Compare commits
30 Commits
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| 968557d3a8 |
+3
-3
@@ -1,8 +1,8 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.limelight"
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android:versionCode="6"
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android:versionName="2.1" >
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android:versionCode="13"
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android:versionName="2.2" >
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<uses-sdk
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android:minSdkVersion="16"
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@@ -29,7 +29,7 @@
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<activity
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android:name="com.limelight.Game"
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android:screenOrientation="sensorLandscape"
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android:configChanges="orientation|keyboardHidden|screenSize"
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android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|screenLayout|fontScale|uiMode|orientation|screenSize|smallestScreenSize|layoutDirection"
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android:label="@string/title_activity_game"
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android:parentActivityName="com.limelight.Connection"
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android:theme="@style/FullscreenTheme" >
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@@ -3,10 +3,8 @@
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Limelight is an open source implementation of NVIDIA's GameStream, as used by the NVIDIA Shield.
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We reverse engineered the Shield streaming software, and created a version that can be run on any Android device.
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Limelight will allow you to stream your full collection of Steam games from your Windows PC to your Android device on the same network.
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Streaming can be done remotely using the [Shield Proxy](http://forum.xda-developers.com/showthread.php?t=2435481)
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application.
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Limelight will allow you to stream your full collection of Steam games from your Windows PC to your Android device,
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in your own home, or over the internet.
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[Limelight-pc](https://github.com/limelight-stream/limelight-pc) is also currently in development for Windows, OS X and Linux. Versions for [iOS](https://github.com/limelight-stream/limelight-ios) and [Windows Phone](https://github.com/limelight-stream/limelight-wp) are also in development.
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@@ -36,9 +34,10 @@ application.
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##Usage
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* Ensure your Android device and your PC are on the same network or you're running [Shield Proxy](http://forum.xda-developers.com/showthread.php?t=2435481).
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* Turn on Shield Streaming in the GFE settings
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* In Limelight, enter your PC's IP or Hostname and click "Pair".
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* If you are connecting from outside the same network, turn on internet
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streaming
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* In Limelight, enter your PC's IP or Hostname and click "Pair"
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* Accept the pairing confirmation on your PC
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* In Limelight, click "Start Streaming"
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* Play games!
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@@ -0,0 +1,12 @@
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{
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"SupportedControllers" : {
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"Gamepad" : {},
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"Remote" : "false",
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"SecondScreen" : {
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"DPad" : "false",
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"AnalogSticks" : "0",
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"DigitalButtons" : "0",
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"Mouse" : "false"
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}
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}
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}
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@@ -35,18 +35,21 @@ or to a theme attribute in the form "<code>?[<i>package</i>:][<i>type</i>:]<i>na
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public static final int ic_launcher=0x7f020000;
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}
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public static final class id {
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public static final int autoDec=0x7f080005;
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public static final int config1080p30Selected=0x7f080009;
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public static final int config1080p60Selected=0x7f08000a;
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public static final int config720p30Selected=0x7f080007;
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public static final int config720p60Selected=0x7f080008;
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public static final int hardwareDec=0x7f080006;
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public static final int autoDec=0x7f080006;
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public static final int bitrateLabel=0x7f08000c;
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public static final int bitrateSeekBar=0x7f08000d;
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public static final int config1080p30Selected=0x7f08000a;
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public static final int config1080p60Selected=0x7f08000b;
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public static final int config720p30Selected=0x7f080008;
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public static final int config720p60Selected=0x7f080009;
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public static final int decoderConfigGroup=0x7f080003;
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public static final int hardwareDec=0x7f080007;
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public static final int hostTextView=0x7f080000;
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public static final int pairButton=0x7f080002;
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public static final int softwareDec=0x7f080004;
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public static final int softwareDec=0x7f080005;
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public static final int statusButton=0x7f080001;
