use dispatch queues to cut down on array crawling costs

This commit is contained in:
eihrul
2010-05-13 16:55:59 +00:00
parent 2f19182e58
commit 29cbf82230
6 changed files with 168 additions and 81 deletions
+93 -33
View File
@@ -204,46 +204,21 @@ enet_peer_send (ENetPeer * peer, enet_uint8 channelID, ENetPacket * packet)
/** Attempts to dequeue any incoming queued packet.
@param peer peer to dequeue packets from
@param channelID channel on which to receive
@param channelID holds the channel ID of the channel the packet was received on success
@returns a pointer to the packet, or NULL if there are no available incoming queued packets
*/
ENetPacket *
enet_peer_receive (ENetPeer * peer, enet_uint8 channelID)
enet_peer_receive (ENetPeer * peer, enet_uint8 * channelID)
{
ENetChannel * channel = & peer -> channels [channelID];
ENetIncomingCommand * incomingCommand = NULL;
ENetIncomingCommand * incomingCommand;
ENetPacket * packet;
if (! enet_list_empty (& channel -> incomingUnreliableCommands))
{
incomingCommand = (ENetIncomingCommand *) enet_list_front (& channel -> incomingUnreliableCommands);
if ((incomingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE)
{
if (incomingCommand -> reliableSequenceNumber != channel -> incomingReliableSequenceNumber)
incomingCommand = NULL;
}
}
if (incomingCommand == NULL &&
! enet_list_empty (& channel -> incomingReliableCommands))
{
incomingCommand = (ENetIncomingCommand *) enet_list_front (& channel -> incomingReliableCommands);
if (incomingCommand -> fragmentsRemaining > 0 ||
incomingCommand -> reliableSequenceNumber != (enet_uint16) (channel -> incomingReliableSequenceNumber + 1))
return NULL;
channel -> incomingReliableSequenceNumber = incomingCommand -> reliableSequenceNumber;
if (incomingCommand -> fragmentCount > 0)
channel -> incomingReliableSequenceNumber += incomingCommand -> fragmentCount - 1;
}
if (incomingCommand == NULL)
if (enet_list_empty (& peer -> dispatchedCommands))
return NULL;
enet_list_remove (& incomingCommand -> incomingCommandList);
incomingCommand = (ENetIncomingCommand *) enet_list_remove (enet_list_begin (& peer -> dispatchedCommands));
* channelID = incomingCommand -> command.header.channelID;
packet = incomingCommand -> packet;
@@ -307,6 +282,13 @@ enet_peer_reset_queues (ENetPeer * peer)
{
ENetChannel * channel;
if (peer -> needsDispatch)
{
enet_list_remove (& peer -> dispatchList);
peer -> needsDispatch = 0;
}
while (! enet_list_empty (& peer -> acknowledgements))
enet_free (enet_list_remove (enet_list_begin (& peer -> acknowledgements)));
@@ -314,6 +296,7 @@ enet_peer_reset_queues (ENetPeer * peer)
enet_peer_reset_outgoing_commands (& peer -> sentUnreliableCommands);
enet_peer_reset_outgoing_commands (& peer -> outgoingReliableCommands);
enet_peer_reset_outgoing_commands (& peer -> outgoingUnreliableCommands);
enet_peer_reset_incoming_commands (& peer -> dispatchedCommands);
if (peer -> channels != NULL && peer -> channelCount > 0)
{
@@ -601,6 +584,71 @@ enet_peer_queue_outgoing_command (ENetPeer * peer, const ENetProtocol * command,
return outgoingCommand;
}
static void
enet_peer_dispatch_incoming_unreliable_commands (ENetPeer * peer, ENetChannel * channel)
{
ENetListIterator currentCommand;
for (currentCommand = enet_list_begin (& channel -> incomingUnreliableCommands);
currentCommand != enet_list_end (& channel -> incomingUnreliableCommands);
currentCommand = enet_list_next (currentCommand))
{
ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
if ((incomingCommand -> command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE &&
incomingCommand -> reliableSequenceNumber != channel -> incomingReliableSequenceNumber)
break;
}
if (currentCommand == enet_list_begin (& channel -> incomingUnreliableCommands))
return;
enet_list_move (enet_list_end (& peer -> dispatchedCommands), enet_list_begin (& channel -> incomingUnreliableCommands), enet_list_previous (currentCommand));
if (! peer -> needsDispatch)
{
enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
peer -> needsDispatch = 1;
}
}
static void
enet_peer_dispatch_incoming_reliable_commands (ENetPeer * peer, ENetChannel * channel)
{
ENetListIterator currentCommand;
for (currentCommand = enet_list_begin (& channel -> incomingReliableCommands);
currentCommand != enet_list_end (& channel -> incomingReliableCommands);
currentCommand = enet_list_next (currentCommand))
{
ENetIncomingCommand * incomingCommand = (ENetIncomingCommand *) currentCommand;
if (incomingCommand -> fragmentsRemaining > 0 ||
incomingCommand -> reliableSequenceNumber != (enet_uint16) (channel -> incomingReliableSequenceNumber + 1))
break;
channel -> incomingReliableSequenceNumber = incomingCommand -> reliableSequenceNumber;
if (incomingCommand -> fragmentCount > 0)
channel -> incomingReliableSequenceNumber += incomingCommand -> fragmentCount - 1;
}
if (currentCommand == enet_list_begin (& channel -> incomingReliableCommands))
return;
enet_list_move (enet_list_end (& peer -> dispatchedCommands), enet_list_begin (& channel -> incomingReliableCommands), enet_list_previous (currentCommand));
if (! peer -> needsDispatch)
{
enet_list_insert (enet_list_end (& peer -> host -> dispatchQueue), & peer -> dispatchList);
peer -> needsDispatch = 1;
}
enet_peer_dispatch_incoming_unreliable_commands (peer, channel);
}
ENetIncomingCommand *
enet_peer_queue_incoming_command (ENetPeer * peer, const ENetProtocol * command, ENetPacket * packet, enet_uint32 fragmentCount)
{
@@ -734,6 +782,18 @@ enet_peer_queue_incoming_command (ENetPeer * peer, const ENetProtocol * command,
enet_list_insert (enet_list_next (currentCommand), incomingCommand);
switch (command -> header.command & ENET_PROTOCOL_COMMAND_MASK)
{
case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT:
case ENET_PROTOCOL_COMMAND_SEND_RELIABLE:
enet_peer_dispatch_reliable_incoming_commands (peer, channel);
break;
default:
enet_peer_dispatch_unreliable_incoming_commands (peer, channel);
break;
}
return incomingCommand;
freePacket: