindowFocusChanged(boolean focusActive) {
if (!focusActive || !isCapturing) {
return;
}
// Recapture the pointer if focus was regained. On Android Q,
// we have to delay a bit before requesting capture because otherwise
// we'll hit the "requestPointerCapture called for a window that has no focus"
// error and it will not actually capture the cursor.
Handler h = new Handler();
h.postDelayed(new Runnable() {
@Override
public void run() {
if (hasCaptureCompatibleInputDevice()) {
targetView.requestPointerCapture();
}
}
}, 500);
}
@Override
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
// SOURCE_MOUSE_RELATIVE is how SOURCE_MOUSE appears when our view has pointer capture.
// SOURCE_TOUCHPAD will have relative axes populated iff our view has pointer capture.
// See https://developer.android.com/reference/android/view/View#requestPointerCapture()
int eventSource = event.getSource();
return (eventSource == InputDevice.SOURCE_MOUSE_RELATIVE && event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE) ||
(eventSource == InputDevice.SOURCE_TOUCHPAD && targetView.hasPointerCapture());
}
@Override
public float getRelativeAxisX(MotionEvent event) {
int axis = (event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) ?
MotionEvent.AXIS_X : MotionEvent.AXIS_RELATIVE_X;
float x = event.getAxisValue(axis);
for (int i = 0; i < event.getHistorySize(); i++) {
x += event.getHistoricalAxisValue(axis, i);
}
return x;
}
@Override
public float getRelativeAxisY(MotionEvent event) {
int axis = (event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE) ?
MotionEvent.AXIS_Y : MotionEvent.AXIS_RELATIVE_Y;
float y = event.getAxisValue(axis);
for (int i = 0; i < event.getHistorySize(); i++) {
y += event.getHistoricalAxisValue(axis, i);
}
return y;
}
@Override
public void onInputDeviceAdded(int deviceId) {
// Check if we've added a capture-compatible device
if (!targetView.hasPointerCapture() && hasCaptureCompatibleInputDevice()) {
targetView.requestPointerCapture();
}
}
@Override
public void onInputDeviceRemoved(int deviceId) {
// Check if the capture-compatible device was removed
if (targetView.hasPointerCapture() && !hasCaptureCompatibleInputDevice()) {
targetView.releasePointerCapture();
}
}
@Override
public void onInputDeviceChanged(int deviceId) {
// Emulating a remove+add should be sufficient for our purposes.
//
// Note: This callback must be handled carefully because it can happen as a result of
// calling requestPointerCapture(). This can cause trackpad devices to gain SOURCE_MOUSE_RELATIVE
// and re-enter this callback.
onInputDeviceRemoved(deviceId);
onInputDeviceAdded(deviceId);
}
}
@@ -0,0 +1,36 @@
package com.limelight.binding.input.capture;
import android.annotation.TargetApi;
import android.app.Activity;
import android.content.Context;
import android.os.Build;
import android.view.MotionEvent;
import android.view.PointerIcon;
import android.view.View;
@TargetApi(Build.VERSION_CODES.N)
public class AndroidPointerIconCaptureProvider extends InputCaptureProvider {
private View targetView;
private Context context;
public AndroidPointerIconCaptureProvider(Activity activity, View targetView) {
this.context = activity;
this.targetView = targetView;
}
public static boolean isCaptureProviderSupported() {
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.N;
}
@Override
public void enableCapture() {
super.enableCapture();
targetView.setPointerIcon(PointerIcon.getSystemIcon(context, PointerIcon.TYPE_NULL));
}
@Override
public void disableCapture() {
super.disableCapture();
targetView.setPointerIcon(null);
}
}
@@ -0,0 +1,38 @@
package com.limelight.binding.input.capture;
import android.app.Activity;
import com.limelight.BuildConfig;
import com.limelight.LimeLog;
import com.limelight.R;
import com.limelight.binding.input.evdev.EvdevCaptureProviderShim;
import com.limelight.binding.input.evdev.EvdevListener;
public class InputCaptureManager {
public static InputCaptureProvider getInputCaptureProvider(Activity activity, EvdevListener rootListener) {
if (AndroidNativePointerCaptureProvider.isCaptureProviderSupported()) {
LimeLog.info("Using Android O+ native mouse capture");
return new AndroidNativePointerCaptureProvider(activity, activity.findViewById(R.id.surfaceView));
}
// LineageOS implemented broken NVIDIA capture extensions, so avoid using them on root builds.
// See https://github.com/LineageOS/android_frameworks_base/commit/d304f478a023430f4712dbdc3ee69d9ad02cebd3
else if (!BuildConfig.ROOT_BUILD && ShieldCaptureProvider.isCaptureProviderSupported()) {
LimeLog.info("Using NVIDIA mouse capture extension");
return new ShieldCaptureProvider(activity);
}
else if (EvdevCaptureProviderShim.isCaptureProviderSupported()) {
LimeLog.info("Using Evdev mouse capture");
return EvdevCaptureProviderShim.createEvdevCaptureProvider(activity, rootListener);
}
else if (AndroidPointerIconCaptureProvider.isCaptureProviderSupported()) {
// Android N's native capture can't capture over system UI elements
// so we want to only use it if there's no other option.
LimeLog.info("Using Android N+ pointer hiding");
return new AndroidPointerIconCaptureProvider(activity, activity.findViewById(R.id.surfaceView));
}
else {
LimeLog.info("Mouse capture not available");
return new NullCaptureProvider();
}
}
}
@@ -0,0 +1,38 @@
package com.limelight.binding.input.capture;
import android.view.MotionEvent;
public abstract class InputCaptureProvider {
protected boolean isCapturing;
public void enableCapture() {
isCapturing = true;
}
public void disableCapture() {
isCapturing = false;
}
public void destroy() {}
public boolean isCapturingEnabled() {
return isCapturing;
}
public boolean isCapturingActive() {
return isCapturing;
}
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
return false;
}
public float getRelativeAxisX(MotionEvent event) {
return 0;
}
public float getRelativeAxisY(MotionEvent event) {
return 0;
}
public void onWindowFocusChanged(boolean focusActive) {}
}
@@ -0,0 +1,4 @@
package com.limelight.binding.input.capture;
public class NullCaptureProvider extends InputCaptureProvider {}
@@ -0,0 +1,93 @@
package com.limelight.binding.input.capture;
import android.content.Context;
import android.hardware.input.InputManager;
import android.view.MotionEvent;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
// NVIDIA extended the Android input APIs with support for using an attached mouse in relative
// mode without having to grab the input device (which requires root). The data comes in the form
// of new AXIS_RELATIVE_X and AXIS_RELATIVE_Y constants in the mouse's MotionEvent objects and
// a new function, InputManager.setCursorVisibility(), that allows the cursor to be hidden.
//
// http://docs.nvidia.com/gameworks/index.html#technologies/mobile/game_controller_handling_mouse.htm
public class ShieldCaptureProvider extends InputCaptureProvider {
private static boolean nvExtensionSupported;
private static Method methodSetCursorVisibility;
private static int AXIS_RELATIVE_X;
private static int AXIS_RELATIVE_Y;
private Context context;
static {
try {
methodSetCursorVisibility = InputManager.class.getMethod("setCursorVisibility", boolean.class);
Field fieldRelX = MotionEvent.class.getField("AXIS_RELATIVE_X");
Field fieldRelY = MotionEvent.class.getField("AXIS_RELATIVE_Y");
AXIS_RELATIVE_X = (Integer) fieldRelX.get(null);
AXIS_RELATIVE_Y = (Integer) fieldRelY.get(null);
nvExtensionSupported = true;
} catch (Exception e) {
nvExtensionSupported = false;
}
}
public ShieldCaptureProvider(Context context) {
this.context = context;
}
public static boolean isCaptureProviderSupported() {
return nvExtensionSupported;
}
private boolean setCursorVisibility(boolean visible) {
try {
methodSetCursorVisibility.invoke(context.getSystemService(Context.INPUT_SERVICE), visible);
return true;
} catch (InvocationTargetException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
return false;
}
@Override
public void enableCapture() {
super.enableCapture();
setCursorVisibility(false);
}
@Override
public void disableCapture() {
super.disableCapture();
setCursorVisibility(true);
}
@Override
public boolean eventHasRelativeMouseAxes(MotionEvent event) {
// All mouse events should use relative axes, even if they are zero. This avoids triggering
// cursor jumps if we get an event with no associated motion, like ACTION_DOWN or ACTION_UP.
return event.getPointerCount() == 1 && event.getActionIndex() == 0 &&
event.getToolType(0) == MotionEvent.TOOL_TYPE_MOUSE;
}
@Override
public float getRelativeAxisX(MotionEvent event) {
return event.getAxisValue(AXIS_RELATIVE_X);
}
@Override
public float getRelativeAxisY(MotionEvent event) {
return event.getAxisValue(AXIS_RELATIVE_Y);
}
}
@@ -0,0 +1,61 @@
package com.limelight.binding.input.driver;
public abstract class AbstractController {
private final int deviceId;
private final int vendorId;
private final int productId;
private UsbDriverListener listener;
protected short buttonFlags;
protected float leftTrigger, rightTrigger;
protected float rightStickX, rightStickY;
protected float leftStickX, leftStickY;
public int getControllerId() {
return deviceId;
}
public int getVendorId() {
return vendorId;
}
public int getProductId() {
return productId;
}
protected void setButtonFlag(int buttonFlag, int data) {
if (data != 0) {
buttonFlags |= buttonFlag;
}
else {
buttonFlags &= ~buttonFlag;
}
}
protected void reportInput() {
listener.reportControllerState(deviceId, buttonFlags, leftStickX, leftStickY,
rightStickX, rightStickY, leftTrigger, rightTrigger);
}
public abstract boolean start();
public abstract void stop();
public AbstractController(int deviceId, UsbDriverListener listener, int vendorId, int productId) {
this.deviceId = deviceId;
this.listener = listener;
this.vendorId = vendorId;
this.productId = productId;
}
public abstract void rumble(short lowFreqMotor, short highFreqMotor);
protected void notifyDeviceRemoved() {
listener.deviceRemoved(this);
}
protected void notifyDeviceAdded() {
listener.deviceAdded(this);
}
}
@@ -0,0 +1,163 @@
package com.limelight.binding.input.driver;
import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import android.hardware.usb.UsbEndpoint;
import android.hardware.usb.UsbInterface;
import android.os.SystemClock;
import com.limelight.LimeLog;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
public abstract class AbstractXboxController extends AbstractController {
protected final UsbDevice device;
protected final UsbDeviceConnection connection;
private Thread inputThread;
private boolean stopped;
protected UsbEndpoint inEndpt, outEndpt;
public AbstractXboxController(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(deviceId, listener, device.getVendorId(), device.getProductId());
this.device = device;
this.connection = connection;
}
private Thread createInputThread() {
return new Thread() {
public void run() {
try {
// Delay for a moment before reporting the new gamepad and
// accepting new input. This allows time for the old InputDevice
// to go away before we reclaim its spot. If the old device is still
// around when we call notifyDeviceAdded(), we won't be able to claim
// the controller number used by the original InputDevice.
Thread.sleep(1000);
} catch (InterruptedException e) {
return;
}
// Report that we're added _before_ reporting input
notifyDeviceAdded();
while (!isInterrupted() && !stopped) {
byte[] buffer = new byte[64];
int res;
//
// There's no way that I can tell to determine if a device has failed
// or if the timeout has simply expired. We'll check how long the transfer
// took to fail and assume the device failed if it happened before the timeout
// expired.
//
do {
// Read the next input state packet
long lastMillis = SystemClock.uptimeMillis();
res = connection.bulkTransfer(inEndpt, buffer, buffer.length, 3000);
// If we get a zero length response, treat it as an error
if (res == 0) {
res = -1;
}
if (res == -1 && SystemClock.uptimeMillis() - lastMillis < 1000) {
LimeLog.warning("Detected device I/O error");
AbstractXboxController.this.stop();
break;
}
} while (res == -1 && !isInterrupted() && !stopped);
if (res == -1 || stopped) {
break;
}
if (handleRead(ByteBuffer.wrap(buffer, 0, res).order(ByteOrder.LITTLE_ENDIAN))) {
// Report input if handleRead() returns true
reportInput();
}
}
}
};
}
public boolean start() {
// Force claim all interfaces
for (int i = 0; i < device.getInterfaceCount(); i++) {
UsbInterface iface = device.getInterface(i);
if (!connection.claimInterface(iface, true)) {
LimeLog.warning("Failed to claim interfaces");
return false;
}
}
// Find the endpoints
UsbInterface iface = device.getInterface(0);
for (int i = 0; i < iface.getEndpointCount(); i++) {
UsbEndpoint endpt = iface.getEndpoint(i);
if (endpt.getDirection() == UsbConstants.USB_DIR_IN) {
if (inEndpt != null) {
LimeLog.warning("Found duplicate IN endpoint");
return false;
}
inEndpt = endpt;
}
else if (endpt.getDirection() == UsbConstants.USB_DIR_OUT) {
if (outEndpt != null) {
LimeLog.warning("Found duplicate OUT endpoint");
return false;
}
outEndpt = endpt;
}
}
// Make sure the required endpoints were present
if (inEndpt == null || outEndpt == null) {
LimeLog.warning("Missing required endpoint");
return false;
}
// Run the init function
if (!doInit()) {
return false;
}
// Start listening for controller input
inputThread = createInputThread();
inputThread.start();
return true;
}
public void stop() {
if (stopped) {
return;
}
stopped = true;
// Cancel any rumble effects
rumble((short)0, (short)0);
// Stop the input thread
if (inputThread != null) {
inputThread.interrupt();
inputThread = null;
}
// Close the USB connection
connection.close();
// Report the device removed
notifyDeviceRemoved();
}
protected abstract boolean handleRead(ByteBuffer buffer);
protected abstract boolean doInit();
}
@@ -0,0 +1,11 @@
package com.limelight.binding.input.driver;
public interface UsbDriverListener {
void reportControllerState(int controllerId, short buttonFlags,
float leftStickX, float leftStickY,
float rightStickX, float rightStickY,
float leftTrigger, float rightTrigger);
void deviceRemoved(AbstractController controller);
void deviceAdded(AbstractController controller);
}
@@ -0,0 +1,324 @@
package com.limelight.binding.input.driver;
import android.app.PendingIntent;
import android.app.Service;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import android.hardware.usb.UsbManager;
import android.os.Binder;
import android.os.Build;
import android.os.Handler;
import android.os.IBinder;
import android.view.InputDevice;
import android.widget.Toast;
import com.limelight.LimeLog;
import com.limelight.R;
import com.limelight.preferences.PreferenceConfiguration;
import java.util.ArrayList;
public class UsbDriverService extends Service implements UsbDriverListener {
private static final String ACTION_USB_PERMISSION =
"com.limelight.USB_PERMISSION";
private UsbManager usbManager;
private PreferenceConfiguration prefConfig;
private boolean started;
private final UsbEventReceiver receiver = new UsbEventReceiver();
private final UsbDriverBinder binder = new UsbDriverBinder();
private final ArrayList<AbstractController> controllers = new ArrayList<>();
private UsbDriverListener listener;
private UsbDriverStateListener stateListener;
private int nextDeviceId;
@Override
public void reportControllerState(int controllerId, short buttonFlags, float leftStickX, float leftStickY, float rightStickX, float rightStickY, float leftTrigger, float rightTrigger) {
// Call through to the client's listener
if (listener != null) {
listener.reportControllerState(controllerId, buttonFlags, leftStickX, leftStickY, rightStickX, rightStickY, leftTrigger, rightTrigger);
}
}
@Override
public void deviceRemoved(AbstractController controller) {
// Remove the the controller from our list (if not removed already)
controllers.remove(controller);
// Call through to the client's listener
if (listener != null) {
listener.deviceRemoved(controller);
}
}
@Override
public void deviceAdded(AbstractController controller) {
// Call through to the client's listener
if (listener != null) {
listener.deviceAdded(controller);
}
}
public class UsbEventReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
// Initial attachment broadcast
if (action.equals(UsbManager.ACTION_USB_DEVICE_ATTACHED)) {
final UsbDevice device = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
// shouldClaimDevice() looks at the kernel's enumerated input
// devices to make its decision about whether to prompt to take
// control of the device. The kernel bringing up the input stack
// may race with this callback and cause us to prompt when the
// kernel is capable of running the device. Let's post a delayed
// message to process this state change to allow the kernel
// some time to bring up the stack.
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
// Continue the state machine
handleUsbDeviceState(device);
}
}, 1000);
}
// Subsequent permission dialog completion intent
else if (action.equals(ACTION_USB_PERMISSION)) {
UsbDevice device = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
// Permission dialog is now closed
if (stateListener != null) {
stateListener.onUsbPermissionPromptCompleted();
}
// If we got this far, we've already found we're able to handle this device
if (intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false)) {
handleUsbDeviceState(device);
}
}
}
}
public class UsbDriverBinder extends Binder {
public void setListener(UsbDriverListener listener) {
UsbDriverService.this.listener = listener;
// Report all controllerMap that already exist
if (listener != null) {
for (AbstractController controller : controllers) {
listener.deviceAdded(controller);
}
}
}
public void setStateListener(UsbDriverStateListener stateListener) {
UsbDriverService.this.stateListener = stateListener;
}
public void start() {
UsbDriverService.this.start();
}
public void stop() {
UsbDriverService.this.stop();
}
}
private void handleUsbDeviceState(UsbDevice device) {
// Are we able to operate it?
if (shouldClaimDevice(device, prefConfig.bindAllUsb)) {
// Do we have permission yet?
if (!usbManager.hasPermission(device)) {
// Let's ask for permission
try {
// Tell the state listener that we're about to display a permission dialog
if (stateListener != null) {
stateListener.onUsbPermissionPromptStarting();
}
int intentFlags = 0;
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
// This PendingIntent must be mutable to allow the framework to populate EXTRA_DEVICE and EXTRA_PERMISSION_GRANTED.
intentFlags |= PendingIntent.FLAG_MUTABLE;
}
// This function is not documented as throwing any exceptions (denying access
// is indicated by calling the PendingIntent with a false result). However,
// Samsung Knox has some policies which block this request, but rather than
// just returning a false result or returning 0 enumerated devices,
// they throw an undocumented SecurityException from this call, crashing
// the whole app. :(
usbManager.requestPermission(device, PendingIntent.getBroadcast(UsbDriverService.this, 0, new Intent(ACTION_USB_PERMISSION), intentFlags));
} catch (SecurityException e) {
Toast.makeText(this, this.getText(R.string.error_usb_prohibited), Toast.LENGTH_LONG).show();
if (stateListener != null) {
stateListener.onUsbPermissionPromptCompleted();
}
}
return;
}
// Open the device
UsbDeviceConnection connection = usbManager.openDevice(device);
if (connection == null) {
LimeLog.warning("Unable to open USB device: "+device.getDeviceName());
return;
}
AbstractController controller;
if (XboxOneController.canClaimDevice(device)) {
controller = new XboxOneController(device, connection, nextDeviceId++, this);
}
else if (Xbox360Controller.canClaimDevice(device)) {
controller = new Xbox360Controller(device, connection, nextDeviceId++, this);
}
else {
// Unreachable
return;
}
// Start the controller
if (!controller.start()) {
connection.close();
return;
}
// Add this controller to the list
controllers.add(controller);
}
}
public static boolean isRecognizedInputDevice(UsbDevice device) {
// On KitKat and later, we can determine if this VID and PID combo
// matches an existing input device and defer to the built-in controller
// support in that case. Prior to KitKat, we'll always return true to be safe.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
for (int id : InputDevice.getDeviceIds()) {
InputDevice inputDev = InputDevice.getDevice(id);
if (inputDev == null) {
// Device was removed while looping
continue;
}
if (inputDev.getVendorId() == device.getVendorId() &&
inputDev.getProductId() == device.getProductId()) {
return true;
}
}
return false;
}
else {
return true;
}
}
public static boolean kernelSupportsXboxOne() {
String kernelVersion = System.getProperty("os.version");
LimeLog.info("Kernel Version: "+kernelVersion);
if (kernelVersion == null) {
// We'll assume this is some newer version of Android
// that doesn't let you read the kernel version this way.
return true;
}
else if (kernelVersion.startsWith("2.") || kernelVersion.startsWith("3.")) {
// These are old kernels that definitely don't support Xbox One controllers properly
return false;
}
else if (kernelVersion.startsWith("4.4.") || kernelVersion.startsWith("4.9.")) {
// These aren't guaranteed to have backported kernel patches for proper Xbox One
// support (though some devices will).