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public static final int streamConfigGroup=0x7f080003;
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public static final int surfaceView=0x7f08000b;
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public static final int streamConfigGroup=0x7f080004;
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public static final int surfaceView=0x7f08000e;
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}
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public static final class layout {
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public static final int activity_connection=0x7f030000;
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Binary file not shown.
Binary file not shown.
@@ -45,12 +45,13 @@
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android:text="Pair with PC" />
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<RadioGroup
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android:id="@+id/decoderConfigGroup"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:layout_alignParentLeft="true"
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android:layout_alignParentRight="true"
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android:layout_below="@+id/streamConfigGroup"
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android:layout_marginTop="25dp"
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android:layout_marginTop="15dp"
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android:orientation="vertical" >
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<RadioButton
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@@ -79,7 +80,7 @@
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android:layout_alignParentLeft="true"
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android:layout_alignParentRight="true"
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android:layout_below="@+id/pairButton"
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android:layout_marginTop="25dp"
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android:layout_marginTop="10dp"
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android:orientation="vertical" >
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<RadioButton
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@@ -110,6 +111,24 @@
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android:text="1080p 60 FPS (Requires extremely fast device and network)" />
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</RadioGroup>
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<TextView
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android:id="@+id/bitrateLabel"
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android:layout_width="wrap_content"
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||||
android:layout_height="wrap_content"
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||||
android:layout_marginLeft="5dp"
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||||
android:layout_marginTop="10dp"
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||||
android:layout_alignParentRight="true"
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android:layout_below="@+id/decoderConfigGroup" />
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||||
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||||
<SeekBar
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android:id="@+id/bitrateSeekBar"
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||||
android:layout_marginTop="10dp"
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||||
android:layout_width="match_parent"
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||||
android:layout_height="wrap_content"
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||||
android:layout_alignParentLeft="true"
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||||
android:layout_below="@+id/decoderConfigGroup"
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android:layout_toLeftOf="@+id/bitrateLabel" />
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||||
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||||
</RelativeLayout>
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||||
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||||
</ScrollView>
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@@ -20,6 +20,8 @@ import android.widget.Button;
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import android.widget.CompoundButton;
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||||
import android.widget.CompoundButton.OnCheckedChangeListener;
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||||
import android.widget.RadioButton;
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||||
import android.widget.SeekBar;
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import android.widget.SeekBar.OnSeekBarChangeListener;
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||||
import android.widget.TextView;
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||||
import android.widget.Toast;
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import android.app.Activity;
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||||
@@ -33,6 +35,8 @@ public class Connection extends Activity {
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private SharedPreferences prefs;
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private RadioButton rbutton720p30, rbutton720p60, rbutton1080p30, rbutton1080p60;
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private RadioButton forceSoftDec, autoDec, forceHardDec;
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private SeekBar bitrateSlider;
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private TextView bitrateLabel;
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private static final String DEFAULT_HOST = "";
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public static final String HOST_KEY = "hostText";
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@@ -42,6 +46,7 @@ public class Connection extends Activity {
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SharedPreferences.Editor editor = prefs.edit();
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editor.putString(Connection.HOST_KEY, this.hostText.getText().toString());
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editor.putInt(Game.BITRATE_PREF_STRING, bitrateSlider.getProgress());
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editor.apply();
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super.onPause();
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@@ -66,12 +71,18 @@ public class Connection extends Activity {
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this.forceSoftDec = (RadioButton) findViewById(R.id.softwareDec);
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this.autoDec = (RadioButton) findViewById(R.id.autoDec);
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||||
this.forceHardDec = (RadioButton) findViewById(R.id.hardwareDec);
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this.bitrateLabel = (TextView) findViewById(R.id.bitrateLabel);
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this.bitrateSlider = (SeekBar) findViewById(R.id.bitrateSeekBar);
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prefs = getSharedPreferences(Game.PREFS_FILE_NAME, Context.MODE_MULTI_PROCESS);
