diff --git a/app/src/main/java/com/limelight/Game.java b/app/src/main/java/com/limelight/Game.java
index eb76db92..7c1301de 100644
--- a/app/src/main/java/com/limelight/Game.java
+++ b/app/src/main/java/com/limelight/Game.java
@@ -1913,6 +1913,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
message = getResources().getString(R.string.early_termination_error);
break;
+ case MoonBridge.ML_ERROR_FRAME_CONVERSION:
+ message = getResources().getString(R.string.frame_conversion_error);
+ break;
+
default:
message = getResources().getString(R.string.conn_terminated_msg);
break;
diff --git a/app/src/main/java/com/limelight/nvstream/jni/MoonBridge.java b/app/src/main/java/com/limelight/nvstream/jni/MoonBridge.java
index d50bc186..e0a65cd8 100644
--- a/app/src/main/java/com/limelight/nvstream/jni/MoonBridge.java
+++ b/app/src/main/java/com/limelight/nvstream/jni/MoonBridge.java
@@ -45,6 +45,7 @@ public class MoonBridge {
public static final int ML_ERROR_NO_VIDEO_FRAME = -101;
public static final int ML_ERROR_UNEXPECTED_EARLY_TERMINATION = -102;
public static final int ML_ERROR_PROTECTED_CONTENT = -103;
+ public static final int ML_ERROR_FRAME_CONVERSION = -104;
public static final int ML_PORT_INDEX_TCP_47984 = 0;
public static final int ML_PORT_INDEX_TCP_47989 = 1;
diff --git a/app/src/main/res/values/strings.xml b/app/src/main/res/values/strings.xml
index 73d664ae..85e01277 100644
--- a/app/src/main/res/values/strings.xml
+++ b/app/src/main/res/values/strings.xml
@@ -74,6 +74,7 @@
No video received from host.
Your network connection isn\'t performing well. Reduce your video bitrate setting or try a faster connection.
Something went wrong on your host PC when starting the stream.\n\nMake sure you don\'t have any DRM-protected content open on your host PC. You can also try restarting your host PC.\n\nIf the issue persists, try reinstalling your GPU drivers and GeForce Experience.
+ The host PC reported a fatal video encoding error.\n\nTry disabling HDR mode, changing the streaming resolution, or changing your host PC's display resolution.
Check your firewall and port forwarding rules for port(s):