Create a proper class hierarchy for the input packets. Implement MouseButton and MouseMove packets. Fix DNS resolution bug in NvConnection. Mouse move events are working.
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package com.limelight.nvstream.input;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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public class NvControllerPacket extends NvInputPacket {
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public static final byte[] HEADER =
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{
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0x0A,
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0x00,
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0x00,
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0x00,
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0x00,
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0x14
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};
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public static final byte[] TAIL =
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{
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(byte)0x9C,
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0x00,
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0x00,
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0x00,
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0x55,
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0x00
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};
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public static final int PACKET_TYPE = 0x18;
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public static final short A_FLAG = 0x1000;
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public static final short B_FLAG = 0x2000;
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public static final short X_FLAG = 0x4000;
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public static final short Y_FLAG = (short)0x8000;
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public static final short UP_FLAG = 0x0001;
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public static final short DOWN_FLAG = 0x0002;
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public static final short LEFT_FLAG = 0x0004;
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public static final short RIGHT_FLAG = 0x0008;
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public static final short LB_FLAG = 0x0100;
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public static final short RB_FLAG = 0x0200;
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public static final short PLAY_FLAG = 0x0010;
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public static final short BACK_FLAG = 0x0020;
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public static final short LS_CLK_FLAG = 0x0040;
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public static final short RS_CLK_FLAG = 0x0080;
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public static final short PAYLOAD_LENGTH = 24;
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public static final short PACKET_LENGTH = PAYLOAD_LENGTH +
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NvInputPacket.HEADER_LENGTH;
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private short buttonFlags;
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private byte leftTrigger;
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private byte rightTrigger;
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private short leftStickX;
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private short leftStickY;
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private short rightStickX;
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private short rightStickY;
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public NvControllerPacket(short buttonFlags, byte leftTrigger, byte rightTrigger,
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short leftStickX, short leftStickY,
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short rightStickX, short rightStickY)
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{
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super(PACKET_TYPE);
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this.buttonFlags = buttonFlags;
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this.leftTrigger = leftTrigger;
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this.rightTrigger = rightTrigger;
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this.leftStickX = leftStickX;
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this.leftStickY = leftStickY;
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this.rightStickX = rightStickX;
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this.rightStickY = rightStickY;
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}
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public byte[] toWire()
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{
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ByteBuffer bb = ByteBuffer.allocate(PACKET_LENGTH).order(ByteOrder.LITTLE_ENDIAN);
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bb.put(toWireHeader());
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bb.put(HEADER);
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bb.putShort(buttonFlags);
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bb.put(leftTrigger);
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bb.put(rightTrigger);
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bb.putShort(leftStickX);
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bb.putShort(leftStickY);
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bb.putShort(rightStickX);
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bb.putShort(rightStickY);
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bb.put(TAIL);
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return bb.array();
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}
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}
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