Commit Graph

121 Commits

Author SHA1 Message Date
peerobo bfc3116661 Add support for 8bitdo sn30 pro xCloud (#1102)
* add support for 8bitdo sn30 pro xCloud

Co-authored-by: peerobo <phuongrobotics@me.com>
2022-07-20 08:37:32 -05:00
Cameron Gutman 1ed7ecc82f Don't use FLAG_BYPASS_INTERRUPTION_POLICY
See https://issuetracker.google.com/issues/235875658
2022-07-19 23:02:31 -05:00
Cameron Gutman ebd327c7a6 Use new ShieldControllerExtensions library for Shield Controller rumble support
https://github.com/cgutman/ShieldControllerExtensions
2022-06-30 18:04:02 -05:00
Cameron Gutman a8479ccb5f Implement support for rumble for Shield controllers on Shield devices 2022-06-09 18:51:23 -05:00
Cameron Gutman 9fc5496526 Use VibrationAttributes to bypass interruption policy 2022-06-08 20:26:36 -05:00
Cameron Gutman 286094ee33 Add dead zone configuration option
Fixes #1075
2022-05-28 15:12:58 -05:00
Cameron Gutman fb09c9692c Fix handling of InterruptedExceptions 2022-05-22 15:31:06 -05:00
Cameron Gutman 54af70005d Fix spurious gamepad removal when entering PiP with PS4 controller on Android 12
The relative mouse axes AXIS_RELATIVE_X/Y are added/removed when gaining/losing input focus
2021-07-16 19:51:14 -05:00
Cameron Gutman f2bf168925 Fix possible rumble crash if only the lower motor byte is non-zero 2021-07-16 19:25:10 -05:00
Cameron Gutman 73784585a8 Fix new Android 12 rumble code based on real hardware testing
Independent rumble motor controller tested working on:
- DualShock 4 (USB and BT)
- DualShock 3 (USB)
- Xbox Series X (USB)
2021-07-15 19:51:08 -05:00
Cameron Gutman 262d562dd9 Implement enhanced rumble support for Android 12 devices
This allows independent control of large and small motors which
was not possible with the old single Vibrator API.

Currently untested on real hardware.
2021-07-14 20:18:35 -05:00
Cameron Gutman da103f7197 Don't use our built-in Switch Pro mapping on Android 10+ 2021-02-28 16:35:17 -06:00
Cameron Gutman 1c806bb572 Only use the virtual device as a gamepad if at least one gamepad is present 2021-01-31 19:42:41 -06:00
Cameron Gutman 963133598f Add hack to work around https://issuetracker.google.com/issues/163120692 2021-01-31 19:29:57 -06:00
Cameron Gutman 91d739f8d6 Use the Nvidia button on Shield controllers as a Guide button 2020-10-18 21:14:53 -05:00
Cameron Gutman f0c625d85c Only emulate buttons that aren't physically present 2020-10-18 21:07:43 -05:00
Cameron Gutman b5f5e73076 Revert "Remove button emulation"
This reverts commit 092830ed07.
2020-10-18 20:45:11 -05:00
Cameron Gutman 2ba7feedfc Fix several Lint warnings 2020-07-04 15:41:41 -05:00
Cameron Gutman 092830ed07 Remove button emulation
It was never well documented to users and it really only makes sense
with much older controllers that don't have Start or Select buttons.
2020-06-23 22:00:56 -07:00
Cameron Gutman 4306ba5004 Add a mapping for the Nintendo Switch Pro controller
Fixes #842
2020-06-10 21:05:08 -07:00
Christoph Papke 363145a284 Optimize button mapping for 8BitDo controllers (#826)
* Optimize button mapping for 8BitDo controllers #825
2020-05-05 16:04:31 -07:00
Eero Kelly 39edb55721 Add option to invert A/B X/Y (#824)
* Add option to invert A/B X/Y

