Files
moonlight-android/src/com/limelight/Game.java
T
2013-09-27 02:51:06 -04:00

210 lines
5.8 KiB
Java

package com.limelight;
import java.io.IOException;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.nio.ByteBuffer;
import java.util.HashMap;
import org.xmlpull.v1.XmlPullParserException;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.NvController;
import com.limelight.nvstream.input.NvInputPacket;
import tv.ouya.console.api.OuyaController;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.media.AudioManager;
import android.media.MediaCodec;
import android.media.MediaExtractor;
import android.media.MediaFormat;
import android.media.MediaPlayer;
import android.net.Uri;
import android.os.Bundle;
import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceView;
import android.view.Window;
import android.view.WindowManager;
import android.widget.MediaController;
import android.widget.VideoView;
public class Game extends Activity {
private short inputMap = 0x0000;
private byte leftTrigger = 0x00;
private byte rightTrigger = 0x00;
private short rightStickX = 0x0000;
private short rightStickY = 0x0000;
private short leftStickX = 0x0000;
private short leftStickY = 0x0000;
private NvConnection conn;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_game);
OuyaController.init(this);
SurfaceView sv = (SurfaceView) findViewById(R.id.surfaceView);
conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this, sv.getHolder().getSurface());
conn.start();
}
@Override
public void onPause() {
super.onPause();
System.exit(0);
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
switch (keyCode) {
case OuyaController.BUTTON_MENU:
System.out.println("Menu Pressed");
inputMap |= NvInputPacket.BACK_FLAG;
break;
case OuyaController.BUTTON_DPAD_LEFT:
inputMap |= NvInputPacket.LEFT_FLAG;
break;
case OuyaController.BUTTON_DPAD_RIGHT:
inputMap |= NvInputPacket.RIGHT_FLAG;
break;
case OuyaController.BUTTON_DPAD_UP:
inputMap |= NvInputPacket.UP_FLAG;
break;
case OuyaController.BUTTON_DPAD_DOWN:
inputMap |= NvInputPacket.DOWN_FLAG;
break;
case OuyaController.BUTTON_A:
inputMap |= NvInputPacket.B_FLAG;
break;
case OuyaController.BUTTON_O:
inputMap |= NvInputPacket.A_FLAG;
break;
case OuyaController.BUTTON_U:
inputMap |= NvInputPacket.X_FLAG;
break;
case OuyaController.BUTTON_Y:
inputMap |= NvInputPacket.Y_FLAG;
break;
case OuyaController.BUTTON_L1:
inputMap |= NvInputPacket.LB_FLAG;
break;
case OuyaController.BUTTON_R1:
inputMap |= NvInputPacket.RB_FLAG;
break;
case OuyaController.BUTTON_L3:
inputMap |= NvInputPacket.LS_CLK_FLAG;
break;
case OuyaController.BUTTON_R3:
inputMap |= NvInputPacket.RS_CLK_FLAG;
break;
default:
return super.onKeyDown(keyCode, event);
}
sendInputPacket();
return true;
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
switch (keyCode) {
case OuyaController.BUTTON_MENU:
inputMap &= ~NvInputPacket.BACK_FLAG;
break;
case OuyaController.BUTTON_DPAD_LEFT:
inputMap &= ~NvInputPacket.LEFT_FLAG;
break;
case OuyaController.BUTTON_DPAD_RIGHT:
inputMap &= ~NvInputPacket.RIGHT_FLAG;
break;
case OuyaController.BUTTON_DPAD_UP:
inputMap &= ~NvInputPacket.UP_FLAG;
break;
case OuyaController.BUTTON_DPAD_DOWN:
inputMap &= ~NvInputPacket.DOWN_FLAG;
break;
case OuyaController.BUTTON_A:
inputMap &= ~NvInputPacket.B_FLAG;
break;
case OuyaController.BUTTON_O:
inputMap &= ~NvInputPacket.A_FLAG;
break;
case OuyaController.BUTTON_U:
inputMap &= ~NvInputPacket.X_FLAG;
break;
case OuyaController.BUTTON_Y:
inputMap &= ~NvInputPacket.Y_FLAG;
break;
case OuyaController.BUTTON_L1:
inputMap &= ~NvInputPacket.LB_FLAG;
break;
case OuyaController.BUTTON_R1:
inputMap &= ~NvInputPacket.RB_FLAG;
break;
case OuyaController.BUTTON_L3:
inputMap &= ~NvInputPacket.LS_CLK_FLAG;
break;
case OuyaController.BUTTON_R3:
inputMap &= ~NvInputPacket.RS_CLK_FLAG;
break;
default:
return super.onKeyUp(keyCode, event);
}
sendInputPacket();
return true;
}
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
//Get all the axis for the event
float LS_X = event.getAxisValue(OuyaController.AXIS_LS_X);
float LS_Y = event.getAxisValue(OuyaController.AXIS_LS_Y);
float RS_X = event.getAxisValue(OuyaController.AXIS_RS_X);
float RS_Y = event.getAxisValue(OuyaController.AXIS_RS_Y);
if (LS_X * LS_X + LS_Y * LS_Y < OuyaController.STICK_DEADZONE * OuyaController.STICK_DEADZONE) {
LS_X = LS_Y = 0.0f;
}
if (RS_X * RS_X + RS_Y * RS_Y < OuyaController.STICK_DEADZONE * OuyaController.STICK_DEADZONE) {
RS_X = RS_Y = 0.0f;
}
leftStickX = (short)Math.round(LS_X * 0x7FFF);
leftStickY = (short)Math.round(-LS_Y * 0x7FFF);
rightStickX = (short)Math.round(RS_X * 0x7FFF);
rightStickY = (short)Math.round(-RS_Y * 0x7FFF);
}
float L2 = event.getAxisValue(OuyaController.AXIS_L2);
float R2 = event.getAxisValue(OuyaController.AXIS_R2);
leftTrigger = (byte)Math.round(L2 * 0xFF);
rightTrigger = (byte)Math.round(R2 * 0xFF);
sendInputPacket();
return true;
}
private void sendInputPacket() {
conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
leftStickX, leftStickY, rightStickX, rightStickY);
}
}