#include "Limelight-internal.h" static SOCKET inputSock = INVALID_SOCKET; static unsigned char currentAesIv[16]; static bool initialized; static PPLT_CRYPTO_CONTEXT cryptoContext; static LINKED_BLOCKING_QUEUE packetQueue; static LINKED_BLOCKING_QUEUE packetHolderFreeList; static PLT_THREAD inputSendThread; #define MAX_INPUT_PACKET_SIZE 128 #define INPUT_STREAM_TIMEOUT_SEC 10 #define MAX_QUEUED_INPUT_PACKETS 150 // Contains input stream packets typedef struct _PACKET_HOLDER { int packetLength; union { NV_KEYBOARD_PACKET keyboard; NV_REL_MOUSE_MOVE_PACKET mouseMoveRel; NV_ABS_MOUSE_MOVE_PACKET mouseMoveAbs; NV_MOUSE_BUTTON_PACKET mouseButton; NV_CONTROLLER_PACKET controller; NV_MULTI_CONTROLLER_PACKET multiController; NV_SCROLL_PACKET scroll; NV_HAPTICS_PACKET haptics; } packet; LINKED_BLOCKING_QUEUE_ENTRY entry; } PACKET_HOLDER, *PPACKET_HOLDER; // Initializes the input stream int initializeInputStream(void) { memcpy(currentAesIv, StreamConfig.remoteInputAesIv, sizeof(currentAesIv)); // Set a high maximum queue size limit to ensure input isn't dropped // while the input send thread is blocked for short periods. LbqInitializeLinkedBlockingQueue(&packetQueue, MAX_QUEUED_INPUT_PACKETS); LbqInitializeLinkedBlockingQueue(&packetHolderFreeList, MAX_QUEUED_INPUT_PACKETS); cryptoContext = PltCreateCryptoContext(); return 0; } // Destroys and cleans up the input stream void destroyInputStream(void) { PLINKED_BLOCKING_QUEUE_ENTRY entry, nextEntry; PltDestroyCryptoContext(cryptoContext); entry = LbqDestroyLinkedBlockingQueue(&packetQueue); while (entry != NULL) { nextEntry = entry->flink; // The entry is stored in the data buffer free(entry->data); entry = nextEntry; } entry = LbqDestroyLinkedBlockingQueue(&packetHolderFreeList); while (entry != NULL) { nextEntry = entry->flink; // The entry is stored in the data buffer free(entry->data); entry = nextEntry; } } static int encryptData(unsigned char* plaintext, int plaintextLen, unsigned char* ciphertext, int* ciphertextLen) { // Starting in Gen 7, AES GCM is used for encryption if (AppVersionQuad[0] >= 7) { if (!PltEncryptMessage(cryptoContext, ALGORITHM_AES_GCM, 0, (unsigned char*)StreamConfig.remoteInputAesKey, sizeof(StreamConfig.remoteInputAesKey), currentAesIv, sizeof(currentAesIv), ciphertext, 16, plaintext, plaintextLen, &ciphertext[16], ciphertextLen)) { return -1; } // Increment the ciphertextLen to account for the tag *ciphertextLen += 16; return 0; } else { // PKCS7 padding may need to be added in-place, so we must copy this into a buffer // that can safely be modified. unsigned char paddedData[ROUND_TO_PKCS7_PADDED_LEN(MAX_INPUT_PACKET_SIZE)]; memcpy(paddedData, plaintext, plaintextLen); // Prior to Gen 7, 128-bit AES CBC is used for encryption with each message padded // to the block size to ensure messages are not delayed within the cipher. return PltEncryptMessage(cryptoContext, ALGORITHM_AES_CBC, CIPHER_FLAG_PAD_TO_BLOCK_SIZE, (unsigned char*)StreamConfig.remoteInputAesKey, sizeof(StreamConfig.remoteInputAesKey), currentAesIv, sizeof(currentAesIv), NULL, 0, paddedData, plaintextLen, ciphertext, ciphertextLen) ? 