Fix handling of InterruptedExceptions
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@@ -1482,7 +1482,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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// UI thread.
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try {
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Thread.sleep(ControllerHandler.MINIMUM_BUTTON_DOWN_TIME_MS);
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} catch (InterruptedException ignored) {}
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} catch (InterruptedException e) {
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e.printStackTrace();
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// InterruptedException clears the thread's interrupt status. Since we can't
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// handle that here, we will re-interrupt the thread to set the interrupt
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// status back to true.
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Thread.currentThread().interrupt();
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}
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}
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switch (keyCode) {
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@@ -1591,7 +1598,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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try {
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Thread.sleep(EMULATED_SELECT_UP_DELAY_MS);
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} catch (InterruptedException ignored) {}
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} catch (InterruptedException e) {
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e.printStackTrace();
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// InterruptedException clears the thread's interrupt status. Since we can't
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// handle that here, we will re-interrupt the thread to set the interrupt
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// status back to true.
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Thread.currentThread().interrupt();
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}
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}
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}
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@@ -1609,7 +1623,14 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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try {
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Thread.sleep(EMULATED_SPECIAL_UP_DELAY_MS);
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} catch (InterruptedException ignored) {}
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} catch (InterruptedException e) {
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e.printStackTrace();
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// InterruptedException clears the thread's interrupt status. Since we can't
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// handle that here, we will re-interrupt the thread to set the interrupt
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// status back to true.
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Thread.currentThread().interrupt();
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}
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}
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}
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