return false;
}
else {
// The next AOSP common kernel is 4.14 which has working Xbox One controller support
return true;
}
}
public static boolean shouldClaimDevice(UsbDevice device, boolean claimAllAvailable) {
return ((!kernelSupportsXboxOne() || !isRecognizedInputDevice(device) || claimAllAvailable) && XboxOneController.canClaimDevice(device)) ||
((!isRecognizedInputDevice(device) || claimAllAvailable) && Xbox360Controller.canClaimDevice(device));
}
private void start() {
if (started) {
return;
}
started = true;
// Register for USB attach broadcasts and permission completions
IntentFilter filter = new IntentFilter();
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
filter.addAction(ACTION_USB_PERMISSION);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(receiver, filter, RECEIVER_NOT_EXPORTED);
}
else {
registerReceiver(receiver, filter);
}
// Enumerate existing devices
for (UsbDevice dev : usbManager.getDeviceList().values()) {
if (shouldClaimDevice(dev, prefConfig.bindAllUsb)) {
// Start the process of claiming this device
handleUsbDeviceState(dev);
}
}
}
private void stop() {
if (!started) {
return;
}
started = false;
// Stop the attachment receiver
unregisterReceiver(receiver);
// Stop all controllers
while (controllers.size() > 0) {
// Stop and remove the controller
controllers.remove(0).stop();
}
}
@Override
public void onCreate() {
this.usbManager = (UsbManager) getSystemService(Context.USB_SERVICE);
this.prefConfig = PreferenceConfiguration.readPreferences(this);
}
@Override
public void onDestroy() {
stop();
// Remove listeners
listener = null;
stateListener = null;
}
@Override
public IBinder onBind(Intent intent) {
return binder;
}
public interface UsbDriverStateListener {
void onUsbPermissionPromptStarting();
void onUsbPermissionPromptCompleted();
}
}
@@ -0,0 +1,159 @@
package com.limelight.binding.input.driver;
import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import com.limelight.LimeLog;
import com.limelight.nvstream.input.ControllerPacket;
import java.nio.ByteBuffer;
public class Xbox360Controller extends AbstractXboxController {
private static final int XB360_IFACE_SUBCLASS = 93;
private static final int XB360_IFACE_PROTOCOL = 1; // Wired only
private static final int[] SUPPORTED_VENDORS = {
0x0079, // GPD Win 2
0x044f, // Thrustmaster
0x045e, // Microsoft
0x046d, // Logitech
0x056e, // Elecom
0x06a3, // Saitek
0x0738, // Mad Catz
0x07ff, // Mad Catz
0x0e6f, // Unknown
0x0f0d, // Hori
0x1038, // SteelSeries
0x11c9, // Nacon
0x1209, // Ardwiino
0x12ab, // Unknown
0x1430, // RedOctane
0x146b, // BigBen
0x1532, // Razer Sabertooth
0x15e4, // Numark
0x162e, // Joytech
0x1689, // Razer Onza
0x1949, // Lab126 (Amazon Luna)
0x1bad, // Harmonix
0x20d6, // PowerA
0x24c6, // PowerA
0x2f24, // GameSir
};
public static boolean canClaimDevice(UsbDevice device) {
for (int supportedVid : SUPPORTED_VENDORS) {
if (device.getVendorId() == supportedVid &&
device.getInterfaceCount() >= 1 &&
device.getInterface(0).getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
device.getInterface(0).getInterfaceSubclass() == XB360_IFACE_SUBCLASS &&
device.getInterface(0).getInterfaceProtocol() == XB360_IFACE_PROTOCOL) {
return true;
}
}
return false;
}
public Xbox360Controller(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(device, connection, deviceId, listener);
}
private int unsignByte(byte b) {
if (b < 0) {
return b + 256;
}
else {
return b;
}
}
@Override
protected boolean handleRead(ByteBuffer buffer) {
if (buffer.remaining() < 14) {
LimeLog.severe("Read too small: "+buffer.remaining());
return false;
}
// Skip first short
buffer.position(buffer.position() + 2);
// DPAD
byte b = buffer.get();
setButtonFlag(ControllerPacket.LEFT_FLAG, b & 0x04);
setButtonFlag(ControllerPacket.RIGHT_FLAG, b & 0x08);
setButtonFlag(ControllerPacket.UP_FLAG, b & 0x01);
setButtonFlag(ControllerPacket.DOWN_FLAG, b & 0x02);
// Start/Select
setButtonFlag(ControllerPacket.PLAY_FLAG, b & 0x10);
setButtonFlag(ControllerPacket.BACK_FLAG, b & 0x20);
// LS/RS
setButtonFlag(ControllerPacket.LS_CLK_FLAG, b & 0x40);
setButtonFlag(ControllerPacket.RS_CLK_FLAG, b & 0x80);
// ABXY buttons
b = buffer.get();
setButtonFlag(ControllerPacket.A_FLAG, b & 0x10);
setButtonFlag(ControllerPacket.B_FLAG, b & 0x20);
setButtonFlag(ControllerPacket.X_FLAG, b & 0x40);
setButtonFlag(ControllerPacket.Y_FLAG, b & 0x80);
// LB/RB
setButtonFlag(ControllerPacket.LB_FLAG, b & 0x01);
setButtonFlag(ControllerPacket.RB_FLAG, b & 0x02);
// Xbox button
setButtonFlag(ControllerPacket.SPECIAL_BUTTON_FLAG, b & 0x04);
// Triggers
leftTrigger = unsignByte(buffer.get()) / 255.0f;
rightTrigger = unsignByte(buffer.get()) / 255.0f;
// Left stick
leftStickX = buffer.getShort() / 32767.0f;
leftStickY = ~buffer.getShort() / 32767.0f;
// Right stick
rightStickX = buffer.getShort() / 32767.0f;
rightStickY = ~buffer.getShort() / 32767.0f;
// Return true to send input
return true;
}
private boolean sendLedCommand(byte command) {
byte[] commandBuffer = {0x01, 0x03, command};
int res = connection.bulkTransfer(outEndpt, commandBuffer, commandBuffer.length, 3000);
if (res != commandBuffer.length) {
LimeLog.warning("LED set transfer failed: "+res);
return false;
}
return true;
}
@Override
protected boolean doInit() {
// Turn the LED on corresponding to our device ID
sendLedCommand((byte)(2 + (getControllerId() % 4)));
// No need to fail init if the LED command fails
return true;
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
byte[] data = {
0x00, 0x08, 0x00,
(byte)(lowFreqMotor >> 8), (byte)(highFreqMotor >> 8),
0x00, 0x00, 0x00
};
int res = connection.bulkTransfer(outEndpt, data, data.length, 100);
if (res != data.length) {
LimeLog.warning("Rumble transfer failed: "+res);
}
}
}
@@ -0,0 +1,204 @@
package com.limelight.binding.input.driver;
import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import com.limelight.LimeLog;
import com.limelight.nvstream.input.ControllerPacket;
import java.nio.ByteBuffer;
import java.util.Arrays;
public class XboxOneController extends AbstractXboxController {
private static final int XB1_IFACE_SUBCLASS = 71;
private static final int XB1_IFACE_PROTOCOL = 208;
private static final int[] SUPPORTED_VENDORS = {
0x045e, // Microsoft
0x0738, // Mad Catz
0x0e6f, // Unknown
0x0f0d, // Hori
0x1532, // Razer Wildcat
0x20d6, // PowerA
0x24c6, // PowerA
0x2e24, // Hyperkin
};
private static final byte[] FW2015_INIT = {0x05, 0x20, 0x00, 0x01, 0x00};
private static final byte[] ONE_S_INIT = {0x05, 0x20, 0x00, 0x0f, 0x06};
private static final byte[] HORI_INIT = {0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
0x00, 0x00, 0x00, (byte)0x80, 0x00};
private static final byte[] PDP_INIT1 = {0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14};
private static final byte[] PDP_INIT2 = {0x06, 0x20, 0x00, 0x02, 0x01, 0x00};
private static final byte[] RUMBLE_INIT1 = {0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
0x1D, 0x1D, (byte)0xFF, 0x00, 0x00};
private static final byte[] RUMBLE_INIT2 = {0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00};
private static InitPacket[] INIT_PKTS = {
new InitPacket(0x0e6f, 0x0165, HORI_INIT),
new InitPacket(0x0f0d, 0x0067, HORI_INIT),
new InitPacket(0x0000, 0x0000, FW2015_INIT),
new InitPacket(0x045e, 0x02ea, ONE_S_INIT),
new InitPacket(0x045e, 0x0b00, ONE_S_INIT),
new InitPacket(0x0e6f, 0x0000, PDP_INIT1),
new InitPacket(0x0e6f, 0x0000, PDP_INIT2),
new InitPacket(0x24c6, 0x541a, RUMBLE_INIT1),
new InitPacket(0x24c6, 0x542a, RUMBLE_INIT1),
new InitPacket(0x24c6, 0x543a, RUMBLE_INIT1),
new InitPacket(0x24c6, 0x541a, RUMBLE_INIT2),
new InitPacket(0x24c6, 0x542a, RUMBLE_INIT2),
new InitPacket(0x24c6, 0x543a, RUMBLE_INIT2),
};
private byte seqNum = 0;
public XboxOneController(UsbDevice device, UsbDeviceConnection connection, int deviceId, UsbDriverListener listener) {
super(device, connection, deviceId, listener);
}
private void processButtons(ByteBuffer buffer) {
byte b = buffer.get();
setButtonFlag(ControllerPacket.PLAY_FLAG, b & 0x04);
setButtonFlag(ControllerPacket.BACK_FLAG, b & 0x08);
setButtonFlag(ControllerPacket.A_FLAG, b & 0x10);
setButtonFlag(ControllerPacket.B_FLAG, b & 0x20);
setButtonFlag(ControllerPacket.X_FLAG, b & 0x40);
setButtonFlag(ControllerPacket.Y_FLAG, b & 0x80);
b = buffer.get();
setButtonFlag(ControllerPacket.LEFT_FLAG, b & 0x04);
setButtonFlag(ControllerPacket.RIGHT_FLAG, b & 0x08);
setButtonFlag(ControllerPacket.UP_FLAG, b & 0x01);
setButtonFlag(ControllerPacket.DOWN_FLAG, b & 0x02);
setButtonFlag(ControllerPacket.LB_FLAG, b & 0x10);
setButtonFlag(ControllerPacket.RB_FLAG, b & 0x20);
setButtonFlag(ControllerPacket.LS_CLK_FLAG, b & 0x40);
setButtonFlag(ControllerPacket.RS_CLK_FLAG, b & 0x80);
leftTrigger = buffer.getShort() / 1023.0f;
rightTrigger = buffer.getShort() / 1023.0f;
leftStickX = buffer.getShort() / 32767.0f;
leftStickY = ~buffer.getShort() / 32767.0f;
rightStickX = buffer.getShort() / 32767.0f;
rightStickY = ~buffer.getShort() / 32767.0f;
}
private void ackModeReport(byte seqNum) {
byte[] payload = {0x01, 0x20, seqNum, 0x09, 0x00, 0x07, 0x20, 0x02,
0x00, 0x00, 0x00, 0x00, 0x00};
connection.bulkTransfer(outEndpt, payload, payload.length, 3000);
}
@Override
protected boolean handleRead(ByteBuffer buffer) {
switch (buffer.get())
{
case 0x20:
if (buffer.remaining() < 17) {
LimeLog.severe("XBone button/axis read too small: "+buffer.remaining());
return false;
}
buffer.position(buffer.position()+3);
processButtons(buffer);
return true;
case 0x07:
if (buffer.remaining() < 4) {
LimeLog.severe("XBone mode read too small: "+buffer.remaining());
return false;
}
// The Xbox One S controller needs acks for mode reports otherwise
// it retransmits them forever.
if (buffer.get() == 0x30) {
ackModeReport(buffer.get());
buffer.position(buffer.position() + 1);
}
else {
buffer.position(buffer.position() + 2);
}
setButtonFlag(ControllerPacket.SPECIAL_BUTTON_FLAG, buffer.get() & 0x01);
return true;
}
return false;
}
public static boolean canClaimDevice(UsbDevice device) {
for (int supportedVid : SUPPORTED_VENDORS) {
if (device.getVendorId() == supportedVid &&
device.getInterfaceCount() >= 1 &&
device.getInterface(0).getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
device.getInterface(0).getInterfaceSubclass() == XB1_IFACE_SUBCLASS &&
device.getInterface(0).getInterfaceProtocol() == XB1_IFACE_PROTOCOL) {
return true;
}
}
return false;
}
@Override
protected boolean doInit() {
// Send all applicable init packets
for (InitPacket pkt : INIT_PKTS) {
if (pkt.vendorId != 0 && device.getVendorId() != pkt.vendorId) {
continue;
}
if (pkt.productId != 0 && device.getProductId() != pkt.productId) {
continue;
}
byte[] data = Arrays.copyOf(pkt.data, pkt.data.length);
// Populate sequence number
data[2] = seqNum++;
// Send the initialization packet
int res = connection.bulkTransfer(outEndpt, data, data.length, 3000);
if (res != data.length) {
LimeLog.warning("Initialization transfer failed: "+res);
return false;
}
}
return true;
}
@Override
public void rumble(short lowFreqMotor, short highFreqMotor) {
byte[] data = {
0x09, 0x00, seqNum++, 0x09, 0x00,
0x0F, 0x00, 0x00,
(byte)(lowFreqMotor >> 9), (byte)(highFreqMotor >> 9),
(byte)0xFF, 0x00, (byte)0xFF
};
int res = connection.bulkTransfer(outEndpt, data, data.length, 100);
if (res != data.length) {
LimeLog.warning("Rumble transfer failed: "+res);
}
}
private static class InitPacket {
final int vendorId;
final int productId;
final byte[] data;
InitPacket(int vendorId, int productId, byte[] data) {
this.vendorId = vendorId;
this.productId = productId;
this.data = data;
}
}
}
@@ -0,0 +1,24 @@
package com.limelight.binding.input.evdev;
import android.app.Activity;
import com.limelight.BuildConfig;
import com.limelight.binding.input.capture.InputCaptureProvider;
public class EvdevCaptureProviderShim {
public static boolean isCaptureProviderSupported() {
return BuildConfig.ROOT_BUILD;
}
// We need to construct our capture provider using reflection because it isn't included in non-root builds
public static InputCaptureProvider createEvdevCaptureProvider(Activity activity, EvdevListener listener) {
try {
Class providerClass = Class.forName("com.limelight.binding.input.evdev.EvdevCaptureProvider");
return (InputCaptureProvider) providerClass.getConstructors()[0].newInstance(activity, listener);
} catch (Exception e) {
e.printStackTrace();
throw new RuntimeException(e);
}
}
}
@@ -0,0 +1,14 @@
package com.limelight.binding.input.evdev;
public interface EvdevListener {
int BUTTON_LEFT = 1;
int BUTTON_MIDDLE = 2;
int BUTTON_RIGHT = 3;
int BUTTON_X1 = 4;
int BUTTON_X2 = 5;
void mouseMove(int deltaX, int deltaY);
void mouseButtonEvent(int buttonId, boolean down);
void mouseScroll(byte amount);
void keyboardEvent(boolean buttonDown, short keyCode);
}
@@ -0,0 +1,249 @@
package com.limelight.binding.input.touch;
import android.os.Handler;
import android.os.Looper;
import android.view.View;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.MouseButtonPacket;
public class AbsoluteTouchContext implements TouchContext {
private int lastTouchDownX = 0;
private int lastTouchDownY = 0;
private long lastTouchDownTime = 0;
private int lastTouchUpX = 0;
private int lastTouchUpY = 0;
private long lastTouchUpTime = 0;
private int lastTouchLocationX = 0;
private int lastTouchLocationY = 0;
private boolean cancelled;
private boolean confirmedLongPress;
private boolean confirmedTap;
private final Runnable longPressRunnable = new Runnable() {
@Override
public void run() {
// This timer should have already expired, but cancel it just in case
cancelTapDownTimer();
// Switch from a left click to a right click after a long press
confirmedLongPress = true;
if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
};
private final Runnable tapDownRunnable = new Runnable() {
@Override
public void run() {
// Start our tap
tapConfirmed();
}
};
private final NvConnection conn;
private final int actionIndex;
private final View targetView;
private final Handler handler;
private final Runnable leftButtonUpRunnable = new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
};
private static final int SCROLL_SPEED_FACTOR = 3;
private static final int LONG_PRESS_TIME_THRESHOLD = 650;
private static final int LONG_PRESS_DISTANCE_THRESHOLD = 30;
private static final int DOUBLE_TAP_TIME_THRESHOLD = 250;
private static final int DOUBLE_TAP_DISTANCE_THRESHOLD = 60;
private static final int TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD = 100;
private static final int TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD = 20;
public AbsoluteTouchContext(NvConnection conn, int actionIndex, View view)
{
this.conn = conn;
this.actionIndex = actionIndex;
this.targetView = view;
this.handler = new Handler(Looper.getMainLooper());
}
@Override
public int getActionIndex()
{
return actionIndex;
}
@Override
public boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger)
{
if (!isNewFinger) {
// We don't handle finger transitions for absolute mode
return true;
}
lastTouchLocationX = lastTouchDownX = eventX;
lastTouchLocationY = lastTouchDownY = eventY;
lastTouchDownTime = eventTime;
cancelled = confirmedTap = confirmedLongPress = false;
if (actionIndex == 0) {
// Start the timers
startTapDownTimer();
startLongPressTimer();
}
return true;
}
private boolean distanceExceeds(int deltaX, int deltaY, double limit) {
return Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2)) > limit;
}
private void updatePosition(int eventX, int eventY) {
// We may get values slightly outside our view region on ACTION_HOVER_ENTER and ACTION_HOVER_EXIT.
// Normalize these to the view size. We can't just drop them because we won't always get an event
// right at the boundary of the view, so dropping them would result in our cursor never really
// reaching the sides of the screen.
eventX = Math.min(Math.max(eventX, 0), targetView.getWidth());
eventY = Math.min(Math.max(eventY, 0), targetView.getHeight());
conn.sendMousePosition((short)eventX, (short)eventY, (short)targetView.getWidth(), (short)targetView.getHeight());
}
@Override
public void touchUpEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return;
}
if (actionIndex == 0) {
// Cancel the timers
cancelLongPressTimer();
cancelTapDownTimer();
// Raise the mouse buttons that we currently have down
if (confirmedLongPress) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
else if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
else {
// If we get here, this means that the tap completed within the touch down
// deadzone time. We'll need to send the touch down and up events now at the
// original touch down position.
tapConfirmed();
// Release the left mouse button in 100ms to allow for apps that use polling
// to detect mouse button presses.
handler.removeCallbacks(leftButtonUpRunnable);
handler.postDelayed(leftButtonUpRunnable, 100);
}
}
lastTouchLocationX = lastTouchUpX = eventX;
lastTouchLocationY = lastTouchUpY = eventY;
lastTouchUpTime = eventTime;
}
private void startLongPressTimer() {
cancelLongPressTimer();
handler.postDelayed(longPressRunnable, LONG_PRESS_TIME_THRESHOLD);
}
private void cancelLongPressTimer() {
handler.removeCallbacks(longPressRunnable);
}
private void startTapDownTimer() {
cancelTapDownTimer();
handler.postDelayed(tapDownRunnable, TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD);
}
private void cancelTapDownTimer() {
handler.removeCallbacks(tapDownRunnable);
}
private void tapConfirmed() {
if (confirmedTap || confirmedLongPress) {
return;
}
confirmedTap = true;
cancelTapDownTimer();
// Left button down at original position
if (lastTouchDownTime - lastTouchUpTime > DOUBLE_TAP_TIME_THRESHOLD ||
distanceExceeds(lastTouchDownX - lastTouchUpX, lastTouchDownY - lastTouchUpY, DOUBLE_TAP_DISTANCE_THRESHOLD)) {
// Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
updatePosition(lastTouchDownX, lastTouchDownY);
}
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
}
@Override
public boolean touchMoveEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return true;
}
if (actionIndex == 0) {
if (distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, LONG_PRESS_DISTANCE_THRESHOLD)) {
// Moved too far since touch down. Cancel the long press timer.
cancelLongPressTimer();
}
// Ignore motion within the deadzone period after touch down
if (confirmedTap || distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD)) {
tapConfirmed();
updatePosition(eventX, eventY);
}
}
else if (actionIndex == 1) {
conn.sendMouseHighResScroll((short)((eventY - lastTouchLocationY) * SCROLL_SPEED_FACTOR));
}
lastTouchLocationX = eventX;
lastTouchLocationY = eventY;
return true;
}
@Override
public void cancelTouch() {
cancelled = true;
// Cancel the timers
cancelLongPressTimer();
cancelTapDownTimer();
// Raise the mouse buttons
if (confirmedLongPress) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
else if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setPointerCount(int pointerCount) {
if (actionIndex == 0 && pointerCount > 1) {
cancelTouch();
}
}
}
@@ -0,0 +1,331 @@
package com.limelight.binding.input.touch;
import android.os.Handler;
import android.os.Looper;
import android.view.View;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.MouseButtonPacket;
import com.limelight.preferences.PreferenceConfiguration;
public class RelativeTouchContext implements TouchContext {
private int lastTouchX = 0;
private int lastTouchY = 0;
private int originalTouchX = 0;
private int originalTouchY = 0;
private long originalTouchTime = 0;
private boolean cancelled;
private boolean confirmedMove;
private boolean confirmedDrag;
private boolean confirmedScroll;
private double distanceMoved;
private double xFactor, yFactor;
private int pointerCount;
private int maxPointerCountInGesture;
private final NvConnection conn;
private final int actionIndex;
private final int referenceWidth;
private final int referenceHeight;
private final View targetView;
private final PreferenceConfiguration prefConfig;
private final Handler handler;
private final Runnable dragTimerRunnable = new Runnable() {
@Override
public void run() {
// Check if someone already set move
if (confirmedMove) {
return;
}
// The drag should only be processed for the primary finger
if (actionIndex != maxPointerCountInGesture - 1) {
return;
}
// We haven't been cancelled before the timer expired so begin dragging
confirmedDrag = true;
conn.sendMouseButtonDown(getMouseButtonIndex());
}
};
// Indexed by MouseButtonPacket.BUTTON_XXX - 1
private final Runnable[] buttonUpRunnables = new Runnable[] {
new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
},
new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_MIDDLE);
}
},
new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
},
new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X1);
}
},
new Runnable() {
@Override
public void run() {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_X2);
}
}
};
private static final int TAP_MOVEMENT_THRESHOLD = 20;
private static final int TAP_DISTANCE_THRESHOLD = 25;
private static final int TAP_TIME_THRESHOLD = 250;
private static final int DRAG_TIME_THRESHOLD = 650;
private static final int SCROLL_SPEED_FACTOR = 5;
public RelativeTouchContext(NvConnection conn, int actionIndex,
int referenceWidth, int referenceHeight,
View view, PreferenceConfiguration prefConfig)
{
this.conn = conn;
this.actionIndex = actionIndex;
this.referenceWidth = referenceWidth;
this.referenceHeight = referenceHeight;
this.targetView = view;
this.prefConfig = prefConfig;
this.handler = new Handler(Looper.getMainLooper());
}
@Override
public int getActionIndex()
{
return actionIndex;
}
private boolean isWithinTapBounds(int touchX, int touchY)
{
int xDelta = Math.abs(touchX - originalTouchX);
int yDelta = Math.abs(touchY - originalTouchY);
return xDelta <= TAP_MOVEMENT_THRESHOLD &&
yDelta <= TAP_MOVEMENT_THRESHOLD;
}
private boolean isTap(long eventTime)
{
if (confirmedDrag || confirmedMove || confirmedScroll) {
return false;
}
// If this input wasn't the last finger down, do not report
// a tap. This ensures we don't report duplicate taps for each
// finger on a multi-finger tap gesture
if (actionIndex + 1 != maxPointerCountInGesture) {
return false;
}
long timeDelta = eventTime - originalTouchTime;
return isWithinTapBounds(lastTouchX, lastTouchY) && timeDelta <= TAP_TIME_THRESHOLD;
}
private byte getMouseButtonIndex()
{
if (actionIndex == 1) {
return MouseButtonPacket.BUTTON_RIGHT;
}
else {
return MouseButtonPacket.BUTTON_LEFT;
}
}
@Override
public boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger)
{
// Get the view dimensions to scale inputs on this touch
xFactor = referenceWidth / (double)targetView.getWidth();
yFactor = referenceHeight / (double)targetView.getHeight();
originalTouchX = lastTouchX = eventX;
originalTouchY = lastTouchY = eventY;
if (isNewFinger) {
maxPointerCountInGesture = pointerCount;
originalTouchTime = eventTime;
cancelled = confirmedDrag = confirmedMove = confirmedScroll = false;
distanceMoved = 0;
if (actionIndex == 0) {
// Start the timer for engaging a drag
startDragTimer();
}
}
return true;
}
@Override
public void touchUpEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return;
}
// Cancel the drag timer
cancelDragTimer();
byte buttonIndex = getMouseButtonIndex();
if (confirmedDrag) {
// Raise the button after a drag
conn.sendMouseButtonUp(buttonIndex);
}
else if (isTap(eventTime))
{
// Lower the mouse button
conn.sendMouseButtonDown(buttonIndex);
// Release the mouse button in 100ms to allow for apps that use polling
// to detect mouse button presses.
Runnable buttonUpRunnable = buttonUpRunnables[buttonIndex - 1];
handler.removeCallbacks(buttonUpRunnable);
handler.postDelayed(buttonUpRunnable, 100);
}
}
private void startDragTimer() {
cancelDragTimer();
handler.postDelayed(dragTimerRunnable, DRAG_TIME_THRESHOLD);
}
private void cancelDragTimer() {
handler.removeCallbacks(dragTimerRunnable);
}
private void checkForConfirmedMove(int eventX, int eventY) {
// If we've already confirmed something, get out now
if (confirmedMove || confirmedDrag) {
return;
}
// If it leaves the tap bounds before the drag time expires, it's a move.
if (!isWithinTapBounds(eventX, eventY)) {
confirmedMove = true;
cancelDragTimer();
return;
}
// Check if we've exceeded the maximum distance moved
distanceMoved += Math.sqrt(Math.pow(eventX - lastTouchX, 2) + Math.pow(eventY - lastTouchY, 2));
if (distanceMoved >= TAP_DISTANCE_THRESHOLD) {
confirmedMove = true;
cancelDragTimer();
return;
}
}
private void checkForConfirmedScroll() {
// Enter scrolling mode if we've already left the tap zone
// and we have 2 fingers on screen. Leave scroll mode if
// we no longer have 2 fingers on screen
confirmedScroll = (actionIndex == 0 && pointerCount == 2 && confirmedMove);
}
@Override
public boolean touchMoveEvent(int eventX, int eventY, long eventTime)
{
if (cancelled) {
return true;
}
if (eventX != lastTouchX || eventY != lastTouchY)
{
checkForConfirmedMove(eventX, eventY);
checkForConfirmedScroll();
// We only send moves and drags for the primary touch point
if (actionIndex == 0) {
int deltaX = eventX - lastTouchX;
int deltaY = eventY - lastTouchY;
// Scale the deltas based on the factors passed to our constructor
deltaX = (int) Math.round((double) Math.abs(deltaX) * xFactor);
deltaY = (int) Math.round((double) Math.abs(deltaY) * yFactor);
// Fix up the signs
if (eventX < lastTouchX) {
deltaX = -deltaX;
}
if (eventY < lastTouchY) {
deltaY = -deltaY;
}
if (pointerCount == 2) {
if (confirmedScroll) {
conn.sendMouseHighResScroll((short)(deltaY * SCROLL_SPEED_FACTOR));
}
} else {
if (prefConfig.absoluteMouseMode) {
conn.sendMouseMoveAsMousePosition(
(short) deltaX,
(short) deltaY,
(short) targetView.getWidth(),
(short) targetView.getHeight());
}
else {
conn.sendMouseMove((short) deltaX, (short) deltaY);
}
}
// If the scaling factor ended up rounding deltas to zero, wait until they are
// non-zero to update lastTouch that way devices that report small touch events often
// will work correctly
if (deltaX != 0) {
lastTouchX = eventX;
}
if (deltaY != 0) {
lastTouchY = eventY;
}
}
else {
lastTouchX = eventX;
lastTouchY = eventY;
}
}
return true;
}
@Override
public void cancelTouch() {
cancelled = true;
// Cancel the drag timer
cancelDragTimer();
// If it was a confirmed drag, we'll need to raise the button now
if (confirmedDrag) {
conn.sendMouseButtonUp(getMouseButtonIndex());
}
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setPointerCount(int pointerCount) {
this.pointerCount = pointerCount;
if (pointerCount > maxPointerCountInGesture) {
maxPointerCountInGesture = pointerCount;
}
}
}
@@ -0,0 +1,11 @@
package com.limelight.binding.input.touch;
public interface TouchContext {
int getActionIndex();
void setPointerCount(int pointerCount);
boolean touchDownEvent(int eventX, int eventY, long eventTime, boolean isNewFinger);
boolean touchMoveEvent(int eventX, int eventY, long eventTime);
void touchUpEvent(int eventX, int eventY, long eventTime);
void cancelTouch();
boolean isCancelled();
}
@@ -0,0 +1,349 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.MotionEvent;
import java.util.ArrayList;
import java.util.List;
/**
* This is a analog stick on screen element. It is used to get 2-Axis user input.
