Finally fix the random pairing failure. It turns out that it was causing by background querying for serverinfo during the pairing process. Now we stop polling computers while pairing is in progress.
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@@ -46,6 +46,8 @@ public class ComputerManagerService extends Service {
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private ThreadPoolExecutor pollingPool;
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private Timer pollingTimer;
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private ComputerManagerListener listener = null;
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private AtomicInteger activePolls = new AtomicInteger(0);
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private boolean stopped;
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private DiscoveryService.DiscoveryBinder discoveryBinder;
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private ServiceConnection discoveryServiceConnection = new ServiceConnection() {
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@@ -69,6 +71,9 @@ public class ComputerManagerService extends Service {
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public class ComputerManagerBinder extends Binder {
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public void startPolling(ComputerManagerListener listener) {
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// Not stopped
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stopped = false;
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// Set the listener
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ComputerManagerService.this.listener = listener;
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@@ -92,6 +97,14 @@ public class ComputerManagerService extends Service {
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}
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}
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public void waitForPollingStopped() {
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while (activePolls.get() != 0) {
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try {
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Thread.sleep(250);
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} catch (InterruptedException e) {}
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}
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}
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public boolean addComputerBlocking(InetAddress addr) {
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return ComputerManagerService.this.addComputerBlocking(addr);
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}
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@@ -116,6 +129,9 @@ public class ComputerManagerService extends Service {
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@Override
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public boolean onUnbind(Intent intent) {
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// Stopped now
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stopped = true;
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// Stop mDNS autodiscovery
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discoveryBinder.stopDiscovery();
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@@ -385,15 +401,23 @@ public class ComputerManagerService extends Service {
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public void run() {
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boolean newPc = (details.name == null);
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if (stopped) {
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return;
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}
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if (!getLocalDatabaseReference()) {
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return;
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}
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activePolls.incrementAndGet();
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// Poll the machine
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if (!doPollMachine(details)) {
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details.state = ComputerDetails.State.OFFLINE;
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details.reachability = ComputerDetails.Reachability.OFFLINE;
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}
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activePolls.decrementAndGet();
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// If it's online, update our persistent state
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if (details.state == ComputerDetails.State.ONLINE) {
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