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this.hostText.setText(prefs.getString(Connection.HOST_KEY, Connection.DEFAULT_HOST));
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boolean res720p = prefs.getInt(Game.HEIGHT_PREF_STRING, Game.DEFAULT_HEIGHT) == 720;
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boolean fps30 = prefs.getInt(Game.REFRESH_RATE_PREF_STRING, Game.DEFAULT_REFRESH_RATE) == 30;
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bitrateSlider.setMax(Game.BITRATE_CEILING);
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bitrateSlider.setProgress(prefs.getInt(Game.BITRATE_PREF_STRING, Game.DEFAULT_BITRATE));
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updateBitrateLabel();
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rbutton720p30.setChecked(false);
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rbutton720p60.setChecked(false);
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@@ -124,22 +135,30 @@ public class Connection extends Activity {
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||||
if (buttonView == rbutton720p30) {
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||||
prefs.edit().putInt(Game.WIDTH_PREF_STRING, 1280).
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putInt(Game.HEIGHT_PREF_STRING, 720).
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putInt(Game.REFRESH_RATE_PREF_STRING, 30).commit();
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||||
putInt(Game.REFRESH_RATE_PREF_STRING, 30).
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||||
putInt(Game.BITRATE_PREF_STRING, Game.BITRATE_DEFAULT_720_30).commit();
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||||
bitrateSlider.setProgress(Game.BITRATE_DEFAULT_720_30);
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||||
}
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||||
else if (buttonView == rbutton720p60) {
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||||
prefs.edit().putInt(Game.WIDTH_PREF_STRING, 1280).
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||||
putInt(Game.HEIGHT_PREF_STRING, 720).
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putInt(Game.REFRESH_RATE_PREF_STRING, 60).commit();
|
||||
putInt(Game.REFRESH_RATE_PREF_STRING, 60).
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||||
putInt(Game.BITRATE_PREF_STRING, Game.BITRATE_DEFAULT_720_60).commit();
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||||
bitrateSlider.setProgress(Game.BITRATE_DEFAULT_720_60);
|
||||
}
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||||
else if (buttonView == rbutton1080p30) {
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||||
prefs.edit().putInt(Game.WIDTH_PREF_STRING, 1920).
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||||
putInt(Game.HEIGHT_PREF_STRING, 1080).
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putInt(Game.REFRESH_RATE_PREF_STRING, 30).commit();
|
||||
putInt(Game.REFRESH_RATE_PREF_STRING, 30).
|
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putInt(Game.BITRATE_PREF_STRING, Game.BITRATE_DEFAULT_1080_30).commit();
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bitrateSlider.setProgress(Game.BITRATE_DEFAULT_1080_30);
|
||||
}
|
||||
else if (buttonView == rbutton1080p60) {
|
||||
prefs.edit().putInt(Game.WIDTH_PREF_STRING, 1920).
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putInt(Game.HEIGHT_PREF_STRING, 1080).
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putInt(Game.REFRESH_RATE_PREF_STRING, 60).commit();
|
||||
putInt(Game.REFRESH_RATE_PREF_STRING, 60).
|
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putInt(Game.BITRATE_PREF_STRING, Game.BITRATE_DEFAULT_1080_60).commit();
|
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bitrateSlider.setProgress(Game.BITRATE_DEFAULT_1080_60);
|
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}
|
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else if (buttonView == forceSoftDec) {
|
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prefs.edit().putInt(Game.DECODER_PREF_STRING, Game.FORCE_SOFTWARE_DECODER).commit();
|
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@@ -160,6 +179,45 @@ public class Connection extends Activity {
|
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forceHardDec.setOnCheckedChangeListener(occl);
|
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autoDec.setOnCheckedChangeListener(occl);
|
||||
|
||||
this.bitrateSlider.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
|
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@Override
|
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public void onProgressChanged(SeekBar seekBar, int progress,
|
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boolean fromUser) {
|
||||
|
||||
// Verify the user's selection
|
||||
if (fromUser) {
|
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int floor;
|
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if (rbutton720p30.isChecked()) {
|
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floor = Game.BITRATE_FLOOR_720_30;
|
||||
}
|
||||
else if (rbutton720p60.isChecked()){
|
||||
floor = Game.BITRATE_FLOOR_720_60;
|
||||
}
|
||||
else if (rbutton1080p30.isChecked()){
|
||||
floor = Game.BITRATE_FLOOR_1080_30;
|
||||
}
|
||||
else /*if (rbutton1080p60.isChecked())*/ {
|
||||
floor = Game.BITRATE_FLOOR_1080_60;
|
||||
}
|
||||
|
||||
if (progress < floor) {
|
||||
seekBar.setProgress(floor);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
updateBitrateLabel();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStartTrackingTouch(SeekBar seekBar) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStopTrackingTouch(SeekBar seekBar) {
|
||||
}
|
||||
});
|
||||
|
||||
this.statusButton.setOnClickListener(new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View arg0) {
|
||||
@@ -177,6 +235,11 @@ public class Connection extends Activity {
|
||||
this.pairButton.setOnClickListener(new OnClickListener() {
|
||||
@Override
|
||||
public void onClick(View arg0) {
|
||||
if (Connection.this.hostText.getText().length() == 0) {
|
||||
Toast.makeText(Connection.this, "Please enter the target PC's IP address in the text box at the top of the screen.", Toast.LENGTH_LONG).show();
|
||||
return;
|
||||
}
|
||||
|
||||
Toast.makeText(Connection.this, "Pairing...", Toast.LENGTH_LONG).show();
|
||||
new Thread(new Runnable() {
|
||||
@Override
|
||||
@@ -235,4 +298,7 @@ public class Connection extends Activity {
|
||||
|
||||
}
|
||||
|
||||
private void updateBitrateLabel() {
|
||||
bitrateLabel.setText(bitrateSlider.getProgress()+" Mbps");
|
||||
}
|
||||
}
|
||||
|
||||
+65
-215
@@ -1,12 +1,13 @@
|
||||
package com.limelight;
|
||||
|
||||
import com.limelight.binding.PlatformBinding;
|
||||
import com.limelight.binding.input.ControllerHandler;
|
||||
import com.limelight.binding.input.KeyboardTranslator;
|
||||
import com.limelight.binding.video.ConfigurableDecoderRenderer;
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.NvConnectionListener;
|
||||
import com.limelight.nvstream.StreamConfiguration;
|
||||
import com.limelight.nvstream.av.video.VideoDecoderRenderer;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
import com.limelight.nvstream.input.KeyboardPacket;
|
||||
import com.limelight.utils.Dialog;
|
||||
import com.limelight.utils.SpinnerDialog;
|
||||
@@ -33,14 +34,7 @@ import android.view.WindowManager;