0 : -1; } } static void freePacketHolder(PPACKET_HOLDER holder) { // Place the packet holder back into the free list if (LbqOfferQueueItem(&packetHolderFreeList, holder, &holder->entry) != LBQ_SUCCESS) { free(holder); } } static PPACKET_HOLDER allocatePacketHolder(void) { PPACKET_HOLDER holder; int err; // Grab an entry from the free list (if available) err = LbqPollQueueElement(&packetHolderFreeList, (void**)&holder); if (err == LBQ_SUCCESS) { return holder; } else if (err == LBQ_INTERRUPTED) { // We're shutting down. Don't bother allocating. return NULL; } else { LC_ASSERT(err == LBQ_NO_ELEMENT); // Otherwise we'll have to allocate return malloc(sizeof(*holder)); } } // Input thread proc static void inputSendThreadProc(void* context) { SOCK_RET err; PPACKET_HOLDER holder; char encryptedBuffer[MAX_INPUT_PACKET_SIZE]; uint32_t encryptedSize; bool encryptedControlStream = APP_VERSION_AT_LEAST(7, 1, 431); while (!PltIsThreadInterrupted(&inputSendThread)) { int encryptedLengthPrefix; err = LbqWaitForQueueElement(&packetQueue, (void**)&holder); if (err != LBQ_SUCCESS) { return; } // If it's a multi-controller packet we can do batching if (holder->packet.multiController.header.packetType == BE32(PACKET_TYPE_MULTI_CONTROLLER)) { PPACKET_HOLDER controllerBatchHolder; PNV_MULTI_CONTROLLER_PACKET origPkt; origPkt = &holder->packet.multiController; for (;;) { PNV_MULTI_CONTROLLER_PACKET newPkt; // Peek at the next packet if (LbqPeekQueueElement(&packetQueue, (void**)&controllerBatchHolder) != LBQ_SUCCESS) { break; } // If it's not a controller packet, we're done if (controllerBatchHolder->packet.multiController.header.packetType != BE32(PACKET_TYPE_MULTI_CONTROLLER)) { break; } // Check if it's able to be batched // NB: GFE does some discarding of gamepad packets received very soon after another. // Thus, this batching is needed for correctness in some cases, as GFE will inexplicably // drop *newer* packets in that scenario. The brokenness can be tested with consecutive // calls to LiSendMultiControllerEvent() with different values for analog sticks (max -> zero). newPkt = &controllerBatchHolder->packet.multiController; if (newPkt->buttonFlags != origPkt->buttonFlags || newPkt->controllerNumber != origPkt->controllerNumber || newPkt->activeGamepadMask != origPkt->activeGamepadMask) { // Batching not allowed break; } // Remove the batchable controller packet if (LbqPollQueueElement(&packetQueue, (void**)&controllerBatchHolder) != LBQ_SUCCESS) { break; } // Update the original packet origPkt->leftTrigger = newPkt->leftTrigger; origPkt->rightTrigger = newPkt->rightTrigger; origPkt->leftStickX = newPkt->leftStickX; origPkt->leftStickY = newPkt->leftStickY; origPkt->rightStickX = newPkt->rightStickX; origPkt->rightStickY = newPkt->rightStickY; // Free the batched packet holder freePacketHolder(controllerBatchHolder); } } // If it's a relative mouse move packet, we can also do batching else if (holder->packet.mouseMoveRel.header.packetType == BE32(PACKET_TYPE_REL_MOUSE_MOVE)) { PPACKET_HOLDER mouseBatchHolder; int totalDeltaX = (short)BE16(holder->packet.mouseMoveRel.deltaX); int totalDeltaY = (short)BE16(holder->packet.mouseMoveRel.deltaY); for (;;) { int partialDeltaX; int partialDeltaY; // Peek at the next packet if (LbqPeekQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) { break; } // If it's not a mouse move packet, we're done if (mouseBatchHolder->packet.mouseMoveRel.header.packetType != BE32(PACKET_TYPE_REL_MOUSE_MOVE)) { break; } partialDeltaX = (short)BE16(mouseBatchHolder->packet.mouseMoveRel.deltaX); partialDeltaY = (short)BE16(mouseBatchHolder->packet.mouseMoveRel.deltaY); // Check for overflow if (partialDeltaX + totalDeltaX > INT16_MAX || partialDeltaX + totalDeltaX < INT16_MIN || partialDeltaY + totalDeltaY > INT16_MAX || partialDeltaY + totalDeltaY < INT16_MIN) { // Total delta would overflow our 