Files
wxt/src/index.ts
T
2023-07-10 17:47:52 -05:00

110 lines
3.7 KiB
TypeScript

import { BuildOutput, WxtDevServer, InlineConfig } from './core/types';
import { getInternalConfig } from './core/utils/getInternalConfig';
import pc from 'picocolors';
import * as vite from 'vite';
import { detectDevChanges } from './core/utils/detectDevChanges';
import { Mutex } from 'async-mutex';
import { consola } from 'consola';
import { relative } from 'node:path';
import { getEntrypointOutputFile } from './core/utils/entrypoints';
import { buildInternal, rebuild } from './core/build';
import {
getServerInfo,
reloadContentScripts,
reloadHtmlPages,
setupServer,
} from './core/server';
export { version } from '../package.json';
export * from './core/types/external';
export * from './core/utils/defineConfig';
export * from './core/utils/defineRunnerConfig';
/**
* Bundles the extension for production. Returns a promise of the build result.
*/
export async function build(config: InlineConfig): Promise<BuildOutput> {
const internalConfig = await getInternalConfig(config, 'build');
return await buildInternal(internalConfig);
}
export async function createServer(
config?: InlineConfig,
): Promise<WxtDevServer> {
const serverInfo = await getServerInfo();
const getLatestInternalConfig = () => {
const viteConfig: vite.InlineConfig = vite.mergeConfig(
serverInfo.viteServerConfig,
config?.vite ?? {},
);
return getInternalConfig({ ...config, vite: viteConfig }, 'serve');
};
let internalConfig = await getLatestInternalConfig();
const server = await setupServer(serverInfo, internalConfig);
internalConfig.server = server;
const fileChangedMutex = new Mutex();
const changeQueue: Array<[string, string]> = [];
server.ws.on('wxt:background-initialized', () => {
// Register content scripts for the first time since they're not listed in the manifest
reloadContentScripts(server.currentOutput.steps, internalConfig, server);
});
server.watcher.on('all', async (event, path, _stats) => {
if (path.startsWith(internalConfig.outBaseDir)) return;
changeQueue.push([event, path]);
await fileChangedMutex.runExclusive(async () => {
const fileChanges = changeQueue.splice(0, changeQueue.length);
const changes = detectDevChanges(fileChanges, server.currentOutput);
if (changes.type === 'no-change') return;
// Log the entrypoints that were effected
consola.info(
`Changed: ${Array.from(new Set(fileChanges.map((change) => change[1])))
.map((file) => pc.dim(relative(internalConfig.root, file)))
.join(', ')}`,
);
const rebuiltNames = changes.rebuildGroups
.flat()
.map((entry) => {
return pc.cyan(
relative(internalConfig.outDir, getEntrypointOutputFile(entry, '')),
);
})
.join(pc.dim(', '));
// Get latest config and Rebuild groups with changes
internalConfig = await getLatestInternalConfig();
internalConfig.server = server;
const { output: newOutput } = await rebuild(
internalConfig,
// TODO: this excludes new entrypoints, so they're not built until the dev command is restarted
changes.rebuildGroups,
changes.cachedOutput,
);
server.currentOutput = newOutput;
// Perform reloads
switch (changes.type) {
case 'extension-reload':
server.reloadExtension();
break;
case 'html-reload':
reloadHtmlPages(changes.rebuildGroups, server, internalConfig);
break;
case 'content-script-reload':
reloadContentScripts(changes.changedSteps, internalConfig, server);
break;
}
consola.success(`Reloaded: ${rebuiltNames}`);
});
});
return server;
}