*/
public class AnalogStick extends VirtualControllerElement {
/**
* outer radius size in percent of the ui element
*/
public static final int SIZE_RADIUS_COMPLETE = 90;
/**
* analog stick size in percent of the ui element
*/
public static final int SIZE_RADIUS_ANALOG_STICK = 90;
/**
* dead zone size in percent of the ui element
*/
public static final int SIZE_RADIUS_DEADZONE = 90;
/**
* time frame for a double click
*/
public final static long timeoutDoubleClick = 350;
/**
* touch down time until the deadzone is lifted to allow precise movements with the analog sticks
*/
public final static long timeoutDeadzone = 150;
/**
* Listener interface to update registered observers.
*/
public interface AnalogStickListener {
/**
* onMovement event will be fired on real analog stick movement (outside of the deadzone).
*
* @param x horizontal position, value from -1.0 ... 0 .. 1.0
* @param y vertical position, value from -1.0 ... 0 .. 1.0
*/
void onMovement(float x, float y);
/**
* onClick event will be fired on click on the analog stick
*/
void onClick();
/**
* onDoubleClick event will be fired on a double click in a short time frame on the analog
* stick.
*/
void onDoubleClick();
/**
* onRevoke event will be fired on unpress of the analog stick.
*/
void onRevoke();
}
/**
* Movement states of the analog sick.
*/
private enum STICK_STATE {
NO_MOVEMENT,
MOVED_IN_DEAD_ZONE,
MOVED_ACTIVE
}
/**
* Click type states.
*/
private enum CLICK_STATE {
SINGLE,
DOUBLE
}
/**
* configuration if the analog stick should be displayed as circle or square
*/
private boolean circle_stick = true; // TODO: implement square sick for simulations
/**
* outer radius, this size will be automatically updated on resize
*/
private float radius_complete = 0;
/**
* analog stick radius, this size will be automatically updated on resize
*/
private float radius_analog_stick = 0;
/**
* dead zone radius, this size will be automatically updated on resize
*/
private float radius_dead_zone = 0;
/**
* horizontal position in relation to the center of the element
*/
private float relative_x = 0;
/**
* vertical position in relation to the center of the element
*/
private float relative_y = 0;
private double movement_radius = 0;
private double movement_angle = 0;
private float position_stick_x = 0;
private float position_stick_y = 0;
private final Paint paint = new Paint();
private STICK_STATE stick_state = STICK_STATE.NO_MOVEMENT;
private CLICK_STATE click_state = CLICK_STATE.SINGLE;
private List<AnalogStickListener> listeners = new ArrayList<>();
private long timeLastClick = 0;
private static double getMovementRadius(float x, float y) {
return Math.sqrt(x * x + y * y);
}
private static double getAngle(float way_x, float way_y) {
// prevent divisions by zero for corner cases
if (way_x == 0) {
return way_y < 0 ? Math.PI : 0;
} else if (way_y == 0) {
if (way_x > 0) {
return Math.PI * 3 / 2;
} else if (way_x < 0) {
return Math.PI * 1 / 2;
}
}
// return correct calculated angle for each quadrant
if (way_x > 0) {
if (way_y < 0) {
// first quadrant
return 3 * Math.PI / 2 + Math.atan((double) (-way_y / way_x));
} else {
// second quadrant
return Math.PI + Math.atan((double) (way_x / way_y));
}
} else {
if (way_y > 0) {
// third quadrant
return Math.PI / 2 + Math.atan((double) (way_y / -way_x));
} else {
// fourth quadrant
return 0 + Math.atan((double) (-way_x / -way_y));
}
}
}
public AnalogStick(VirtualController controller, Context context, int elementId) {
super(controller, context, elementId);
// reset stick position
position_stick_x = getWidth() / 2;
position_stick_y = getHeight() / 2;
}
public void addAnalogStickListener(AnalogStickListener listener) {
listeners.add(listener);
}
private void notifyOnMovement(float x, float y) {
_DBG("movement x: " + x + " movement y: " + y);
// notify listeners
for (AnalogStickListener listener : listeners) {
listener.onMovement(x, y);
}
}
private void notifyOnClick() {
_DBG("click");
// notify listeners
for (AnalogStickListener listener : listeners) {
listener.onClick();
}
}
private void notifyOnDoubleClick() {
_DBG("double click");
// notify listeners
for (AnalogStickListener listener : listeners) {
listener.onDoubleClick();
}
}
private void notifyOnRevoke() {
_DBG("revoke");
// notify listeners
for (AnalogStickListener listener : listeners) {
listener.onRevoke();
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
// calculate new radius sizes depending
radius_complete = getPercent(getCorrectWidth() / 2, 100) - 2 * getDefaultStrokeWidth();
radius_dead_zone = getPercent(getCorrectWidth() / 2, 30);
radius_analog_stick = getPercent(getCorrectWidth() / 2, 20);
super.onSizeChanged(w, h, oldw, oldh);
}
@Override
protected void onElementDraw(Canvas canvas) {
// set transparent background
canvas.drawColor(Color.TRANSPARENT);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(getDefaultStrokeWidth());
// draw outer circle
if (!isPressed() || click_state == CLICK_STATE.SINGLE) {
paint.setColor(getDefaultColor());
} else {
paint.setColor(pressedColor);
}
canvas.drawCircle(getWidth() / 2, getHeight() / 2, radius_complete, paint);
paint.setColor(getDefaultColor());
// draw dead zone
canvas.drawCircle(getWidth() / 2, getHeight() / 2, radius_dead_zone, paint);
// draw stick depending on state
switch (stick_state) {
case NO_MOVEMENT: {
paint.setColor(getDefaultColor());
canvas.drawCircle(getWidth() / 2, getHeight() / 2, radius_analog_stick, paint);
break;
}
case MOVED_IN_DEAD_ZONE:
case MOVED_ACTIVE: {
paint.setColor(pressedColor);
canvas.drawCircle(position_stick_x, position_stick_y, radius_analog_stick, paint);
break;
}
}
}
private void updatePosition(long eventTime) {
// get 100% way
float complete = radius_complete - radius_analog_stick;
// calculate relative way
float correlated_y = (float) (Math.sin(Math.PI / 2 - movement_angle) * (movement_radius));
float correlated_x = (float) (Math.cos(Math.PI / 2 - movement_angle) * (movement_radius));
// update positions
position_stick_x = getWidth() / 2 - correlated_x;
position_stick_y = getHeight() / 2 - correlated_y;
// Stay active even if we're back in the deadzone because we know the user is actively
// giving analog stick input and we don't want to snap back into the deadzone.
// We also release the deadzone if the user keeps the stick pressed for a bit to allow
// them to make precise movements.
stick_state = (stick_state == STICK_STATE.MOVED_ACTIVE ||
eventTime - timeLastClick > timeoutDeadzone ||
movement_radius > radius_dead_zone) ?
STICK_STATE.MOVED_ACTIVE : STICK_STATE.MOVED_IN_DEAD_ZONE;
// trigger move event if state active
if (stick_state == STICK_STATE.MOVED_ACTIVE) {
notifyOnMovement(-correlated_x / complete, correlated_y / complete);
}
}
@Override
public boolean onElementTouchEvent(MotionEvent event) {
// save last click state
CLICK_STATE lastClickState = click_state;
// get absolute way for each axis
relative_x = -(getWidth() / 2 - event.getX());
relative_y = -(getHeight() / 2 - event.getY());
// get radius and angel of movement from center
movement_radius = getMovementRadius(relative_x, relative_y);
movement_angle = getAngle(relative_x, relative_y);
// pass touch event to parent if out of outer circle
if (movement_radius > radius_complete && !isPressed())
return false;
// chop radius if out of outer circle or near the edge
if (movement_radius > (radius_complete - radius_analog_stick)) {
movement_radius = radius_complete - radius_analog_stick;
}
// handle event depending on action
switch (event.getActionMasked()) {
// down event (touch event)
case MotionEvent.ACTION_DOWN: {
// set to dead zoned, will be corrected in update position if necessary
stick_state = STICK_STATE.MOVED_IN_DEAD_ZONE;
// check for double click
if (lastClickState == CLICK_STATE.SINGLE &&
event.getEventTime() - timeLastClick <= timeoutDoubleClick) {
click_state = CLICK_STATE.DOUBLE;
notifyOnDoubleClick();
} else {
click_state = CLICK_STATE.SINGLE;
notifyOnClick();
}
// reset last click timestamp
timeLastClick = event.getEventTime();
// set item pressed and update
setPressed(true);
break;
}
// up event (revoke touch)
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP: {
setPressed(false);
break;
}
}
if (isPressed()) {
// when is pressed calculate new positions (will trigger movement if necessary)
updatePosition(event.getEventTime());
} else {
stick_state = STICK_STATE.NO_MOVEMENT;
notifyOnRevoke();
// not longer pressed reset analog stick
notifyOnMovement(0, 0);
}
// refresh view
invalidate();
// accept the touch event
return true;
}
}
@@ -0,0 +1,233 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.view.MotionEvent;
import java.util.ArrayList;
import java.util.List;
/**
* This is a digital button on screen element. It is used to get click and double click user input.
*/
public class DigitalButton extends VirtualControllerElement {
/**
* Listener interface to update registered observers.
*/
public interface DigitalButtonListener {
/**
* onClick event will be fired on button click.
*/
void onClick();
/**
* onLongClick event will be fired on button long click.
*/
void onLongClick();
/**
* onRelease event will be fired on button unpress.
*/
void onRelease();
}
private List<DigitalButtonListener> listeners = new ArrayList<>();
private String text = "";
private int icon = -1;
private long timerLongClickTimeout = 3000;
private final Runnable longClickRunnable = new Runnable() {
@Override
public void run() {
onLongClickCallback();
}
};
private final Paint paint = new Paint();
private final RectF rect = new RectF();
private int layer;
private DigitalButton movingButton = null;
boolean inRange(float x, float y) {
return (this.getX() < x && this.getX() + this.getWidth() > x) &&
(this.getY() < y && this.getY() + this.getHeight() > y);
}
public boolean checkMovement(float x, float y, DigitalButton movingButton) {
// check if the movement happened in the same layer
if (movingButton.layer != this.layer) {
return false;
}
// save current pressed state
boolean wasPressed = isPressed();
// check if the movement directly happened on the button
if ((this.movingButton == null || movingButton == this.movingButton)
&& this.inRange(x, y)) {
// set button pressed state depending on moving button pressed state
if (this.isPressed() != movingButton.isPressed()) {
this.setPressed(movingButton.isPressed());
}
}
// check if the movement is outside of the range and the movement button
// is the saved moving button
else if (movingButton == this.movingButton) {
this.setPressed(false);
}
// check if a change occurred
if (wasPressed != isPressed()) {
if (isPressed()) {
// is pressed set moving button and emit click event
this.movingButton = movingButton;
onClickCallback();
} else {
// no longer pressed reset moving button and emit release event
this.movingButton = null;
onReleaseCallback();
}
invalidate();
return true;
}
return false;
}
private void checkMovementForAllButtons(float x, float y) {
for (VirtualControllerElement element : virtualController.getElements()) {
if (element != this && element instanceof DigitalButton) {
((DigitalButton) element).checkMovement(x, y, this);
}
}
}
public DigitalButton(VirtualController controller, int elementId, int layer, Context context) {
super(controller, context, elementId);
this.layer = layer;
}
public void addDigitalButtonListener(DigitalButtonListener listener) {
listeners.add(listener);
}
public void setText(String text) {
this.text = text;
invalidate();
}
public void setIcon(int id) {
this.icon = id;
invalidate();
}
@Override
protected void onElementDraw(Canvas canvas) {
// set transparent background
canvas.drawColor(Color.TRANSPARENT);
paint.setTextSize(getPercent(getWidth(), 25));
paint.setTextAlign(Paint.Align.CENTER);
paint.setStrokeWidth(getDefaultStrokeWidth());
paint.setColor(isPressed() ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
rect.left = rect.top = paint.getStrokeWidth();
rect.right = getWidth() - rect.left;
rect.bottom = getHeight() - rect.top;
canvas.drawOval(rect, paint);
if (icon != -1) {
Drawable d = getResources().getDrawable(icon);
d.setBounds(5, 5, getWidth() - 5, getHeight() - 5);
d.draw(canvas);
} else {
paint.setStyle(Paint.Style.FILL_AND_STROKE);
paint.setStrokeWidth(getDefaultStrokeWidth()/2);
canvas.drawText(text, getPercent(getWidth(), 50), getPercent(getHeight(), 63), paint);
}
}
private void onClickCallback() {
_DBG("clicked");
// notify listeners
for (DigitalButtonListener listener : listeners) {
listener.onClick();
}
virtualController.getHandler().removeCallbacks(longClickRunnable);
virtualController.getHandler().postDelayed(longClickRunnable, timerLongClickTimeout);
}
private void onLongClickCallback() {
_DBG("long click");
// notify listeners
for (DigitalButtonListener listener : listeners) {
listener.onLongClick();
}
}
private void onReleaseCallback() {
_DBG("released");
// notify listeners
for (DigitalButtonListener listener : listeners) {
listener.onRelease();
}
// We may be called for a release without a prior click
virtualController.getHandler().removeCallbacks(longClickRunnable);
}
@Override
public boolean onElementTouchEvent(MotionEvent event) {
// get masked (not specific to a pointer) action
float x = getX() + event.getX();
float y = getY() + event.getY();
int action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_DOWN: {
movingButton = null;
setPressed(true);
onClickCallback();
invalidate();
return true;
}
case MotionEvent.ACTION_MOVE: {
checkMovementForAllButtons(x, y);
return true;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP: {
setPressed(false);
onReleaseCallback();
checkMovementForAllButtons(x, y);
invalidate();
return true;
}
default: {
}
}
return true;
}
}
@@ -0,0 +1,203 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.MotionEvent;
import java.util.ArrayList;
import java.util.List;
public class DigitalPad extends VirtualControllerElement {
public final static int DIGITAL_PAD_DIRECTION_NO_DIRECTION = 0;
int direction = DIGITAL_PAD_DIRECTION_NO_DIRECTION;
public final static int DIGITAL_PAD_DIRECTION_LEFT = 1;
public final static int DIGITAL_PAD_DIRECTION_UP = 2;
public final static int DIGITAL_PAD_DIRECTION_RIGHT = 4;
public final static int DIGITAL_PAD_DIRECTION_DOWN = 8;
List<DigitalPadListener> listeners = new ArrayList<>();
private static final int DPAD_MARGIN = 5;
private final Paint paint = new Paint();
public DigitalPad(VirtualController controller, Context context) {
super(controller, context, EID_DPAD);
}
public void addDigitalPadListener(DigitalPadListener listener) {
listeners.add(listener);
}
@Override
protected void onElementDraw(Canvas canvas) {
// set transparent background
canvas.drawColor(Color.TRANSPARENT);
paint.setTextSize(getPercent(getCorrectWidth(), 20));
paint.setTextAlign(Paint.Align.CENTER);
paint.setStrokeWidth(getDefaultStrokeWidth());
if (direction == DIGITAL_PAD_DIRECTION_NO_DIRECTION) {
// draw no direction rect
paint.setStyle(Paint.Style.STROKE);
paint.setColor(getDefaultColor());
canvas.drawRect(
getPercent(getWidth(), 36), getPercent(getHeight(), 36),
getPercent(getWidth(), 63), getPercent(getHeight(), 63),
paint
);
}
// draw left rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_LEFT) > 0 ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
paint.getStrokeWidth()+DPAD_MARGIN, getPercent(getHeight(), 33),
getPercent(getWidth(), 33), getPercent(getHeight(), 66),
paint
);
// draw up rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_UP) > 0 ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 33), paint.getStrokeWidth()+DPAD_MARGIN,
getPercent(getWidth(), 66), getPercent(getHeight(), 33),
paint
);
// draw right rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_RIGHT) > 0 ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 66), getPercent(getHeight(), 33),
getWidth() - (paint.getStrokeWidth()+DPAD_MARGIN), getPercent(getHeight(), 66),
paint
);
// draw down rect
paint.setColor(
(direction & DIGITAL_PAD_DIRECTION_DOWN) > 0 ? pressedColor : getDefaultColor());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(
getPercent(getWidth(), 33), getPercent(getHeight(), 66),
getPercent(getWidth(), 66), getHeight() - (paint.getStrokeWidth()+DPAD_MARGIN),
paint
);
// draw left up line
paint.setColor((
(direction & DIGITAL_PAD_DIRECTION_LEFT) > 0 &&
(direction & DIGITAL_PAD_DIRECTION_UP) > 0
) ? pressedColor : getDefaultColor()
);
paint.setStyle(Paint.Style.STROKE);
canvas.drawLine(
paint.getStrokeWidth()+DPAD_MARGIN, getPercent(getHeight(), 33),
getPercent(getWidth(), 33), paint.getStrokeWidth()+DPAD_MARGIN,
paint
);
// draw up right line
paint.setColor((
(direction & DIGITAL_PAD_DIRECTION_UP) > 0 &&
(direction & DIGITAL_PAD_DIRECTION_RIGHT) > 0
) ? pressedColor : getDefaultColor()
);
paint.setStyle(Paint.Style.STROKE);
canvas.drawLine(
getPercent(getWidth(), 66), paint.getStrokeWidth()+DPAD_MARGIN,
getWidth() - (paint.getStrokeWidth()+DPAD_MARGIN), getPercent(getHeight(), 33),
paint
);
// draw right down line
paint.setColor((
(direction & DIGITAL_PAD_DIRECTION_RIGHT) > 0 &&
(direction & DIGITAL_PAD_DIRECTION_DOWN) > 0
) ? pressedColor : getDefaultColor()
);
paint.setStyle(Paint.Style.STROKE);
canvas.drawLine(
getWidth()-paint.getStrokeWidth(), getPercent(getHeight(), 66),
getPercent(getWidth(), 66), getHeight()-(paint.getStrokeWidth()+DPAD_MARGIN),
paint
);
// draw down left line
paint.setColor((
(direction & DIGITAL_PAD_DIRECTION_DOWN) > 0 &&
(direction & DIGITAL_PAD_DIRECTION_LEFT) > 0
) ? pressedColor : getDefaultColor()
);
paint.setStyle(Paint.Style.STROKE);
canvas.drawLine(
getPercent(getWidth(), 33), getHeight()-(paint.getStrokeWidth()+DPAD_MARGIN),
paint.getStrokeWidth()+DPAD_MARGIN, getPercent(getHeight(), 66),
paint
);
}
private void newDirectionCallback(int direction) {
_DBG("direction: " + direction);
// notify listeners
for (DigitalPadListener listener : listeners) {
listener.onDirectionChange(direction);
}
}
@Override
public boolean onElementTouchEvent(MotionEvent event) {
// get masked (not specific to a pointer) action
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_MOVE: {
direction = 0;
if (event.getX() < getPercent(getWidth(), 33)) {
direction |= DIGITAL_PAD_DIRECTION_LEFT;
}
if (event.getX() > getPercent(getWidth(), 66)) {
direction |= DIGITAL_PAD_DIRECTION_RIGHT;
}
if (event.getY() > getPercent(getHeight(), 66)) {
direction |= DIGITAL_PAD_DIRECTION_DOWN;
}
if (event.getY() < getPercent(getHeight(), 33)) {
direction |= DIGITAL_PAD_DIRECTION_UP;
}
newDirectionCallback(direction);
invalidate();
return true;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP: {
direction = 0;
newDirectionCallback(direction);
invalidate();
return true;
}
default: {
}
}
return true;
}
public interface DigitalPadListener {
void onDirectionChange(int direction);
}
}
@@ -0,0 +1,49 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import com.limelight.nvstream.input.ControllerPacket;
public class LeftAnalogStick extends AnalogStick {
public LeftAnalogStick(final VirtualController controller, final Context context) {
super(controller, context, EID_LS);
addAnalogStickListener(new AnalogStick.AnalogStickListener() {
@Override
public void onMovement(float x, float y) {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.leftStickX = (short) (x * 0x7FFE);
inputContext.leftStickY = (short) (y * 0x7FFE);
controller.sendControllerInputContext();
}
@Override
public void onClick() {
}
@Override
public void onDoubleClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap |= ControllerPacket.LS_CLK_FLAG;
controller.sendControllerInputContext();
}
@Override
public void onRevoke() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap &= ~ControllerPacket.LS_CLK_FLAG;
controller.sendControllerInputContext();
}
});
}
}
@@ -0,0 +1,36 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
public class LeftTrigger extends DigitalButton {
public LeftTrigger(final VirtualController controller, final int layer, final Context context) {
super(controller, EID_LT, layer, context);
addDigitalButtonListener(new DigitalButton.DigitalButtonListener() {
@Override
public void onClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.leftTrigger = (byte) 0xFF;
controller.sendControllerInputContext();
}
@Override
public void onLongClick() {
}
@Override
public void onRelease() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.leftTrigger = (byte) 0x00;
controller.sendControllerInputContext();
}
});
}
}
@@ -0,0 +1,49 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import com.limelight.nvstream.input.ControllerPacket;
public class RightAnalogStick extends AnalogStick {
public RightAnalogStick(final VirtualController controller, final Context context) {
super(controller, context, EID_RS);
addAnalogStickListener(new AnalogStick.AnalogStickListener() {
@Override
public void onMovement(float x, float y) {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.rightStickX = (short) (x * 0x7FFE);
inputContext.rightStickY = (short) (y * 0x7FFE);
controller.sendControllerInputContext();
}
@Override
public void onClick() {
}
@Override
public void onDoubleClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap |= ControllerPacket.RS_CLK_FLAG;
controller.sendControllerInputContext();
}
@Override
public void onRevoke() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap &= ~ControllerPacket.RS_CLK_FLAG;
controller.sendControllerInputContext();
}
});
}
}
@@ -0,0 +1,36 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
public class RightTrigger extends DigitalButton {
public RightTrigger(final VirtualController controller, final int layer, final Context context) {
super(controller, EID_RT, layer, context);
addDigitalButtonListener(new DigitalButton.DigitalButtonListener() {
@Override
public void onClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.rightTrigger = (byte) 0xFF;
controller.sendControllerInputContext();
}
@Override
public void onLongClick() {
}
@Override
public void onRelease() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.rightTrigger = (byte) 0x00;
controller.sendControllerInputContext();
}
});
}
}
@@ -0,0 +1,215 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.content.Context;
import android.os.Handler;
import android.os.Looper;
import android.util.DisplayMetrics;
import android.view.View;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.Toast;
import com.limelight.LimeLog;
import com.limelight.R;
import com.limelight.binding.input.ControllerHandler;
import java.util.ArrayList;
import java.util.List;
public class VirtualController {
public static class ControllerInputContext {
public short inputMap = 0x0000;
public byte leftTrigger = 0x00;
public byte rightTrigger = 0x00;
public short rightStickX = 0x0000;
public short rightStickY = 0x0000;
public short leftStickX = 0x0000;
public short leftStickY = 0x0000;
}
public enum ControllerMode {
Active,
MoveButtons,
ResizeButtons
}
private static final boolean _PRINT_DEBUG_INFORMATION = false;
private final ControllerHandler controllerHandler;
private final Context context;
private final Handler handler;
private final Runnable delayedRetransmitRunnable = new Runnable() {
@Override
public void run() {
sendControllerInputContextInternal();
}
};
private FrameLayout frame_layout = null;
ControllerMode currentMode = ControllerMode.Active;
ControllerInputContext inputContext = new ControllerInputContext();
private Button buttonConfigure = null;
private List<VirtualControllerElement> elements = new ArrayList<>();
public VirtualController(final ControllerHandler controllerHandler, FrameLayout layout, final Context context) {
this.controllerHandler = controllerHandler;
this.frame_layout = layout;
this.context = context;
this.handler = new Handler(Looper.getMainLooper());
buttonConfigure = new Button(context);
buttonConfigure.setAlpha(0.25f);
buttonConfigure.setFocusable(false);
buttonConfigure.setBackgroundResource(R.drawable.ic_settings);
buttonConfigure.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String message;
if (currentMode == ControllerMode.Active){
currentMode = ControllerMode.MoveButtons;
message = "Entering configuration mode (Move buttons)";
} else if (currentMode == ControllerMode.MoveButtons) {
currentMode = ControllerMode.ResizeButtons;
message = "Entering configuration mode (Resize buttons)";
} else {
currentMode = ControllerMode.Active;
VirtualControllerConfigurationLoader.saveProfile(VirtualController.this, context);
message = "Exiting configuration mode";
}
Toast.makeText(context, message, Toast.LENGTH_SHORT).show();
buttonConfigure.invalidate();
for (VirtualControllerElement element : elements) {
element.invalidate();
}
}
});
}
Handler getHandler() {
return handler;
}
public void hide() {
for (VirtualControllerElement element : elements) {
element.setVisibility(View.INVISIBLE);
}
buttonConfigure.setVisibility(View.INVISIBLE);
}
public void show() {
for (VirtualControllerElement element : elements) {
element.setVisibility(View.VISIBLE);
}
buttonConfigure.setVisibility(View.VISIBLE);
}
public void removeElements() {
for (VirtualControllerElement element : elements) {
frame_layout.removeView(element);
}
elements.clear();
frame_layout.removeView(buttonConfigure);
}
public void setOpacity(int opacity) {
for (VirtualControllerElement element : elements) {
element.setOpacity(opacity);
}
}
public void addElement(VirtualControllerElement element, int x, int y, int width, int height) {
elements.add(element);
FrameLayout.LayoutParams layoutParams = new FrameLayout.LayoutParams(width, height);
layoutParams.setMargins(x, y, 0, 0);
frame_layout.addView(element, layoutParams);
}
public List<VirtualControllerElement> getElements() {
return elements;
}
private static final void _DBG(String text) {
if (_PRINT_DEBUG_INFORMATION) {
LimeLog.info("VirtualController: " + text);
}
}
public void refreshLayout() {
removeElements();
DisplayMetrics screen = context.getResources().getDisplayMetrics();
int buttonSize = (int)(screen.heightPixels*0.06f);
FrameLayout.LayoutParams params = new FrameLayout.LayoutParams(buttonSize, buttonSize);
params.leftMargin = 15;
params.topMargin = 15;
frame_layout.addView(buttonConfigure, params);
// Start with the default layout
VirtualControllerConfigurationLoader.createDefaultLayout(this, context);
// Apply user preferences onto the default layout
VirtualControllerConfigurationLoader.loadFromPreferences(this, context);
}
public ControllerMode getControllerMode() {
return currentMode;
}
public ControllerInputContext getControllerInputContext() {
return inputContext;
}
private void sendControllerInputContextInternal() {
_DBG("INPUT_MAP + " + inputContext.inputMap);
_DBG("LEFT_TRIGGER " + inputContext.leftTrigger);
_DBG("RIGHT_TRIGGER " + inputContext.rightTrigger);
_DBG("LEFT STICK X: " + inputContext.leftStickX + " Y: " + inputContext.leftStickY);
_DBG("RIGHT STICK X: " + inputContext.rightStickX + " Y: " + inputContext.rightStickY);
if (controllerHandler != null) {
controllerHandler.reportOscState(
inputContext.inputMap,
inputContext.leftStickX,
inputContext.leftStickY,
inputContext.rightStickX,
inputContext.rightStickY,
inputContext.leftTrigger,
inputContext.rightTrigger
);
}
}
void sendControllerInputContext() {
// Cancel retransmissions of prior gamepad inputs
handler.removeCallbacks(delayedRetransmitRunnable);
sendControllerInputContextInternal();
// HACK: GFE sometimes discards gamepad packets when they are received
// very shortly after another. This can be critical if an axis zeroing packet
// is lost and causes an analog stick to get stuck. To avoid this, we retransmit
// the gamepad state a few times unless another input event happens before then.