|
||||
import android.widget.Toast;
|
||||
|
||||
|
||||
public class Game extends Activity implements OnGenericMotionListener, OnTouchListener, NvConnectionListener {
|
||||
private short inputMap = 0x0000;
|
||||
private byte leftTrigger = 0x00;
|
||||
private byte rightTrigger = 0x00;
|
||||
private short rightStickX = 0x0000;
|
||||
private short rightStickY = 0x0000;
|
||||
private short leftStickX = 0x0000;
|
||||
private short leftStickY = 0x0000;
|
||||
public class Game extends Activity implements SurfaceHolder.Callback, OnGenericMotionListener, OnTouchListener, NvConnectionListener {
|
||||
private int lastMouseX = Integer.MIN_VALUE;
|
||||
private int lastMouseY = Integer.MIN_VALUE;
|
||||
private int lastButtonState = 0;
|
||||
@@ -48,6 +42,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
private int lastTouchY = 0;
|
||||
private boolean hasMoved = false;
|
||||
|
||||
private ControllerHandler controllerHandler;
|
||||
private KeyboardTranslator keybTranslator;
|
||||
|
||||
private int height;
|
||||
@@ -57,6 +52,10 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
private NvConnection conn;
|
||||
private SpinnerDialog spinner;
|
||||
private boolean displayedFailureDialog = false;
|
||||
private boolean connecting = false;
|
||||
private boolean connected = false;
|
||||
|
||||
private int drFlags = 0;
|
||||
|
||||
public static final String PREFS_FILE_NAME = "gameprefs";
|
||||
|
||||
@@ -64,11 +63,25 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
public static final String HEIGHT_PREF_STRING = "ResV";
|
||||
public static final String REFRESH_RATE_PREF_STRING = "FPS";
|
||||
public static final String DECODER_PREF_STRING = "Decoder";
|
||||
public static final String BITRATE_PREF_STRING = "Bitrate";
|
||||
|
||||
public static final int BITRATE_FLOOR_720_30 = 4;
|
||||
public static final int BITRATE_FLOOR_720_60 = 8;
|
||||
public static final int BITRATE_FLOOR_1080_30 = 10;
|
||||
public static final int BITRATE_FLOOR_1080_60 = 20;
|
||||
|
||||
public static final int BITRATE_DEFAULT_720_30 = 7;
|
||||
public static final int BITRATE_DEFAULT_720_60 = 10;
|
||||
public static final int BITRATE_DEFAULT_1080_30 = 16;
|
||||
public static final int BITRATE_DEFAULT_1080_60 = 30;
|
||||
|
||||
public static final int BITRATE_CEILING = 50;
|
||||
|
||||
public static final int DEFAULT_WIDTH = 1280;
|
||||
public static final int DEFAULT_HEIGHT = 720;
|
||||
public static final int DEFAULT_REFRESH_RATE = 60;
|
||||
public static final int DEFAULT_DECODER = 0;
|
||||
public static final int DEFAULT_BITRATE = BITRATE_DEFAULT_720_60;
|
||||
|
||||
public static final int FORCE_HARDWARE_DECODER = -1;
|
||||
public static final int AUTOSELECT_DECODER = 0;
|
||||
@@ -106,7 +119,6 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
|
||||
// Read the stream preferences
|
||||
SharedPreferences prefs = getSharedPreferences(PREFS_FILE_NAME, Context.MODE_MULTI_PROCESS);
|
||||
int drFlags = 0;
|
||||
switch (prefs.getInt(Game.DECODER_PREF_STRING, Game.DEFAULT_DECODER)) {
|
||||
case Game.FORCE_SOFTWARE_DECODER:
|
||||
drFlags |= VideoDecoderRenderer.FLAG_FORCE_SOFTWARE_DECODING;
|
||||
@@ -118,10 +130,11 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
break;
|
||||
}
|
||||
|
||||
int refreshRate;
|
||||
int refreshRate, bitrate;
|
||||
width = prefs.getInt(WIDTH_PREF_STRING, DEFAULT_WIDTH);
|
||||
height = prefs.getInt(HEIGHT_PREF_STRING, DEFAULT_HEIGHT);
|
||||
refreshRate = prefs.getInt(REFRESH_RATE_PREF_STRING, DEFAULT_REFRESH_RATE);
|
||||
bitrate = prefs.getInt(BITRATE_PREF_STRING, DEFAULT_BITRATE);
|
||||
sh.setFixedSize(width, height);
|
||||
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
@@ -132,10 +145,12 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
|
||||
// Start the connection
|
||||
conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this,
|
||||
new StreamConfiguration(width, height, refreshRate));
|
||||
new StreamConfiguration(width, height, refreshRate, bitrate * 1000));
|
||||
keybTranslator = new KeyboardTranslator(conn);
|
||||
conn.start(PlatformBinding.getDeviceName(), sv.getHolder(), drFlags,
|
||||
PlatformBinding.getAudioRenderer(), new ConfigurableDecoderRenderer());
|
||||
controllerHandler = new ControllerHandler(conn);
|
||||
|
||||
// The connection will be started when the surface gets created
|
||||
sh.addCallback(this);
|
||||
}
|
||||
|
||||
private void checkDataConnection()
|
||||
@@ -200,7 +215,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
@Override
|
||||
public boolean onKeyDown(int keyCode, KeyEvent event) {
|
||||
if (event.getDevice() != null &&
|
||||
(event.getDevice().getSources() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
(event.getDevice().getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC)) {
|
||||
short translated = keybTranslator.translate(event.getKeyCode());
|
||||
if (translated == 0) {
|
||||
return super.onKeyDown(keyCode, event);
|
||||
@@ -210,64 +225,9 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
getModifierState(event));
|
||||
}
|
||||
else {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap |= ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap |= ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap |= ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap |= ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap |= ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap |= ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap |= ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap |= ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap |= ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
if (!controllerHandler.handleButtonDown(keyCode, event)) {
|
||||
return super.onKeyDown(keyCode, event);
|
||||
}
|
||||
|
||||
// We detect back+start as the special button combo
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -276,7 +236,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
@Override
|
||||
public boolean onKeyUp(int keyCode, KeyEvent event) {
|
||||
if (event.getDevice() != null &&
|
||||
(event.getDevice().getSources() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
(event.getDevice().getKeyboardType() == InputDevice.KEYBOARD_TYPE_ALPHABETIC)) {
|
||||
short translated = keybTranslator.translate(event.getKeyCode());
|
||||
if (translated == 0) {
|
||||
return super.onKeyUp(keyCode, event);
|
||||
@@ -286,63 +246,9 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
getModifierState(event));
|
||||
}
|
||||
else {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap &= ~ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap &= ~ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap &= ~ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap &= ~ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap &= ~ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap &= ~ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap &= ~ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap &= ~ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap &= ~ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
if (!controllerHandler.handleButtonUp(keyCode, event)) {
|
||||
return super.onKeyUp(keyCode, event);
|
||||
}
|
||||
|
||||
// If one of the two is up, the special button comes up too
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) == 0)
|
||||
{
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -446,6 +352,8 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
