Change target SDK to KitKat. Use immersive mode for streaming on KitKat devices.

This commit is contained in:
Cameron Gutman
2013-11-10 17:12:34 -05:00
parent b56f25232e
commit 8802e05f27
4 changed files with 29 additions and 8 deletions
+23 -3
View File
@@ -47,9 +47,6 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
// We don't want a title bar
requestWindowFeature(Window.FEATURE_NO_TITLE);
// Make the UI "low profile"
getWindow().getDecorView().setSystemUiVisibility(View.SYSTEM_UI_FLAG_LOW_PROFILE);
// Inflate the content
setContentView(R.layout.activity_game);
@@ -62,6 +59,29 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this, sv.getHolder().getSurface());
conn.start();
}
public void hideSystemUi() {
runOnUiThread(new Runnable() {
@Override
public void run() {
// Use immersive mode on 4.4+ or standard low profile on previous builds
if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
Game.this.getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
else {
Game.this.getWindow().getDecorView().setSystemUiVisibility(
View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_LOW_PROFILE);
}
}
});
}
@Override
public void onPause() {