16-bit short break; } // Remove the batchable mouse move packet if (LbqPollQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) { break; } totalDeltaX += partialDeltaX; totalDeltaY += partialDeltaY; // Free the batched packet holder freePacketHolder(mouseBatchHolder); } // Update the original packet holder->packet.mouseMoveRel.deltaX = BE16((short)totalDeltaX); holder->packet.mouseMoveRel.deltaY = BE16((short)totalDeltaY); } // If it's an absolute mouse move packet, we should only send the latest else if (holder->packet.mouseMoveAbs.header.packetType == BE32(PACKET_TYPE_ABS_MOUSE_MOVE)) { for (;;) { PPACKET_HOLDER mouseBatchHolder; // Peek at the next packet if (LbqPeekQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) { break; } // If it's not a mouse position packet, we're done if (mouseBatchHolder->packet.mouseMoveAbs.header.packetType != BE32(PACKET_TYPE_ABS_MOUSE_MOVE)) { break; } // Remove the mouse position packet if (LbqPollQueueElement(&packetQueue, (void**)&mouseBatchHolder) != LBQ_SUCCESS) { break; } // Replace the current packet with the new one freePacketHolder(holder); holder = mouseBatchHolder; } } // On GFE 3.22, the entire control stream is encrypted (and support for separate RI encrypted) // has been removed. We send the plaintext packet through and the control stream code will do // the encryption. if (encryptedControlStream) { err = (SOCK_RET)sendInputPacketOnControlStream((unsigned char*)&holder->packet, holder->packetLength); freePacketHolder(holder); if (err < 0) { Limelog("Input: sendInputPacketOnControlStream() failed: %d\n", (int) err); ListenerCallbacks.connectionTerminated(err); return; } } else { // Encrypt the message into the output buffer while leaving room for the length encryptedSize = sizeof(encryptedBuffer) - 4; err = encryptData((unsigned char*)&holder->packet, holder->packetLength, (unsigned char*)&encryptedBuffer[4], (int*)&encryptedSize); freePacketHolder(holder); if (err != 0) { Limelog("Input: Encryption failed: %d\n", (int)err); ListenerCallbacks.connectionTerminated(err); return; } // Prepend the length to the message encryptedLengthPrefix = BE32(encryptedSize); memcpy(&encryptedBuffer[0], &encryptedLengthPrefix, 4); if (AppVersionQuad[0] < 5) { // Send the encrypted payload err = send(inputSock, (const char*) encryptedBuffer, (int) (encryptedSize + sizeof(encryptedLengthPrefix)), 0); if (err <= 0) { Limelog("Input: send() failed: %d\n", (int) LastSocketError()); ListenerCallbacks.connectionTerminated(LastSocketFail()); return; } } else { // For reasons that I can't understand, NVIDIA decides to use the last 16 // bytes of ciphertext in the most recent game controller packet as the IV for // future encryption. I think it may be a buffer overrun on their end but we'll have // to mimic it to work correctly. if (AppVersionQuad[0] >= 7 && encryptedSize >= 16 + sizeof(currentAesIv)) { memcpy(currentAesIv, &encryptedBuffer[4 + encryptedSize - sizeof(currentAesIv)], sizeof(currentAesIv)); } err = (SOCK_RET)sendInputPacketOnControlStream((unsigned char*) encryptedBuffer, (int) (encryptedSize + sizeof(encryptedLengthPrefix))); if (err < 0) { Limelog("Input: sendInputPacketOnControlStream() failed: %d\n", (int) err); ListenerCallbacks.connectionTerminated(err); return; } } } } } // This function tells GFE that we support haptics and it should send rumble events to us static int sendEnableHaptics(void) { PPACKET_HOLDER holder; int err; // Avoid sending this on earlier server versions, since