handler.postDelayed(delayedRetransmitRunnable, 25);
handler.postDelayed(delayedRetransmitRunnable, 50);
handler.postDelayed(delayedRetransmitRunnable, 75);
}
}
@@ -0,0 +1,374 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.app.Activity;
import android.content.Context;
import android.content.SharedPreferences;
import android.util.DisplayMetrics;
import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.preferences.PreferenceConfiguration;
import org.json.JSONException;
import org.json.JSONObject;
public class VirtualControllerConfigurationLoader {
public static final String OSC_PREFERENCE = "OSC";
private static int getPercent(
int percent,
int total) {
return (int) (((float) total / (float) 100) * (float) percent);
}
// The default controls are specified using a grid of 128*72 cells at 16:9
private static int screenScale(int units, int height) {
return (int) (((float) height / (float) 72) * (float) units);
}
private static DigitalPad createDigitalPad(
final VirtualController controller,
final Context context) {
DigitalPad digitalPad = new DigitalPad(controller, context);
digitalPad.addDigitalPadListener(new DigitalPad.DigitalPadListener() {
@Override
public void onDirectionChange(int direction) {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_LEFT) != 0) {
inputContext.inputMap |= ControllerPacket.LEFT_FLAG;
}
else {
inputContext.inputMap &= ~ControllerPacket.LEFT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_RIGHT) != 0) {
inputContext.inputMap |= ControllerPacket.RIGHT_FLAG;
}
else {
inputContext.inputMap &= ~ControllerPacket.RIGHT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_UP) != 0) {
inputContext.inputMap |= ControllerPacket.UP_FLAG;
}
else {
inputContext.inputMap &= ~ControllerPacket.UP_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_DOWN) != 0) {
inputContext.inputMap |= ControllerPacket.DOWN_FLAG;
}
else {
inputContext.inputMap &= ~ControllerPacket.DOWN_FLAG;
}
controller.sendControllerInputContext();
}
});
return digitalPad;
}
private static DigitalButton createDigitalButton(
final int elementId,
final int keyShort,
final int keyLong,
final int layer,
final String text,
final int icon,
final VirtualController controller,
final Context context) {
DigitalButton button = new DigitalButton(controller, elementId, layer, context);
button.setText(text);
button.setIcon(icon);
button.addDigitalButtonListener(new DigitalButton.DigitalButtonListener() {
@Override
public void onClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap |= keyShort;
controller.sendControllerInputContext();
}
@Override
public void onLongClick() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap |= keyLong;
controller.sendControllerInputContext();
}
@Override
public void onRelease() {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
inputContext.inputMap &= ~keyShort;
inputContext.inputMap &= ~keyLong;
controller.sendControllerInputContext();
}
});
return button;
}
private static DigitalButton createLeftTrigger(
final int layer,
final String text,
final int icon,
final VirtualController controller,
final Context context) {
LeftTrigger button = new LeftTrigger(controller, layer, context);
button.setText(text);
button.setIcon(icon);
return button;
}
private static DigitalButton createRightTrigger(
final int layer,
final String text,
final int icon,
final VirtualController controller,
final Context context) {
RightTrigger button = new RightTrigger(controller, layer, context);
button.setText(text);
button.setIcon(icon);
return button;
}
private static AnalogStick createLeftStick(
final VirtualController controller,
final Context context) {
return new LeftAnalogStick(controller, context);
}
private static AnalogStick createRightStick(
final VirtualController controller,
final Context context) {
return new RightAnalogStick(controller, context);
}
private static final int TRIGGER_L_BASE_X = 1;
private static final int TRIGGER_R_BASE_X = 92;
private static final int TRIGGER_DISTANCE = 23;
private static final int TRIGGER_BASE_Y = 31;
private static final int TRIGGER_WIDTH = 12;
private static final int TRIGGER_HEIGHT = 9;
// Face buttons are defined based on the Y button (button number 9)
private static final int BUTTON_BASE_X = 106;
private static final int BUTTON_BASE_Y = 1;
private static final int BUTTON_SIZE = 10;
private static final int DPAD_BASE_X = 4;
private static final int DPAD_BASE_Y = 41;
private static final int DPAD_SIZE = 30;
private static final int ANALOG_L_BASE_X = 6;
private static final int ANALOG_L_BASE_Y = 4;
private static final int ANALOG_R_BASE_X = 98;
private static final int ANALOG_R_BASE_Y = 42;
private static final int ANALOG_SIZE = 26;
private static final int L3_R3_BASE_Y = 60;
private static final int START_X = 83;
private static final int BACK_X = 34;
private static final int START_BACK_Y = 64;
private static final int START_BACK_WIDTH = 12;
private static final int START_BACK_HEIGHT = 7;
public static void createDefaultLayout(final VirtualController controller, final Context context) {
DisplayMetrics screen = context.getResources().getDisplayMetrics();
PreferenceConfiguration config = PreferenceConfiguration.readPreferences(context);
// Displace controls on the right by this amount of pixels to account for different aspect ratios
int rightDisplacement = screen.widthPixels - screen.heightPixels * 16 / 9;
int height = screen.heightPixels;
// NOTE: Some of these getPercent() expressions seem like they can be combined
// into a single call. Due to floating point rounding, this isn't actually possible.
if (!config.onlyL3R3)
{
controller.addElement(createDigitalPad(controller, context),
screenScale(DPAD_BASE_X, height),
screenScale(DPAD_BASE_Y, height),
screenScale(DPAD_SIZE, height),
screenScale(DPAD_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_A,
!config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1,
!config.flipFaceButtons ? "A" : "B", -1, controller, context),
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + 2 * BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_B,
config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1,
config.flipFaceButtons ? "A" : "B", -1, controller, context),
screenScale(BUTTON_BASE_X + BUTTON_SIZE, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_X,
!config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1,
!config.flipFaceButtons ? "X" : "Y", -1, controller, context),
screenScale(BUTTON_BASE_X - BUTTON_SIZE, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_Y,
config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1,
config.flipFaceButtons ? "X" : "Y", -1, controller, context),
screenScale(BUTTON_BASE_X, height) + rightDisplacement,
screenScale(BUTTON_BASE_Y, height),
screenScale(BUTTON_SIZE, height),
screenScale(BUTTON_SIZE, height)
);
controller.addElement(createLeftTrigger(
1, "LT", -1, controller, context),
screenScale(TRIGGER_L_BASE_X, height),
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createRightTrigger(
1, "RT", -1, controller, context),
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_LB,
ControllerPacket.LB_FLAG, 0, 1, "LB", -1, controller, context),
screenScale(TRIGGER_L_BASE_X + TRIGGER_DISTANCE, height),
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_RB,
ControllerPacket.RB_FLAG, 0, 1, "RB", -1, controller, context),
screenScale(TRIGGER_R_BASE_X, height) + rightDisplacement,
screenScale(TRIGGER_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createLeftStick(controller, context),
screenScale(ANALOG_L_BASE_X, height),
screenScale(ANALOG_L_BASE_Y, height),
screenScale(ANALOG_SIZE, height),
screenScale(ANALOG_SIZE, height)
);
controller.addElement(createRightStick(controller, context),
screenScale(ANALOG_R_BASE_X, height) + rightDisplacement,
screenScale(ANALOG_R_BASE_Y, height),
screenScale(ANALOG_SIZE, height),
screenScale(ANALOG_SIZE, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_BACK,
ControllerPacket.BACK_FLAG, 0, 2, "BACK", -1, controller, context),
screenScale(BACK_X, height),
screenScale(START_BACK_Y, height),
screenScale(START_BACK_WIDTH, height),
screenScale(START_BACK_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_START,
ControllerPacket.PLAY_FLAG, 0, 3, "START", -1, controller, context),
screenScale(START_X, height) + rightDisplacement,
screenScale(START_BACK_Y, height),
screenScale(START_BACK_WIDTH, height),
screenScale(START_BACK_HEIGHT, height)
);
}
else {
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_LSB,
ControllerPacket.LS_CLK_FLAG, 0, 1, "L3", -1, controller, context),
screenScale(TRIGGER_L_BASE_X, height),
screenScale(L3_R3_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
controller.addElement(createDigitalButton(
VirtualControllerElement.EID_RSB,
ControllerPacket.RS_CLK_FLAG, 0, 1, "R3", -1, controller, context),
screenScale(TRIGGER_R_BASE_X + TRIGGER_DISTANCE, height) + rightDisplacement,
screenScale(L3_R3_BASE_Y, height),
screenScale(TRIGGER_WIDTH, height),
screenScale(TRIGGER_HEIGHT, height)
);
}
controller.setOpacity(config.oscOpacity);
}
public static void saveProfile(final VirtualController controller,
final Context context) {
SharedPreferences.Editor prefEditor = context.getSharedPreferences(OSC_PREFERENCE, Activity.MODE_PRIVATE).edit();
for (VirtualControllerElement element : controller.getElements()) {
String prefKey = ""+element.elementId;
try {
prefEditor.putString(prefKey, element.getConfiguration().toString());
} catch (JSONException e) {
e.printStackTrace();
}
}
prefEditor.apply();
}
public static void loadFromPreferences(final VirtualController controller, final Context context) {
SharedPreferences pref = context.getSharedPreferences(OSC_PREFERENCE, Activity.MODE_PRIVATE);
for (VirtualControllerElement element : controller.getElements()) {
String prefKey = ""+element.elementId;
String jsonConfig = pref.getString(prefKey, null);
if (jsonConfig != null) {
try {
element.loadConfiguration(new JSONObject(jsonConfig));
} catch (JSONException e) {
e.printStackTrace();
// Remove the corrupt element from the preferences
pref.edit().remove(prefKey).apply();
}
}
}
}
}
@@ -0,0 +1,346 @@
/**
* Created by Karim Mreisi.
*/
package com.limelight.binding.input.virtual_controller;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.util.DisplayMetrics;
import android.view.MotionEvent;
import android.view.View;
import android.widget.FrameLayout;
import org.json.JSONException;
import org.json.JSONObject;
public abstract class VirtualControllerElement extends View {
protected static boolean _PRINT_DEBUG_INFORMATION = false;
public static final int EID_DPAD = 1;
public static final int EID_LT = 2;
public static final int EID_RT = 3;
public static final int EID_LB = 4;
public static final int EID_RB = 5;
public static final int EID_A = 6;
public static final int EID_B = 7;
public static final int EID_X = 8;
public static final int EID_Y = 9;
public static final int EID_BACK = 10;
public static final int EID_START = 11;
public static final int EID_LS = 12;
public static final int EID_RS = 13;
public static final int EID_LSB = 14;
public static final int EID_RSB = 15;
protected VirtualController virtualController;
protected final int elementId;
private final Paint paint = new Paint();
private int normalColor = 0xF0888888;
protected int pressedColor = 0xF00000FF;
private int configMoveColor = 0xF0FF0000;
private int configResizeColor = 0xF0FF00FF;
private int configSelectedColor = 0xF000FF00;
protected int startSize_x;
protected int startSize_y;
float position_pressed_x = 0;
float position_pressed_y = 0;
private enum Mode {
Normal,
Resize,
Move
}
private Mode currentMode = Mode.Normal;
protected VirtualControllerElement(VirtualController controller, Context context, int elementId) {
super(context);
this.virtualController = controller;
this.elementId = elementId;
}
protected void moveElement(int pressed_x, int pressed_y, int x, int y) {
int newPos_x = (int) getX() + x - pressed_x;
int newPos_y = (int) getY() + y - pressed_y;
FrameLayout.LayoutParams layoutParams = (FrameLayout.LayoutParams) getLayoutParams();
layoutParams.leftMargin = newPos_x > 0 ? newPos_x : 0;
layoutParams.topMargin = newPos_y > 0 ? newPos_y : 0;
layoutParams.rightMargin = 0;
layoutParams.bottomMargin = 0;
requestLayout();
}
protected void resizeElement(int pressed_x, int pressed_y, int width, int height) {
FrameLayout.LayoutParams layoutParams = (FrameLayout.LayoutParams) getLayoutParams();
int newHeight = height + (startSize_y - pressed_y);
int newWidth = width + (startSize_x - pressed_x);
layoutParams.height = newHeight > 20 ? newHeight : 20;
layoutParams.width = newWidth > 20 ? newWidth : 20;
requestLayout();
}
@Override
protected void onDraw(Canvas canvas) {
onElementDraw(canvas);
if (currentMode != Mode.Normal) {
paint.setColor(configSelectedColor);
paint.setStrokeWidth(getDefaultStrokeWidth());
paint.setStyle(Paint.Style.STROKE);
canvas.drawRect(paint.getStrokeWidth(), paint.getStrokeWidth(),
getWidth()-paint.getStrokeWidth(), getHeight()-paint.getStrokeWidth(),
paint);
}
super.onDraw(canvas);
}
/*
protected void actionShowNormalColorChooser() {
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog)
{}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
normalColor = color;
invalidate();
}
});
colorDialog.show();
}
protected void actionShowPressedColorChooser() {
AmbilWarnaDialog colorDialog = new AmbilWarnaDialog(getContext(), normalColor, true, new AmbilWarnaDialog.OnAmbilWarnaListener() {
@Override
public void onCancel(AmbilWarnaDialog dialog) {
}
@Override
public void onOk(AmbilWarnaDialog dialog, int color) {
pressedColor = color;
invalidate();
}
});
colorDialog.show();
}
*/
protected void actionEnableMove() {
currentMode = Mode.Move;
}
protected void actionEnableResize() {
currentMode = Mode.Resize;
}
protected void actionCancel() {
currentMode = Mode.Normal;
invalidate();
}
protected int getDefaultColor() {
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
return configMoveColor;
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
return configResizeColor;
else
return normalColor;
}
protected int getDefaultStrokeWidth() {
DisplayMetrics screen = getResources().getDisplayMetrics();
return (int)(screen.heightPixels*0.004f);
}
protected void showConfigurationDialog() {
AlertDialog.Builder alertBuilder = new AlertDialog.Builder(getContext());
alertBuilder.setTitle("Configuration");
CharSequence functions[] = new CharSequence[]{
"Move",
"Resize",
/*election
"Set n
Disable color sormal color",
"Set pressed color",
*/
"Cancel"
};
alertBuilder.setItems(functions, new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
switch (which) {
case 0: { // move
actionEnableMove();
break;
}
case 1: { // resize
actionEnableResize();
break;
}
/*
case 2: { // set default color
actionShowNormalColorChooser();
break;
}
case 3: { // set pressed color
actionShowPressedColorChooser();
break;
}
*/
default: { // cancel
actionCancel();
break;
}
}
}
});
AlertDialog alert = alertBuilder.create();
// show menu
alert.show();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// Ignore secondary touches on controls
//
// NB: We can get an additional pointer down if the user touches a non-StreamView area
// while also touching an OSC control, even if that pointer down doesn't correspond to
// an area of the OSC control.
if (event.getActionIndex() != 0) {
return true;
}
if (virtualController.getControllerMode() == VirtualController.ControllerMode.Active) {
return onElementTouchEvent(event);
}
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN: {
position_pressed_x = event.getX();
position_pressed_y = event.getY();
startSize_x = getWidth();
startSize_y = getHeight();
if (virtualController.getControllerMode() == VirtualController.ControllerMode.MoveButtons)
actionEnableMove();
else if (virtualController.getControllerMode() == VirtualController.ControllerMode.ResizeButtons)
actionEnableResize();
return true;
}
case MotionEvent.ACTION_MOVE: {
switch (currentMode) {
case Move: {
moveElement(
(int) position_pressed_x,
(int) position_pressed_y,
(int) event.getX(),
(int) event.getY());
break;
}
case Resize: {
resizeElement(
(int) position_pressed_x,
(int) position_pressed_y,
(int) event.getX(),
(int) event.getY());
break;
}
case Normal: {
break;
}
}
return true;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP: {
actionCancel();
return true;
}
default: {
}
}
return true;
}
abstract protected void onElementDraw(Canvas canvas);
abstract public boolean onElementTouchEvent(MotionEvent event);
protected static final void _DBG(String text) {
if (_PRINT_DEBUG_INFORMATION) {
System.out.println(text);
}
}
public void setColors(int normalColor, int pressedColor) {
this.normalColor = normalColor;
this.pressedColor = pressedColor;
invalidate();
}
public void setOpacity(int opacity) {
int hexOpacity = opacity * 255 / 100;
this.normalColor = (hexOpacity << 24) | (normalColor & 0x00FFFFFF);
this.pressedColor = (hexOpacity << 24) | (pressedColor & 0x00FFFFFF);
invalidate();
}
protected final float getPercent(float value, float percent) {
return value / 100 * percent;
}
protected final int getCorrectWidth() {
return getWidth() > getHeight() ? getHeight() : getWidth();
}
public JSONObject getConfiguration() throws JSONException {
JSONObject configuration = new JSONObject();
FrameLayout.LayoutParams layoutParams = (FrameLayout.LayoutParams) getLayoutParams();
configuration.put("LEFT", layoutParams.leftMargin);
configuration.put("TOP", layoutParams.topMargin);
configuration.put("WIDTH", layoutParams.width);
configuration.put("HEIGHT", layoutParams.height);
return configuration;
}
public void loadConfiguration(JSONObject configuration) throws JSONException {
FrameLayout.LayoutParams layoutParams = (FrameLayout.LayoutParams) getLayoutParams();
layoutParams.leftMargin = configuration.getInt("LEFT");
layoutParams.topMargin = configuration.getInt("TOP");
layoutParams.width = configuration.getInt("WIDTH");
layoutParams.height = configuration.getInt("HEIGHT");
requestLayout();
}
}
@@ -0,0 +1,5 @@
package com.limelight.binding.video;
public interface CrashListener {
void notifyCrash(Exception e);
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,998 @@
package com.limelight.binding.video;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.lang.reflect.Field;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import android.annotation.SuppressLint;
import android.app.ActivityManager;
import android.content.Context;
import android.content.pm.ConfigurationInfo;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaCodecList;
import android.media.MediaCodecInfo.CodecCapabilities;
import android.media.MediaCodecInfo.CodecProfileLevel;
import android.media.MediaFormat;
import android.os.Build;
import com.limelight.LimeLog;
import com.limelight.preferences.PreferenceConfiguration;
public class MediaCodecHelper {
private static final List<String> preferredDecoders;
private static final List<String> blacklistedDecoderPrefixes;
private static final List<String> spsFixupBitstreamFixupDecoderPrefixes;
private static final List<String> blacklistedAdaptivePlaybackPrefixes;
private static final List<String> baselineProfileHackPrefixes;
private static final List<String> directSubmitPrefixes;
private static final List<String> constrainedHighProfilePrefixes;
private static final List<String> whitelistedHevcDecoders;
private static final List<String> refFrameInvalidationAvcPrefixes;
private static final List<String> refFrameInvalidationHevcPrefixes;
private static final List<String> useFourSlicesPrefixes;
private static final List<String> qualcommDecoderPrefixes;
private static final List<String> kirinDecoderPrefixes;
private static final List<String> exynosDecoderPrefixes;
private static final List<String> amlogicDecoderPrefixes;
private static final List<String> knownVendorLowLatencyOptions;
public static final boolean SHOULD_BYPASS_SOFTWARE_BLOCK =
Build.HARDWARE.equals("ranchu") || Build.HARDWARE.equals("cheets") || Build.BRAND.equals("Android-x86");
private static boolean isLowEndSnapdragon = false;
private static boolean isAdreno620 = false;
private static boolean initialized = false;
static {
directSubmitPrefixes = new LinkedList<>();
// These decoders have low enough input buffer latency that they
// can be directly invoked from the receive thread
directSubmitPrefixes.add("omx.qcom");
directSubmitPrefixes.add("omx.sec");
directSubmitPrefixes.add("omx.exynos");
directSubmitPrefixes.add("omx.intel");
directSubmitPrefixes.add("omx.brcm");
directSubmitPrefixes.add("omx.TI");
directSubmitPrefixes.add("omx.arc");
directSubmitPrefixes.add("omx.nvidia");
// All Codec2 decoders
directSubmitPrefixes.add("c2.");
}
static {
refFrameInvalidationAvcPrefixes = new LinkedList<>();
refFrameInvalidationHevcPrefixes = new LinkedList<>();
refFrameInvalidationHevcPrefixes.add("omx.exynos");
refFrameInvalidationHevcPrefixes.add("c2.exynos");
// The Chromecast with Google TV 4K works well with HEVC RFI since we also use the
// vendor.low-latency.enable option.
if (Build.DEVICE.equalsIgnoreCase("sabrina")) {
refFrameInvalidationHevcPrefixes.add("omx.amlogic");
}
// Qualcomm and NVIDIA may be added at runtime
}
static {
preferredDecoders = new LinkedList<>();
}
static {
blacklistedDecoderPrefixes = new LinkedList<>();
// Blacklist software decoders that don't support H264 high profile except on systems
// that are expected to only have software decoders (like emulators).
if (!SHOULD_BYPASS_SOFTWARE_BLOCK) {
blacklistedDecoderPrefixes.add("omx.google");
blacklistedDecoderPrefixes.add("AVCDecoder");
// We want to avoid ffmpeg decoders since they're usually software decoders,
// but we'll defer to the Android 10 isSoftwareOnly() API on newer devices
// to determine if we should use these or not.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
blacklistedDecoderPrefixes.add("OMX.ffmpeg");
}
}
// Force these decoders disabled because:
// 1) They are software decoders, so the performance is terrible
// 2) They crash with our HEVC stream anyway (at least prior to CSD batching)
blacklistedDecoderPrefixes.add("OMX.qcom.video.decoder.hevcswvdec");
blacklistedDecoderPrefixes.add("OMX.SEC.hevc.sw.dec");
}
static {
// If a decoder qualifies for reference frame invalidation,
// these entries will be ignored for those decoders.
spsFixupBitstreamFixupDecoderPrefixes = new LinkedList<>();
spsFixupBitstreamFixupDecoderPrefixes.add("omx.nvidia");
spsFixupBitstreamFixupDecoderPrefixes.add("omx.qcom");
spsFixupBitstreamFixupDecoderPrefixes.add("omx.brcm");
baselineProfileHackPrefixes = new LinkedList<>();
baselineProfileHackPrefixes.add("omx.intel");
blacklistedAdaptivePlaybackPrefixes = new LinkedList<>();
// The Intel decoder on Lollipop on Nexus Player would increase latency badly
// if adaptive playback was enabled so let's avoid it to be safe.
blacklistedAdaptivePlaybackPrefixes.add("omx.intel");
// The MediaTek decoder crashes at 1080p when adaptive playback is enabled
// on some Android TV devices with HEVC only.
blacklistedAdaptivePlaybackPrefixes.add("omx.mtk");
constrainedHighProfilePrefixes = new LinkedList<>();
constrainedHighProfilePrefixes.add("omx.intel");
}
static {
whitelistedHevcDecoders = new LinkedList<>();
// Allow software HEVC decoding in the official AOSP emulator
if (Build.HARDWARE.equals("ranchu")) {
whitelistedHevcDecoders.add("omx.google");
}
// Exynos seems to be the only HEVC decoder that works reliably
whitelistedHevcDecoders.add("omx.exynos");
// On Darcy (Shield 2017), HEVC runs fine with no fixups required. For some reason,
// other X1 implementations require bitstream fixups. However, since numReferenceFrames
// has been supported in GFE since late 2017, we'll go ahead and enable HEVC for all
// device models.