}
|
||||
}
|
||||
|
||||
updateMousePosition((int)event.getX(), (int)event.getY());
|
||||
|
||||
lastButtonState = event.getButtonState();
|
||||
}
|
||||
else
|
||||
@@ -458,92 +366,13 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
|
||||
return super.onTouchEvent(event);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotionEvent(MotionEvent event) {
|
||||
InputDevice dev = event.getDevice();
|
||||
|
||||
if (dev == null) {
|
||||
System.err.println("Unknown device");
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
||||
float LS_X = event.getAxisValue(MotionEvent.AXIS_X);
|
||||
float LS_Y = event.getAxisValue(MotionEvent.AXIS_Y);
|
||||
|
||||
float RS_X, RS_Y, L2, R2;
|
||||
|
||||
InputDevice.MotionRange leftTriggerRange = dev.getMotionRange(MotionEvent.AXIS_LTRIGGER);
|
||||
InputDevice.MotionRange rightTriggerRange = dev.getMotionRange(MotionEvent.AXIS_RTRIGGER);
|
||||
if (leftTriggerRange != null && rightTriggerRange != null)
|
||||
{
|
||||
// Ouya controller
|
||||
L2 = event.getAxisValue(MotionEvent.AXIS_LTRIGGER);
|
||||
R2 = event.getAxisValue(MotionEvent.AXIS_RTRIGGER);
|
||||
RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
|
||||
RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
|
||||
}
|
||||
else
|
||||
{
|
||||
InputDevice.MotionRange brakeRange = dev.getMotionRange(MotionEvent.AXIS_BRAKE);
|
||||
InputDevice.MotionRange gasRange = dev.getMotionRange(MotionEvent.AXIS_GAS);
|
||||
if (brakeRange != null && gasRange != null)
|
||||
{
|
||||
// Moga controller
|
||||
RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
|
||||
RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
|
||||
L2 = event.getAxisValue(MotionEvent.AXIS_BRAKE);
|
||||
R2 = event.getAxisValue(MotionEvent.AXIS_GAS);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Xbox controller
|
||||
RS_X = event.getAxisValue(MotionEvent.AXIS_RX);
|
||||
RS_Y = event.getAxisValue(MotionEvent.AXIS_RY);
|
||||
L2 = (event.getAxisValue(MotionEvent.AXIS_Z) + 1) / 2;
|
||||
R2 = (event.getAxisValue(MotionEvent.AXIS_RZ) + 1) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
InputDevice.MotionRange hatXRange = dev.getMotionRange(MotionEvent.AXIS_HAT_X);
|
||||
InputDevice.MotionRange hatYRange = dev.getMotionRange(MotionEvent.AXIS_HAT_Y);
|
||||
if (hatXRange != null && hatYRange != null)
|
||||
{
|
||||
// Xbox controller D-pad
|
||||
float hatX, hatY;
|
||||
|
||||
hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
|
||||
hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
|
||||
|
||||
inputMap &= ~(ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG);
|
||||
inputMap &= ~(ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG);
|
||||
if (hatX < -0.5) {
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
}
|
||||
if (hatX > 0.5) {
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
}
|
||||
if (hatY < -0.5) {
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
}
|
||||
if (hatY > 0.5) {
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
leftStickX = (short)Math.round(LS_X * 0x7FFF);
|
||||
leftStickY = (short)Math.round(-LS_Y * 0x7FFF);
|
||||
|
||||
rightStickX = (short)Math.round(RS_X * 0x7FFF);
|
||||
rightStickY = (short)Math.round(-RS_Y * 0x7FFF);
|
||||
|
||||
leftTrigger = (byte)Math.round(L2 * 0xFF);
|
||||
rightTrigger = (byte)Math.round(R2 * 0xFF);
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
if (controllerHandler.handleMotionEvent(event)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0)
|
||||
{
|
||||
@@ -577,11 +406,6 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
lastMouseX = eventX;
|
||||
lastMouseY = eventY;
|
||||
}
|
||||
|
||||
private void sendControllerInputPacket() {
|
||||
conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
@@ -615,6 +439,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
displayedFailureDialog = true;
|
||||
Dialog.displayDialog(this, "Connection Error", "Starting "+stage.getName()+" failed", true);
|
||||
conn.stop();
|
||||
connecting = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -625,6 +450,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
e.printStackTrace();
|
||||
Dialog.displayDialog(this, "Connection Terminated", "The connection failed unexpectedly", true);
|
||||
conn.stop();
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -633,6 +459,9 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
spinner.dismiss();
|
||||
spinner = null;
|
||||
|
||||
connecting = false;
|
||||
connected = true;
|
||||
|
||||
hideSystemUi();
|
||||
}
|
||||
|
||||
@@ -655,4 +484,25 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
if (!connected && !connecting) {
|
||||
connecting = true;
|
||||
conn.start(PlatformBinding.getDeviceName(), holder, drFlags,
|
||||
PlatformBinding.getAudioRenderer(), new ConfigurableDecoderRenderer());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
if (connected) {
|
||||
conn.stop();
|
||||
connected = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,477 @@
|
||||
package com.limelight.binding.input;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import android.view.InputDevice;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.MotionEvent;
|
||||
|
||||
import com.limelight.nvstream.NvConnection;
|
||||
import com.limelight.nvstream.input.ControllerPacket;
|
||||
|
||||
public class ControllerHandler {
|
||||
private short inputMap = 0x0000;
|
||||
private byte leftTrigger = 0x00;
|
||||
private byte rightTrigger = 0x00;
|
||||
private short rightStickX = 0x0000;
|
||||
private short rightStickY = 0x0000;
|
||||
private short leftStickX = 0x0000;
|
||||
private short leftStickY = 0x0000;
|
||||
|
||||
private HashMap<String, ControllerMapping> mappings = new HashMap<String, ControllerMapping>();
|
||||
|
||||
private NvConnection conn;
|
||||
|
||||
public ControllerHandler(NvConnection conn) {
|
||||
this.conn = conn;
|
||||
}
|
||||
|
||||
private ControllerMapping createMappingForDevice(InputDevice dev) {
|
||||
ControllerMapping mapping = new ControllerMapping();
|
||||
|
||||
mapping.leftStickXAxis = MotionEvent.AXIS_X;
|
||||
mapping.leftStickYAxis = MotionEvent.AXIS_Y;
|
||||
|
||||
InputDevice.MotionRange leftTriggerRange = dev.getMotionRange(MotionEvent.AXIS_LTRIGGER);
|
||||
InputDevice.MotionRange rightTriggerRange = dev.getMotionRange(MotionEvent.AXIS_RTRIGGER);
|
||||
InputDevice.MotionRange brakeRange = dev.getMotionRange(MotionEvent.AXIS_BRAKE);
|
||||
InputDevice.MotionRange gasRange = dev.getMotionRange(MotionEvent.AXIS_GAS);
|
||||
if (leftTriggerRange != null && rightTriggerRange != null)
|
||||
{
|
||||
// Some controllers use LTRIGGER and RTRIGGER (like Ouya)
|
||||
mapping.leftTriggerAxis = MotionEvent.AXIS_LTRIGGER;
|
||||
mapping.rightTriggerAxis = MotionEvent.AXIS_RTRIGGER;
|
||||
}
|
||||
else if (brakeRange != null && gasRange != null)
|
||||
{
|
||||
// Others use GAS and BRAKE (like Moga)
|
||||
mapping.leftTriggerAxis = MotionEvent.AXIS_BRAKE;
|
||||
mapping.rightTriggerAxis = MotionEvent.AXIS_GAS;
|
||||
}
|
||||
else
|
||||
{
|
||||
InputDevice.MotionRange rxRange = dev.getMotionRange(MotionEvent.AXIS_RX);
|
||||
InputDevice.MotionRange ryRange = dev.getMotionRange(MotionEvent.AXIS_RY);
|
||||
if (rxRange != null && ryRange != null) {
|
||||
String devName = dev.getName();
|
||||
if (devName.contains("Xbox") || devName.contains("XBox") || devName.contains("X-Box")) {
|
||||