they may terminate // the connection upon receiving an unexpected packet. if (AppVersionQuad[0] < 7 || (AppVersionQuad[0] == 7 && AppVersionQuad[1] < 1)) { return 0; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } holder->packetLength = sizeof(NV_HAPTICS_PACKET); holder->packet.haptics.header.packetType = BE32(PACKET_TYPE_HAPTICS); holder->packet.haptics.magicA = LE32(H_MAGIC_A); holder->packet.haptics.magicB = LE32(H_MAGIC_B); err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Begin the input stream int startInputStream(void) { int err; // After Gen 5, we send input on the control stream if (AppVersionQuad[0] < 5) { inputSock = connectTcpSocket(&RemoteAddr, RemoteAddrLen, 35043, INPUT_STREAM_TIMEOUT_SEC); if (inputSock == INVALID_SOCKET) { return LastSocketFail(); } enableNoDelay(inputSock); } err = PltCreateThread("InputSend", inputSendThreadProc, NULL, &inputSendThread); if (err != 0) { if (inputSock != INVALID_SOCKET) { closeSocket(inputSock); inputSock = INVALID_SOCKET; } return err; } // Allow input packets to be queued now initialized = true; // GFE will not send haptics events without this magic packet first sendEnableHaptics(); return err; } // Stops the input stream int stopInputStream(void) { // No more packets should be queued now initialized = false; LbqSignalQueueShutdown(&packetHolderFreeList); // Signal the input send thread to drain all pending // input packets before shutting down. LbqSignalQueueDrain(&packetQueue); PltJoinThread(&inputSendThread); PltCloseThread(&inputSendThread); if (inputSock != INVALID_SOCKET) { shutdownTcpSocket(inputSock); } if (inputSock != INVALID_SOCKET) { closeSocket(inputSock); inputSock = INVALID_SOCKET; } return 0; } // Send a mouse move event to the streaming machine int LiSendMouseMoveEvent(short deltaX, short deltaY) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } if (deltaX == 0 && deltaY == 0) { return 0; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } holder->packetLength = sizeof(NV_REL_MOUSE_MOVE_PACKET); holder->packet.mouseMoveRel.header.packetType = BE32(PACKET_TYPE_REL_MOUSE_MOVE); holder->packet.mouseMoveRel.magic = MOUSE_MOVE_REL_MAGIC; // On Gen 5 servers, the header code is incremented by one if (AppVersionQuad[0] >= 5) { holder->packet.mouseMoveRel.magic++; } holder->packet.mouseMoveRel.magic = LE32(holder->packet.mouseMoveRel.magic); holder->packet.mouseMoveRel.deltaX = BE16(deltaX); holder->packet.mouseMoveRel.deltaY = BE16(deltaY); err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Send a mouse position update to the streaming machine int LiSendMousePositionEvent(short x, short y, short referenceWidth, short referenceHeight) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } holder->packetLength = sizeof(NV_ABS_MOUSE_MOVE_PACKET); holder->packet.mouseMoveAbs.header.packetType = BE32(PACKET_TYPE_ABS_MOUSE_MOVE); holder->packet.mouseMoveAbs.magic = LE32(MOUSE_MOVE_ABS_MAGIC); holder->packet.mouseMoveAbs.x = BE16(x); holder->packet.mouseMoveAbs.y = BE16(y); holder->packet.mouseMoveAbs.unused = 0; // There appears to be a rounding error in GFE's scaling calculation which prevents // the cursor from reaching the far edge of the screen when streaming at smaller // resolutions with a higher desktop resolution (like streaming 720p with a desktop // resolution of 1080p, or streaming 720p/1080p with a desktop resolution of 4K). // Subtracting one from the reference dimensions seems to work around this issue. holder->packet.mouseMoveAbs.width = BE16(referenceWidth - 1); holder->packet.mouseMoveAbs.height = BE16(referenceHeight - 1); err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Send a mouse button event to the streaming machine int LiSendMouseButtonEvent(char action, int button) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } holder->packetLength = sizeof(NV_MOUSE_BUTTON_PACKET); holder->packet.mouseButton.header.packetType = BE32(PACKET_TYPE_MOUSE_BUTTON); holder->packet.mouseButton.action = action; if (AppVersionQuad[0] >= 5) { holder->packet.mouseButton.action++; } holder->packet.mouseButton.button = BE32(button); err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Send a key press event to the streaming machine int LiSendKeyboardEvent(short keyCode, char keyAction, char modifiers) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } // For proper behavior, the MODIFIER flag must not be set on the modifier key down event itself // for the extended modifiers on the right side of the keyboard. If the MODIFIER flag is set, // GFE will synthesize an errant key down event for the non-extended key, causing that key to be // stuck down after the extended modifier key is raised. For non-extended keys, we must set the // MODIFIER flag for correct behavior. switch (keyCode & 0xFF) { case 0x5B: // VK_LWIN case 0x5C: // VK_RWIN // Any keyboard event with the META modifier flag is dropped by all known GFE versions. // This prevents us from sending shortcuts involving the meta key (Win+X, Win+Tab, etc). // The catch is that the meta key event itself would actually work if it didn't set its // own modifier flag, so we'll clear that here. This should be safe even if a new GFE // release comes out that stops dropping events with MODIFIER_META flag. modifiers &= ~MODIFIER_META; break; case 0xA0: // VK_LSHIFT modifiers |= MODIFIER_SHIFT; break; case 0xA1: // VK_RSHIFT modifiers &= ~MODIFIER_SHIFT; break; case 0xA2: // VK_LCONTROL modifiers |= MODIFIER_CTRL; break; case 0xA3: // VK_RCONTROL modifiers &= ~MODIFIER_CTRL; break; case 0xA4: // VK_LMENU modifiers |= MODIFIER_ALT; break; case 0xA5: // VK_RMENU modifiers &= ~MODIFIER_ALT; break; default: // No fixups break; } holder->packetLength = sizeof(NV_KEYBOARD_PACKET); holder->packet.keyboard.header.packetType = BE32(PACKET_TYPE_KEYBOARD); holder->packet.keyboard.keyAction = keyAction; holder->packet.keyboard.zero1 = 0; holder->packet.keyboard.keyCode = LE16(keyCode); holder->packet.keyboard.modifiers = modifiers; holder->packet.keyboard.zero2 = 0; err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } static int sendControllerEventInternal(short controllerNumber, short activeGamepadMask, short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger, short leftStickX, short leftStickY, short rightStickX, short rightStickY) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } if (AppVersionQuad[0] == 3) { // Generation 3 servers don't support multiple controllers so we send // the legacy packet holder->packetLength = sizeof(NV_CONTROLLER_PACKET); holder->packet.controller.header.packetType = BE32(PACKET_TYPE_CONTROLLER); holder->packet.controller.headerA = LE32(C_HEADER_A); holder->packet.controller.headerB = LE16(C_HEADER_B); holder->packet.controller.buttonFlags = LE16(buttonFlags); holder->packet.controller.leftTrigger = leftTrigger; holder->packet.controller.rightTrigger = rightTrigger; holder->packet.controller.leftStickX = LE16(leftStickX); holder->packet.controller.leftStickY = LE16(leftStickY); holder->packet.controller.rightStickX = LE16(rightStickX); holder->packet.controller.rightStickY = LE16(rightStickY); holder->packet.controller.tailA = LE32(C_TAIL_A); holder->packet.controller.tailB = LE16(C_TAIL_B); } else { // Generation 4+ servers support passing the controller number holder->packetLength = sizeof(NV_MULTI_CONTROLLER_PACKET); holder->packet.multiController.header.packetType = BE32(PACKET_TYPE_MULTI_CONTROLLER); holder->packet.multiController.headerA = MC_HEADER_A; // On Gen 5 servers, the header code is decremented by one if (AppVersionQuad[0] >= 5) { holder->packet.multiController.headerA--; } holder->packet.multiController.headerA = LE32(holder->packet.multiController.headerA); holder->packet.multiController.headerB = LE16(MC_HEADER_B); holder->packet.multiController.controllerNumber = LE16(controllerNumber); holder->packet.multiController.activeGamepadMask = LE16(activeGamepadMask); holder->packet.multiController.midB = LE16(MC_MID_B); holder->packet.multiController.buttonFlags = LE16(buttonFlags); holder->packet.multiController.leftTrigger = leftTrigger; holder->packet.multiController.rightTrigger = rightTrigger; holder->packet.multiController.leftStickX = LE16(leftStickX); holder->packet.multiController.leftStickY = LE16(leftStickY); holder->packet.multiController.rightStickX = LE16(rightStickX); holder->packet.multiController.rightStickY = LE16(rightStickY); holder->packet.multiController.tailA = LE32(MC_TAIL_A); holder->packet.multiController.tailB = LE16(MC_TAIL_B); } err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Send a controller event to the streaming machine int LiSendControllerEvent(short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger, short leftStickX, short leftStickY, short rightStickX, short rightStickY) { return sendControllerEventInternal(0, 0x1, buttonFlags, leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY); } // Send a controller event to the streaming machine int LiSendMultiControllerEvent(short controllerNumber, short activeGamepadMask, short buttonFlags, unsigned char leftTrigger, unsigned char rightTrigger, short leftStickX, short leftStickY, short rightStickX, short rightStickY) { return sendControllerEventInternal(controllerNumber, activeGamepadMask, buttonFlags, leftTrigger, rightTrigger, leftStickX, leftStickY, rightStickX, rightStickY); } // Send a high resolution scroll event to the streaming machine int LiSendHighResScrollEvent(short scrollAmount) { PPACKET_HOLDER holder; int err; if (!initialized) { return -2; } if (scrollAmount == 0) { return 0; } holder = allocatePacketHolder(); if (holder == NULL) { return -1; } holder->packetLength = sizeof(NV_SCROLL_PACKET); holder->packet.scroll.header.packetType = BE32(PACKET_TYPE_SCROLL); holder->packet.scroll.magicA = MAGIC_A; // On Gen 5 servers, the header code is incremented by one if (AppVersionQuad[0] >= 5) { holder->packet.scroll.magicA++; } holder->packet.scroll.zero1 = 0; holder->packet.scroll.zero2 = 0; holder->packet.scroll.scrollAmt1 = BE16(scrollAmount); holder->packet.scroll.scrollAmt2 = holder->packet.scroll.scrollAmt1; holder->packet.scroll.zero3 = 0; err = LbqOfferQueueItem(&packetQueue, holder, &holder->entry); if (err != LBQ_SUCCESS) { LC_ASSERT(err == LBQ_BOUND_EXCEEDED); Limelog("Input queue reached maximum size limit\n"); freePacketHolder(holder); } return err; } // Send a scroll event to the streaming machine int LiSendScrollEvent(signed char scrollClicks) { return LiSendHighResScrollEvent(scrollClicks * 120); }