track the number of connected peers to make throttling a bit cheaper

This commit is contained in:
Lee Salzman
2013-05-11 21:53:55 +03:00
parent 2bb83d9813
commit 69b98608e5
4 changed files with 94 additions and 46 deletions
+33 -16
View File
@@ -32,6 +32,30 @@ enet_protocol_command_size (enet_uint8 commandNumber)
return commandSizes [commandNumber & ENET_PROTOCOL_COMMAND_MASK];
}
static void
enet_protocol_change_state (ENetHost * host, ENetPeer * peer, ENetPeerState state)
{
if (state == ENET_PEER_STATE_CONNECTED || state == ENET_PEER_STATE_DISCONNECT_LATER)
enet_peer_on_connect (peer);
else
enet_peer_on_disconnect (peer);
peer -> state = state;
}
static void
enet_protocol_dispatch_state (ENetHost * host, ENetPeer * peer, ENetPeerState state)
{
enet_peer_change_state (host, peer, state);
if (! peer -> needsDispatch)
{
enet_list_insert (enet_list_end (& host -> dispatchQueue), & peer -> dispatchList);
peer -> needsDispatch = 1;
}
}
static int
enet_protocol_dispatch_incoming_commands (ENetHost * host, ENetEvent * event)
{
@@ -45,7 +69,7 @@ enet_protocol_dispatch_incoming_commands (ENetHost * host, ENetEvent * event)
{
case ENET_PEER_STATE_CONNECTION_PENDING:
case ENET_PEER_STATE_CONNECTION_SUCCEEDED:
peer -> state = ENET_PEER_STATE_CONNECTED;
enet_protocol_change_state (host, peer, ENET_PEER_STATE_CONNECTED);
event -> type = ENET_EVENT_TYPE_CONNECT;
event -> peer = peer;
@@ -92,19 +116,6 @@ enet_protocol_dispatch_incoming_commands (ENetHost * host, ENetEvent * event)
return 0;
}
static void
enet_protocol_dispatch_state (ENetHost * host, ENetPeer * peer, ENetPeerState state)
{
peer -> state = state;
if (! peer -> needsDispatch)
{
enet_list_insert (enet_list_end (& host -> dispatchQueue), & peer -> dispatchList);
peer -> needsDispatch = 1;
}
}
static void
enet_protocol_notify_connect (ENetHost * host, ENetPeer * peer, ENetEvent * event)
{
@@ -112,7 +123,7 @@ enet_protocol_notify_connect (ENetHost * host, ENetPeer * peer, ENetEvent * even
if (event != NULL)
{
peer -> state = ENET_PEER_STATE_CONNECTED;
enet_protocol_change_state (host, peer, ENET_PEER_STATE_CONNECTED);
event -> type = ENET_EVENT_TYPE_CONNECT;
event -> peer = peer;
@@ -762,9 +773,15 @@ enet_protocol_handle_bandwidth_limit (ENetHost * host, ENetPeer * peer, const EN
if (peer -> state != ENET_PEER_STATE_CONNECTED && peer -> state != ENET_PEER_STATE_DISCONNECT_LATER)
return -1;
if (peer -> incomingBandwidth != 0)
-- host -> bandwidthLimitedPeers;
peer -> incomingBandwidth = ENET_NET_TO_HOST_32 (command -> bandwidthLimit.incomingBandwidth);
peer -> outgoingBandwidth = ENET_NET_TO_HOST_32 (command -> bandwidthLimit.outgoingBandwidth);
if (peer -> incomingBandwidth != 0)
++ host -> bandwidthLimitedPeers;
if (peer -> incomingBandwidth == 0 && host -> outgoingBandwidth == 0)
peer -> windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE;
else
@@ -812,7 +829,7 @@ enet_protocol_handle_disconnect (ENetHost * host, ENetPeer * peer, const ENetPro
}
else
if (command -> header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE)
peer -> state = ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT;
enet_protocol_change_state (host, peer, ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT);
else
enet_protocol_dispatch_state (host, peer, ENET_PEER_STATE_ZOMBIE);