// Xbox controllers use RX and RY for right stick
|
||||
mapping.rightStickXAxis = MotionEvent.AXIS_RX;
|
||||
mapping.rightStickYAxis = MotionEvent.AXIS_RY;
|
||||
|
||||
// Xbox controllers use Z and RZ for triggers
|
||||
mapping.leftTriggerAxis = MotionEvent.AXIS_Z;
|
||||
mapping.rightTriggerAxis = MotionEvent.AXIS_RZ;
|
||||
mapping.triggersIdleNegative = true;
|
||||
}
|
||||
else {
|
||||
// DS4 controller uses RX and RY for triggers
|
||||
mapping.leftTriggerAxis = MotionEvent.AXIS_RX;
|
||||
mapping.rightTriggerAxis = MotionEvent.AXIS_RY;
|
||||
mapping.triggersIdleNegative = true;
|
||||
|
||||
mapping.isDualShock4 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mapping.rightStickXAxis == -1 && mapping.rightStickYAxis == -1) {
|
||||
InputDevice.MotionRange zRange = dev.getMotionRange(MotionEvent.AXIS_Z);
|
||||
InputDevice.MotionRange rzRange = dev.getMotionRange(MotionEvent.AXIS_RZ);
|
||||
|
||||
// Most other controllers use Z and RZ for the right stick
|
||||
if (zRange != null && rzRange != null) {
|
||||
mapping.rightStickXAxis = MotionEvent.AXIS_Z;
|
||||
mapping.rightStickYAxis = MotionEvent.AXIS_RZ;
|
||||
}
|
||||
else {
|
||||
InputDevice.MotionRange rxRange = dev.getMotionRange(MotionEvent.AXIS_RX);
|
||||
InputDevice.MotionRange ryRange = dev.getMotionRange(MotionEvent.AXIS_RY);
|
||||
|
||||
// Try RX and RY now
|
||||
if (rxRange != null && ryRange != null) {
|
||||
mapping.rightStickXAxis = MotionEvent.AXIS_RX;
|
||||
mapping.rightStickYAxis = MotionEvent.AXIS_RY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Some devices have "hats" for d-pads
|
||||
InputDevice.MotionRange hatXRange = dev.getMotionRange(MotionEvent.AXIS_HAT_X);
|
||||
InputDevice.MotionRange hatYRange = dev.getMotionRange(MotionEvent.AXIS_HAT_Y);
|
||||
if (hatXRange != null && hatYRange != null) {
|
||||
mapping.hatXAxis = MotionEvent.AXIS_HAT_X;
|
||||
mapping.hatYAxis = MotionEvent.AXIS_HAT_Y;
|
||||
|
||||
mapping.hatXDeadzone = hatXRange.getFlat();
|
||||
mapping.hatYDeadzone = hatYRange.getFlat();
|
||||
}
|
||||
|
||||
if (mapping.leftStickXAxis != -1 && mapping.leftStickYAxis != -1) {
|
||||
InputDevice.MotionRange lsXRange = dev.getMotionRange(mapping.leftStickXAxis);
|
||||
InputDevice.MotionRange lsYRange = dev.getMotionRange(mapping.leftStickYAxis);
|
||||
if (lsXRange != null) {
|
||||
mapping.leftStickXAxisDeadzone = lsXRange.getFlat();
|
||||
}
|
||||
if (lsYRange != null) {
|
||||
mapping.leftStickYAxisDeadzone = lsYRange.getFlat();
|
||||
}
|
||||
}
|
||||
|
||||
if (mapping.rightStickXAxis != -1 && mapping.rightStickYAxis != -1) {
|
||||
InputDevice.MotionRange rsXRange = dev.getMotionRange(mapping.rightStickXAxis);
|
||||
InputDevice.MotionRange rsYRange = dev.getMotionRange(mapping.rightStickYAxis);
|
||||
if (rsXRange != null) {
|
||||
mapping.rightStickXAxisDeadzone = rsXRange.getFlat();
|
||||
}
|
||||
if (rsYRange != null) {
|
||||
mapping.rightStickYAxisDeadzone = rsYRange.getFlat();
|
||||
}
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
private ControllerMapping getMappingForDevice(InputDevice dev) {
|
||||
// Unknown devices can't be handled
|
||||
if (dev == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
String descriptor = dev.getDescriptor();
|
||||
|
||||
// Return the existing mapping if it exists
|
||||
ControllerMapping mapping = mappings.get(descriptor);
|
||||
if (mapping != null) {
|
||||
return mapping;
|
||||
}
|
||||
|
||||
// Otherwise create a new mapping
|
||||
mapping = createMappingForDevice(dev);
|
||||
mappings.put(descriptor, mapping);
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
private void sendControllerInputPacket() {
|
||||
conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
|
||||
leftStickX, leftStickY, rightStickX, rightStickY);
|
||||
}
|
||||
|
||||
private int handleRemapping(ControllerMapping mapping, int keyCode) {
|
||||
if (mapping.isDualShock4) {
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
return KeyEvent.KEYCODE_BUTTON_L1;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_Z:
|
||||
return KeyEvent.KEYCODE_BUTTON_R1;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_C:
|
||||
return KeyEvent.KEYCODE_BUTTON_B;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
return KeyEvent.KEYCODE_BUTTON_Y;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
return KeyEvent.KEYCODE_BUTTON_A;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
return KeyEvent.KEYCODE_BUTTON_X;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
return KeyEvent.KEYCODE_BUTTON_THUMBL;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
return KeyEvent.KEYCODE_BUTTON_THUMBR;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_L2:
|
||||
return KeyEvent.KEYCODE_BUTTON_SELECT;
|
||||
|
||||
case KeyEvent.KEYCODE_BUTTON_R2:
|
||||
return KeyEvent.KEYCODE_BUTTON_START;
|
||||
|
||||
// These are duplicate trigger events
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (mapping.hatXAxis != -1 && mapping.hatYAxis != -1) {
|
||||
switch (keyCode) {
|
||||
// These are duplicate dpad events for hat input
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
case KeyEvent.KEYCODE_DPAD_CENTER:
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return keyCode;
|
||||
}
|
||||
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
ControllerMapping mapping = getMappingForDevice(event.getDevice());
|
||||
if (mapping == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Handle left stick events outside of the deadzone
|
||||
if (mapping.leftStickXAxis != -1 && mapping.leftStickYAxis != -1) {
|
||||
float LS_X = event.getAxisValue(mapping.leftStickXAxis);
|
||||
float LS_Y = event.getAxisValue(mapping.leftStickYAxis);
|
||||
if (LS_X >= -mapping.leftStickXAxisDeadzone && LS_X <= mapping.leftStickXAxisDeadzone) {
|
||||
LS_X = 0;
|
||||
}
|
||||
if (LS_Y >= -mapping.leftStickYAxisDeadzone && LS_Y <= mapping.leftStickYAxisDeadzone) {
|
||||
LS_Y = 0;
|
||||
}
|
||||
leftStickX = (short)Math.round(LS_X * 0x7FFF);
|
||||
leftStickY = (short)Math.round(-LS_Y * 0x7FFF);
|
||||
}
|
||||
|
||||
// Handle right stick events outside of the deadzone
|
||||
if (mapping.rightStickXAxis != -1 && mapping.rightStickYAxis != -1) {
|
||||
float RS_X = event.getAxisValue(mapping.rightStickXAxis);
|
||||
float RS_Y = event.getAxisValue(mapping.rightStickYAxis);
|
||||
if (RS_X >= -mapping.rightStickXAxisDeadzone && RS_X <= mapping.rightStickXAxisDeadzone) {
|
||||
RS_X = 0;
|
||||
}
|
||||
if (RS_Y >= -mapping.rightStickYAxisDeadzone && RS_Y <= mapping.rightStickYAxisDeadzone) {
|
||||
RS_Y = 0;
|
||||
}
|
||||
rightStickX = (short)Math.round(RS_X * 0x7FFF);
|
||||
rightStickY = (short)Math.round(-RS_Y * 0x7FFF);
|
||||
}
|
||||
|
||||
// Handle controllers with analog triggers
|
||||
if (mapping.leftTriggerAxis != -1 && mapping.rightTriggerAxis != -1) {
|
||||
float L2 = event.getAxisValue(mapping.leftTriggerAxis);
|
||||
float R2 = event.getAxisValue(mapping.rightTriggerAxis);
|
||||
|
||||
if (mapping.triggersIdleNegative) {
|
||||
L2 = (L2 + 1) / 2;
|
||||
R2 = (R2 + 1) / 2;
|
||||
}
|
||||
|
||||
leftTrigger = (byte)Math.round(L2 * 0xFF);
|
||||
rightTrigger = (byte)Math.round(R2 * 0xFF);
|
||||
}
|
||||
|
||||
// Hats emulate d-pad events
|
||||
if (mapping.hatXAxis != -1 && mapping.hatYAxis != -1) {
|
||||
float hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
|
||||
float hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
|
||||
|
||||
inputMap &= ~(ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG);
|
||||
if (hatX < -(0.5 + mapping.hatXDeadzone)) {
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
}
|
||||
else if (hatX > (0.5 + mapping.hatXDeadzone)) {
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
}
|
||||
|
||||
inputMap &= ~(ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG);
|
||||
if (hatY < -(0.5 + mapping.hatYDeadzone)) {
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
}
|
||||
else if (hatY > (0.5 + mapping.hatYDeadzone)) {
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleButtonUp(int keyCode, KeyEvent event) {
|
||||
ControllerMapping mapping = getMappingForDevice(event.getDevice());
|
||||
if (mapping == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
keyCode = handleRemapping(mapping, keyCode);
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_MODE:
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap &= ~ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap &= ~ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_CENTER:
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap &= ~ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap &= ~ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap &= ~ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap &= ~ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap &= ~ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap &= ~ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap &= ~ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L2:
|
||||
leftTrigger = 0;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R2:
|
||||
rightTrigger = 0;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// If one of the two is up, the special button comes up too
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) == 0)
|
||||
{
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleButtonDown(int keyCode, KeyEvent event) {
|
||||
ControllerMapping mapping = getMappingForDevice(event.getDevice());
|
||||
if (mapping == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
keyCode = handleRemapping(mapping, keyCode);
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_MODE:
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap |= ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap |= ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_CENTER:
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap |= ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap |= ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap |= ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap |= ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap |= ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap |= ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap |= ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L2:
|
||||
leftTrigger = (byte)0xFF;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R2:
|
||||
rightTrigger = (byte)0xFF;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// We detect back+start as the special button combo
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
class ControllerMapping {
|
||||
public int leftStickXAxis = -1;
|
||||
public float leftStickXAxisDeadzone;
|
||||
|
||||
public int leftStickYAxis = -1;
|
||||
public float leftStickYAxisDeadzone;
|
||||
|
||||
public int rightStickXAxis = -1;
|
||||
public float rightStickXAxisDeadzone;
|
||||
|
||||
public int rightStickYAxis = -1;
|
||||
public float rightStickYAxisDeadzone;
|
||||
|
||||
public int leftTriggerAxis = -1;
|
||||
public int rightTriggerAxis = -1;
|
||||
public boolean triggersIdleNegative;
|
||||
|
||||
public int hatXAxis = -1;
|
||||
public int hatYAxis = -1;
|
||||
public float hatXDeadzone;
|
||||
public float hatYDeadzone;
|
||||
|
||||
public boolean isDualShock4;
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package com.limelight;
|
||||
package com.limelight.binding.input;
|
||||
|
||||
import android.view.KeyEvent;
|
||||
|
||||
@@ -24,23 +24,27 @@ public class MediaCodecDecoderRenderer implements VideoDecoderRenderer {
|
||||
private MediaCodec videoDecoder;
|
||||
private Thread rendererThread;
|
||||
private int redrawRate;
|
||||
private boolean needsSpsFixup;
|
||||
private boolean needsSpsBitstreamFixup;
|
||||
private boolean needsSpsNumRefFixup;
|
||||
private boolean fastInputQueueing;
|
||||
|
||||
public static final List<String> blacklistedDecoderPrefixes;
|
||||
public static final List<String> spsFixupDecoderPrefixes;
|
||||
public static final List<String> spsFixupBitsreamFixupDecoderPrefixes;
|
||||
public static final List<String> spsFixupNumRefFixupDecoderPrefixes;
|
||||
public static final List<String> fastInputQueueingPrefixes;
|
||||
|
||||
static {
|
||||
blacklistedDecoderPrefixes = new LinkedList<String>();
|
||||
|
||||
// TI's decoder technically supports high profile but doesn't work for some reason
|
||||
blacklistedDecoderPrefixes.add("omx.TI");
|
||||
// Nothing here right now :)
|
||||
}
|
||||
|
||||
static {
|
||||
spsFixupDecoderPrefixes = new LinkedList<String>();
|
||||
spsFixupDecoderPrefixes.add("omx.nvidia");
|
||||
spsFixupBitsreamFixupDecoderPrefixes = new LinkedList<String>();
|
||||
spsFixupBitsreamFixupDecoderPrefixes.add("omx.nvidia");
|
||||
|
||||
spsFixupNumRefFixupDecoderPrefixes = new LinkedList<String>();
|
||||
spsFixupNumRefFixupDecoderPrefixes.add("omx.TI");
|
||||
}
|
||||
|
||||
static {
|
||||
@@ -123,14 +127,18 @@ public class MediaCodecDecoderRenderer implements VideoDecoderRenderer {
|
||||
public void setup(int width, int height, int redrawRate, Object renderTarget, int drFlags) {
|
||||
this.redrawRate = redrawRate;
|
||||
|
||||
dumpDecoders();
|
||||
//dumpDecoders();
|
||||
|
||||
MediaCodecInfo safeDecoder = findSafeDecoder();
|
||||
if (safeDecoder != null) {
|
||||
videoDecoder = MediaCodec.createByCodecName(safeDecoder.getName());
|
||||
needsSpsFixup = isDecoderInList(spsFixupDecoderPrefixes, safeDecoder.getName());
|
||||
if (needsSpsFixup) {
|
||||
LimeLog.info("Decoder "+safeDecoder.getName()+" needs SPS fixup");
|
||||
needsSpsBitstreamFixup = isDecoderInList(spsFixupBitsreamFixupDecoderPrefixes, safeDecoder.getName());
|
||||
needsSpsNumRefFixup = isDecoderInList(spsFixupNumRefFixupDecoderPrefixes, safeDecoder.getName());
|
||||
if (needsSpsBitstreamFixup) {
|
||||
LimeLog.info("Decoder "+safeDecoder.getName()+" needs SPS bitstream restrictions fixup");
|
||||
}
|
||||
if (needsSpsNumRefFixup) {
|
||||
LimeLog.info("Decoder "+safeDecoder.getName()+" needs SPS ref num fixup");
|
||||
}
|
||||
fastInputQueueing = isDecoderInList(fastInputQueueingPrefixes, safeDecoder.getName());
|
||||
if (fastInputQueueing) {
|
||||
@@ -139,7 +147,8 @@ public class MediaCodecDecoderRenderer implements VideoDecoderRenderer {
|
||||
}
|
||||
else {
|
||||
videoDecoder = MediaCodec.createDecoderByType("video/avc");
|
||||
needsSpsFixup = false;
|
||||
needsSpsBitstreamFixup = false;
|
||||
needsSpsNumRefFixup = false;
|
||||
fastInputQueueing = false;
|
||||
}
|
||||
|
||||
@@ -256,39 +265,49 @@ public class MediaCodecDecoderRenderer implements VideoDecoderRenderer {
|
||||
// Clear old input data
|
||||
buf.clear();
|
||||
|
||||
// The SPS that comes in the current H264 bytestream doesn't set bitstream_restriction_flag
|
||||
// or max_dec_frame_buffering which increases decoding latency on Tegra.
|
||||
// We manually modify the SPS here to speed-up decoding if the decoder was flagged as needing it.