//
// NVIDIA does partial HEVC acceleration on the Shield Tablet. I don't know
// whether the performance is good enough to use for streaming, but they're
// using the same omx.nvidia.h265.decode name as the Shield TV which has a
// fully accelerated HEVC pipeline. AFAIK, the only K1 devices with this
// partially accelerated HEVC decoder are the Shield Tablet and Xiaomi MiPad,
// so I'll check for those here.
//
// In case there are some that I missed, I will also exclude pre-Oreo OSes since
// only Shield ATV got an Oreo update and any newer Tegra devices will not ship
// with an old OS like Nougat.
if (!Build.DEVICE.equalsIgnoreCase("shieldtablet") &&
!Build.DEVICE.equalsIgnoreCase("mocha") &&
Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
whitelistedHevcDecoders.add("omx.nvidia");
}
// Plot twist: On newer Sony devices (BRAVIA_ATV2, BRAVIA_ATV3_4K, BRAVIA_UR1_4K) the H.264 decoder crashes
// on several configurations (> 60 FPS and 1440p) that work with HEVC, so we'll whitelist those devices for HEVC.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O && Build.DEVICE.startsWith("BRAVIA_")) {
whitelistedHevcDecoders.add("omx.mtk");
}
// Amlogic requires 1 reference frame for HEVC to avoid hanging. Since it's been years
// since GFE added support for maxNumReferenceFrames, we'll just enable all Amlogic SoCs
// running Android 9 or later.
//
// NB: We don't do this on Sabrina (GCWGTV) because H.264 is lower latency when we use
// vendor.low-latency.enable. We will still use HEVC if decoderCanMeetPerformancePointWithHevcAndNotAvc()
// determines it's the only way to meet the performance requirements.
//
// FIXME: Should we do this for all Amlogic S905X SoCs?
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P && !Build.DEVICE.equalsIgnoreCase("sabrina")) {
whitelistedHevcDecoders.add("omx.amlogic");
}
// Realtek SoCs are used inside many Android TV devices and can only do 4K60 with HEVC.
// We'll enable those HEVC decoders by default and see if anything breaks.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
whitelistedHevcDecoders.add("omx.realtek");
}
// These theoretically have good HEVC decoding capabilities (potentially better than
// their AVC decoders), but haven't been tested enough
//whitelistedHevcDecoders.add("omx.rk");
// Let's see if HEVC decoders are finally stable with C2
whitelistedHevcDecoders.add("c2.");
// Based on GPU attributes queried at runtime, the omx.qcom/c2.qti prefix will be added
// during initialization to avoid SoCs with broken HEVC decoders.
}
static {
useFourSlicesPrefixes = new LinkedList<>();
// Software decoders will use 4 slices per frame to allow for slice multithreading
useFourSlicesPrefixes.add("omx.google");
useFourSlicesPrefixes.add("AVCDecoder");
useFourSlicesPrefixes.add("omx.ffmpeg");
useFourSlicesPrefixes.add("c2.android");
// Old Qualcomm decoders are detected at runtime
}
static {
knownVendorLowLatencyOptions = new LinkedList<>();
knownVendorLowLatencyOptions.add("vendor.qti-ext-dec-low-latency.enable");
knownVendorLowLatencyOptions.add("vendor.hisi-ext-low-latency-video-dec.video-scene-for-low-latency-req");
knownVendorLowLatencyOptions.add("vendor.rtc-ext-dec-low-latency.enable");
knownVendorLowLatencyOptions.add("vendor.low-latency.enable");
}
static {
qualcommDecoderPrefixes = new LinkedList<>();
qualcommDecoderPrefixes.add("omx.qcom");
qualcommDecoderPrefixes.add("c2.qti");
}
static {
kirinDecoderPrefixes = new LinkedList<>();
kirinDecoderPrefixes.add("omx.hisi");
kirinDecoderPrefixes.add("c2.hisi"); // Unconfirmed
}
static {
exynosDecoderPrefixes = new LinkedList<>();
exynosDecoderPrefixes.add("omx.exynos");
exynosDecoderPrefixes.add("c2.exynos");
}
static {
amlogicDecoderPrefixes = new LinkedList<>();
amlogicDecoderPrefixes.add("omx.amlogic");
amlogicDecoderPrefixes.add("c2.amlogic"); // Unconfirmed
}
private static boolean isPowerVR(String glRenderer) {
return glRenderer.toLowerCase().contains("powervr");
}
private static String getAdrenoVersionString(String glRenderer) {
glRenderer = glRenderer.toLowerCase().trim();
if (!glRenderer.contains("adreno")) {
return null;
}
Pattern modelNumberPattern = Pattern.compile("(.*)([0-9]{3})(.*)");
Matcher matcher = modelNumberPattern.matcher(glRenderer);
if (!matcher.matches()) {
return null;
}
String modelNumber = matcher.group(2);
LimeLog.info("Found Adreno GPU: "+modelNumber);
return modelNumber;
}
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
String modelNumber = getAdrenoVersionString(glRenderer);
if (modelNumber == null) {
// Not an Adreno GPU
return false;
}
// The current logic is to identify low-end SoCs based on a zero in the x0x place.
return modelNumber.charAt(1) == '0';
}
private static int getAdrenoRendererModelNumber(String glRenderer) {
String modelNumber = getAdrenoVersionString(glRenderer);
if (modelNumber == null) {
// Not an Adreno GPU
return -1;
}
return Integer.parseInt(modelNumber);
}
// This is a workaround for some broken devices that report
// only GLES 3.0 even though the GPU is an Adreno 4xx series part.
// An example of such a device is the Huawei Honor 5x with the
// Snapdragon 616 SoC (Adreno 405).
private static boolean isGLES31SnapdragonRenderer(String glRenderer) {
// Snapdragon 4xx and higher support GLES 3.1
return getAdrenoRendererModelNumber(glRenderer) >= 400;
}
public static void initialize(Context context, String glRenderer) {
if (initialized) {
return;
}
// Older Sony ATVs (SVP-DTV15) have broken MediaTek codecs (decoder hangs after rendering the first frame).
// I know the Fire TV 2 and 3 works, so I'll whitelist Amazon devices which seem to actually be tested.
// We still have to check Build.MANUFACTURER to catch Amazon Fire tablets.
if (context.getPackageManager().hasSystemFeature("amazon.hardware.fire_tv") ||
Build.MANUFACTURER.equalsIgnoreCase("Amazon")) {
// HEVC and RFI have been confirmed working on Fire TV 2, Fire TV Stick 2, Fire TV 4K Max,
// Fire HD 8 2020, and Fire HD 8 2022 models.
//
// This is probably a good enough sample to conclude that all MediaTek Fire OS devices
// are likely to be okay.
whitelistedHevcDecoders.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("c2.mtk");
// This requires setting vdec-lowlatency on the Fire TV 3, otherwise the decoder
// never produces any output frames. See comment above for details on why we only
// do this for Fire TV devices.
whitelistedHevcDecoders.add("omx.amlogic");
// Fire TV 3 seems to produce random artifacts on HEVC streams after packet loss.
// Enabling RFI turns these artifacts into full decoder output hangs, so let's not enable
// that for Fire OS 6 Amlogic devices. We will leave HEVC enabled because that's the only
// way these devices can hit 4K. Hopefully this is just a problem with the BSP used in
// the Fire OS 6 Amlogic devices, so we will leave this enabled for Fire OS 7+.
//
// Apart from a few TV models, the main Amlogic-based Fire TV devices are the Fire TV
// Cubes and Fire TV 3. This check will exclude the Fire TV 3 and Fire TV Cube 1, but
// allow the newer Fire TV Cubes to use HEVC RFI.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
refFrameInvalidationHevcPrefixes.add("omx.amlogic");
refFrameInvalidationHevcPrefixes.add("c2.amlogic");
}
}
ActivityManager activityManager =
(ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo configInfo = activityManager.getDeviceConfigurationInfo();
if (configInfo.reqGlEsVersion != ConfigurationInfo.GL_ES_VERSION_UNDEFINED) {
LimeLog.info("OpenGL ES version: "+configInfo.reqGlEsVersion);
isLowEndSnapdragon = isLowEndSnapdragonRenderer(glRenderer);
isAdreno620 = getAdrenoRendererModelNumber(glRenderer) == 620;
// Tegra K1 and later can do reference frame invalidation properly
if (configInfo.reqGlEsVersion >= 0x30000) {
LimeLog.info("Added omx.nvidia/c2.nvidia to reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.nvidia");
refFrameInvalidationHevcPrefixes.add("omx.nvidia");
refFrameInvalidationAvcPrefixes.add("c2.nvidia"); // Unconfirmed
refFrameInvalidationHevcPrefixes.add("c2.nvidia"); // Unconfirmed
LimeLog.info("Added omx.qcom/c2.qti to reference frame invalidation support list");
refFrameInvalidationAvcPrefixes.add("omx.qcom");
refFrameInvalidationHevcPrefixes.add("omx.qcom");
refFrameInvalidationAvcPrefixes.add("c2.qti");
refFrameInvalidationHevcPrefixes.add("c2.qti");
}
// Qualcomm's early HEVC decoders break hard on our HEVC stream. The best check to
// tell the good from the bad decoders are the generation of Adreno GPU included:
// 3xx - bad
// 4xx - good
//
// The "good" GPUs support GLES 3.1, but we can't just check that directly
// (see comment on isGLES31SnapdragonRenderer).
//
if (isGLES31SnapdragonRenderer(glRenderer)) {
LimeLog.info("Added omx.qcom/c2.qti to HEVC decoders based on GLES 3.1+ support");
whitelistedHevcDecoders.add("omx.qcom");
whitelistedHevcDecoders.add("c2.qti");
}
else {
blacklistedDecoderPrefixes.add("OMX.qcom.video.decoder.hevc");
// These older decoders need 4 slices per frame for best performance
useFourSlicesPrefixes.add("omx.qcom");
}
// Older MediaTek SoCs have issues with HEVC rendering but the newer chips with
// PowerVR GPUs have good HEVC support.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N && isPowerVR(glRenderer)) {
LimeLog.info("Added omx.mtk to HEVC decoders based on PowerVR GPU");
whitelistedHevcDecoders.add("omx.mtk");
// This SoC (MT8176 in GPD XD+) supports AVC RFI too, but the maxNumReferenceFrames setting
// required to make it work adds a huge amount of latency. However, RFI on HEVC causes
// decoder hangs on the newer GE8100, GE8300, and GE8320 GPUs, so we limit it to the
// Series6XT GPUs where we know it works.
if (glRenderer.contains("GX6")) {
LimeLog.info("Added omx.mtk/c2.mtk to RFI list for HEVC");
refFrameInvalidationHevcPrefixes.add("omx.mtk");
refFrameInvalidationHevcPrefixes.add("c2.mtk");
}
}
}
initialized = true;
}
private static boolean isDecoderInList(List<String> decoderList, String decoderName) {
if (!initialized) {
throw new IllegalStateException("MediaCodecHelper must be initialized before use");
}
for (String badPrefix : decoderList) {
if (decoderName.length() >= badPrefix.length()) {
String prefix = decoderName.substring(0, badPrefix.length());
if (prefix.equalsIgnoreCase(badPrefix)) {
return true;
}
}
}
return false;
}
private static boolean decoderSupportsAndroidRLowLatency(MediaCodecInfo decoderInfo, String mimeType) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
try {
if (decoderInfo.getCapabilitiesForType(mimeType).isFeatureSupported(CodecCapabilities.FEATURE_LowLatency)) {
LimeLog.info("Low latency decoding mode supported (FEATURE_LowLatency)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
}
return false;
}
private static boolean decoderSupportsKnownVendorLowLatencyOption(String decoderName) {
// It's only possible to probe vendor parameters on Android 12 and above.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
MediaCodec testCodec = null;
try {
// Unfortunately we have to create an actual codec instance to get supported options.
testCodec = MediaCodec.createByCodecName(decoderName);
// See if any of the vendor parameters match ones we know about
for (String supportedOption : testCodec.getSupportedVendorParameters()) {
for (String knownLowLatencyOption : knownVendorLowLatencyOptions) {
if (supportedOption.equalsIgnoreCase(knownLowLatencyOption)) {
LimeLog.info(decoderName + " supports known low latency option: " + supportedOption);
return true;
}
}
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
} finally {
if (testCodec != null) {
testCodec.release();
}
}
}
return false;
}
private static boolean decoderSupportsMaxOperatingRate(String decoderName) {
// Operate at maximum rate to lower latency as much as possible on
// some Qualcomm platforms. We could also set KEY_PRIORITY to 0 (realtime)
// but that will actually result in the decoder crashing if it can't satisfy
// our (ludicrous) operating rate requirement. This seems to cause reliable
// crashes on the Xiaomi Mi 10 lite 5G and Redmi K30i 5G on Android 10, so
// we'll disable it on Snapdragon 765G and all non-Qualcomm devices to be safe.
//
// NB: Even on Android 10, this optimization still provides significant
// performance gains on Pixel 2.
return Build.VERSION.SDK_INT >= Build.VERSION_CODES.M &&
isDecoderInList(qualcommDecoderPrefixes, decoderName) &&
!isAdreno620;
}
public static boolean setDecoderLowLatencyOptions(MediaFormat videoFormat, MediaCodecInfo decoderInfo, int tryNumber) {
// Options here should be tried in the order of most to least risky. The decoder will use
// the first MediaFormat that doesn't fail in configure().
boolean setNewOption = false;
if (tryNumber < 1) {
// Official Android 11+ low latency option (KEY_LOW_LATENCY).
videoFormat.setInteger("low-latency", 1);
setNewOption = true;
// If this decoder officially supports FEATURE_LowLatency, we will just use that alone
// for try 0. Otherwise, we'll include it as best effort with other options.
if (decoderSupportsAndroidRLowLatency(decoderInfo, videoFormat.getString(MediaFormat.KEY_MIME))) {
return true;
}
}
if (tryNumber < 2 &&
(!Build.MANUFACTURER.equalsIgnoreCase("xiaomi") || Build.VERSION.SDK_INT > Build.VERSION_CODES.M)) {
// MediaTek decoders don't use vendor-defined keys for low latency mode. Instead, they have a modified
// version of AOSP's ACodec.cpp which supports the "vdec-lowlatency" option. This option is passed down
// to the decoder as OMX.MTK.index.param.video.LowLatencyDecode.
//
// This option is also plumbed for Amazon Amlogic-based devices like the Fire TV 3. Not only does it
// reduce latency on Amlogic, it fixes the HEVC bug that causes the decoder to not output any frames.
// Unfortunately, it does the exact opposite for the Xiaomi MITV4-ANSM0, breaking it in the way that
// Fire TV was broken prior to vdec-lowlatency :(
//
// On Fire TV 3, vdec-lowlatency is translated to OMX.amazon.fireos.index.video.lowLatencyDecode.
//
// https://github.com/yuan1617/Framwork/blob/master/frameworks/av/media/libstagefright/ACodec.cpp
// https://github.com/iykex/vendor_mediatek_proprietary_hardware/blob/master/libomx/video/MtkOmxVdecEx/MtkOmxVdecEx.h
videoFormat.setInteger("vdec-lowlatency", 1);
setNewOption = true;
}
// MediaCodec supports vendor-defined format keys using the "vendor.<extension name>.<parameter name>" syntax.
// These allow access to functionality that is not exposed through documented MediaFormat.KEY_* values.
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/common/inc/vidc_vendor_extensions.h;l=67
//
// MediaCodec vendor extension support was introduced in Android 8.0:
// https://cs.android.com/android/_/android/platform/frameworks/av/+/01c10f8cdcd58d1e7025f426a72e6e75ba5d7fc2
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
// Try vendor-specific low latency options
//
// NOTE: Update knownVendorLowLatencyOptions if you modify this code!
if (isDecoderInList(qualcommDecoderPrefixes, decoderInfo.getName())) {
// Examples of Qualcomm's vendor extensions for Snapdragon 845:
// https://cs.android.com/android/platform/superproject/+/master:hardware/qcom/sdm845/media/mm-video-v4l2/vidc/vdec/src/omx_vdec_extensions.hpp
// https://cs.android.com/android/_/android/platform/hardware/qcom/sm8150/media/+/0621ceb1c1b19564999db8293574a0e12952ff6c
//
// We will first try both, then try vendor.qti-ext-dec-low-latency.enable alone if that fails
if (tryNumber < 3) {
videoFormat.setInteger("vendor.qti-ext-dec-picture-order.enable", 1);
setNewOption = true;
}
if (tryNumber < 4) {
videoFormat.setInteger("vendor.qti-ext-dec-low-latency.enable", 1);
setNewOption = true;
}
}
else if (isDecoderInList(kirinDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
// Kirin low latency options
// https://developer.huawei.com/consumer/cn/forum/topic/0202325564295980115
videoFormat.setInteger("vendor.hisi-ext-low-latency-video-dec.video-scene-for-low-latency-req", 1);
videoFormat.setInteger("vendor.hisi-ext-low-latency-video-dec.video-scene-for-low-latency-rdy", -1);
setNewOption = true;
}
}
else if (isDecoderInList(exynosDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
// Exynos low latency option for H.264 decoder
videoFormat.setInteger("vendor.rtc-ext-dec-low-latency.enable", 1);
setNewOption = true;
}
}
else if (isDecoderInList(amlogicDecoderPrefixes, decoderInfo.getName())) {
if (tryNumber < 3) {
// Amlogic low latency vendor extension
// https://github.com/codewalkerster/android_vendor_amlogic_common_prebuilt_libstagefrighthw/commit/41fefc4e035c476d58491324a5fe7666bfc2989e
videoFormat.setInteger("vendor.low-latency.enable", 1);
setNewOption = true;
}
}
}
// FIXME: We should probably integrate this into the try system
if (MediaCodecHelper.decoderSupportsMaxOperatingRate(decoderInfo.getName())) {
videoFormat.setInteger(MediaFormat.KEY_OPERATING_RATE, Short.MAX_VALUE);
}
return setNewOption;
}
public static boolean decoderSupportsFusedIdrFrame(MediaCodecInfo decoderInfo, String mimeType) {
// If adaptive playback is supported, we can submit new CSD together with a keyframe
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
{
LimeLog.info("Decoder supports fused IDR frames (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
}
return false;
}
public static boolean decoderSupportsAdaptivePlayback(MediaCodecInfo decoderInfo, String mimeType) {
// Possibly enable adaptive playback on KitKat and above
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
if (isDecoderInList(blacklistedAdaptivePlaybackPrefixes, decoderInfo.getName())) {
LimeLog.info("Decoder blacklisted for adaptive playback");
return false;
}
try {
if (decoderInfo.getCapabilitiesForType(mimeType).
isFeatureSupported(CodecCapabilities.FEATURE_AdaptivePlayback))
{
// This will make getCapabilities() return that adaptive playback is supported
LimeLog.info("Adaptive playback supported (FEATURE_AdaptivePlayback)");
return true;
}
} catch (Exception e) {
// Tolerate buggy codecs
e.printStackTrace();
}
}
return false;
}
public static boolean decoderNeedsConstrainedHighProfile(String decoderName) {
return isDecoderInList(constrainedHighProfilePrefixes, decoderName);
}
public static boolean decoderCanDirectSubmit(String decoderName) {
return isDecoderInList(directSubmitPrefixes, decoderName) && !isExynos4Device();
}
public static boolean decoderNeedsSpsBitstreamRestrictions(String decoderName) {
return isDecoderInList(spsFixupBitstreamFixupDecoderPrefixes, decoderName);
}
public static boolean decoderNeedsBaselineSpsHack(String decoderName) {
return isDecoderInList(baselineProfileHackPrefixes, decoderName);
}
public static byte getDecoderOptimalSlicesPerFrame(String decoderName) {
if (isDecoderInList(useFourSlicesPrefixes, decoderName)) {
// 4 slices per frame reduces decoding latency on older Qualcomm devices
return 4;
}
else {
// 1 slice per frame produces the optimal encoding efficiency
return 1;
}
}
public static boolean decoderSupportsRefFrameInvalidationAvc(String decoderName, int videoHeight) {
// Reference frame invalidation is broken on low-end Snapdragon SoCs at 1080p.
if (videoHeight > 720 && isLowEndSnapdragon) {
return false;
}
// This device seems to crash constantly at 720p, so try disabling
// RFI to see if we can get that under control.
if (Build.DEVICE.equals("b3") || Build.DEVICE.equals("b5")) {
return false;
}
return isDecoderInList(refFrameInvalidationAvcPrefixes, decoderName);
}
public static boolean decoderSupportsRefFrameInvalidationHevc(MediaCodecInfo decoderInfo) {
// HEVC decoders seem to universally support RFI, but it can have huge latency penalties
// for some decoders due to the number of references frames being > 1. Old Amlogic
// decoders are known to have this problem.
//
// If the decoder supports FEATURE_LowLatency or any vendor low latency option,
// we will use that as an indication that it can handle HEVC RFI without excessively
// buffering frames.
if (decoderSupportsAndroidRLowLatency(decoderInfo, "video/hevc") ||
decoderSupportsKnownVendorLowLatencyOption(decoderInfo.getName())) {
LimeLog.info("Enabling HEVC RFI based on low latency option support");
return true;
}
return isDecoderInList(refFrameInvalidationHevcPrefixes, decoderInfo.getName());
}
public static boolean decoderIsWhitelistedForHevc(MediaCodecInfo decoderInfo) {
// Google didn't have official support for HEVC (or more importantly, a CTS test) until
// Lollipop. I've seen some MediaTek devices on 4.4 crash when attempting to use HEVC,
// so I'm restricting HEVC usage to Lollipop and higher.
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
return false;
}
//
// Software decoders are terrible and we never want to use them.
// We want to catch decoders like:
// OMX.qcom.video.decoder.hevcswvdec
// OMX.SEC.hevc.sw.dec
//
if (decoderInfo.getName().contains("sw")) {
LimeLog.info("Disallowing HEVC on software decoder: " + decoderInfo.getName());
return false;
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q && (!decoderInfo.isHardwareAccelerated() || decoderInfo.isSoftwareOnly())) {
LimeLog.info("Disallowing HEVC on software decoder: " + decoderInfo.getName());
return false;
}
// If this device is media performance class 12 or higher, we will assume any hardware
// HEVC decoder present is fast and modern enough for streaming.
