Fix and enable launcher shortcuts on Android 7.1
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@@ -0,0 +1,119 @@
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package com.limelight;
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import android.app.Activity;
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import android.app.Service;
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import android.content.ComponentName;
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import android.content.Intent;
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import android.content.ServiceConnection;
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import android.os.Bundle;
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import android.os.IBinder;
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import com.limelight.computers.ComputerManagerListener;
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import com.limelight.computers.ComputerManagerService;
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import com.limelight.nvstream.http.ComputerDetails;
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import com.limelight.nvstream.http.NvApp;
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import com.limelight.utils.ServerHelper;
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import com.limelight.utils.SpinnerDialog;
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import com.limelight.utils.UiHelper;
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import java.util.UUID;
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public class AppViewShortcutTrampoline extends Activity {
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private String uuidString;
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private ComputerDetails computer;
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private SpinnerDialog blockingLoadSpinner;
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public final static String UUID_EXTRA = "UUID";
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private ComputerManagerService.ComputerManagerBinder managerBinder;
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private final ServiceConnection serviceConnection = new ServiceConnection() {
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public void onServiceConnected(ComponentName className, IBinder binder) {
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final ComputerManagerService.ComputerManagerBinder localBinder =
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((ComputerManagerService.ComputerManagerBinder)binder);
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// Wait in a separate thread to avoid stalling the UI
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new Thread() {
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@Override
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public void run() {
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// Wait for the binder to be ready
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localBinder.waitForReady();
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// Now make the binder visible
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managerBinder = localBinder;
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// Get the computer object
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computer = managerBinder.getComputer(UUID.fromString(uuidString));
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// Force CMS to repoll this machine
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managerBinder.invalidateStateForComputer(computer.uuid);
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// Start polling
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managerBinder.startPolling(new ComputerManagerListener() {
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@Override
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public void notifyComputerUpdated(final ComputerDetails details) {
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// Don't care about other computers
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if (!details.uuid.toString().equalsIgnoreCase(uuidString)) {
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return;
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}
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if (details.state != ComputerDetails.State.UNKNOWN) {
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// Close this activity
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finish();
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if (details.runningGameId != 0) {
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// A game is running so launch straight to the game activity
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ServerHelper.doStart(AppViewShortcutTrampoline.this,
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new NvApp("app", details.runningGameId), details, managerBinder);
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}
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else {
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// No game running or computer offline - launch to the AppView
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Intent i = new Intent(getIntent());
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i.setClass(AppViewShortcutTrampoline.this, AppView.class);
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startActivity(i);
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}
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}
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}
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});
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}
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}.start();
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}
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public void onServiceDisconnected(ComponentName className) {
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managerBinder = null;
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}
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};
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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UiHelper.notifyNewRootView(this);
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uuidString = getIntent().getStringExtra(UUID_EXTRA);
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// Bind to the computer manager service
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bindService(new Intent(this, ComputerManagerService.class), serviceConnection,
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Service.BIND_AUTO_CREATE);
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blockingLoadSpinner = SpinnerDialog.displayDialog(this, getResources().getString(R.string.conn_establishing_title),
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getResources().getString(R.string.applist_connect_msg), true);
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}
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@Override
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protected void onPause() {
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super.onPause();
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blockingLoadSpinner.dismiss();
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if (managerBinder != null) {
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unbindService(serviceConnection);
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}
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if (managerBinder != null) {
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managerBinder.stopPolling();
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}
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finish();
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}
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}
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