|
||||
if (needsSpsFixup) {
|
||||
if (needsSpsBitstreamFixup || needsSpsNumRefFixup) {
|
||||
ByteBufferDescriptor header = decodeUnit.getBufferList().get(0);
|
||||
// Check for SPS NALU type
|
||||
if (header.data[header.offset+4] == 0x67) {
|
||||
int spsLength;
|
||||
// TI OMAP4 requires a reference frame count of 1 to decode successfully
|
||||
if (needsSpsNumRefFixup) {
|
||||
LimeLog.info("Fixing up num ref frames");
|
||||
this.replace(header, 80, 9, new byte[] {0x40}, 3);
|
||||
}
|
||||
|
||||
switch (header.length) {
|
||||
case 26:
|
||||
LimeLog.info("Modifying SPS (26)");
|
||||
buf.put(header.data, header.offset, 24);
|
||||
buf.put((byte) 0x11);
|
||||
buf.put((byte) 0xe3);
|
||||
buf.put((byte) 0x06);
|
||||
buf.put((byte) 0x50);
|
||||
spsLength = header.length + 2;
|
||||
break;
|
||||
case 27:
|
||||
LimeLog.info("Modifying SPS (27)");
|
||||
buf.put(header.data, header.offset, 25);
|
||||
buf.put((byte) 0x04);
|
||||
buf.put((byte) 0x78);
|
||||
buf.put((byte) 0xc1);
|
||||
buf.put((byte) 0x94);
|
||||
spsLength = header.length + 2;
|
||||
break;
|
||||
default:
|
||||
LimeLog.warning("Unknown SPS of length "+header.length);
|
||||
// The SPS that comes in the current H264 bytestream doesn't set bitstream_restriction_flag
|
||||
// or max_dec_frame_buffering which increases decoding latency on Tegra.
|
||||
// We manually modify the SPS here to speed-up decoding if the decoder was flagged as needing it.
|
||||
int spsLength;
|
||||
if (needsSpsBitstreamFixup) {
|
||||
switch (header.length) {
|
||||
case 26:
|
||||
LimeLog.info("Adding bitstream restrictions to SPS (26)");
|
||||
buf.put(header.data, header.offset, 24);
|
||||
buf.put((byte) 0x11);
|
||||
buf.put((byte) 0xe3);
|
||||
buf.put((byte) 0x06);
|
||||
buf.put((byte) 0x50);
|
||||
spsLength = header.length + 2;
|
||||
break;
|
||||
case 27:
|
||||
LimeLog.info("Adding bitstream restrictions to SPS (27)");
|
||||
buf.put(header.data, header.offset, 25);
|
||||
buf.put((byte) 0x04);
|
||||
buf.put((byte) 0x78);
|
||||
buf.put((byte) 0xc1);
|
||||
buf.put((byte) 0x94);
|
||||
spsLength = header.length + 2;
|
||||
break;
|
||||
default:
|
||||
LimeLog.warning("Unknown SPS of length "+header.length);
|
||||
buf.put(header.data, header.offset, header.length);
|
||||
spsLength = header.length;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
buf.put(header.data, header.offset, header.length);
|
||||
spsLength = header.length;
|
||||
break;
|
||||
}
|
||||
|
||||
videoDecoder.queueInputBuffer(inputIndex,
|
||||
@@ -316,4 +335,83 @@ public class MediaCodecDecoderRenderer implements VideoDecoderRenderer {
|
||||
public int getCapabilities() {
|
||||
return fastInputQueueing ? VideoDecoderRenderer.CAPABILITY_DIRECT_SUBMIT : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Replace bits in array
|
||||
* @param source array in which bits should be replaced
|
||||
* @param srcOffset offset in bits where replacement should take place
|
||||
* @param srcLength length in bits of data that should be replaced
|
||||
* @param data data array with the the replacement data
|
||||
* @param dataLength length of replacement data in bits
|
||||
*/
|
||||
public void replace(ByteBufferDescriptor source, int srcOffset, int srcLength, byte[] data, int dataLength) {
|
||||
//Add 7 to always round up
|
||||
int length = (source.length*8-srcLength+dataLength+7)/8;
|
||||
|
||||
int bitOffset = srcOffset%8;
|
||||
int byteOffset = srcOffset/8;
|
||||
|
||||
byte dest[] = null;
|
||||
int offset = 0;
|
||||
if (length>source.length) {
|
||||
dest = new byte[length];
|
||||
|
||||
//Copy the first bytes
|
||||
System.arraycopy(source.data, source.offset, dest, offset, byteOffset);
|
||||
} else {
|
||||
dest = source.data;
|
||||
offset = source.offset;
|
||||
}
|
||||
|
||||
int byteLength = (bitOffset+dataLength+7)/8;
|
||||
int bitTrailing = 8 - (srcOffset+dataLength) % 8;
|
||||
for (int i=0;i<byteLength;i++) {
|
||||
byte result = 0;
|
||||
if (i != 0)
|
||||
result = (byte) (data[i-1] << 8-bitOffset);
|
||||
else if (bitOffset > 0)
|
||||
result = (byte) (source.data[byteOffset+source.offset] & (0xFF << 8-bitOffset));
|
||||
|
||||
if (i == 0 || i != byteLength-1) {
|
||||
byte moved = (byte) ((data[i]&0xFF) >>> bitOffset);
|
||||
result |= moved;
|
||||
}
|
||||
|
||||
if (i == byteLength-1 && bitTrailing > 0) {
|
||||
int sourceOffset = srcOffset+srcLength/8;
|
||||
int bitMove = (dataLength-srcLength)%8;
|
||||
if (bitMove<0) {
|
||||
result |= (byte) (source.data[sourceOffset+source.offset] << -bitMove & (0xFF >>> bitTrailing));
|
||||
result |= (byte) (source.data[sourceOffset+1+source.offset] << -bitMove & (0xFF >>> 8+bitMove));
|
||||
} else {
|
||||
byte moved = (byte) ((source.data[sourceOffset+source.offset]&0xFF) >>> bitOffset);
|
||||
result |= moved;
|
||||
}
|
||||
}
|
||||
|
||||
dest[i+byteOffset+offset] = result;
|
||||
}
|
||||
|
||||
//Source offset
|
||||
byteOffset += srcLength/8;
|
||||
bitOffset = (srcOffset+dataLength-srcLength)%8;
|
||||
|
||||
//Offset in destination
|
||||
int destOffset = (srcOffset+dataLength)/8;
|
||||
|
||||
for (int i=1;i<source.length-byteOffset;i++) {
|
||||
int diff = destOffset >= byteOffset-1?i:source.length-byteOffset-i;
|
||||
|
||||
byte result = 0;
|
||||
result = (byte) (source.data[byteOffset+diff-1+source.offset] << 8-bitOffset);
|
||||
byte moved = (byte) ((source.data[byteOffset+diff+source.offset]&0xFF) >>> bitOffset);
|
||||
result ^= moved;
|
||||
|
||||
dest[diff+destOffset+offset] = result;
|
||||
}
|
||||
|
||||
source.data = dest;
|
||||
source.offset = offset;
|
||||
source.length = length;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user