//
// [5.3/H-1-1] MUST NOT drop more than 2 frames in 10 seconds (i.e less than 0.333 percent frame drop) for a 1080p 60 fps video session under load.
//
// NB: We use reflection here because this field seems to be absent on Amazon Fire OS devices
try {
Field mediaClassField = Build.VERSION.class.getDeclaredField("MEDIA_PERFORMANCE_CLASS");
int mediaClass = mediaClassField.getInt(null);
if (mediaClass >= Build.VERSION_CODES.S) {
LimeLog.info("Allowing HEVC based on media performance class: " + mediaClass);
return true;
}
} catch (NoSuchFieldException e) {
LimeLog.info("Build.VERSION.MEDIA_PERFORMANCE_CLASS not present");
} catch (IllegalAccessException e) {
e.printStackTrace();
}
// If the decoder supports FEATURE_LowLatency, we will assume it is fast and modern enough
// to be preferable for streaming over H.264 decoders.
if (decoderSupportsAndroidRLowLatency(decoderInfo, "video/hevc")) {
LimeLog.info("Allowing HEVC based on FEATURE_LowLatency support");
return true;
}
// Otherwise, we use our list of known working HEVC decoders
return isDecoderInList(whitelistedHevcDecoders, decoderInfo.getName());
}
@SuppressWarnings("deprecation")
@SuppressLint("NewApi")
private static LinkedList<MediaCodecInfo> getMediaCodecList() {
LinkedList<MediaCodecInfo> infoList = new LinkedList<>();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
MediaCodecList mcl = new MediaCodecList(MediaCodecList.REGULAR_CODECS);
Collections.addAll(infoList, mcl.getCodecInfos());
}
else {
for (int i = 0; i < MediaCodecList.getCodecCount(); i++) {
infoList.add(MediaCodecList.getCodecInfoAt(i));
}
}
return infoList;
}
@SuppressWarnings("RedundantThrows")
public static String dumpDecoders() throws Exception {
String str = "";
for (MediaCodecInfo codecInfo : getMediaCodecList()) {
// Skip encoders
if (codecInfo.isEncoder()) {
continue;
}
str += "Decoder: "+codecInfo.getName()+"\n";
for (String type : codecInfo.getSupportedTypes()) {
str += "\t"+type+"\n";
CodecCapabilities caps = codecInfo.getCapabilitiesForType(type);
for (CodecProfileLevel profile : caps.profileLevels) {
str += "\t\t"+profile.profile+" "+profile.level+"\n";
}
}
}
return str;
}
private static MediaCodecInfo findPreferredDecoder() {
// This is a different algorithm than the other findXXXDecoder functions,
// because we want to evaluate the decoders in our list's order
// rather than MediaCodecList's order
if (!initialized) {
throw new IllegalStateException("MediaCodecHelper must be initialized before use");
}
for (String preferredDecoder : preferredDecoders) {
for (MediaCodecInfo codecInfo : getMediaCodecList()) {
// Skip encoders
if (codecInfo.isEncoder()) {
continue;
}
// Check for preferred decoders
if (preferredDecoder.equalsIgnoreCase(codecInfo.getName())) {
LimeLog.info("Preferred decoder choice is "+codecInfo.getName());
return codecInfo;
}
}
}
return null;
}
private static boolean isCodecBlacklisted(MediaCodecInfo codecInfo) {
// Use the new isSoftwareOnly() function on Android Q
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (!SHOULD_BYPASS_SOFTWARE_BLOCK && codecInfo.isSoftwareOnly()) {
LimeLog.info("Skipping software-only decoder: "+codecInfo.getName());
return true;
}
}
// Check for explicitly blacklisted decoders
if (isDecoderInList(blacklistedDecoderPrefixes, codecInfo.getName())) {
LimeLog.info("Skipping blacklisted decoder: "+codecInfo.getName());
return true;
}
return false;
}
public static MediaCodecInfo findFirstDecoder(String mimeType) {
for (MediaCodecInfo codecInfo : getMediaCodecList()) {
// Skip encoders
if (codecInfo.isEncoder()) {
continue;
}
// Skip compatibility aliases on Q+
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (codecInfo.isAlias()) {
continue;
}
}
// Find a decoder that supports the specified video format
for (String mime : codecInfo.getSupportedTypes()) {
if (mime.equalsIgnoreCase(mimeType)) {
// Skip blacklisted codecs
if (isCodecBlacklisted(codecInfo)) {
continue;
}
LimeLog.info("First decoder choice is "+codecInfo.getName());
return codecInfo;
}
}
}
return null;
}
public static MediaCodecInfo findProbableSafeDecoder(String mimeType, int requiredProfile) {
// First look for a preferred decoder by name
MediaCodecInfo info = findPreferredDecoder();
if (info != null) {
return info;
}
// Now look for decoders we know are safe
try {
// If this function completes, it will determine if the decoder is safe
return findKnownSafeDecoder(mimeType, requiredProfile);
} catch (Exception e) {
// Some buggy devices seem to throw exceptions
// from getCapabilitiesForType() so we'll just assume
// they're okay and go with the first one we find
return findFirstDecoder(mimeType);
}
}
// We declare this method as explicitly throwing Exception
// since some bad decoders can throw IllegalArgumentExceptions unexpectedly
// and we want to be sure all callers are handling this possibility
@SuppressWarnings("RedundantThrows")
private static MediaCodecInfo findKnownSafeDecoder(String mimeType, int requiredProfile) throws Exception {
// Some devices (Exynos devces, at least) have two sets of decoders.
// The first set of decoders are C2 which do not support FEATURE_LowLatency,
// but the second set of OMX decoders do support FEATURE_LowLatency. We want
// to pick the OMX decoders despite the fact that C2 is listed first.
// On some Qualcomm devices (like Pixel 4), there are separate low latency decoders
// (like c2.qti.hevc.decoder.low_latency) that advertise FEATURE_LowLatency while
// the standard ones (like c2.qti.hevc.decoder) do not. Like Exynos, the decoders
// with FEATURE_LowLatency support are listed after the standard ones.
for (int i = 0; i < 2; i++) {
for (MediaCodecInfo codecInfo : getMediaCodecList()) {
// Skip encoders
if (codecInfo.isEncoder()) {
continue;
}
// Skip compatibility aliases on Q+
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
if (codecInfo.isAlias()) {
continue;
}
}
// Find a decoder that supports the requested video format
for (String mime : codecInfo.getSupportedTypes()) {
if (mime.equalsIgnoreCase(mimeType)) {
LimeLog.info("Examining decoder capabilities of " + codecInfo.getName() + " (round " + (i + 1) + ")");
// Skip blacklisted codecs
if (isCodecBlacklisted(codecInfo)) {
continue;
}
CodecCapabilities caps = codecInfo.getCapabilitiesForType(mime);
if (i == 0 && !decoderSupportsAndroidRLowLatency(codecInfo, mime)) {
LimeLog.info("Skipping decoder that lacks FEATURE_LowLatency for round 1");
continue;
}
if (requiredProfile != -1) {
for (CodecProfileLevel profile : caps.profileLevels) {
if (profile.profile == requiredProfile) {
LimeLog.info("Decoder " + codecInfo.getName() + " supports required profile");
return codecInfo;
}
}
LimeLog.info("Decoder " + codecInfo.getName() + " does NOT support required profile");
} else {
return codecInfo;
}
}
}
}
}
return null;
}
public static String readCpuinfo() throws Exception {
StringBuilder cpuInfo = new StringBuilder();
try (final BufferedReader br = new BufferedReader(new FileReader(new File("/proc/cpuinfo")))) {
for (;;) {
int ch = br.read();
if (ch == -1)
break;
cpuInfo.append((char)ch);
}
return cpuInfo.toString();
}
}
private static boolean stringContainsIgnoreCase(String string, String substring) {
return string.toLowerCase(Locale.ENGLISH).contains(substring.toLowerCase(Locale.ENGLISH));
}
public static boolean isExynos4Device() {
try {
// Try reading CPU info too look for
String cpuInfo = readCpuinfo();
// SMDK4xxx is Exynos 4
if (stringContainsIgnoreCase(cpuInfo, "SMDK4")) {
LimeLog.info("Found SMDK4 in /proc/cpuinfo");
return true;
}
// If we see "Exynos 4" also we'll count it
if (stringContainsIgnoreCase(cpuInfo, "Exynos 4")) {
LimeLog.info("Found Exynos 4 in /proc/cpuinfo");
return true;
}
} catch (Exception e) {
e.printStackTrace();
}
try {
File systemDir = new File("/sys/devices/system");
File[] files = systemDir.listFiles();
if (files != null) {
for (File f : files) {
if (stringContainsIgnoreCase(f.getName(), "exynos4")) {
LimeLog.info("Found exynos4 in /sys/devices/system");
return true;
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
return false;
}
}
@@ -0,0 +1,5 @@
package com.limelight.binding.video;
public interface PerfOverlayListener {
void onPerfUpdate(final String text);
}
@@ -0,0 +1,72 @@
package com.limelight.binding.video;
import android.os.SystemClock;
class VideoStats {
long decoderTimeMs;
long totalTimeMs;
int totalFrames;
int totalFramesReceived;
int totalFramesRendered;
int frameLossEvents;
int framesLost;
long measurementStartTimestamp;
void add(VideoStats other) {
this.decoderTimeMs += other.decoderTimeMs;
this.totalTimeMs += other.totalTimeMs;
this.totalFrames += other.totalFrames;
this.totalFramesReceived += other.totalFramesReceived;
this.totalFramesRendered += other.totalFramesRendered;
this.frameLossEvents += other.frameLossEvents;
this.framesLost += other.framesLost;
if (this.measurementStartTimestamp == 0) {
this.measurementStartTimestamp = other.measurementStartTimestamp;
}
assert other.measurementStartTimestamp >= this.measurementStartTimestamp;
}
void copy(VideoStats other) {
this.decoderTimeMs = other.decoderTimeMs;
this.totalTimeMs = other.totalTimeMs;
this.totalFrames = other.totalFrames;
this.totalFramesReceived = other.totalFramesReceived;
this.totalFramesRendered = other.totalFramesRendered;
this.frameLossEvents = other.frameLossEvents;
this.framesLost = other.framesLost;
this.measurementStartTimestamp = other.measurementStartTimestamp;
}
void clear() {
this.decoderTimeMs = 0;
this.totalTimeMs = 0;
this.totalFrames = 0;
this.totalFramesReceived = 0;
this.totalFramesRendered = 0;
this.frameLossEvents = 0;
this.framesLost = 0;
this.measurementStartTimestamp = 0;
}
VideoStatsFps getFps() {
float elapsed = (SystemClock.uptimeMillis() - this.measurementStartTimestamp) / (float) 1000;
VideoStatsFps fps = new VideoStatsFps();
if (elapsed > 0) {
fps.totalFps = this.totalFrames / elapsed;
fps.receivedFps = this.totalFramesReceived / elapsed;
fps.renderedFps = this.totalFramesRendered / elapsed;
}
return fps;
}
}
class VideoStatsFps {
float totalFps;
float receivedFps;
float renderedFps;
}
@@ -0,0 +1,189 @@
package com.limelight.computers;
import java.io.ByteArrayInputStream;
import java.security.cert.CertificateEncodingException;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import android.content.ContentValues;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
public class ComputerDatabaseManager {
private static final String COMPUTER_DB_NAME = "computers3.db";
private static final String COMPUTER_TABLE_NAME = "Computers";
private static final String COMPUTER_UUID_COLUMN_NAME = "UUID";
private static final String COMPUTER_NAME_COLUMN_NAME = "ComputerName";
private static final String ADDRESSES_COLUMN_NAME = "Addresses";
private static final String MAC_ADDRESS_COLUMN_NAME = "MacAddress";
private static final String SERVER_CERT_COLUMN_NAME = "ServerCert";
private static final char ADDRESS_DELIMITER = ';';
private static final char PORT_DELIMITER = '_';
private SQLiteDatabase computerDb;
public ComputerDatabaseManager(Context c) {
try {
// Create or open an existing DB
computerDb = c.openOrCreateDatabase(COMPUTER_DB_NAME, 0, null);
} catch (SQLiteException e) {
// Delete the DB and try again
c.deleteDatabase(COMPUTER_DB_NAME);
computerDb = c.openOrCreateDatabase(COMPUTER_DB_NAME, 0, null);
}
initializeDb(c);
}
public void close() {
computerDb.close();
}
private void initializeDb(Context c) {
// Create tables if they aren't already there
computerDb.execSQL(String.format((Locale)null,
"CREATE TABLE IF NOT EXISTS %s(%s TEXT PRIMARY KEY, %s TEXT NOT NULL, %s TEXT NOT NULL, %s TEXT, %s TEXT)",
COMPUTER_TABLE_NAME, COMPUTER_UUID_COLUMN_NAME, COMPUTER_NAME_COLUMN_NAME,
ADDRESSES_COLUMN_NAME, MAC_ADDRESS_COLUMN_NAME, SERVER_CERT_COLUMN_NAME));
// Move all computers from the old DB (if any) to the new one
List<ComputerDetails> oldComputers = LegacyDatabaseReader.migrateAllComputers(c);
for (ComputerDetails computer : oldComputers) {
updateComputer(computer);
}
oldComputers = LegacyDatabaseReader2.migrateAllComputers(c);
for (ComputerDetails computer : oldComputers) {
updateComputer(computer);
}
}
public void deleteComputer(ComputerDetails details) {
computerDb.delete(COMPUTER_TABLE_NAME, COMPUTER_UUID_COLUMN_NAME+"=?", new String[]{details.uuid});
}
public boolean updateComputer(ComputerDetails details) {
ContentValues values = new ContentValues();
values.put(COMPUTER_UUID_COLUMN_NAME, details.uuid);
values.put(COMPUTER_NAME_COLUMN_NAME, details.name);
StringBuilder addresses = new StringBuilder();
addresses.append(details.localAddress != null ? splitTupleToAddress(details.localAddress) : "");
addresses.append(ADDRESS_DELIMITER).append(details.remoteAddress != null ? splitTupleToAddress(details.remoteAddress) : "");
addresses.append(ADDRESS_DELIMITER).append(details.manualAddress != null ? splitTupleToAddress(details.manualAddress) : "");
addresses.append(ADDRESS_DELIMITER).append(details.ipv6Address != null ? splitTupleToAddress(details.ipv6Address) : "");
values.put(ADDRESSES_COLUMN_NAME, addresses.toString());
values.put(MAC_ADDRESS_COLUMN_NAME, details.macAddress);
try {
if (details.serverCert != null) {
values.put(SERVER_CERT_COLUMN_NAME, details.serverCert.getEncoded());
}
else {
values.put(SERVER_CERT_COLUMN_NAME, (byte[])null);
}
} catch (CertificateEncodingException e) {
values.put(SERVER_CERT_COLUMN_NAME, (byte[])null);
e.printStackTrace();
}
return -1 != computerDb.insertWithOnConflict(COMPUTER_TABLE_NAME, null, values, SQLiteDatabase.CONFLICT_REPLACE);
}
private static String readNonEmptyString(String input) {
if (input.isEmpty()) {
return null;
}
return input;
}
private static ComputerDetails.AddressTuple splitAddressToTuple(String input) {
if (input == null) {
return null;
}
String[] parts = input.split(""+PORT_DELIMITER, -1);
if (parts.length == 1) {
return new ComputerDetails.AddressTuple(parts[0], NvHTTP.DEFAULT_HTTP_PORT);
}
else {
return new ComputerDetails.AddressTuple(parts[0], Integer.parseInt(parts[1]));
}
}
private static String splitTupleToAddress(ComputerDetails.AddressTuple tuple) {
return tuple.address+PORT_DELIMITER+tuple.port;
}
private ComputerDetails getComputerFromCursor(Cursor c) {
ComputerDetails details = new ComputerDetails();
details.uuid = c.getString(0);
details.name = c.getString(1);
String[] addresses = c.getString(2).split(""+ADDRESS_DELIMITER, -1);
details.localAddress = splitAddressToTuple(readNonEmptyString(addresses[0]));
details.remoteAddress = splitAddressToTuple(readNonEmptyString(addresses[1]));
details.manualAddress = splitAddressToTuple(readNonEmptyString(addresses[2]));
details.ipv6Address = splitAddressToTuple(readNonEmptyString(addresses[3]));
// External port is persisted in the remote address field
if (details.remoteAddress != null) {
details.externalPort = details.remoteAddress.port;
}
else {
details.externalPort = NvHTTP.DEFAULT_HTTP_PORT;
}
details.macAddress = c.getString(3);
try {
byte[] derCertData = c.getBlob(4);
if (derCertData != null) {
details.serverCert = (X509Certificate) CertificateFactory.getInstance("X.509")
.generateCertificate(new ByteArrayInputStream(derCertData));
}
} catch (CertificateException e) {
e.printStackTrace();
}
// This signifies we don't have dynamic state (like pair state)
details.state = ComputerDetails.State.UNKNOWN;
return details;
}
public List<ComputerDetails> getAllComputers() {
try (final Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
computerList.add(getComputerFromCursor(c));
}
return computerList;
}
}
public ComputerDetails getComputerByUUID(String uuid) {
try (final Cursor c = computerDb.query(
COMPUTER_TABLE_NAME, null, COMPUTER_UUID_COLUMN_NAME+"=?",
new String[]{ uuid }, null, null, null)
) {
if (!c.moveToFirst()) {
// No matching computer
return null;
}
return getComputerFromCursor(c);
}
}
}
@@ -3,5 +3,5 @@ package com.limelight.computers;
import com.limelight.nvstream.http.ComputerDetails;
public interface ComputerManagerListener {
public void notifyComputerUpdated(ComputerDetails details);
void notifyComputerUpdated(ComputerDetails details);
}
@@ -0,0 +1,936 @@
package com.limelight.computers;
import java.io.IOException;
import java.io.OutputStream;
import java.io.StringReader;
import java.net.Inet4Address;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import com.limelight.LimeLog;
import com.limelight.binding.PlatformBinding;
import com.limelight.discovery.DiscoveryService;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import com.limelight.nvstream.http.NvHTTP;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.nvstream.mdns.MdnsComputer;
import com.limelight.nvstream.mdns.MdnsDiscoveryListener;
import com.limelight.utils.CacheHelper;
import com.limelight.utils.NetHelper;
import com.limelight.utils.ServerHelper;
import android.app.Service;
import android.content.ComponentName;
import android.content.Context;
import android.content.Intent;
import android.content.ServiceConnection;
import android.net.ConnectivityManager;
import android.net.Network;
import android.net.NetworkCapabilities;
import android.os.Binder;
import android.os.Build;
import android.os.IBinder;
import android.os.SystemClock;
import org.xmlpull.v1.XmlPullParserException;
public class ComputerManagerService extends Service {
private static final int SERVERINFO_POLLING_PERIOD_MS = 1500;
private static final int APPLIST_POLLING_PERIOD_MS = 30000;
private static final int APPLIST_FAILED_POLLING_RETRY_MS = 2000;
private static final int MDNS_QUERY_PERIOD_MS = 1000;
private static final int OFFLINE_POLL_TRIES = 3;
private static final int INITIAL_POLL_TRIES = 2;
private static final int EMPTY_LIST_THRESHOLD = 3;
private static final int POLL_DATA_TTL_MS = 30000;
private final ComputerManagerBinder binder = new ComputerManagerBinder();
private ComputerDatabaseManager dbManager;
private final AtomicInteger dbRefCount = new AtomicInteger(0);
private IdentityManager idManager;
private final LinkedList<PollingTuple> pollingTuples = new LinkedList<>();
private ComputerManagerListener listener = null;
private final AtomicInteger activePolls = new AtomicInteger(0);
private boolean pollingActive = false;
private final Lock defaultNetworkLock = new ReentrantLock();
private DiscoveryService.DiscoveryBinder discoveryBinder;
private final ServiceConnection discoveryServiceConnection = new ServiceConnection() {
public void onServiceConnected(ComponentName className, IBinder binder) {
synchronized (discoveryServiceConnection) {
DiscoveryService.DiscoveryBinder privateBinder = ((DiscoveryService.DiscoveryBinder)binder);
// Set us as the event listener
privateBinder.setListener(createDiscoveryListener());
// Signal a possible waiter that we're all setup
discoveryBinder = privateBinder;
discoveryServiceConnection.notifyAll();
}
}
public void onServiceDisconnected(ComponentName className) {
discoveryBinder = null;
}
};
// Returns true if the details object was modified
private boolean runPoll(ComputerDetails details, boolean newPc, int offlineCount) throws InterruptedException {
if (!getLocalDatabaseReference()) {
return false;
}
final int pollTriesBeforeOffline = details.state == ComputerDetails.State.UNKNOWN ?
INITIAL_POLL_TRIES : OFFLINE_POLL_TRIES;
activePolls.incrementAndGet();
// Poll the machine
try {
if (!pollComputer(details)) {
if (!newPc && offlineCount < pollTriesBeforeOffline) {
// Return without calling the listener
releaseLocalDatabaseReference();
return false;
}
details.state = ComputerDetails.State.OFFLINE;
}
} catch (InterruptedException e) {
releaseLocalDatabaseReference();
throw e;
} finally {
activePolls.decrementAndGet();
}
// If it's online, update our persistent state
if (details.state == ComputerDetails.State.ONLINE) {
ComputerDetails existingComputer = dbManager.getComputerByUUID(details.uuid);
// Check if it's in the database because it could have been
// removed after this was issued
if (!newPc && existingComputer == null) {
// It's gone
releaseLocalDatabaseReference();
return false;
}
// If we already have an entry for this computer in the DB, we must
// combine the existing data with this new data (which may be partially available
// due to detecting the PC via mDNS) without the saved external address. If we
// write to the DB without doing this first, we can overwrite our existing data.
if (existingComputer != null) {
existingComputer.update(details);
dbManager.updateComputer(existingComputer);
}
else {
try {
// If the active address is a site-local address (RFC 1918),
// then use STUN to populate the external address field if
// it's not set already.
if (details.remoteAddress == null) {
InetAddress addr = InetAddress.getByName(details.activeAddress.address);
if (addr.isSiteLocalAddress()) {
populateExternalAddress(details);
}
}
} catch (UnknownHostException ignored) {}
dbManager.updateComputer(details);
}
}
// Don't call the listener if this is a failed lookup of a new PC
if ((!newPc || details.state == ComputerDetails.State.ONLINE) && listener != null) {
listener.notifyComputerUpdated(details);
}
releaseLocalDatabaseReference();
return true;
}
private Thread createPollingThread(final PollingTuple tuple) {
Thread t = new Thread() {
@Override
public void run() {
int offlineCount = 0;
while (!isInterrupted() && pollingActive && tuple.thread == this) {
try {
// Only allow one request to the machine at a time
synchronized (tuple.networkLock) {
// Check if this poll has modified the details
if (!runPoll(tuple.computer, false, offlineCount)) {
LimeLog.warning(tuple.computer.name + " is offline (try " + offlineCount + ")");
offlineCount++;
} else {
tuple.lastSuccessfulPollMs = SystemClock.elapsedRealtime();
offlineCount = 0;
}
}
// Wait until the next polling interval
Thread.sleep(SERVERINFO_POLLING_PERIOD_MS);
} catch (InterruptedException e) {
break;
}
}
}
};
t.setName("Polling thread for " + tuple.computer.name);
return t;
}
public class ComputerManagerBinder extends Binder {
public void startPolling(ComputerManagerListener listener) {
// Polling is active
pollingActive = true;
// Set the listener
ComputerManagerService.this.listener = listener;
// Start mDNS autodiscovery too
discoveryBinder.startDiscovery(MDNS_QUERY_PERIOD_MS);
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
// Enforce the poll data TTL
if (SystemClock.elapsedRealtime() - tuple.lastSuccessfulPollMs > POLL_DATA_TTL_MS) {
LimeLog.info("Timing out polled state for "+tuple.computer.name);
tuple.computer.state = ComputerDetails.State.UNKNOWN;
}
// Report this computer initially
listener.notifyComputerUpdated(tuple.computer);
// This polling thread might already be there
if (tuple.thread == null) {
tuple.thread = createPollingThread(tuple);
tuple.thread.start();
}
}
}
}
public void waitForReady() {
synchronized (discoveryServiceConnection) {
try {
while (discoveryBinder == null) {
// Wait for the bind notification
discoveryServiceConnection.wait(1000);
}
} catch (InterruptedException e) {
e.printStackTrace();
// InterruptedException clears the thread's interrupt status. Since we can't
// handle that here, we will re-interrupt the thread to set the interrupt
// status back to true.