* Remove redundant prefConfig
2020-05-04 22:10:35 -07:00
Cameron Gutman 7d03203d83 Add special Start and Select mappings for the ROG Kunai 2020-04-15 23:47:09 -07:00
Cameron Gutman 16cf37994d Only suppress duplicate d-pad events if the hat has received input. Fixes #796 2020-03-04 18:48:14 -08:00
Cameron Gutman 4b11603035 Fix back button on Shield Portable and standardize external/internal classification 2020-03-02 22:47:47 -08:00
Cameron Gutman 3d0d19e561 Pass-through back button on external devices that don't look like gamepads 2020-03-01 12:45:00 -08:00
Cameron Gutman ae463a8735 Emulated button combos must not be pressed with other buttons 2020-02-26 20:38:53 -08:00
Cameron Gutman 7e797829ae Also destroy the mouse emulation timer on device disconnect 2020-02-26 20:29:28 -08:00
Cameron Gutman 431ed6bc5d Cancel the mouse emulation timer when the stream ends 2020-02-26 20:18:11 -08:00
Cameron Gutman e9bb711c42 Add Start+Back+LB+RB combo for disconnecting the session 2020-02-26 19:54:53 -08:00
Cameron Gutman 623bc5c156 Fix check for gamepad buttons. Fixes #788 2020-02-26 19:19:43 -08:00
Cameron Gutman 7e21638811 Don't double count USB attached Xbox One controllers 2019-10-16 19:26:24 -07:00
Cameron Gutman 3bcc1c84bb Fix crash on controllers with RX and RY but no Z and RZ axes 2019-10-16 19:02:51 -07:00
Cameron Gutman d46053f8d6 Preserve old DS4 detection behavior on Android 4.3 and below 2019-10-15 21:15:03 -07:00
Cameron Gutman b6315a715a Improve support for DualShock 4 and Xbox One controllers on 4.14+ kernels 2019-10-15 20:57:33 -07:00
Cameron Gutman b87ca71103 Treat all InputDevices as external on the Tinker Board 2019-09-14 20:08:26 -07:00
Cameron Gutman b7810d6eb6 Use the newly public InputDevice.isExternal() function on Android Q 2019-06-05 20:23:22 -07:00
Cameron Gutman a7a34ec629 Update vibration weights to match Moonlight Qt 2019-04-06 01:02:03 -07:00
Cameron Gutman 337d753a33 Reduce gamepad deadzone to 7% 2019-03-02 17:23:01 -08:00
Cameron Gutman 1137c74f76 Pass AudioAttributes on L+ when vibrating 2019-03-02 17:20:39 -08:00
Cameron Gutman ffcb623040 Fix crash when a rumble effect only uses the high-frequency motor 2019-02-17 18:18:00 -08:00
Cameron Gutman 50d45011a8 Add device vibration and other fixes 2019-02-16 19:13:01 -08:00
Cameron Gutman 2f7087d6d3 Stop vibration on stream end 2019-02-16 18:05:08 -08:00
Cameron Gutman 92b71588d0 Implement rumble on Android InputDevice 2019-02-16 17:56:34 -08:00
Cameron Gutman 4f3d018764 Fix OSC colliding with player 1 2019-02-16 17:29:05 -08:00
Cameron Gutman a22e33eeb9 Add rumble support for the in-app Xbox driver 2019-02-16 17:03:10 -08:00
Cameron Gutman eb6f15c2b7 Add dynamic method for allowing back buttons for navigation 2018-06-16 14:32:07 -07:00
Cameron Gutman 989d6fc169 Fix for broken keyboard d-pad and Shift+Space behavior on Samsung devices 2018-04-21 16:24:23 -07:00
Cameron Gutman 381509b3a6 Properly handle joysticks that only return events for one trigger axis 2018-04-21 15:09:57 -07:00
Cameron Gutman 8bac873e67 Make sure the joystick actually has relevant axes to avoid FPing on some weird keyboards 2018-03-20 19:47:33 -07:00