Frame latency and jitter improvements

This commit is contained in:
Cameron Gutman
2014-06-19 19:13:16 -07:00
parent 329a938bf8
commit 869cbe2e81
4 changed files with 47 additions and 88 deletions
@@ -13,6 +13,7 @@ import com.limelight.LimeLog;
import com.limelight.nvstream.av.ByteBufferDescriptor;
import com.limelight.nvstream.av.DecodeUnit;
import com.limelight.nvstream.av.video.VideoDecoderRenderer;
import com.limelight.nvstream.av.video.VideoDepacketizer;
import com.limelight.nvstream.av.video.cpu.AvcDecoder;
public class AndroidCpuDecoderRenderer implements VideoDecoderRenderer {
@@ -141,22 +142,23 @@ public class AndroidCpuDecoderRenderer implements VideoDecoderRenderer {
}
@Override
public void start() {
public void start(final VideoDepacketizer depacketizer) {
rendererThread = new Thread() {
@Override
public void run() {
long nextFrameTime = System.currentTimeMillis();
DecodeUnit du;
while (!isInterrupted())
{
du = depacketizer.pollNextDecodeUnit();
if (du != null) {
submitDecodeUnit(du);
}
long diff = nextFrameTime - System.currentTimeMillis();
if (diff > WAIT_CEILING_MS) {
try {
Thread.sleep(diff);
} catch (InterruptedException e) {
return;
}
continue;
}
nextFrameTime = computePresentationTimeMs(targetFps);
@@ -165,6 +167,7 @@ public class AndroidCpuDecoderRenderer implements VideoDecoderRenderer {
}
};
rendererThread.setName("Video - Renderer (CPU)");
rendererThread.setPriority(Thread.MAX_PRIORITY);
rendererThread.start();
}
@@ -186,8 +189,7 @@ public class AndroidCpuDecoderRenderer implements VideoDecoderRenderer {
AvcDecoder.destroy();
}
@Override
public boolean submitDecodeUnit(DecodeUnit decodeUnit) {
private boolean submitDecodeUnit(DecodeUnit decodeUnit) {
byte[] data;
// Use the reserved decoder buffer if this decode unit will fit