Thread.currentThread().interrupt();
}
}
}
public void waitForPollingStopped() {
while (activePolls.get() != 0) {
try {
Thread.sleep(250);
} catch (InterruptedException e) {
e.printStackTrace();
// InterruptedException clears the thread's interrupt status. Since we can't
// handle that here, we will re-interrupt the thread to set the interrupt
// status back to true.
Thread.currentThread().interrupt();
}
}
}
public boolean addComputerBlocking(ComputerDetails fakeDetails) throws InterruptedException {
return ComputerManagerService.this.addComputerBlocking(fakeDetails);
}
public void removeComputer(ComputerDetails computer) {
ComputerManagerService.this.removeComputer(computer);
}
public void stopPolling() {
// Just call the unbind handler to cleanup
ComputerManagerService.this.onUnbind(null);
}
public ApplistPoller createAppListPoller(ComputerDetails computer) {
return new ApplistPoller(computer);
}
public String getUniqueId() {
return idManager.getUniqueId();
}
public ComputerDetails getComputer(String uuid) {
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
if (uuid.equals(tuple.computer.uuid)) {
return tuple.computer;
}
}
}
return null;
}
public void invalidateStateForComputer(String uuid) {
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
if (uuid.equals(tuple.computer.uuid)) {
// We need the network lock to prevent a concurrent poll
// from wiping this change out
synchronized (tuple.networkLock) {
tuple.computer.state = ComputerDetails.State.UNKNOWN;
}
}
}
}
}
}
@Override
public boolean onUnbind(Intent intent) {
if (discoveryBinder != null) {
// Stop mDNS autodiscovery
discoveryBinder.stopDiscovery();
}
// Stop polling
pollingActive = false;
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
if (tuple.thread != null) {
// Interrupt and remove the thread
tuple.thread.interrupt();
tuple.thread = null;
}
}
}
// Remove the listener
listener = null;
return false;
}
private void populateExternalAddress(ComputerDetails details) {
boolean boundToNetwork = false;
boolean activeNetworkIsVpn = NetHelper.isActiveNetworkVpn(this);
ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
// Check if we're currently connected to a VPN which may send our
// STUN request from an unexpected interface
if (activeNetworkIsVpn) {
// Acquire the default network lock since we could be changing global process state
defaultNetworkLock.lock();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
// On Lollipop or later, we can bind our process to the underlying interface
// to ensure our STUN request goes out on that interface or not at all (which is
// preferable to getting a VPN endpoint address back).
Network[] networks = connMgr.getAllNetworks();
for (Network net : networks) {
NetworkCapabilities netCaps = connMgr.getNetworkCapabilities(net);
if (netCaps != null) {
if (!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) &&
!netCaps.hasTransport(NetworkCapabilities.TRANSPORT_VPN)) {
// This network looks like an underlying multicast-capable transport,
// so let's guess that it's probably where our mDNS response came from.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
if (connMgr.bindProcessToNetwork(net)) {
boundToNetwork = true;
break;
}
}
else if (ConnectivityManager.setProcessDefaultNetwork(net)) {
boundToNetwork = true;
break;
}
}
}
}
}
}
// Perform the STUN request if we're not on a VPN or if we bound to a network
if (!activeNetworkIsVpn || boundToNetwork) {
String stunResolvedAddress = NvConnection.findExternalAddressForMdns("stun.moonlight-stream.org", 3478);
if (stunResolvedAddress != null) {
// We don't know for sure what the external port is, so we will have to guess.
// When we contact the PC (if we haven't already), it will update the port.
details.remoteAddress = new ComputerDetails.AddressTuple(stunResolvedAddress, details.guessExternalPort());
}
}
// Unbind from the network
if (boundToNetwork) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
connMgr.bindProcessToNetwork(null);
}
else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
ConnectivityManager.setProcessDefaultNetwork(null);
}
}
// Unlock the network state
if (activeNetworkIsVpn) {
defaultNetworkLock.unlock();
}
}
private MdnsDiscoveryListener createDiscoveryListener() {
return new MdnsDiscoveryListener() {
@Override
public void notifyComputerAdded(MdnsComputer computer) {
ComputerDetails details = new ComputerDetails();
// Populate the computer template with mDNS info
if (computer.getLocalAddress() != null) {
details.localAddress = new ComputerDetails.AddressTuple(computer.getLocalAddress().getHostAddress(), computer.getPort());
// Since we're on the same network, we can use STUN to find
// our WAN address, which is also very likely the WAN address
// of the PC. We can use this later to connect remotely.
if (computer.getLocalAddress() instanceof Inet4Address) {
populateExternalAddress(details);
}
}
if (computer.getIpv6Address() != null) {
details.ipv6Address = new ComputerDetails.AddressTuple(computer.getIpv6Address().getHostAddress(), computer.getPort());
}
try {
// Kick off a blocking serverinfo poll on this machine
if (!addComputerBlocking(details)) {
LimeLog.warning("Auto-discovered PC failed to respond: "+details);
}
} catch (InterruptedException e) {
e.printStackTrace();
// InterruptedException clears the thread's interrupt status. Since we can't
// handle that here, we will re-interrupt the thread to set the interrupt
// status back to true.
Thread.currentThread().interrupt();
}
}
@Override
public void notifyComputerRemoved(MdnsComputer computer) {
// Nothing to do here
}
@Override
public void notifyDiscoveryFailure(Exception e) {
LimeLog.severe("mDNS discovery failed");
e.printStackTrace();
}
};
}
private void addTuple(ComputerDetails details) {
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
// Check if this is the same computer
if (tuple.computer.uuid.equals(details.uuid)) {
// Update the saved computer with potentially new details
tuple.computer.update(details);
// Start a polling thread if polling is active
if (pollingActive && tuple.thread == null) {
tuple.thread = createPollingThread(tuple);
tuple.thread.start();
}
// Found an entry so we're done
return;
}
}
// If we got here, we didn't find an entry
PollingTuple tuple = new PollingTuple(details, null);
if (pollingActive) {
tuple.thread = createPollingThread(tuple);
}
pollingTuples.add(tuple);
if (tuple.thread != null) {
tuple.thread.start();
}
}
}
public boolean addComputerBlocking(ComputerDetails fakeDetails) throws InterruptedException {
// Block while we try to fill the details
// We cannot use runPoll() here because it will attempt to persist the state of the machine
// in the database, which would be bad because we don't have our pinned cert loaded yet.
if (pollComputer(fakeDetails)) {
// See if we have record of this PC to pull its pinned cert
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
if (tuple.computer.uuid.equals(fakeDetails.uuid)) {
fakeDetails.serverCert = tuple.computer.serverCert;
break;
}
}
}
// Poll again, possibly with the pinned cert, to get accurate pairing information.
// This will insert the host into the database too.
runPoll(fakeDetails, true, 0);
}
// If the machine is reachable, it was successful
if (fakeDetails.state == ComputerDetails.State.ONLINE) {
LimeLog.info("New PC ("+fakeDetails.name+") is UUID "+fakeDetails.uuid);
// Start a polling thread for this machine
addTuple(fakeDetails);
return true;
}
else {
return false;
}
}
public void removeComputer(ComputerDetails computer) {
if (!getLocalDatabaseReference()) {
return;
}
// Remove it from the database
dbManager.deleteComputer(computer);
synchronized (pollingTuples) {
// Remove the computer from the computer list
for (PollingTuple tuple : pollingTuples) {
if (tuple.computer.uuid.equals(computer.uuid)) {
if (tuple.thread != null) {
// Interrupt the thread on this entry
tuple.thread.interrupt();
tuple.thread = null;
}
pollingTuples.remove(tuple);
break;
}
}
}
releaseLocalDatabaseReference();
}
private boolean getLocalDatabaseReference() {
if (dbRefCount.get() == 0) {
return false;
}
dbRefCount.incrementAndGet();
return true;
}
private void releaseLocalDatabaseReference() {
if (dbRefCount.decrementAndGet() == 0) {
dbManager.close();
}
}
private ComputerDetails tryPollIp(ComputerDetails details, ComputerDetails.AddressTuple address) {
try {
// If the current address's port number matches the active address's port number, we can also assume
// the HTTPS port will also match. This assumption is currently safe because Sunshine sets all ports
// as offsets from the base HTTP port and doesn't allow custom HttpsPort responses for WAN vs LAN.
boolean portMatchesActiveAddress = details.activeAddress != null && address.port == details.activeAddress.port;
NvHTTP http = new NvHTTP(address, portMatchesActiveAddress ? details.httpsPort : 0, idManager.getUniqueId(), details.serverCert,
PlatformBinding.getCryptoProvider(ComputerManagerService.this));
// If this PC is currently online at this address, extend the timeouts to allow more time for the PC to respond.
boolean isLikelyOnline = details.state == ComputerDetails.State.ONLINE && address.equals(details.activeAddress);
ComputerDetails newDetails = http.getComputerDetails(isLikelyOnline);
// Check if this is the PC we expected
if (newDetails.uuid == null) {
LimeLog.severe("Polling returned no UUID!");
return null;
}
// details.uuid can be null on initial PC add
else if (details.uuid != null && !details.uuid.equals(newDetails.uuid)) {
// We got the wrong PC!
LimeLog.info("Polling returned the wrong PC!");
return null;
}
return newDetails;
} catch (XmlPullParserException e) {
e.printStackTrace();
return null;
} catch (IOException e) {
return null;
}
}
private static class ParallelPollTuple {
public ComputerDetails.AddressTuple address;
public ComputerDetails existingDetails;
public boolean complete;
public Thread pollingThread;
public ComputerDetails returnedDetails;
public ParallelPollTuple(ComputerDetails.AddressTuple address, ComputerDetails existingDetails) {
this.address = address;
this.existingDetails = existingDetails;
}
public void interrupt() {
if (pollingThread != null) {
pollingThread.interrupt();
}
}
}
private void startParallelPollThread(ParallelPollTuple tuple, HashSet<ComputerDetails.AddressTuple> uniqueAddresses) {
// Don't bother starting a polling thread for an address that doesn't exist
// or if the address has already been polled with an earlier tuple
if (tuple.address == null || !uniqueAddresses.add(tuple.address)) {
tuple.complete = true;
tuple.returnedDetails = null;
return;
}
tuple.pollingThread = new Thread() {
@Override
public void run() {
ComputerDetails details = tryPollIp(tuple.existingDetails, tuple.address);
synchronized (tuple) {
tuple.complete = true; // Done
tuple.returnedDetails = details; // Polling result
tuple.notify();
}
}
};
tuple.pollingThread.setName("Parallel Poll - "+tuple.address+" - "+tuple.existingDetails.name);
tuple.pollingThread.start();
}
private ComputerDetails parallelPollPc(ComputerDetails details) throws InterruptedException {
ParallelPollTuple localInfo = new ParallelPollTuple(details.localAddress, details);
ParallelPollTuple manualInfo = new ParallelPollTuple(details.manualAddress, details);
ParallelPollTuple remoteInfo = new ParallelPollTuple(details.remoteAddress, details);
ParallelPollTuple ipv6Info = new ParallelPollTuple(details.ipv6Address, details);
// These must be started in order of precedence for the deduplication algorithm
// to result in the correct behavior.
HashSet<ComputerDetails.AddressTuple> uniqueAddresses = new HashSet<>();
startParallelPollThread(localInfo, uniqueAddresses);
startParallelPollThread(manualInfo, uniqueAddresses);
startParallelPollThread(remoteInfo, uniqueAddresses);
startParallelPollThread(ipv6Info, uniqueAddresses);
try {
// Check local first
synchronized (localInfo) {
while (!localInfo.complete) {
localInfo.wait();
}
if (localInfo.returnedDetails != null) {
localInfo.returnedDetails.activeAddress = localInfo.address;
return localInfo.returnedDetails;
}
}
// Now manual
synchronized (manualInfo) {
while (!manualInfo.complete) {
manualInfo.wait();
}
if (manualInfo.returnedDetails != null) {
manualInfo.returnedDetails.activeAddress = manualInfo.address;
return manualInfo.returnedDetails;
}
}
// Now remote IPv4
synchronized (remoteInfo) {
while (!remoteInfo.complete) {
remoteInfo.wait();
}
if (remoteInfo.returnedDetails != null) {
remoteInfo.returnedDetails.activeAddress = remoteInfo.address;
return remoteInfo.returnedDetails;
}
}
// Now global IPv6
synchronized (ipv6Info) {
while (!ipv6Info.complete) {
ipv6Info.wait();
}
if (ipv6Info.returnedDetails != null) {
ipv6Info.returnedDetails.activeAddress = ipv6Info.address;
return ipv6Info.returnedDetails;
}
}
} finally {
// Stop any further polling if we've found a working address or we've been
// interrupted by an attempt to stop polling.
localInfo.interrupt();
manualInfo.interrupt();
remoteInfo.interrupt();
ipv6Info.interrupt();
}
return null;
}
private boolean pollComputer(ComputerDetails details) throws InterruptedException {
// Poll all addresses in parallel to speed up the process
LimeLog.info("Starting parallel poll for "+details.name+" ("+details.localAddress +", "+details.remoteAddress +", "+details.manualAddress+", "+details.ipv6Address+")");
ComputerDetails polledDetails = parallelPollPc(details);
LimeLog.info("Parallel poll for "+details.name+" returned address: "+details.activeAddress);
if (polledDetails != null) {
details.update(polledDetails);
return true;
}
else {
return false;
}
}
@Override
public void onCreate() {
// Bind to the discovery service
bindService(new Intent(this, DiscoveryService.class),
discoveryServiceConnection, Service.BIND_AUTO_CREATE);
// Lookup or generate this device's UID
idManager = new IdentityManager(this);
// Initialize the DB
dbManager = new ComputerDatabaseManager(this);
dbRefCount.set(1);
// Grab known machines into our computer list
if (!getLocalDatabaseReference()) {
return;
}
for (ComputerDetails computer : dbManager.getAllComputers()) {
// Add tuples for each computer
addTuple(computer);
}
releaseLocalDatabaseReference();
}
@Override
public void onDestroy() {
if (discoveryBinder != null) {
// Unbind from the discovery service
unbindService(discoveryServiceConnection);
}
// FIXME: Should await termination here but we have timeout issues in HttpURLConnection
// Remove the initial DB reference
releaseLocalDatabaseReference();
}
@Override
public IBinder onBind(Intent intent) {
return binder;
}
public class ApplistPoller {
private Thread thread;
private final ComputerDetails computer;
private final Object pollEvent = new Object();
private boolean receivedAppList = false;
public ApplistPoller(ComputerDetails computer) {
this.computer = computer;
}
public void pollNow() {
synchronized (pollEvent) {
pollEvent.notify();
}
}
private boolean waitPollingDelay() {
try {
synchronized (pollEvent) {
if (receivedAppList) {
// If we've already reported an app list successfully,
// wait the full polling period
pollEvent.wait(APPLIST_POLLING_PERIOD_MS);
}
else {
// If we've failed to get an app list so far, retry much earlier
pollEvent.wait(APPLIST_FAILED_POLLING_RETRY_MS);
}
}
} catch (InterruptedException e) {
return false;
}
return thread != null && !thread.isInterrupted();
}
private PollingTuple getPollingTuple(ComputerDetails details) {
synchronized (pollingTuples) {
for (PollingTuple tuple : pollingTuples) {
if (details.uuid.equals(tuple.computer.uuid)) {
return tuple;
}
}
}
return null;
}
public void start() {
thread = new Thread() {
@Override
public void run() {
int emptyAppListResponses = 0;
do {
// Can't poll if it's not online or paired
if (computer.state != ComputerDetails.State.ONLINE ||
computer.pairState != PairingManager.PairState.PAIRED) {
if (listener != null) {
listener.notifyComputerUpdated(computer);
}
continue;
}
// Can't poll if there's no UUID yet
if (computer.uuid == null) {
continue;
}
PollingTuple tuple = getPollingTuple(computer);
try {
NvHTTP http = new NvHTTP(ServerHelper.getCurrentAddressFromComputer(computer), computer.httpsPort, idManager.getUniqueId(),
computer.serverCert, PlatformBinding.getCryptoProvider(ComputerManagerService.this));
String appList;
if (tuple != null) {
// If we're polling this machine too, grab the network lock
// while doing the app list request to prevent other requests
// from being issued in the meantime.
synchronized (tuple.networkLock) {
appList = http.getAppListRaw();
}
}
else {
// No polling is happening now, so we just call it directly
appList = http.getAppListRaw();
}
List<NvApp> list = NvHTTP.getAppListByReader(new StringReader(appList));
if (list.isEmpty()) {
LimeLog.warning("Empty app list received from "+computer.uuid);
// The app list might actually be empty, so if we get an empty response a few times
// in a row, we'll go ahead and believe it.
emptyAppListResponses++;
}
if (!appList.isEmpty() &&
(!list.isEmpty() || emptyAppListResponses >= EMPTY_LIST_THRESHOLD)) {
// Open the cache file
try (final OutputStream cacheOut = CacheHelper.openCacheFileForOutput(
getCacheDir(), "applist", computer.uuid)
) {
CacheHelper.writeStringToOutputStream(cacheOut, appList);
} catch (IOException e) {
e.printStackTrace();
}
// Reset empty count if it wasn't empty this time
if (!list.isEmpty()) {
emptyAppListResponses = 0;
}
// Update the computer
computer.rawAppList = appList;
receivedAppList = true;
// Notify that the app list has been updated
// and ensure that the thread is still active
if (listener != null && thread != null) {
listener.notifyComputerUpdated(computer);
}
}
else if (appList.isEmpty()) {
LimeLog.warning("Null app list received from "+computer.uuid);
}
} catch (IOException e) {
e.printStackTrace();
} catch (XmlPullParserException e) {
e.printStackTrace();
}
} while (waitPollingDelay());
}
};
thread.setName("App list polling thread for " + computer.name);
thread.start();
}
public void stop() {
if (thread != null) {
thread.interrupt();
// Don't join here because we might be blocked on network I/O
thread = null;
}
}
}
}
class PollingTuple {
public Thread thread;
public final ComputerDetails computer;
public final Object networkLock;
public long lastSuccessfulPollMs;
public PollingTuple(ComputerDetails computer, Thread thread) {
this.computer = computer;
this.thread = thread;
this.networkLock = new Object();
}
}
class ReachabilityTuple {
public final String reachableAddress;
public final ComputerDetails computer;
public ReachabilityTuple(ComputerDetails computer, String reachableAddress) {
this.computer = computer;
this.reachableAddress = reachableAddress;
}
}
@@ -0,0 +1,73 @@
package com.limelight.computers;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.util.Locale;
import java.util.Random;
import com.limelight.LimeLog;
import android.content.Context;
public class IdentityManager {
private static final String UNIQUE_ID_FILE_NAME = "uniqueid";
private static final int UID_SIZE_IN_BYTES = 8;
private String uniqueId;
public IdentityManager(Context c) {
uniqueId = loadUniqueId(c);
if (uniqueId == null) {
uniqueId = generateNewUniqueId(c);
}
LimeLog.info("UID is now: "+uniqueId);
}
public String getUniqueId() {
return uniqueId;
}
private static String loadUniqueId(Context c) {
// 2 Hex digits per byte
char[] uid = new char[UID_SIZE_IN_BYTES * 2];
LimeLog.info("Reading UID from disk");
try (final InputStreamReader reader =
new InputStreamReader(c.openFileInput(UNIQUE_ID_FILE_NAME))
) {
if (reader.read(uid) != UID_SIZE_IN_BYTES * 2) {
LimeLog.severe("UID file data is truncated");
return null;
}
return new String(uid);
} catch (FileNotFoundException e) {
LimeLog.info("No UID file found");
return null;
} catch (IOException e) {
LimeLog.severe("Error while reading UID file");
e.printStackTrace();
return null;
}
}
private static String generateNewUniqueId(Context c) {
// Generate a new UID hex string
LimeLog.info("Generating new UID");
String uidStr = String.format((Locale)null, "%016x", new Random().nextLong());
try (final OutputStreamWriter writer =
new OutputStreamWriter(c.openFileOutput(UNIQUE_ID_FILE_NAME, 0))
) {
writer.write(uidStr);
LimeLog.info("UID written to disk");
} catch (IOException e) {
LimeLog.severe("Error while writing UID file");
e.printStackTrace();
}
// We can return a UID even if I/O fails
return uidStr;
}
}
@@ -0,0 +1,103 @@
package com.limelight.computers;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import com.limelight.LimeLog;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.LinkedList;
import java.util.List;
public class LegacyDatabaseReader {
private static final String COMPUTER_DB_NAME = "computers.db";
private static final String COMPUTER_TABLE_NAME = "Computers";
private static final String ADDRESS_PREFIX = "ADDRESS_PREFIX__";
private static ComputerDetails getComputerFromCursor(Cursor c) {
ComputerDetails details = new ComputerDetails();
details.name = c.getString(0);
details.uuid = c.getString(1);
// An earlier schema defined addresses as byte blobs. We'll
// gracefully migrate those to strings so we can store DNS names
// too. To disambiguate, we'll need to prefix them with a string
// greater than the allowable IP address length.
try {
details.localAddress = new ComputerDetails.AddressTuple(InetAddress.getByAddress(c.getBlob(2)).getHostAddress(), NvHTTP.DEFAULT_HTTP_PORT);
LimeLog.warning("DB: Legacy local address for " + details.name);
} catch (UnknownHostException e) {
// This is probably a hostname/address with the prefix string
String stringData = c.getString(2);
if (stringData.startsWith(ADDRESS_PREFIX)) {
details.localAddress = new ComputerDetails.AddressTuple(c.getString(2).substring(ADDRESS_PREFIX.length()), NvHTTP.DEFAULT_HTTP_PORT);
} else {
LimeLog.severe("DB: Corrupted local address for " + details.name);
}
}
try {
details.remoteAddress = new ComputerDetails.AddressTuple(InetAddress.getByAddress(c.getBlob(3)).getHostAddress(), NvHTTP.DEFAULT_HTTP_PORT);
LimeLog.warning("DB: Legacy remote address for " + details.name);
} catch (UnknownHostException e) {
// This is probably a hostname/address with the prefix string
String stringData = c.getString(3);
if (stringData.startsWith(ADDRESS_PREFIX)) {
details.remoteAddress = new ComputerDetails.AddressTuple(c.getString(3).substring(ADDRESS_PREFIX.length()), NvHTTP.DEFAULT_HTTP_PORT);
} else {
LimeLog.severe("DB: Corrupted remote address for " + details.name);
}
}
// On older versions of Moonlight, this is typically where manual addresses got stored,
// so let's initialize it just to be safe.
