Commit Graph

323 Commits

Author SHA1 Message Date
Cameron Gutman e790647a57 Correctly support hosts with multiple possible source addresses 2023-02-12 15:35:34 -06:00
Mariotaku 4cde9cc3dc Fixed build with MinGW (#8)
* Fixed build with MinGW

* improved typedef check for MinGW

* added include dir to enet lib
2021-09-15 23:02:02 -05:00
Cameron Gutman 8d69c5abe4 Avoid statically linking to qwave.dll
It's not present on Server SKUs by default.
2021-06-12 12:14:46 -05:00
Cameron Gutman ad5bf95397 fix excessive retransmissions when average RTT variance is 0 2021-05-16 15:35:02 -05:00
Cameron Gutman ab9d471cec fix SRTT calculations when RTT < 8 ms and SRTT >= 8 ms 2021-05-16 14:15:38 -05:00
Cameron Gutman c20ca391e2 fix RTO limit being exceeded 2021-05-14 18:46:49 -05:00
Cameron Gutman 70ce1c3e0b Merge remote-tracking branch 'upstream/master' into moonlight 2021-04-29 09:40:57 -05:00
Lee Salzman cf735e639e fix minimum cmake version 2021-04-26 00:01:11 -04:00
Lee Salzman e8dbb360fb better socklen_t detection 2021-04-25 23:50:39 -04:00
Lee Salzman 0286dcdb34 silence some MSVC warnings 2021-04-25 23:44:51 -04:00
Cameron Gutman d8976c4fcc Merge pull request #6 from GaryOderNichts/wiiu
Wii U changes
2021-04-17 23:27:01 -05:00
GaryOderNichts bdfdb8b85d Wii U changes 2021-04-12 13:56:21 +02:00
Lee Salzman e3ada4ed75 implement mulberry32 for PRNG 2021-01-13 01:39:14 -05:00
Cameron Gutman d9e561938f Merge pull request #5 from lsalzman/master
Rebase to lsalzman/enet: update to 1.3.17
2021-01-09 18:38:33 -06:00
Lee Salzman 2cc0e7c780 fix more changelog typos 2020-12-19 00:21:42 -05:00
Lee Salzman b64793fa5e fix typo in changelog 2020-12-19 00:20:16 -05:00
Lee Salzman e0e7045b7e 1.3.17 release prep v1.3.17 2020-11-15 12:40:57 -05:00
Lee Salzman 4de13a2c2e avoid sending packets in unacknowledged window 2020-11-13 00:11:34 -05:00
Lee Salzman 0d1fb32ee8 fix for sending getting too far ahead of receiver 2020-10-19 20:21:04 -04:00
Lee Salzman 0bd265b230 1.3.16 release prep v1.3.16 2020-09-08 13:45:45 -04:00
Lee Salzman 54dac7af81 revert failed throttle changes 2020-09-08 13:39:54 -04:00
Lee Salzman b63fd5256a clamp RTT variance a bit more loosely for throttle 2020-09-05 20:29:58 -04:00
Lee Salzman 65dc0f74d8 round RTT stats before comparing 2020-09-03 17:22:05 -04:00
Lee Salzman bde113ef56 clamp minimum highest RTT variance 2020-09-01 00:26:10 -04:00
Lee Salzman e55d226969 more command queuing fixes 2020-08-23 16:45:15 -04:00
Lee Salzman 259e5dbd23 command queuing fix 2020-08-23 16:40:17 -04:00
Lee Salzman 8d55487767 make throttle more readily accelerate 2020-08-23 16:35:43 -04:00
Lee Salzman 5de0a6f764 make throttle even more tolerant of variance 2020-08-12 15:42:57 -04:00
Cameron Gutman 2a788029bf Enable poll() for Linux/BSD 2020-07-27 00:01:51 -07:00
Cameron Gutman 757933e7bc Enable poll() on macOS and iOS 2020-07-26 20:06:38 -07:00
Lee Salzman eda26a26d9 clamp throttle variance from below based on RTT percentage 2020-07-24 01:50:34 -04:00
Lee Salzman 4f3dbbaeb1 fix clearing of outgoing command queue 2020-07-23 14:35:39 -04:00
Lee Salzman 47d2e192aa use unified outgoing command queue for reliable and unreliable commands 2020-07-23 04:42:59 -04:00
Cameron Gutman 8d794daa7c Merge branch 'master' of https://github.com/lsalzman/enet into moonlight
# Conflicts:
#	unix.c
#	win32.c
2020-06-12 21:46:42 -07:00
Cameron Gutman 9bf55a3433 Disable QoS tagging if 2 connect packets in a row are dropped 2020-06-12 21:16:46 -07:00
Lee Salzman 224f31101f fix doc license v1.3.15 2020-04-20 22:16:53 -04:00
Lee Salzman 22272e29f9 enet 1.3.15 release prep 2020-04-19 19:40:37 -04:00
Lee Salzman 5b93d08fa5 update license dates 2020-04-16 00:16:10 -04:00
Lee Salzman c25b57b2c1 stabilize packet throttle when RTT variance is low 2020-04-16 00:15:18 -04:00
Lee Salzman f89e5986d0 don't throttle on first RTT measurement 2020-04-13 19:32:13 -04:00
Cameron Gutman 5c96da29c2 Enable QoS prioritization on Windows 2020-04-09 17:42:12 -07:00
Lee Salzman bb14921419 Merge pull request #120 from Vincenz099/master
Return 0 instead of -1 on enet_protocol_receive_incoming_commands
2020-04-07 13:37:56 -04:00
Maxim 67cee4803a Set DWORD sentLength = 0;
Same case like receive, we should initialize this variable.
2020-04-07 13:02:48 +02:00
Maxim 007b7d2a3f Se trecvLength = 0; 2020-04-07 12:48:10 +02:00
Maxim 92bf2d8256 Make recvLength = 0; In the rare case of it having bogus data.
I noticed from testing this that this might be the source of it, I once had a package returned with length total bogus. like 982349829 or something like that, it crashed my game, I suspect this is the source.
2020-04-07 12:33:26 +02:00
Maxim 33c7d6903e Return 0 instead of -1 on enet_protocol_receive_incoming_commands
Return 0 instead of -1 on enet_protocol_receive_incoming_commands when nothing received.
This allows the Service loop to continue running and not return an error when there is nothing to do with the socket receive.

From debugging I found sometimes the enet_protocol_receive_incoming_commands returns -1 because simply nothing happened in the 256 for loop.

Other functions like enet_protocol_send_outgoing_commands return 0 when nothing happened.
2020-04-07 11:58:08 +02:00
Lee Salzman 6991632abf accumulate fractional RTT values 2020-04-04 12:30:54 -04:00
Cameron Gutman d988023971 Use EF instead of CS7 for DSCP
Some security guidelines recommend dropping CS7 tagged packets at the edge,
since CS7 is reserved for network control. EF seems to be the standard for
telephony applications and is fairly well preserved across the Internet per
https://www.sciencedirect.com/science/article/pii/S0166531619300203
2020-04-03 16:58:18 -07:00
Lee Salzman b4c427059a clamp roundTripTime 2020-04-03 03:48:38 -04:00
Cameron Gutman 637cd52e96 Enable QoS prioritization on Linux 2020-03-29 15:44:14 -07:00