Commit Graph

304 Commits

Author SHA1 Message Date
Cameron Gutman 082cc84a71 Remove sustained performance mode
Our CPU usage is so low that it's doubtful we'd ever trigger thermal throttling.
2024-02-17 19:16:35 -06:00
Cameron Gutman f7520ba40c Move encryption enablement logic into JNI code 2024-01-15 14:59:01 -06:00
Cameron Gutman 69387c32ad Display error codes when the connection is terminated 2023-12-30 21:14:22 -06:00
Cameron Gutman 4142907376 Don't consume special key combos that we don't handle 2023-12-30 19:50:36 -06:00
Cameron Gutman a18aa26985 Update moonlight-common-c to remove per-codec bitrate adjustments 2023-12-03 22:20:30 -06:00
Cameron Gutman c356862ac1 Avoid unnecessary reinitialization of PS4/PS5 gamepads during stream exit
onInputDeviceChanged() is triggered by starting/stopping pointer capture, so we should
unregister our callbacks before that happens to avoid triggering several gamepad context
reinitializations right as the stream is exiting
2023-10-29 16:45:07 -05:00
Cameron Gutman 0da47da8d8 Move shortcut creation/updates off the main thread for the common cases
These caused quite a few ANRs due to long Binder calls in ShortcutManager.getDynamicShortcuts()
2023-10-26 00:24:44 -05:00
Cameron Gutman 885b59fd52 Fix NPE when receiving non-view-associated mouse events with absolute mouse mode enabled 2023-10-25 23:13:54 -05:00
Cameron Gutman 720595091e Change AV1 bitrate multiplier to match HEVC 2023-10-15 12:49:42 -05:00
Cameron Gutman bc27492206 Split ControllerHandler teardown into stop() and destroy() functions 2023-10-07 00:35:36 -05:00
Cameron Gutman 081cca48fb Implement cursor visibility and quit key shortcuts
Fixes #1255
2023-09-23 02:20:26 -04:00
Cameron Gutman 394a57a26d Disable native touch passthrough for now 2023-09-16 15:59:07 -05:00
Cameron Gutman 62bae62386 Fix end of stream toast for AV1 2023-08-03 21:10:06 -05:00
Cameron Gutman 2636d79b86 Fix handling of ACTION_CANCEL for multi-pointer gestures 2023-08-03 02:29:55 -05:00
Cameron Gutman c9c1ef91fd Fix mishandling ACTION_MOVE events for native pen/touch events 2023-07-27 23:15:26 -05:00
Cameron Gutman 67b2853ef0 Add contact area and orientation for pen/touch events 2023-07-22 17:18:57 -05:00
Cameron Gutman 18b6aae381 Disable gamepad sensors while in PiP mode 2023-07-12 01:07:14 -05:00
Cameron Gutman 1f72c82acb Consolidate AV1 and HEVC options into a single preference 2023-07-09 15:04:26 -05:00
Cameron Gutman f1bcc217a9 Update to new HDR support option in moonlight-common-c 2023-07-02 23:48:19 -05:00
Cameron Gutman 458460515d Plumb AV1 preference and rework HEVC preference to match 2023-07-02 23:48:13 -05:00
Cameron Gutman 3a78095574 Initial implementation of AV1 2023-07-02 22:49:42 -05:00
Cameron Gutman d4079940b4 Implement controller LED and battery state extensions 2023-07-02 19:03:31 -05:00
Cameron Gutman 0d72a0e009 Implement latest pen/touch protocol updates 2023-06-27 22:21:39 -05:00
Cameron Gutman 69a4502f90 Fix pen/touch coordinates when reported from the background touch view 2023-06-25 00:50:17 -05:00
Cameron Gutman daaa7f4e63 Fix pen rotation values 2023-06-25 00:26:32 -05:00
Cameron Gutman 5890fff240 Add pen and touch events 2023-06-24 23:13:59 -05:00
Cameron Gutman eed4327d26 Add controller touchpad support 2023-06-24 19:09:10 -05:00
Cameron Gutman ddefda3afa Plumb new Sunshine protocol extensions 2023-06-24 15:19:50 -05:00
Cameron Gutman 370dbb1a10 Send non-ASCII soft keys as UTF-8 2023-02-25 12:49:55 -06:00
luten145 f77543cd9b Added clipboard support
You can paste Android's clipboard contents.
2023-02-25 12:30:58 -06:00
Cameron Gutman 80acd9b9eb Modernize HTTPS launch/resume for Sunshine 2023-02-20 22:04:41 -06:00
Cameron Gutman b961636f02 Plumb HDR metadata into MediaCodec 2023-02-20 21:42:45 -06:00
Cameron Gutman f4df0714b5 Implement horizontal scrolling with Sunshine 2023-02-20 19:56:01 -06:00
Cameron Gutman 91dd7b7049 Plumb non-normalized key flag extension for Sunshine 2023-02-20 19:52:52 -06:00
Cameron Gutman b47f3ef397 Remove input batching to replace with common-c implementation 2023-02-20 13:19:59 -06:00
Cameron Gutman 1e828a10b9 Request our desired refresh rate rather than the actual frame rate
This ensures we'll get the highest compatible refresh rate rather than the lowest.
2022-12-15 22:53:25 -06:00
Cameron Gutman 970423f873 Use setFrameRate() instead of preferredDisplayModeId if the modes differ only by refresh rate
This seems to avoid a bug on the Chromecast 4K where it can decide to switch to 4K24 instead of 4K60

Fixes #1151
2022-12-14 23:05:22 -06:00
Cameron Gutman 33f0f7ecf0 Use Ctrl+Alt+Shift+Z as the unbind toggle to match other Moonlight clients 2022-11-29 23:28:13 -06:00
Cameron Gutman 6777e79e70 Fix inverted mouse capture bug 2022-11-29 23:25:39 -06:00
luten145 26bff28e4d Added MetaKey(WindowKey) Packet
Allows you to use Windows key combinations.

ex) Win+Tab , Win+D
2022-11-13 17:15:22 -06:00
Cameron Gutman 4a64967b1f Ungrab meta key capture when toggling input capture 2022-11-13 13:19:23 -06:00
Cameron Gutman de54b27013 Plumb HTTPS port into the Game activity to avoid having to look it up again 2022-11-09 19:55:42 -06:00
Cameron Gutman 7af290b6e1 Implement support for non-default ports with Sunshine
Fixes #1115
2022-11-06 17:36:46 -06:00
Cameron Gutman 99fcd3c669 Improve LAN/WAN detection for IPv6 and cellular connections 2022-11-03 22:19:48 -05:00
Cameron Gutman d0432de981 Plumb colorspace and color range into MediaCodecDecoderRenderer 2022-10-13 00:51:15 -05:00
Cameron Gutman aa6c32968b Add a special termination message for ML_ERROR_FRAME_CONVERSION 2022-10-04 19:51:49 -05:00
Alexandru-Marian Buza 41cedfa6ec Fix requestMetaKeyEvent for Samsung devices with android 10+ (#1134)
Co-authored-by: Alexandru Buza <abuza@iqnox.com>
2022-10-03 22:50:04 -05:00
Cameron Gutman 23bc4daf9f Refactor input event handling in the Game activity 2022-10-03 21:25:43 -05:00
Cameron Gutman ac0e784417 Make StreamView transparent to touch events and handle everything in the background view
This is much simpler than trying to play games with touch handling between 2 views
2022-09-21 01:07:49 -05:00
Cameron Gutman 48cab6b203 Allow multi-finger gestures and absolute motion to pass seamlessly between the StreamView and background view 2022-09-21 00:21:43 -05:00