details.manualAddress = details.remoteAddress;
details.macAddress = c.getString(4);
// This signifies we don't have dynamic state (like pair state)
details.state = ComputerDetails.State.UNKNOWN;
return details;
}
private static List<ComputerDetails> getAllComputers(SQLiteDatabase db) {
try (final Cursor c = db.rawQuery("SELECT * FROM " + COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
}
computerList.add(details);
}
return computerList;
}
}
public static List<ComputerDetails> migrateAllComputers(Context c) {
try (final SQLiteDatabase computerDb = SQLiteDatabase.openDatabase(
c.getDatabasePath(COMPUTER_DB_NAME).getPath(),
null, SQLiteDatabase.OPEN_READONLY)
) {
// Open the existing database
return getAllComputers(computerDb);
} catch (SQLiteException e) {
return new LinkedList<ComputerDetails>();
} finally {
// Close and delete the old DB
c.deleteDatabase(COMPUTER_DB_NAME);
}
}
}
@@ -0,0 +1,84 @@
package com.limelight.computers;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvHTTP;
import java.io.ByteArrayInputStream;
import java.security.cert.CertificateException;
import java.security.cert.CertificateFactory;
import java.security.cert.X509Certificate;
import java.util.LinkedList;
import java.util.List;
public class LegacyDatabaseReader2 {
private static final String COMPUTER_DB_NAME = "computers2.db";
private static final String COMPUTER_TABLE_NAME = "Computers";
private static ComputerDetails getComputerFromCursor(Cursor c) {
ComputerDetails details = new ComputerDetails();
details.uuid = c.getString(0);
details.name = c.getString(1);
details.localAddress = new ComputerDetails.AddressTuple(c.getString(2), NvHTTP.DEFAULT_HTTP_PORT);
details.remoteAddress = new ComputerDetails.AddressTuple(c.getString(3), NvHTTP.DEFAULT_HTTP_PORT);
details.manualAddress = new ComputerDetails.AddressTuple(c.getString(4), NvHTTP.DEFAULT_HTTP_PORT);
details.macAddress = c.getString(5);
// This column wasn't always present in the old schema
if (c.getColumnCount() >= 7) {
try {
byte[] derCertData = c.getBlob(6);
if (derCertData != null) {
details.serverCert = (X509Certificate) CertificateFactory.getInstance("X.509")
.generateCertificate(new ByteArrayInputStream(derCertData));
}
} catch (CertificateException e) {
e.printStackTrace();
}
}
// This signifies we don't have dynamic state (like pair state)
details.state = ComputerDetails.State.UNKNOWN;
return details;
}
public static List<ComputerDetails> getAllComputers(SQLiteDatabase computerDb) {
try (final Cursor c = computerDb.rawQuery("SELECT * FROM "+COMPUTER_TABLE_NAME, null)) {
LinkedList<ComputerDetails> computerList = new LinkedList<>();
while (c.moveToNext()) {
ComputerDetails details = getComputerFromCursor(c);
// If a critical field is corrupt or missing, skip the database entry
if (details.uuid == null) {
continue;
}
computerList.add(details);
}
return computerList;
}
}
public static List<ComputerDetails> migrateAllComputers(Context c) {
try (final SQLiteDatabase computerDb = SQLiteDatabase.openDatabase(
c.getDatabasePath(COMPUTER_DB_NAME).getPath(),
null, SQLiteDatabase.OPEN_READONLY)
) {
// Open the existing database
return getAllComputers(computerDb);
} catch (SQLiteException e) {
return new LinkedList<ComputerDetails>();
} finally {
// Close and delete the old DB
c.deleteDatabase(COMPUTER_DB_NAME);
}
}
}
@@ -0,0 +1,90 @@
package com.limelight.discovery;
import java.util.List;
import com.limelight.nvstream.mdns.MdnsComputer;
import com.limelight.nvstream.mdns.MdnsDiscoveryAgent;
import com.limelight.nvstream.mdns.MdnsDiscoveryListener;
import android.app.Service;
import android.content.Context;
import android.content.Intent;
import android.net.wifi.WifiManager;
import android.net.wifi.WifiManager.MulticastLock;
import android.os.Binder;
import android.os.IBinder;
public class DiscoveryService extends Service {
private MdnsDiscoveryAgent discoveryAgent;
private MdnsDiscoveryListener boundListener;
private MulticastLock multicastLock;
public class DiscoveryBinder extends Binder {
public void setListener(MdnsDiscoveryListener listener) {
boundListener = listener;
}
public void startDiscovery(int queryIntervalMs) {
multicastLock.acquire();
discoveryAgent.startDiscovery(queryIntervalMs);
}
public void stopDiscovery() {
discoveryAgent.stopDiscovery();
multicastLock.release();
}
public List<MdnsComputer> getComputerSet() {
return discoveryAgent.getComputerSet();
}
}
@Override
public void onCreate() {
WifiManager wifiMgr = (WifiManager) getApplicationContext().getSystemService(Context.WIFI_SERVICE);
multicastLock = wifiMgr.createMulticastLock("Limelight mDNS");
multicastLock.setReferenceCounted(false);
discoveryAgent = new MdnsDiscoveryAgent(new MdnsDiscoveryListener() {
@Override
public void notifyComputerAdded(MdnsComputer computer) {
if (boundListener != null) {
boundListener.notifyComputerAdded(computer);
}
}
@Override
public void notifyComputerRemoved(MdnsComputer computer) {
if (boundListener != null) {
boundListener.notifyComputerRemoved(computer);
}
}
@Override
public void notifyDiscoveryFailure(Exception e) {
if (boundListener != null) {
boundListener.notifyDiscoveryFailure(e);
}
}
});
}
private final DiscoveryBinder binder = new DiscoveryBinder();
@Override
public IBinder onBind(Intent intent) {
return binder;
}
@Override
public boolean onUnbind(Intent intent) {
// Stop any discovery session
discoveryAgent.stopDiscovery();
multicastLock.release();
// Unbind the listener
boundListener = null;
return false;
}
}
@@ -0,0 +1,184 @@
package com.limelight.grid;
import android.content.Context;
import android.graphics.BitmapFactory;
import android.view.View;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
import com.limelight.AppView;
import com.limelight.LimeLog;
import com.limelight.R;
import com.limelight.grid.assets.CachedAppAssetLoader;
import com.limelight.grid.assets.DiskAssetLoader;
import com.limelight.grid.assets.MemoryAssetLoader;
import com.limelight.grid.assets.NetworkAssetLoader;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.preferences.PreferenceConfiguration;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
@SuppressWarnings("unchecked")
public class AppGridAdapter extends GenericGridAdapter<AppView.AppObject> {
private static final int ART_WIDTH_PX = 300;
private static final int SMALL_WIDTH_DP = 100;
private static final int LARGE_WIDTH_DP = 150;
private final ComputerDetails computer;
private final String uniqueId;
private final boolean showHiddenApps;
private CachedAppAssetLoader loader;
private Set<Integer> hiddenAppIds = new HashSet<>();
private ArrayList<AppView.AppObject> allApps = new ArrayList<>();
public AppGridAdapter(Context context, PreferenceConfiguration prefs, ComputerDetails computer, String uniqueId, boolean showHiddenApps) {
super(context, getLayoutIdForPreferences(prefs));
this.computer = computer;
this.uniqueId = uniqueId;
this.showHiddenApps = showHiddenApps;
updateLayoutWithPreferences(context, prefs);
}
public void updateHiddenApps(Set<Integer> newHiddenAppIds, boolean hideImmediately) {
this.hiddenAppIds.clear();
this.hiddenAppIds.addAll(newHiddenAppIds);
if (hideImmediately) {
// Reconstruct the itemList with the new hidden app set
itemList.clear();
for (AppView.AppObject app : allApps) {
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
if (!app.isHidden || showHiddenApps) {
itemList.add(app);
}
}
}
else {
// Just update the isHidden state to show the correct UI indication
for (AppView.AppObject app : allApps) {
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
}
}
notifyDataSetChanged();
}
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
if (prefs.smallIconMode) {
return R.layout.app_grid_item_small;
}
else {
return R.layout.app_grid_item;
}
}
public void updateLayoutWithPreferences(Context context, PreferenceConfiguration prefs) {
int dpi = context.getResources().getDisplayMetrics().densityDpi;
int dp;
if (prefs.smallIconMode) {
dp = SMALL_WIDTH_DP;
}
else {
dp = LARGE_WIDTH_DP;
}
double scalingDivisor = ART_WIDTH_PX / (dp * (dpi / 160.0));
if (scalingDivisor < 1.0) {
// We don't want to make them bigger before draw-time
scalingDivisor = 1.0;
}
LimeLog.info("Art scaling divisor: " + scalingDivisor);
if (loader != null) {
// Cancel operations on the old loader
cancelQueuedOperations();
}
this.loader = new CachedAppAssetLoader(computer, scalingDivisor,
new NetworkAssetLoader(context, uniqueId),
new MemoryAssetLoader(),
new DiskAssetLoader(context),
BitmapFactory.decodeResource(context.getResources(), R.drawable.no_app_image));
// This will trigger the view to reload with the new layout
setLayoutId(getLayoutIdForPreferences(prefs));
}
public void cancelQueuedOperations() {
loader.cancelForegroundLoads();
loader.cancelBackgroundLoads();
loader.freeCacheMemory();
}
private static void sortList(List<AppView.AppObject> list) {
Collections.sort(list, new Comparator<AppView.AppObject>() {
@Override
public int compare(AppView.AppObject lhs, AppView.AppObject rhs) {
return lhs.app.getAppName().toLowerCase().compareTo(rhs.app.getAppName().toLowerCase());
}
});
}
public void addApp(AppView.AppObject app) {
// Update hidden state
app.isHidden = hiddenAppIds.contains(app.app.getAppId());
// Always add the app to the all apps list
allApps.add(app);
sortList(allApps);
// Add the app to the adapter data if it's not hidden
if (showHiddenApps || !app.isHidden) {
// Queue a request to fetch this bitmap into cache
loader.queueCacheLoad(app.app);
// Add the app to our sorted list
itemList.add(app);
sortList(itemList);
}
}
public void removeApp(AppView.AppObject app) {
itemList.remove(app);
allApps.remove(app);
}
@Override
public void clear() {
super.clear();
allApps.clear();
}
@Override
public void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, AppView.AppObject obj) {
// Let the cached asset loader handle it
loader.populateImageView(obj.app, imgView, txtView);
if (obj.isRunning) {
// Show the play button overlay
overlayView.setImageResource(R.drawable.ic_play);
overlayView.setVisibility(View.VISIBLE);
}
else {
overlayView.setVisibility(View.GONE);
}
if (obj.isHidden) {
parentView.setAlpha(0.40f);
}
else {
parentView.setAlpha(1.0f);
}
}
}
@@ -0,0 +1,74 @@
package com.limelight.grid;
import android.content.Context;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
import com.limelight.R;
import java.util.ArrayList;
public abstract class GenericGridAdapter<T> extends BaseAdapter {
protected final Context context;
private int layoutId;
final ArrayList<T> itemList = new ArrayList<>();
private final LayoutInflater inflater;
GenericGridAdapter(Context context, int layoutId) {
this.context = context;
this.layoutId = layoutId;
this.inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
}
void setLayoutId(int layoutId) {
if (layoutId != this.layoutId) {
this.layoutId = layoutId;
// Force the view to be redrawn with the new layout
notifyDataSetInvalidated();
}
}
public void clear() {
itemList.clear();
}
@Override
public int getCount() {
return itemList.size();
}
@Override
public Object getItem(int i) {
return itemList.get(i);
}
@Override
public long getItemId(int i) {
return i;
}
public abstract void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, T obj);
@Override
public View getView(int i, View convertView, ViewGroup viewGroup) {
if (convertView == null) {
convertView = inflater.inflate(layoutId, viewGroup, false);
}
ImageView imgView = convertView.findViewById(R.id.grid_image);
ImageView overlayView = convertView.findViewById(R.id.grid_overlay);
TextView txtView = convertView.findViewById(R.id.grid_text);
ProgressBar prgView = convertView.findViewById(R.id.grid_spinner);
populateView(convertView, imgView, prgView, txtView, overlayView, itemList.get(i));
return convertView;
}
}
@@ -0,0 +1,93 @@
package com.limelight.grid;
import android.content.Context;
import android.view.View;
import android.widget.ImageView;
import android.widget.ProgressBar;
import android.widget.TextView;
import com.limelight.PcView;
import com.limelight.R;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.PairingManager;
import com.limelight.preferences.PreferenceConfiguration;
import java.util.Collections;
import java.util.Comparator;
public class PcGridAdapter extends GenericGridAdapter<PcView.ComputerObject> {
public PcGridAdapter(Context context, PreferenceConfiguration prefs) {
super(context, getLayoutIdForPreferences(prefs));
}
private static int getLayoutIdForPreferences(PreferenceConfiguration prefs) {
return R.layout.pc_grid_item;
}
public void updateLayoutWithPreferences(Context context, PreferenceConfiguration prefs) {
// This will trigger the view to reload with the new layout
setLayoutId(getLayoutIdForPreferences(prefs));
}
public void addComputer(PcView.ComputerObject computer) {
itemList.add(computer);
sortList();
}
private void sortList() {
Collections.sort(itemList, new Comparator<PcView.ComputerObject>() {
@Override
public int compare(PcView.ComputerObject lhs, PcView.ComputerObject rhs) {
return lhs.details.name.toLowerCase().compareTo(rhs.details.name.toLowerCase());
}
});
}
public boolean removeComputer(PcView.ComputerObject computer) {
return itemList.remove(computer);
}
@Override
public void populateView(View parentView, ImageView imgView, ProgressBar prgView, TextView txtView, ImageView overlayView, PcView.ComputerObject obj) {
imgView.setImageResource(R.drawable.ic_computer);
if (obj.details.state == ComputerDetails.State.ONLINE) {
imgView.setAlpha(1.0f);
}
else {
imgView.setAlpha(0.4f);
}
if (obj.details.state == ComputerDetails.State.UNKNOWN) {
prgView.setVisibility(View.VISIBLE);
}
else {
prgView.setVisibility(View.INVISIBLE);
}
txtView.setText(obj.details.name);
if (obj.details.state == ComputerDetails.State.ONLINE) {
txtView.setAlpha(1.0f);
}
else {
txtView.setAlpha(0.4f);
}
if (obj.details.state == ComputerDetails.State.OFFLINE) {
overlayView.setImageResource(R.drawable.ic_pc_offline);
overlayView.setAlpha(0.4f);
overlayView.setVisibility(View.VISIBLE);
}
// We must check if the status is exactly online and unpaired
// to avoid colliding with the loading spinner when status is unknown
else if (obj.details.state == ComputerDetails.State.ONLINE &&
obj.details.pairState == PairingManager.PairState.NOT_PAIRED) {
overlayView.setImageResource(R.drawable.ic_lock);
overlayView.setAlpha(1.0f);
overlayView.setVisibility(View.VISIBLE);
}
else {
overlayView.setVisibility(View.GONE);
}
}
}
@@ -0,0 +1,396 @@
package com.limelight.grid.assets;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.AsyncTask;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.ImageView;
import android.widget.TextView;
import com.limelight.R;
import com.limelight.nvstream.http.ComputerDetails;
import com.limelight.nvstream.http.NvApp;
import java.io.IOException;
import java.io.InputStream;
import java.lang.ref.WeakReference;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
public class CachedAppAssetLoader {
private static final int MAX_CONCURRENT_DISK_LOADS = 3;
private static final int MAX_CONCURRENT_NETWORK_LOADS = 3;
private static final int MAX_CONCURRENT_CACHE_LOADS = 1;
private static final int MAX_PENDING_CACHE_LOADS = 100;
private static final int MAX_PENDING_NETWORK_LOADS = 40;
private static final int MAX_PENDING_DISK_LOADS = 40;
private final ThreadPoolExecutor cacheExecutor = new ThreadPoolExecutor(
MAX_CONCURRENT_CACHE_LOADS, MAX_CONCURRENT_CACHE_LOADS,
Long.MAX_VALUE, TimeUnit.DAYS,
new LinkedBlockingQueue<Runnable>(MAX_PENDING_CACHE_LOADS),
new ThreadPoolExecutor.DiscardOldestPolicy());
private final ThreadPoolExecutor foregroundExecutor = new ThreadPoolExecutor(
MAX_CONCURRENT_DISK_LOADS, MAX_CONCURRENT_DISK_LOADS,
Long.MAX_VALUE, TimeUnit.DAYS,
new LinkedBlockingQueue<Runnable>(MAX_PENDING_DISK_LOADS),
new ThreadPoolExecutor.DiscardOldestPolicy());
private final ThreadPoolExecutor networkExecutor = new ThreadPoolExecutor(
MAX_CONCURRENT_NETWORK_LOADS, MAX_CONCURRENT_NETWORK_LOADS,
Long.MAX_VALUE, TimeUnit.DAYS,
new LinkedBlockingQueue<Runnable>(MAX_PENDING_NETWORK_LOADS),
new ThreadPoolExecutor.DiscardOldestPolicy());
private final ComputerDetails computer;
private final double scalingDivider;
private final NetworkAssetLoader networkLoader;
private final MemoryAssetLoader memoryLoader;
private final DiskAssetLoader diskLoader;
private final Bitmap placeholderBitmap;
private final Bitmap noAppImageBitmap;
public CachedAppAssetLoader(ComputerDetails computer, double scalingDivider,
NetworkAssetLoader networkLoader, MemoryAssetLoader memoryLoader,
DiskAssetLoader diskLoader, Bitmap noAppImageBitmap) {
this.computer = computer;
this.scalingDivider = scalingDivider;
this.networkLoader = networkLoader;
this.memoryLoader = memoryLoader;
this.diskLoader = diskLoader;
this.noAppImageBitmap = noAppImageBitmap;
this.placeholderBitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888);
}
public void cancelBackgroundLoads() {
Runnable r;
while ((r = cacheExecutor.getQueue().poll()) != null) {
cacheExecutor.remove(r);
}
}
public void cancelForegroundLoads() {
Runnable r;
while ((r = foregroundExecutor.getQueue().poll()) != null) {
foregroundExecutor.remove(r);
}
while ((r = networkExecutor.getQueue().poll()) != null) {
networkExecutor.remove(r);
}
}
public void freeCacheMemory() {
memoryLoader.clearCache();
}
private ScaledBitmap doNetworkAssetLoad(LoaderTuple tuple, LoaderTask task) {
// Try 3 times
for (int i = 0; i < 3; i++) {
// Check again whether we've been cancelled or the image view is gone
if (task != null && (task.isCancelled() || task.imageViewRef.get() == null)) {
return null;
}
InputStream in = networkLoader.getBitmapStream(tuple);
if (in != null) {
// Write the stream straight to disk
diskLoader.populateCacheWithStream(tuple, in);
// Close the network input stream
try {
in.close();
} catch (IOException ignored) {}
// If there's a task associated with this load, we should return the bitmap
if (task != null) {
// If the cached bitmap is valid, return it. Otherwise, we'll try the load again
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
if (bmp != null) {
return bmp;
}
}
else {
// Otherwise it's a background load and we return nothing
return null;
}
}
// Wait 1 second with a bit of fuzz
try {
Thread.sleep((int) (1000 + (Math.random() * 500)));
} catch (InterruptedException e) {
e.printStackTrace();
// InterruptedException clears the thread's interrupt status. Since we can't
// handle that here, we will re-interrupt the thread to set the interrupt
// status back to true.
Thread.currentThread().interrupt();
return null;
}
}
return null;
}
private class LoaderTask extends AsyncTask<LoaderTuple, Void, ScaledBitmap> {
private final WeakReference<ImageView> imageViewRef;
private final WeakReference<TextView> textViewRef;
private final boolean diskOnly;
private LoaderTuple tuple;
public LoaderTask(ImageView imageView, TextView textView, boolean diskOnly) {
this.imageViewRef = new WeakReference<>(imageView);
this.textViewRef = new WeakReference<>(textView);
this.diskOnly = diskOnly;
}
@Override
protected ScaledBitmap doInBackground(LoaderTuple... params) {
tuple = params[0];
// Check whether it has been cancelled or the views are gone
if (isCancelled() || imageViewRef.get() == null || textViewRef.get() == null) {
return null;
}
ScaledBitmap bmp = diskLoader.loadBitmapFromCache(tuple, (int) scalingDivider);
if (bmp == null) {
if (!diskOnly) {
// Try to load the asset from the network
bmp = doNetworkAssetLoad(tuple, this);
} else {
// Report progress to display the placeholder and spin
// off the network-capable task
publishProgress();
}
}
// Cache the bitmap
if (bmp != null) {
memoryLoader.populateCache(tuple, bmp);
}
return bmp;
}
@Override
protected void onProgressUpdate(Void... nothing) {
// Do nothing if cancelled
if (isCancelled()) {
return;
}
// If the current loader task for this view isn't us, do nothing
final ImageView imageView = imageViewRef.get();
final TextView textView = textViewRef.get();
if (getLoaderTask(imageView) == this) {
// Set off another loader task on the network executor. This time our AsyncDrawable
// will use the app image placeholder bitmap, rather than an empty bitmap.
LoaderTask task = new LoaderTask(imageView, textView, false);
AsyncDrawable asyncDrawable = new AsyncDrawable(imageView.getResources(), noAppImageBitmap, task);
imageView.setImageDrawable(asyncDrawable);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
imageView.setVisibility(View.VISIBLE);
textView.setVisibility(View.VISIBLE);
task.executeOnExecutor(networkExecutor, tuple);
}
}
@Override
protected void onPostExecute(final ScaledBitmap bitmap) {
// Do nothing if cancelled
if (isCancelled()) {
return;
}
final ImageView imageView = imageViewRef.get();
final TextView textView = textViewRef.get();
if (getLoaderTask(imageView) == this) {
// Fade in the box art
if (bitmap != null) {
// Show the text if it's a placeholder
textView.setVisibility(isBitmapPlaceholder(bitmap) ? View.VISIBLE : View.GONE);
if (imageView.getVisibility() == View.VISIBLE) {
// Fade out the placeholder first
Animation fadeOutAnimation = AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadeout);
fadeOutAnimation.setAnimationListener(new Animation.AnimationListener() {
@Override
public void onAnimationStart(Animation animation) {}
@Override
public void onAnimationEnd(Animation animation) {
// Fade in the new box art
imageView.setImageBitmap(bitmap.bitmap);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
}
@Override
public void onAnimationRepeat(Animation animation) {}
});
imageView.startAnimation(fadeOutAnimation);
}
else {
// View is invisible already, so just fade in the new art
imageView.setImageBitmap(bitmap.bitmap);
imageView.startAnimation(AnimationUtils.loadAnimation(imageView.getContext(), R.anim.boxart_fadein));
imageView.setVisibility(View.VISIBLE);
}
}
}
}
}
static class AsyncDrawable extends BitmapDrawable {
private final WeakReference<LoaderTask> loaderTaskReference;
public AsyncDrawable(Resources res, Bitmap bitmap,
LoaderTask loaderTask) {
super(res, bitmap);
loaderTaskReference = new WeakReference<>(loaderTask);
}
public LoaderTask getLoaderTask() {
return loaderTaskReference.get();
}
}
private static LoaderTask getLoaderTask(ImageView imageView) {
if (imageView == null) {
return null;
}
final Drawable drawable = imageView.getDrawable();
// If our drawable is in play, get the loader task
if (drawable instanceof AsyncDrawable) {
final AsyncDrawable asyncDrawable = (AsyncDrawable) drawable;
return asyncDrawable.getLoaderTask();
}
return null;
}
private static boolean cancelPendingLoad(LoaderTuple tuple, ImageView imageView) {
final LoaderTask loaderTask = getLoaderTask(imageView);
// Check if any task was pending for this image view
if (loaderTask != null && !loaderTask.isCancelled()) {
final LoaderTuple taskTuple = loaderTask.tuple;
// Cancel the task if it's not already loading the same data
if (taskTuple == null || !taskTuple.equals(tuple)) {
loaderTask.cancel(true);
} else {
// It's already loading what we want
return false;
}
}
// Allow the load to proceed
return true;
}
public void queueCacheLoad(NvApp app) {
final LoaderTuple tuple = new LoaderTuple(computer, app);
if (memoryLoader.loadBitmapFromCache(tuple) != null) {
// It's in memory which means it must also be on disk
return;
}
// Queue a fetch in the cache executor
cacheExecutor.execute(new Runnable() {
@Override
public void run() {
// Check if the image is cached on disk
if (diskLoader.checkCacheExists(tuple)) {
return;
}
// Try to load the asset from the network and cache result on disk
doNetworkAssetLoad(tuple, null);
}
});
}
private boolean isBitmapPlaceholder(ScaledBitmap bitmap) {
return (bitmap == null) ||
(bitmap.originalWidth == 130 && bitmap.originalHeight == 180) || // GFE 2.0
(bitmap.originalWidth == 628 && bitmap.originalHeight == 888); // GFE 3.0
}
public boolean populateImageView(NvApp app, ImageView imgView, TextView textView) {
LoaderTuple tuple = new LoaderTuple(computer, app);
// If there's already a task in progress for this view,
// cancel it. If the task is already loading the same image,
// we return and let that load finish.
if (!cancelPendingLoad(tuple, imgView)) {
return true;
}
// Always set the name text so we have it if needed later
textView.setText(app.getAppName());
// First, try the memory cache in the current context
ScaledBitmap bmp = memoryLoader.loadBitmapFromCache(tuple);
if (bmp != null) {
// Show the bitmap immediately
imgView.setVisibility(View.VISIBLE);
imgView.setImageBitmap(bmp.bitmap);
// Show the text if it's a placeholder bitmap
textView.setVisibility(isBitmapPlaceholder(bmp) ? View.VISIBLE : View.GONE);
return true;
}
// If it's not in memory, create an async task to load it. This task will be attached
// via AsyncDrawable to this view.
final LoaderTask task = new LoaderTask(imgView, textView, true);
final AsyncDrawable asyncDrawable = new AsyncDrawable(imgView.getResources(), placeholderBitmap, task);
textView.setVisibility(View.INVISIBLE);
imgView.setVisibility(View.INVISIBLE);
imgView.setImageDrawable(asyncDrawable);
// Run the task on our foreground executor
task.executeOnExecutor(foregroundExecutor, tuple);
return false;
}
public static class LoaderTuple {
public final ComputerDetails computer;
public final NvApp app;
public LoaderTuple(ComputerDetails computer, NvApp app) {
this.computer = computer;
this.app = app;
}
@Override
public boolean equals(Object o) {
if (!(o instanceof LoaderTuple)) {
return false;
}
LoaderTuple other = (LoaderTuple) o;
return computer.uuid.equals(other.computer.uuid) && app.getAppId() == other.app.getAppId();
}
@Override
public String toString() {
return "("+computer.uuid+", "+app.getAppId()+")";
}
}
}

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